Anchor DLC purchases to a base game instead of a parent purchase
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Add-on purchases (DLC, Season Pass, Battle Pass) previously linked to a parent *purchase* via the `related_purchase` self-FK. When the base game was bought inside a multi-game purchase (e.g. a bundle), there was no per-game purchase to point at — only the whole bundle. Replace it with a `related_game` FK (Game -> Game): an add-on belongs to a *game*, which is unambiguous regardless of how the base game was bought. - models: drop `related_purchase`; add `related_game` (SET_NULL, related_name="addon_purchases"); require it for non-GAME types in `save()`. - forms: replace the parent-purchase picker with a flat `related_game` game search (reusing SearchSelectWidget/_game_options); drop the now unused related_purchase_queryset/RelatedPurchaseChoiceField. - views/urls: remove the obsolete related_purchase_by_game endpoint. - add_purchase.js: drop the parent-dropdown refetch; keep platform auto-fill; retarget the type toggle to #id_related_game. - migration 0020: add -> backfill (related_game = parent's first game by sort_name) -> remove related_purchase. - tests: model validation unit tests + an e2e test for the flat picker. related_game is deliberately game->game so it can later be synced from IGDB's parent_game without schema changes. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -44,7 +44,7 @@ docs/ — Additional documentation
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- **Game** — `name`, `platform` (FK), `status` (u/p/f/r/a), `mastered`, `playtime` (DurationField updated via signal), `year_released`, `sort_name`, `wikidata`
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- **Platform** — `name`, `group`, `icon` (slug, auto-generated from name)
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- **Purchase** — ownership type, prices, currency conversion (`converted_price`, `price_per_game` is a `GeneratedField`), links to Game via M2M. `num_purchases` counts linked games. DLC/SeasonPass/BattlePass must have a `related_purchase`
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- **Purchase** — ownership type, prices, currency conversion (`converted_price`, `price_per_game` is a `GeneratedField`), links to Game via M2M. `num_purchases` counts linked games. DLC/SeasonPass/BattlePass must have a `related_game` (the base Game the add-on belongs to; reverse accessor `game.addon_purchases`)
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- **Session** — `timestamp_start`/`timestamp_end`, `duration_manual`, `device` (FK), `note`, `emulated`. `duration_calculated` and `duration_total` are `GeneratedField`s (cannot be written directly)
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- **Device** — `name`, `type` (PC/Console/Handheld/Mobile/SBC/Unknown)
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- **PlayEvent** — marks when a game was started/finished (separate from Sessions), `days_to_finish` is a `GeneratedField`
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+15
-1
@@ -120,7 +120,7 @@ def test_widgets_initialize_inside_htmx_swapped_content(
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def test_add_purchase_type_toggles_disabled_fields(
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authenticated_page: Page, live_server
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):
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"""add_purchase.js disables name/related-purchase while type is "game"
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"""add_purchase.js disables name/related-game while type is "game"
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and re-enables them for other types."""
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page = authenticated_page
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page.goto(f"{live_server.url}{reverse('games:add_purchase')}")
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@@ -133,3 +133,17 @@ def test_add_purchase_type_toggles_disabled_fields(
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page.select_option("#id_type", "game")
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expect(name_input).to_be_disabled()
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def test_add_purchase_related_game_is_flat_game_search(
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authenticated_page: Page, live_server
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):
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"""The DLC/Season-Pass anchor is now a flat game search (related_game),
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wired to the games search API and present regardless of which games are
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selected — not the old parent-purchase dropdown filtered by chosen games."""
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page = authenticated_page
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page.goto(f"{live_server.url}{reverse('games:add_purchase')}")
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related = page.locator('[data-search-select][data-name="related_game"]')
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expect(related).to_have_count(1)
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expect(related).to_have_attribute("data-search-url", "/api/games/search")
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+10
-33
@@ -1,6 +1,5 @@
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from django import forms
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from django.db import transaction
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from django.db.models import OuterRef, Subquery
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from common.components import (
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DEFAULT_PREFETCH,
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@@ -228,31 +227,6 @@ class SessionForm(PrimitiveWidgetsMixin, forms.ModelForm):
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return session
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def related_purchase_queryset():
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"""GAME purchases annotated with their first game's name.
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Rendering the ``related_purchase`` ``<select>`` calls ``str()`` on every
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option, and ``Purchase.__str__`` falls back to ``first_game`` — one extra
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query per option (700+ on a large library). Annotating the first game's
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name via a subquery lets the choice field build labels without those
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per-row queries.
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"""
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first_game_name = Subquery(
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Game.objects.filter(purchases=OuterRef("pk")).order_by("id").values("name")[:1]
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)
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return Purchase.objects.filter(type=Purchase.GAME).annotate(
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_first_game_name=first_game_name
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)
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class RelatedPurchaseChoiceField(forms.ModelChoiceField):
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def label_from_instance(self, obj) -> str:
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# Mirrors Purchase.standardized_name but reads the annotated first-game
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# name instead of querying first_game per option.
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name = obj.name or getattr(obj, "_first_game_name", None)
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return name or obj.standardized_name
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class PurchaseForm(PrimitiveWidgetsMixin, forms.ModelForm):
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def __init__(self, *args, **kwargs):
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super().__init__(*args, **kwargs)
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@@ -272,9 +246,12 @@ class PurchaseForm(PrimitiveWidgetsMixin, forms.ModelForm):
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search_url="/api/platforms/search", options_resolver=_platform_options
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),
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)
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related_purchase = RelatedPurchaseChoiceField(
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queryset=related_purchase_queryset(),
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related_game = forms.ModelChoiceField(
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queryset=Game.objects.order_by("sort_name"),
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required=False,
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widget=SearchSelectWidget(
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search_url="/api/games/search", options_resolver=_game_options
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),
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)
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price_currency = forms.CharField(
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@@ -305,14 +282,14 @@ class PurchaseForm(PrimitiveWidgetsMixin, forms.ModelForm):
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"price_currency",
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"ownership_type",
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"type",
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"related_purchase",
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"related_game",
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"name",
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]
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def clean(self):
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cleaned_data = super().clean()
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purchase_type = cleaned_data.get("type")
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related_purchase = cleaned_data.get("related_purchase")
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related_game = cleaned_data.get("related_game")
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name = cleaned_data.get("name")
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# Set the type on the instance to use get_type_display()
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@@ -321,10 +298,10 @@ class PurchaseForm(PrimitiveWidgetsMixin, forms.ModelForm):
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if purchase_type != Purchase.GAME:
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type_display = self.instance.get_type_display()
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if not related_purchase:
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if not related_game:
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self.add_error(
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"related_purchase",
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f"{type_display} must have a related purchase.",
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"related_game",
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f"{type_display} must have a related game.",
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)
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if not name:
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self.add_error("name", f"{type_display} must have a name.")
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@@ -0,0 +1,46 @@
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# Generated by Django 6.0.6 on 2026-06-18 21:03
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import django.db.models.deletion
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from django.db import migrations, models
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def backfill_related_game(apps, schema_editor):
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"""Move each add-on purchase's parent link from the parent *purchase* to a
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parent *game*. For a parent bought as a multi-game bundle there is no single
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game, so use the bundle's first game (by sort_name) as the best guess."""
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Purchase = apps.get_model("games", "Purchase")
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for purchase in Purchase.objects.filter(related_purchase__isnull=False):
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parent_game = purchase.related_purchase.games.order_by("sort_name").first()
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if parent_game is not None:
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purchase.related_game = parent_game
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purchase.save(update_fields=["related_game"])
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def noop_reverse(apps, schema_editor):
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pass
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class Migration(migrations.Migration):
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dependencies = [
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("games", "0019_alter_filterpreset_mode"),
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]
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operations = [
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migrations.AddField(
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model_name="purchase",
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name="related_game",
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field=models.ForeignKey(
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blank=True,
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default=None,
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null=True,
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on_delete=django.db.models.deletion.SET_NULL,
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related_name="addon_purchases",
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to="games.game",
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),
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),
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migrations.RunPython(backfill_related_game, noop_reverse),
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migrations.RemoveField(
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model_name="purchase",
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name="related_purchase",
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),
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]
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+6
-5
@@ -198,12 +198,13 @@ class Purchase(models.Model):
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)
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type = models.CharField(max_length=255, choices=TYPES, default=GAME)
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name = models.CharField(max_length=255, blank=True, default="")
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related_purchase = models.ForeignKey(
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"self",
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related_game = models.ForeignKey(
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Game,
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on_delete=models.SET_NULL,
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default=None,
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null=True,
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related_name="related_purchases",
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blank=True,
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related_name="addon_purchases",
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)
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created_at = models.DateTimeField(auto_now_add=True)
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updated_at = models.DateTimeField(auto_now=True)
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@@ -252,9 +253,9 @@ class Purchase(models.Model):
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self.save()
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def save(self, *args, **kwargs):
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if self.type != Purchase.GAME and not self.related_purchase:
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if self.type != Purchase.GAME and not self.related_game:
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raise ValidationError(
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f"{self.get_type_display()} must have a related purchase."
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f"{self.get_type_display()} must have a related game."
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)
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super().save(*args, **kwargs)
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@@ -1,40 +1,23 @@
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import { getEl, disableElementsWhenTrue, onSwap } from "./utils.js";
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const RELATED_PURCHASE_URL = "/tracker/purchase/related-purchase-by-game";
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// The games field is now a SearchSelect widget (a <div>, not a <select>), so we
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// react to its custom "search-select:change" event instead of syncing a select.
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document.addEventListener("search-select:change", (event) => {
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if (event.detail.name !== "games") return;
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// (a) Auto-fill platform from the clicked option's data-platform.
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// Auto-fill platform from the clicked option's data-platform.
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const last = event.detail.last;
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const platformId = last && last.data ? last.data.platform : "";
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if (platformId) {
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const platformEl = getEl("#id_platform");
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if (platformEl) platformEl.value = platformId;
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}
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// (b) Refresh #id_related_purchase for the currently selected games.
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const query = event.detail.values
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.map((value) => "games=" + encodeURIComponent(value))
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.join("&");
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fetch(RELATED_PURCHASE_URL + "?" + query, { credentials: "same-origin" })
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.then((response) => {
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if (response.status === 204) return null;
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return response.text();
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})
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.then((html) => {
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if (html === null) return;
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const target = getEl("#id_related_purchase");
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if (target) target.outerHTML = html;
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});
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});
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function setupElementHandlers() {
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disableElementsWhenTrue("#id_type", "game", [
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"#id_name",
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"#id_related_purchase",
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"#id_related_game",
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]);
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}
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@@ -105,11 +105,6 @@ urlpatterns = [
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purchase.refund_purchase,
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name="refund_purchase",
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),
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path(
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"purchase/related-purchase-by-game",
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purchase.related_purchase_by_game,
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name="related_purchase_by_game",
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),
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path("session/add", session.add_session, name="add_session"),
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path(
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"session/add/for-game/<int:game_id>",
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@@ -393,25 +393,3 @@ def finish_purchase(request: HttpRequest, purchase_id: int) -> HttpResponse:
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game.status = Game.Status.FINISHED
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game.save()
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return redirect("games:list_purchases")
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def related_purchase_by_game(request: HttpRequest) -> HttpResponse:
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games: list[str] = request.GET.getlist("games")
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if games:
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from games.forms import related_purchase_queryset
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form = PurchaseForm()
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qs = (
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related_purchase_queryset()
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.filter(games__in=games)
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.order_by("games__sort_name")
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)
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form.fields["related_purchase"].queryset = qs
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first_option = qs.first()
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if first_option:
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form.fields["related_purchase"].initial = first_option.id
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return HttpResponse(str(form["related_purchase"]))
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else:
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# abort swap
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return HttpResponse(status=204)
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@@ -0,0 +1,50 @@
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from datetime import date
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from django.core.exceptions import ValidationError
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from django.test import TestCase
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from games.models import Game, Platform, Purchase
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class PurchaseRelatedGameTest(TestCase):
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def setUp(self):
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self.platform = Platform.objects.create(name="PC", icon="pc", group="PC")
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self.base_game = Game.objects.create(name="Base Game", platform=self.platform)
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self.dlc_game = Game.objects.create(name="The DLC", platform=self.platform)
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def test_non_game_purchase_requires_related_game(self):
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purchase = Purchase(
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price=10.0,
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price_currency="USD",
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date_purchased=date(2025, 1, 1),
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type=Purchase.SEASONPASS,
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name="Season Pass",
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)
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with self.assertRaises(ValidationError):
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purchase.save()
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def test_non_game_purchase_saves_with_related_game(self):
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purchase = Purchase(
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price=10.0,
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price_currency="USD",
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date_purchased=date(2025, 1, 1),
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type=Purchase.SEASONPASS,
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name="Season Pass",
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related_game=self.base_game,
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)
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purchase.save()
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purchase.games.add(self.dlc_game)
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self.assertEqual(purchase.related_game, self.base_game)
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# Reverse accessor: the base game lists its add-on purchases.
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self.assertIn(purchase, self.base_game.addon_purchases.all())
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def test_plain_game_purchase_needs_no_related_game(self):
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purchase = Purchase(
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price=50.0,
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price_currency="USD",
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date_purchased=date(2025, 1, 1),
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type=Purchase.GAME,
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)
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purchase.save() # must not raise
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self.assertIsNone(purchase.related_game)
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