Numeric range filters could only express BETWEEN/GREATER_THAN/LESS_THAN
via the RangeSlider widget — no way to match NULL/missing values (the
original ask in #32) or exact/not-between. The criteria backend already
supported all 8 numeric modifiers + value2, so this is a UI swap.
- Add NumberFilter component, modeled 1:1 on StringFilter: an 8-modifier
radio grid plus two number inputs, with the second input revealed only
for BETWEEN/NOT_BETWEEN and both disabled for IS_NULL/NOT_NULL. Initial
state is server-rendered so the widget never flashes.
- Migrate all 17 numeric range fields (game/session/purchase/playevent)
to NumberFilter; drop the now-dead min/max aggregate queries.
- filter-bar.ts: serialize numberFields by modifier (mirroring textFields)
and wire the modifier radios via event delegation on the persistent
custom element so they survive htmx swaps of the inner bar body. Apply
the same delegation fix to the existing string filters.
- Remove RangeSlider entirely: component, range-slider.ts, its custom
element registration/props, and the range-slider e2e tests.
Backward compatible: old slider filters stored {value, value2, modifier},
the same JSON shape NumberFilter reads, so saved presets keep working.
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Finish the behavioural refactor from #28: no first-party JS lives on the
global object solely to be reachable from a server-rendered inline on*
attribute, and no inline Alpine blobs remain in the filter bar / year picker.
- Filter-bar collapse: drop the inline onclick for a delegated click listener
on the persistent <filter-bar> custom element (data-filter-bar-toggle). The
inner #filter-bar body is htmx-swapped while connectedCallback does not re-run,
so delegation on the host preserves the swap-survival the inline handler had.
- YearPicker: convert the Alpine x-data/x-on/x-ref/_pickerInstance f-string into
a <year-picker> custom element with typed props (YearPickerProps). Behavior
moves to ts/elements/year-picker.ts; ts/year_picker.ts and _YEAR_PICKER_MEDIA
are removed. The builder lives in primitives.py (next to YearPicker) to avoid a
circular import; registration stays in custom_elements.py for codegen.
- Add bindPopupDismiss (ts/utils.ts): shared Escape + outside-click dismiss with
a cleanup return and an extraInside hook for popups mounted on document.body.
Adopted by date-range-picker.ts (1:1) and year-picker.ts (Datepicker popup is
body-mounted, passed as an extra inside root).
Follow-up #49 tracks unifying popup/dismiss/positioning across the remaining
dropdown/search-select/Flowbite cases.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Replaces the four onSwap-based widgets with TypeScript custom elements
following the pattern from PR #16. Each widget gets a class extending
HTMLElement with connectedCallback/disconnectedCallback, typed props via
register_element + gen_element_types codegen, and lives in ts/elements/.
- range-slider: RangeSliderElement; Python uses _RangeSlider builder
- date-range-picker: DateRangePickerElement; Python uses _DateRangePicker builder
- search-select: SearchSelectElement; Python uses _SearchSelect builder;
data-* attrs become plain attrs (data-name -> name, data-search-url -> search-url, etc.)
- filter-bar: FilterBarElement; props carry preset URLs; onclick/onsubmit
attrs replaced with data-filter-bar-* sentinel attrs; all window.* globals removed
Deletes ts/range_slider.ts, ts/search_select.ts, ts/date_range_picker.ts,
ts/filter_bar.ts. Updates all tests and e2e pages to use the new element
selectors and script paths (dist/elements/<tag>.js).
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
A multi-game Purchase is now treated as an *unsplittable* bundle (one
price, whole-purchase refund). Independently-refundable multi-item orders
(e.g. a Steam cart) are instead recorded as N separate single-game
purchases, so per-game pricing and per-game refunds work with the
existing single-purchase machinery — no through-model needed.
Add-purchase form (single form, single endpoint):
- 1 game: unchanged.
- 2+ games: a "Separate price per game" toggle appears (default off =
one bundle price). On, the bundle Price hides and one price input per
game appears; the view creates one single-game Purchase each from
price_for_game_<id>. `price` is now optional so combined mode still
validates.
Split action:
- A Split button on multi-game purchase rows opens a confirmation modal
that replaces the bundle with one single-game purchase per game (price
split evenly, needs_price_update set), then HX-Redirects to the list.
New general-purpose `selection-fields` custom element renders one synced
form field per selected item of a source SearchSelect (consuming the
existing search-select:change contract); it knows nothing about prices,
so it is reusable. Behavior in ts/elements/selection-fields.ts.
Adds the bundle-vs-separate-purchases convention to CLAUDE.md, a split
icon, and unit + Playwright e2e coverage.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>