Convert add_game.js to TypeScript (issue #17)
- Add ts/utils.ts: fully-typed port of utils.js (onSwap, toISOUTCString, syncSelectInputUntilChanged, conditionalElementHandler, disableElementsWhen*, getValueFromProperty). Uses document.querySelector throughout; fixes removeEventListener bug (was passing function reference instead of named listener); uses boolean disabled property instead of string "disabled"/"" - Add ts/add_game.ts: TypeScript conversion of add_game.js, imports syncSelectInputUntilChanged from ts/utils.ts (resolves to dist/utils.js at runtime) - Update add_game view to serve compiled dist/add_game.js Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -180,7 +180,7 @@ def add_game(request: HttpRequest) -> HttpResponse:
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),
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),
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title="Add New Game",
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scripts=ModuleScript("search_select.js") + ModuleScript("add_game.js"),
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scripts=ModuleScript("search_select.js") + ModuleScript("dist/add_game.js"),
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)
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