add links to add a new X to: game, edition, purchase, session, device, platform
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@ -1,8 +1,9 @@
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from random import choices
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from string import ascii_lowercase
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from typing import Any
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from typing import Any, Callable
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from django.template.loader import render_to_string
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from django.urls import NoReverseMatch, reverse
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from django.utils.safestring import mark_safe
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@ -31,16 +32,68 @@ HTMLAttribute = tuple[str, str]
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HTMLTag = str
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def A(attributes: list[HTMLAttribute], children: list[HTMLTag] | HTMLTag) -> HTMLTag:
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def Component(
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attributes: list[HTMLAttribute] = [],
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children: list[HTMLTag] | HTMLTag = [],
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template: str = "",
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tag_name: str = "",
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) -> HTMLTag:
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if not tag_name and not template:
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raise ValueError("One of template or tag_name is required.")
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if isinstance(children, str):
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children = [children]
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childrenBlob = "\n".join(children)
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attributesList = [f'{name} = "{value}"' for name, value in attributes]
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attributesBlob = " ".join(attributesList)
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tag: str = f"<a {attributesBlob}>{childrenBlob}</a>"
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tag: str = ""
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if tag_name != "":
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tag = f"<a {attributesBlob}>{childrenBlob}</a>"
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elif template != "":
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tag = render_to_string(
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template,
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{name: value for name, value in attributes} | {"slot": "\n".join(children)},
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)
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return mark_safe(tag)
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def A(
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attributes: list[HTMLAttribute] = [],
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children: list[HTMLTag] | HTMLTag = [],
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url: str | Callable[..., Any] = "",
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):
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"""
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Returns the HTML tag "a".
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"url" can either be:
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- URL (string)
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- path name passed to reverse() (string)
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- function
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"""
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additional_attributes = []
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if url:
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if type(url) is str:
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try:
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url_result = reverse(url)
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except NoReverseMatch:
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url_result = url
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elif callable(url):
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url_result = url()
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else:
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raise TypeError("'url' is neither str nor function.")
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additional_attributes = [("href", url_result)]
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return Component(
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tag_name="a", attributes=attributes + additional_attributes, children=children
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)
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def Button(
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attributes: list[HTMLAttribute] = [],
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children: list[HTMLTag] | HTMLTag = [],
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):
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return Component(
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template="cotton/button.html", attributes=attributes, children=children
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)
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def safe_division(numerator: int | float, denominator: int | float) -> int | float:
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"""
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Divides without triggering division by zero exception.
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