A multi-game Purchase is now treated as an *unsplittable* bundle (one
price, whole-purchase refund). Independently-refundable multi-item orders
(e.g. a Steam cart) are instead recorded as N separate single-game
purchases, so per-game pricing and per-game refunds work with the
existing single-purchase machinery — no through-model needed.
Add-purchase form (single form, single endpoint):
- 1 game: unchanged.
- 2+ games: a "Separate price per game" toggle appears (default off =
one bundle price). On, the bundle Price hides and one price input per
game appears; the view creates one single-game Purchase each from
price_for_game_<id>. `price` is now optional so combined mode still
validates.
Split action:
- A Split button on multi-game purchase rows opens a confirmation modal
that replaces the bundle with one single-game purchase per game (price
split evenly, needs_price_update set), then HX-Redirects to the list.
New general-purpose `selection-fields` custom element renders one synced
form field per selected item of a source SearchSelect (consuming the
existing search-select:change contract); it knows nothing about prices,
so it is reusable. Behavior in ts/elements/selection-fields.ts.
Adds the bundle-vs-separate-purchases convention to CLAUDE.md, a split
icon, and unit + Playwright e2e coverage.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Add-on purchases (DLC, Season Pass, Battle Pass) previously linked to a
parent *purchase* via the `related_purchase` self-FK. When the base game
was bought inside a multi-game purchase (e.g. a bundle), there was no
per-game purchase to point at — only the whole bundle.
Replace it with a `related_game` FK (Game -> Game): an add-on belongs to
a *game*, which is unambiguous regardless of how the base game was bought.
- models: drop `related_purchase`; add `related_game`
(SET_NULL, related_name="addon_purchases"); require it for non-GAME
types in `save()`.
- forms: replace the parent-purchase picker with a flat `related_game`
game search (reusing SearchSelectWidget/_game_options); drop the now
unused related_purchase_queryset/RelatedPurchaseChoiceField.
- views/urls: remove the obsolete related_purchase_by_game endpoint.
- add_purchase.js: drop the parent-dropdown refetch; keep platform
auto-fill; retarget the type toggle to #id_related_game.
- migration 0020: add -> backfill (related_game = parent's first game by
sort_name) -> remove related_purchase.
- tests: model validation unit tests + an e2e test for the flat picker.
related_game is deliberately game->game so it can later be synced from
IGDB's parent_game without schema changes.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The Game status dropdown is now a <game-status-selector> light-DOM custom
element: the Python builder emits the tag + kebab attrs htpy-style, behavior
lives in ts/elements/{dropdown,game-status-selector}.ts wired by the native
connectedCallback, and GameStatusSelectorProps is the codegen'd contract. The
~70-line inline-Alpine f-string is gone.
Also fix SimpleTable to collect and re-attach the media of its row/header
nodes: it stringifies cells into the table markup, which silently dropped each
cell component's declared Media — so a <game-status-selector> in a cell never
got its <script> emitted. Now Page() emits it.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The onSwap migration turned filter_bar.js, range_slider.js, and
search_select.js into ES modules that register via htmx.onLoad. The five
filter synthetic e2e pages still loaded them as classic `<script defer>`
with no htmx present, so the `import { onSwap }` line was a SyntaxError and
no widget ever initialized — 18 failing tests.
Load htmx.min.js first (classic) and the three widgets as `type="module"`,
mirroring how Page() serves them in the real app. date_range_picker.js
stays a classic defer script (it is an IIFE, not a module).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Port FastHTML's proc_htmx as onSwap(selector, initializeElement) in
utils.js, built on htmx.onLoad: it runs an initializer once per matching
element, on initial page load and inside every htmx-swapped fragment.
Migrate search_select.js, range_slider.js, filter_bar.js and
add_purchase.js to it, removing the hand-rolled DOMContentLoaded +
htmx:afterSwap listeners and per-element guard flags. This also fixes a
latent bug: both events passed the Event object as range_slider's
"force" parameter, so every htmx swap force-re-initialized all sliders
and stacked duplicate listeners. The collapse button's
window.initRangeSliders() call was a no-op (handles are positioned in
percentages, so hidden-init is safe) and is removed with the global.
Add e2e/test_widgets_e2e.py covering the onSwap lifecycle (initial-load
init, htmx-swap init, single-fire toggles) plus FilterSelect pills and
the add-purchase type toggle. The synthetic page in
test_search_select_e2e.py now loads htmx and search_select.js as a
module, matching the new initialization path.
https://claude.ai/code/session_01BKurBhE3Qj25p7Bfsg7EeK
Implements the DateRangePicker design: a DateRangeField that looks like a
single input but splits each date into DD/MM/YYYY part inputs (ordered by
the new common.time.dateformat_hyphenated), and a DateRangeCalendar popup
with a preset column (today, yesterday, last 7/30 days, this/last month,
this year), anchor-style range picking with an outlined/filled/muted range
track, and a Cancel / Clear / Select footer.
Typing fills each part's placeholder from the right (YYYY -> YY19 -> 1987),
auto-advances between parts, and Backspace/Delete reverts the active part.
The committed value lives in hidden ISO {prefix}-min/{prefix}-max inputs --
the same contract as DateRangeFilter, so filter_bar.js needs no changes.
As a tryout, the Purchased filter in PurchaseFilterBar now uses the
DateRangePicker; Refunded keeps the native-date DateRangeFilter, and the
native-path e2e tests were repointed at it.
Includes unit tests for the component family and the filter-bar
integration, plus Playwright e2e tests for segment entry, calendar
picking, presets, and footer actions.
https://claude.ai/code/session_017b75KJAu4kNNpZPu9NAPBM