Sync game name and edition name fields for QOL

This commit is contained in:
Lukáš Kucharczyk 2023-02-20 18:21:48 +01:00
parent 94706595c5
commit 56ffde8402
4 changed files with 53 additions and 2 deletions

29
games/static/js/qol.js Normal file
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@ -0,0 +1,29 @@
/**
* @description Sync select field with input field until user focuses it.
* @param {HTMLSelectElement} sourceElementSelector
* @param {HTMLInputElement} targetElementSelector
*/
function syncSelectInputUntilChanged(
sourceElementSelector,
targetElementSelector
) {
const sourceElement = document.querySelector(sourceElementSelector);
const targetElement = document.querySelector(targetElementSelector);
function sourceElementHandler(event) {
let selected = event.target.value;
let selectedValue = document.querySelector(
`#id_game option[value='${selected}']`
).textContent;
targetElement.value = selectedValue;
}
function targetElementHandler(event) {
sourceElement.removeEventListener("change", sourceElementHandler);
}
sourceElement.addEventListener("change", sourceElementHandler);
targetElement.addEventListener("focus", targetElementHandler);
}
window.addEventListener("load", () => {
syncSelectInputUntilChanged("#id_game", "#id_name");
});

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@ -0,0 +1,21 @@
{% extends "base.html" %}
{% block title %}{{ title }}{% endblock title %}
{% block content %}
<form method="post" enctype="multipart/form-data">
<table class="mx-auto">
{% csrf_token %}
{{ form.as_table }}
<tr>
<td><input type="submit" value="Submit"/></td>
</tr>
</table>
</form>
{% endblock content %}
{% block scripts %}
{% load static %}
<script type="module" src="{% static 'js/qol.js' %}"></script>
{% endblock scripts %}

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@ -47,6 +47,7 @@
</div>
{% load version %}
<span class="fixed left-2 bottom-2 text-xs text-slate-300 dark:text-slate-600">{% version %} ({% version_date %})</span>
{% block scripts %}{% endblock scripts %}
</body>
</html>

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@ -221,7 +221,7 @@ def add_edition(request):
context["form"] = form
context["title"] = "Add New Edition"
return render(request, "add.html", context)
return render(request, "add_edition.html", context)
def add_platform(request):