# Design: Issue #53 — Rebuild `_session_row_fragment` via a shared row builder **Date:** 2026-06-20 **Issue:** [#53](https://github.com/KucharczykL/timetracker/issues/53) **Follow-on:** [#55](https://github.com/KucharczykL/timetracker/issues/55) (standardize all session tables on the canonical builder) ## Problem `_session_row_fragment()` in `games/views/session.py` renders a **4-column** session `` (Name, Start, End, Duration) with a hand-built `Tr`, no `id="session-row-{pk}"`. The live `list_sessions` table is **6 columns** (Name, Date, Duration, Device, Created, Actions) with a row id and htmx attributes. The fragment cannot be htmx-swapped into the live table without producing a malformed, un-targetable row. In practice the fragment is **dead**: every session action button in the UI is a plain `href` (full-page navigation). The only htmx caller, `reset_session_start`, returns `204 + HX-Refresh` (the #33 workaround) rather than the fragment. The fragment's htmx paths in `end_session` and `new_session_from_existing_session` are never exercised, which is why the drift went unnoticed. Root cause: the fragment is an independent re-implementation of a session row. Fixed properly, there must be exactly one source of truth for a session row, reused by both the table and any htmx fragment. ## Goal 1. One canonical session-row builder shared by `list_sessions` and the htmx fragment — no duplicated `` markup, so the two cannot drift. 2. Real in-place htmx row swap for **finish** and **reset-start** actions on the session list, with the navbar playtime totals kept correct in the same request via an out-of-band (OOB) swap. Non-goals (tracked in #55): migrating the game-detail sessions table (4-column, different shape) onto the canonical builder. It keeps its current full-navigation buttons for now. ## Architecture ### Single source of truth for a session row `TableRow` (`common/components/primitives.py:894`) is the only place a `` is built. The table reaches it through `list_sessions → row dict → paginated_table_content → SimpleTable → TableRow(data=dict)`. The fix splits the row into two reused units: - **`session_row_data(session, device_list, csrf_token) -> SessionRowData`** — owns cell content, `row_id`, and the row's htmx attributes (the dict currently inlined in `list_sessions`). New function in `games/views/session.py`. - **`TableRow`** — owns the `` markup. Unchanged, already shared. Both consumers go through the same dict builder and the same renderer: ```python # list_sessions rows = [session_row_data(s, device_list, csrf_token) for s in sessions] # → paginated_table_content → SimpleTable → TableRow(data=dict) # _session_row_fragment def _session_row_fragment(session, device_list, csrf_token) -> SafeText: return str(TableRow(session_row_data(session, device_list, csrf_token))) ``` The fragment is therefore the *same* row the table renders, for a single session. Change a column once in `session_row_data` and list + fragment move together. The old hand-built `Tr` (4-column, the `#last-session-start` toggle, the yellow "Finish now?" link) is deleted entirely. `session_row_data` reproduces today's `list_sessions` dict exactly: - `row_id`: `f"session-row-{session.pk}"` - `hx_trigger`: `"device-changed from:body"`, `hx_get`: `""`, `hx_select`: `f"#session-row-{session.pk}"`, `hx_swap`: `"outerHTML"` (the existing self-refresh on device change) - `cell_data` (6): `NameWithIcon(session=session)`; start–end string via `local_strftime`; `session.duration_formatted_with_mark()`; `SessionDeviceSelector(session, device_list, csrf_token)`; `session.created_at.strftime(dateformat)`; the `ButtonGroup` of actions. The action `ButtonGroup` for a running session (`timestamp_end is None`) switches the **Finish** and **Reset start** buttons from plain `href` to htmx (see below). `ButtonGroup` already forwards `hx_get`/`hx_target`/`hx_swap`/`hx_confirm` (`primitives.py:367`). ### Named type ```python class SessionRowData(TypedDict): row_id: str hx_trigger: str hx_get: str hx_select: str hx_swap: str cell_data: list[Node] ``` Defined in `games/views/session.py` (per the project convention to name compound types passed between functions). ### Navbar playtime as an OOB-swappable component The navbar's "Today · Last 7 days" totals live inline in the monolithic `Navbar()` `Safe` f-string (`common/layout.py:228-231`). Finishing or resetting a session changes a session's duration → game playtime → these totals, so an in-place row swap would leave them stale. Extract the `
  • ` into a small component with a stable id: ```python # common/layout.py (or common/components) def NavbarPlaytime(today_played: str, last_7_played: str, *, oob: bool = False) -> Node: #
  • ``` - `Navbar()` embeds `NavbarPlaytime(today_played, last_7_played)` in place of the inline markup (no visual change). - htmx endpoints render `NavbarPlaytime(..., oob=True)`, which adds `hx-swap-oob="true"`, and append it to their response body. htmx applies it to the matching `#navbar-playtime` regardless of the primary target. Totals come from the existing `model_counts(request)` (`games/views/general.py:26`), which already computes `today_played` / `last_7_played`. The endpoints call it after saving. ### Endpoint behavior All three endpoints keep their non-htmx branch (`redirect("games:list_sessions")`). | Endpoint | htmx response | |---|---| | `end_session` | `TableRow(session_row_data(...))` **+** `NavbarPlaytime(..., oob=True)` | | `reset_session_start` | `TableRow(session_row_data(...))` **+** `NavbarPlaytime(..., oob=True)` | | `new_session_from_existing_session` (clone) | `204 + HX-Refresh: true` | - **end / reset** return the fresh row plus the OOB navbar fragment in one response body. The triggering button targets `#session-row-{pk}` with `hx-swap="outerHTML"`; htmx extracts the OOB `
  • ` and swaps the remainder (the ``) into the row. `reset_session_start` drops its current `204 + HX-Refresh` workaround. - **clone stays on `HX-Refresh`**: it creates a *new* session whose correct position depends on sort + pagination, which a single-row `outerHTML` swap cannot place. Its htmx branch returns `204 + HX-Refresh: true` (replacing the dead fragment return). This is a deliberate, documented exception. Both `end_session` and `reset_session_start` need `device_list` and a CSRF token to build the row (for the `SessionDeviceSelector` cell): `Device.objects.order_by("name")` and `get_token(request)`, mirroring `list_sessions`. ### List buttons → htmx In `session_row_data`, for a running session: - **Finish session now**: add `hx_get` = `list_sessions_end_session` URL, `hx_target` = `f"#session-row-{session.pk}"`, `hx_swap` = `"outerHTML"`. Keep `href` as a no-JS fallback. - **Reset start to now**: same `hx_target`/`hx_swap`; keep existing `hx_confirm` and `href` fallback. (Previously its `hx_get` hit the 204+refresh path; now it swaps the row.) Edit, Delete, and the clone/"play" affordances are unchanged. ## Components / files touched - `games/views/session.py` — add `SessionRowData`, `session_row_data()`; rewrite `_session_row_fragment()` to delegate; update `list_sessions` to use the builder; rewire `end_session`, `reset_session_start`, `new_session_from_existing_session`. - `common/layout.py` — add `NavbarPlaytime`; use it inside `Navbar()`. - (If `NavbarPlaytime` is placed in `common/components`, re-export via `__init__.py`.) ## Data flow (finish from the list) ``` click Finish → hx-get end_session (htmx) → session.timestamp_end = now; save() → model_counts(request) (fresh totals) → response body: (6 cells) +
  • htmx: OOB
  • → #navbar-playtime ; → #session-row-pk (outerHTML) → row shows end time + duration; navbar totals update; no full reload → swapped row keeps device-change self-refresh + device selector custom element ``` ## Error handling - Missing session → `get_object_or_404` (unchanged). - Non-htmx requests → full-page redirect (unchanged), so the feature degrades to the current behavior without JS. - `SessionDeviceSelector` custom element re-initializes on swap via its native `connectedCallback`; its JS module is already loaded by the list page, so no extra `scripts=` wiring is needed. ## Testing Unit (`tests/`): - `session_row_data` returns 6 `cell_data` entries and `row_id == "session-row-{pk}"`, with the device/created/actions cells present. - `_session_row_fragment` output contains `id="session-row-{pk}"` and 6 `/` cells (regression against the 4-column drift). - `NavbarPlaytime(oob=True)` emits `id="navbar-playtime"` and `hx-swap-oob="true"`; `oob=False` omits the OOB attribute. View (`tests/`, htmx requests via `HTTP_HX_REQUEST=true`): - `end_session` (htmx) response body contains `#session-row-{pk}` and an OOB `#navbar-playtime`; sets `timestamp_end`. - `reset_session_start` (htmx) likewise; sets `timestamp_start` to ~now; **no** `HX-Refresh` header. - `new_session_from_existing_session` (htmx) returns status 204 with `HX-Refresh: true` and creates a session. - Non-htmx variants of all three still redirect to the session list. E2E (`e2e/`): - From the session list, finish a running session → its row updates in place (end time + duration) and the navbar "Today · Last 7 days" totals change, with no full page reload. ## Out of scope (→ #55) `games/views/game.py` `_sessions_section` (4-column game-detail table, different first column, no Device/Created) keeps its full-navigation `href` buttons. Migrating it onto `session_row_data` with configurable visible columns is tracked in #55.