Closes#10.
Backend (common/criteria.py):
- Treat `excludes` as an always-orthogonal AND'd negative across both
MultiCriterion and ChoiceCriterion; the modifier now governs only the
`value` (include) set. This removes the prior divergence where
MultiCriterion.EXCLUDES dropped the excludes list and ChoiceCriterion.EXCLUDES
swapped include/exclude into a positive.
- Fold INCLUDES / INCLUDES_ALL / EXCLUDES (+ EQUALS/NOT_EQUALS aliases) into the
shared _SetCriterion base so the two subclasses cannot drift; remove _extra_q.
M2M "has all" (games/filters.py):
- PurchaseFilter._games_to_q builds a pk__in subquery with one join per value so
INCLUDES_ALL on the many-to-many games field works in a single .filter()
(a naive Q(games=a) & Q(games=b) collapses to one join and matches nothing).
UI (FilterSelect + filter_bar.js):
- Add an optional any/all/none match-mode <select> (INCLUDES/INCLUDES_ALL/
EXCLUDES) rendered before the pills via a new `leading` slot on the shared
combobox shell. A native control so its value is its state. readSearchSelect
serialises it to data-match; filter_bar folds it into the criterion modifier.
Orthogonal to the (Any)/(None) presence pseudo-options and the exclude channel.
- Enable it for the M2M Purchase.games field (INCLUDES_ALL is only meaningful
for multi-valued relations). Styled with already-compiled utilities.
Tests: harmonized EXCLUDES + INCLUDES_ALL for both criterion types, a DB-backed
INCLUDES_ALL vs INCLUDES contrast on Purchase.games, and FilterSelect /
PurchaseFilterBar rendering + round-trip of the match mode.
https://claude.ai/code/session_01KwVrGFbq13mZdhDL9G6zhg
Replace all tuple[str, str] annotations with purpose-specific names:
- LabeledOption = tuple[str, str] for (value, label) pairs used in
FilterChoice, FilterSelect params, _modifier_options, _find_label,
and _extract_labeled.
- RangeValues(min, max) NamedTuple for _parse_range return values,
making the two fields self-documenting at every call site.
Export LabeledOption from common.components alongside SearchSelectOption.
Document the "name compound types explicitly" convention in CLAUDE.md.
https://claude.ai/code/session_01EyAJcMoDktLrY9tSbdHViA
Add a Template() primitive for the standard <template> tag and export it. Replace
inline Component(tag_name="div"/"span"/"input"/"template") in search_select.py
and Pill with Div/Span/Input/Template; drop the private _template helper in favour
of Template at the call sites. Bare custom-styled <button>s stay on Component
(the opinionated Button() would inject unwanted classes). Document the
prefer-primitives convention in CLAUDE.md.
https://claude.ai/code/session_01XzhXvMvw42CQGc9kmin3GS
Spell out the abbreviated data-ss-* hook attributes (data-search-select-option,
-label, -mode, -template, -action, -type, -modifier, -modifier-option, -pills,
-search, -options, -no-results) and the JS expando properties (_searchSelectInit,
_searchSelectLabel, _searchSelectDirty, _searchSelectOption) across components,
JS, and tests — no abbreviations left in the widget's hooks.
https://claude.ai/code/session_01XzhXvMvw42CQGc9kmin3GS
Rename abbreviated identifiers in the PR's code to full words: tpl→template,
e→event, el→element, removeBtn→removeButton, and single-letter loop variables
(o→option, g/d/p→game/device/platform, v→value/modifier_value). Add a
'name variables with complete words' convention to CLAUDE.md.
https://claude.ai/code/session_01XzhXvMvw42CQGc9kmin3GS
Eliminate the Python/JS class-string duplication: the server renders hidden
<template> prototypes (row, pill, include/exclude/modifier pills) using the same
component functions, and search_select.js clones them, filling only the
[data-ss-label] slot, value, and data-* attrs. All Tailwind class strings and DOM
structure now live solely in the Python components — the JS no longer hardcodes
any class. Pill gains an opt-in label_slot; the shell takes a templates list.
Companion issue #8 tracks the further HTMX-idiomatic step of returning rendered
row HTML from the search endpoint.
https://claude.ai/code/session_01XzhXvMvw42CQGc9kmin3GS
Anchor the options panel with top-full. As an absolutely positioned child of the
now-flex field container, its static position was centered by items-center,
placing the dropdown over the search box instead of below it.
https://claude.ai/code/session_01XzhXvMvw42CQGc9kmin3GS
- Wire the long-defined-but-unused _FIELD_CLASS into the container so pills and
the search input form a single padded flex row; the flex-1 input now fills the
widget instead of looking unclickable inside a larger box (affects both
SearchSelect and FilterSelect via the shared shell).
- Filter option labels get text-body so they're readable on dark backgrounds.
- Filter +/- buttons get text-body (readable at rest) and hover:border-brand-strong
so the border stays visible against the brand hover fill.
- Mirror the filter class changes in search_select.js and rebuild base.css.
https://claude.ai/code/session_01XzhXvMvw42CQGc9kmin3GS
FilterSelect renders value rows with +/- (include/exclude) buttons, check/cross
pills for the included/excluded sets, and an optional set of pinned modifier
pseudo-options (e.g. (Any)/(None)) that stay visible above the value rows. A
selected modifier is mutually exclusive with value pills. It delegates assembly
to _combobox_shell and supports both pre-rendered options (complete set) and
search_url + prefetch (windowed); included/excluded are passed as resolved
value+label so pills show labels even outside the fetched window. Styling is
inline (ported from the old SelectableFilter CSS) so nothing lives in input.css.
https://claude.ai/code/session_01XzhXvMvw42CQGc9kmin3GS
Introduce a general 'prefetch' option (rows to load on first open, default 0 =
unchanged) carried as data-prefetch. Rework the JS search so a search_url widget
filters its loaded window instantly on every keystroke while issuing a debounced
server request for the rest, with an AbortController so a slower earlier response
can never overwrite a newer one. No-results stays hidden until the server
response decides it, avoiding a flash over an incomplete window. On first focus a
prefetch-enabled widget seeds its window immediately. Rename single-letter locals
to full words while reworking these functions.
https://claude.ai/code/session_01XzhXvMvw42CQGc9kmin3GS
Pull the domain-agnostic combobox skeleton (pills region, search box, options
panel with its no-results node, outer container) into a private _combobox_shell
helper. SearchSelect now builds its form-specific pills and option rows and
delegates assembly to the shell. Rendered markup is byte-identical; a structural
test guards the fixed region order so future builders (e.g. a filter variant)
can share the shell without drift.
https://claude.ai/code/session_01XzhXvMvw42CQGc9kmin3GS
- Parameterize SearchSelectWidget with a required options_resolver so
each widget explicitly names its resolver instead of implicitly using
_game_options
- Add autofocus support: SearchSelect forwards it to the search input,
and SearchSelectWidget extracts it from Django's attrs dict
- Add _device_options and _platform_options resolvers (single pk__in
queries, same pattern as _game_options)
- Add /api/devices/search and /api/platforms/search endpoints
- Switch PlayEventForm.game from plain Select to SearchSelectWidget
(preserving autofocus), and use SingleGameChoiceField for correct labels
- Switch SessionForm.device to SearchSelectWidget
- Switch PurchaseForm.platform and GameForm.platform to SearchSelectWidget
- Wire ModuleScript("search_select.js") into add/edit playevent and
add/edit game views
https://claude.ai/code/session_013fpJD54HxRgxRv2xzwXGNo