diff --git a/CLAUDE.md b/CLAUDE.md
index b9a739c..e1d1e87 100644
--- a/CLAUDE.md
+++ b/CLAUDE.md
@@ -189,5 +189,6 @@ Pytest settings are in `pyproject.toml` under `[tool.pytest.ini_options]` (`DJAN
- **Signals handle side-effects** — do not manually recalculate `Game.playtime` or `Purchase.num_purchases`; the signals in `games/signals.py` do this on save/delete.
- **Button colors**: `blue` (primary action), `red` (destructive), `gray` (secondary), `green` (positive). Icon buttons use `icon=True`.
- **Inline Alpine.js** is used for client-side reactivity in domain components (`GameStatusSelector`, `SessionDeviceSelector`). The pattern is `x-data="{...}"` with `fetchWithHtmxTriggers()` for PATCH API calls.
+- **Disabling composite widgets**: a composite widget (e.g. `SearchSelect`) carries its `id` on a wrapper `
`, which has no `disabled` state — setting `.disabled` on it is a no-op. Disable the inner control (for `SearchSelect`, the `[data-search-select-search]` input); the **component owns its disabled *look*** via `has-[:disabled]:` utilities on its container class, so callers toggle only the control's `disabled`, never styles.
- **Platform icons** are SVG snippets in `games/templates/icons/.html`. Add new ones there and reference them by slug in `Platform.icon`.
- **Name compound types explicitly** — if a `tuple`, `dict`, or other compound value is passed between functions or appears in multiple signatures, give it a named type (`TypedDict`, `NamedTuple`, or a `type` alias) rather than repeating the structural annotation. This applies even to small types used in only a few places; the name carries intent that the structure cannot. Examples: `LabeledOption = tuple[str, str]` instead of repeating `tuple[str, str]` for (value, label) pairs; `RangeValues(min, max)` instead of `tuple[str, str]` for range bounds.
diff --git a/common/components/search_select.py b/common/components/search_select.py
index b289b05..450d552 100644
--- a/common/components/search_select.py
+++ b/common/components/search_select.py
@@ -9,6 +9,13 @@ This module imports only from ``common.components`` — it has no Django-forms o
``data-*`` attributes wired up by ``ts/search_select.ts`` (compiled to
``games/static/js/dist/search_select.js``).
+**Disabling**: this is a composite widget — its ``id`` sits on the wrapper
+``
``, which has no ``disabled`` state of its own. To disable it, set
+``disabled`` on the inner search ```` (``[data-search-select-search]``);
+the wrapper then greys itself via the ``has-[:disabled]:`` utilities in
+``_CONTAINER_CLASS``. Callers toggle only the control's ``disabled`` — never
+styles. (See ``ts/add_purchase.ts`` gating ``related_game`` on the type field.)
+
Option sourcing follows two axes. *Population*: options are either rendered
inline up front (``options=``, no ``search_url``) or fetched from ``search_url``.
*Completeness*: without a ``search_url`` the inline set is the whole dataset and
@@ -47,9 +54,13 @@ LabeledOption = tuple[str, str]
# so its pills/hidden inputs flow as direct participants of that row, inline
# with the search input. The options panel is absolute, so it sits outside the
# flex flow. (border omitted intentionally — see if it's needed later.)
+# The widget owns its disabled appearance: when any control inside it is
+# :disabled (e.g. add_purchase.ts disabling the search input), the wrapper greys
+# itself via :has() — callers only toggle the control's `disabled`, never styles.
_CONTAINER_CLASS = (
"relative flex flex-wrap items-center gap-1 p-2 "
- "rounded-base bg-neutral-secondary-medium"
+ "rounded-base bg-neutral-secondary-medium "
+ "has-[:disabled]:opacity-50 has-[:disabled]:cursor-not-allowed"
)
_PILLS_CLASS = "contents"
_SEARCH_CLASS = (
diff --git a/e2e/test_widgets_e2e.py b/e2e/test_widgets_e2e.py
index 19fece8..2cf1925 100644
--- a/e2e/test_widgets_e2e.py
+++ b/e2e/test_widgets_e2e.py
@@ -167,8 +167,39 @@ def test_add_purchase_type_game_disables_related_game_search(
(a
ignores the disabled property)."""
page = authenticated_page
page.goto(f"{live_server.url}{reverse('games:add_purchase')}")
+ wrapper = page.locator("#id_related_game")
search = page.locator('#id_related_game [data-search-select-search]')
+
page.select_option("#id_type", "game")
expect(search).to_be_disabled()
+ # The component greys itself via has-[:disabled] when the input is disabled.
+ assert wrapper.evaluate("el => getComputedStyle(el).opacity") == "0.5"
+
page.select_option("#id_type", "dlc")
expect(search).to_be_enabled()
+ assert wrapper.evaluate("el => getComputedStyle(el).opacity") == "1"
+
+
+def test_add_game_sync_stops_once_sort_name_edited(
+ authenticated_page: Page, live_server
+):
+ """Name → Sort name mirrors live, but stops the moment the user edits Sort
+ name directly (the 'UntilChanged' contract). Editing Name afterwards must
+ not clobber the user's manual Sort name."""
+ page = authenticated_page
+ page.goto(f"{live_server.url}{reverse('games:add_game')}")
+ name = page.locator("#id_name")
+ sort = page.locator("#id_sort_name")
+
+ name.click()
+ name.type("Halo")
+ expect(sort).to_have_value("Halo") # live mirror before any manual edit
+
+ sort.fill("Custom Sort") # user takes over the target → sync drops
+ expect(sort).to_have_value("Custom Sort")
+
+ name.click()
+ name.press("End")
+ name.type(" 2")
+ expect(name).to_have_value("Halo 2")
+ expect(sort).to_have_value("Custom Sort") # not clobbered
diff --git a/games/static/base.css b/games/static/base.css
index 4e1ec6a..e036247 100644
--- a/games/static/base.css
+++ b/games/static/base.css
@@ -3430,6 +3430,16 @@
outline-style: none;
}
}
+ .has-\[\:disabled\]\:cursor-not-allowed {
+ &:has(*:is(:disabled)) {
+ cursor: not-allowed;
+ }
+ }
+ .has-\[\:disabled\]\:opacity-50 {
+ &:has(*:is(:disabled)) {
+ opacity: 50%;
+ }
+ }
.data-\[search-select-highlighted\]\:bg-brand {
&[data-search-select-highlighted] {
background-color: var(--color-brand);
diff --git a/ts/utils.ts b/ts/utils.ts
index 75c72ae..6c4a432 100644
--- a/ts/utils.ts
+++ b/ts/utils.ts
@@ -38,9 +38,10 @@ function toISOUTCString(date: Date): string {
}
/**
- * Mirrors each source element's value onto its target until the target is
- * focused (manual edit wins). Each syncData entry maps a source selector and
- * property onto a target selector and property.
+ * Mirrors each source element's value onto its target live as the user types,
+ * until the user edits the target directly — at which point that target is
+ * "dirty" and the manual value wins (no more mirroring into it). Each syncData
+ * entry maps a source selector and property onto a target selector and property.
*/
function syncSelectInputUntilChanged(syncData: Array<{ source: string; target: string; source_value: string; target_value: string }>, parentSelector: string | Document = document) {
const parentElement =
@@ -52,48 +53,31 @@ function syncSelectInputUntilChanged(syncData: Array<{ source: string; target: s
console.error(`The parent selector "${parentSelector}" is not valid.`);
return;
}
- // One delegated "input" listener handles every source. "input" (not "change")
- // makes the mirror live as the user types, instead of only on blur.
+ // One delegated "input" listener drives both directions per syncItem. "input"
+ // (not "change") makes the mirror live as the user types. A target the user
+ // edits is marked dirty so the mirror stops clobbering it — programmatically
+ // setting target.value does NOT fire "input", so our own writes never mark a
+ // target dirty; only real user edits do.
+ const dirtyTargets = new Set();
parentElement.addEventListener("input", function (event) {
- // Loop through each sync configuration item
- syncData.forEach((syncItem: { source: string; target: string; source_value: string; target_value: string }) => {
- // Check if the event target matches the source selector
- if ((event.target as HTMLElement).matches(syncItem.source)) {
- if (!event.target) return;
- const sourceElement = event.target;
- const valueToSync = getValueFromProperty(
- sourceElement,
- syncItem.source_value
- );
+ const eventTarget = event.target as HTMLElement;
+ syncData.forEach((syncItem, index) => {
+ // User edited the target directly → stop mirroring into it.
+ if (eventTarget.matches(syncItem.target)) {
+ dirtyTargets.add(index);
+ return;
+ }
+ // Source changed → mirror into the target unless the user took it over.
+ if (eventTarget.matches(syncItem.source) && !dirtyTargets.has(index)) {
+ const valueToSync = getValueFromProperty(eventTarget, syncItem.source_value);
const targetElement = document.querySelector(syncItem.target);
-
if (targetElement && valueToSync !== null) {
- console.log(`Changing value of ${syncItem.target} to ${valueToSync}`);
- (targetElement as unknown as Record)[syncItem.target_value] = valueToSync;
+ (targetElement as unknown as Record)[syncItem.target_value] =
+ valueToSync;
}
}
});
});
-
- // Set up a single focus event listener on the document for handling all target focuses
- const syncListener = (event: Event) => {
- // Loop through each sync configuration item
- syncData.forEach((syncItem: { source: string; target: string; source_value: string; target_value: string }) => {
- // Check if the focus event target matches the target selector
- if ((event.target as HTMLElement).matches(syncItem.target)) {
- // Remove the change event listener to stop syncing
- // This assumes you want to stop syncing once any target receives focus
- // You may need a more sophisticated way to remove listeners if you want to stop
- // syncing selectively based on other conditions
- document.removeEventListener("change", syncListener);
- }
- });
- }
- parentElement.addEventListener(
- "focus",
- syncListener,
- true
- ); // Use capture phase to ensure the event is captured during focus, not bubble
}
/**