Commit Graph

8 Commits

Author SHA1 Message Date
Claude ba9b92d419 Align set-criterion modifiers with Stash (any/all/none) and harmonize EXCLUDES
Closes #10.

Backend (common/criteria.py):
- Treat `excludes` as an always-orthogonal AND'd negative across both
  MultiCriterion and ChoiceCriterion; the modifier now governs only the
  `value` (include) set. This removes the prior divergence where
  MultiCriterion.EXCLUDES dropped the excludes list and ChoiceCriterion.EXCLUDES
  swapped include/exclude into a positive.
- Fold INCLUDES / INCLUDES_ALL / EXCLUDES (+ EQUALS/NOT_EQUALS aliases) into the
  shared _SetCriterion base so the two subclasses cannot drift; remove _extra_q.

M2M "has all" (games/filters.py):
- PurchaseFilter._games_to_q builds a pk__in subquery with one join per value so
  INCLUDES_ALL on the many-to-many games field works in a single .filter()
  (a naive Q(games=a) & Q(games=b) collapses to one join and matches nothing).

UI (FilterSelect + filter_bar.js):
- Add an optional any/all/none match-mode <select> (INCLUDES/INCLUDES_ALL/
  EXCLUDES) rendered before the pills via a new `leading` slot on the shared
  combobox shell. A native control so its value is its state. readSearchSelect
  serialises it to data-match; filter_bar folds it into the criterion modifier.
  Orthogonal to the (Any)/(None) presence pseudo-options and the exclude channel.
- Enable it for the M2M Purchase.games field (INCLUDES_ALL is only meaningful
  for multi-valued relations). Styled with already-compiled utilities.

Tests: harmonized EXCLUDES + INCLUDES_ALL for both criterion types, a DB-backed
INCLUDES_ALL vs INCLUDES contrast on Purchase.games, and FilterSelect /
PurchaseFilterBar rendering + round-trip of the match mode.

https://claude.ai/code/session_01KwVrGFbq13mZdhDL9G6zhg
2026-06-09 08:47:20 +02:00
Claude 428edbcfe8 Remove bare-value fallback from _extract_labeled
The JS always emits {id, label} objects now; the else branch was dead code
and the docstring was wrong. Update the remaining test that was still
passing bare strings.

https://claude.ai/code/session_01EyAJcMoDktLrY9tSbdHViA
2026-06-08 21:41:03 +02:00
Claude d9902146dc Clean up label-embedding architecture
- Move {id,label} stripping into _SetCriterion.from_json() so both
  MultiCriterion and ChoiceCriterion normalise at the parse boundary;
  the querying layer stays typed (list[int] / list[str]) and clean.
- Revert MultiCriterion to a thin _extra_q() override; _SetCriterion.to_q()
  is no longer duplicated.
- JS: readSearchSelect always emits {id, label} objects — no conditional
  mixed-type arrays. filter_bar.js stores them as-is for all fields,
  removing the fragile isIdField hardcoded list.
- Update tests to use the {id, label} filter format.

https://claude.ai/code/session_01EyAJcMoDktLrY9tSbdHViA
2026-06-08 21:41:03 +02:00
Claude 22d7834ae9 Fix exclude-only multi filters matching nothing
MultiCriterion.to_q (used by SessionFilter for game/device) unconditionally added
field__in=value even when value was empty, and __in=[] matches no rows — so a
filter with only excludes (e.g. device excludes 11, no game/device includes)
returned zero results. Guard the empty value like ChoiceCriterion already does,
so an exclude-only criterion means 'all rows except the excluded ids'.

https://claude.ai/code/session_01XzhXvMvw42CQGc9kmin3GS
2026-06-08 19:12:28 +02:00
Claude 15bb3ce1b9 Expand the ss namespace prefix to search-select everywhere
Spell out the abbreviated data-ss-* hook attributes (data-search-select-option,
-label, -mode, -template, -action, -type, -modifier, -modifier-option, -pills,
-search, -options, -no-results) and the JS expando properties (_searchSelectInit,
_searchSelectLabel, _searchSelectDirty, _searchSelectOption) across components,
JS, and tests — no abbreviations left in the widget's hooks.

https://claude.ai/code/session_01XzhXvMvw42CQGc9kmin3GS
2026-06-08 19:12:28 +02:00
Claude 1a206d719b Migrate filter bars to FilterSelect
Replace the bespoke SelectableFilter in all three bars with FilterSelect: enum
fields (status, type, ownership) pre-render their fixed options; model-backed
fields (game(s), platform, device) use the search endpoints with prefetch and
resolve only the selected ids to pill labels — dropping the per-page queries that
fetched every game/platform/device. filter_bar.js now reads filter-mode
SearchSelect widgets via readSearchSelect (data-included/excluded/modifier),
preserving the {value, excludes, modifier} JSON and id Number() coercion; the
redundant session game/device blocks are gone. Drop FilterBar's now-unused
platform_options param. Rebuild base.css for the inline filter-pill utilities and
update the bar tests to the new markup.

https://claude.ai/code/session_01XzhXvMvw42CQGc9kmin3GS
2026-06-08 19:12:28 +02:00
lukas ed8589a972 Fix more code smells
Django CI/CD / test (push) Successful in 39s
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2026-06-06 13:14:55 +02:00
lukas b6864e59ce Add filters
Django CI/CD / test (push) Successful in 43s
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2026-06-06 12:13:04 +02:00