timetracker/games/views.py

942 lines
32 KiB
Python

from datetime import datetime
from typing import Any, Callable
from django.contrib.auth.decorators import login_required
from django.db.models import Avg, Count, ExpressionWrapper, F, Prefetch, Q, Sum, fields
from django.db.models.functions import TruncDate, TruncMonth
from django.http import (
HttpRequest,
HttpResponse,
HttpResponseBadRequest,
HttpResponseRedirect,
)
from django.shortcuts import get_object_or_404, redirect, render
from django.urls import reverse
from django.utils import timezone
from common.time import format_duration
from common.utils import safe_division, safe_getattr
from .forms import (
DeviceForm,
EditionForm,
GameForm,
PlatformForm,
PurchaseForm,
SessionForm,
)
from .models import Edition, Game, Platform, Purchase, Session
def model_counts(request):
return {
"game_available": Game.objects.exists(),
"edition_available": Edition.objects.exists(),
"platform_available": Platform.objects.exists(),
"purchase_available": Purchase.objects.exists(),
"session_count": Session.objects.exists(),
}
def stats_dropdown_year_range(request):
result = {"stats_dropdown_year_range": range(timezone.now().year, 1999, -1)}
return result
@login_required
def add_session(request, purchase_id=None):
context = {}
initial = {"timestamp_start": timezone.now()}
last = Session.objects.last()
if last != None:
initial["purchase"] = last.purchase
if request.method == "POST":
form = SessionForm(request.POST or None, initial=initial)
if form.is_valid():
form.save()
return redirect("list_sessions")
else:
if purchase_id:
purchase = Purchase.objects.get(id=purchase_id)
form = SessionForm(
initial={
**initial,
"purchase": purchase,
}
)
else:
form = SessionForm(initial=initial)
context["title"] = "Add New Session"
context["form"] = form
return render(request, "add_session.html", context)
def use_custom_redirect(
func: Callable[..., HttpResponse]
) -> Callable[..., HttpResponse]:
"""
Will redirect to "return_path" session variable if set.
"""
def wrapper(request: HttpRequest, *args: Any, **kwargs: Any) -> HttpResponse:
response = func(request, *args, **kwargs)
if isinstance(response, HttpResponseRedirect) and (
next_url := request.session.get("return_path")
):
return HttpResponseRedirect(next_url)
return response
return wrapper
@login_required
@use_custom_redirect
def edit_session(request, session_id=None):
context = {}
session = Session.objects.get(id=session_id)
form = SessionForm(request.POST or None, instance=session)
if form.is_valid():
form.save()
return redirect("list_sessions")
context["title"] = "Edit Session"
context["form"] = form
return render(request, "add_session.html", context)
@login_required
@use_custom_redirect
def edit_purchase(request, purchase_id=None):
context = {}
purchase = Purchase.objects.get(id=purchase_id)
form = PurchaseForm(request.POST or None, instance=purchase)
if form.is_valid():
form.save()
return redirect("list_sessions")
context["title"] = "Edit Purchase"
context["form"] = form
context["purchase_id"] = purchase_id
context["script_name"] = "add_purchase.js"
return render(request, "add_purchase.html", context)
@login_required
@use_custom_redirect
def edit_game(request, game_id=None):
context = {}
purchase = Game.objects.get(id=game_id)
form = GameForm(request.POST or None, instance=purchase)
if form.is_valid():
form.save()
return redirect("list_sessions")
context["title"] = "Edit Game"
context["form"] = form
return render(request, "add.html", context)
@login_required
def delete_game(request, game_id=None):
game = get_object_or_404(Game, id=game_id)
game.delete()
return redirect("list_sessions")
@login_required
def view_game(request, game_id=None):
game = Game.objects.get(id=game_id)
nongame_related_purchases_prefetch = Prefetch(
"related_purchases",
queryset=Purchase.objects.exclude(type=Purchase.GAME).order_by(
"date_purchased"
),
to_attr="nongame_related_purchases",
)
game_purchases_prefetch = Prefetch(
"purchase_set",
queryset=Purchase.objects.filter(type=Purchase.GAME).prefetch_related(
nongame_related_purchases_prefetch
),
to_attr="game_purchases",
)
editions = (
Edition.objects.filter(game=game)
.prefetch_related(game_purchases_prefetch)
.order_by("year_released")
)
sessions = Session.objects.prefetch_related("device").filter(
purchase__edition__game=game
)
session_count = sessions.count()
session_count_without_manual = (
Session.objects.without_manual().filter(purchase__edition__game=game).count()
)
if sessions:
playrange_start = sessions.earliest().timestamp_start.strftime("%b %Y")
latest_session = sessions.latest()
playrange_end = latest_session.timestamp_start.strftime("%b %Y")
playrange = (
playrange_start
if playrange_start == playrange_end
else f"{playrange_start}{playrange_end}"
)
else:
playrange = "N/A"
latest_session = None
total_hours = float(format_duration(sessions.total_duration_unformatted(), "%2.1H"))
total_hours_without_manual = float(
format_duration(sessions.calculated_duration_unformatted(), "%2.1H")
)
context = {
"edition_count": editions.count(),
"editions": editions,
"game": game,
"playrange": playrange,
"purchase_count": Purchase.objects.filter(edition__game=game).count(),
"session_average_without_manual": round(
safe_division(
total_hours_without_manual, int(session_count_without_manual)
),
1,
),
"session_count": session_count,
"sessions_with_notes_count": sessions.exclude(note="").count(),
"sessions": sessions.order_by("-timestamp_start"),
"title": f"Game Overview - {game.name}",
"hours_sum": total_hours,
"latest_session_id": safe_getattr(latest_session, "pk"),
}
request.session["return_path"] = request.path
return render(request, "view_game.html", context)
@login_required
@use_custom_redirect
def edit_platform(request, platform_id=None):
context = {}
purchase = Platform.objects.get(id=platform_id)
form = PlatformForm(request.POST or None, instance=purchase)
if form.is_valid():
form.save()
return redirect("list_sessions")
context["title"] = "Edit Platform"
context["form"] = form
return render(request, "add.html", context)
@login_required
@use_custom_redirect
def edit_edition(request, edition_id=None):
context = {}
edition = Edition.objects.get(id=edition_id)
form = EditionForm(request.POST or None, instance=edition)
if form.is_valid():
form.save()
return redirect("list_sessions")
context["title"] = "Edit Edition"
context["form"] = form
return render(request, "add.html", context)
def related_purchase_by_edition(request):
edition_id = request.GET.get("edition")
if not edition_id:
return HttpResponseBadRequest("Invalid edition_id")
form = PurchaseForm()
form.fields["related_purchase"].queryset = Purchase.objects.filter(
edition_id=edition_id, type=Purchase.GAME
).order_by("edition__sort_name")
return render(request, "partials/related_purchase_field.html", {"form": form})
def clone_session_by_id(session_id: int) -> Session:
session = get_object_or_404(Session, id=session_id)
clone = session
clone.pk = None
clone.timestamp_start = timezone.now()
clone.timestamp_end = None
clone.note = ""
clone.save()
return clone
@login_required
@use_custom_redirect
def new_session_from_existing_session(request, session_id: int, template: str = ""):
session = clone_session_by_id(session_id)
if request.htmx:
context = {
"session": session,
"session_count": int(request.GET.get("session_count", 0)) + 1,
}
return render(request, template, context)
return redirect("list_sessions")
@login_required
@use_custom_redirect
def end_session(request, session_id: int, template: str = ""):
session = get_object_or_404(Session, id=session_id)
session.timestamp_end = timezone.now()
session.save()
if request.htmx:
context = {
"session": session,
"session_count": request.GET.get("session_count", 0),
}
return render(request, template, context)
return redirect("list_sessions")
@login_required
def delete_session(request, session_id=None):
session = get_object_or_404(Session, id=session_id)
session.delete()
return redirect("list_sessions")
@login_required
def list_sessions(
request,
filter="",
purchase_id="",
platform_id="",
game_id="",
edition_id="",
ownership_type: str = "",
):
context = {}
context["title"] = "Sessions"
all_sessions = Session.objects.prefetch_related(
"purchase", "purchase__edition", "purchase__edition__game"
).order_by("-timestamp_start")
if filter == "purchase":
dataset = all_sessions.filter(purchase=purchase_id)
context["purchase"] = Purchase.objects.get(id=purchase_id)
elif filter == "platform":
dataset = all_sessions.filter(purchase__platform=platform_id)
context["platform"] = Platform.objects.get(id=platform_id)
elif filter == "edition":
dataset = all_sessions.filter(purchase__edition=edition_id)
context["edition"] = Edition.objects.get(id=edition_id)
elif filter == "game":
dataset = all_sessions.filter(purchase__edition__game=game_id)
context["game"] = Game.objects.get(id=game_id)
elif filter == "ownership_type":
dataset = all_sessions.filter(purchase__ownership_type=ownership_type)
context["ownership_type"] = dict(Purchase.OWNERSHIP_TYPES)[ownership_type]
elif filter == "recent":
current_year = timezone.now().year
first_day_of_year = timezone.make_aware(datetime(current_year, 1, 1))
dataset = all_sessions.filter(timestamp_start__gte=first_day_of_year).order_by(
"-timestamp_start"
)
context["title"] = "This year"
else:
dataset = all_sessions
context = {
**context,
"dataset": dataset,
"dataset_count": dataset.count(),
"last": Session.objects.prefetch_related("purchase__platform").latest(),
}
return render(request, "list_sessions.html", context)
@login_required
def stats_alltime(request):
year = "Alltime"
this_year_sessions = Session.objects.all().select_related("purchase__edition")
this_year_sessions_with_durations = this_year_sessions.annotate(
duration=ExpressionWrapper(
F("timestamp_end") - F("timestamp_start"),
output_field=fields.DurationField(),
)
)
longest_session = this_year_sessions_with_durations.order_by("-duration").first()
this_year_games = Game.objects.filter(
edition__purchase__session__in=this_year_sessions
).distinct()
this_year_games_with_session_counts = this_year_games.annotate(
session_count=Count("edition__purchase__session"),
)
game_highest_session_count = this_year_games_with_session_counts.order_by(
"-session_count"
).first()
selected_currency = "CZK"
unique_days = (
this_year_sessions.annotate(date=TruncDate("timestamp_start"))
.values("date")
.distinct()
.aggregate(dates=Count("date"))
)
this_year_played_purchases = Purchase.objects.filter(
session__in=this_year_sessions
).distinct()
this_year_purchases = Purchase.objects.all()
this_year_purchases_with_currency = this_year_purchases.select_related(
"edition"
).filter(price_currency__exact=selected_currency)
this_year_purchases_without_refunded = this_year_purchases_with_currency.filter(
date_refunded=None
)
this_year_purchases_refunded = this_year_purchases_with_currency.refunded()
this_year_purchases_unfinished_dropped_nondropped = (
this_year_purchases_without_refunded.filter(date_finished__isnull=True)
.filter(infinite=False)
.filter(Q(type=Purchase.GAME) | Q(type=Purchase.DLC))
) # do not count battle passes etc.
this_year_purchases_unfinished = (
this_year_purchases_unfinished_dropped_nondropped.filter(
date_dropped__isnull=True
)
)
this_year_purchases_dropped = (
this_year_purchases_unfinished_dropped_nondropped.filter(
date_dropped__isnull=False
)
)
this_year_purchases_without_refunded_count = (
this_year_purchases_without_refunded.count()
)
this_year_purchases_unfinished_count = this_year_purchases_unfinished.count()
this_year_purchases_unfinished_percent = int(
safe_division(
this_year_purchases_unfinished_count,
this_year_purchases_without_refunded_count,
)
* 100
)
purchases_finished_this_year = Purchase.objects.finished()
purchases_finished_this_year_released_this_year = (
purchases_finished_this_year.all().order_by("date_finished")
)
purchased_this_year_finished_this_year = (
this_year_purchases_without_refunded.all()
).order_by("date_finished")
this_year_spendings = this_year_purchases_without_refunded.aggregate(
total_spent=Sum(F("price"))
)
total_spent = this_year_spendings["total_spent"] or 0
games_with_playtime = (
Game.objects.filter(edition__purchase__session__in=this_year_sessions)
.annotate(
total_playtime=Sum(
F("edition__purchase__session__duration_calculated")
+ F("edition__purchase__session__duration_manual")
)
)
.values("id", "name", "total_playtime")
)
month_playtimes = (
this_year_sessions.annotate(month=TruncMonth("timestamp_start"))
.values("month")
.annotate(playtime=Sum("duration_calculated"))
.order_by("month")
)
for month in month_playtimes:
month["playtime"] = format_duration(month["playtime"], "%2.0H")
highest_session_average_game = (
Game.objects.filter(edition__purchase__session__in=this_year_sessions)
.annotate(
session_average=Avg("edition__purchase__session__duration_calculated")
)
.order_by("-session_average")
.first()
)
top_10_games_by_playtime = games_with_playtime.order_by("-total_playtime")[:10]
for game in top_10_games_by_playtime:
game["formatted_playtime"] = format_duration(game["total_playtime"], "%2.0H")
total_playtime_per_platform = (
this_year_sessions.values("purchase__platform__name")
.annotate(total_playtime=Sum(F("duration_calculated") + F("duration_manual")))
.annotate(platform_name=F("purchase__platform__name"))
.values("platform_name", "total_playtime")
.order_by("-total_playtime")
)
for item in total_playtime_per_platform:
item["formatted_playtime"] = format_duration(item["total_playtime"], "%2.0H")
backlog_decrease_count = (
Purchase.objects.all().intersection(purchases_finished_this_year).count()
)
first_play_date = "N/A"
last_play_date = "N/A"
if this_year_sessions:
first_session = this_year_sessions.earliest()
first_play_game = first_session.purchase.edition.game
first_play_date = first_session.timestamp_start.strftime("%x")
last_session = this_year_sessions.latest()
last_play_game = last_session.purchase.edition.game
last_play_date = last_session.timestamp_start.strftime("%x")
all_purchased_this_year_count = this_year_purchases_with_currency.count()
all_purchased_refunded_this_year_count = this_year_purchases_refunded.count()
this_year_purchases_dropped_count = this_year_purchases_dropped.count()
this_year_purchases_dropped_percentage = int(
safe_division(this_year_purchases_dropped_count, all_purchased_this_year_count)
* 100
)
context = {
"total_hours": format_duration(
this_year_sessions.total_duration_unformatted(), "%2.0H"
),
"total_2023_games": this_year_played_purchases.all().count(),
"top_10_games_by_playtime": top_10_games_by_playtime,
"year": year,
"total_playtime_per_platform": total_playtime_per_platform,
"total_spent": total_spent,
"total_spent_currency": selected_currency,
"spent_per_game": int(
safe_division(total_spent, this_year_purchases_without_refunded_count)
),
"this_year_finished_this_year_count": purchases_finished_this_year_released_this_year.count(),
"total_sessions": this_year_sessions.count(),
"unique_days": unique_days["dates"],
"unique_days_percent": int(unique_days["dates"] / 365 * 100),
"purchased_unfinished_count": this_year_purchases_unfinished_count,
"unfinished_purchases_percent": this_year_purchases_unfinished_percent,
"dropped_count": this_year_purchases_dropped_count,
"dropped_percentage": this_year_purchases_dropped_percentage,
"refunded_percent": int(
safe_division(
all_purchased_refunded_this_year_count,
all_purchased_this_year_count,
)
* 100
),
"all_purchased_refunded_this_year": this_year_purchases_refunded,
"all_purchased_refunded_this_year_count": all_purchased_refunded_this_year_count,
"all_purchased_this_year_count": all_purchased_this_year_count,
"backlog_decrease_count": backlog_decrease_count,
"longest_session_time": (
format_duration(longest_session.duration, "%2.0Hh %2.0mm")
if longest_session
else 0
),
"longest_session_game": (
longest_session.purchase.edition.game if longest_session else None
),
"highest_session_count": (
game_highest_session_count.session_count
if game_highest_session_count
else 0
),
"highest_session_count_game": (
game_highest_session_count if game_highest_session_count else None
),
"highest_session_average": (
format_duration(
highest_session_average_game.session_average, "%2.0Hh %2.0mm"
)
if highest_session_average_game
else 0
),
"highest_session_average_game": highest_session_average_game,
"first_play_game": first_play_game,
"first_play_date": first_play_date,
"last_play_game": last_play_game,
"last_play_date": last_play_date,
"title": f"{year} Stats",
}
request.session["return_path"] = request.path
return render(request, "stats.html", context)
@login_required
def stats(request, year: int = 0):
selected_year = request.GET.get("year")
if selected_year:
return HttpResponseRedirect(reverse("stats_by_year", args=[selected_year]))
if year == 0:
return HttpResponseRedirect(reverse("stats_alltime"))
this_year_sessions = Session.objects.filter(
timestamp_start__year=year
).select_related("purchase__edition")
this_year_sessions_with_durations = this_year_sessions.annotate(
duration=ExpressionWrapper(
F("timestamp_end") - F("timestamp_start"),
output_field=fields.DurationField(),
)
)
longest_session = this_year_sessions_with_durations.order_by("-duration").first()
this_year_games = Game.objects.filter(
edition__purchase__session__in=this_year_sessions
).distinct()
this_year_games_with_session_counts = this_year_games.annotate(
session_count=Count(
"edition__purchase__session",
filter=Q(edition__purchase__session__timestamp_start__year=year),
)
)
game_highest_session_count = this_year_games_with_session_counts.order_by(
"-session_count"
).first()
selected_currency = "CZK"
unique_days = (
this_year_sessions.annotate(date=TruncDate("timestamp_start"))
.values("date")
.distinct()
.aggregate(dates=Count("date"))
)
this_year_played_purchases = Purchase.objects.filter(
session__in=this_year_sessions
).distinct()
this_year_purchases = Purchase.objects.filter(date_purchased__year=year)
this_year_purchases_with_currency = this_year_purchases.select_related(
"edition"
).filter(price_currency__exact=selected_currency)
this_year_purchases_without_refunded = this_year_purchases_with_currency.filter(
date_refunded=None
)
this_year_purchases_refunded = this_year_purchases_with_currency.refunded()
this_year_purchases_unfinished_dropped_nondropped = (
this_year_purchases_without_refunded.filter(date_finished__isnull=True)
.filter(infinite=False)
.filter(Q(type=Purchase.GAME) | Q(type=Purchase.DLC))
) # do not count battle passes etc.
this_year_purchases_unfinished = (
this_year_purchases_unfinished_dropped_nondropped.filter(
date_dropped__isnull=True
)
)
this_year_purchases_dropped = (
this_year_purchases_unfinished_dropped_nondropped.filter(
date_dropped__isnull=False
)
)
this_year_purchases_without_refunded_count = (
this_year_purchases_without_refunded.count()
)
this_year_purchases_unfinished_count = this_year_purchases_unfinished.count()
this_year_purchases_unfinished_percent = int(
safe_division(
this_year_purchases_unfinished_count,
this_year_purchases_without_refunded_count,
)
* 100
)
purchases_finished_this_year = Purchase.objects.filter(date_finished__year=year)
purchases_finished_this_year_released_this_year = (
purchases_finished_this_year.filter(edition__year_released=year).order_by(
"date_finished"
)
)
purchased_this_year_finished_this_year = (
this_year_purchases_without_refunded.filter(date_finished__year=year)
).order_by("date_finished")
this_year_spendings = this_year_purchases_without_refunded.aggregate(
total_spent=Sum(F("price"))
)
total_spent = this_year_spendings["total_spent"] or 0
games_with_playtime = (
Game.objects.filter(edition__purchase__session__in=this_year_sessions)
.annotate(
total_playtime=Sum(
F("edition__purchase__session__duration_calculated")
+ F("edition__purchase__session__duration_manual")
)
)
.values("id", "name", "total_playtime")
)
month_playtimes = (
this_year_sessions.annotate(month=TruncMonth("timestamp_start"))
.values("month")
.annotate(playtime=Sum("duration_calculated"))
.order_by("month")
)
for month in month_playtimes:
month["playtime"] = format_duration(month["playtime"], "%2.0H")
highest_session_average_game = (
Game.objects.filter(edition__purchase__session__in=this_year_sessions)
.annotate(
session_average=Avg("edition__purchase__session__duration_calculated")
)
.order_by("-session_average")
.first()
)
top_10_games_by_playtime = games_with_playtime.order_by("-total_playtime")[:10]
for game in top_10_games_by_playtime:
game["formatted_playtime"] = format_duration(game["total_playtime"], "%2.0H")
total_playtime_per_platform = (
this_year_sessions.values("purchase__platform__name")
.annotate(total_playtime=Sum(F("duration_calculated") + F("duration_manual")))
.annotate(platform_name=F("purchase__platform__name"))
.values("platform_name", "total_playtime")
.order_by("-total_playtime")
)
for item in total_playtime_per_platform:
item["formatted_playtime"] = format_duration(item["total_playtime"], "%2.0H")
backlog_decrease_count = (
Purchase.objects.filter(date_purchased__year__lt=year)
.intersection(purchases_finished_this_year)
.count()
)
first_play_date = "N/A"
last_play_date = "N/A"
if this_year_sessions:
first_session = this_year_sessions.earliest()
first_play_game = first_session.purchase.edition.game
first_play_date = first_session.timestamp_start.strftime("%x")
last_session = this_year_sessions.latest()
last_play_game = last_session.purchase.edition.game
last_play_date = last_session.timestamp_start.strftime("%x")
all_purchased_this_year_count = this_year_purchases_with_currency.count()
all_purchased_refunded_this_year_count = this_year_purchases_refunded.count()
this_year_purchases_dropped_count = this_year_purchases_dropped.count()
this_year_purchases_dropped_percentage = int(
safe_division(this_year_purchases_dropped_count, all_purchased_this_year_count)
* 100
)
context = {
"total_hours": format_duration(
this_year_sessions.total_duration_unformatted(), "%2.0H"
),
"total_games": this_year_played_purchases.count(),
"total_2023_games": this_year_played_purchases.filter(
edition__year_released=year
).count(),
"top_10_games_by_playtime": top_10_games_by_playtime,
"year": year,
"total_playtime_per_platform": total_playtime_per_platform,
"total_spent": total_spent,
"total_spent_currency": selected_currency,
"all_purchased_this_year": this_year_purchases_without_refunded,
"spent_per_game": int(
safe_division(total_spent, this_year_purchases_without_refunded_count)
),
"all_finished_this_year": purchases_finished_this_year.select_related(
"edition"
).order_by("date_finished"),
"all_finished_this_year_count": purchases_finished_this_year.count(),
"this_year_finished_this_year": purchases_finished_this_year_released_this_year.select_related(
"edition"
).order_by(
"date_finished"
),
"this_year_finished_this_year_count": purchases_finished_this_year_released_this_year.count(),
"purchased_this_year_finished_this_year": purchased_this_year_finished_this_year.select_related(
"edition"
).order_by(
"date_finished"
),
"total_sessions": this_year_sessions.count(),
"unique_days": unique_days["dates"],
"unique_days_percent": int(unique_days["dates"] / 365 * 100),
"purchased_unfinished": this_year_purchases_unfinished,
"purchased_unfinished_count": this_year_purchases_unfinished_count,
"unfinished_purchases_percent": this_year_purchases_unfinished_percent,
"dropped_count": this_year_purchases_dropped_count,
"dropped_percentage": this_year_purchases_dropped_percentage,
"refunded_percent": int(
safe_division(
all_purchased_refunded_this_year_count,
all_purchased_this_year_count,
)
* 100
),
"all_purchased_refunded_this_year": this_year_purchases_refunded,
"all_purchased_refunded_this_year_count": all_purchased_refunded_this_year_count,
"all_purchased_this_year": this_year_purchases_with_currency.order_by(
"date_purchased"
),
"all_purchased_this_year_count": all_purchased_this_year_count,
"backlog_decrease_count": backlog_decrease_count,
"longest_session_time": (
format_duration(longest_session.duration, "%2.0Hh %2.0mm")
if longest_session
else 0
),
"longest_session_game": (
longest_session.purchase.edition.game if longest_session else None
),
"highest_session_count": (
game_highest_session_count.session_count
if game_highest_session_count
else 0
),
"highest_session_count_game": (
game_highest_session_count if game_highest_session_count else None
),
"highest_session_average": (
format_duration(
highest_session_average_game.session_average, "%2.0Hh %2.0mm"
)
if highest_session_average_game
else 0
),
"highest_session_average_game": highest_session_average_game,
"first_play_game": first_play_game,
"first_play_date": first_play_date,
"last_play_game": last_play_game,
"last_play_date": last_play_date,
"title": f"{year} Stats",
"month_playtimes": month_playtimes,
}
request.session["return_path"] = request.path
return render(request, "stats.html", context)
@login_required
def delete_purchase(request, purchase_id=None):
purchase = get_object_or_404(Purchase, id=purchase_id)
purchase.delete()
return redirect("list_sessions")
@login_required
def add_purchase(request, edition_id=None):
context = {}
initial = {"date_purchased": timezone.now()}
if request.method == "POST":
form = PurchaseForm(request.POST or None, initial=initial)
if form.is_valid():
purchase = form.save()
if "submit_and_redirect" in request.POST:
return HttpResponseRedirect(
reverse(
"add_session_for_purchase", kwargs={"purchase_id": purchase.id}
)
)
else:
return redirect("index")
else:
if edition_id:
edition = Edition.objects.get(id=edition_id)
form = PurchaseForm(
initial={
**initial,
"edition": edition,
"platform": edition.platform,
}
)
else:
form = PurchaseForm(initial=initial)
context["form"] = form
context["title"] = "Add New Purchase"
context["script_name"] = "add_purchase.js"
return render(request, "add_purchase.html", context)
@login_required
def add_game(request):
context = {}
form = GameForm(request.POST or None)
if form.is_valid():
game = form.save()
if "submit_and_redirect" in request.POST:
return HttpResponseRedirect(
reverse("add_edition_for_game", kwargs={"game_id": game.id})
)
else:
return redirect("index")
context["form"] = form
context["title"] = "Add New Game"
context["script_name"] = "add_game.js"
return render(request, "add_game.html", context)
@login_required
def add_edition(request, game_id=None):
context = {}
if request.method == "POST":
form = EditionForm(request.POST or None)
if form.is_valid():
edition = form.save()
if "submit_and_redirect" in request.POST:
return HttpResponseRedirect(
reverse(
"add_purchase_for_edition", kwargs={"edition_id": edition.id}
)
)
else:
return redirect("index")
else:
if game_id:
game = Game.objects.get(id=game_id)
form = EditionForm(
initial={
"game": game,
"name": game.name,
"sort_name": game.sort_name,
"year_released": game.year_released,
}
)
else:
form = EditionForm()
context["form"] = form
context["title"] = "Add New Edition"
context["script_name"] = "add_edition.js"
return render(request, "add_edition.html", context)
@login_required
def add_platform(request):
context = {}
form = PlatformForm(request.POST or None)
if form.is_valid():
form.save()
return redirect("index")
context["form"] = form
context["title"] = "Add New Platform"
return render(request, "add.html", context)
@login_required
def add_device(request):
context = {}
form = DeviceForm(request.POST or None)
if form.is_valid():
form.save()
return redirect("index")
context["form"] = form
context["title"] = "Add New Device"
return render(request, "add.html", context)
@login_required
def index(request):
return redirect("list_sessions_recent")