handle non-existent icons
Django CI/CD / test (push) Successful in 1m15s Details
Django CI/CD / build-and-push (push) Has been cancelled Details

This commit is contained in:
Lukáš Kucharczyk 2024-11-09 21:28:52 +00:00
parent cf503a7b7d
commit a3ed93c154
1 changed files with 29 additions and 1 deletions

View File

@ -2,6 +2,7 @@ from random import choices as random_choices
from string import ascii_lowercase
from typing import Any, Callable
from django.template import TemplateDoesNotExist
from django.template.loader import render_to_string
from django.urls import NoReverseMatch, reverse
from django.utils.safestring import SafeText, mark_safe
@ -124,11 +125,38 @@ def Div(
return Component(tag_name="div", attributes=attributes, children=children)
def Input(
type: str = "text",
attributes: list[HTMLAttribute] = [],
children: list[HTMLTag] | HTMLTag = [],
):
return Component(
tag_name="input", attributes=attributes + [("type", type)], children=children
)
def Form(
action="",
method="get",
attributes: list[HTMLAttribute] = [],
children: list[HTMLTag] | HTMLTag = [],
):
return Component(
tag_name="form",
attributes=attributes + [("action", action), ("method", method)],
children=children,
)
def Icon(
name: str,
attributes: list[HTMLAttribute] = [],
):
return Component(template=f"cotton/icon/{name}.html", attributes=attributes)
try:
result = Component(template=f"cotton/icon/{name}.html", attributes=attributes)
except TemplateDoesNotExist:
result = Icon(name="unspecified", attributes=attributes)
return result
def LinkedNameWithPlatformIcon(name: str, game_id: int, platform: str) -> SafeText: