timetracker/games/views/general.py

512 lines
20 KiB
Python

from datetime import datetime
from typing import Any, Callable
from django.contrib.auth.decorators import login_required
from django.db.models import Avg, Count, ExpressionWrapper, F, Q, Sum, fields
from django.db.models.functions import TruncDate, TruncMonth
from django.db.models.manager import BaseManager
from django.http import HttpRequest, HttpResponse, HttpResponseRedirect
from django.shortcuts import redirect, render
from django.urls import reverse
from common.time import available_stats_year_range, dateformat, format_duration
from common.utils import safe_division
from games.models import Edition, Game, Platform, Purchase, Session
def model_counts(request: HttpRequest) -> dict[str, bool]:
return {
"game_available": Game.objects.exists(),
"edition_available": Edition.objects.exists(),
"platform_available": Platform.objects.exists(),
"purchase_available": Purchase.objects.exists(),
"session_count": Session.objects.exists(),
}
def global_current_year(request: HttpRequest) -> dict[str, int]:
return {"global_current_year": datetime.now().year}
def use_custom_redirect(
func: Callable[..., HttpResponse],
) -> Callable[..., HttpResponse]:
"""
Will redirect to "return_path" session variable if set.
"""
def wrapper(request: HttpRequest, *args: Any, **kwargs: Any) -> HttpResponse:
response = func(request, *args, **kwargs)
if isinstance(response, HttpResponseRedirect) and (
next_url := request.session.get("return_path")
):
return HttpResponseRedirect(next_url)
return response
return wrapper
@login_required
def stats_alltime(request: HttpRequest) -> HttpResponse:
year = "Alltime"
this_year_sessions = Session.objects.all().select_related("purchase__edition")
this_year_sessions_with_durations = this_year_sessions.annotate(
duration=ExpressionWrapper(
F("timestamp_end") - F("timestamp_start"),
output_field=fields.DurationField(),
)
)
longest_session = this_year_sessions_with_durations.order_by("-duration").first()
this_year_games = Game.objects.filter(
edition__purchase__session__in=this_year_sessions
).distinct()
this_year_games_with_session_counts = this_year_games.annotate(
session_count=Count("edition__purchase__session"),
)
game_highest_session_count = this_year_games_with_session_counts.order_by(
"-session_count"
).first()
selected_currency = "CZK"
unique_days = (
this_year_sessions.annotate(date=TruncDate("timestamp_start"))
.values("date")
.distinct()
.aggregate(dates=Count("date"))
)
this_year_played_purchases = Purchase.objects.filter(
session__in=this_year_sessions
).distinct()
this_year_purchases = Purchase.objects.all()
this_year_purchases_with_currency = this_year_purchases.select_related(
"edition"
).filter(price_currency__exact=selected_currency)
this_year_purchases_without_refunded = this_year_purchases_with_currency.filter(
date_refunded=None
)
this_year_purchases_refunded = this_year_purchases_with_currency.refunded()
this_year_purchases_unfinished_dropped_nondropped = (
this_year_purchases_without_refunded.filter(date_finished__isnull=True)
.filter(infinite=False)
.filter(Q(type=Purchase.GAME) | Q(type=Purchase.DLC))
) # do not count battle passes etc.
this_year_purchases_unfinished = (
this_year_purchases_unfinished_dropped_nondropped.filter(
date_dropped__isnull=True
)
)
this_year_purchases_dropped = (
this_year_purchases_unfinished_dropped_nondropped.filter(
date_dropped__isnull=False
)
)
this_year_purchases_without_refunded_count = (
this_year_purchases_without_refunded.count()
)
this_year_purchases_unfinished_count = this_year_purchases_unfinished.count()
this_year_purchases_unfinished_percent = int(
safe_division(
this_year_purchases_unfinished_count,
this_year_purchases_without_refunded_count,
)
* 100
)
purchases_finished_this_year: BaseManager[Purchase] = Purchase.objects.finished()
purchases_finished_this_year_released_this_year = (
purchases_finished_this_year.all().order_by("date_finished")
)
purchased_this_year_finished_this_year = (
this_year_purchases_without_refunded.all()
).order_by("date_finished")
this_year_spendings = this_year_purchases_without_refunded.aggregate(
total_spent=Sum(F("price"))
)
total_spent = this_year_spendings["total_spent"] or 0
games_with_playtime = (
Game.objects.filter(edition__purchase__session__in=this_year_sessions)
.annotate(
total_playtime=Sum(
F("edition__purchase__session__duration_calculated")
+ F("edition__purchase__session__duration_manual")
)
)
.values("id", "name", "total_playtime")
)
month_playtimes = (
this_year_sessions.annotate(month=TruncMonth("timestamp_start"))
.values("month")
.annotate(playtime=Sum("duration_calculated"))
.order_by("month")
)
for month in month_playtimes:
month["playtime"] = format_duration(month["playtime"], "%2.0H")
highest_session_average_game = (
Game.objects.filter(edition__purchase__session__in=this_year_sessions)
.annotate(
session_average=Avg("edition__purchase__session__duration_calculated")
)
.order_by("-session_average")
.first()
)
top_10_games_by_playtime = games_with_playtime.order_by("-total_playtime")[:10]
for game in top_10_games_by_playtime:
game["formatted_playtime"] = format_duration(game["total_playtime"], "%2.0H")
total_playtime_per_platform = (
this_year_sessions.values("purchase__platform__name")
.annotate(total_playtime=Sum(F("duration_calculated") + F("duration_manual")))
.annotate(platform_name=F("purchase__platform__name"))
.values("platform_name", "total_playtime")
.order_by("-total_playtime")
)
for item in total_playtime_per_platform:
item["formatted_playtime"] = format_duration(item["total_playtime"], "%2.0H")
backlog_decrease_count = (
Purchase.objects.all().intersection(purchases_finished_this_year).count()
)
first_play_date = "N/A"
last_play_date = "N/A"
if this_year_sessions:
first_session = this_year_sessions.earliest()
first_play_game = first_session.purchase.edition.game
first_play_date = first_session.timestamp_start.strftime(dateformat)
last_session = this_year_sessions.latest()
last_play_game = last_session.purchase.edition.game
last_play_date = last_session.timestamp_start.strftime(dateformat)
all_purchased_this_year_count = this_year_purchases_with_currency.count()
all_purchased_refunded_this_year_count: int = this_year_purchases_refunded.count()
this_year_purchases_dropped_count = this_year_purchases_dropped.count()
this_year_purchases_dropped_percentage = int(
safe_division(this_year_purchases_dropped_count, all_purchased_this_year_count)
* 100
)
context = {
"total_hours": format_duration(
this_year_sessions.total_duration_unformatted(), "%2.0H"
),
"total_2023_games": this_year_played_purchases.all().count(),
"top_10_games_by_playtime": top_10_games_by_playtime,
"year": year,
"total_playtime_per_platform": total_playtime_per_platform,
"total_spent": total_spent,
"total_spent_currency": selected_currency,
"spent_per_game": int(
safe_division(total_spent, this_year_purchases_without_refunded_count)
),
"this_year_finished_this_year_count": purchases_finished_this_year_released_this_year.count(),
"total_sessions": this_year_sessions.count(),
"unique_days": unique_days["dates"],
"unique_days_percent": int(unique_days["dates"] / 365 * 100),
"purchased_unfinished_count": this_year_purchases_unfinished_count,
"unfinished_purchases_percent": this_year_purchases_unfinished_percent,
"dropped_count": this_year_purchases_dropped_count,
"dropped_percentage": this_year_purchases_dropped_percentage,
"refunded_percent": int(
safe_division(
all_purchased_refunded_this_year_count,
all_purchased_this_year_count,
)
* 100
),
"all_purchased_refunded_this_year": this_year_purchases_refunded,
"all_purchased_refunded_this_year_count": all_purchased_refunded_this_year_count,
"all_purchased_this_year_count": all_purchased_this_year_count,
"backlog_decrease_count": backlog_decrease_count,
"longest_session_time": (
format_duration(longest_session.duration, "%2.0Hh %2.0mm")
if longest_session
else 0
),
"longest_session_game": (
longest_session.purchase.edition.game if longest_session else None
),
"highest_session_count": (
game_highest_session_count.session_count
if game_highest_session_count
else 0
),
"highest_session_count_game": (
game_highest_session_count if game_highest_session_count else None
),
"highest_session_average": (
format_duration(
highest_session_average_game.session_average, "%2.0Hh %2.0mm"
)
if highest_session_average_game
else 0
),
"highest_session_average_game": highest_session_average_game,
"first_play_game": first_play_game,
"first_play_date": first_play_date,
"last_play_game": last_play_game,
"last_play_date": last_play_date,
"title": f"{year} Stats",
"stats_dropdown_year_range": available_stats_year_range(),
}
request.session["return_path"] = request.path
return render(request, "stats.html", context)
@login_required
def stats(request: HttpRequest, year: int = 0) -> HttpResponse:
selected_year = request.GET.get("year")
if selected_year:
return HttpResponseRedirect(reverse("stats_by_year", args=[selected_year]))
if year == 0:
return HttpResponseRedirect(reverse("stats_alltime"))
this_year_sessions = Session.objects.filter(
timestamp_start__year=year
).select_related("purchase__edition")
this_year_sessions_with_durations = this_year_sessions.annotate(
duration=ExpressionWrapper(
F("timestamp_end") - F("timestamp_start"),
output_field=fields.DurationField(),
)
)
longest_session = this_year_sessions_with_durations.order_by("-duration").first()
this_year_games = Game.objects.filter(
edition__purchase__session__in=this_year_sessions
).distinct()
this_year_games_with_session_counts = this_year_games.annotate(
session_count=Count(
"edition__purchase__session",
filter=Q(edition__purchase__session__timestamp_start__year=year),
)
)
game_highest_session_count = this_year_games_with_session_counts.order_by(
"-session_count"
).first()
selected_currency = "CZK"
unique_days = (
this_year_sessions.annotate(date=TruncDate("timestamp_start"))
.values("date")
.distinct()
.aggregate(dates=Count("date"))
)
this_year_played_purchases = Purchase.objects.filter(
session__in=this_year_sessions
).distinct()
this_year_purchases = Purchase.objects.filter(date_purchased__year=year)
this_year_purchases_with_currency = this_year_purchases.select_related("edition")
# fixme: add conversion table for currencies
# ).filter(price_currency__exact=selected_currency)
this_year_purchases_without_refunded = this_year_purchases_with_currency.filter(
date_refunded=None
)
this_year_purchases_refunded = this_year_purchases_with_currency.refunded()
this_year_purchases_unfinished_dropped_nondropped = (
this_year_purchases_without_refunded.filter(date_finished__isnull=True)
.filter(infinite=False)
.filter(Q(type=Purchase.GAME) | Q(type=Purchase.DLC))
) # do not count battle passes etc.
this_year_purchases_unfinished = (
this_year_purchases_unfinished_dropped_nondropped.filter(
date_dropped__isnull=True
)
)
this_year_purchases_dropped = (
this_year_purchases_unfinished_dropped_nondropped.filter(
date_dropped__isnull=False
)
)
this_year_purchases_without_refunded_count = (
this_year_purchases_without_refunded.count()
)
this_year_purchases_unfinished_count = this_year_purchases_unfinished.count()
this_year_purchases_unfinished_percent = int(
safe_division(
this_year_purchases_unfinished_count,
this_year_purchases_without_refunded_count,
)
* 100
)
purchases_finished_this_year = Purchase.objects.filter(date_finished__year=year)
purchases_finished_this_year_released_this_year = (
purchases_finished_this_year.filter(edition__year_released=year).order_by(
"date_finished"
)
)
purchased_this_year_finished_this_year = (
this_year_purchases_without_refunded.filter(date_finished__year=year)
).order_by("date_finished")
this_year_spendings = this_year_purchases_without_refunded.aggregate(
total_spent=Sum(F("price"))
)
total_spent = this_year_spendings["total_spent"] or 0
games_with_playtime = (
Game.objects.filter(edition__purchase__session__in=this_year_sessions)
.annotate(
total_playtime=Sum(
F("edition__purchase__session__duration_calculated")
+ F("edition__purchase__session__duration_manual")
)
)
.values("id", "name", "total_playtime")
)
month_playtimes = (
this_year_sessions.annotate(month=TruncMonth("timestamp_start"))
.values("month")
.annotate(playtime=Sum("duration_calculated"))
.order_by("month")
)
for month in month_playtimes:
month["playtime"] = format_duration(month["playtime"], "%2.0H")
highest_session_average_game = (
Game.objects.filter(edition__purchase__session__in=this_year_sessions)
.annotate(
session_average=Avg("edition__purchase__session__duration_calculated")
)
.order_by("-session_average")
.first()
)
top_10_games_by_playtime = games_with_playtime.order_by("-total_playtime")[:10]
for game in top_10_games_by_playtime:
game["formatted_playtime"] = format_duration(game["total_playtime"], "%2.0H")
total_playtime_per_platform = (
this_year_sessions.values("purchase__platform__name")
.annotate(total_playtime=Sum(F("duration_calculated") + F("duration_manual")))
.annotate(platform_name=F("purchase__platform__name"))
.values("platform_name", "total_playtime")
.order_by("-total_playtime")
)
for item in total_playtime_per_platform:
item["formatted_playtime"] = format_duration(item["total_playtime"], "%2.0H")
backlog_decrease_count = (
Purchase.objects.filter(date_purchased__year__lt=year)
.intersection(purchases_finished_this_year)
.count()
)
first_play_date = "N/A"
last_play_date = "N/A"
first_play_game = None
last_play_game = None
if this_year_sessions:
first_session = this_year_sessions.earliest()
first_play_game = first_session.purchase.edition.game
first_play_date = first_session.timestamp_start.strftime(dateformat)
last_session = this_year_sessions.latest()
last_play_game = last_session.purchase.edition.game
last_play_date = last_session.timestamp_start.strftime(dateformat)
all_purchased_this_year_count = this_year_purchases_with_currency.count()
all_purchased_refunded_this_year_count = this_year_purchases_refunded.count()
this_year_purchases_dropped_count = this_year_purchases_dropped.count()
this_year_purchases_dropped_percentage = int(
safe_division(this_year_purchases_dropped_count, all_purchased_this_year_count)
* 100
)
context = {
"total_hours": format_duration(
this_year_sessions.total_duration_unformatted(), "%2.0H"
),
"total_games": this_year_played_purchases.count(),
"total_2023_games": this_year_played_purchases.filter(
edition__year_released=year
).count(),
"top_10_games_by_playtime": top_10_games_by_playtime,
"year": year,
"total_playtime_per_platform": total_playtime_per_platform,
"total_spent": total_spent,
"total_spent_currency": selected_currency,
"all_purchased_this_year": this_year_purchases_without_refunded,
"spent_per_game": int(
safe_division(total_spent, this_year_purchases_without_refunded_count)
),
"all_finished_this_year": purchases_finished_this_year.select_related(
"edition"
).order_by("date_finished"),
"all_finished_this_year_count": purchases_finished_this_year.count(),
"this_year_finished_this_year": purchases_finished_this_year_released_this_year.select_related(
"edition"
).order_by("date_finished"),
"this_year_finished_this_year_count": purchases_finished_this_year_released_this_year.count(),
"purchased_this_year_finished_this_year": purchased_this_year_finished_this_year.select_related(
"edition"
).order_by("date_finished"),
"total_sessions": this_year_sessions.count(),
"unique_days": unique_days["dates"],
"unique_days_percent": int(unique_days["dates"] / 365 * 100),
"purchased_unfinished": this_year_purchases_unfinished,
"purchased_unfinished_count": this_year_purchases_unfinished_count,
"unfinished_purchases_percent": this_year_purchases_unfinished_percent,
"dropped_count": this_year_purchases_dropped_count,
"dropped_percentage": this_year_purchases_dropped_percentage,
"refunded_percent": int(
safe_division(
all_purchased_refunded_this_year_count,
all_purchased_this_year_count,
)
* 100
),
"all_purchased_refunded_this_year": this_year_purchases_refunded,
"all_purchased_refunded_this_year_count": all_purchased_refunded_this_year_count,
"all_purchased_this_year": this_year_purchases_with_currency.order_by(
"date_purchased"
),
"all_purchased_this_year_count": all_purchased_this_year_count,
"backlog_decrease_count": backlog_decrease_count,
"longest_session_time": (
format_duration(longest_session.duration, "%2.0Hh %2.0mm")
if longest_session
else 0
),
"longest_session_game": (
longest_session.purchase.edition.game if longest_session else None
),
"highest_session_count": (
game_highest_session_count.session_count
if game_highest_session_count
else 0
),
"highest_session_count_game": (
game_highest_session_count if game_highest_session_count else None
),
"highest_session_average": (
format_duration(
highest_session_average_game.session_average, "%2.0Hh %2.0mm"
)
if highest_session_average_game
else 0
),
"highest_session_average_game": highest_session_average_game,
"first_play_game": first_play_game,
"first_play_date": first_play_date,
"last_play_game": last_play_game,
"last_play_date": last_play_date,
"title": f"{year} Stats",
"month_playtimes": month_playtimes,
"stats_dropdown_year_range": available_stats_year_range(),
}
request.session["return_path"] = request.path
return render(request, "stats.html", context)
@login_required
def index(request: HttpRequest) -> HttpResponse:
return redirect("list_sessions")