Improve stats code smells

This commit is contained in:
2026-06-06 12:19:15 +02:00
parent b6864e59ce
commit f4161bf3f4
4 changed files with 1686 additions and 744 deletions
+6 -470
View File
@@ -3,19 +3,9 @@ from typing import Any, Callable
from django.contrib.auth.decorators import login_required
from django.db.models import (
Avg,
Count,
ExpressionWrapper,
F,
Max,
OuterRef,
Prefetch,
Q,
Subquery,
Sum,
fields,
)
from django.db.models.functions import TruncDate, TruncMonth
from django.http import HttpRequest, HttpResponse, HttpResponseRedirect
from django.shortcuts import redirect
@@ -23,10 +13,10 @@ from django.urls import reverse
from django.utils.timezone import now as timezone_now
from common.layout import render_page
from common.time import available_stats_year_range, dateformat, format_duration
from common.utils import safe_division
from common.time import format_duration
from games.models import Game, Platform, Purchase, Session
from games.views.stats_content import stats_content
from games.views.stats_data import compute_stats
def model_counts(request: HttpRequest) -> dict[str, bool]:
@@ -75,210 +65,9 @@ def use_custom_redirect(
@login_required
def stats_alltime(request: HttpRequest) -> HttpResponse:
year = "Alltime"
this_year_sessions = Session.objects.all().prefetch_related(Prefetch("game"))
this_year_sessions_with_durations = this_year_sessions.annotate(
duration=ExpressionWrapper(
F("timestamp_end") - F("timestamp_start"),
output_field=fields.DurationField(),
)
)
longest_session = this_year_sessions_with_durations.order_by("-duration").first()
this_year_games = Game.objects.filter(sessions__in=this_year_sessions).distinct()
this_year_games_with_session_counts = this_year_games.annotate(
session_count=Count("sessions"),
)
game_highest_session_count = this_year_games_with_session_counts.order_by(
"-session_count"
).first()
selected_currency = "CZK"
unique_days = (
this_year_sessions.annotate(date=TruncDate("timestamp_start"))
.values("date")
.distinct()
.aggregate(dates=Count("date"))
)
this_year_played_purchases = Purchase.objects.filter(
games__sessions__in=this_year_sessions
).distinct()
this_year_purchases = Purchase.objects.all()
this_year_purchases_with_currency = this_year_purchases.select_related("games")
this_year_purchases_without_refunded = Purchase.objects.filter(date_refunded=None)
this_year_purchases_refunded = Purchase.objects.refunded()
this_year_purchases_unfinished_dropped_nondropped = (
this_year_purchases_without_refunded.filter(
~Q(games__status=Game.Status.FINISHED)
& ~Q(games__playevents__ended__isnull=False)
)
.filter(infinite=False)
.filter(Q(type=Purchase.GAME) | Q(type=Purchase.DLC))
) # do not count battle passes etc.
this_year_purchases_unfinished = (
this_year_purchases_unfinished_dropped_nondropped.filter(
~Q(games__status=Game.Status.RETIRED)
& ~Q(games__status=Game.Status.ABANDONED)
)
)
this_year_purchases_dropped = (
this_year_purchases.filter(
~Q(games__status=Game.Status.FINISHED)
& ~Q(games__playevents__ended__isnull=False)
)
.filter(Q(games__status=Game.Status.ABANDONED) | Q(date_refunded__isnull=False))
.filter(infinite=False)
.filter(Q(type=Purchase.GAME) | Q(type=Purchase.DLC))
)
this_year_purchases_without_refunded_count = (
this_year_purchases_without_refunded.count()
)
this_year_purchases_unfinished_count = this_year_purchases_unfinished.count()
this_year_purchases_unfinished_percent = int(
safe_division(
this_year_purchases_unfinished_count,
this_year_purchases_without_refunded_count,
)
* 100
)
_finished_purchases_qs = Purchase.objects.finished()
_finished_with_date = _finished_purchases_qs.annotate(
date_finished=Subquery(
Purchase.objects.filter(pk=OuterRef("pk"))
.annotate(max_ended=Max("games__playevents__ended"))
.values("max_ended")[:1]
)
)
purchases_finished_this_year = _finished_with_date
purchases_finished_this_year_released_this_year = _finished_with_date.order_by(
"-date_finished"
)
this_year_spendings = this_year_purchases_without_refunded.aggregate(
total_spent=Sum(F("converted_price"))
)
total_spent = this_year_spendings["total_spent"] or 0
games_with_playtime = (
Game.objects.filter(sessions__in=this_year_sessions)
.distinct()
.annotate(total_playtime=Sum(F("sessions__duration_total")))
.filter(total_playtime__gt=timedelta(0))
)
month_playtimes = (
this_year_sessions.annotate(month=TruncMonth("timestamp_start"))
.values("month")
.annotate(playtime=Sum("duration_total"))
.order_by("month")
)
for month in month_playtimes:
month["playtime"] = format_duration(month["playtime"], "%2.0H")
highest_session_average_game = (
Game.objects.filter(sessions__in=this_year_sessions)
.annotate(session_average=Avg("sessions__duration_calculated"))
.order_by("-session_average")
.first()
)
top_10_games_by_playtime = games_with_playtime.order_by("-total_playtime")[:10]
total_playtime_per_platform = (
this_year_sessions.values("game__platform__name")
.annotate(playtime=Sum(F("duration_total")))
.annotate(platform_name=F("game__platform__name"))
.values("platform_name", "playtime")
.order_by("-playtime")
)
backlog_decrease_count = purchases_finished_this_year.count()
first_play_date = "N/A"
last_play_date = "N/A"
first_play_game = None
last_play_game = None
if this_year_sessions:
first_session = this_year_sessions.earliest()
first_play_game = first_session.game
first_play_date = first_session.timestamp_start.strftime(dateformat)
last_session = this_year_sessions.latest()
last_play_game = last_session.game
last_play_date = last_session.timestamp_start.strftime(dateformat)
all_purchased_this_year_count = this_year_purchases_with_currency.count()
all_purchased_refunded_this_year_count: int = this_year_purchases_refunded.count()
this_year_purchases_dropped_count = this_year_purchases_dropped.count()
this_year_purchases_dropped_percentage = int(
safe_division(this_year_purchases_dropped_count, all_purchased_this_year_count)
* 100
)
context = {
"total_hours": format_duration(
this_year_sessions.total_duration_unformatted(), "%2.0H"
),
"total_year_games": this_year_played_purchases.all().count(),
"top_10_games_by_playtime": top_10_games_by_playtime,
"year": year,
"total_playtime_per_platform": total_playtime_per_platform,
"total_spent": total_spent,
"total_spent_currency": selected_currency,
"spent_per_game": int(
safe_division(total_spent, this_year_purchases_without_refunded_count)
),
"this_year_finished_this_year_count": purchases_finished_this_year_released_this_year.count(),
"total_sessions": this_year_sessions.count(),
"unique_days": unique_days["dates"],
"unique_days_percent": int(unique_days["dates"] / 365 * 100),
"purchased_unfinished_count": this_year_purchases_unfinished_count,
"unfinished_purchases_percent": this_year_purchases_unfinished_percent,
"dropped_count": this_year_purchases_dropped_count,
"dropped_percentage": this_year_purchases_dropped_percentage,
"refunded_percent": int(
safe_division(
all_purchased_refunded_this_year_count,
all_purchased_this_year_count,
)
* 100
),
"all_purchased_refunded_this_year": this_year_purchases_refunded,
"all_purchased_refunded_this_year_count": all_purchased_refunded_this_year_count,
"all_purchased_this_year_count": all_purchased_this_year_count,
"backlog_decrease_count": backlog_decrease_count,
"longest_session_time": (
format_duration(longest_session.duration, "%2.0Hh %2.0mm")
if longest_session
else 0
),
"longest_session_game": (longest_session.game if longest_session else None),
"highest_session_count": (
game_highest_session_count.session_count
if game_highest_session_count
else 0
),
"highest_session_count_game": (
game_highest_session_count if game_highest_session_count else None
),
"highest_session_average": (
format_duration(
highest_session_average_game.session_average, "%2.0Hh %2.0mm"
)
if highest_session_average_game
else 0
),
"highest_session_average_game": highest_session_average_game,
"first_play_game": first_play_game,
"first_play_date": first_play_date,
"last_play_game": last_play_game,
"last_play_date": last_play_date,
"title": f"{year} Stats",
"stats_dropdown_year_range": available_stats_year_range(),
}
request.session["return_path"] = request.path
return render_page(request, stats_content(context), title=context["title"])
data = compute_stats(None)
return render_page(request, stats_content(data), title=data["title"])
@login_required
@@ -290,262 +79,9 @@ def stats(request: HttpRequest, year: int = 0) -> HttpResponse:
)
if year == 0:
return HttpResponseRedirect(reverse("games:stats_alltime"))
this_year_sessions = Session.objects.filter(
timestamp_start__year=year
).prefetch_related("game")
this_year_sessions_with_durations = this_year_sessions.annotate(
duration=ExpressionWrapper(
F("timestamp_end") - F("timestamp_start"),
output_field=fields.DurationField(),
)
)
longest_session = this_year_sessions_with_durations.order_by("-duration").first()
this_year_games = Game.objects.filter(sessions__in=this_year_sessions).distinct()
this_year_games_with_session_counts = this_year_games.annotate(
session_count=Count(
"sessions",
filter=Q(sessions__timestamp_start__year=year),
)
)
game_highest_session_count = this_year_games_with_session_counts.order_by(
"-session_count"
).first()
selected_currency = "CZK"
unique_days = (
this_year_sessions.annotate(date=TruncDate("timestamp_start"))
.values("date")
.distinct()
.aggregate(dates=Count("date"))
)
this_year_played_purchases = Purchase.objects.filter(
games__sessions__in=this_year_sessions
).distinct()
this_year_played_games = Game.objects.filter(
sessions__in=this_year_sessions
).distinct()
this_year_purchases = Purchase.objects.filter(
date_purchased__year=year
).prefetch_related("games")
# purchased this year
# not refunded
this_year_purchases_without_refunded = Purchase.objects.filter(
date_refunded=None, date_purchased__year=year
)
# purchased this year
# not refunded
# not finished
# not infinite
# only Game and DLC
this_year_purchases_unfinished_dropped_nondropped = (
this_year_purchases_without_refunded.filter(
~Q(games__status=Game.Status.FINISHED)
& ~Q(games__playevents__ended__year=year)
)
.filter(infinite=False)
.filter(Q(type=Purchase.GAME) | Q(type=Purchase.DLC))
)
# unfinished = not finished AND not dropped
this_year_purchases_unfinished = (
this_year_purchases_unfinished_dropped_nondropped.filter(
~Q(games__status=Game.Status.RETIRED)
& ~Q(games__status=Game.Status.ABANDONED)
)
)
# dropped = abandoned OR retired OR refunded (OR logic for transition)
this_year_purchases_dropped = (
this_year_purchases.filter(
~Q(games__status=Game.Status.FINISHED)
& ~Q(games__playevents__ended__year=year)
)
.filter(Q(games__status=Game.Status.ABANDONED) | Q(date_refunded__isnull=False))
.filter(infinite=False)
.filter(Q(type=Purchase.GAME) | Q(type=Purchase.DLC))
)
this_year_purchases_without_refunded_count = (
this_year_purchases_without_refunded.count()
)
this_year_purchases_unfinished_count = this_year_purchases_unfinished.count()
this_year_purchases_unfinished_percent = int(
safe_division(
this_year_purchases_unfinished_count,
this_year_purchases_without_refunded_count,
)
* 100
)
purchases_finished_this_year = (
Purchase.objects.finished()
.filter(games__playevents__ended__year=year)
.annotate(
game_name=F("games__name"), date_finished=F("games__playevents__ended")
)
)
purchases_finished_this_year_released_this_year = (
purchases_finished_this_year.filter(games__year_released=year).order_by(
"games__playevents__ended"
)
)
purchased_this_year_finished_this_year = (
this_year_purchases_without_refunded.filter(
games__playevents__ended__year=year
).annotate(
game_name=F("games__name"), date_finished=F("games__playevents__ended")
)
).order_by("games__playevents__ended")
this_year_spendings = this_year_purchases_without_refunded.aggregate(
total_spent=Sum(F("converted_price"))
)
total_spent = this_year_spendings["total_spent"] or 0
games_with_playtime = (
Game.objects.filter(sessions__timestamp_start__year=year)
.annotate(
total_playtime=Sum(
F("sessions__duration_calculated"),
)
)
.filter(total_playtime__gt=timedelta(0))
)
month_playtimes = (
this_year_sessions.annotate(month=TruncMonth("timestamp_start"))
.values("month")
.annotate(playtime=Sum("duration_total"))
.order_by("month")
)
highest_session_average_game = (
Game.objects.filter(sessions__in=this_year_sessions)
.annotate(session_average=Avg("sessions__duration_calculated"))
.order_by("-session_average")
.first()
)
top_10_games_by_playtime = games_with_playtime.order_by("-total_playtime")
total_playtime_per_platform = (
this_year_sessions.values("game__platform__name")
.annotate(playtime=Sum(F("duration_total")))
.annotate(platform_name=F("game__platform__name"))
.values("platform_name", "playtime")
.order_by("-playtime")
)
backlog_decrease_count = (
Purchase.objects.filter(date_purchased__year__lt=year)
.filter(games__status=Game.Status.FINISHED)
.filter(games__playevents__ended__year=year)
.count()
)
first_play_date = "N/A"
last_play_date = "N/A"
first_play_game = None
last_play_game = None
if this_year_sessions:
first_session = this_year_sessions.earliest()
first_play_game = first_session.game
first_play_date = first_session.timestamp_start.strftime(dateformat)
last_session = this_year_sessions.latest()
last_play_game = last_session.game
last_play_date = last_session.timestamp_start.strftime(dateformat)
all_purchased_this_year_count = this_year_purchases.count()
this_year_purchases_refunded = Purchase.objects.exclude(date_refunded=None).filter(
date_purchased__year=year
)
all_purchased_refunded_this_year_count = this_year_purchases_refunded.count()
this_year_purchases_dropped_count = this_year_purchases_dropped.count()
this_year_purchases_dropped_percentage = int(
safe_division(this_year_purchases_dropped_count, all_purchased_this_year_count)
* 100
)
context = {
"total_hours": format_duration(
this_year_sessions.total_duration_unformatted(), "%2.0H"
),
"total_games": this_year_played_games.count(),
"total_year_games": this_year_played_purchases.filter(
games__year_released=year
).count(),
"top_10_games_by_playtime": top_10_games_by_playtime,
"year": year,
"total_playtime_per_platform": total_playtime_per_platform,
"total_spent": total_spent,
"total_spent_currency": selected_currency,
"spent_per_game": int(
safe_division(total_spent, this_year_purchases_without_refunded_count)
),
"all_finished_this_year": purchases_finished_this_year.prefetch_related(
"games"
).order_by("games__playevents__ended"),
"all_finished_this_year_count": purchases_finished_this_year.count(),
"this_year_finished_this_year": purchases_finished_this_year_released_this_year.prefetch_related(
"games"
).order_by("games__playevents__ended"),
"this_year_finished_this_year_count": purchases_finished_this_year_released_this_year.count(),
"purchased_this_year_finished_this_year": purchased_this_year_finished_this_year.prefetch_related(
"games"
).order_by("games__playevents__ended"),
"total_sessions": this_year_sessions.count(),
"unique_days": unique_days["dates"],
"unique_days_percent": int(unique_days["dates"] / 365 * 100),
"purchased_unfinished": this_year_purchases_unfinished,
"purchased_unfinished_count": this_year_purchases_unfinished_count,
"unfinished_purchases_percent": this_year_purchases_unfinished_percent,
"dropped_count": this_year_purchases_dropped_count,
"dropped_percentage": this_year_purchases_dropped_percentage,
"refunded_percent": int(
safe_division(
all_purchased_refunded_this_year_count,
all_purchased_this_year_count,
)
* 100
),
"all_purchased_refunded_this_year": this_year_purchases_refunded,
"all_purchased_refunded_this_year_count": all_purchased_refunded_this_year_count,
"all_purchased_this_year": this_year_purchases.order_by("date_purchased"),
"all_purchased_this_year_count": all_purchased_this_year_count,
"backlog_decrease_count": backlog_decrease_count,
"longest_session_time": (
format_duration(longest_session.duration, "%2.0Hh %2.0mm")
if longest_session
else 0
),
"longest_session_game": (longest_session.game if longest_session else None),
"highest_session_count": (
game_highest_session_count.session_count
if game_highest_session_count
else 0
),
"highest_session_count_game": (
game_highest_session_count if game_highest_session_count else None
),
"highest_session_average": (
format_duration(
highest_session_average_game.session_average, "%2.0Hh %2.0mm"
)
if highest_session_average_game
else 0
),
"highest_session_average_game": highest_session_average_game,
"first_play_game": first_play_game,
"first_play_date": first_play_date,
"last_play_game": last_play_game,
"last_play_date": last_play_date,
"title": f"{year} Stats",
"month_playtimes": month_playtimes,
"stats_dropdown_year_range": available_stats_year_range(),
}
request.session["return_path"] = request.path
return render_page(request, stats_content(context), title=context["title"])
data = compute_stats(year)
return render_page(request, stats_content(data), title=data["title"])
@login_required
+351
View File
@@ -0,0 +1,351 @@
"""Request-free stats computation: the data half of the stats page.
`compute_stats(year)` returns a `StatsData` dict (the documented seam between
*computing* metrics and *rendering* them in `stats_content`). Today it computes
from the ORM; this is also the function a future materialization job would call,
and the shape it would populate from a pre-calculated table.
`year=None` means all-time; otherwise the metrics are scoped to that calendar
year. The two scopes genuinely diverge (different aggregations, and all-time
hides the per-purchase list sections), so the differences are kept explicit.
"""
from datetime import date, timedelta
from typing import Any, NotRequired, TypedDict
from django.db.models import (
Avg,
Count,
ExpressionWrapper,
F,
Max,
OuterRef,
Q,
Subquery,
Sum,
fields,
)
from django.db.models.functions import TruncDate, TruncMonth
from common.time import available_stats_year_range, dateformat, format_duration
from common.utils import safe_division
from games.models import Game, Purchase, Session
class StatsData(TypedDict):
# --- always present (both scopes) ---
year: Any # int for a year, "Alltime" for all-time
title: str
total_hours: str
total_sessions: int
unique_days: int
unique_days_percent: int
total_year_games: int
this_year_finished_this_year_count: int
top_10_games_by_playtime: Any
total_playtime_per_platform: Any
total_spent: Any
total_spent_currency: str
spent_per_game: int
all_purchased_this_year_count: int
all_purchased_refunded_this_year: Any
all_purchased_refunded_this_year_count: int
refunded_percent: int
dropped_count: int
dropped_percentage: int
purchased_unfinished_count: int
unfinished_purchases_percent: int
backlog_decrease_count: int
longest_session_time: Any
longest_session_game: Any
highest_session_count: int
highest_session_count_game: Any
highest_session_average: Any
highest_session_average_game: Any
first_play_game: Any
first_play_date: str
last_play_game: Any
last_play_date: str
stats_dropdown_year_range: Any
# --- per-year only (omitted for all-time, which hides these sections) ---
total_games: NotRequired[int]
month_playtimes: NotRequired[Any]
all_finished_this_year: NotRequired[Any]
all_finished_this_year_count: NotRequired[int]
this_year_finished_this_year: NotRequired[Any]
purchased_this_year_finished_this_year: NotRequired[Any]
purchased_unfinished: NotRequired[Any]
all_purchased_this_year: NotRequired[Any]
def _days_played_percent(unique_days: int, first: date, last: date) -> int:
"""Share of days played across the span actually played (all-time).
Unlike the per-year metric (``unique_days / 365``), the all-time span is the
real number of days between the first and last session, so the result stays
meaningful (and ≤100%) across multiple years.
"""
span = (last - first).days + 1
if span <= 0:
return 0
return min(int(unique_days / span * 100), 100)
def compute_stats(year: int | None = None) -> StatsData:
is_alltime = year is None
currency = "CZK"
# ── Scope ──────────────────────────────────────────────────────────────
if is_alltime:
sessions = Session.objects.all().prefetch_related("game")
purchases = Purchase.objects.all()
without_refunded = Purchase.objects.filter(date_refunded=None)
refunded = Purchase.objects.refunded()
ended_q = Q(games__playevents__ended__isnull=False)
session_count = Count("sessions")
else:
sessions = Session.objects.filter(timestamp_start__year=year).prefetch_related(
"game"
)
purchases = Purchase.objects.filter(date_purchased__year=year)
without_refunded = Purchase.objects.filter(
date_refunded=None, date_purchased__year=year
)
refunded = Purchase.objects.exclude(date_refunded=None).filter(
date_purchased__year=year
)
ended_q = Q(games__playevents__ended__year=year)
session_count = Count(
"sessions", filter=Q(sessions__timestamp_start__year=year)
)
not_finished_q = ~Q(games__status=Game.Status.FINISHED) & ~ended_q
# ── Session superlatives ─────────────────────────────────────────────────
longest_session = (
sessions.annotate(
duration=ExpressionWrapper(
F("timestamp_end") - F("timestamp_start"),
output_field=fields.DurationField(),
)
)
.order_by("-duration")
.first()
)
games_in_scope = Game.objects.filter(sessions__in=sessions).distinct()
highest_session_count_game = (
games_in_scope.annotate(session_count=session_count)
.order_by("-session_count")
.first()
)
highest_session_average_game = (
Game.objects.filter(sessions__in=sessions)
.annotate(session_average=Avg("sessions__duration_calculated"))
.order_by("-session_average")
.first()
)
# ── Days played + play range ─────────────────────────────────────────────
unique_days = (
sessions.annotate(date=TruncDate("timestamp_start"))
.values("date")
.distinct()
.aggregate(dates=Count("date"))["dates"]
)
first_session = sessions.earliest() if sessions.exists() else None
last_session = sessions.latest() if sessions.exists() else None
first_play_game = first_session.game if first_session else None
last_play_game = last_session.game if last_session else None
first_play_date = (
first_session.timestamp_start.strftime(dateformat) if first_session else "N/A"
)
last_play_date = (
last_session.timestamp_start.strftime(dateformat) if last_session else "N/A"
)
if is_alltime:
unique_days_percent = (
_days_played_percent(
unique_days,
first_session.timestamp_start.date(),
last_session.timestamp_start.date(),
)
if first_session
else 0
)
else:
unique_days_percent = int(unique_days / 365 * 100)
# ── Spending ─────────────────────────────────────────────────────────────
total_spent = without_refunded.aggregate(total=Sum(F("converted_price")))["total"] or 0
without_refunded_count = without_refunded.count()
# ── Purchase breakdown ───────────────────────────────────────────────────
only_games_and_dlc = Q(type=Purchase.GAME) | Q(type=Purchase.DLC)
unfinished = (
without_refunded.filter(not_finished_q)
.filter(infinite=False)
.filter(only_games_and_dlc)
.filter(~Q(games__status=Game.Status.RETIRED) & ~Q(games__status=Game.Status.ABANDONED))
)
dropped = (
purchases.filter(not_finished_q)
.filter(Q(games__status=Game.Status.ABANDONED) | Q(date_refunded__isnull=False))
.filter(infinite=False)
.filter(only_games_and_dlc)
)
unfinished_count = unfinished.count()
dropped_count = dropped.count()
all_purchased_count = purchases.count()
refunded_count = refunded.count()
# ── Finished purchases (scope-divergent) ─────────────────────────────────
if is_alltime:
finished = Purchase.objects.finished().annotate(
date_finished=Subquery(
Purchase.objects.filter(pk=OuterRef("pk"))
.annotate(max_ended=Max("games__playevents__ended"))
.values("max_ended")[:1]
)
)
finished_released = finished.order_by("-date_finished")
backlog_decrease_count = finished.count()
else:
finished = (
Purchase.objects.finished()
.filter(games__playevents__ended__year=year)
.annotate(
game_name=F("games__name"), date_finished=F("games__playevents__ended")
)
)
finished_released = finished.filter(games__year_released=year).order_by(
"games__playevents__ended"
)
purchased_finished = (
without_refunded.filter(games__playevents__ended__year=year)
.annotate(
game_name=F("games__name"), date_finished=F("games__playevents__ended")
)
.order_by("games__playevents__ended")
)
backlog_decrease_count = (
Purchase.objects.filter(date_purchased__year__lt=year)
.filter(games__status=Game.Status.FINISHED)
.filter(games__playevents__ended__year=year)
.count()
)
# ── Games / platforms by playtime (unified on duration_total) ────────────
if is_alltime:
games_with_playtime = (
Game.objects.filter(sessions__in=sessions)
.distinct()
.annotate(total_playtime=Sum("sessions__duration_total"))
.filter(total_playtime__gt=timedelta(0))
)
top_games = games_with_playtime.order_by("-total_playtime")[:10]
else:
games_with_playtime = (
Game.objects.filter(sessions__timestamp_start__year=year)
.annotate(total_playtime=Sum("sessions__duration_total"))
.filter(total_playtime__gt=timedelta(0))
)
top_games = games_with_playtime.order_by("-total_playtime")
total_playtime_per_platform = (
sessions.values("game__platform__name")
.annotate(playtime=Sum(F("duration_total")))
.annotate(platform_name=F("game__platform__name"))
.values("platform_name", "playtime")
.order_by("-playtime")
)
played_purchases = Purchase.objects.filter(games__sessions__in=sessions).distinct()
total_year_games = (
played_purchases.count()
if is_alltime
else played_purchases.filter(games__year_released=year).count()
)
year_label = "Alltime" if is_alltime else year
data: StatsData = {
"year": year_label,
"title": f"{year_label} Stats",
"total_hours": format_duration(
sessions.total_duration_unformatted(), "%2.0H"
),
"total_sessions": sessions.count(),
"unique_days": unique_days,
"unique_days_percent": unique_days_percent,
"total_year_games": total_year_games,
"this_year_finished_this_year_count": finished_released.count(),
"top_10_games_by_playtime": top_games,
"total_playtime_per_platform": total_playtime_per_platform,
"total_spent": total_spent,
"total_spent_currency": currency,
"spent_per_game": int(safe_division(total_spent, without_refunded_count)),
"all_purchased_this_year_count": all_purchased_count,
"all_purchased_refunded_this_year": refunded,
"all_purchased_refunded_this_year_count": refunded_count,
"refunded_percent": int(
safe_division(refunded_count, all_purchased_count) * 100
),
"dropped_count": dropped_count,
"dropped_percentage": int(
safe_division(dropped_count, all_purchased_count) * 100
),
"purchased_unfinished_count": unfinished_count,
"unfinished_purchases_percent": int(
safe_division(unfinished_count, without_refunded_count) * 100
),
"backlog_decrease_count": backlog_decrease_count,
"longest_session_time": (
format_duration(longest_session.duration, "%2.0Hh %2.0mm")
if longest_session
else 0
),
"longest_session_game": longest_session.game if longest_session else None,
"highest_session_count": (
highest_session_count_game.session_count
if highest_session_count_game
else 0
),
"highest_session_count_game": highest_session_count_game,
"highest_session_average": (
format_duration(
highest_session_average_game.session_average, "%2.0Hh %2.0mm"
)
if highest_session_average_game
else 0
),
"highest_session_average_game": highest_session_average_game,
"first_play_game": first_play_game,
"first_play_date": first_play_date,
"last_play_game": last_play_game,
"last_play_date": last_play_date,
"stats_dropdown_year_range": available_stats_year_range(),
}
if not is_alltime:
data["total_games"] = games_in_scope.count()
data["month_playtimes"] = (
sessions.annotate(month=TruncMonth("timestamp_start"))
.values("month")
.annotate(playtime=Sum("duration_total"))
.order_by("month")
)
data["all_finished_this_year"] = finished.prefetch_related("games").order_by(
"games__playevents__ended"
)
data["all_finished_this_year_count"] = finished.count()
data["this_year_finished_this_year"] = finished_released.prefetch_related(
"games"
).order_by("games__playevents__ended")
data["purchased_this_year_finished_this_year"] = (
purchased_finished.prefetch_related("games").order_by(
"games__playevents__ended"
)
)
data["purchased_unfinished"] = unfinished
data["all_purchased_this_year"] = purchases.order_by("date_purchased")
return data