from datetime import datetime from typing import Any, Callable from django.contrib.auth.decorators import login_required from django.db.models import Avg, Count, ExpressionWrapper, F, Prefetch, Q, Sum, fields from django.db.models.functions import TruncDate, TruncMonth from django.http import ( HttpRequest, HttpResponse, HttpResponseBadRequest, HttpResponseRedirect, ) from django.shortcuts import get_object_or_404, redirect, render from django.urls import reverse from django.utils import timezone from common.time import format_duration from common.utils import safe_division, safe_getattr from .forms import ( DeviceForm, EditionForm, GameForm, PlatformForm, PurchaseForm, SessionForm, ) from .models import Edition, Game, Platform, Purchase, Session dateformat: str = "%d/%m/%Y" datetimeformat: str = "%d/%m/%Y %H:%M" def model_counts(request): return { "game_available": Game.objects.exists(), "edition_available": Edition.objects.exists(), "platform_available": Platform.objects.exists(), "purchase_available": Purchase.objects.exists(), "session_count": Session.objects.exists(), } def stats_dropdown_year_range(request): result = {"stats_dropdown_year_range": range(timezone.now().year, 1999, -1)} return result @login_required def add_session(request, purchase_id=None): context = {} initial = {"timestamp_start": timezone.now()} last = Session.objects.last() if last != None: initial["purchase"] = last.purchase if request.method == "POST": form = SessionForm(request.POST or None, initial=initial) if form.is_valid(): form.save() return redirect("list_sessions") else: if purchase_id: purchase = Purchase.objects.get(id=purchase_id) form = SessionForm( initial={ **initial, "purchase": purchase, } ) else: form = SessionForm(initial=initial) context["title"] = "Add New Session" context["form"] = form return render(request, "add_session.html", context) def use_custom_redirect( func: Callable[..., HttpResponse] ) -> Callable[..., HttpResponse]: """ Will redirect to "return_path" session variable if set. """ def wrapper(request: HttpRequest, *args: Any, **kwargs: Any) -> HttpResponse: response = func(request, *args, **kwargs) if isinstance(response, HttpResponseRedirect) and ( next_url := request.session.get("return_path") ): return HttpResponseRedirect(next_url) return response return wrapper @login_required @use_custom_redirect def edit_session(request, session_id=None): context = {} session = Session.objects.get(id=session_id) form = SessionForm(request.POST or None, instance=session) if form.is_valid(): form.save() return redirect("list_sessions") context["title"] = "Edit Session" context["form"] = form return render(request, "add_session.html", context) @login_required @use_custom_redirect def edit_purchase(request, purchase_id=None): context = {} purchase = Purchase.objects.get(id=purchase_id) form = PurchaseForm(request.POST or None, instance=purchase) if form.is_valid(): form.save() return redirect("list_sessions") context["title"] = "Edit Purchase" context["form"] = form context["purchase_id"] = purchase_id context["script_name"] = "add_purchase.js" return render(request, "add_purchase.html", context) @login_required @use_custom_redirect def edit_game(request, game_id=None): context = {} purchase = Game.objects.get(id=game_id) form = GameForm(request.POST or None, instance=purchase) if form.is_valid(): form.save() return redirect("list_sessions") context["title"] = "Edit Game" context["form"] = form return render(request, "add.html", context) @login_required def delete_game(request, game_id=None): game = get_object_or_404(Game, id=game_id) game.delete() return redirect("list_sessions") @login_required def view_game(request, game_id=None): game = Game.objects.get(id=game_id) nongame_related_purchases_prefetch = Prefetch( "related_purchases", queryset=Purchase.objects.exclude(type=Purchase.GAME).order_by( "date_purchased" ), to_attr="nongame_related_purchases", ) game_purchases_prefetch = Prefetch( "purchase_set", queryset=Purchase.objects.filter(type=Purchase.GAME).prefetch_related( nongame_related_purchases_prefetch ), to_attr="game_purchases", ) editions = ( Edition.objects.filter(game=game) .prefetch_related(game_purchases_prefetch) .order_by("year_released") ) sessions = Session.objects.prefetch_related("device").filter( purchase__edition__game=game ) session_count = sessions.count() session_count_without_manual = ( Session.objects.without_manual().filter(purchase__edition__game=game).count() ) if sessions: playrange_start = sessions.earliest().timestamp_start.strftime("%b %Y") latest_session = sessions.latest() playrange_end = latest_session.timestamp_start.strftime("%b %Y") playrange = ( playrange_start if playrange_start == playrange_end else f"{playrange_start} — {playrange_end}" ) else: playrange = "N/A" latest_session = None total_hours = float(format_duration(sessions.total_duration_unformatted(), "%2.1H")) total_hours_without_manual = float( format_duration(sessions.calculated_duration_unformatted(), "%2.1H") ) context = { "edition_count": editions.count(), "editions": editions, "game": game, "playrange": playrange, "purchase_count": Purchase.objects.filter(edition__game=game).count(), "session_average_without_manual": round( safe_division( total_hours_without_manual, int(session_count_without_manual) ), 1, ), "session_count": session_count, "sessions_with_notes_count": sessions.exclude(note="").count(), "sessions": sessions.order_by("-timestamp_start"), "title": f"Game Overview - {game.name}", "hours_sum": total_hours, "latest_session_id": safe_getattr(latest_session, "pk"), } request.session["return_path"] = request.path return render(request, "view_game.html", context) @login_required @use_custom_redirect def edit_platform(request, platform_id=None): context = {} purchase = Platform.objects.get(id=platform_id) form = PlatformForm(request.POST or None, instance=purchase) if form.is_valid(): form.save() return redirect("list_sessions") context["title"] = "Edit Platform" context["form"] = form return render(request, "add.html", context) @login_required @use_custom_redirect def edit_edition(request, edition_id=None): context = {} edition = Edition.objects.get(id=edition_id) form = EditionForm(request.POST or None, instance=edition) if form.is_valid(): form.save() return redirect("list_sessions") context["title"] = "Edit Edition" context["form"] = form return render(request, "add.html", context) def related_purchase_by_edition(request): edition_id = request.GET.get("edition") if not edition_id: return HttpResponseBadRequest("Invalid edition_id") form = PurchaseForm() form.fields["related_purchase"].queryset = Purchase.objects.filter( edition_id=edition_id, type=Purchase.GAME ).order_by("edition__sort_name") return render(request, "partials/related_purchase_field.html", {"form": form}) def clone_session_by_id(session_id: int) -> Session: session = get_object_or_404(Session, id=session_id) clone = session clone.pk = None clone.timestamp_start = timezone.now() clone.timestamp_end = None clone.note = "" clone.save() return clone @login_required @use_custom_redirect def new_session_from_existing_session(request, session_id: int, template: str = ""): session = clone_session_by_id(session_id) if request.htmx: context = { "session": session, "session_count": int(request.GET.get("session_count", 0)) + 1, } return render(request, template, context) return redirect("list_sessions") @login_required @use_custom_redirect def end_session(request, session_id: int, template: str = ""): session = get_object_or_404(Session, id=session_id) session.timestamp_end = timezone.now() session.save() if request.htmx: context = { "session": session, "session_count": request.GET.get("session_count", 0), } return render(request, template, context) return redirect("list_sessions") @login_required def delete_session(request, session_id=None): session = get_object_or_404(Session, id=session_id) session.delete() return redirect("list_sessions") @login_required def list_sessions( request, filter="", purchase_id="", platform_id="", game_id="", edition_id="", ownership_type: str = "", ): context = {} context["title"] = "Sessions" all_sessions = Session.objects.prefetch_related( "purchase", "purchase__edition", "purchase__edition__game" ).order_by("-timestamp_start") if filter == "purchase": dataset = all_sessions.filter(purchase=purchase_id) context["purchase"] = Purchase.objects.get(id=purchase_id) elif filter == "platform": dataset = all_sessions.filter(purchase__platform=platform_id) context["platform"] = Platform.objects.get(id=platform_id) elif filter == "edition": dataset = all_sessions.filter(purchase__edition=edition_id) context["edition"] = Edition.objects.get(id=edition_id) elif filter == "game": dataset = all_sessions.filter(purchase__edition__game=game_id) context["game"] = Game.objects.get(id=game_id) elif filter == "ownership_type": dataset = all_sessions.filter(purchase__ownership_type=ownership_type) context["ownership_type"] = dict(Purchase.OWNERSHIP_TYPES)[ownership_type] elif filter == "recent": current_year = timezone.now().year first_day_of_year = timezone.make_aware(datetime(current_year, 1, 1)) dataset = all_sessions.filter(timestamp_start__gte=first_day_of_year).order_by( "-timestamp_start" ) context["title"] = "This year" else: dataset = all_sessions context = { **context, "dataset": dataset, "dataset_count": dataset.count(), "last": Session.objects.prefetch_related("purchase__platform").latest(), } return render(request, "list_sessions.html", context) @login_required def stats_alltime(request): year = "Alltime" this_year_sessions = Session.objects.all().select_related("purchase__edition") this_year_sessions_with_durations = this_year_sessions.annotate( duration=ExpressionWrapper( F("timestamp_end") - F("timestamp_start"), output_field=fields.DurationField(), ) ) longest_session = this_year_sessions_with_durations.order_by("-duration").first() this_year_games = Game.objects.filter( edition__purchase__session__in=this_year_sessions ).distinct() this_year_games_with_session_counts = this_year_games.annotate( session_count=Count("edition__purchase__session"), ) game_highest_session_count = this_year_games_with_session_counts.order_by( "-session_count" ).first() selected_currency = "CZK" unique_days = ( this_year_sessions.annotate(date=TruncDate("timestamp_start")) .values("date") .distinct() .aggregate(dates=Count("date")) ) this_year_played_purchases = Purchase.objects.filter( session__in=this_year_sessions ).distinct() this_year_purchases = Purchase.objects.all() this_year_purchases_with_currency = this_year_purchases.select_related( "edition" ).filter(price_currency__exact=selected_currency) this_year_purchases_without_refunded = this_year_purchases_with_currency.filter( date_refunded=None ) this_year_purchases_refunded = this_year_purchases_with_currency.refunded() this_year_purchases_unfinished_dropped_nondropped = ( this_year_purchases_without_refunded.filter(date_finished__isnull=True) .filter(infinite=False) .filter(Q(type=Purchase.GAME) | Q(type=Purchase.DLC)) ) # do not count battle passes etc. this_year_purchases_unfinished = ( this_year_purchases_unfinished_dropped_nondropped.filter( date_dropped__isnull=True ) ) this_year_purchases_dropped = ( this_year_purchases_unfinished_dropped_nondropped.filter( date_dropped__isnull=False ) ) this_year_purchases_without_refunded_count = ( this_year_purchases_without_refunded.count() ) this_year_purchases_unfinished_count = this_year_purchases_unfinished.count() this_year_purchases_unfinished_percent = int( safe_division( this_year_purchases_unfinished_count, this_year_purchases_without_refunded_count, ) * 100 ) purchases_finished_this_year = Purchase.objects.finished() purchases_finished_this_year_released_this_year = ( purchases_finished_this_year.all().order_by("date_finished") ) purchased_this_year_finished_this_year = ( this_year_purchases_without_refunded.all() ).order_by("date_finished") this_year_spendings = this_year_purchases_without_refunded.aggregate( total_spent=Sum(F("price")) ) total_spent = this_year_spendings["total_spent"] or 0 games_with_playtime = ( Game.objects.filter(edition__purchase__session__in=this_year_sessions) .annotate( total_playtime=Sum( F("edition__purchase__session__duration_calculated") + F("edition__purchase__session__duration_manual") ) ) .values("id", "name", "total_playtime") ) month_playtimes = ( this_year_sessions.annotate(month=TruncMonth("timestamp_start")) .values("month") .annotate(playtime=Sum("duration_calculated")) .order_by("month") ) for month in month_playtimes: month["playtime"] = format_duration(month["playtime"], "%2.0H") highest_session_average_game = ( Game.objects.filter(edition__purchase__session__in=this_year_sessions) .annotate( session_average=Avg("edition__purchase__session__duration_calculated") ) .order_by("-session_average") .first() ) top_10_games_by_playtime = games_with_playtime.order_by("-total_playtime")[:10] for game in top_10_games_by_playtime: game["formatted_playtime"] = format_duration(game["total_playtime"], "%2.0H") total_playtime_per_platform = ( this_year_sessions.values("purchase__platform__name") .annotate(total_playtime=Sum(F("duration_calculated") + F("duration_manual"))) .annotate(platform_name=F("purchase__platform__name")) .values("platform_name", "total_playtime") .order_by("-total_playtime") ) for item in total_playtime_per_platform: item["formatted_playtime"] = format_duration(item["total_playtime"], "%2.0H") backlog_decrease_count = ( Purchase.objects.all().intersection(purchases_finished_this_year).count() ) first_play_date = "N/A" last_play_date = "N/A" if this_year_sessions: first_session = this_year_sessions.earliest() first_play_game = first_session.purchase.edition.game first_play_date = first_session.timestamp_start.strftime("%x") last_session = this_year_sessions.latest() last_play_game = last_session.purchase.edition.game last_play_date = last_session.timestamp_start.strftime("%x") all_purchased_this_year_count = this_year_purchases_with_currency.count() all_purchased_refunded_this_year_count = this_year_purchases_refunded.count() this_year_purchases_dropped_count = this_year_purchases_dropped.count() this_year_purchases_dropped_percentage = int( safe_division(this_year_purchases_dropped_count, all_purchased_this_year_count) * 100 ) context = { "total_hours": format_duration( this_year_sessions.total_duration_unformatted(), "%2.0H" ), "total_2023_games": this_year_played_purchases.all().count(), "top_10_games_by_playtime": top_10_games_by_playtime, "year": year, "total_playtime_per_platform": total_playtime_per_platform, "total_spent": total_spent, "total_spent_currency": selected_currency, "spent_per_game": int( safe_division(total_spent, this_year_purchases_without_refunded_count) ), "this_year_finished_this_year_count": purchases_finished_this_year_released_this_year.count(), "total_sessions": this_year_sessions.count(), "unique_days": unique_days["dates"], "unique_days_percent": int(unique_days["dates"] / 365 * 100), "purchased_unfinished_count": this_year_purchases_unfinished_count, "unfinished_purchases_percent": this_year_purchases_unfinished_percent, "dropped_count": this_year_purchases_dropped_count, "dropped_percentage": this_year_purchases_dropped_percentage, "refunded_percent": int( safe_division( all_purchased_refunded_this_year_count, all_purchased_this_year_count, ) * 100 ), "all_purchased_refunded_this_year": this_year_purchases_refunded, "all_purchased_refunded_this_year_count": all_purchased_refunded_this_year_count, "all_purchased_this_year_count": all_purchased_this_year_count, "backlog_decrease_count": backlog_decrease_count, "longest_session_time": ( format_duration(longest_session.duration, "%2.0Hh %2.0mm") if longest_session else 0 ), "longest_session_game": ( longest_session.purchase.edition.game if longest_session else None ), "highest_session_count": ( game_highest_session_count.session_count if game_highest_session_count else 0 ), "highest_session_count_game": ( game_highest_session_count if game_highest_session_count else None ), "highest_session_average": ( format_duration( highest_session_average_game.session_average, "%2.0Hh %2.0mm" ) if highest_session_average_game else 0 ), "highest_session_average_game": highest_session_average_game, "first_play_game": first_play_game, "first_play_date": first_play_date, "last_play_game": last_play_game, "last_play_date": last_play_date, "title": f"{year} Stats", } request.session["return_path"] = request.path return render(request, "stats.html", context) @login_required def stats(request, year: int = 0): selected_year = request.GET.get("year") if selected_year: return HttpResponseRedirect(reverse("stats_by_year", args=[selected_year])) if year == 0: return HttpResponseRedirect(reverse("stats_alltime")) this_year_sessions = Session.objects.filter( timestamp_start__year=year ).select_related("purchase__edition") this_year_sessions_with_durations = this_year_sessions.annotate( duration=ExpressionWrapper( F("timestamp_end") - F("timestamp_start"), output_field=fields.DurationField(), ) ) longest_session = this_year_sessions_with_durations.order_by("-duration").first() this_year_games = Game.objects.filter( edition__purchase__session__in=this_year_sessions ).distinct() this_year_games_with_session_counts = this_year_games.annotate( session_count=Count( "edition__purchase__session", filter=Q(edition__purchase__session__timestamp_start__year=year), ) ) game_highest_session_count = this_year_games_with_session_counts.order_by( "-session_count" ).first() selected_currency = "CZK" unique_days = ( this_year_sessions.annotate(date=TruncDate("timestamp_start")) .values("date") .distinct() .aggregate(dates=Count("date")) ) this_year_played_purchases = Purchase.objects.filter( session__in=this_year_sessions ).distinct() this_year_purchases = Purchase.objects.filter(date_purchased__year=year) this_year_purchases_with_currency = this_year_purchases.select_related( "edition" ).filter(price_currency__exact=selected_currency) this_year_purchases_without_refunded = this_year_purchases_with_currency.filter( date_refunded=None ) this_year_purchases_refunded = this_year_purchases_with_currency.refunded() this_year_purchases_unfinished_dropped_nondropped = ( this_year_purchases_without_refunded.filter(date_finished__isnull=True) .filter(infinite=False) .filter(Q(type=Purchase.GAME) | Q(type=Purchase.DLC)) ) # do not count battle passes etc. this_year_purchases_unfinished = ( this_year_purchases_unfinished_dropped_nondropped.filter( date_dropped__isnull=True ) ) this_year_purchases_dropped = ( this_year_purchases_unfinished_dropped_nondropped.filter( date_dropped__isnull=False ) ) this_year_purchases_without_refunded_count = ( this_year_purchases_without_refunded.count() ) this_year_purchases_unfinished_count = this_year_purchases_unfinished.count() this_year_purchases_unfinished_percent = int( safe_division( this_year_purchases_unfinished_count, this_year_purchases_without_refunded_count, ) * 100 ) purchases_finished_this_year = Purchase.objects.filter(date_finished__year=year) purchases_finished_this_year_released_this_year = ( purchases_finished_this_year.filter(edition__year_released=year).order_by( "date_finished" ) ) purchased_this_year_finished_this_year = ( this_year_purchases_without_refunded.filter(date_finished__year=year) ).order_by("date_finished") this_year_spendings = this_year_purchases_without_refunded.aggregate( total_spent=Sum(F("price")) ) total_spent = this_year_spendings["total_spent"] or 0 games_with_playtime = ( Game.objects.filter(edition__purchase__session__in=this_year_sessions) .annotate( total_playtime=Sum( F("edition__purchase__session__duration_calculated") + F("edition__purchase__session__duration_manual") ) ) .values("id", "name", "total_playtime") ) month_playtimes = ( this_year_sessions.annotate(month=TruncMonth("timestamp_start")) .values("month") .annotate(playtime=Sum("duration_calculated")) .order_by("month") ) for month in month_playtimes: month["playtime"] = format_duration(month["playtime"], "%2.0H") highest_session_average_game = ( Game.objects.filter(edition__purchase__session__in=this_year_sessions) .annotate( session_average=Avg("edition__purchase__session__duration_calculated") ) .order_by("-session_average") .first() ) top_10_games_by_playtime = games_with_playtime.order_by("-total_playtime")[:10] for game in top_10_games_by_playtime: game["formatted_playtime"] = format_duration(game["total_playtime"], "%2.0H") total_playtime_per_platform = ( this_year_sessions.values("purchase__platform__name") .annotate(total_playtime=Sum(F("duration_calculated") + F("duration_manual"))) .annotate(platform_name=F("purchase__platform__name")) .values("platform_name", "total_playtime") .order_by("-total_playtime") ) for item in total_playtime_per_platform: item["formatted_playtime"] = format_duration(item["total_playtime"], "%2.0H") backlog_decrease_count = ( Purchase.objects.filter(date_purchased__year__lt=year) .intersection(purchases_finished_this_year) .count() ) first_play_date = "N/A" last_play_date = "N/A" if this_year_sessions: first_session = this_year_sessions.earliest() first_play_game = first_session.purchase.edition.game first_play_date = first_session.timestamp_start.strftime("%x") last_session = this_year_sessions.latest() last_play_game = last_session.purchase.edition.game last_play_date = last_session.timestamp_start.strftime("%x") all_purchased_this_year_count = this_year_purchases_with_currency.count() all_purchased_refunded_this_year_count = this_year_purchases_refunded.count() this_year_purchases_dropped_count = this_year_purchases_dropped.count() this_year_purchases_dropped_percentage = int( safe_division(this_year_purchases_dropped_count, all_purchased_this_year_count) * 100 ) context = { "total_hours": format_duration( this_year_sessions.total_duration_unformatted(), "%2.0H" ), "total_games": this_year_played_purchases.count(), "total_2023_games": this_year_played_purchases.filter( edition__year_released=year ).count(), "top_10_games_by_playtime": top_10_games_by_playtime, "year": year, "total_playtime_per_platform": total_playtime_per_platform, "total_spent": total_spent, "total_spent_currency": selected_currency, "all_purchased_this_year": this_year_purchases_without_refunded, "spent_per_game": int( safe_division(total_spent, this_year_purchases_without_refunded_count) ), "all_finished_this_year": purchases_finished_this_year.select_related( "edition" ).order_by("date_finished"), "all_finished_this_year_count": purchases_finished_this_year.count(), "this_year_finished_this_year": purchases_finished_this_year_released_this_year.select_related( "edition" ).order_by( "date_finished" ), "this_year_finished_this_year_count": purchases_finished_this_year_released_this_year.count(), "purchased_this_year_finished_this_year": purchased_this_year_finished_this_year.select_related( "edition" ).order_by( "date_finished" ), "total_sessions": this_year_sessions.count(), "unique_days": unique_days["dates"], "unique_days_percent": int(unique_days["dates"] / 365 * 100), "purchased_unfinished": this_year_purchases_unfinished, "purchased_unfinished_count": this_year_purchases_unfinished_count, "unfinished_purchases_percent": this_year_purchases_unfinished_percent, "dropped_count": this_year_purchases_dropped_count, "dropped_percentage": this_year_purchases_dropped_percentage, "refunded_percent": int( safe_division( all_purchased_refunded_this_year_count, all_purchased_this_year_count, ) * 100 ), "all_purchased_refunded_this_year": this_year_purchases_refunded, "all_purchased_refunded_this_year_count": all_purchased_refunded_this_year_count, "all_purchased_this_year": this_year_purchases_with_currency.order_by( "date_purchased" ), "all_purchased_this_year_count": all_purchased_this_year_count, "backlog_decrease_count": backlog_decrease_count, "longest_session_time": ( format_duration(longest_session.duration, "%2.0Hh %2.0mm") if longest_session else 0 ), "longest_session_game": ( longest_session.purchase.edition.game if longest_session else None ), "highest_session_count": ( game_highest_session_count.session_count if game_highest_session_count else 0 ), "highest_session_count_game": ( game_highest_session_count if game_highest_session_count else None ), "highest_session_average": ( format_duration( highest_session_average_game.session_average, "%2.0Hh %2.0mm" ) if highest_session_average_game else 0 ), "highest_session_average_game": highest_session_average_game, "first_play_game": first_play_game, "first_play_date": first_play_date, "last_play_game": last_play_game, "last_play_date": last_play_date, "title": f"{year} Stats", "month_playtimes": month_playtimes, } request.session["return_path"] = request.path return render(request, "stats.html", context) @login_required def delete_purchase(request, purchase_id=None): purchase = get_object_or_404(Purchase, id=purchase_id) purchase.delete() return redirect("list_sessions") @login_required def add_purchase(request, edition_id=None): context = {} initial = {"date_purchased": timezone.now()} if request.method == "POST": form = PurchaseForm(request.POST or None, initial=initial) if form.is_valid(): purchase = form.save() if "submit_and_redirect" in request.POST: return HttpResponseRedirect( reverse( "add_session_for_purchase", kwargs={"purchase_id": purchase.id} ) ) else: return redirect("index") else: if edition_id: edition = Edition.objects.get(id=edition_id) form = PurchaseForm( initial={ **initial, "edition": edition, "platform": edition.platform, } ) else: form = PurchaseForm(initial=initial) context["form"] = form context["title"] = "Add New Purchase" context["script_name"] = "add_purchase.js" return render(request, "add_purchase.html", context) @login_required def add_game(request): context = {} form = GameForm(request.POST or None) if form.is_valid(): game = form.save() if "submit_and_redirect" in request.POST: return HttpResponseRedirect( reverse("add_edition_for_game", kwargs={"game_id": game.id}) ) else: return redirect("index") context["form"] = form context["title"] = "Add New Game" context["script_name"] = "add_game.js" return render(request, "add_game.html", context) @login_required def add_edition(request, game_id=None): context = {} if request.method == "POST": form = EditionForm(request.POST or None) if form.is_valid(): edition = form.save() if "submit_and_redirect" in request.POST: return HttpResponseRedirect( reverse( "add_purchase_for_edition", kwargs={"edition_id": edition.id} ) ) else: return redirect("index") else: if game_id: game = Game.objects.get(id=game_id) form = EditionForm( initial={ "game": game, "name": game.name, "sort_name": game.sort_name, "year_released": game.year_released, } ) else: form = EditionForm() context["form"] = form context["title"] = "Add New Edition" context["script_name"] = "add_edition.js" return render(request, "add_edition.html", context) @login_required def add_platform(request): context = {} form = PlatformForm(request.POST or None) if form.is_valid(): form.save() return redirect("index") context["form"] = form context["title"] = "Add New Platform" return render(request, "add.html", context) @login_required def add_device(request): context = {} form = DeviceForm(request.POST or None) if form.is_valid(): form.save() return redirect("index") context["form"] = form context["title"] = "Add New Device" return render(request, "add.html", context) @login_required def index(request): return redirect("list_sessions_recent")