feat(stats): filter-link builders with exact-match parity tests (#65)
stats_links.py: pure functions returning a filter per stats category (sessions for game/platform/month, games played, total/refunded/dropped/ unfinished/finished/finished-released/bought-and-finished/backlog purchases). Each is verified to produce a queryset whose count equals the stat it links from, on single-game data (the modeling norm). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01RF5L4HtbcykTfY9YUYGds3
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"""Parity tests for stats-page filter-link builders (issue #65).
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Each builder returns a filter object; the test asserts the filter's queryset
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count equals the value the stats page displays for that category, so a link can
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never land on a list whose total differs from the number it was clicked from.
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Data is single-game purchases (the project's modeling norm — multi-item orders
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are separate single-game purchases), where the filter system's id-set semantics
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match the stats queries' M2M traversal exactly.
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"""
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from datetime import datetime, timezone
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import pytest
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from games.models import Game, Platform, PlayEvent, Purchase, Session
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from games.views import stats_links
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from games.views.stats_data import compute_stats
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YEAR = 2024
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def _dt(year, month=6, day=1):
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return datetime(year, month, day, 12, 0, tzinfo=timezone.utc)
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@pytest.fixture
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def world(db):
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pc = Platform.objects.create(name="PC")
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switch = Platform.objects.create(name="Switch")
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finished_game = Game.objects.create(
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name="Finished", platform=pc, status=Game.Status.FINISHED, year_released=YEAR
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)
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abandoned_game = Game.objects.create(
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name="Abandoned", platform=pc, status=Game.Status.ABANDONED
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)
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playing_game = Game.objects.create(
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name="Playing", platform=switch, status=Game.Status.PLAYED
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)
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# Sessions: in-year on two platforms + one out-of-year (excluded).
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Session.objects.create(game=finished_game, timestamp_start=_dt(YEAR, 6, 1))
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Session.objects.create(game=finished_game, timestamp_start=_dt(YEAR, 7, 2))
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Session.objects.create(game=playing_game, timestamp_start=_dt(YEAR, 6, 3))
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Session.objects.create(game=finished_game, timestamp_start=_dt(YEAR - 1, 6, 1))
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# PlayEvents: finished_game ended in-year.
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PlayEvent.objects.create(game=finished_game, ended=_dt(YEAR, 8, 1))
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# Purchases (single-game).
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Purchase.objects.create( # finished, bought in-year
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date_purchased=_dt(YEAR, 1, 5), type=Purchase.GAME
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).games.set([finished_game])
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Purchase.objects.create( # abandoned -> dropped
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date_purchased=_dt(YEAR, 2, 5), type=Purchase.GAME
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).games.set([abandoned_game])
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Purchase.objects.create( # refunded
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date_purchased=_dt(YEAR, 3, 5),
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date_refunded=_dt(YEAR, 4, 5),
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type=Purchase.GAME,
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).games.set([playing_game])
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Purchase.objects.create( # unfinished (playing, not refunded/finished)
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date_purchased=_dt(YEAR, 5, 5), type=Purchase.GAME
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).games.set([playing_game])
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# backlog decrease: bought prior year, game finished, ended in-year
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Purchase.objects.create(
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date_purchased=_dt(YEAR - 1, 5, 5), type=Purchase.GAME
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).games.set([finished_game])
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return {
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"pc": pc,
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"switch": switch,
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"finished_game": finished_game,
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"playing_game": playing_game,
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}
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def _count(filter_obj, model):
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return model.objects.filter(filter_obj.to_q()).distinct().count()
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# ── Per-row session links ────────────────────────────────────────────────────
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def test_sessions_for_game_matches_year_scoped_sessions(world):
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game = world["finished_game"]
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expected = Session.objects.filter(
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timestamp_start__year=YEAR, game_id=game.id
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).count()
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assert expected == 2 # guard: the out-of-year session is excluded
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assert _count(stats_links.sessions_for_game(game.id, YEAR), Session) == expected
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def test_sessions_for_platform_matches_year_scoped_sessions(world):
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platform = world["pc"]
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expected = Session.objects.filter(
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timestamp_start__year=YEAR, game__platform_id=platform.id
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).count()
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assert (
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_count(stats_links.sessions_for_platform(platform.id, YEAR), Session)
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== expected
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)
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def test_sessions_in_month_matches_that_month(world):
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expected = Session.objects.filter(
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timestamp_start__year=YEAR, timestamp_start__month=6
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).count()
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assert expected == 2
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assert _count(stats_links.sessions_in_month(YEAR, 6), Session) == expected
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def test_all_sessions_matches_total_sessions(world):
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stats = compute_stats(YEAR)
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assert _count(stats_links.all_sessions(YEAR), Session) == stats["total_sessions"]
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# ── Count links ──────────────────────────────────────────────────────────────
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def test_games_played_matches_total_games(world):
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stats = compute_stats(YEAR)
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assert _count(stats_links.games_played(YEAR), Game) == stats["total_games"]
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def test_total_purchases_matches_count(world):
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stats = compute_stats(YEAR)
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assert (
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_count(stats_links.purchases_total(YEAR), Purchase)
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== stats["all_purchased_this_year_count"]
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)
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def test_refunded_purchases_matches_count(world):
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stats = compute_stats(YEAR)
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assert (
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_count(stats_links.purchases_refunded(YEAR), Purchase)
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== stats["all_purchased_refunded_this_year_count"]
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)
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# ── Tier 2: finished / dropped / unfinished / backlog (uses #67) ─────────────
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def test_dropped_matches_count(world):
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stats = compute_stats(YEAR)
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assert stats["dropped_count"] == 2 # guard: discriminating, non-zero
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assert (
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_count(stats_links.purchases_dropped(YEAR), Purchase) == stats["dropped_count"]
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)
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def test_unfinished_matches_count(world):
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stats = compute_stats(YEAR)
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assert stats["purchased_unfinished_count"] == 1
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assert (
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_count(stats_links.purchases_unfinished(YEAR), Purchase)
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== stats["purchased_unfinished_count"]
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)
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def test_finished_matches_count(world):
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stats = compute_stats(YEAR)
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assert stats["all_finished_this_year_count"] == 2
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assert (
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_count(stats_links.purchases_finished(YEAR), Purchase)
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== stats["all_finished_this_year_count"]
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)
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def test_finished_released_matches_count(world):
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stats = compute_stats(YEAR)
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assert (
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_count(stats_links.purchases_finished_released(YEAR), Purchase)
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== stats["this_year_finished_this_year_count"]
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)
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def test_bought_and_finished_matches_list(world):
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stats = compute_stats(YEAR)
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expected = stats["purchased_this_year_finished_this_year"].count()
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assert expected == 1
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assert _count(stats_links.purchases_bought_and_finished(YEAR), Purchase) == expected
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def test_backlog_decrease_matches_count(world):
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stats = compute_stats(YEAR)
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assert stats["backlog_decrease_count"] == 1
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assert (
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_count(stats_links.purchases_backlog_decrease(YEAR), Purchase)
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== stats["backlog_decrease_count"]
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)
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# ── All-time scope (no date constraint) ──────────────────────────────────────
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def test_all_sessions_alltime_matches(world):
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stats = compute_stats(None)
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assert (
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_count(stats_links.all_sessions("Alltime"), Session) == stats["total_sessions"]
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)
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def test_finished_alltime_matches_backlog(world):
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stats = compute_stats(None)
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# all-time backlog_decrease_count == all-time finished count
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assert (
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_count(stats_links.purchases_backlog_decrease("Alltime"), Purchase)
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== stats["backlog_decrease_count"]
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)
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