Organize better

This commit is contained in:
Lukáš Kucharczyk 2023-11-29 21:58:33 +01:00
parent d1c3ac6079
commit fde93cb875
Signed by: lukas
SSH Key Fingerprint: SHA256:vMuSwvwAvcT6htVAioMP7rzzwMQNi3roESyhv+nAxeg
11 changed files with 175 additions and 74 deletions

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from .game import Mutation as GameMutation

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import graphene
from games.graphql.types import Game
from games.models import Game as GameModel
class UpdateGameMutation(graphene.Mutation):
class Arguments:
id = graphene.ID(required=True)
name = graphene.String()
year_released = graphene.Int()
wikidata = graphene.String()
game = graphene.Field(Game)
def mutate(self, info, id, name=None, year_released=None, wikidata=None):
game_instance = GameModel.objects.get(pk=id)
if name is not None:
game_instance.name = name
if year_released is not None:
game_instance.year_released = year_released
if wikidata is not None:
game_instance.wikidata = wikidata
game_instance.save()
return UpdateGameMutation(game=game_instance)
class Mutation(graphene.ObjectType):
update_game = UpdateGameMutation.Field()

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from .device import Query as DeviceQuery
from .edition import Query as EditionQuery
from .game import Query as GameQuery
from .platform import Query as PlatformQuery
from .purchase import Query as PurchaseQuery
from .session import Query as SessionQuery

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import graphene
from games.graphql.types import Device
from games.models import Device as DeviceModel
class Query(graphene.ObjectType):
devices = graphene.List(Device)
def resolve_devices(self, info, **kwargs):
return DeviceModel.objects.all()

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import graphene
from games.graphql.types import Edition
from games.models import Game as EditionModel
class Query(graphene.ObjectType):
editions = graphene.List(Edition)
def resolve_editions(self, info, **kwargs):
return EditionModel.objects.all()

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import graphene
from games.graphql.types import Game
from games.models import Game as GameModel
class Query(graphene.ObjectType):
games = graphene.List(Game)
game_by_name = graphene.Field(Game, name=graphene.String(required=True))
def resolve_games(self, info, **kwargs):
return GameModel.objects.all()
def resolve_game_by_name(self, info, name):
try:
return GameModel.objects.get(name=name)
except GameModel.DoesNotExist:
return None

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import graphene
from games.graphql.types import Platform
from games.models import Platform as PlatformModel
class Query(graphene.ObjectType):
platforms = graphene.List(Platform)
def resolve_platforms(self, info, **kwargs):
return PlatformModel.objects.all()

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import graphene
from games.graphql.types import Purchase
from games.models import Purchase as PurchaseModel
class Query(graphene.ObjectType):
purchases = graphene.List(Purchase)
def resolve_purchases(self, info, **kwargs):
return PurchaseModel.objects.all()

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import graphene
from games.graphql.types import Session
from games.models import Session as SessionModel
class Query(graphene.ObjectType):
sessions = graphene.List(Session)
def resolve_sessions(self, info, **kwargs):
return SessionModel.objects.all()

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games/graphql/types.py Normal file
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from graphene_django import DjangoObjectType
from games.models import Device as DeviceModel
from games.models import Edition as EditionModel
from games.models import Game as GameModel
from games.models import Platform as PlatformModel
from games.models import Purchase as PurchaseModel
from games.models import Session as SessionModel
class Game(DjangoObjectType):
class Meta:
model = GameModel
fields = "__all__"
class Edition(DjangoObjectType):
class Meta:
model = EditionModel
fields = "__all__"
class Purchase(DjangoObjectType):
class Meta:
model = PurchaseModel
fields = "__all__"
class Session(DjangoObjectType):
class Meta:
model = SessionModel
fields = "__all__"
class Platform(DjangoObjectType):
class Meta:
model = PlatformModel
fields = "__all__"
class Device(DjangoObjectType):
class Meta:
model = DeviceModel
fields = "__all__"

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import graphene import graphene
from graphene_django import DjangoObjectType
from .models import Device as DeviceModel from games.graphql.mutations import GameMutation
from .models import Edition as EditionModel from games.graphql.queries import (
from .models import Game as GameModel DeviceQuery,
from .models import Platform as PlatformModel EditionQuery,
from .models import Purchase as PurchaseModel GameQuery,
from .models import Session as SessionModel PlatformQuery,
PurchaseQuery,
SessionQuery,
)
class Game(DjangoObjectType): class Query(
class Meta: GameQuery,
model = GameModel EditionQuery,
fields = "__all__" DeviceQuery,
PlatformQuery,
PurchaseQuery,
SessionQuery,
graphene.ObjectType,
):
pass
class Edition(DjangoObjectType): class Mutation(GameMutation, graphene.ObjectType):
class Meta: pass
model = EditionModel
fields = "__all__"
class Purchase(DjangoObjectType): schema = graphene.Schema(query=Query, mutation=Mutation)
class Meta:
model = PurchaseModel
fields = "__all__"
class Session(DjangoObjectType):
class Meta:
model = SessionModel
fields = "__all__"
class Platform(DjangoObjectType):
class Meta:
model = PlatformModel
fields = "__all__"
class Device(DjangoObjectType):
class Meta:
model = DeviceModel
fields = "__all__"
class Query(graphene.ObjectType):
games = graphene.List(Game)
game_by_name = graphene.Field(Game, name=graphene.String(required=True))
purchases = graphene.List(Purchase)
editions = graphene.List(Edition)
sessions = graphene.List(Session)
platforms = graphene.List(Platform)
devices = graphene.List(Device)
def resolve_games(self, info, **kwargs):
return GameModel.objects.all()
def resolve_game_by_name(self, info, name):
try:
return GameModel.objects.get(name=name)
except GameModel.DoesNotExist:
return None
def resolve_editions(self, info, **kwargs):
return EditionModel.objects.all()
def resolve_purchases(self, info, **kwargs):
return PurchaseModel.objects.all()
def resolve_sessions(self, info, **kwargs):
return SessionModel.objects.all()
def resolve_platforms(self, info, **kwargs):
return PlatformModel.objects.all()
def resolve_devices(self, info, **kwargs):
return DeviceModel.objects.all()
schema = graphene.Schema(query=Query)