Commit Graph

91 Commits

Author SHA1 Message Date
lukas 9c42d85f52 Migrate remaining Component() callers to Element; delete the shim
The legacy back-compat ``Component(tag_name=...)`` function (a thin
string-returning wrapper over ``Element``) was the last piece of the
pre-node-tree API. Migrate its ~18 call sites across the views to the node
builders and remove it:

- stats_content.py: the table helpers now use the whitelisted ``Td`` / ``Th``
  / ``Tr`` builders and ``Element`` for table/tbody/thead/h1; helper return
  types are ``Node``.
- auth.py / statuschange.py / game.py / purchase.py: the hand-built
  ``<form>`` / ``<button>`` / ``<h1>`` / ``<h2>`` / ``<table>`` markup now uses
  ``Element("tag", ...)``.
- core.py: drop the ``Component()`` function and its back-compat note;
  ``common/components/__init__`` no longer exports it.
- Tests that exercised the shim now target ``Element`` directly
  (test_components cache/escaping/edge-case classes; test_node_tree drops the
  legacy-parity and legacy-bridge cases, which ``Element`` coverage subsumes).
- CLAUDE.md: drop the "legacy Component retained for back-compat" notes.

Full suite green (443; one obsolete legacy-bridge test removed).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-13 16:51:27 +02:00
lukas 022d43a5a5 Make component return types honest; drop str/mark_safe leftovers
Cleanup of hacky leftovers from the node-tree migration (no behaviour
change):

- Return annotations: the component builders return Node subtrees, not
  SafeText strings, but ~40 functions still declared `-> SafeText`. Correct
  them to `-> Node` across filters / search_select / date_range_picker /
  domain. The genuine string returners keep `-> SafeText`: the Alpine
  selectors (GameStatusSelector / SessionDeviceSelector, which build f-string
  markup) and the script-tag helpers (CsrfInput / ModuleScript /
  ExternalScript / StaticScript).
- layout.render_page / layout.Page / AddForm now accept `Node` in their
  `content` / `scripts` / `fields` parameters (TYPE_CHECKING import in
  layout to avoid the components import cycle), matching what views already
  pass.
- session._session_fields builds a `Fragment(*rows, separator="\n")` instead
  of `mark_safe("\n".join(str(row) ...))` — keeps the tree intact so media
  could bubble, per the Fragment convention.
- Inline SVG icon children use `Safe(...)` nodes instead of `mark_safe(...)`
  strings (filters mode-toggle + collapse icons, date_range_picker calendar
  icon).
- _filter_field reads the widget's own id from its node `.attributes`
  (`_widget_id`) for the label's `for`, dropping the superfluous `for_widget`
  argument that always rendered `for="None"`. Removes the two TODOs whose
  premise ("the Component function can't expose the id") the class/node
  refactor retired, plus RangeSlider's dead commented-out Label block.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-13 15:12:52 +02:00
Claude 2d3ae4e04f Phase 4: Page() collects component media; drop manual scripts= threading
Page() now calls collect_media(content) and emits the ModuleScript /
StaticScript tags itself, so views no longer thread scripts= for
component-owned JS. The list views (game/session/purchase/device/
platform/playevent) compose with Fragment(filter_bar, content) instead of
mark_safe(str(filter_bar) + str(content)) — keeping the node tree intact
so the filter bar's media (filter_bar.js + search_select.js +
range_slider.js, and date_range_picker.js on purchases) reaches Page().
The stats views drop _STATS_SCRIPTS; YearPicker's datepicker.umd.js is
collected from its declared media.

The scripts= argument remains for page-specific glue not owned by a
component (the add-form helpers add_game.js / add_purchase.js /
add_session.js, alongside search_select.js for their form widgets).

Adds regression tests asserting the list and stats pages auto-load their
widget scripts with no scripts= in the view, and documents the node/
media model in CLAUDE.md.

https://claude.ai/code/session_01BKurBhE3Qj25p7Bfsg7EeK
2026-06-13 07:32:35 +00:00
Claude 4031657bb5 Phase 2: convert primitives to nodes via a whitelist element factory
Generic leaf builders (Div, Span, Td, Tr, Th, Ul, Li, Strong, Label,
Template, P) are now generated from one _html_element factory over the
single Element class — the tag name is data, not a per-tag body. Only
elements that add classes/behaviour (Button, Pill, Checkbox, Radio,
Input, A, SearchField, H1, Modal, AddForm, tables) stay hand-written.
All primitives now return Node objects; string-built widgets (Icon,
SimpleTable, YearPicker) return Safe, and YearPicker declares its
datepicker media. Raw concatenation (_popover_html, Popover slot) uses
Fragment.

Node.__str__/__html__ now return a SafeString: a node's rendered output
is safe HTML by construction, so str(node) stays safe when fed back into
a child list or template (matching the old SafeText behaviour and
preventing double-escaping).

Consumers adapted: the form widgets (SearchSelectWidget,
PrimitiveCheckboxWidget) return render(component) so Django gets a safe
string; the session form's manual field markup joins via str(row).
Component tests render nodes to HTML before asserting.

https://claude.ai/code/session_01BKurBhE3Qj25p7Bfsg7EeK
2026-06-13 07:16:59 +00:00
Claude 88cf374f33 Vendor Alpine, Flowbite and Datepicker bundles locally
Serve alpinejs 3.15.12, @alpinejs/mask 3.15.12, flowbite 2.4.1 and
flowbite-datepicker 2.0.0 from games/static/js/ instead of jsdelivr, so
pages (and browser tests) work without network access. Adds the
StaticScript primitive for vendored UMD bundles, which cannot be loaded
as ES modules.

https://claude.ai/code/session_01BKurBhE3Qj25p7Bfsg7EeK
2026-06-12 21:40:35 +00:00
Claude 0fa860c237 Add DateRangePicker component with segmented entry and calendar popup
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Implements the DateRangePicker design: a DateRangeField that looks like a
single input but splits each date into DD/MM/YYYY part inputs (ordered by
the new common.time.dateformat_hyphenated), and a DateRangeCalendar popup
with a preset column (today, yesterday, last 7/30 days, this/last month,
this year), anchor-style range picking with an outlined/filled/muted range
track, and a Cancel / Clear / Select footer.

Typing fills each part's placeholder from the right (YYYY -> YY19 -> 1987),
auto-advances between parts, and Backspace/Delete reverts the active part.
The committed value lives in hidden ISO {prefix}-min/{prefix}-max inputs --
the same contract as DateRangeFilter, so filter_bar.js needs no changes.

As a tryout, the Purchased filter in PurchaseFilterBar now uses the
DateRangePicker; Refunded keeps the native-date DateRangeFilter, and the
native-path e2e tests were repointed at it.

Includes unit tests for the component family and the filter-bar
integration, plus Playwright e2e tests for segment entry, calendar
picking, presets, and footer actions.

https://claude.ai/code/session_017b75KJAu4kNNpZPu9NAPBM
2026-06-12 22:45:25 +02:00
lukas 03adcf99a7 Implement date filters in purchase list 2026-06-12 22:45:25 +02:00
lukas ab079cb447 Use adhoc Component() less 2026-06-12 22:45:25 +02:00
lukas 4e77934d06 feat: implement frontend filter bars and integration across all list views 2026-06-12 22:45:25 +02:00
Claude 12b0b0af61 Remove the bespoke SelectableFilter widget
FilterSelect fully replaces it: delete SelectableFilter and its _selectable_*
helpers, the now-unused _get_filter_options, selectable_filter.js, and the .sf-*
rules in input.css (rebuilt base.css). The three list views load search_select.js
instead of selectable_filter.js. Drop the SelectableFilter export and refresh
docs/comments that referenced it.

https://claude.ai/code/session_01XzhXvMvw42CQGc9kmin3GS
2026-06-08 19:12:28 +02:00
Claude 061b5e6d8a Fix add_session prefilling game from last session
When no game_id is provided, the session form should start with no game
selected rather than defaulting to the last session's game.

https://claude.ai/code/session_01BZHdra2YBPwS3umwsGrgUj
2026-06-07 20:52:56 +02:00
lukas 0aa87a17fe Merge branch 'main' of github.com:KucharczykL/timetracker
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2026-06-07 20:22:50 +02:00
Claude 7c2c08501e Adopt SearchSelect for device, platform, and play event game fields
- Parameterize SearchSelectWidget with a required options_resolver so
  each widget explicitly names its resolver instead of implicitly using
  _game_options
- Add autofocus support: SearchSelect forwards it to the search input,
  and SearchSelectWidget extracts it from Django's attrs dict
- Add _device_options and _platform_options resolvers (single pk__in
  queries, same pattern as _game_options)
- Add /api/devices/search and /api/platforms/search endpoints
- Switch PlayEventForm.game from plain Select to SearchSelectWidget
  (preserving autofocus), and use SingleGameChoiceField for correct labels
- Switch SessionForm.device to SearchSelectWidget
- Switch PurchaseForm.platform and GameForm.platform to SearchSelectWidget
- Wire ModuleScript("search_select.js") into add/edit playevent and
  add/edit game views

https://claude.ai/code/session_013fpJD54HxRgxRv2xzwXGNo
2026-06-07 20:20:43 +02:00
lukas 3b9c05d674 Improve year picker on stats page
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2026-06-07 10:48:32 +02:00
lukas afc16aabbb Implement search select component
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2026-06-06 22:52:26 +02:00
lukas ed8589a972 Fix more code smells
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2026-06-06 13:14:55 +02:00
lukas f4161bf3f4 Improve stats code smells 2026-06-06 12:19:15 +02:00
lukas b6864e59ce Add filters
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2026-06-06 12:13:04 +02:00
lukas 36b1382015 Fix code smells 2026-06-06 08:15:19 +02:00
lukas d101aecd70 Move from HTML templates to pure Python
Remove cruft
2026-06-06 07:51:10 +02:00
lukas ec1828b823 Migrate cotton to Python + template tag shims
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2026-06-02 22:19:55 +02:00
lukas 103c29e234 Fix missing values for first and last game in stats view
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2026-05-12 15:12:43 +02:00
lukas a4e697a274 Add confirmation before deleting game
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2026-05-12 13:37:55 +02:00
lukas b8187c32b1 Always abandon refunded games
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2026-05-12 12:49:07 +02:00
lukas bf2b86ba1f Streamline evaluating game status 2026-05-12 12:48:14 +02:00
lukas 913c7d3a98 Scope URLs to the games namespace 2026-05-12 12:43:08 +02:00
lukas 1a4e51c95a Update NameWithIcon
The `NameWithIcon()` function had a `platform` parameter that was immediately overwritten by `platform = None` and never used (dead code). The function mixed data lookup (database queries via IDs) with rendering, making it untestable.

**Fix**: Refactored `NameWithIcon()` to follow the `LinkedPurchase` pattern — accepts model objects (`Game`, `Session`) instead of IDs. Extracted `_resolve_name_with_icon()` helper for testable computation logic (name resolution, platform extraction, link creation). Fixed bug where `platform` was not extracted when `session` parameter was passed. Removed dead `platform` parameter from the public API. Updated all 3 production call sites (already using model objects). Added 10 unit tests for `_resolve_name_with_icon()` covering session override, custom names, linkify behavior, platform resolution, and edge cases. Updated 6 integration tests to use model-based parameters.
2026-05-12 10:05:15 +02:00
lukas 656a96f55c Fix A() component
Replaced single `url` parameter with explicit `url_name` (URL pattern name resolved via `reverse()`) and `href` (literal path). Fixes:
- Silent fallback (typos like `"ad_puchase"` silently became broken links) → now raises `NoReverseMatch` at render time
- `type(url) is str` gate → removed (implicit dual-mode eliminated entirely)
- Callable parameter (`url: Callable`) dead code → removed
- Implicit dual-mode (`url="name"` vs `url=reverse("name")`) → `url_name` vs `href` are now mutually exclusive params
- Inconsistent type annotation mixing `Callable` with string default → cleaned up
- Added `ValueError` when both `url_name` and `href` are provided
- Updated all 10 call sites across 6 view files and internal callers (`LinkedPurchase()`, `NameWithIcon()`)
2026-05-12 09:01:05 +02:00
lukas f82c61ef1e Add toast notification system
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Add more toast types
2026-05-11 20:22:23 +02:00
lukas 4e3b0ddb08 Allow directly updating device in session list
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2026-05-11 12:54:42 +02:00
lukas a549050860 Make edit_session use the same template as add_session
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2026-05-06 10:43:57 +02:00
lukas bc1092b0b3 Add prompt to set game to Abandoned upon refund
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2026-02-17 22:14:36 +01:00
lukas 996c0107c9 Housekeeping
* Updated flowbite to 4.x
* Start revamping styles
* Remove unused GraphQL code
* Make some templates more robuts
2026-02-17 22:14:16 +01:00
lukas 2bc2d98f88 Fix purchase form logic 2026-01-27 19:30:07 +01:00
lukas 40869e25f3 Pre-calculate playevent time from last playevent 2026-01-27 18:39:09 +01:00
lukas 4f0ac21ba3 Fill up 2026-01-27 18:39:09 +01:00
lukas d53575ab48 Create game status selector template 2026-01-15 23:11:13 +01:00
lukas 5cac19be7b Fix dropdown and formatting 2026-01-15 21:18:40 +01:00
lukas ad0641f95b Fix playtime stats per year
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2025-04-17 16:15:38 +02:00
lukas abdcfdfe64 Redirect to previous page after editing a session
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2025-04-01 15:36:40 +02:00
lukas f7e426e030 Make it easier to create a play event 2025-03-26 12:04:46 +01:00
lukas b29e4edd72 Continue making use of improved duration handling
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2025-03-25 23:38:04 +01:00
lukas 99f3540825 Improve duration handling for sessions and games 2025-03-25 22:46:01 +01:00
lukas 5e778bec30 Fix stats having hardcoded year
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2025-03-25 15:56:20 +01:00
lukas 23b4a7a069 Make it possible to edit and delete status changes
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2025-03-22 23:45:02 +01:00
lukas 89de85c00d Introduce game status, playevents
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2025-03-22 20:59:23 +01:00
lukas 0b274b4403 Calculate stats for last 7/14 days from manual as well 2025-03-17 08:30:57 +01:00
lukas 843eed64d6 Add search field to game list
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2025-02-10 18:20:46 +01:00
lukas 50e7efcfae Fix today's playtime stats
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2025-02-09 09:00:28 +01:00
lukas 2d7342c0d5 Fix add/edit session screen
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2025-02-08 17:54:03 +01:00