Files
timetracker/tests/test_signals.py
T
lukas 7032b8c7c7
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Fix signals interfering with deleting a game with sessions
2025-12-30 13:24:09 +01:00

40 lines
1.2 KiB
Python

import os
from datetime import datetime
from zoneinfo import ZoneInfo
import django
from django.test import TestCase
os.environ.setdefault("DJANGO_SETTINGS_MODULE", "timetracker.settings")
django.setup()
from django.conf import settings
from games.models import Game, Session
ZONEINFO = ZoneInfo(settings.TIME_ZONE)
class SignalsTest(TestCase):
def test_deleting_game_with_sessions_does_not_raise(self):
# Create a game and attach a session to it
g = Game(name="Signal Test Game")
g.save()
s = Session(
game=g,
timestamp_start=datetime(2022, 9, 26, 14, 58, tzinfo=ZONEINFO),
timestamp_end=datetime(2022, 9, 26, 17, 38, tzinfo=ZONEINFO),
)
s.save()
# Sanity checks before delete
self.assertTrue(Game.objects.filter(pk=g.pk).exists())
self.assertEqual(g.sessions.count(), 1)
# Deleting the game should not raise (signals run during cascade)
g.delete()
# After deletion, the Game should be gone and no sessions remain
self.assertFalse(Game.objects.filter(pk=g.pk).exists())
self.assertEqual(Session.objects.filter(pk=s.pk).count(), 0)