Introduce game status, playevents
All checks were successful
Django CI/CD / test (push) Successful in 1m10s
Django CI/CD / build-and-push (push) Successful in 2m21s

This commit is contained in:
2025-03-22 20:59:23 +01:00
parent d892659132
commit 89de85c00d
24 changed files with 1145 additions and 118 deletions

View File

@ -1,13 +1,20 @@
import logging
from datetime import timedelta
import requests
from django.core.exceptions import ValidationError
from django.db import models
from django.db.models import F, Sum
from django.db.models.expressions import RawSQL
from django.db.models.fields.generated import GeneratedField
from django.db.models.functions import Coalesce
from django.template.defaultfilters import floatformat, pluralize, slugify
from django.utils import timezone
from common.time import format_duration
logger = logging.getLogger("games")
class Game(models.Model):
class Meta:
@ -16,6 +23,7 @@ class Game(models.Model):
name = models.CharField(max_length=255)
sort_name = models.CharField(max_length=255, blank=True, default="")
year_released = models.IntegerField(null=True, blank=True, default=None)
original_year_released = models.IntegerField(null=True, blank=True, default=None)
wikidata = models.CharField(max_length=50, blank=True, default="")
platform = models.ForeignKey(
"Platform", on_delete=models.SET_DEFAULT, null=True, blank=True, default=None
@ -55,6 +63,21 @@ class Game(models.Model):
def __str__(self):
return self.name
def finished(self):
return self.status == self.Status.FINISHED
def abandoned(self):
return self.status == self.Status.ABANDONED
def retired(self):
return self.status == self.Status.RETIRED
def played(self):
return self.status == self.Status.PLAYED
def unplayed(self):
return self.status == self.Status.UNPLAYED
def save(self, *args, **kwargs):
if self.platform is None:
self.platform = get_sentinel_platform()
@ -89,9 +112,6 @@ class PurchaseQueryset(models.QuerySet):
def not_refunded(self):
return self.filter(date_refunded__isnull=True)
def finished(self):
return self.filter(date_finished__isnull=False)
def games_only(self):
return self.filter(type=Purchase.GAME)
@ -135,14 +155,22 @@ class Purchase(models.Model):
)
date_purchased = models.DateField()
date_refunded = models.DateField(blank=True, null=True)
date_finished = models.DateField(blank=True, null=True)
date_dropped = models.DateField(blank=True, null=True)
# move date_finished to PlayEvent model's Finished field
# also set Game's model Status field to Finished
# date_finished = models.DateField(blank=True, null=True)
# move date_dropped to Game model's field Status (Abandoned)
# date_dropped = models.DateField(blank=True, null=True)
infinite = models.BooleanField(default=False)
price = models.FloatField(default=0)
price_currency = models.CharField(max_length=3, default="USD")
converted_price = models.FloatField(null=True)
converted_currency = models.CharField(max_length=3, blank=True, default="")
price_per_game = models.FloatField(null=True)
price_per_game = GeneratedField(
expression=Coalesce(F("converted_price"), F("price"), 0) / F("num_purchases"),
output_field=models.FloatField(),
db_persist=True,
editable=False,
)
num_purchases = models.IntegerField(default=0)
ownership_type = models.CharField(
max_length=2, choices=OWNERSHIP_TYPES, default=DIGITAL
@ -198,6 +226,12 @@ class Purchase(models.Model):
def is_game(self):
return self.type == self.GAME
def price_or_currency_differ_from(self, purchase_to_compare):
return (
self.price != purchase_to_compare.price
or self.price_currency != purchase_to_compare.price_currency
)
def save(self, *args, **kwargs):
if self.type != Purchase.GAME and not self.related_purchase:
raise ValidationError(
@ -207,12 +241,15 @@ class Purchase(models.Model):
# Retrieve the existing instance from the database
existing_purchase = Purchase.objects.get(pk=self.pk)
# If price has changed, reset converted fields
if (
existing_purchase.price != self.price
or existing_purchase.price_currency != self.price_currency
):
self.converted_price = None
self.converted_currency = ""
if existing_purchase.price_or_currency_differ_from(self):
from games.tasks import currency_to
exchange_rate = get_or_create_rate(
self.price_currency, currency_to, self.date_purchased.year
)
if exchange_rate:
self.converted_price = floatformat(self.price * exchange_rate, 0)
self.converted_currency = currency_to
super().save(*args, **kwargs)
@ -351,3 +388,97 @@ class ExchangeRate(models.Model):
def __str__(self):
return f"{self.currency_from}/{self.currency_to} - {self.rate} ({self.year})"
def get_or_create_rate(currency_from: str, currency_to: str, year: int) -> float | None:
exchange_rate = None
result = ExchangeRate.objects.filter(
currency_from=currency_from, currency_to=currency_to, year=year
)
if result:
exchange_rate = result[0].rate
else:
try:
# this API endpoint only accepts lowercase currency string
response = requests.get(
f"https://cdn.jsdelivr.net/npm/@fawazahmed0/currency-api@{year}-01-01/v1/currencies/{currency_from.lower()}.json"
)
response.raise_for_status()
data = response.json()
currency_from_data = data.get(currency_from.lower())
rate = currency_from_data.get(currency_to.lower())
if rate:
logger.info(f"[convert_prices]: Got {rate}, saving...")
exchange_rate = ExchangeRate.objects.create(
currency_from=currency_from,
currency_to=currency_to,
year=year,
rate=floatformat(rate, 2),
)
exchange_rate = exchange_rate.rate
else:
logger.info("[convert_prices]: Could not get an exchange rate.")
except requests.RequestException as e:
logger.info(
f"[convert_prices]: Failed to fetch exchange rate for {currency_from}->{currency_to} in {year}: {e}"
)
return exchange_rate
class PlayEvent(models.Model):
game = models.ForeignKey(Game, related_name="playevents", on_delete=models.CASCADE)
started = models.DateField(null=True, blank=True)
ended = models.DateField(null=True, blank=True)
days_to_finish = GeneratedField(
# special cases:
# missing ended, started, or both = 0
# same day = 1 day to finish
expression=RawSQL(
"""
COALESCE(
CASE
WHEN date(ended) = date(started) THEN 1
ELSE julianday(ended) - julianday(started)
END, 0
)
""",
[],
),
output_field=models.IntegerField(),
db_persist=True,
editable=False,
blank=True,
)
note = models.CharField(max_length=255, blank=True, default="")
created_at = models.DateTimeField(auto_now_add=True)
updated_at = models.DateTimeField(auto_now=True)
# class PlayMarker(models.Model):
# game = models.ForeignKey(Game, related_name="markers", on_delete=models.CASCADE)
# played_since = models.DurationField()
# played_total = models.DurationField()
# note = models.CharField(max_length=255)
class GameStatusChange(models.Model):
"""
Tracks changes to the status of a Game.
"""
game = models.ForeignKey(
Game, on_delete=models.CASCADE, related_name="status_changes"
)
old_status = models.CharField(
max_length=1, choices=Game.Status.choices, blank=True, null=True
)
new_status = models.CharField(max_length=1, choices=Game.Status.choices)
timestamp = models.DateTimeField(null=True)
def __str__(self):
return f"{self.game.name}: {self.old_status or 'None'} -> {self.new_status} at {self.timestamp}"
class Meta:
ordering = ["-timestamp"]