83f727ebe5
The played-row "Played N times" dropdown regressed when it was migrated
from Alpine to a custom element (commit 1258c52): the hover highlight,
the row-filling click target and a consistent pointer cursor were lost
because the interactive <a>/<button> shrank to its text while the <li>
rows stopped carrying hover/click behaviour. Clicking the row's padding
hit the handler-less <li> and was silently swallowed.
Make each menu item the interactive element itself (block w-full + own
padding + hover highlight + pointer cursor), mirroring the status
selector's _SELECTOR_OPTION_CLASS, so the control fills the whole row.
Also refresh the Play Events section in place: the play-event-row now
dispatches a "play-added" event after recording a play, and
#playevents-container re-fetches itself on it (mirroring the history
section's status-changed refresh), so the table and count badge update
without a full reload.
Add e2e regression tests covering hover highlight, full-row pointer
cursor, the row-wide +1 click target, and the in-place table refresh.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
48 lines
1.7 KiB
TypeScript
48 lines
1.7 KiB
TypeScript
import { readPlayEventRowProps } from "../generated/props.js";
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class PlayEventRowElement extends HTMLElement {
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connectedCallback(): void {
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const props = readPlayEventRowProps(this);
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const toggle = this.querySelector<HTMLElement>("[data-toggle]");
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const menu = this.querySelector<HTMLElement>("[data-menu]");
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const count = this.querySelector<HTMLElement>("[data-count]");
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const addPlay = this.querySelector<HTMLElement>("[data-add-play]");
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if (!toggle || !menu) return;
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const close = () => {
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menu.hidden = true;
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};
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toggle.addEventListener("click", (event) => {
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event.stopPropagation();
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menu.hidden = !menu.hidden;
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});
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document.addEventListener("click", (event) => {
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if (!this.contains(event.target as Node)) close();
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});
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addPlay?.addEventListener("click", (event) => {
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event.preventDefault();
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event.stopPropagation();
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if (count) count.textContent = String(Number(count.textContent) + 1);
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close();
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window
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.fetchWithHtmxTriggers(props.apiCreateUrl, {
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method: "POST",
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headers: { "Content-Type": "application/json", "X-CSRFToken": props.csrf },
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body: JSON.stringify({ game_id: props.gameId }),
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})
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.then(() => {
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// Refresh the Play Events section (table + count badge) without a
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// full reload; #playevents-container listens for this on body.
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document.body.dispatchEvent(new CustomEvent("play-added"));
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})
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.catch(() => {
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if (count) count.textContent = String(Number(count.textContent) - 1);
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console.error("Failed to record play");
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});
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});
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}
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}
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customElements.define("play-event-row", PlayEventRowElement);
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