Anchor DLC purchases to a base game instead of a parent purchase
Add-on purchases (DLC, Season Pass, Battle Pass) previously linked to a parent *purchase* via the `related_purchase` self-FK. When the base game was bought inside a multi-game purchase (e.g. a bundle), there was no per-game purchase to point at — only the whole bundle. Replace it with a `related_game` FK (Game -> Game): an add-on belongs to a *game*, which is unambiguous regardless of how the base game was bought. - models: drop `related_purchase`; add `related_game` (SET_NULL, related_name="addon_purchases"); require it for non-GAME types in `save()`. - forms: replace the parent-purchase picker with a flat `related_game` game search (reusing SearchSelectWidget/_game_options); drop the now unused related_purchase_queryset/RelatedPurchaseChoiceField. - views/urls: remove the obsolete related_purchase_by_game endpoint. - add_purchase.js: drop the parent-dropdown refetch; keep platform auto-fill; retarget the type toggle to #id_related_game. - migration 0020: add -> backfill (related_game = parent's first game by sort_name) -> remove related_purchase. - tests: model validation unit tests + an e2e test for the flat picker. related_game is deliberately game->game so it can later be synced from IGDB's parent_game without schema changes. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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-5
@@ -198,12 +198,13 @@ class Purchase(models.Model):
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)
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type = models.CharField(max_length=255, choices=TYPES, default=GAME)
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name = models.CharField(max_length=255, blank=True, default="")
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related_purchase = models.ForeignKey(
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"self",
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related_game = models.ForeignKey(
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Game,
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on_delete=models.SET_NULL,
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default=None,
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null=True,
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related_name="related_purchases",
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blank=True,
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related_name="addon_purchases",
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)
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created_at = models.DateTimeField(auto_now_add=True)
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updated_at = models.DateTimeField(auto_now=True)
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@@ -252,9 +253,9 @@ class Purchase(models.Model):
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self.save()
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def save(self, *args, **kwargs):
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if self.type != Purchase.GAME and not self.related_purchase:
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if self.type != Purchase.GAME and not self.related_game:
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raise ValidationError(
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f"{self.get_type_display()} must have a related purchase."
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f"{self.get_type_display()} must have a related game."
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)
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super().save(*args, **kwargs)
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