Always return timedelta in update_game_playtime
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This commit is contained in:
Lukáš Kucharczyk 2025-03-26 12:05:10 +01:00
parent f7e426e030
commit 6d53fca910
Signed by: lukas
SSH Key Fingerprint: SHA256:vMuSwvwAvcT6htVAioMP7rzzwMQNi3roESyhv+nAxeg

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@ -1,3 +1,6 @@
import logging
from datetime import timedelta
from django.db.models import F, Sum
from django.db.models.signals import m2m_changed, post_delete, post_save, pre_save
from django.dispatch import receiver
@ -5,6 +8,8 @@ from django.utils.timezone import now
from games.models import Game, GameStatusChange, Purchase, Session
logger = logging.getLogger("games")
@receiver(m2m_changed, sender=Purchase.games.through)
def update_num_purchases(sender, instance, **kwargs):
@ -19,7 +24,7 @@ def update_game_playtime(sender, instance, **kwargs):
total_playtime = game.sessions.aggregate(
total_playtime=Sum(F("duration_calculated") + F("duration_manual"))
)["total_playtime"]
game.playtime = total_playtime if total_playtime else 0
game.playtime = total_playtime if total_playtime else timedelta(0)
game.save(update_fields=["playtime"])
@ -31,14 +36,18 @@ def game_status_changed(sender, instance, **kwargs):
try:
old_instance = sender.objects.get(pk=instance.pk)
old_status = old_instance.status
print("Got old instance")
logger.info("[game_status_changed]: Previous status exists.")
except sender.DoesNotExist:
# Handle the case where the instance was deleted before the signal was sent
print("Instance does not exist")
logger.info("[game_status_changed]: Previous status does not exist.")
return
if old_status != instance.status:
print("Status changed")
logger.info(
"[game_status_changed]: Status changed from {} to {}".format(
old_status, instance.status
)
)
GameStatusChange.objects.create(
game=instance,
old_status=old_status,
@ -46,6 +55,4 @@ def game_status_changed(sender, instance, **kwargs):
timestamp=instance.updated_at,
)
else:
print("Status not changed")
print(f"{old_instance.status}")
print(f"{instance.status}")
logger.info("[game_status_changed]: Status has not changed")