Add status, mastered to Game
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b2b69339b3
commit
b22e185d47
@ -24,6 +24,12 @@ class SessionForm(forms.ModelForm):
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device = forms.ModelChoiceField(queryset=Device.objects.order_by("name"))
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mark_as_played = forms.BooleanField(
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required=False,
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initial={"mark_as_played": True},
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label="Set game status to Played if Unplayed",
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)
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class Meta:
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widgets = {
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"timestamp_start": custom_datetime_widget,
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@ -38,8 +44,21 @@ class SessionForm(forms.ModelForm):
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"emulated",
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"device",
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"note",
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"mark_as_played",
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]
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def save(self, commit=True):
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session = super().save(commit=False)
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if self.cleaned_data.get("mark_as_played"):
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game_instance = session.game
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if game_instance.status == "u":
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game_instance.status = "p"
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if commit:
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game_instance.save()
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if commit:
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session.save()
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return session
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class IncludePlatformSelect(forms.SelectMultiple):
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def create_option(self, name, value, *args, **kwargs):
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@ -143,7 +162,14 @@ class GameForm(forms.ModelForm):
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class Meta:
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model = Game
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fields = ["name", "sort_name", "platform", "year_released", "wikidata"]
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fields = [
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"name",
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"sort_name",
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"platform",
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"year_released",
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"status",
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"wikidata",
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]
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widgets = {"name": autofocus_input_widget}
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38
games/migrations/0005_game_mastered_game_status.py
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38
games/migrations/0005_game_mastered_game_status.py
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@ -0,0 +1,38 @@
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# Generated by Django 5.1.5 on 2025-02-01 19:18
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from django.db import migrations, models
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def set_finished_status(apps, schema_editor):
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Game = apps.get_model("games", "Game")
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Game.objects.filter(purchases__date_finished__isnull=False).update(status="f")
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class Migration(migrations.Migration):
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dependencies = [
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("games", "0004_purchase_num_purchases"),
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]
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operations = [
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migrations.AddField(
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model_name="game",
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name="mastered",
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field=models.BooleanField(default=False),
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),
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migrations.AddField(
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model_name="game",
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name="status",
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field=models.CharField(
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choices=[
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("u", "Unplayed"),
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("p", "Played"),
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("f", "Finished"),
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("r", "Retired"),
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("a", "Abandoned"),
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],
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default="u",
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max_length=1,
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),
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),
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migrations.RunPython(set_finished_status),
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]
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@ -23,6 +23,31 @@ class Game(models.Model):
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created_at = models.DateTimeField(auto_now_add=True)
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class Status(models.TextChoices):
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UNPLAYED = (
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"u",
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"Unplayed",
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)
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PLAYED = (
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"p",
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"Played",
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)
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FINISHED = (
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"f",
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"Finished",
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)
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RETIRED = (
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"r",
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"Retired",
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)
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ABANDONED = (
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"a",
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"Abandoned",
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)
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status = models.CharField(max_length=1, choices=Status, default=Status.UNPLAYED)
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mastered = models.BooleanField(default=False)
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session_average: float | int | timedelta | None
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session_count: int | None
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@ -1299,6 +1299,10 @@ input:checked + .toggle-bg {
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bottom: 0px;
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}
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.-left-3 {
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left: -0.75rem;
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}
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.bottom-0 {
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bottom: 0px;
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}
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@ -1335,6 +1339,10 @@ input:checked + .toggle-bg {
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top: 0px;
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}
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.top-2 {
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top: 0.5rem;
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}
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.top-3 {
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top: 0.75rem;
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}
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@ -1415,6 +1423,10 @@ input:checked + .toggle-bg {
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margin-inline-end: 0.5rem;
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}
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.ml-3 {
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margin-left: 0.75rem;
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}
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.mr-4 {
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margin-right: 1rem;
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}
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@ -1488,6 +1500,10 @@ input:checked + .toggle-bg {
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height: 3rem;
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}
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.h-2 {
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height: 0.5rem;
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}
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.h-2\.5 {
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height: 0.625rem;
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}
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@ -1524,6 +1540,10 @@ input:checked + .toggle-bg {
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width: 2.5rem;
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}
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.w-2 {
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width: 0.5rem;
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}
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.w-2\.5 {
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width: 0.625rem;
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}
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@ -1668,6 +1688,10 @@ input:checked + .toggle-bg {
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grid-template-columns: repeat(7, minmax(0, 1fr));
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}
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.flex-row {
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flex-direction: row;
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}
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.flex-col {
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flex-direction: column;
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}
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@ -1716,6 +1740,14 @@ input:checked + .toggle-bg {
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gap: 1.25rem;
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}
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.gap-3 {
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gap: 0.75rem;
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}
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.gap-6 {
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gap: 1.5rem;
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}
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.-space-x-px > :not([hidden]) ~ :not([hidden]) {
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--tw-space-x-reverse: 0;
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margin-right: calc(-1px * var(--tw-space-x-reverse));
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@ -1787,6 +1819,10 @@ input:checked + .toggle-bg {
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border-radius: 0.125rem;
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}
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.rounded-xl {
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border-radius: 0.75rem;
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}
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.rounded-e-lg {
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border-start-end-radius: 0.5rem;
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border-end-end-radius: 0.5rem;
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@ -1880,6 +1916,11 @@ input:checked + .toggle-bg {
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background-color: rgb(249 250 251 / var(--tw-bg-opacity));
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}
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.bg-gray-500 {
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--tw-bg-opacity: 1;
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background-color: rgb(107 114 128 / var(--tw-bg-opacity));
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}
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.bg-gray-800 {
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--tw-bg-opacity: 1;
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background-color: rgb(31 41 55 / var(--tw-bg-opacity));
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@ -1889,6 +1930,11 @@ input:checked + .toggle-bg {
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background-color: rgb(17 24 39 / 0.5);
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}
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.bg-green-500 {
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--tw-bg-opacity: 1;
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background-color: rgb(14 159 110 / var(--tw-bg-opacity));
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}
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.bg-green-600 {
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--tw-bg-opacity: 1;
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background-color: rgb(5 122 85 / var(--tw-bg-opacity));
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@ -1899,6 +1945,21 @@ input:checked + .toggle-bg {
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background-color: rgb(4 108 78 / var(--tw-bg-opacity));
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}
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.bg-orange-400 {
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--tw-bg-opacity: 1;
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background-color: rgb(255 138 76 / var(--tw-bg-opacity));
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}
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.bg-purple-500 {
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--tw-bg-opacity: 1;
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background-color: rgb(144 97 249 / var(--tw-bg-opacity));
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}
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.bg-red-500 {
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--tw-bg-opacity: 1;
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background-color: rgb(240 82 82 / var(--tw-bg-opacity));
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}
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.bg-red-700 {
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--tw-bg-opacity: 1;
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background-color: rgb(200 30 30 / var(--tw-bg-opacity));
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@ -2030,6 +2091,10 @@ input:checked + .toggle-bg {
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vertical-align: top;
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}
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.align-middle {
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vertical-align: middle;
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}
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.font-mono {
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font-family: IBM Plex Mono, ui-monospace, SFMono-Regular, Menlo, Monaco, Consolas, "Liberation Mono", "Courier New", monospace;
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}
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@ -2192,6 +2257,11 @@ input:checked + .toggle-bg {
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color: rgb(250 202 21 / var(--tw-text-opacity));
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}
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.text-slate-400 {
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--tw-text-opacity: 1;
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color: rgb(148 163 184 / var(--tw-text-opacity));
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}
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.underline {
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text-decoration-line: underline;
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}
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16
games/templates/cotton/gamestatus.html
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16
games/templates/cotton/gamestatus.html
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@ -0,0 +1,16 @@
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<div class="relative ml-3">
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<span class="rounded-xl w-2 h-2 absolute -left-3 top-2
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{% if status == "u" %}
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bg-gray-500
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{% elif status == "p" %}
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bg-orange-400
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{% elif status == "f" %}
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bg-green-500
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{% elif status == "a" %}
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bg-red-500
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{% elif status == "r" %}
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bg-purple-500
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{% endif %}
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"> </span>
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{{ slot }}
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</div>
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@ -52,6 +52,18 @@
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{{ playrange }}
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</c-popover>
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</div>
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<div class="mb-6 text-slate-400">
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<div class="flex gap-2 items-center">
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<span class="uppercase font-bold text-slate-300">Status</span>
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<c-gamestatus :status="game.status">
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{{ game.get_status_display }}
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</c-gamestatus>
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</div>
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<div class="flex gap-2 items-center">
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<span class="uppercase font-bold text-slate-300">Platform</span>
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<span>{{ game.platform }}</span>
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</div>
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</div>
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<div class="inline-flex rounded-md shadow-sm mb-3" role="group">
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<a href="{% url 'edit_game' game.id %}">
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<button type="button"
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"Name",
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"Sort Name",
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"Year",
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"Status",
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"Wikidata",
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"Created",
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"Actions",
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@ -74,6 +75,10 @@ def list_games(request: HttpRequest) -> HttpResponse:
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else "(identical)"
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),
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game.year_released,
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render_to_string(
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"cotton/gamestatus.html",
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{"status": game.status, "slot": game.get_status_display()},
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),
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game.wikidata,
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local_strftime(game.created_at, dateformat),
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render_to_string(
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