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Author SHA1 Message Date
lukas ec1828b823 Migrate cotton to Python + template tag shims
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2026-06-02 22:19:55 +02:00
lukas 94c3d9050a Fix make init 2026-06-02 16:32:26 +02:00
lukas ad47684dc1 Automatically escape text in components 2026-06-02 16:09:39 +02:00
lukas 66ec8e1eed Add CLAUDE.md
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2026-06-02 15:08:24 +02:00
lukas 1583c474b2 Update README.md 2026-06-02 15:07:53 +02:00
lukas 2f433c92da Update uv.lock
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2026-05-12 18:57:13 +02:00
lukas 5b2b79f553 Fix comment not being a comment 2026-05-12 18:56:58 +02:00
lukas 36411c99a7 Version 1.7.0
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## 1.7.0 / 2026-05-12

### New
* Add toast notification system with HTMX middleware integration
* Add component system (Cotton-based): button, modal, table_row,
search_field, gamelink
* Add needs_price_update field to Purchase model for reliable price
change detection
* Add confirmation dialog before deleting a game
* Add game status information documentation (STATUSES.md)
* Allow directly updating device in session list via inline selector
* Migrate from Poetry to uv for Python dependency management
* Scope URLs to the games namespace
* Start session template shared between add and edit views

### Improved
* Major style overhaul: CSS variables, improved dark mode, Flowbite 4.x
upgrade
* Improve game status evaluation and add abandon prompt on refund
* Robustify Docker container and fix default database location
* Make component rendering deterministic for improved caching
* Component caching: deterministic randomid generation
* Component test suite with 1000+ lines of tests
* Make tests more robust with django-pytest
* Update NameWithIcon component: testable, fixed platform extraction bug
* Pin Caddy version and improve make dev-prod
* Add .env.example documenting environment variables
* Unify A() component with explicit url_name vs href parameters

### Fixed
* Fix refund confirmation not working
* Fix stats view missing first and last game values
* Fix A() component silent fallback on URL typos
* Fix secondary submit buttons not working
* Fix button not passing attributes
* Fix default mutable arguments in component functions
* Fix extra submit button when adding purchase
* Fix pointer cursor on search field button

### Removed
* Remove GraphQL API

### Dependencies
* Update django-ninja to 1.6.2
2026-05-12 18:36:46 +02:00
lukas 360e8f9eaf Make container more robust (#95)
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Reviewed-on: #95

12 files changed (+149, -66)
Key changes:
1. Monolithic container — Replaced the two-service compose setup (backend + frontend/caddy) with a single timetracker container. Caddy is now built into the image rather than running as a separate container.
2. Supervisord process manager — Added supervisor.conf and installed supervisor in the Dockerfile. entrypoint.sh now delegates to supervisord to manage three processes: Caddy, Gunicorn, and Qcluster — replacing manual trap/signaling logic.
3. Bundled Caddy — The Dockerfile now downloads and installs Caddy v2.9.1 directly into the image (/usr/local/bin/caddy). The Caddyfile was updated to use reverse_proxy localhost:8001 and serves static files from /home/timetracker/app/static.
4. Configurable deployment — Added .env.example with configurable environment variables: TZ, PUID/PGID, TIMETRACKER_EXTERNAL_PORT, DATA_DIR, CSRF_TRUSTED_ORIGINS. docker-compose.yml now references these with sensible defaults.
5. UID/GID flexibility — entrypoint.sh uses usermod/groupmod at startup to remap the timetracker user to the host-specified PUID/PGID, avoiding permission issues with mounted volumes.
6. Database & static files — settings.py now respects DATA_DIR env var for the SQLite database path. STATIC_ROOT changed to BASE_DIR / "static".
7. Dev improvements — New Caddyfile.dev (with browse enabled for static files) and updated Makefile dev-prod target runs Caddy alongside Django in development.
8. Tests — Re-enabled the test step in the Docker build GitHub Actions workflow.
2026-05-12 16:29:34 +00:00
lukas c10b7a8013 Improve make dev-prod
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2026-05-12 15:27:56 +02:00
lukas 103c29e234 Fix missing values for first and last game in stats view
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2026-05-12 15:12:43 +02:00
lukas 5003b739d3 PR review
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2026-05-12 14:56:59 +02:00
lukas 4ba3ed555f Add info on statuses 2026-05-12 14:51:59 +02:00
lukas e3b53cd4a9 Add needs_price_update field to Purchase model
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Replace fragile price change detection in Purchase.save() with a
lazy dirty flag approach. A pre_save/post_save signal pair detects
price/currency changes without extra DB queries, and convert_prices()
uses the flag to determine which purchases need conversion.

- Add needs_price_update BooleanField with db_index
- Add pre_save signal to store old price/currency values
- Add post_save signal to set needs_price_update=True when price/currency changes
- Simplify Purchase.save() to remove DB reload + comparison logic
- Remove price_or_currency_differ_from() method
- Update convert_prices() to filter on needs_price_update flag
- Extract _get_exchange_rate() and _save_converted_price() helpers
- Add tests for the new behavior
2026-05-12 13:57:59 +02:00
lukas a4e697a274 Add confirmation before deleting game
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2026-05-12 13:37:55 +02:00
lukas b8187c32b1 Always abandon refunded games
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2026-05-12 12:49:07 +02:00
lukas bf2b86ba1f Streamline evaluating game status 2026-05-12 12:48:14 +02:00
lukas 913c7d3a98 Scope URLs to the games namespace 2026-05-12 12:43:08 +02:00
lukas 37e3c69abc Make tests more robust, use django-pytest 2026-05-12 11:56:28 +02:00
lukas 0866eb25e9 update django-ninja to 1.6.2 2026-05-12 11:15:07 +02:00
lukas 39f21bc7db Remove GraphQL API 2026-05-12 11:15:07 +02:00
lukas 1416d00a37 Fix additional tests 2026-05-12 11:15:07 +02:00
lukas d9fe99963a Fix htmx_middleware tests 2026-05-12 11:01:48 +02:00
lukas 393476be85 Fix test_duration_format 2026-05-12 10:48:30 +02:00
lukas e32af2f576 Fix test_paths_return_200 2026-05-12 10:43:38 +02:00
lukas e565002244 Add simple table rendering tests
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2026-05-12 10:21:33 +02:00
lukas 1a4e51c95a Update NameWithIcon
The `NameWithIcon()` function had a `platform` parameter that was immediately overwritten by `platform = None` and never used (dead code). The function mixed data lookup (database queries via IDs) with rendering, making it untestable.

**Fix**: Refactored `NameWithIcon()` to follow the `LinkedPurchase` pattern — accepts model objects (`Game`, `Session`) instead of IDs. Extracted `_resolve_name_with_icon()` helper for testable computation logic (name resolution, platform extraction, link creation). Fixed bug where `platform` was not extracted when `session` parameter was passed. Removed dead `platform` parameter from the public API. Updated all 3 production call sites (already using model objects). Added 10 unit tests for `_resolve_name_with_icon()` covering session override, custom names, linkify behavior, platform resolution, and edge cases. Updated 6 integration tests to use model-based parameters.
2026-05-12 10:05:15 +02:00
lukas eae020fd34 Add component tests 2026-05-12 09:43:45 +02:00
lukas 1f4dd60c54 Fix default mutable arguments
`attributes: list[HTMLAttribute] = []` and `children: list[HTMLTag] | HTMLTag = []` are a classic Python gotcha — the default is shared across all callers and could silently corrupt state if ever mutated in place. Changed 8 functions (`Component`, `Popover`, `A`, `Button`, `Div`, `Input`, `Form`, `Icon`) to use the `None` sentinel pattern, preventing future bugs and eliminating linter warnings.
2026-05-12 09:39:43 +02:00
lukas 656a96f55c Fix A() component
Replaced single `url` parameter with explicit `url_name` (URL pattern name resolved via `reverse()`) and `href` (literal path). Fixes:
- Silent fallback (typos like `"ad_puchase"` silently became broken links) → now raises `NoReverseMatch` at render time
- `type(url) is str` gate → removed (implicit dual-mode eliminated entirely)
- Callable parameter (`url: Callable`) dead code → removed
- Implicit dual-mode (`url="name"` vs `url=reverse("name")`) → `url_name` vs `href` are now mutually exclusive params
- Inconsistent type annotation mixing `Callable` with string default → cleaned up
- Added `ValueError` when both `url_name` and `href` are provided
- Updated all 10 call sites across 6 view files and internal callers (`LinkedPurchase()`, `NameWithIcon()`)
2026-05-12 09:01:05 +02:00
lukas 8c3e819a5f Consistent component return type 2026-05-12 08:43:39 +02:00
lukas ff11e35115 Add component tests 2026-05-12 08:31:17 +02:00
lukas ebef0bba87 Make randomid deterministic to improve caching 2026-05-12 08:27:11 +02:00
lukas 140f3d2bd6 Add caching tests 2026-05-12 08:21:48 +02:00
lukas 245a4f5b3e Add component improvement doc 2026-05-12 08:10:46 +02:00
lukas cd9f0b4111 Caching 1/? 2026-05-12 08:10:33 +02:00
lukas f82c61ef1e Add toast notification system
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Add more toast types
2026-05-11 20:22:23 +02:00
lukas 4e3b0ddb08 Allow directly updating device in session list
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2026-05-11 12:54:42 +02:00
lukas a549050860 Make edit_session use the same template as add_session
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2026-05-06 10:43:57 +02:00
lukas 596d1ccfe1 Fix refund confirmation not working
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2026-03-05 20:34:58 +01:00
lukas bb26fec5e3 Fix extra submit button when adding purchase
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2026-02-25 08:04:48 +01:00
lukas 1ba7de0bb7 Use pointer cursor for search field button
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2026-02-21 21:50:46 +01:00
lukas 3391fb72f2 Fix secondary submit buttons not working 2026-02-21 21:48:31 +01:00
lukas 0986e59fe7 Improve styles
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2026-02-18 23:30:30 +01:00
lukas 46b1199863 Fix button not passing attributes 2026-02-18 23:30:12 +01:00
lukas bc1092b0b3 Add prompt to set game to Abandoned upon refund
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2026-02-17 22:14:36 +01:00
lukas 996c0107c9 Housekeeping
* Updated flowbite to 4.x
* Start revamping styles
* Remove unused GraphQL code
* Make some templates more robuts
2026-02-17 22:14:16 +01:00
lukas 277ecd1b55 Update to 1.6.1
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2026-01-30 11:49:39 +01:00
lukas 4e3a5ef682 Make buttons use pointer cursor 2026-01-30 11:45:42 +01:00
lukas 233f63f18e Update Django et al
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2026-01-29 16:53:45 +01:00
lukas 016f307240 Upgrade to Tailwind v4 2026-01-29 13:17:04 +01:00
lukas 715acd6244 Finish poetry migration 2026-01-29 12:56:45 +01:00
lukas 0bc48d01a7 Fix search field icon misalignment
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2026-01-29 12:17:40 +01:00
lukas c5646d0451 Make sure Dockerfile is consistent with entrypoint.sh
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2026-01-27 21:39:30 +01:00
lukas 710a0fc5bc Update entrypoint.sh
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2026-01-27 21:30:04 +01:00
lukas 1d0d16b4d4 Disable cache
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2026-01-27 21:15:39 +01:00
lukas 6b89bab0a6 Switch from poetry to uv
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2026-01-27 20:03:39 +01:00
lukas 2bc2d98f88 Fix purchase form logic 2026-01-27 19:30:07 +01:00
lukas 06096d471e Improve dark/light mode 2026-01-27 19:28:05 +01:00
lukas 40869e25f3 Pre-calculate playevent time from last playevent 2026-01-27 18:39:09 +01:00
lukas 4f0ac21ba3 Fill up 2026-01-27 18:39:09 +01:00
lukas 3801949fdb Keep calculate_price_per_game stub
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2026-01-16 12:32:32 +01:00
142 changed files with 10684 additions and 6338 deletions
-1
View File
@@ -9,7 +9,6 @@ static
.drone.yml
.editorconfig
.gitignore
Caddyfile
CHANGELOG.md
db.sqlite3
docker-compose*
+21
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@@ -0,0 +1,21 @@
# Docker registry URL (used in docker-compose.yml)
REGISTRY_URL=registry.kucharczyk.xyz
# Container timezone
TZ=Europe/Prague
# User/group IDs for container (used in entrypoint.sh)
PUID=1000
PGID=100
# External port mapping
TIMETRACKER_EXTERNAL_PORT=8000
# Django production mode (set to "1" for production)
PROD=1
# Database directory (defaults to project root)
DATA_DIR=/home/timetracker/app/data
# CSRF trusted origins
CSRF_TRUSTED_ORIGINS=https://tracker.kucharczyk.xyz
+28 -14
View File
@@ -9,28 +9,42 @@ jobs:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: actions/setup-python@v4
- name: Install uv
uses: astral-sh/setup-uv@v5
with:
python-version: 3.12
- run: |
python -m pip install poetry
poetry install
poetry env info
poetry run python manage.py migrate
# PROD=1 poetry run pytest
enable-cache: false
python-version: "3.14"
- name: Install dependencies
run: uv sync --frozen
- name: Run Migrations
run: uv run python manage.py migrate
- name: Run Tests
run: uv run --with pytest-django pytest
build-and-push:
needs: test
runs-on: ubuntu-latest
if: github.ref == 'refs/heads/main'
steps:
- uses: actions/checkout@v6
- uses: docker/setup-buildx-action@v3
- uses: docker/build-push-action@v5
- uses: actions/checkout@v4
- name: Set Version
run: echo "VERSION_NUMBER=1.7.0" >> $GITHUB_ENV
- name: Set up Docker Buildx
uses: docker/setup-buildx-action@v3
- name: Build and push
uses: docker/build-push-action@v5
with:
context: .
push: true
tags: |
registry.kucharczyk.xyz/timetracker:latest
registry.kucharczyk.xyz/timetracker:${{ env.VERSION_NUMBER }}
env:
VERSION_NUMBER: 1.5.1
registry.kucharczyk.xyz/timetracker:${{ env.VERSION_NUMBER }}
# cache-from: type=gha
# cache-to: type=gha,mode=max
+2
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@@ -4,7 +4,9 @@ __pycache__
.venv/
node_modules
package-lock.json
pnpm-lock.yaml
db.sqlite3
data/
/static/
dist/
.DS_Store
+51 -1
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@@ -1,3 +1,53 @@
## 1.7.0 / 2026-05-12
### New
* Add toast notification system with HTMX middleware integration
* Add component system (Cotton-based): button, modal, table_row, search_field, gamelink
* Add needs_price_update field to Purchase model for reliable price change detection
* Add confirmation dialog before deleting a game
* Add game status information documentation (STATUSES.md)
* Allow directly updating device in session list via inline selector
* Migrate from Poetry to uv for Python dependency management
* Scope URLs to the games namespace
* Start session template shared between add and edit views
### Improved
* Major style overhaul: CSS variables, improved dark mode, Flowbite 4.x upgrade
* Improve game status evaluation and add abandon prompt on refund
* Robustify Docker container and fix default database location
* Make component rendering deterministic for improved caching
* Component caching: deterministic randomid generation
* Component test suite with 1000+ lines of tests
* Make tests more robust with django-pytest
* Update NameWithIcon component: testable, fixed platform extraction bug
* Pin Caddy version and improve make dev-prod
* Add .env.example documenting environment variables
* Unify A() component with explicit url_name vs href parameters
### Fixed
* Fix refund confirmation not working
* Fix stats view missing first and last game values
* Fix A() component silent fallback on URL typos
* Fix secondary submit buttons not working
* Fix button not passing attributes
* Fix default mutable arguments in component functions
* Fix extra submit button when adding purchase
* Fix pointer cursor on search field button
### Removed
* Remove GraphQL API
### Dependencies
* Update django-ninja to 1.6.2
## 1.6.1 / 2026-01-30 11:48+01:00
### New
* Pre-fill time played into new playevent, also tracks time since last playevent
* Improve light theme and fix light/dark theme switcher
* Fix purchase form logic
* Update dependencies
## 1.6.0 / 2025-01-15 23:13+01:00
### New
@@ -148,7 +198,7 @@
* Use the same form when editing a session as when adding a session
* Change recent session view to current year instead of last 30 days
* Add a hacky way not to reload a page when starting or ending a session (https://git.kucharczyk.xyz/lukas/timetracker/issues/52)
* Improve session list (https://git.kucharczyk.xyz/lukas/timetracker/issues/53)
* Improve session listing (https://git.kucharczyk.xyz/lukas/timetracker/issues/53)
### Fixes
+84
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@@ -0,0 +1,84 @@
# CLAUDE.md
This file provides guidance to Claude Code (claude.ai/code) when working with code in this repository.
## Commands
| Task | Command |
|------|---------|
| Install dependencies | `make init` (installs Python via uv + npm packages) |
| Development server | `make dev` (runs Django runserver + Tailwind CSS watcher) |
| Production-like dev | `make dev-prod` (Caddy + Gunicorn/Uvicorn + Django-Q cluster) |
| Run tests | `make test` (or `uv run --with pytest-django pytest`) |
| Make migrations | `make makemigrations` |
| Apply migrations | `make migrate` |
| CSS (Tailwind) | `make css` |
| Django shell | `make shell` |
| Create superuser | `make createsuperuser` |
| Format Python | `uv run ruff format` |
| Lint Python | `uv run ruff check` |
| Sync uv.lock | `uv sync` (after editing pyproject.toml) |
## Architecture
A Django 6+ monolith with a single app (`games/`) for tracking video game purchases, play sessions, and statistics. Uses HTMX for interactivity with a custom server-side component system, plus a Django Ninja REST API.
### Directory layout
```
games/ — Django app: models, views, templates, forms, signals, tasks, API
common/ — Shared utilities: time formatting, component system, HTML helpers
timetracker/ — Django project: settings, URL root, ASGI/WSGI
tests/ — Pytest tests
contrib/ — One-off scripts (exchange rate import)
```
### Models (in `games/models.py`)
- **Game** — name, platform, status (Unplayed/Played/Finished/Retired/Abandoned), mastered, playtime
- **Platform** — name, group, icon slug
- **Purchase** — ownership type, prices, currency conversion (`converted_price`, `price_per_game` is a GeneratedField), links to Game via M2M
- **Session** — start/end timestamps, manual duration, device. `duration_calculated` and `duration_total` are GeneratedFields (cannot be written directly)
- **Device** — name, type (PC/Console/Handheld/Mobile/SBC/Unknown)
- **PlayEvent** — marks when a game was started/finished (separate from Sessions), `days_to_finish` is a GeneratedField
- **ExchangeRate** — cached FX rates per currency pair per year
- **GameStatusChange** — audit log of status transitions
### Key patterns
**Component system** (`common/components.py`): Python functions return HTML via django-cotton templates. Every component wraps `Component()` which calls `render_to_string` (LRU-cached in production). Key helpers: `A()`, `Button()`, `Icon()`, `Popover()`, `PopoverTruncated()`, `NameWithIcon()`, `LinkedPurchase()`, `Div()`, `Form()`.
**Views** (`games/views/`): Function-based views decorated with `@login_required`. Organized by domain entity: `session.py`, `game.py`, `purchase.py`, `playevent.py`, `platform.py`, `device.py`, `statuschange.py`, `general.py`. The `general.py` has two context processors: `model_counts` and `global_current_year`.
**Signals** (`games/signals.py`):
- `pre_save` on Purchase: snapshots old price/currency for change detection
- `post_save` on Purchase: sets `needs_price_update` if price/currency changed
- `m2m_changed` on Purchase.games: updates `num_purchases` count
- `pre_delete` on Game: decrements `num_purchases` on related Purchases
- `post_save/post_delete` on Session: recalculates Game.playtime
- `pre_save` on Game: creates GameStatusChange audit records
**Background tasks**: django-q2 cluster runs `games.tasks.convert_prices()` on a schedule to fetch exchange rates and convert purchase prices to CZK.
**HTMX toast middleware** (`games/htmx_middleware.py`): Converts Django messages into `HX-Trigger` headers with `show-toast` event. Skips if `HX-Redirect` is present.
**REST API** (`games/api.py`): Django Ninja with routers for playevents, games, and sessions. Game status and session device can be PATCHed via the API.
### Templates
Templates live in `games/templates/`. The layout uses django-cotton components in `templates/cotton/` — a reusable component library with `button.html`, `table.html`, `popover.html`, etc. Platform icons are stored as individual HTML snippet files under `cotton/icon/<slug>.html`. Partials for HTMX responses are in `templates/partials/`.
### Deployment
Docker-based: multi-stage Dockerfile (uv builder → slim runtime), Caddy as reverse proxy on port 8000, Gunicorn with UvicornWorker (ASGI), Supervisor to manage Caddy + Gunicorn + django-q2. `make dev-prod` mimics production locally. CI/CD via Drone (`.drone.yml`): runs tests, builds Docker image, deploys via Portainer webhook.
### Database
SQLite with WAL journal mode. Connection timeout 20s. The `DATA_DIR` env var controls the database file location. Migrations live in `games/migrations/`. There are GeneratedFields on the models — these are computed by the database engine and cannot be written from application code.
### Configuration
- `DEBUG` is `True` unless `PROD` env var is set
- `TIME_ZONE` defaults to `Europe/Prague` in debug, otherwise reads `TZ` env var
- Django Admin and Debug Toolbar are only available in DEBUG mode
- `CSRF_TRUSTED_ORIGINS` is parsed from a comma-separated env var
+12 -11
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@@ -1,14 +1,15 @@
{
auto_https off
admin off
{
auto_https off
}
:8000 {
handle_path /static/* {
root * /usr/share/caddy
file_server
}
handle {
reverse_proxy backend:8001
}
}
handle_path /static/* {
root * /home/timetracker/app/static
file_server
}
handle /robots.txt {
root * /home/timetracker/app/games/static
file_server
}
reverse_proxy localhost:8001
}
+15
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@@ -0,0 +1,15 @@
{
auto_https off
}
:8000 {
handle_path /static/* {
root * static
file_server browse
}
handle /robots.txt {
root * games/static
file_server browse
}
reverse_proxy :8001
}
+48 -38
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@@ -1,45 +1,55 @@
FROM python:3.12.0-slim-bullseye
FROM ghcr.io/astral-sh/uv:python3.14-bookworm-slim AS builder
ENV VERSION_NUMBER=1.6.0 \
PROD=1 \
PYTHONUNBUFFERED=1 \
PYTHONFAULTHANDLER=1 \
PYTHONHASHSEED=random \
PYTHONDONTWRITEBYTECODE=1 \
PIP_NO_CACHE_DIR=1 \
PIP_DISABLE_PIP_VERSION_CHECK=1 \
PIP_DEFAULT_TIMEOUT=100 \
PIP_ROOT_USER_ACTION=ignore \
POETRY_NO_INTERACTION=1 \
POETRY_VIRTUALENVS_CREATE=false \
POETRY_CACHE_DIR='/var/cache/pypoetry' \
POETRY_HOME='/usr/local'
ENV UV_LINK_MODE=copy \
UV_COMPILE_BYTECODE=1 \
PYTHONUNBUFFERED=1
RUN apt-get update && apt-get upgrade -y \
&& apt-get install --no-install-recommends -y \
bash \
curl \
&& curl -sSL 'https://install.python-poetry.org' | python - \
&& poetry --version \
&& apt-get purge -y --auto-remove -o APT::AutoRemove::RecommendsImportant=false \
&& apt-get clean -y && rm -rf /var/lib/apt/lists/*
RUN useradd -m --uid 1000 timetracker \
&& mkdir -p '/var/www/django/static' \
&& chown timetracker:timetracker '/var/www/django/static'
WORKDIR /home/timetracker/app
COPY . /home/timetracker/app/
RUN chown -R timetracker:timetracker /home/timetracker/app
COPY entrypoint.sh /
RUN --mount=type=cache,target=/root/.cache/uv \
--mount=type=bind,source=uv.lock,target=uv.lock \
--mount=type=bind,source=pyproject.toml,target=pyproject.toml \
uv sync --frozen --no-install-project --no-dev
COPY . .
RUN --mount=type=cache,target=/root/.cache/uv \
uv sync --frozen --no-dev
FROM python:3.14-slim-bookworm
ENV PROD=1 \
PYTHONUNBUFFERED=1 \
PATH="/home/timetracker/app/.venv/bin:$PATH"
RUN apt-get update && apt-get install -y --no-install-recommends \
curl \
ca-certificates \
libcap2-bin \
supervisor \
&& rm -rf /var/lib/apt/lists/* \
&& useradd -m --uid 1000 timetracker \
&& mkdir -p /var/log/supervisor /etc/supervisor/conf.d /home/timetracker/data \
&& chown timetracker:timetracker /var/log/supervisor /home/timetracker/data
ARG CADDY_VERSION=2.9.1
RUN curl -sL "https://github.com/caddyserver/caddy/releases/download/v${CADDY_VERSION}/caddy_${CADDY_VERSION}_linux_amd64.tar.gz" \
-o /tmp/caddy.tar.gz && \
tar -xzf /tmp/caddy.tar.gz -C /tmp && \
mv /tmp/caddy /usr/local/bin/caddy && \
rm /tmp/caddy.tar.gz && \
chmod +x /usr/local/bin/caddy
WORKDIR /home/timetracker/app
COPY --from=builder --chown=timetracker:timetracker /home/timetracker/app /home/timetracker/app
COPY --chown=timetracker:timetracker Caddyfile /etc/caddy/Caddyfile
COPY --chown=timetracker:timetracker supervisor.conf /etc/supervisor/conf.d/supervisor.conf
COPY --chown=timetracker:timetracker entrypoint.sh /
RUN chmod +x /entrypoint.sh
RUN --mount=type=cache,target="$POETRY_CACHE_DIR" \
echo "$PROD" \
&& poetry version \
&& poetry run pip install -U pip \
&& poetry install --only main --no-interaction --no-ansi --sync
USER timetracker
ENV VERSION_NUMBER=1.7.0
EXPOSE 8000
CMD [ "/entrypoint.sh" ]
ENTRYPOINT ["/entrypoint.sh"]
+29 -27
View File
@@ -1,72 +1,74 @@
all: css migrate
initialize: npm css migrate sethookdir loadplatforms
initialize: npm css migrate loadplatforms
HTMLFILES := $(shell find games/templates -type f)
PYTHON_VERSION = 3.12
npm:
npm install
pnpm install
css: common/input.css
npx tailwindcss -i ./common/input.css -o ./games/static/base.css
pnpm tailwindcss -i ./common/input.css -o ./games/static/base.css
makemigrations:
poetry run python manage.py makemigrations
uv run python manage.py makemigrations
migrate: makemigrations
poetry run python manage.py migrate
uv run python manage.py migrate
init:
pyenv install -s $(PYTHON_VERSION)
pyenv local $(PYTHON_VERSION)
pip install poetry
poetry install
npm install
uv python install $(PYTHON_VERSION)
uv sync
pnpm install
$(MAKE) loadplatforms
dev:
@npx concurrently \
@pnpm concurrently \
--names "Django,Tailwind" \
--prefix-colors "blue,green" \
"poetry run python -Wa manage.py runserver" \
"npx tailwindcss -i ./common/input.css -o ./games/static/base.css --watch"
"uv run python -Wa manage.py runserver" \
"pnpm tailwindcss -i ./common/input.css -o ./games/static/base.css --watch"
caddy:
caddy run --watch
dev-prod: migrate collectstatic
PROD=1 poetry run python -m gunicorn --bind 0.0.0.0:8001 timetracker.asgi:application -k uvicorn.workers.UvicornWorker
@npx concurrently \
--names "Caddy,Django,Django-Q" \
"caddy run --config Caddyfile.dev" \
"PROD=1 uv run python -m gunicorn --bind 0.0.0.0:8001 timetracker.asgi:application -k uvicorn.workers.UvicornWorker" \
"PROD=1 uv run manage.py qcluster"
dumpgames:
poetry run python manage.py dumpdata --format yaml games --output tracker_fixture.yaml
uv run python manage.py dumpdata --format yaml games --output tracker_fixture.yaml
loadplatforms:
poetry run python manage.py loaddata platforms.yaml
uv run python manage.py loaddata platforms.yaml
loadall:
poetry run python manage.py loaddata data.yaml
uv run python manage.py loaddata data.yaml
loadsample:
poetry run python manage.py loaddata sample.yaml
uv run python manage.py loaddata sample.yaml
createsuperuser:
poetry run python manage.py createsuperuser
uv run python manage.py createsuperuser
shell:
poetry run python manage.py shell
uv run python manage.py shell
collectstatic:
poetry run python manage.py collectstatic --clear --no-input
uv run python manage.py collectstatic --clear --no-input
poetry.lock: pyproject.toml
poetry install
uv.lock: pyproject.toml
uv sync
test: poetry.lock
poetry run pytest
test: uv.lock
uv run --with pytest-django pytest
date:
poetry run python -c 'import datetime; from zoneinfo import ZoneInfo; print(datetime.datetime.isoformat(datetime.datetime.now(ZoneInfo("Europe/Prague")), timespec="minutes", sep=" "))'
uv run python -c 'import datetime; from zoneinfo import ZoneInfo; print(datetime.datetime.isoformat(datetime.datetime.now(ZoneInfo("Europe/Prague")), timespec="minutes", sep=" "))'
cleanstatic:
rm -r static/*
+3 -3
View File
@@ -4,12 +4,12 @@ A simple game catalogue and play session tracker.
# Development
The project uses `pyenv` to manage installed Python versions.
If you have `pyenv` installed, you can simply run:
The project uses `uv` to manage Python versions and dependencies.
Simply run:
```
make init
```
This will make sure the correct Python version is installed, and it will install all dependencies using `poetry`.
This installs the correct Python version, syncs all dependencies, and installs npm packages.
Afterwards, you can start the development server using `make dev`.
+157
View File
@@ -0,0 +1,157 @@
# Game & Purchase Status Definitions
## Game Statuses
Games have a `status` field with the following values:
| Status | Code | Description |
|--------|------|-------------|
| **Unplayed** | `u` | Game was purchased but never played |
| **Played** | `p` | Game was played but not yet finished |
| **Finished** | `f` | Game has been completed |
| **Retired** | `r` | Game was intentionally retired (e.g., no longer accessible, collector's item) |
| **Abandoned** | `a` | Game was played but the user gave up on it |
**Setting game status:**
- Users explicitly set game status via the UI (finish/drop purchase buttons, status change form)
- Status changes are tracked in `GameStatusChange` model
- Refunding a purchase always marks its games as abandoned
---
## Purchase-Level Status Concepts
These concepts determine whether a purchase appears in the "unfinished" or "dropped" lists in stats views.
### Finished
A purchase is considered **finished** when:
```
Game.status == "f" OR Purchase.games.* has a PlayEvent with an ended date
```
Either signal indicates the game is complete:
- **Explicit**: User marked the game as finished (`Game.status = "f"`)
- **Implicit**: A PlayEvent exists with `ended` date set (data-driven)
This uses **OR** logic during a transition period. Later, these signals should be kept in sync so only one source of truth is needed.
### Dropped
A purchase is considered **dropped** when:
```
Game.status == "a" OR Purchase.date_refunded IS NOT NULL
```
Either signal indicates the user no longer has an active interest in the game:
- **Explicit**: User marked the game as abandoned (`Game.status = "a"`)
- **Implicit**: User refunded the purchase (which automatically sets games to abandoned)
Note: Refunding a purchase always marks its games as abandoned. There is no option to refund without abandoning.
---
## Unfinished vs. Dropped
The stats views categorize purchases into **unfinished** and **dropped** lists.
### Unfinished
A purchase is **unfinished** when:
1. It was purchased in the relevant time period (this year for yearly stats, all time for all-time stats)
2. It was NOT refunded (only counts toward unfinished/backlog)
3. It is NOT finished (per the finished definition above)
4. It is NOT dropped (per the dropped definition above)
5. It is NOT infinite (subscription, etc.)
6. It IS a game or DLC (not season passes or battle passes)
**Unfinished = Active backlog** — games the user may still play.
### Dropped
A purchase is **dropped** when:
1. It was purchased in the relevant time period
2. It is NOT finished (per the finished definition above)
3. It matches at least one dropped signal (per the dropped definition above)
4. It is NOT infinite
5. It IS a game or DLC
**Dropped = Terminal state** — games the user has given up on or refunded.
### Summary Table
| Category | Includes Refunded? | Key Condition |
|----------|-------------------|---------------|
| **Unfinished** | No | NOT finished, NOT dropped |
| **Dropped** | Yes | Finished OR Abandoned/Retired |
| **Refunded** | Yes | `date_refunded IS NOT NULL` |
| **Infinite** | Yes | `infinite = True` |
---
## Query Patterns
### Checking if a game is finished
```python
game.finished() # Returns True if status="f" or has PlayEvent with ended date
```
### Checking if a game is abandoned
```python
game.abandoned() # Returns True if status="a"
```
### Getting finished purchases
```python
Purchase.objects.finished() # All purchases where games are finished
```
### Getting dropped purchases
```python
Purchase.objects.dropped() # All purchases that are abandoned or refunded
```
---
## Transition State
The system uses **OR logic** for both finished and dropped to catch any mismatch between explicit user actions and data signals:
- **Finished**: `status="f" OR PlayEvent.ended`
- **Dropped**: `status="a" OR date_refunded`
This bridges the gap between the old model (where `date_finished` and `date_dropped` were on the Purchase model) and the new model (where `Game.status` and `PlayEvent` are the sources of truth).
**Future:** These signals should be kept in sync. For example:
- Setting `Game.status = "f"` should create a PlayEvent with `ended` date
- When the sync is reliable, the OR can be simplified to a single check
Note: Refunding a purchase always automatically sets its games' status to Abandoned. This is not optional — there is no way to refund without abandoning.
---
## Edge Cases
### Unplayed games
- Unplayed games (`status="u"`) are considered **unfinished**, not dropped
- They appear in the unfinished/backlog list since they are still games the user may play
- Unplayed games that are refunded DO count as **dropped** (refund signal overrides)
### Multiple games per purchase
- A purchase can have multiple games via `Purchase.games` (many-to-many)
- A purchase is finished if ANY of its games is finished
- A purchase is dropped if ANY of its games is abandoned OR the purchase itself is refunded
### PlayEvents without ended date
- A PlayEvent with `started` but no `ended` does NOT count as finished
- This represents a game that was started but not completed
### Retired games
- Retired games (`status="r"`) are considered **dropped**
- Retirement is for games the user intentionally removed from their collection (collector's items, no longer accessible, etc.)
+46
View File
@@ -0,0 +1,46 @@
# Suggested Improvements to common/components.py
## Completed
### Caching on template rendering
- Added `functools.lru_cache` on `_render_cached()` wrapper around `render_to_string`
- Cache key: `(template_path, json.dumps(context, sort_keys=True))` — deterministic and unique
- `maxsize=4096` in production, disabled entirely in DEBUG mode (so template changes are reflected immediately)
- Only caches `template` path calls; `tag_name` calls are already nanosecond string ops
- Verified working: identical calls return identical output, different inputs produce separate cache entries
### Non-deterministic IDs
`randomid()` was replaced with `hashlib.sha1(content_hash.encode()).hexdigest()[:10]` for deterministic ID generation.
- `Popover()` passes content hash (`wrapped_content:popover_content:wrapped_classes`) so IDs are deterministic per unique content
- `games/templatetags/randomid.py` uses the same hash-based approach
- Fixes: caching (Popover output now cacheable), page consistency, thread safety
### Inconsistent return types
All component functions now return `SafeText` and are annotated accordingly. Redundant `mark_safe()` wrappers removed from `LinkedPurchase()` and `NameWithIcon()`.
### Fragile A() URL resolution
Replaced single `url` parameter with explicit `url_name` (URL pattern name resolved via `reverse()`) and `href` (literal path). Removed dead `Callable` type hint. `reverse()` now raises `NoReverseMatch` instead of silently falling back to literal text. Added mutual exclusion check — providing both parameters raises `ValueError`. Updated all 10 call sites across 6 view files and internal callers (`LinkedPurchase()`, `NameWithIcon()`).
### Toast XSS vulnerability
The vulnerable `Toast()` component (which used unsafe string escaping for
Alpine.js interpolation) had no callers and was deleted entirely. Toast display
is handled by the existing event-driven pipeline: middleware → `HX-Trigger`
headers → `show-toast` CustomEvent → Alpine store.
### Default mutable arguments
All functions with mutable defaults (`attributes` and `children`) changed from `= []` to `| None = None` with `or []` conversion in the body.
What was fixed: `attributes: list[HTMLAttribute] = []` and `children: list[HTMLTag] | HTMLTag = []` are a classic Python gotcha — the default is shared across all callers and could silently corrupt state if ever mutated in place. Changed 8 functions (`Component`, `Popover`, `A`, `Button`, `Div`, `Input`, `Form`, `Icon`) to use the `None` sentinel pattern, preventing future bugs and eliminating linter warnings.
### NameWithIcon dead code and untestable design
The `NameWithIcon()` function had a `platform` parameter that was immediately overwritten by `platform = None` and never used (dead code). The function mixed data lookup (database queries via IDs) with rendering, making it untestable.
**Fix**: Refactored `NameWithIcon()` to follow the `LinkedPurchase` pattern — accepts model objects (`Game`, `Session`) instead of IDs. Extracted `_resolve_name_with_icon()` helper for testable computation logic (name resolution, platform extraction, link creation). Fixed bug where `platform` was not extracted when `session` parameter was passed. Removed dead `platform` parameter from the public API. Updated all 3 production call sites (already using model objects). Added 10 unit tests for `_resolve_name_with_icon()` covering session override, custom names, linkify behavior, platform resolution, and edge cases. Updated 6 integration tests to use model-based parameters.
### No tests
Zero test coverage for the entire component system.
**Fix**: Add unit tests for each component function — basic rendering, edge cases,
and cache hit/miss verification.
**Done**: 96 unit tests covering all component functions (`Component`, `randomid`, `Popover`, `PopoverTruncated`, `A`, `Button`, `Div`, `Icon`, `Form`, `Input`, `NameWithIcon`, `LinkedPurchase`, `PurchasePrice`, `_render_cached`, `enable_cache`). Includes template rendering, deterministic ID generation, LRU cache behavior, HTML output validation, edge cases, error handling, and model-dependent integration tests.
+729 -101
View File
@@ -1,74 +1,173 @@
from random import choices as random_choices
from string import ascii_lowercase
from typing import Any, Callable
import hashlib
import json
from functools import lru_cache
from typing import Any
from django.conf import settings
from django.template import TemplateDoesNotExist
from django.template.defaultfilters import floatformat
from django.template.loader import render_to_string
from django.urls import NoReverseMatch, reverse
from django.urls import reverse
from django.utils.html import conditional_escape
from django.utils.safestring import SafeText, mark_safe
from common.icons import get_icon
from common.utils import truncate
from games.models import Game, Purchase, Session
HTMLAttribute = tuple[str, str | int | bool]
HTMLTag = str
_COLOR_CLASSES = {
"blue": "text-white bg-brand box-border border border-transparent hover:bg-brand-strong focus:ring-4 focus:ring-brand-medium",
"red": "bg-red-700 dark:bg-red-600 dark:focus:ring-red-900 dark:hover:bg-red-700 focus:ring-red-300 hover:bg-red-800 text-white",
"gray": "bg-white border-gray-200 dark:bg-gray-800 dark:border-gray-600 dark:focus:ring-gray-700 dark:hover:bg-gray-700 dark:hover:text-white dark:text-gray-400 focus:ring-gray-100 hover:bg-gray-100 hover:text-blue-700 text-gray-900 border",
"green": "bg-green-700 dark:bg-green-600 dark:focus:ring-green-800 dark:hover:bg-green-700 focus:ring-green-300 hover:bg-green-800 text-white",
}
_SIZE_CLASSES = {
"xs": "px-3 py-2 text-xs shadow-xs",
"sm": "px-3 py-2 text-sm",
"base": "px-5 py-2.5 text-sm",
"lg": "px-5 py-3 text-base",
"xl": "px-6 py-3.5 text-base",
}
def _render_cached_impl(template: str, context_json: str) -> str:
context = json.loads(context_json)
context["slot"] = mark_safe(context["slot"])
return render_to_string(template, context)
if not settings.DEBUG:
_render_cached = lru_cache(maxsize=4096)(_render_cached_impl)
else:
_render_cached = _render_cached_impl
def enable_cache():
"""Wrap _render_cached with LRU cache (for testing in DEBUG mode)."""
global _render_cached
_render_cached = lru_cache(maxsize=4096)(_render_cached_impl)
def Component(
attributes: list[HTMLAttribute] = [],
children: list[HTMLTag] | HTMLTag = [],
attributes: list[HTMLAttribute] | None = None,
children: list[HTMLTag] | HTMLTag | None = None,
template: str = "",
tag_name: str = "",
) -> HTMLTag:
) -> SafeText:
attributes = attributes or []
children = children or []
if not tag_name and not template:
raise ValueError("One of template or tag_name is required.")
if isinstance(children, str):
children = [children]
childrenBlob = "\n".join(children)
childrenBlob = "\n".join(conditional_escape(child) for child in children)
if len(attributes) == 0:
attributesBlob = ""
else:
attributesList = [f'{name}="{value}"' for name, value in attributes]
# make attribute list into a string
# and insert space between tag and attribute list
attributesList = [f'{name}="{conditional_escape(str(value))}"' for name, value in attributes]
attributesBlob = f" {' '.join(attributesList)}"
tag: str = ""
if tag_name != "":
tag = f"<{tag_name}{attributesBlob}>{childrenBlob}</{tag_name}>"
elif template != "":
tag = render_to_string(
template,
{name: value for name, value in attributes}
| {"slot": mark_safe("\n".join(children))},
)
context = {name: value for name, value in attributes} | {"slot": "\n".join(children)}
tag = _render_cached(template, json.dumps(context, sort_keys=True))
return mark_safe(tag)
def randomid(seed: str = "", length: int = 10) -> str:
return seed + "".join(random_choices(ascii_lowercase, k=length))
def randomid(seed: str = "", content: str = "", length: int = 10) -> str:
if not seed and not content:
return seed
hash_input = f"{seed}:{content}" if seed else content
content_hash = hashlib.sha1(hash_input.encode()).hexdigest()
base = content_hash[:length] if not seed else content_hash[:max(0, length - len(seed))]
return seed + base
def _popover_html(
id: str,
popover_content: str,
wrapped_content: str = "",
wrapped_classes: str = "",
slot: str = "",
) -> SafeText:
"""Generate popover HTML using Component(tag_name=...).
Single source of truth for popover HTML structure.
Used by Popover() and the python_popover template tag bridge.
"""
display_content = wrapped_content if wrapped_content else slot
span = Component(
tag_name="span",
attributes=[
("data-popover-target", id),
("class", wrapped_classes),
],
children=[display_content] if display_content else [],
)
popover_tooltip_class = (
"absolute z-10 invisible inline-block text-sm text-white "
"transition-opacity duration-300 bg-white border border-purple-200 "
"rounded-lg shadow-xs opacity-0 dark:text-white dark:border-purple-600 "
"dark:bg-purple-800"
)
div = Component(
tag_name="div",
attributes=[
("data-popover", ""),
("id", id),
("role", "tooltip"),
("class", popover_tooltip_class),
],
children=[
Component(
tag_name="div",
attributes=[("class", "px-3 py-2")],
children=[popover_content],
),
Component(tag_name="div", attributes=[("data-popper-arrow", "")]),
mark_safe( # nosec — intentional HTML comment for Tailwind JIT
"<!-- for Tailwind CSS to generate decoration-dotted CSS "
"from Python component -->"
),
Component(
tag_name="span",
attributes=[("class", "hidden decoration-dotted")],
),
],
)
return mark_safe(span + "\n" + div)
def Popover(
popover_content: str,
wrapped_content: str = "",
wrapped_classes: str = "",
children: list[HTMLTag] = [],
attributes: list[HTMLAttribute] = [],
children: list[HTMLTag] | None = None,
attributes: list[HTMLAttribute] | None = None,
id: str = "",
) -> str:
children = children or []
if not wrapped_content and not children:
raise ValueError("One of wrapped_content or children is required.")
id = randomid()
return Component(
attributes=attributes
+ [
("id", id),
("wrapped_content", wrapped_content),
("popover_content", popover_content),
("wrapped_classes", wrapped_classes),
],
children=children,
template="cotton/popover.html",
if not id:
id = randomid(content=f"{wrapped_content}:{popover_content}:{wrapped_classes}")
slot = mark_safe("\n".join(children))
return _popover_html(
id=id,
popover_content=popover_content,
wrapped_content=wrapped_content,
wrapped_classes=wrapped_classes,
slot=slot,
)
@@ -105,60 +204,210 @@ def PopoverTruncated(
def A(
attributes: list[HTMLAttribute] = [],
children: list[HTMLTag] | HTMLTag = [],
url: str | Callable[..., Any] = "",
):
attributes: list[HTMLAttribute] | None = None,
children: list[HTMLTag] | HTMLTag | None = None,
url_name: str | None = None,
href: str | None = None,
) -> SafeText:
"""
Returns the HTML tag "a".
"url" can either be:
- URL (string)
- path name passed to reverse() (string)
- function
Returns an anchor <a> tag.
Accepts one of two mutually-exclusive URL specifications:
- url_name: URL pattern name, resolved via reverse()
- href: Literal path string passed through as-is
"""
attributes = attributes or []
children = children or []
if url_name is not None and href is not None:
raise ValueError("Provide exactly one of 'url_name' or 'href', not both.")
additional_attributes = []
if url:
if type(url) is str:
try:
url_result = reverse(url)
except NoReverseMatch:
url_result = url
elif callable(url):
url_result = url()
else:
raise TypeError("'url' is neither str nor function.")
additional_attributes = [("href", url_result)]
if url_name is not None:
additional_attributes = [("href", reverse(url_name))]
elif href is not None:
additional_attributes = [("href", href)]
return Component(
tag_name="a", attributes=attributes + additional_attributes, children=children
)
def Button(
attributes: list[HTMLAttribute] = [],
children: list[HTMLTag] | HTMLTag = [],
attributes: list[HTMLAttribute] | None = None,
children: list[HTMLTag] | HTMLTag | None = None,
size: str = "base",
icon: bool = False,
color: str = "blue",
):
type: str = "button",
hx_get: str = "",
hx_target: str = "",
hx_swap: str = "",
title: str = "",
onclick: str = "",
name: str = "",
) -> SafeText:
attributes = attributes or []
children = children or []
# Separate custom class from other generic attributes
custom_class = ""
other_attrs: list[HTMLAttribute] = []
for attr_name, attr_value in attributes:
if attr_name == "class":
custom_class = str(attr_value)
else:
other_attrs.append((attr_name, attr_value))
# Build class string: custom class first, then base, color, size, icon
class_parts: list[str] = []
if custom_class:
class_parts.append(custom_class)
class_parts.append(
"hover:cursor-pointer leading-5 focus:outline-hidden focus:ring-4 "
"font-medium mb-2 me-2 rounded-base"
)
class_parts.append(_COLOR_CLASSES.get(color, _COLOR_CLASSES["blue"]))
class_parts.append(_SIZE_CLASSES.get(size, _SIZE_CLASSES["base"]))
if icon:
class_parts.append("inline-flex text-center items-center gap-2")
# Build the full attribute list for the button tag
button_attrs: list[HTMLAttribute] = [
("type", type),
("class", " ".join(class_parts)),
]
if hx_get:
button_attrs.append(("hx-get", hx_get))
if hx_target:
button_attrs.append(("hx-target", hx_target))
if hx_swap:
button_attrs.append(("hx-swap", hx_swap))
if title:
button_attrs.append(("title", title))
if onclick:
button_attrs.append(("onclick", onclick))
if name:
button_attrs.append(("name", name))
button_attrs.extend(other_attrs)
return Component(
template="cotton/button.html",
attributes=attributes + [("size", size), ("icon", icon), ("color", color)],
tag_name="button",
attributes=button_attrs,
children=children,
)
_GROUP_BUTTON_COLORS = {
"gray": (
"px-2 py-1 text-xs font-medium text-gray-900 bg-white border "
"border-gray-200 hover:bg-gray-100 hover:text-blue-700 focus:z-10 "
"focus:ring-2 focus:ring-blue-700 focus:text-blue-700 "
"dark:bg-gray-800 dark:border-gray-700 dark:text-white "
"dark:hover:text-white dark:hover:bg-gray-700 "
"dark:focus:ring-blue-500 dark:focus:text-white"
),
"red": (
"px-2 py-1 text-xs font-medium text-gray-900 bg-white border "
"border-gray-200 hover:bg-red-500 hover:text-white focus:z-10 "
"focus:ring-2 focus:ring-blue-700 focus:text-blue-700 "
"dark:bg-gray-800 dark:border-gray-700 dark:text-white "
"dark:hover:text-white dark:hover:border-red-700 "
"dark:hover:bg-red-700 dark:focus:ring-blue-500 dark:focus:text-white"
),
"green": (
"px-2 py-1 text-xs font-medium text-gray-900 bg-white border "
"border-gray-200 hover:bg-green-500 hover:border-green-600 "
"hover:text-white focus:z-10 focus:ring-2 focus:ring-green-700 "
"focus:text-blue-700 dark:bg-gray-800 dark:border-gray-700 "
"dark:text-white dark:hover:text-white dark:hover:border-green-700 "
"dark:hover:bg-green-600 dark:focus:ring-green-500 "
"dark:focus:text-white"
),
}
def _button_group_button(
href: str,
slot: str,
color: str = "gray",
title: str = "",
hx_get: str = "",
hx_target: str = "",
) -> SafeText:
"""Generate a single button-group button (inner <button> inside <a>)."""
color_classes = _GROUP_BUTTON_COLORS.get(color, _GROUP_BUTTON_COLORS["gray"])
a_attrs: list[HTMLAttribute] = [("href", href)]
if hx_get:
a_attrs.append(("hx-get", hx_get))
if hx_target:
a_attrs.append(("hx-target", hx_target))
a_attrs.append(
(
"class",
"[&:first-of-type_button]:rounded-s-lg "
"[&:last-of-type_button]:rounded-e-lg",
)
)
button = Component(
tag_name="button",
attributes=[
("type", "button"),
("title", title),
("class", color_classes + " hover:cursor-pointer"),
],
children=[slot],
)
return Component(tag_name="a", attributes=a_attrs, children=[button])
def ButtonGroup(buttons: list[dict] | None = None) -> SafeText:
"""Generate a button group div.
Each button dict accepts: href, slot (required), color, title, hx_get, hx_target.
Empty dicts (no slot) are silently skipped — matching the template behavior
for conditional buttons (e.g., end-session only when session is active).
"""
buttons = buttons or []
children: list[SafeText] = []
for btn in buttons:
if not btn or not btn.get("slot"):
continue
children.append(
_button_group_button(
href=btn.get("href", "#"),
slot=btn["slot"],
color=btn.get("color", "gray"),
title=btn.get("title", ""),
hx_get=btn.get("hx_get", ""),
hx_target=btn.get("hx_target", ""),
)
)
return Component(
tag_name="div",
attributes=[("class", "inline-flex rounded-md shadow-xs"), ("role", "group")],
children=children,
)
def Div(
attributes: list[HTMLAttribute] = [],
children: list[HTMLTag] | HTMLTag = [],
):
attributes: list[HTMLAttribute] | None = None,
children: list[HTMLTag] | HTMLTag | None = None,
) -> SafeText:
attributes = attributes or []
children = children or []
return Component(tag_name="div", attributes=attributes, children=children)
def Input(
type: str = "text",
attributes: list[HTMLAttribute] = [],
children: list[HTMLTag] | HTMLTag = [],
):
attributes: list[HTMLAttribute] | None = None,
children: list[HTMLTag] | HTMLTag | None = None,
) -> SafeText:
attributes = attributes or []
children = children or []
return Component(
tag_name="input", attributes=attributes + [("type", type)], children=children
)
@@ -167,9 +416,11 @@ def Input(
def Form(
action="",
method="get",
attributes: list[HTMLAttribute] = [],
children: list[HTMLTag] | HTMLTag = [],
):
attributes: list[HTMLAttribute] | None = None,
children: list[HTMLTag] | HTMLTag | None = None,
) -> SafeText:
attributes = attributes or []
children = children or []
return Component(
tag_name="form",
attributes=attributes + [("action", action), ("method", method)],
@@ -177,19 +428,379 @@ def Form(
)
def SearchField(
search_string: str = "",
id: str = "search_string",
placeholder: str = "Search",
) -> SafeText:
"""Generate a search form with icon, input field, and submit button."""
return Component(
tag_name="form",
attributes=[("class", "max-w-md")],
children=[
Component(
tag_name="label",
attributes=[
("for", "search"),
("class", "block mb-2.5 text-sm font-medium text-heading sr-only"),
],
children=["Search"],
),
Component(
tag_name="div",
attributes=[("class", "relative")],
children=[
mark_safe(
'<div class="absolute inset-y-0 start-0 flex items-center ps-3 pointer-events-none">'
'<svg class="w-4 h-4 text-body" aria-hidden="true" xmlns="http://www.w3.org/2000/svg" '
'fill="none" viewBox="0 0 24 24">'
'<path stroke="currentColor" stroke-linecap="round" stroke-width="2" '
'd="m21 21-3.5-3.5M17 10a7 7 0 1 1-14 0 7 7 0 0 1 14 0Z"/>'
"</svg></div>"
),
Component(
tag_name="input",
attributes=[
("type", "search"),
("id", id),
("name", id),
("value", search_string),
(
"class",
"block w-full p-3 ps-9 bg-neutral-secondary-medium "
"border border-default-medium text-heading text-sm "
"rounded-base focus:ring-brand focus:border-brand "
"shadow-xs placeholder:text-body",
),
("placeholder", placeholder),
("required", ""),
],
),
Component(
tag_name="button",
attributes=[
("type", "submit"),
(
"class",
"absolute end-1.5 bottom-1.5 text-white bg-brand "
"hover:bg-brand-strong box-border border border-transparent "
"focus:ring-4 focus:ring-brand-medium shadow-xs font-medium "
"leading-5 rounded text-xs px-3 py-1.5 focus:outline-none "
"cursor-pointer",
),
],
children=["Search"],
),
],
),
],
)
def GameLink(
game_id: int,
name: str = "",
children: list[HTMLTag] | HTMLTag | None = None,
) -> SafeText:
"""Link to a game's detail page. Uses children (slot) if provided, otherwise name."""
from django.urls import reverse
children = children or []
display = children if children else [name]
link = reverse("games:view_game", args=[game_id])
return Component(
tag_name="span",
attributes=[("class", "truncate-container")],
children=[
Component(
tag_name="a",
attributes=[
("href", link),
("class", "underline decoration-slate-500 sm:decoration-2"),
],
children=display if isinstance(display, list) else [display],
),
],
)
_STATUS_COLORS = {
"u": "bg-gray-500",
"p": "bg-orange-400",
"f": "bg-green-500",
"a": "bg-red-500",
"r": "bg-purple-500",
}
def GameStatus(
children: list[HTMLTag] | HTMLTag | None = None,
status: str = "u",
display: str = "",
class_: str = "",
) -> SafeText:
"""Colored status dot with label. Status codes: u/p/f/a/r."""
children = children or []
outer_class = (
f"{'flex' if display == 'flex' else 'inline-flex'} "
"gap-2 items-center align-middle"
)
if class_:
outer_class += f" {class_}"
dot_color = _STATUS_COLORS.get(status, _STATUS_COLORS["u"])
dot = Component(
tag_name="span",
attributes=[("class", f"rounded-xl w-3 h-3 {dot_color}")],
children=["\xa0"],
)
return Component(
tag_name="span",
attributes=[("class", outer_class)],
children=[dot] + (children if isinstance(children, list) else [children]),
)
def PriceConverted(
children: list[HTMLTag] | HTMLTag | None = None,
) -> SafeText:
"""Wrap content in a span that indicates the price was converted."""
children = children or []
return Component(
tag_name="span",
attributes=[
("title", "Price is a result of conversion and rounding."),
("class", "decoration-dotted underline"),
],
children=children if isinstance(children, list) else [children],
)
def H1(
children: list[HTMLTag] | HTMLTag | None = None,
badge: str = "",
) -> SafeText:
"""Heading with optional badge count."""
children = children or []
heading_class = "mb-4 text-3xl font-extrabold leading-none tracking-tight text-gray-900 dark:text-white"
badge_html = ""
if badge:
heading_class = "flex items-center " + heading_class
badge_html = Component(
tag_name="span",
attributes=[
(
"class",
"bg-blue-100 text-blue-800 text-2xl font-semibold me-2 "
"px-2.5 py-0.5 rounded-sm dark:bg-blue-200 dark:text-blue-800 ms-2",
),
],
children=[badge],
)
return Component(
tag_name="h1",
attributes=[("class", heading_class)],
children=(children if isinstance(children, list) else [children]) + ([badge_html] if badge_html else []),
)
def Modal(
modal_id: str,
children: list[HTMLTag] | HTMLTag | None = None,
) -> SafeText:
"""Modal overlay with container. Content (form, buttons) goes in children."""
children = children or []
outer = Component(
tag_name="div",
attributes=[
("id", modal_id),
(
"class",
"fixed inset-0 bg-black/70 dark:bg-gray-600/50 overflow-y-auto "
"h-full w-full flex items-center justify-center",
),
],
children=[
Component(
tag_name="div",
attributes=[
(
"class",
"relative mx-auto p-5 border-accent border w-full max-w-md "
"shadow-lg/50 rounded-md bg-white dark:bg-gray-900",
),
],
children=(
children if isinstance(children, list) else [children]
),
),
],
)
return mark_safe(str(outer))
def TableTd(
children: list[HTMLTag] | HTMLTag | None = None,
) -> SafeText:
"""Styled table cell."""
children = children or []
return Component(
tag_name="td",
attributes=[("class", "px-6 py-4 min-w-20-char max-w-20-char")],
children=children if isinstance(children, list) else [children],
)
def TableRow(data: dict | list | None = None) -> SafeText:
"""Generate a <tr> from a row data dict or list.
Dict form: {"row_id": "...", "cell_data": [...], "hx_trigger": ..., ...}
- first cell is <th>, rest <td>.
List form: [...] — all cells are <td>.
"""
if data is None:
data = {}
if isinstance(data, dict):
row_id = data.get("row_id", "")
cells = data.get("cell_data", [])
else:
row_id = ""
cells = data
tr_class = (
"odd:bg-white dark:odd:bg-gray-900 even:bg-gray-50 "
"dark:even:bg-gray-800 dark:border-gray-700 hover:bg-gray-50 "
"dark:hover:bg-gray-600 [&_a]:underline [&_a]:underline-offset-4 "
"[&_a]:decoration-2 [&_td:last-child]:text-right"
)
tr_attrs: list[HTMLAttribute] = [("class", tr_class)]
if row_id:
tr_attrs.append(("id", row_id))
if isinstance(data, dict):
if data.get("hx_trigger"):
tr_attrs.append(("hx-trigger", data["hx_trigger"]))
if data.get("hx_get"):
tr_attrs.append(("hx-get", data["hx_get"]))
if data.get("hx_select"):
tr_attrs.append(("hx-select", data["hx_select"]))
if data.get("hx_swap"):
tr_attrs.append(("hx-swap", data["hx_swap"]))
cell_elements: list[SafeText] = []
for i, cell in enumerate(cells):
if i == 0:
cell_elements.append(
Component(
tag_name="th",
attributes=[
("scope", "row"),
(
"class",
"px-6 py-4 font-medium text-gray-900 "
"whitespace-nowrap dark:text-white",
),
],
children=[cell],
)
)
else:
cell_elements.append(TableTd(children=[cell]))
return Component(tag_name="tr", attributes=tr_attrs, children=cell_elements)
def Icon(
name: str,
attributes: list[HTMLAttribute] = [],
):
try:
result = Component(template=f"cotton/icon/{name}.html", attributes=attributes)
except TemplateDoesNotExist:
result = Icon(name="unspecified", attributes=attributes)
return result
attributes: list[HTMLAttribute] | None = None,
) -> SafeText:
return mark_safe(get_icon(name))
def TableHeader(
children: list[HTMLTag] | HTMLTag | None = None,
) -> SafeText:
"""Table caption."""
children = children or []
return Component(
tag_name="caption",
attributes=[
(
"class",
"p-2 text-lg font-semibold rtl:text-left text-right "
"text-gray-900 bg-white dark:text-white dark:bg-gray-900",
),
],
children=children if isinstance(children, list) else [children],
)
def Table(columns: list[str] | None = None, children=None) -> SafeText:
"""Standalone table with header and body slot.
Currently unused — superseded by simple_table. Kept for optional future use.
"""
columns = columns or []
children = children or []
return Component(
tag_name="div",
attributes=[("class", "relative overflow-x-auto shadow-md sm:rounded-lg")],
children=[
Component(
tag_name="table",
attributes=[
(
"class",
"w-full text-sm text-left rtl:text-right "
"text-gray-500 dark:text-gray-400",
),
],
children=[
Component(
tag_name="thead",
attributes=[
(
"class",
"text-xs text-gray-700 uppercase bg-gray-50 "
"dark:bg-gray-700 dark:text-gray-400",
),
],
children=[
Component(
tag_name="tr",
children=[
Component(
tag_name="th",
attributes=[
("scope", "col"),
("class", "px-6 py-3"),
],
children=[col],
)
for col in columns
],
),
],
),
Component(
tag_name="tbody",
children=(
children
if isinstance(children, list)
else [children]
),
),
],
),
],
)
def LinkedPurchase(purchase: Purchase) -> SafeText:
link = reverse("view_purchase", args=[int(purchase.id)])
link = reverse("games:view_purchase", args=[int(purchase.id)])
link_content = ""
popover_content = ""
game_count = purchase.games.count()
@@ -226,35 +837,20 @@ def LinkedPurchase(purchase: Purchase) -> SafeText:
),
],
)
return mark_safe(A(url=link, children=[a_content]))
return A(href=link, children=[a_content])
def NameWithIcon(
name: str = "",
platform: str = "",
game_id: int = 0,
session_id: int = 0,
purchase_id: int = 0,
game: Game | None = None,
session: Session | None = None,
linkify: bool = True,
emulated: bool = False,
) -> SafeText:
create_link = False
link = ""
platform = None
if (game_id != 0 or session_id != 0 or purchase_id != 0) and linkify:
create_link = True
if session_id:
session = Session.objects.get(pk=session_id)
emulated = session.emulated
game_id = session.game.pk
if purchase_id:
purchase = Purchase.objects.get(pk=purchase_id)
game_id = purchase.games.first().pk
if game_id:
game = Game.objects.get(pk=game_id)
name = name or game.name
platform = game.platform
link = reverse("view_game", args=[int(game_id)])
_name, platform, final_emulated, create_link, link = _resolve_name_with_icon(
name, game, session, linkify
)
content = Div(
[("class", "inline-flex gap-2 items-center")],
[
@@ -264,24 +860,56 @@ def NameWithIcon(
)
if platform
else "",
Icon("emulated", [("title", "Emulated")]) if emulated else "",
PopoverTruncated(name),
Icon("emulated", [("title", "Emulated")]) if final_emulated else "",
PopoverTruncated(_name),
],
)
return mark_safe(
return (
A(
url=link,
href=link,
children=[content],
)
if create_link
else content,
else content
)
def PurchasePrice(purchase) -> str:
def _resolve_name_with_icon(
name: str,
game: Game | None,
session: Session | None,
linkify: bool,
) -> tuple[str, Any, bool, bool, str]:
create_link = False
link = ""
platform = None
final_emulated = False
if session is not None:
game = session.game
platform = game.platform
final_emulated = session.emulated
if linkify:
create_link = True
link = reverse("games:view_game", args=[int(game.pk)])
elif game is not None:
platform = game.platform
if linkify:
create_link = True
link = reverse("games:view_game", args=[int(game.pk)])
_name = name or (game.name if game else "")
return _name, platform, final_emulated, create_link, link
def PurchasePrice(purchase) -> SafeText:
return Popover(
popover_content=f"{floatformat(purchase.price)} {purchase.price_currency}",
wrapped_content=f"{floatformat(purchase.converted_price)} {purchase.converted_currency}",
wrapped_classes="underline decoration-dotted",
)
+27
View File
@@ -0,0 +1,27 @@
import functools
from pathlib import Path
_ICON_DIR = (
Path(__file__).resolve().parent.parent / "games" / "templates" / "cotton" / "icon"
)
@functools.lru_cache(maxsize=1)
def _load_icons() -> dict[str, str]:
"""Load all icon HTML files into a dict.
Cached so files are read once per process lifetime.
Delegation (e.g. nintendo-3ds -> nintendo) is handled by
both files containing identical SVG content.
"""
icons: dict[str, str] = {}
for filepath in _ICON_DIR.glob("*.html"):
name = filepath.stem
icons[name] = filepath.read_text()
return icons
def get_icon(name: str) -> str:
"""Return the HTML for an icon by name. Falls back to 'unspecified'."""
icons = _load_icons()
return icons.get(name, icons.get("unspecified", ""))
+153 -115
View File
@@ -1,127 +1,143 @@
@tailwind base;
@tailwind components;
@tailwind utilities;
@import 'tailwindcss';
@font-face {
font-family: "IBM Plex Mono";
src: url("fonts/IBMPlexMono-Regular.woff2") format("woff2");
font-weight: 400;
font-style: normal;
}
@plugin '@tailwindcss/typography';
@plugin '@tailwindcss/forms';
@plugin 'flowbite/plugin';
@font-face {
font-family: "IBM Plex Sans";
src: url("fonts/IBMPlexSans-Regular.woff2") format("woff2");
font-weight: 400;
font-style: normal;
}
@source "../node_modules/flowbite";
@import "flowbite/src/themes/default";
@font-face {
font-family: "IBM Plex Serif";
src: url("fonts/IBMPlexSerif-Regular.woff2") format("woff2");
font-weight: 400;
font-style: normal;
}
@custom-variant dark (&:is(.dark *));
@font-face {
font-family: "IBM Plex Serif";
src: url("fonts/IBMPlexSerif-Bold.woff2") format("woff2");
font-weight: 700;
font-style: normal;
}
@theme {
--font-sans:
IBM Plex Sans, ui-sans-serif, system-ui, sans-serif, 'Apple Color Emoji',
'Segoe UI Emoji', 'Segoe UI Symbol', 'Noto Color Emoji';
--font-mono:
IBM Plex Mono, ui-monospace, SFMono-Regular, Menlo, Monaco, Consolas,
'Liberation Mono', 'Courier New', monospace;
--font-serif:
IBM Plex Serif, ui-serif, Georgia, Cambria, 'Times New Roman', Times, serif;
--font-condensed:
IBM Plex Sans Condensed, ui-sans-serif, system-ui, sans-serif,
'Apple Color Emoji', 'Segoe UI Emoji', 'Segoe UI Symbol', 'Noto Color Emoji';
@font-face {
font-family: "IBM Plex Sans Condensed";
src: url("fonts/IBMPlexSansCondensed-Regular.woff2") format("woff2");
font-weight: 400;
font-style: normal;
--color-accent: #7c3aed;
--color-background: #1f2937;
}
/* a:hover {
text-decoration-color: #ff4400;
color: rgb(254, 185, 160);
transition: all 0.2s ease-out;
} */
/*
The default border color has changed to `currentcolor` in Tailwind CSS v4,
so we've added these compatibility styles to make sure everything still
looks the same as it did with Tailwind CSS v3.
/* form label {
@apply dark:text-slate-400;
} */
.responsive-table {
@apply dark:text-white mx-auto table-fixed;
If we ever want to remove these styles, we need to add an explicit border
color utility to any element that depends on these defaults.
*/
@layer base {
*,
::after,
::before,
::backdrop,
::file-selector-button {
border-color: var(--color-gray-200, currentcolor);
}
}
.responsive-table tr:nth-child(even) {
@apply bg-slate-800
@utility min-w-20char {
min-width: 20ch;
}
.responsive-table tbody tr:nth-child(odd) {
@apply bg-slate-900
@utility max-w-20char {
max-width: 20ch;
}
.responsive-table thead th {
@apply text-left border-b-2 border-b-slate-500 text-xl;
@utility min-w-30char {
min-width: 30ch;
}
.responsive-table thead th:not(:first-child),
.responsive-table td:not(:first-child) {
@apply border-l border-l-slate-500;
@utility max-w-30char {
max-width: 30ch;
}
@utility max-w-35char {
max-width: 35ch;
}
@utility max-w-40char {
max-width: 40ch;
}
@layer utilities {
.min-w-20char {
min-width: 20ch;
@font-face {
font-family: 'IBM Plex Mono';
src: url('fonts/IBMPlexMono-Regular.woff2') format('woff2');
font-weight: 400;
font-style: normal;
}
.max-w-20char {
max-width: 20ch;
@font-face {
font-family: 'IBM Plex Sans';
src: url('fonts/IBMPlexSans-Regular.woff2') format('woff2');
font-weight: 400;
font-style: normal;
}
.min-w-30char {
min-width: 30ch;
@font-face {
font-family: 'IBM Plex Serif';
src: url('fonts/IBMPlexSerif-Regular.woff2') format('woff2');
font-weight: 400;
font-style: normal;
}
.max-w-30char {
max-width: 30ch;
@font-face {
font-family: 'IBM Plex Serif';
src: url('fonts/IBMPlexSerif-Bold.woff2') format('woff2');
font-weight: 700;
font-style: normal;
}
.max-w-35char {
max-width: 35ch;
@font-face {
font-family: 'IBM Plex Sans Condensed';
src: url('fonts/IBMPlexSansCondensed-Regular.woff2') format('woff2');
font-weight: 400;
font-style: normal;
}
.max-w-40char {
max-width: 40ch;
.responsive-table {
@apply dark:text-white mx-auto table-fixed;
}
.responsive-table tr:nth-child(even) {
@apply bg-indigo-100 dark:bg-slate-800;
}
.responsive-table tbody tr:nth-child(odd) {
@apply bg-indigo-200 dark:bg-slate-900;
}
.responsive-table thead th {
@apply text-left border-b-2 border-b-slate-500 text-xl;
}
.responsive-table thead th:not(:first-child),
.responsive-table td:not(:first-child) {
@apply border-l border-l-slate-500;
}
}
/* form input,
select,
textarea {
@apply dark:border dark:border-slate-900 dark:bg-slate-500 dark:text-slate-100;
} */
form input:disabled,
select:disabled,
textarea:disabled {
@apply dark:bg-slate-800 dark:text-slate-500 cursor-not-allowed;
@apply cursor-not-allowed bg-neutral-secondary-strong text-fg-disabled;
}
.errorlist {
@apply mt-4 mb-1 pl-3 py-2 bg-red-600 text-slate-200 w-[300px];
}
/* @media screen and (min-width: 768px) {
form input,
select,
textarea {
width: 300px;
}
} */
/* @media screen and (max-width: 768px) {
form input,
select,
textarea {
width: 150px;
}
} */
#button-container button {
@apply mx-1;
}
@@ -131,7 +147,7 @@ textarea:disabled {
}
.basic-button {
@apply inline-block px-6 py-2.5 bg-blue-600 text-white font-medium text-xs leading-tight uppercase rounded shadow-md hover:bg-blue-700 hover:shadow-lg focus:bg-blue-700 focus:shadow-lg focus:outline-none focus:ring-0 active:bg-blue-800 active:shadow-lg transition duration-150 ease-in-out;
@apply inline-block px-6 py-2.5 bg-blue-600 text-white font-medium text-xs leading-tight uppercase rounded-sm shadow-md hover:bg-blue-700 hover:shadow-lg focus:bg-blue-700 focus:shadow-lg focus:outline-hidden focus:ring-0 active:bg-blue-800 active:shadow-lg transition duration-150 ease-in-out;
}
.markdown-content ul {
@@ -162,34 +178,56 @@ textarea:disabled {
padding-left: 1em;
}
/* .truncate-container {
@apply inline-block relative;
a {
@apply inline-block truncate max-w-20char transition-all group-hover:absolute group-hover:max-w-none group-hover:-top-8 group-hover:-left-6 group-hover:min-w-60 group-hover:px-6 group-hover:py-3.5 group-hover:bg-purple-600 group-hover:rounded-sm group-hover:outline-dashed group-hover:outline-purple-400 group-hover:outline-4;
}
} */
#add-form {
label + select, input, textarea {
@apply mt-1;
}
form {
@apply flex flex-col gap-3;
}
label {
@apply dark:text-slate-500;
.form-row-button-group {
display: flex;
flex-direction: row;
@apply gap-0 p-0;
button {
@apply mr-0;
&:first-child {
@apply rounded-e-none;
}
&:nth-child(2) {
@apply rounded-none;
}
&:last-child {
@apply rounded-s-none;
}
}
}
label {
@apply mb-2.5 text-sm font-medium text-heading;
}
input:not([type="checkbox"]) {
@apply mb-3 bg-neutral-secondary-medium border border-default-medium text-heading text-sm rounded-base focus:ring-brand focus:border-brand block w-full px-3 py-2.5 shadow-xs placeholder:text-body;
}
input[type="checkbox"] {
@apply w-4 h-4 border border-default-medium rounded-xs bg-neutral-secondary-medium focus:ring-2 focus:ring-brand-soft;
}
select {
@apply w-full px-3 py-2.5 bg-neutral-secondary-medium border border-default-medium text-heading text-sm rounded-base focus:ring-brand focus:border-brand shadow-xs placeholder:text-body;
}
textarea {
@apply bg-neutral-secondary-medium border border-default-medium text-heading text-sm rounded-base focus:ring-brand focus:border-brand block w-full p-3.5 shadow-xs placeholder:text-body;
}
:has(> label + input[type="checkbox"]) {
@apply mt-3; /* needed because compared to all other form elements checkbox and its label are on the same row */
display: flex;
flex-direction: row;
justify-content: space-between;
}
}
[type="text"], [type="password"], [type="datetime-local"], [type="datetime"], [type="date"], [type="number"], select, textarea {
@apply dark:bg-slate-600 dark:text-slate-300;
}
[type="submit"] {
@apply dark:text-white font-bold dark:bg-blue-600 px-4 py-2;
}
form div label {
@apply dark:text-white;
}
form div {
@apply flex flex-col;
}
div [type="submit"] {
@apply mt-3;
@layer utilities {
.toast-container {
@apply fixed z-50 flex flex-col items-end bottom-0 right-0 p-4;
}
}
+12 -21
View File
@@ -1,30 +1,21 @@
---
services:
backend:
image: registry.kucharczyk.xyz/timetracker
timetracker:
image: ${REGISTRY_URL:-registry.kucharczyk.xyz}/timetracker:1.7.0
build:
context: .
dockerfile: Dockerfile
container_name: timetracker
environment:
- TZ=Europe/Prague
- CSRF_TRUSTED_ORIGINS="https://tracker.kucharczyk.xyz"
user: "1000"
- TZ=${TZ:-Europe/Prague}
- CSRF_TRUSTED_ORIGINS=https://tracker.kucharczyk.xyz
- PUID=${PUID:-1000}
- PGID=${PGID:-100}
- DATA_DIR=${DATA_DIR:-/home/timetracker/app/data}
ports:
- "${TIMETRACKER_EXTERNAL_PORT:-8000}:8000"
volumes:
- "static-files:/var/www/django/static"
- "$PWD/db.sqlite3:/home/timetracker/app/db.sqlite3"
- "./data:/home/timetracker/app/data"
- "${DOCKER_STORAGE_PATH:-/tmp}/timetracker/backups:/home/timetracker/app/games/fixtures/backups"
restart: unless-stopped
frontend:
image: caddy
volumes:
- "static-files:/usr/share/caddy:ro"
- "$PWD/Caddyfile:/etc/caddy/Caddyfile"
ports:
- "8000:8000"
depends_on:
- backend
volumes:
static-files:
+16 -16
View File
@@ -1,23 +1,23 @@
#!/bin/bash
# Apply database migrations
set -euo pipefail
echo "Apply database migrations"
poetry run python manage.py migrate
echo "Collect static files"
poetry run python manage.py collectstatic --clear --no-input
PUID=${PUID:-1000}
PGID=${PGID:-100}
_term() {
echo "Caught SIGTERM signal!"
kill -SIGTERM "$gunicorn_pid"
kill -SIGTERM "$django_q_pid"
}
trap _term SIGTERM
USERHOME=$(grep timetracker /etc/passwd | cut -d ":" -f6)
usermod -d "/root" timetracker
groupmod -o -g "$PGID" timetracker
usermod -o -u "$PUID" timetracker
usermod -d "${USERHOME}" timetracker
echo "Starting Django-Q cluster"
poetry run python manage.py qcluster & django_q_pid=$!
mkdir -p /home/timetracker/app/data /var/log/supervisor
chmod 755 /home/timetracker/app
chmod 755 /home/timetracker/app/.venv
echo "Starting app"
poetry run python -m gunicorn --bind 0.0.0.0:8001 timetracker.asgi:application -k uvicorn.workers.UvicornWorker --access-logfile - --error-logfile - & gunicorn_pid=$!
chown "$PUID:$PGID" /home/timetracker/app/data
chown "$PUID:$PGID" /var/log/supervisor
wait "$gunicorn_pid" "$django_q_pid"
python manage.py migrate
python manage.py collectstatic --clear --no-input
exec /usr/bin/supervisord -c /etc/supervisor/conf.d/supervisor.conf
+25 -4
View File
@@ -1,11 +1,12 @@
from datetime import date, datetime
from typing import List
from django.contrib import messages
from django.shortcuts import get_object_or_404
from django.utils.timezone import now as django_timezone_now
from ninja import Field, ModelSchema, NinjaAPI, Router, Schema
from ninja import Field, ModelSchema, NinjaAPI, Router, Schema, Status
from games.models import Game, PlayEvent
from games.models import Game, PlayEvent, Session
api = NinjaAPI()
playevent_router = Router()
@@ -54,7 +55,8 @@ def partial_update_game(request, game_id: int, payload: GameStatusUpdate):
game = get_object_or_404(Game, id=game_id)
setattr(game, "status", payload.status)
game.save()
return 204, None
messages.success(request, "Status updated")
return Status(204, None)
@playevent_router.get("/", response=List[PlayEventOut])
@@ -65,6 +67,7 @@ def list_playevents(request):
@playevent_router.post("/", response={201: PlayEventOut})
def create_playevent(request, payload: PlayEventIn):
playevent = PlayEvent.objects.create(**payload.dict())
messages.success(request, "Game played!")
return playevent
@@ -87,9 +90,27 @@ def partial_update_playevent(request, playevent_id: int, payload: UpdatePlayEven
def delete_playevent(request, playevent_id: int):
playevent = get_object_or_404(PlayEvent, id=playevent_id)
playevent.delete()
return 204, None
return Status(204, None)
api.add_router("/playevent", playevent_router)
api.add_router("/games", game_router)
session_router = Router()
class SessionDeviceUpdate(Schema):
device_id: int
@session_router.patch("/{session_id}/device", response={204: None})
def partial_update_session_device(request, session_id: int, payload: SessionDeviceUpdate):
session = get_object_or_404(Session, id=session_id)
session.device_id = payload.device_id
session.save()
messages.success(request, "Device updated")
return Status(204, None)
api.add_router("/session", session_router)
+8 -1
View File
@@ -2,27 +2,34 @@
fields:
name: Steam
group: PC
created_at: 2024-01-01T00:00:00Z
- model: games.Platform
fields:
name: Xbox Gamepass
group: PC
created_at: 2024-01-01T00:00:00Z
- model: games.Platform
fields:
name: Epic Games Store
group: PC
created_at: 2024-01-01T00:00:00Z
- model: games.Platform
fields:
name: Playstation 5
group: Playstation
created_at: 2024-01-01T00:00:00Z
- model: games.Platform
fields:
name: Playstation 4
group: Playstation
created_at: 2024-01-01T00:00:00Z
- model: games.Platform
fields:
name: Nintendo Switch
group: Nintendo
created_at: 2024-01-01T00:00:00Z
- model: games.Platform
fields:
name: Nintendo 3DS
group: Nintendo
group: Nintendo
created_at: 2024-01-01T00:00:00Z
+1 -1
View File
@@ -95,7 +95,7 @@ class PurchaseForm(forms.ModelForm):
# Automatically update related_purchase <select/>
# to only include purchases of the selected game.
related_purchase_by_game_url = reverse("related_purchase_by_game")
related_purchase_by_game_url = reverse("games:related_purchase_by_game")
self.fields["games"].widget.attrs.update(
{
"hx-trigger": "load, click",
-1
View File
@@ -1 +0,0 @@
from .game import Mutation as GameMutation
-29
View File
@@ -1,29 +0,0 @@
import graphene
from games.graphql.types import Game
from games.models import Game as GameModel
class UpdateGameMutation(graphene.Mutation):
class Arguments:
id = graphene.ID(required=True)
name = graphene.String()
year_released = graphene.Int()
wikidata = graphene.String()
game = graphene.Field(Game)
def mutate(self, info, id, name=None, year_released=None, wikidata=None):
game_instance = GameModel.objects.get(pk=id)
if name is not None:
game_instance.name = name
if year_released is not None:
game_instance.year_released = year_released
if wikidata is not None:
game_instance.wikidata = wikidata
game_instance.save()
return UpdateGameMutation(game=game_instance)
class Mutation(graphene.ObjectType):
update_game = UpdateGameMutation.Field()
-5
View File
@@ -1,5 +0,0 @@
from .device import Query as DeviceQuery
from .game import Query as GameQuery
from .platform import Query as PlatformQuery
from .purchase import Query as PurchaseQuery
from .session import Query as SessionQuery
-11
View File
@@ -1,11 +0,0 @@
import graphene
from games.graphql.types import Device
from games.models import Device as DeviceModel
class Query(graphene.ObjectType):
devices = graphene.List(Device)
def resolve_devices(self, info, **kwargs):
return DeviceModel.objects.all()
-18
View File
@@ -1,18 +0,0 @@
import graphene
from games.graphql.types import Game
from games.models import Game as GameModel
class Query(graphene.ObjectType):
games = graphene.List(Game)
game_by_name = graphene.Field(Game, name=graphene.String(required=True))
def resolve_games(self, info, **kwargs):
return GameModel.objects.all()
def resolve_game_by_name(self, info, name):
try:
return GameModel.objects.get(name=name)
except GameModel.DoesNotExist:
return None
-11
View File
@@ -1,11 +0,0 @@
import graphene
from games.graphql.types import Platform
from games.models import Platform as PlatformModel
class Query(graphene.ObjectType):
platforms = graphene.List(Platform)
def resolve_platforms(self, info, **kwargs):
return PlatformModel.objects.all()
-11
View File
@@ -1,11 +0,0 @@
import graphene
from games.graphql.types import Purchase
from games.models import Purchase as PurchaseModel
class Query(graphene.ObjectType):
purchases = graphene.List(Purchase)
def resolve_purchases(self, info, **kwargs):
return PurchaseModel.objects.all()
-11
View File
@@ -1,11 +0,0 @@
import graphene
from games.graphql.types import Session
from games.models import Session as SessionModel
class Query(graphene.ObjectType):
sessions = graphene.List(Session)
def resolve_sessions(self, info, **kwargs):
return SessionModel.objects.all()
-44
View File
@@ -1,44 +0,0 @@
from graphene_django import DjangoObjectType
from games.models import Device as DeviceModel
from games.models import Edition as EditionModel
from games.models import Game as GameModel
from games.models import Platform as PlatformModel
from games.models import Purchase as PurchaseModel
from games.models import Session as SessionModel
class Game(DjangoObjectType):
class Meta:
model = GameModel
fields = "__all__"
class Edition(DjangoObjectType):
class Meta:
model = EditionModel
fields = "__all__"
class Purchase(DjangoObjectType):
class Meta:
model = PurchaseModel
fields = "__all__"
class Session(DjangoObjectType):
class Meta:
model = SessionModel
fields = "__all__"
class Platform(DjangoObjectType):
class Meta:
model = PlatformModel
fields = "__all__"
class Device(DjangoObjectType):
class Meta:
model = DeviceModel
fields = "__all__"
+64
View File
@@ -0,0 +1,64 @@
import json
from django.conf import settings
from django.contrib import messages as django_messages
from django.contrib.messages import constants as message_constants
MESSAGE_LEVEL_MAP = {
message_constants.DEBUG: "debug",
message_constants.INFO: "info",
message_constants.SUCCESS: "success",
message_constants.WARNING: "warning",
message_constants.ERROR: "error",
}
class HTMXMessagesMiddleware:
"""
Converts Django messages into HX-Trigger headers so toasts display
automatically without changes to views.
Works for HTMX requests (processed natively by HTMX client),
vanilla fetch() calls using fetchWithHtmxTriggers(), and is harmless
for full-page loads (browsers ignore HX-Trigger).
"""
def __init__(self, get_response):
self.get_response = get_response
def __call__(self, request):
response = self.get_response(request)
# Skip HX-Trigger and don't consume messages if there's an HX-Redirect
# so the message persists in the session for the redirect target page
if "HX-Redirect" in response:
return response
min_level = message_constants.DEBUG if settings.DEBUG else message_constants.INFO
backend = django_messages.get_messages(request)
if hasattr(backend, '_set_level') and backend._get_level() > min_level:
backend._set_level(min_level)
messages = list(backend)
if not messages:
return response
triggers = []
for msg in messages:
toast_type = MESSAGE_LEVEL_MAP.get(msg.level, "info")
triggers.append(
{
"message": msg.message,
"type": toast_type,
}
)
if triggers:
# Use last message (most recent) as the primary toast
trigger = triggers[-1]
response["HX-Trigger"] = json.dumps(
{
"show-toast": trigger,
}
)
return response
@@ -0,0 +1,22 @@
# Generated by Django 6.0.1 on 2026-05-12 11:57
from django.db import migrations, models
class Migration(migrations.Migration):
dependencies = [
('games', '0015_alter_purchase_date_purchased_and_more'),
]
operations = [
migrations.AddField(
model_name='purchase',
name='needs_price_update',
field=models.BooleanField(db_index=True, default=True),
),
migrations.RunSQL(
"UPDATE games_purchase SET needs_price_update = FALSE WHERE converted_price IS NOT NULL AND converted_currency != ''",
reverse_sql="UPDATE games_purchase SET needs_price_update = TRUE WHERE converted_price IS NOT NULL AND converted_currency != ''",
),
]
+20 -20
View File
@@ -4,7 +4,7 @@ from datetime import timedelta
import requests
from django.core.exceptions import ValidationError
from django.db import models
from django.db.models import F, Sum
from django.db.models import F, Q, Sum
from django.db.models.expressions import RawSQL
from django.db.models.fields.generated import GeneratedField
from django.db.models.functions import Coalesce
@@ -66,7 +66,8 @@ class Game(models.Model):
return self.name
def finished(self):
return self.status == self.Status.FINISHED
return (self.status == self.Status.FINISHED or
self.playevents.filter(ended__isnull=False).exists())
def abandoned(self):
return self.status == self.Status.ABANDONED
@@ -120,6 +121,19 @@ class PurchaseQueryset(models.QuerySet):
def games_only(self):
return self.filter(type=Purchase.GAME)
def finished(self):
return self.filter(
Q(games__status="f") | Q(games__playevents__ended__isnull=False)
).distinct()
def abandoned(self):
return self.filter(games__status="a").distinct()
def dropped(self):
return self.filter(
Q(games__status="a") | Q(date_refunded__isnull=False)
).distinct()
class Purchase(models.Model):
PHYSICAL = "ph"
@@ -165,6 +179,7 @@ class Purchase(models.Model):
price_currency = models.CharField(max_length=3, default="USD")
converted_price = models.FloatField(null=True)
converted_currency = models.CharField(max_length=3, blank=True, default="")
needs_price_update = models.BooleanField(default=True, db_index=True)
price_per_game = GeneratedField(
expression=Coalesce(F("converted_price"), F("price"), 0) / F("num_purchases"),
output_field=models.FloatField(),
@@ -226,30 +241,15 @@ class Purchase(models.Model):
def is_game(self):
return self.type == self.GAME
def price_or_currency_differ_from(self, purchase_to_compare):
return (
self.price != purchase_to_compare.price
or self.price_currency != purchase_to_compare.price_currency
)
def refund(self):
self.date_refunded = timezone.now()
self.save()
def save(self, *args, **kwargs):
if self.type != Purchase.GAME and not self.related_purchase:
raise ValidationError(
f"{self.get_type_display()} must have a related purchase."
)
if self.pk is not None:
# Retrieve the existing instance from the database
existing_purchase = Purchase.objects.get(pk=self.pk)
# If price has changed, reset converted fields
if existing_purchase.price_or_currency_differ_from(self):
from games.tasks import currency_to
exchange_rate = get_or_create_rate(
self.price_currency, currency_to, self.date_purchased.year
)
if exchange_rate:
self.converted_price = floatformat(self.price * exchange_rate, 0)
self.converted_currency = currency_to
super().save(*args, **kwargs)
-30
View File
@@ -1,30 +0,0 @@
import graphene
from games.graphql.mutations import GameMutation
from games.graphql.queries import (
DeviceQuery,
EditionQuery,
GameQuery,
PlatformQuery,
PurchaseQuery,
SessionQuery,
)
class Query(
GameQuery,
EditionQuery,
DeviceQuery,
PlatformQuery,
PurchaseQuery,
SessionQuery,
graphene.ObjectType,
):
pass
class Mutation(GameMutation, graphene.ObjectType):
pass
schema = graphene.Schema(query=Query, mutation=Mutation)
+23
View File
@@ -17,6 +17,29 @@ from games.models import Game, GameStatusChange, Purchase, Session
logger = logging.getLogger("games")
@receiver(pre_save, sender=Purchase)
def store_purchase_price_snapshot(sender, instance, **kwargs):
"""Store old price values before save so we can detect changes."""
if instance.pk is not None:
try:
old_instance = sender.objects.get(pk=instance.pk)
instance._old_price = old_instance.price
instance._old_currency = old_instance.price_currency
except sender.DoesNotExist:
pass
@receiver(post_save, sender=Purchase)
def mark_needs_price_update(sender, instance, created, **kwargs):
"""Mark purchase for price update if price or currency changed."""
if not created and hasattr(instance, "_old_price"):
if (
instance.price != instance._old_price
or instance.price_currency != instance._old_currency
):
sender.objects.filter(pk=instance.pk).update(needs_price_update=True)
@receiver(m2m_changed, sender=Purchase.games.through)
def update_num_purchases(sender, instance, action, reverse, **kwargs):
if not reverse and action.startswith("post_"):
+5043 -3388
View File
File diff suppressed because it is too large Load Diff
+3 -14
View File
@@ -25,18 +25,7 @@ function setupElementHandlers() {
document.addEventListener("DOMContentLoaded", setupElementHandlers);
document.addEventListener("htmx:afterSwap", setupElementHandlers);
getEl("#id_type").onchange = () => {
getEl("#id_type").addEventListener("change", () => {
setupElementHandlers();
};
document.body.addEventListener("htmx:beforeRequest", function (event) {
// Assuming 'Purchase1' is the element that triggers the HTMX request
if (event.target.id === "id_games") {
var idEditionValue = document.getElementById("id_games").value;
// Condition to check - replace this with your actual logic
if (idEditionValue != "") {
event.preventDefault(); // This cancels the HTMX request
}
}
});
}
);
+37
View File
@@ -0,0 +1,37 @@
(function() {
htmx.defineExtension("hx-redirect-toast", {
isInlineSwap: function(swapStyle) {
return swapStyle === "hx-redirect-toast";
},
handleSwap: function(swapStyle, target, fragment, settleInfo, htmxConfig) {
var xhr = htmxConfig.xhr;
var hxRedirect = xhr.getResponseHeader("HX-Redirect");
var hxTrigger = xhr.getResponseHeader("HX-Trigger");
// Redirect immediately (toast will be shown on the new page)
if (hxRedirect) {
window.location.href = hxRedirect;
}
// Only dispatch HX-Trigger events for toasts when not redirecting
if (!hxRedirect && hxTrigger) {
var triggers = JSON.parse(hxTrigger);
var events = Array.isArray(triggers) ? triggers : [triggers];
events.forEach(function(triggerObj) {
Object.entries(triggerObj).forEach(function(entry) {
var name = entry[0];
var detail = entry[1];
try { detail = JSON.parse(detail); } catch(e) {}
target.dispatchEvent(new CustomEvent(name, {
detail: detail,
bubbles: true,
cancelable: true
}));
});
});
}
// Return null to prevent any DOM swap
return null;
}
});
})();
+1 -1
View File
File diff suppressed because one or more lines are too long
+173
View File
@@ -0,0 +1,173 @@
document.addEventListener("alpine:init", () => {
let idCounter = 0;
console.log("[toast] Alpine available:", typeof Alpine !== "undefined");
Alpine.store("toasts", {
toasts: [],
addToast(message, type) {
console.log("[toast] addToast called:", { message, type });
if (!type) type = "info";
const validTypes = ["success", "error", "info", "warning", "debug"];
if (!validTypes.includes(type)) type = "info";
if (this.toasts.length >= 3) {
console.log("[toast] max 3 toasts reached, removing oldest");
this.toasts.shift();
}
const id = ++idCounter;
console.log("[toast] toast added, count:", this.toasts.length);
this.toasts.push({ id, message, type, visible: true, timer: null, pausedAt: null });
if (type !== "error") {
const toast = this.toasts[this.toasts.length - 1];
const autoDismissDelay = type === "debug" ? 3000 : 5000;
toast.timer = setTimeout(() => {
console.log("[toast] auto-dismiss after " + (autoDismissDelay / 1000) + "s");
this.dismissToast(id);
}, autoDismissDelay);
}
},
dismissToast(id) {
console.log("[toast] dismissToast for id:", id);
const idx = this.toasts.findIndex((t) => t.id === id);
if (idx === -1) { console.log("[toast] toast not found"); return; }
const toast = this.toasts[idx];
if (toast.timer) clearTimeout(toast.timer);
toast.visible = false;
setTimeout(() => {
this.toasts = this.toasts.filter((t) => t.id !== id);
console.log("[toast] after dismiss, count:", this.toasts.length);
}, 300);
},
clearToastTimer(id) {
const toast = this.toasts.find((t) => t.id === id);
if (toast?.timer) {
console.log("[toast] pause timer for toast id:", id);
clearTimeout(toast.timer);
toast.timer = null;
toast.pausedAt = Date.now();
}
},
resumeToastTimer(id, duration) {
const toast = this.toasts.find((t) => t.id === id);
if (toast?.pausedAt && toast.timer === null) {
console.log("[toast] resume timer for toast id:", id);
toast.timer = setTimeout(() => {
this.dismissToast(id);
}, duration);
toast.pausedAt = null;
}
},
});
Alpine.data("toastStore", () => ({
init() {
console.log("[toast] toastStore.init running");
console.log("[toast] Alpine store toasts:", Alpine.store("toasts").toasts);
window.addEventListener("show-toast", (e) => {
console.log("[toast] show-toast event received:", e.detail);
if (Array.isArray(e.detail)) {
e.detail.forEach((msg) => {
Alpine.store("toasts").addToast(msg.message, msg.type);
});
} else {
Alpine.store("toasts").addToast(e.detail.message, e.detail.type);
}
});
try {
const script = document.getElementById("django-messages");
if (script) {
const msgs = JSON.parse(
script.textContent || script.innerText || "[]"
);
console.log("[toast] django-messages script found:", msgs);
if (Array.isArray(msgs)) {
msgs.forEach((msg) => {
console.log("[toast] loading django-message:", msg);
Alpine.store("toasts").addToast(msg.message, msg.type || "info");
});
}
}
} catch (e) {
console.error("[toast] localStorage restore failed:", e);
// ignore parse errors
}
},
addToast(message, type) {
console.log("[toast] toastStore.addToast delegating:", { message, type });
Alpine.store("toasts").addToast(message, type);
},
dismissToast(id) {
console.log("[toast] toastStore.dismissToast delegating:", id);
Alpine.store("toasts").dismissToast(id);
},
}));
});
function toast(message, type) {
console.log("[toast] toast() called:", { message, type });
const evt = new CustomEvent("show-toast", {
detail: { message, type },
bubbles: true,
});
document.dispatchEvent(evt);
console.log("[toast] CustomEvent dispatched, type:", evt.type);
}
window.toast = toast;
/**
* Wrapper around fetch() that dispatches HTMX HX-Trigger events.
* Use this for any fetch() call that expects HX-Trigger headers
* (e.g., to show toasts via the HTMX middleware).
*
* @todo Migrate these call sites to hx-post + hx-on::after-request
* for HTMX-native toast handling.
*/
window.fetchWithHtmxTriggers = function fetchWithHtmxTriggers(url, options = {}) {
console.log("[fetchWithHtmxTriggers] fetching:", url);
return fetch(url, options).then(async (response) => {
console.log("[fetchWithHtmxTriggers] response status:", response.status);
const htmxTrigger = response.headers.get("HX-Trigger");
console.log("[fetchWithHtmxTriggers] HX-Trigger header:", htmxTrigger);
if (htmxTrigger) {
let triggers;
try {
triggers = JSON.parse(htmxTrigger);
console.log("[fetchWithHtmxTriggers] parsed triggers:", triggers);
} catch {
console.warn("[fetchWithHtmxTriggers] failed to parse HX-Trigger JSON");
return response;
}
// Handle both single object and array of events
const events = Array.isArray(triggers) ? triggers : [triggers];
events.forEach((triggerObj) => {
Object.entries(triggerObj).forEach(([name, detail]) => {
console.log("[fetchWithHtmxTriggers] dispatching event:", name, detail);
let parsedDetail = detail;
try {
parsedDetail = JSON.parse(detail);
} catch {
// keep as string
}
document.dispatchEvent(new CustomEvent(name, {
detail: parsedDetail,
bubbles: true,
}));
});
});
}
return response;
});
};
+5
View File
@@ -43,6 +43,7 @@ function syncSelectInputUntilChanged(syncData, parentSelector = document) {
const targetElement = document.querySelector(syncItem.target);
if (targetElement && valueToSync !== null) {
console.log(`Changing value of ${syncItem.target} to ${valueToSync}`)
targetElement[syncItem.target_value] = valueToSync;
}
}
@@ -184,13 +185,17 @@ function disableElementsWhenValueNotEqual(
function disableElementsWhenTrue(targetSelect, targetValue, elementList) {
return conditionalElementHandler([
() => {
console.log(`${disableElementsWhenTrue.name}: triggered on ${targetSelect}`)
console.log(`Value of ${targetSelect} is ${targetValue}: ${getEl(targetSelect).value == targetValue}`)
return getEl(targetSelect).value == targetValue;
},
elementList,
(el) => {
console.log(`${disableElementsWhenTrue.name}: disabling ${el.id}`)
el.disabled = "disabled";
},
(el) => {
console.log(`${disableElementsWhenTrue.name}: enabling ${el.id}`)
el.disabled = "";
},
]);
+69 -46
View File
@@ -1,6 +1,7 @@
import logging
import requests
from django.db import models
from django.template.defaultfilters import floatformat
logger = logging.getLogger("games")
@@ -12,66 +13,88 @@ currency_to = "CZK"
currency_to = currency_to.upper()
def save_converted_info(purchase, converted_price, converted_currency):
def _get_exchange_rate(currency_from, currency_to, year):
logger.debug(
f"[convert_prices]: Looking for exchange rate in database: {currency_from}->{currency_to}"
)
rate = ExchangeRate.objects.filter(
currency_from=currency_from, currency_to=currency_to, year=year
).first()
if not rate:
logger.debug(
f"[convert_prices]: Getting exchange rate from {currency_from} to {currency_to} for {year}..."
)
try:
response = requests.get(
f"https://cdn.jsdelivr.net/npm/@fawazahmed0/currency-api@{year}-01-01/v1/currencies/{currency_from.lower()}.json"
)
response.raise_for_status()
data = response.json()
currency_from_data = data.get(currency_from.lower())
rate = currency_from_data.get(currency_to.lower())
if rate:
logger.info(f"[convert_prices]: Got {rate}, saving...")
exchange_rate = ExchangeRate.objects.create(
currency_from=currency_from,
currency_to=currency_to,
year=year,
rate=floatformat(rate, 2),
)
rate = exchange_rate.rate
else:
logger.info("[convert_prices]: Could not get an exchange rate.")
except requests.RequestException as e:
logger.info(
f"[convert_prices]: Failed to fetch exchange rate for {currency_from}->{currency_to} in {year}: {e}"
)
elif rate:
rate = rate.rate
return rate
def _save_converted_price(purchase, converted_price, needs_update):
logger.info(
f"Setting converted price of {purchase} to {converted_price} {converted_currency} (originally {purchase.price} {purchase.price_currency})"
f"Setting converted price of {purchase} to {converted_price} {currency_to} (originally {purchase.price} {purchase.price_currency})"
)
purchase.converted_price = converted_price
purchase.converted_currency = converted_currency
purchase.save()
purchase.converted_currency = currency_to
if needs_update:
purchase.needs_price_update = False
purchase.save(update_fields=["converted_price", "converted_currency", "needs_price_update"])
def convert_prices():
purchases = Purchase.objects.filter(
converted_price__isnull=True, converted_currency=""
)
models.Q(needs_price_update=True) | models.Q(converted_price__isnull=True)
).distinct()
if purchases.count() == 0:
logger.info("[convert_prices]: No prices to convert.")
return
for purchase in purchases:
needs_update = purchase.needs_price_update
if purchase.price_currency.upper() == currency_to or purchase.price == 0:
save_converted_info(purchase, purchase.price, currency_to)
_save_converted_price(purchase, purchase.price, needs_update)
continue
year = purchase.date_purchased.year
currency_from = purchase.price_currency.upper()
exchange_rate = ExchangeRate.objects.filter(
currency_from=currency_from, currency_to=currency_to, year=year
).first()
logger.info(
f"[convert_prices]: Looking for exchange rate in database: {currency_from}->{currency_to}"
)
if not exchange_rate:
logger.info(
f"[convert_prices]: Getting exchange rate from {currency_from} to {currency_to} for {year}..."
)
try:
# this API endpoint only accepts lowercase currency string
response = requests.get(
f"https://cdn.jsdelivr.net/npm/@fawazahmed0/currency-api@{year}-01-01/v1/currencies/{currency_from.lower()}.json"
)
response.raise_for_status()
data = response.json()
currency_from_data = data.get(currency_from.lower())
rate = currency_from_data.get(currency_to.lower())
if rate:
logger.info(f"[convert_prices]: Got {rate}, saving...")
exchange_rate = ExchangeRate.objects.create(
currency_from=currency_from,
currency_to=currency_to,
year=year,
rate=floatformat(rate, 2),
)
else:
logger.info("[convert_prices]: Could not get an exchange rate.")
except requests.RequestException as e:
logger.info(
f"[convert_prices]: Failed to fetch exchange rate for {currency_from}->{currency_to} in {year}: {e}"
)
if exchange_rate:
save_converted_info(
rate = _get_exchange_rate(currency_from, currency_to, year)
if rate:
_save_converted_price(
purchase,
floatformat(purchase.price * exchange_rate.rate, 0),
currency_to,
floatformat(purchase.price * rate, 0),
needs_update,
)
def calculate_price_per_game():
"""
This task is deprecated because price_per_game is now a GeneratedField.
It is kept here to prevent errors from lingering scheduled tasks.
"""
try:
from django_q.models import Schedule
Schedule.objects.filter(func="games.tasks.calculate_price_per_game").delete()
except Exception:
pass
+4 -2
View File
@@ -1,7 +1,9 @@
<c-layouts.add>
<c-slot name="additional_row">
<input type="submit"
<c-button type="submit" color="gray"
name="submit_and_redirect"
value="Submit & Create Purchase" />
>
Submit & Create Purchase
</c-button>
</c-slot>
</c-layouts.add>
+5 -2
View File
@@ -3,9 +3,12 @@
<tr>
<td></td>
<td>
<input type="submit"
<c-button type="submit"
color="gray"
name="submit_and_redirect"
value="Submit & Create Session" />
>
Submit & Create Session
</c-button>
</td>
</tr>
</c-slot>
+28 -26
View File
@@ -1,36 +1,38 @@
<c-layouts.add>
<c-slot name="form_content">
<form method="post" enctype="multipart/form-data">
<table class="mx-auto">
{% csrf_token %}
{% for field in form %}
<tr>
<th>{{ field.label_tag }}</th>
<div class="max-width-container">
<div id="add-form" class="form-container max-w-xl mx-auto">
<form method="post" enctype="multipart/form-data" class="">
{% csrf_token %}
{% for field in form %}
<div>
{{ field.label_tag }}
{% if field.name == "note" %}
<td>{{ field }}</td>
{{ field }}
{% else %}
<td>{{ field }}</td>
{{ field }}
{% endif %}
{% if field.name == "timestamp_start" or field.name == "timestamp_end" %}
<td>
<div class="basic-button-container" hx-boost="false">
<button class="basic-button" data-target="{{ field.name }}" data-type="now">Set to now</button>
<button class="basic-button"
data-target="{{ field.name }}"
data-type="toggle">Toggle text</button>
<button class="basic-button" data-target="{{ field.name }}" data-type="copy">Copy</button>
</div>
</td>
<span class="form-row-button-group flex-row gap-3 justify-start mt-3" hx-boost="false">
<c-button data-target="{{ field.name }}" data-type="now" size="xs">Set to now</c-button>
<c-button data-target="{{ field.name }}" data-type="toggle" size="xs">Toggle text</c-button>
<c-button data-target="{{ field.name }}" data-type="copy" size="xs">
Copy {%if field.name == "timestamp_start" %}start{% else %}end{% endif %} value to {%if field.name == "timestamp_start" %}end{% else %}start{% endif %}
</c-button>
</span>
{% endif %}
</tr>
</div>
{% endfor %}
<tr>
<td></td>
<td>
<input type="submit" value="Submit" />
</td>
</tr>
</table>
</form>
<div>
<c-button type="submit">
Submit
</c-button>
</div>
<div class="submit-button-container">
{{ additional_row }}
</div>
</form>
</div>
</div>
</c-slot>
</c-layouts.add>
+2 -5
View File
@@ -1,6 +1,3 @@
<c-vars color="blue" size="base" type="button" />
<button type="{{ type }}"
title="{{ title }}"
class="{{ class }} {% if color == "blue" %} bg-blue-700 dark:bg-blue-600 dark:focus:ring-blue-800 dark:hover:bg-blue-700 focus:ring-blue-300 hover:bg-blue-800 text-white {% elif color == "red" %} bg-red-700 dark:bg-red-600 dark:focus:ring-red-900 dark:hover:bg-red-700 focus:ring-red-300 hover:bg-red-800 text-white {% elif color == "gray" %} bg-white border-gray-200 dark:bg-gray-800 dark:border-gray-600 dark:focus:ring-gray-700 dark:hover:bg-gray-700 dark:hover:text-white dark:text-gray-400 focus:ring-gray-100 hover:bg-gray-100 hover:text-blue-700 text-gray-900 border {% elif color == "green" %} bg-green-700 dark:bg-green-600 dark:focus:ring-green-800 dark:hover:bg-green-700 focus:ring-green-300 hover:bg-green-800 text-white {% endif %} focus:outline-none focus:ring-4 font-medium mb-2 me-2 rounded-lg {% if size == "xs" %} px-3 py-2 text-xs {% elif size == "sm" %} px-3 py-2 text-sm {% elif size == "base" %} px-5 py-2.5 text-sm {% elif size == "lg" %} px-5 py-3 text-base {% elif size == "xl" %} px-6 py-3.5 text-base {% endif %} {% if icon %} inline-flex text-center items-center gap-2 {% else %} {% endif %} ">
{{ slot }}
</button>
{% load button_tag %}
{% python_button color=color size=size icon=icon type=type class_=class hx_get=hx_get hx_target=hx_target hx_swap=hx_swap title=title onclick=onclick data_target=data_target data_type=data_type name=name slot=slot %}
+2 -8
View File
@@ -1,8 +1,2 @@
<div class="inline-flex rounded-md shadow-sm" role="group">
{% if slot %}{{ slot }}{% endif %}
{% for button in buttons %}
{% if button.slot %}
<c-button-group-button-sm :href=button.href :slot=button.slot :color=button.color :hover=button.hover :title=button.title />
{% endif %}
{% endfor %}
</div>
{% load button_group_tag %}
{% python_button_group buttons=buttons %}
@@ -1,23 +0,0 @@
<c-vars color="gray" />
<a href="{{ href }}"
class="[&:first-of-type_button]:rounded-s-lg [&:last-of-type_button]:rounded-e-lg">
{% if color == "gray" %}
<button type="button"
title="{{ title }}"
class="px-2 py-1 text-xs font-medium text-gray-900 bg-white border border-gray-200 hover:bg-gray-100 hover:text-blue-700 focus:z-10 focus:ring-2 focus:ring-blue-700 focus:text-blue-700 dark:bg-gray-800 dark:border-gray-700 dark:text-white dark:hover:text-white dark:hover:bg-gray-700 dark:focus:ring-blue-500 dark:focus:text-white">
{{ slot }}
</button>
{% elif color == "red" %}
<button type="button"
title="{{ title }}"
class="px-2 py-1 text-xs font-medium text-gray-900 bg-white border border-gray-200 hover:bg-red-500 hover:text-white focus:z-10 focus:ring-2 focus:ring-blue-700 focus:text-blue-700 dark:bg-gray-800 dark:border-gray-700 dark:text-white dark:hover:text-white dark:hover:border-red-700 dark:hover:bg-red-700 dark:focus:ring-blue-500 dark:focus:text-white">
{{ slot }}
</button>
{% elif color == "green" %}
<button type="button"
title="{{ title }}"
class="px-2 py-1 text-xs font-medium text-gray-900 bg-white border border-gray-200 hover:bg-green-500 hover:border-green-600 hover:text-white focus:z-10 focus:ring-2 focus:ring-green-700 focus:text-blue-700 dark:bg-gray-800 dark:border-gray-700 dark:text-white dark:hover:text-white dark:hover:border-green-700 dark:hover:bg-green-600 dark:focus:ring-green-500 dark:focus:text-white">
{{ slot }}
</button>
{% endif %}
</a>
-13
View File
@@ -1,13 +0,0 @@
{% comment %}
title
text
{% endcomment %}
<a href="{{ link }}"
title="{{ title }}"
class="truncate max-w-xs py-1 px-2 text-xs bg-green-600 hover:bg-green-700 focus:ring-green-500 focus:ring-offset-blue-200 text-white transition ease-in duration-200 text-center font-semibold shadow-md focus:outline-none focus:ring-2 focus:ring-offset-2 rounded-sm">
{% comment %} <svg xmlns="http://www.w3.org/2000/svg" fill="none" viewBox="0 0 24 24" stroke-width="1.5" stroke="currentColor" class="self-center w-6 h-6 inline">
<path stroke-linecap="round" stroke-linejoin="round" d="M5.25 5.653c0-.856.917-1.398 1.667-.986l11.54 6.348a1.125 1.125 0 010 1.971l-11.54 6.347a1.125 1.125 0 01-1.667-.985V5.653z" />
</svg>
{% endcomment %}
{{ text }}
</a>
-18
View File
@@ -1,18 +0,0 @@
{% comment %}
title
text
{% endcomment %}
<button type="button"
title="{{ title }}"
autofocus
class="truncate max-w-xs sm:max-w-md lg:max-w-lg py-1 px-2 bg-green-600 hover:bg-green-700 focus:ring-green-500 focus:ring-offset-blue-200 text-white transition ease-in duration-200 text-center text-base font-semibold shadow-md focus:outline-none focus:ring-2 focus:ring-offset-2 rounded-lg">
<svg xmlns="http://www.w3.org/2000/svg"
fill="none"
viewBox="0 0 24 24"
stroke-width="1.5"
stroke="currentColor"
class="self-center w-6 h-6 inline">
<path stroke-linecap="round" stroke-linejoin="round" d="M5.25 5.653c0-.856.917-1.398 1.667-.986l11.54 6.348a1.125 1.125 0 010 1.971l-11.54 6.347a1.125 1.125 0 01-1.667-.985V5.653z" />
</svg>
{{ text }}
</button>
+2 -10
View File
@@ -1,10 +1,2 @@
<span class="truncate-container">
<a class="underline decoration-slate-500 sm:decoration-2"
href="{% url 'view_game' game_id %}">
{% if slot %}
{{ slot }}
{% else %}
{{ name }}
{% endif %}
</a>
</span>
{% load gamelink_tag %}
{% python_gamelink game_id=game_id name=name slot=slot %}
+2 -16
View File
@@ -1,16 +1,2 @@
<span class="{% if display == 'flex' %}flex{% else %}inline-flex{% endif %} gap-2 items-center align-middle {{class}}">
<span class="rounded-xl w-3 h-3
{% if status == "u" %}
bg-gray-500
{% elif status == "p" %}
bg-orange-400
{% elif status == "f" %}
bg-green-500
{% elif status == "a" %}
bg-red-500
{% elif status == "r" %}
bg-purple-500
{% endif %}
">&nbsp;</span>
{{ slot }}
</span>
{% load gamestatus_tag %}
{% python_gamestatus status=status display=display class_=class slot=slot %}
+3 -8
View File
@@ -1,8 +1,3 @@
<h1 class="{% if badge %}flex items-center {% endif %}mb-4 text-3xl font-extrabold leading-none tracking-tight text-gray-900 dark:text-white">
{{ slot }}
{% if badge %}
<span class="bg-blue-100 text-blue-800 text-2xl font-semibold me-2 px-2.5 py-0.5 rounded dark:bg-blue-200 dark:text-blue-800 ms-2">
{{ badge }}
</span>
{% endif %}
</h1>
<c-vars badge="" />
{% load h1_tag %}
{% python_h1 badge=badge slot=slot %}
@@ -0,0 +1,3 @@
<svg class="dark:text-white w-3" viewBox="5 8 14 8" fill="none" xmlns="http://www.w3.org/2000/svg">
<path d="M6 9L12 15L18 9" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round"/>
</svg>

After

Width:  |  Height:  |  Size: 284 B

+3 -5
View File
@@ -1,5 +1,3 @@
<c-svg title="Battle.net">
<c-slot name="path">
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<svg xmlns="http://www.w3.org/2000/svg" x="0px" y="0px" viewBox="0 0 50 50" class="text-black dark:text-white w-4 h-4">
<path fill="currentColor" d="M 1 19 A 1.0001 1.0001 0 1 0 1 21 L 12.5 21 C 13.340812 21 14 21.659188 14 22.5 C 14 23.340812 13.340812 24 12.5 24 L 3 24 C 1.3550302 24 0 25.35503 0 27 L 0 30 A 1.0001 1.0001 0 1 0 2 30 L 2 27 C 2 26.43497 2.4349698 26 3 26 L 12.5 26 C 14.28508 26 15.719786 24.619005 15.921875 22.884766 A 1.0001 1.0001 0 0 0 16 22.5 C 16 20.578812 14.421188 19 12.5 19 L 1 19 z M 26 19 C 24.35503 19 23 20.35503 23 22 L 23 28 C 23 28.56503 22.56503 29 22 29 L 16 29 A 1.0001 1.0001 0 1 0 16 31 L 22 31 C 23.64497 31 25 29.64497 25 28 L 25 22 C 25 21.43497 25.43497 21 26 21 L 32 21 A 1.0001 1.0001 0 1 0 32 19 L 26 19 z M 46.970703 19 A 1.0001 1.0001 0 0 0 46.503906 19.130859 L 32.503906 27.130859 A 1.0001 1.0001 0 0 0 33 29 L 46 29 L 46 30 A 1.0001 1.0001 0 1 0 48 30 L 48 29 L 49 29 A 1.0001 1.0001 0 1 0 49 27 L 48 27 L 48 20 A 1.0001 1.0001 0 0 0 46.970703 19 z M 46 21.724609 L 46 27 L 36.767578 27 L 46 21.724609 z"><title>Playstation 4</title></path>
</svg>

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<c-svg title="Playstation 5" viewbox="0 0 50 50">
<c-slot name="path">
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</c-slot>
</c-svg>
<svg xmlns="http://www.w3.org/2000/svg" x="0px" y="0px" viewBox="0 0 50 50" class="text-black dark:text-white w-4 h-4">
<path fill="currentColor" d="M25.185 19.606c-1.612 0-2.919 1.307-2.919 2.919v4.981c0 .911-.739 1.65-1.65 1.65h-5.619v1.237h6.683c1.612 0 2.919-1.307 2.919-2.919v-4.981c0-.911.739-1.65 1.65-1.65l5.724 0v-1.237H25.185zM0 19.606v1.237h11.738c.936 0 1.694.758 1.694 1.694 0 .936-.758 1.694-1.694 1.694H2.919C1.307 24.231 0 25.538 0 27.15v3.244h2.333v-3.276c0-.911.739-1.65 1.65-1.65h8.851c1.619 0 2.931-1.312 2.931-2.931 0-1.619-1.312-2.931-2.931-2.931H0zM34.221 19.606v4.028c0 1.012.821 1.833 1.833 1.833h9.768c1.019 0 1.845.826 1.845 1.845 0 1.019-.826 1.845-1.845 1.845H34.221v1.237h12.697c1.702 0 3.082-1.38 3.082-3.082 0-1.702-1.38-3.082-3.082-3.082h-9.628c-.407 0-.737-.33-.737-.737v-2.651h13.023v-1.237H34.221z"><title>Playstation 5</title></path>
</svg>

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<c-svg title="Steam" viewbox="0 0 50 50">
<c-slot name="path">
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</c-slot>
</c-svg>
<svg xmlns="http://www.w3.org/2000/svg" x="0px" y="0px" viewBox="0 0 50 50" class="text-black dark:text-white w-4 h-4">
<path fill="currentColor" d="M 25 3 C 13.59 3 4.209375 11.680781 3.109375 22.800781 L 14.300781 28.529297 C 15.430781 27.579297 16.9 27 18.5 27 L 18.550781 27 C 18.940781 26.4 19.389375 25.649141 19.859375 24.869141 C 20.839375 23.259141 21.939531 21.439062 23.019531 20.039062 C 23.259531 15.569063 26.97 12 31.5 12 C 36.19 12 40 15.81 40 20.5 C 40 25.03 36.430937 28.740469 31.960938 28.980469 C 30.560938 30.060469 28.750859 31.160859 27.130859 32.130859 C 26.350859 32.610859 25.6 33.059219 25 33.449219 L 25 33.5 C 25 37.09 22.09 40 18.5 40 C 14.91 40 12 37.09 12 33.5 C 12 33.33 12.009531 33.17 12.019531 33 L 3.2792969 28.519531 C 4.9692969 38.999531 14.05 47 25 47 C 37.15 47 47 37.15 47 25 C 47 12.85 37.15 3 25 3 z M 31.5 14 C 27.92 14 25 16.92 25 20.5 C 25 24.08 27.92 27 31.5 27 C 35.08 27 38 24.08 38 20.5 C 38 16.92 35.08 14 31.5 14 z M 31.5 16 C 33.99 16 36 18.01 36 20.5 C 36 22.99 33.99 25 31.5 25 C 29.01 25 27 22.99 27 20.5 C 27 18.01 29.01 16 31.5 16 z M 18.5 29 C 17.71 29 16.960313 29.200312 16.320312 29.570312 L 19.640625 31.269531 C 20.870625 31.899531 21.350469 33.410625 20.730469 34.640625 C 20.280469 35.500625 19.41 36 18.5 36 C 18.11 36 17.729375 35.910469 17.359375 35.730469 L 14.029297 34.019531 C 14.289297 36.259531 16.19 38 18.5 38 C 20.99 38 23 35.99 23 33.5 C 23 31.01 20.99 29 18.5 29 z"><title>Steam</title></path>
</svg>

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<c-svg title="Ubisoft" viewbox="0 0 50 50">
<c-slot name="path">
M 19.5 0 C 17.570313 0 16 1.570313 16 3.5 C 16 5.429688 17.570313 7 19.5 7 C 21.429688 7 23 5.429688 23 3.5 C 23 1.570313 21.429688 0 19.5 0 Z M 7.59375 2 C 3.261719 2 0 5.550781 0 10.25 C 0 14.527344 4.402344 16.5 7.375 16.5 C 10.441406 16.5 15 14.429688 15 8.65625 C 15 3.398438 10.152344 2 7.59375 2 Z M 31.3125 5.03125 C 18.890625 5.03125 8.8125 16.082031 8.8125 29.65625 C 8.8125 41.664063 23.785156 49 31.9375 49 C 40.46875 49 50 38.972656 50 25.53125 C 50 12.53125 35.816406 5.03125 31.3125 5.03125 Z M 18 19 L 23 19 L 23 30.5 C 23 31.328125 23.671875 32 24.5 32 L 33.5 32 C 34.328125 32 35 31.328125 35 30.5 L 35 19 L 40 19 L 40 37 L 24.5 37 C 20.910156 37 18 34.089844 18 30.5 Z
</c-slot>
</c-svg>
<svg xmlns="http://www.w3.org/2000/svg" x="0px" y="0px" viewBox="0 0 50 50" class="text-black dark:text-white w-4 h-4">
<path fill="currentColor" d="M 19.5 0 C 17.570313 0 16 1.570313 16 3.5 C 16 5.429688 17.570313 7 19.5 7 C 21.429688 7 23 5.429688 23 3.5 C 23 1.570313 21.429688 0 19.5 0 Z M 7.59375 2 C 3.261719 2 0 5.550781 0 10.25 C 0 14.527344 4.402344 16.5 7.375 16.5 C 10.441406 16.5 15 14.429688 15 8.65625 C 15 3.398438 10.152344 2 7.59375 2 Z M 31.3125 5.03125 C 18.890625 5.03125 8.8125 16.082031 8.8125 29.65625 C 8.8125 41.664063 23.785156 49 31.9375 49 C 40.46875 49 50 38.972656 50 25.53125 C 50 12.53125 35.816406 5.03125 31.3125 5.03125 Z M 18 19 L 23 19 L 23 30.5 C 23 31.328125 23.671875 32 24.5 32 L 33.5 32 C 34.328125 32 35 31.328125 35 30.5 L 35 19 L 40 19 L 40 37 L 24.5 37 C 20.910156 37 18 34.089844 18 30.5 Z"><title>Ubisoft</title></path>
</svg>

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<c-svg viewbox="0 0 50 50">
<g transform="scale(0.390625)">
<title>Unspecified platform</title>
<path fill="currentColor" d="M64.9,28.9c-5.2-0.2-10.1,1.6-13.9,5.2c-3.8,3.6-5.8,8.4-5.8,13.6h7.7c0-3.1,1.2-5.9,3.5-8.1c2.2-2.1,5.1-3.2,8.2-3.1 c5.7,0.3,10.3,4.9,10.6,10.6c0.3,6-5.7,11.5-8.3,13.6l-7.7,6.8v7.7h7.7V71l4.9-4.3c4.3-3.5,11.5-10.8,11.1-19.9 C82.4,37.2,74.5,29.3,64.9,28.9z" />
<rect fill="currentColor" height="8" width="7.7" x="59.2" y="83.3" />
<path fill="currentColor" d="M1,127h126V1H1V127z M9,9h110v110H9V9z" />
</g>
</c-svg>
<svg xmlns="http://www.w3.org/2000/svg" x="0px" y="0px" viewBox="0 0 50 50" class="text-black dark:text-white w-4 h-4">
<g transform="scale(0.390625)">
<title>Unspecified platform</title>
<path fill="currentColor" d="M64.9,28.9c-5.2-0.2-10.1,1.6-13.9,5.2c-3.8,3.6-5.8,8.4-5.8,13.6h7.7c0-3.1,1.2-5.9,3.5-8.1c2.2-2.1,5.1-3.2,8.2-3.1 c5.7,0.3,10.3,4.9,10.6,10.6c0.3,6-5.7,11.5-8.3,13.6l-7.7,6.8v7.7h7.7V71l4.9-4.3c4.3-3.5,11.5-10.8,11.1-19.9 C82.4,37.2,74.5,29.3,64.9,28.9z"/>
<rect fill="currentColor" height="8" width="7.7" x="59.2" y="83.3"/>
<path fill="currentColor" d="M1,127h126V1H1V127z M9,9h110v110H9V9z"/>
</g>
</svg>

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@@ -1,5 +1,3 @@
<c-svg title="Xbox/GamePass" viewbox="0 0 30 30">
<c-slot name="path">
M 15 3 C 13.051 3 10.635984 3.6181719 8.8339844 4.7011719 C 8.7039844 4.7771719 8.3470625 5.0221406 8.1640625 5.2441406 L 8.1640625 5.2460938 C 9.8830625 3.3500938 14.893 7.3485937 15 7.4335938 L 15 7.4355469 C 15.107 7.3505469 20.116938 3.3520937 21.835938 5.2460938 C 21.651937 5.0240937 21.295063 4.780125 21.164062 4.703125 C 19.363063 3.622125 17.254953 3 15.001953 3 L 15 3 z M 7.4414062 6.1035156 C 7.0363594 6.1687656 6.5830625 6.4272031 6.1953125 6.8457031 C 4.2123125 8.9867031 3 11.850047 3 14.998047 C 3 18.106507 4.1826933 20.935533 6.1210938 23.066406 C 5.4850937 19.988406 6.0637812 17.819047 7.8007812 14.998047 C 9.5407813 12.174047 12.599609 8.9980469 12.599609 8.9980469 C 10.075609 6.6150469 8.2821719 6.1885156 7.8261719 6.1035156 C 7.7061719 6.0810156 7.5764219 6.0817656 7.4414062 6.1035156 z M 6.1210938 23.066406 C 6.1210938 23.066406 6.1210938 23.068359 6.1210938 23.068359 L 6.1210938 23.070312 C 8.3160938 25.482313 11.494953 27 15.001953 27 C 18.518953 27 21.684859 25.485219 23.880859 23.074219 L 23.880859 23.072266 C 25.818859 20.940266 27 18.109 27 15 C 27 11.852 25.788687 8.9896563 23.804688 6.8476562 C 23.287688 6.2896563 22.653828 6.0154687 22.173828 6.1054688 C 21.718828 6.1914688 19.924391 6.618 17.400391 9 C 17.400391 9 20.459219 12.176 22.199219 15 C 23.935219 17.822 24.514906 19.990359 23.878906 23.068359 C 23.872906 23.033359 23.629672 21.45375 22.013672 19.21875 C 20.750672 17.47575 17 13.300391 15 11.400391 C 13 13.300391 9.2493281 17.471797 7.9863281 19.216797 C 6.3703281 21.449797 6.1270937 23.030406 6.1210938 23.066406 z
</c-slot>
</c-svg>
<svg xmlns="http://www.w3.org/2000/svg" x="0px" y="0px" viewBox="0 0 30 30" class="text-black dark:text-white w-4 h-4">
<path fill="currentColor" d="M 15 3 C 13.051 3 10.635984 3.6181719 8.8339844 4.7011719 C 8.7039844 4.7771719 8.3470625 5.0221406 8.1640625 5.2441406 L 8.1640625 5.2460938 C 9.8830625 3.3500938 14.893 7.3485937 15 7.4335938 L 15 7.4355469 C 15.107 7.3505469 20.116938 3.3520937 21.835938 5.2460938 C 21.651937 5.0240937 21.295063 4.780125 21.164062 4.703125 C 19.363063 3.622125 17.254953 3 15.001953 3 L 15 3 z M 7.4414062 6.1035156 C 7.0363594 6.1687656 6.5830625 6.4272031 6.1953125 6.8457031 C 4.2123125 8.9867031 3 11.850047 3 14.998047 C 3 18.106507 4.1826933 20.935533 6.1210938 23.066406 C 5.4850937 19.988406 6.0637812 17.819047 7.8007812 14.998047 C 9.5407813 12.174047 12.599609 8.9980469 12.599609 8.9980469 C 10.075609 6.6150469 8.2821719 6.1885156 7.8261719 6.1035156 C 7.7061719 6.0810156 7.5764219 6.0817656 7.4414062 6.1035156 z M 6.1210938 23.066406 C 6.1210938 23.066406 6.1210938 23.068359 6.1210938 23.068359 L 6.1210938 23.070312 C 8.3160938 25.482313 11.494953 27 15.001953 27 C 18.518953 27 21.684859 25.485219 23.880859 23.074219 L 23.880859 23.072266 C 25.818859 20.940266 27 18.109 27 15 C 27 11.852 25.788687 8.9896563 23.804688 6.8476562 C 23.287688 6.2896563 22.653828 6.0154687 22.173828 6.1054688 C 21.718828 6.1914688 19.924391 6.618 17.400391 9 C 17.400391 9 20.459219 12.176 22.199219 15 C 23.935219 17.822 24.514906 19.990359 23.878906 23.068359 C 23.872906 23.033359 23.629672 21.45375 22.013672 19.21875 C 20.750672 17.47575 17 13.300391 15 11.400391 C 13 13.300391 9.2493281 17.471797 7.9863281 19.216797 C 6.3703281 21.449797 6.1270937 23.030406 6.1210938 23.066406 z"><title>Xbox/GamePass</title></path>
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+5 -5
View File
@@ -1,5 +1,5 @@
<c-svg viewbox="0 0 80 80" preserveAspectRatio="xMidYMid meet" stroke-width="3.6">
<title>Yuzu (Switch emulator)</title>
<path fill="currentColor" d="m30,2a28,30 0 1,0 0,60z" />
<path fill="currentColor" d="m42,78a28,30 0 1,0 0-60z" />
</c-svg>
<svg xmlns="http://www.w3.org/2000/svg" x="0px" y="0px" viewBox="0 0 80 80" preserveAspectRatio="xMidYMid meet" stroke-width="3.6" class="text-black dark:text-white w-4 h-4">
<title>Yuzu (Switch emulator)</title>
<path fill="currentColor" d="m30,2a28,30 0 1,0 0,60z"/>
<path fill="currentColor" d="m42,78a28,30 0 1,0 0-60z"/>
</svg>

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+7 -3
View File
@@ -3,12 +3,16 @@
{% if form_content %}
{{ form_content }}
{% else %}
<div class="max-width-container">
<div class="form-container max-w-xl mx-auto">
<div id="add-form" class="max-width-container">
<div id="add-form" class="form-container max-w-xl mx-auto">
<form method="post" enctype="multipart/form-data">
{% csrf_token %}
{{ form.as_div }}
<div><input type="submit" value="Submit" /></div>
<div>
<c-button type="submit" class="mt-3">
Submit
</c-button>
</div>
<div class="submit-button-container">
{{ additional_row }}
</div>
+167 -40
View File
@@ -9,6 +9,11 @@
<meta name="viewport" content="width=device-width, initial-scale=1" />
<title>Timetracker - {{ title }}</title>
<script src="{% static 'js/htmx.min.js' %}"></script>
<script>
htmx.config.scrollBehavior = 'smooth';
htmx.config.selfRequestsOnly = false;
</script>
<script src="{% static 'js/htmx-redirect-toast.js' %}"></script>
{% django_htmx_script %}
<link rel="stylesheet" href="{% static 'base.css' %}" />
<script src="https://cdn.jsdelivr.net/npm/flowbite@2.4.1/dist/flowbite.min.js"></script>
@@ -25,7 +30,14 @@
}
</script>
</head>
<body hx-indicator="#indicator">
<body hx-indicator="#indicator" class="bg-neutral-primary">
<script id="django-messages" type="application/json">
[
{% for message in messages %}
{"message": "{{ message|escapejs }}", "type": "{{ message.tags|default:'info' }}"}{% if not forloop.last %},{% endif %}
{% endfor %}
]
</script>
<img id="indicator"
src="{% static 'icons/loading.png' %}"
class="absolute right-3 top-3 animate-spin htmx-indicator"
@@ -34,52 +46,167 @@
alt="loading indicator" />
<div class="flex flex-col min-h-screen">
{% include "navbar.html" %}
<div class="flex flex-1 flex-col dark:bg-gray-800 pt-8">{{ slot }}</div>
<div id="main-container" class="flex flex-1 flex-col pt-8 pb-16">{{ slot }}</div>
{% load version %}
<span class="fixed left-2 bottom-2 text-xs text-slate-300 dark:text-slate-600">{% version %} ({% version_date %})</span>
</div>
{{ scripts }}
<script>
var themeToggleDarkIcon = document.getElementById('theme-toggle-dark-icon');
var themeToggleLightIcon = document.getElementById('theme-toggle-light-icon');
// Change the icons inside the button based on previous settings
if (localStorage.getItem('color-theme') === 'dark' || (!('color-theme' in localStorage) && window.matchMedia('(prefers-color-scheme: dark)').matches)) {
themeToggleLightIcon.classList.remove('hidden');
} else {
themeToggleDarkIcon.classList.remove('hidden');
}
var themeToggleBtn = document.getElementById('theme-toggle');
themeToggleBtn.addEventListener('click', function () {
// toggle icons inside button
themeToggleDarkIcon.classList.toggle('hidden');
themeToggleLightIcon.classList.toggle('hidden');
// if set via local storage previously
if (localStorage.getItem('color-theme')) {
if (localStorage.getItem('color-theme') === 'light') {
document.documentElement.classList.add('dark');
localStorage.setItem('color-theme', 'dark');
} else {
document.documentElement.classList.remove('dark');
localStorage.setItem('color-theme', 'light');
}
// if NOT set via local storage previously
} else {
if (document.documentElement.classList.contains('dark')) {
document.documentElement.classList.remove('dark');
localStorage.setItem('color-theme', 'light');
} else {
document.documentElement.classList.add('dark');
localStorage.setItem('color-theme', 'dark');
}
<script type="module">
document.addEventListener('DOMContentLoaded', () => {
if (window.mountCrownIcon) {
window.mountCrownIcon('#crown-icon-mount-point', {
mastered: {{ game.mastered|yesno:"true,false" }}
});
}
// Theme toggle logic
const themeToggleDarkIcon = document.getElementById('theme-toggle-dark-icon');
const themeToggleLightIcon = document.getElementById('theme-toggle-light-icon');
const themeToggleBtn = document.getElementById('theme-toggle');
// Ensure all elements are found before proceeding
if (themeToggleDarkIcon && themeToggleLightIcon && themeToggleBtn) {
// Initial state of icons based on current theme
// The FOUC script in <head> already set document.documentElement.classList.add/remove('dark')
// So we just need to set the icon visibility based on that.
if (document.documentElement.classList.contains('dark')) {
themeToggleLightIcon.classList.remove('hidden');
themeToggleDarkIcon.classList.add('hidden');
} else {
themeToggleDarkIcon.classList.remove('hidden');
themeToggleLightIcon.classList.add('hidden');
}
themeToggleBtn.addEventListener('click', function () {
// toggle icons inside button
themeToggleDarkIcon.classList.toggle('hidden');
themeToggleLightIcon.classList.toggle('hidden');
// if set via local storage previously
if (localStorage.getItem('color-theme')) {
if (localStorage.getItem('color-theme') === 'light') {
document.documentElement.classList.add('dark');
localStorage.setItem('color-theme', 'dark');
} else { // current theme is dark, switch to light
document.documentElement.classList.remove('dark');
localStorage.setItem('color-theme', 'light');
}
// if NOT set via local storage previously
} else { // no theme in local storage, use system preference
if (document.documentElement.classList.contains('dark')) { // currently dark, switch to light
document.documentElement.classList.remove('dark');
localStorage.setItem('color-theme', 'light');
} else { // currently light, switch to dark
document.documentElement.classList.add('dark');
localStorage.setItem('color-theme', 'dark');
}
}
});
}
});
</script>
<!-- hx-swap-oob makes sure the modal gets removed upon any HTMX response -->
<div id="global-modal-container" hx-swap-oob="true"></div>
<div x-data="toastStore()"
role="region"
aria-label="Notifications"
aria-atomic="true"
class="fixed z-50 bottom-0 right-0 flex flex-col items-end pointer-events-none p-4">
<template x-for="toast in $store.toasts.toasts" :key="toast.id">
<div x-show="toast.visible"
x-transition:enter="transition ease-out duration-300"
x-transition:enter-start="opacity-0 translate-x-8"
x-transition:enter-end="opacity-100 translate-x-0"
x-transition:leave="transition ease-in duration-200"
x-transition:leave-start="opacity-100 translate-x-0"
x-transition:leave-end="opacity-0 translate-x-8"
:role="toast.type === 'error' || toast.type === 'warning' ? 'alert' : 'status'"
:aria-live="toast.type === 'error' ? 'assertive' : 'polite'"
tabindex="0"
class="pointer-events-auto max-w-sm w-72 cursor-pointer mb-3 last:mb-0"
:class="{
'success': toast.type === 'success',
'error': toast.type === 'error',
'info': toast.type === 'info',
'warning': toast.type === 'warning',
'debug': toast.type === 'debug'
}"
@click="dismissToast(toast.id)"
@mouseenter="$store.toasts.clearToastTimer(toast.id)"
@mouseleave="$store.toasts.resumeToastTimer(toast.id, 5000)"
@keydown.escape="dismissToast(toast.id)">
<div class="rounded-lg shadow-lg p-4 flex items-start gap-3"
:class="{
'bg-green-50 dark:bg-green-900 border border-green-200 dark:border-green-700': toast.type === 'success',
'bg-red-50 dark:bg-red-900 border border-red-200 dark:border-red-700': toast.type === 'error',
'bg-blue-50 dark:bg-blue-900 border border-blue-200 dark:border-blue-700': toast.type === 'info',
'bg-amber-50 dark:bg-amber-900 border border-amber-200 dark:border-amber-700': toast.type === 'warning',
'bg-gray-50 dark:bg-gray-900 border border-gray-200 dark:border-gray-700': toast.type === 'debug'
}">
<span class="flex-shrink-0 mt-0.5"
:class="{
'text-green-500': toast.type === 'success',
'text-red-500': toast.type === 'error',
'text-blue-500': toast.type === 'info',
'text-amber-500': toast.type === 'warning',
'text-gray-500': toast.type === 'debug'
}">
<template x-if="toast.type === 'success'">
<svg class="w-5 h-5" fill="none" stroke="currentColor" viewBox="0 0 24 24">
<path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M5 13l4 4L19 7"/>
</svg>
</template>
<template x-if="toast.type === 'error'">
<svg class="w-5 h-5" fill="none" stroke="currentColor" viewBox="0 0 24 24">
<path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M6 18L18 6M6 6l12 12"/>
</svg>
</template>
<template x-if="toast.type === 'info'">
<svg class="w-5 h-5" fill="none" stroke="currentColor" viewBox="0 0 24 24">
<path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M13 16h-1v-4h-1m1-4h.01M12 20a8 8 0 100-16 8 8 0 000 16z"/>
</svg>
</template>
<template x-if="toast.type === 'warning'">
<svg class="w-5 h-5" fill="none" stroke="currentColor" viewBox="0 0 24 24">
<path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M7 13l5 5 5-5M7 6l5 5 5-5"/>
</svg>
</template>
<template x-if="toast.type === 'debug'">
<svg class="w-5 h-5" fill="none" stroke="currentColor" viewBox="0 0 24 24">
<path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M10.325 4.317c.426-1.756 2.924-1.756 3.35 0a1.724 1.724 0 002.573 1.066c1.543-.94 3.31.826 2.37 2.37a1.724 1.724 0 001.065 2.572c1.756.426 1.756 2.924 0 3.35a1.724 1.724 0 00-1.066 2.573c.94 1.543-.826 3.31-2.37 2.37a1.724 1.724 0 00-2.572 1.065c-.426 1.756-2.924 1.756-3.35 0a1.724 1.724 0 00-2.573-1.066c-1.543.94-3.31-.826-2.37-2.37a1.724 1.724 0 00-1.065-2.572c-1.756-.426-1.756-2.924 0-3.35a1.724 1.724 0 001.066-2.573c-.94-1.543.826-3.31 2.37-2.37.996.608 2.296.07 2.572-1.065z"/>
<path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M15 12a3 3 0 11-6 0 3 3 0 016 0z"/>
</svg>
</template>
</span>
<p class="flex-1 text-sm"
:class="{
'text-green-800 dark:text-green-200': toast.type === 'success',
'text-red-800 dark:text-red-200': toast.type === 'error',
'text-blue-800 dark:text-blue-200': toast.type === 'info',
'text-amber-800 dark:text-amber-200': toast.type === 'warning',
'text-gray-800 dark:text-gray-200': toast.type === 'debug'
}"
x-text="toast.message"></p>
<button @click.stop="dismissToast(toast.id)"
class="flex-shrink-0"
:class="{
'text-green-400 hover:text-green-600 dark:text-green-500 dark:hover:text-green-300': toast.type === 'success',
'text-red-400 hover:text-red-600 dark:text-red-500 dark:hover:text-red-300': toast.type === 'error',
'text-blue-400 hover:text-blue-600 dark:text-blue-500 dark:hover:text-blue-300': toast.type === 'info',
'text-amber-400 hover:text-amber-600 dark:text-amber-500 dark:hover:text-amber-300': toast.type === 'warning',
'text-gray-400 hover:text-gray-600 dark:text-gray-500 dark:hover:text-gray-300': toast.type === 'debug'
}">
<svg class="w-4 h-4" fill="none" stroke="currentColor" viewBox="0 0 24 24">
<path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M6 18L18 6M6 6l12 12"/>
</svg>
</button>
</div>
</div>
</template>
</div>
<script src="{% static 'js/toast.js' %}"></script>
</body>
</html>
+3 -10
View File
@@ -1,10 +1,3 @@
<span data-popover-target={{ id }} class="{{ wrapped_classes }}">{{ wrapped_content|default:slot }}</span>
<div data-popover
id="{{ id }}"
role="tooltip"
class="absolute z-10 invisible inline-block text-sm text-white transition-opacity duration-300 bg-white border border-purple-200 rounded-lg shadow-sm opacity-0 dark:text-white dark:border-purple-600 dark:bg-purple-800">
<div class="px-3 py-2">{{ popover_content }}</div>
<div data-popper-arrow></div>
<!-- for Tailwind CSS to generate decoration-dotted CSS from Python component -->
<span class="hidden decoration-dotted"></span>
</div>
<c-vars popover_content="" wrapped_content="" wrapped_classes="" id="" />
{% load popover_tag %}
{% python_popover popover_content=popover_content wrapped_content=wrapped_content wrapped_classes=wrapped_classes id=id slot=slot %}
+2 -1
View File
@@ -1 +1,2 @@
<span title="Price is a result of conversion and rounding." class="decoration-dotted underline">{{ slot }}</span>
{% load price_converted_tag %}
{% python_price_converted slot=slot %}
-12
View File
@@ -1,12 +0,0 @@
<c-vars :name="id" />
<div class="pb-4 bg-white dark:bg-gray-900">
<label for="table-search" class="sr-only">Search</label>
<div class="relative mt-1">
<div class="absolute inset-y-0 rtl:inset-r-0 start-0 flex items-center ps-3 pointer-events-none">
<svg class="w-4 h-4 text-gray-500 dark:text-gray-400" aria-hidden="true" xmlns="http://www.w3.org/2000/svg" fill="none" viewBox="0 0 20 20">
<path stroke="currentColor" stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="m19 19-4-4m0-7A7 7 0 1 1 1 8a7 7 0 0 1 14 0Z"/>
</svg>
</div>
<input type="text" id="{{ id }}" name="{{ name }}" value="{{ search_string }}" class="block pt-2 ps-10 text-sm text-gray-900 border border-gray-300 rounded-lg w-80 bg-gray-50 focus:ring-blue-500 focus:border-blue-500 dark:bg-gray-700 dark:border-gray-600 dark:placeholder-gray-400 dark:text-white dark:focus:ring-blue-500 dark:focus:border-blue-500" placeholder="{% if placeholder %}{{ placeholder }}{% else %}Search{% endif %}">
</div>
</div>
+5 -7
View File
@@ -1,19 +1,17 @@
{% load param_utils %}
{% load param_utils table_header_tag table_row_tag %}
<div class="shadow-md" hx-boost="false">
<div class="relative overflow-x-auto sm:rounded-t-lg">
<table class="w-full text-sm text-left rtl:text-right text-gray-500 dark:text-gray-400">
{% if header_action %}
<c-table-header>
{{ header_action }}
</c-table-header>
{% python_table_header slot=header_action %}
{% endif %}
<thead class="text-xs text-gray-700 uppercase bg-gray-50 dark:bg-gray-700 dark:text-gray-400 [&_th:not(:first-child):not(:last-child)]:max-sm:hidden">
<thead class="text-xs text-gray-700 uppercase bg-gray-50 dark:bg-gray-700 dark:text-gray-400 max-sm:[&_th:not(:first-child):not(:last-child)]:hidden">
<tr>
{% for column in columns %}<th scope="col" class="px-6 py-3">{{ column }}</th>{% endfor %}
</tr>
</thead>
<tbody class="dark:divide-y [&_td:not(:first-child):not(:last-child)]:max-sm:hidden">
{% for row in rows %}<c-table-row :data=row />{% endfor %}
<tbody class="dark:divide-y max-sm:[&_td:not(:first-child):not(:last-child)]:hidden">
{% for row in rows %}{% python_table_row data=row %}{% endfor %}
</tbody>
</table>
</div>
-12
View File
@@ -1,12 +0,0 @@
<c-vars fill="currentColor" viewbox="0 0 48 48" />
<svg xmlns="http://www.w3.org/2000/svg" x="0px" y="0px" viewBox="{{ viewbox }}" {% if not class %}class="text-black dark:text-white w-4 h-4"{% endif %} {{ attrs }}>
{% if path %}
<path fill="{{ fill }}" d="{{ path }}">
{% if title %}<title>{{ title }}</title>{% endif %}
</path>
{% elif slot %}
{{ slot }}
{% else %}
No SVG data specified
{% endif %}
</svg>
-12
View File
@@ -1,12 +0,0 @@
<div class="relative overflow-x-auto shadow-md sm:rounded-lg">
<table class="w-full text-sm text-left rtl:text-right text-gray-500 dark:text-gray-400">
<thead class="text-xs text-gray-700 uppercase bg-gray-50 dark:bg-gray-700 dark:text-gray-400">
<tr>
{% for column in columns %}<th scope="col" class="px-6 py-3">{{ column }}</th>{% endfor %}
</tr>
</thead>
<tbody>
{{ slot }}
</tbody>
</table>
</div>
+2 -3
View File
@@ -1,3 +1,2 @@
<caption class="p-2 text-lg font-semibold rtl:text-left text-right text-gray-900 bg-white dark:text-white dark:bg-gray-900">
{{ slot }}
</caption>
{% load table_header_tag %}
{% python_table_header slot=slot %}
+2 -16
View File
@@ -1,16 +1,2 @@
<tr class="odd:bg-white odd:dark:bg-gray-900 even:bg-gray-50 even:dark:bg-gray-800 dark:border-gray-700 hover:bg-gray-50 dark:hover:bg-gray-600 [&_a]:underline [&_a]:underline-offset-4 [&_a]:decoration-2 [&_td:last-child]:text-right">
{% if slot %}
{{ slot }}
{% else %}
{% for td in data %}
{% if forloop.first %}
<th scope="row"
class="px-6 py-4 font-medium text-gray-900 whitespace-nowrap dark:text-white">{{ td }}</th>
{% else %}
<c-table-td>
{{ td }}
</c-table-td>
{% endif %}
{% endfor %}
{% endif %}
</tr>
{% load table_row_tag %}
{% python_table_row data=data %}
+2 -1
View File
@@ -1 +1,2 @@
<td class="px-6 py-4 min-w-20-char max-w-20-char">{{ slot }}</td>
{% load table_td_tag %}
{% python_table_td slot=slot %}
@@ -1,12 +1,12 @@
<c-layouts.base>
{% load static %}
<div class="2xl:max-w-screen-2xl xl:max-w-screen-xl md:max-w-screen-md sm:max-w-screen-sm self-center">
<div class="2xl:max-w-(--breakpoint-2xl) xl:max-w-(--breakpoint-xl) md:max-w-(--breakpoint-md) sm:max-w-(--breakpoint-sm) self-center">
<form method="post" class="dark:text-white">
{% csrf_token %}
<div>
<p>Are you sure you want to delete this status change?</p>
<c-button color="red" type="submit" size="lg" class="w-full">Delete</c-button>
<a href="{% url 'view_game' object.game.id %}" class="">
<a href="{% url 'games:view_game' object.game.id %}" class="">
<c-button color="gray" class="w-full">Cancel</c-button>
</a>
</div>
+1 -1
View File
@@ -1,6 +1,6 @@
<c-layouts.base>
{% load static %}
<div class="2xl:max-w-screen-2xl xl:max-w-screen-xl md:max-w-screen-md sm:max-w-screen-sm self-center">
<div class="2xl:max-w-(--breakpoint-2xl) xl:max-w-(--breakpoint-xl) md:max-w-(--breakpoint-md) sm:max-w-(--breakpoint-sm) self-center">
<c-simple-table :columns=["Test"] :rows=data.rows :page_obj=page_obj :elided_page_range=elided_page_range :header_action=data.header_action />
</div>
</c-layouts.base>
+1 -1
View File
@@ -3,7 +3,7 @@
{{ title }}
{% endblock title %}
{% block content %}
<div class="text-slate-300 mx-auto max-w-screen-lg text-center">
<div class="text-slate-300 mx-auto max-w-(--breakpoint-lg) text-center">
{% if session_count > 0 %}
You have played a total of {{ session_count }} sessions for a total of {{ total_duration_formatted }}.
{% elif not game_available or not platform_available %}
+1 -1
View File
@@ -1,6 +1,6 @@
<c-layouts.base>
{% load static %}
<div class="2xl:max-w-screen-2xl xl:max-w-screen-xl md:max-w-screen-md sm:max-w-screen-sm self-center">
<div class="2xl:max-w-(--breakpoint-2xl) xl:max-w-(--breakpoint-xl) md:max-w-(--breakpoint-md) sm:max-w-(--breakpoint-sm) self-center">
<c-simple-table :columns=data.columns :rows=data.rows :page_obj=page_obj :elided_page_range=elided_page_range :header_action=data.header_action />
</div>
</c-layouts.base>
+1 -1
View File
@@ -1,6 +1,6 @@
<c-layouts.base>
{% load static %}
<div class="2xl:max-w-screen-2xl xl:max-w-screen-xl md:max-w-screen-md sm:max-w-screen-sm self-center">
<div class="2xl:max-w-(--breakpoint-2xl) xl:max-w-(--breakpoint-xl) md:max-w-(--breakpoint-md) sm:max-w-(--breakpoint-sm) self-center">
<c-simple-table :columns=data.columns :rows=data.rows :page_obj=page_obj :elided_page_range=elided_page_range :header_action=data.header_action />
</div>
</c-layouts.base>
+4 -5
View File
@@ -6,7 +6,7 @@
{% block content %}
<div class="flex-col">
{% if dataset_count >= 1 %}
{% url 'list_sessions_start_session_from_session' last.id as start_session_url %}
{% url 'games:list_sessions_start_session_from_session' last.id as start_session_url %}
<div class="mx-auto text-center my-4">
<a id="last-session-start"
href="{{ start_session_url }}"
@@ -15,7 +15,6 @@
hx-target=".responsive-table tbody"
onClick="document.querySelector('#last-session-start').classList.add('invisible')"
class="{% if last.timestamp_end == null %}invisible{% endif %}">
{% include "components/button_start.html" with text=last.purchase title="Start session of last played game" only %}
</a>
</div>
{% endif %}
@@ -35,8 +34,8 @@
<tr>
<td class="px-2 sm:px-4 md:px-6 md:py-2 purchase-name relative align-top w-24 h-12 group">
<span class="inline-block relative">
<a class="underline decoration-slate-500 sm:decoration-2 inline-block truncate max-w-20char group-hover:absolute group-hover:max-w-none group-hover:-top-8 group-hover:-left-6 group-hover:min-w-60 group-hover:px-6 group-hover:py-3.5 group-hover:bg-purple-600 group-hover:rounded-sm group-hover:outline-dashed group-hover:outline-purple-400 group-hover:outline-4 group-hover:decoration-purple-900 group-hover:text-purple-100"
href="{% url 'view_game' session.game.id %}">
<a class="underline decoration-slate-500 sm:decoration-2 inline-block truncate max-w-20char group-hover:absolute group-hover:max-w-none group-hover:-top-8 group-hover:-left-6 group-hover:min-w-60 group-hover:px-6 group-hover:py-3.5 group-hover:bg-purple-600 group-hover:rounded-xs group-hover:outline-dashed group-hover:outline-purple-400 group-hover:outline-4 group-hover:decoration-purple-900 group-hover:text-purple-100"
href="{% url 'games:view_game' session.game.id %}">
{{ session.game.name }}
</a>
</span>
@@ -46,7 +45,7 @@
</td>
<td class="px-2 sm:px-4 md:px-6 md:py-2 font-mono hidden lg:table-cell">
{% if not session.timestamp_end %}
{% url 'list_sessions_end_session' session.id as end_session_url %}
{% url 'games:list_sessions_end_session' session.id as end_session_url %}
<a href="{{ end_session_url }}"
hx-get="{{ end_session_url }}"
hx-target="closest tr"
+36 -26
View File
@@ -1,7 +1,7 @@
{% load static %}
<nav class="bg-white border-gray-200 dark:bg-gray-900 dark:border-gray-700">
<div class="max-w-screen-xl flex flex-wrap items-center justify-between mx-auto p-4">
<a href="{% url 'index' %}"
<nav class="bg-neutral-primary-soft border-b border-default">
<div class="max-w-(--breakpoint-xl) flex flex-wrap items-center justify-between mx-auto p-4">
<a href="{% url 'games:index' %}"
class="flex items-center space-x-3 rtl:space-x-reverse">
<img src="{% static 'icons/schedule.png' %}"
height="48"
@@ -12,7 +12,7 @@
</a>
<button data-collapse-toggle="navbar-dropdown"
type="button"
class="inline-flex items-center p-2 w-10 h-10 justify-center text-sm text-gray-500 rounded-lg md:hidden hover:bg-gray-100 focus:outline-none focus:ring-2 focus:ring-gray-200 dark:text-gray-400 dark:hover:bg-gray-700 dark:focus:ring-gray-600"
class="inline-flex items-center p-2 w-10 h-10 justify-center text-sm text-gray-500 rounded-lg md:hidden hover:bg-gray-100 focus:outline-hidden focus:ring-2 focus:ring-gray-200 dark:text-gray-400 dark:hover:bg-gray-700 dark:focus:ring-gray-600"
aria-controls="navbar-dropdown"
aria-expanded="false">
<span class="sr-only">Open main menu</span>
@@ -26,19 +26,29 @@
</button>
<div class="hidden w-full md:block md:w-auto" id="navbar-dropdown">
<ul class="items-center flex flex-col font-medium p-4 md:p-0 mt-4 border border-gray-100 rounded-lg bg-gray-50 md:space-x-8 rtl:space-x-reverse md:flex-row md:mt-0 md:border-0 md:bg-white dark:bg-gray-800 md:dark:bg-gray-900 dark:border-gray-700">
<li class="text-white flex flex-col items-center text-xs">
<span class="flex uppercase gap-1">Today<span class="text-gray-400">·</span>Last 7 days</span>
<span class="flex items-center gap-1">{{ today_played }}<span class="text-gray-400">·</span>{{ last_7_played }}</span>
<li class="flex items-center">
<button id="theme-toggle" type="button" class="p-2 text-gray-500 dark:text-gray-400 hover:bg-gray-100 dark:hover:bg-gray-700 focus:outline-hidden focus:ring-4 focus:ring-gray-200 dark:focus:ring-gray-700 rounded-lg text-sm hover:cursor-pointer">
<svg id="theme-toggle-dark-icon" class="hidden w-5 h-5" fill="currentColor" viewBox="0 0 24 24" xmlns="http://www.w3.org/2000/svg">
<path d="M3.32031 11.6835C3.32031 16.6541 7.34975 20.6835 12.3203 20.6835C16.1075 20.6835 19.3483 18.3443 20.6768 15.032C19.6402 15.4486 18.5059 15.6834 17.3203 15.6834C12.3497 15.6834 8.32031 11.654 8.32031 6.68342C8.32031 5.50338 8.55165 4.36259 8.96453 3.32996C5.65605 4.66028 3.32031 7.89912 3.32031 11.6835Z" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round"/>
</svg>
<svg id="theme-toggle-light-icon" class="hidden w-5 h-5" fill="currentColor" viewBox="0 0 24 24" xmlns="http://www.w3.org/2000/svg">
<path d="M12 3V4M12 20V21M4 12H3M6.31412 6.31412L5.5 5.5M17.6859 6.31412L18.5 5.5M6.31412 17.69L5.5 18.5001M17.6859 17.69L18.5 18.5001M21 12H20M16 12C16 14.2091 14.2091 16 12 16C9.79086 16 8 14.2091 8 12C8 9.79086 9.79086 8 12 8C14.2091 8 16 9.79086 16 12Z" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round"/>
</svg>
</button>
</li>
<li class="dark:text-white flex flex-col items-center text-xs">
<span class="flex uppercase gap-1">Today<span class="dark:text-gray-400">·</span>Last 7 days</span>
<span class="flex items-center gap-1">{{ today_played }}<span class="dark:text-gray-400">·</span>{{ last_7_played }}</span>
</li>
<li>
<a href="#"
class="block py-2 px-3 text-white bg-blue-700 rounded md:bg-transparent md:text-blue-700 md:p-0 md:dark:text-blue-500 dark:bg-blue-600 md:dark:bg-transparent"
class="block py-2 px-3 text-white bg-blue-700 rounded-sm md:bg-transparent md:text-blue-700 md:p-0 md:dark:text-blue-500 dark:bg-blue-600 md:dark:bg-transparent"
aria-current="page">Home</a>
</li>
<li>
<button id="dropdownNavbarNewLink"
data-dropdown-toggle="dropdownNavbarNew"
class="flex items-center justify-between w-full py-2 px-3 text-gray-900 rounded hover:bg-gray-100 md:hover:bg-transparent md:border-0 md:hover:text-blue-700 md:p-0 md:w-auto dark:text-white md:dark:hover:text-blue-500 dark:focus:text-white dark:border-gray-700 dark:hover:bg-gray-700 md:dark:hover:bg-transparent">
class="flex items-center justify-between w-full py-2 px-3 text-gray-900 rounded-sm hover:bg-gray-100 md:hover:bg-transparent md:border-0 md:hover:text-blue-700 md:p-0 md:w-auto dark:text-white md:dark:hover:text-blue-500 dark:focus:text-white dark:border-gray-700 dark:hover:bg-gray-700 md:dark:hover:bg-transparent hover:cursor-pointer">
New
<svg class="w-2.5 h-2.5 ms-2.5"
aria-hidden="true"
@@ -50,27 +60,27 @@
</button>
<!-- Dropdown menu -->
<div id="dropdownNavbarNew"
class="z-10 hidden font-normal bg-white divide-y divide-gray-100 rounded-lg shadow w-44 dark:bg-gray-700 dark:divide-gray-600">
class="z-10 hidden font-normal bg-white divide-y divide-gray-100 rounded-lg shadow-sm w-44 dark:bg-gray-700 dark:divide-gray-600">
<ul class="py-2 text-sm text-gray-700 dark:text-gray-400"
aria-labelledby="dropdownLargeButton">
<li>
<a href="{% url 'add_device' %}"
<a href="{% url 'games:add_device' %}"
class="block px-4 py-2 hover:bg-gray-100 dark:hover:bg-gray-600 dark:hover:text-white">Device</a>
</li>
<li>
<a href="{% url 'add_game' %}"
<a href="{% url 'games:add_game' %}"
class="block px-4 py-2 hover:bg-gray-100 dark:hover:bg-gray-600 dark:hover:text-white">Game</a>
</li>
<li>
<a href="{% url 'add_platform' %}"
<a href="{% url 'games:add_platform' %}"
class="block px-4 py-2 hover:bg-gray-100 dark:hover:bg-gray-600 dark:hover:text-white">Platform</a>
</li>
<li>
<a href="{% url 'add_purchase' %}"
<a href="{% url 'games:add_purchase' %}"
class="block px-4 py-2 hover:bg-gray-100 dark:hover:bg-gray-600 dark:hover:text-white">Purchase</a>
</li>
<li>
<a href="{% url 'add_session' %}"
<a href="{% url 'games:add_session' %}"
class="block px-4 py-2 hover:bg-gray-100 dark:hover:bg-gray-600 dark:hover:text-white">Session</a>
</li>
</ul>
@@ -79,7 +89,7 @@
<li>
<button id="dropdownNavbarManageLink"
data-dropdown-toggle="dropdownNavbarManage"
class="flex items-center justify-between w-full py-2 px-3 text-gray-900 rounded hover:bg-gray-100 md:hover:bg-transparent md:border-0 md:hover:text-blue-700 md:p-0 md:w-auto dark:text-white md:dark:hover:text-blue-500 dark:focus:text-white dark:border-gray-700 dark:hover:bg-gray-700 md:dark:hover:bg-transparent">
class="flex items-center justify-between w-full py-2 px-3 text-gray-900 rounded-sm hover:bg-gray-100 md:hover:bg-transparent md:border-0 md:hover:text-blue-700 md:p-0 md:w-auto dark:text-white md:dark:hover:text-blue-500 dark:focus:text-white dark:border-gray-700 dark:hover:bg-gray-700 md:dark:hover:bg-transparent hover:cursor-pointer">
Manage
<svg class="w-2.5 h-2.5 ms-2.5"
aria-hidden="true"
@@ -91,43 +101,43 @@
</button>
<!-- Dropdown menu -->
<div id="dropdownNavbarManage"
class="z-10 hidden font-normal bg-white divide-y divide-gray-100 rounded-lg shadow w-44 dark:bg-gray-700 dark:divide-gray-600">
class="z-10 hidden font-normal bg-white divide-y divide-gray-100 rounded-lg shadow-sm w-44 dark:bg-gray-700 dark:divide-gray-600">
<ul class="py-2 text-sm text-gray-700 dark:text-gray-400"
aria-labelledby="dropdownLargeButton">
<li>
<a href="{% url 'list_devices' %}"
<a href="{% url 'games:list_devices' %}"
class="block px-4 py-2 hover:bg-gray-100 dark:hover:bg-gray-600 dark:hover:text-white">Devices</a>
</li>
<li>
<a href="{% url 'list_games' %}"
<a href="{% url 'games:list_games' %}"
class="block px-4 py-2 hover:bg-gray-100 dark:hover:bg-gray-600 dark:hover:text-white">Games</a>
</li>
<li>
<a href="{% url 'list_platforms' %}"
<a href="{% url 'games:list_platforms' %}"
class="block px-4 py-2 hover:bg-gray-100 dark:hover:bg-gray-600 dark:hover:text-white">Platforms</a>
</li>
<li>
<a href="{% url 'list_playevents' %}"
<a href="{% url 'games:list_playevents' %}"
class="block px-4 py-2 hover:bg-gray-100 dark:hover:bg-gray-600 dark:hover:text-white">Play events</a>
</li>
<li>
<a href="{% url 'list_purchases' %}"
<a href="{% url 'games:list_purchases' %}"
class="block px-4 py-2 hover:bg-gray-100 dark:hover:bg-gray-600 dark:hover:text-white">Purchases</a>
</li>
<li>
<a href="{% url 'list_sessions' %}"
<a href="{% url 'games:list_sessions' %}"
class="block px-4 py-2 hover:bg-gray-100 dark:hover:bg-gray-600 dark:hover:text-white">Sessions</a>
</li>
</ul>
</div>
</li>
<li>
<a href="{% url 'stats_by_year' global_current_year %}"
class="block py-2 px-3 text-gray-900 rounded hover:bg-gray-100 md:hover:bg-transparent md:border-0 md:hover:text-blue-700 md:p-0 dark:text-white md:dark:hover:text-blue-500 dark:hover:bg-gray-700 dark:hover:text-white md:dark:hover:bg-transparent">Stats</a>
<a href="{% url 'games:stats_by_year' global_current_year %}"
class="block py-2 px-3 text-gray-900 rounded-sm hover:bg-gray-100 md:hover:bg-transparent md:border-0 md:hover:text-blue-700 md:p-0 dark:text-white md:dark:hover:text-blue-500 dark:hover:bg-gray-700 dark:hover:text-white md:dark:hover:bg-transparent">Stats</a>
</li>
<li>
<a href="{% url 'logout' %}"
class="block py-2 px-3 text-gray-900 rounded hover:bg-gray-100 md:hover:bg-transparent md:border-0 md:hover:text-blue-700 md:p-0 dark:text-white md:dark:hover:text-blue-500 dark:hover:bg-gray-700 dark:hover:text-white md:dark:hover:bg-transparent">Log
class="block py-2 px-3 text-gray-900 rounded-sm hover:bg-gray-100 md:hover:bg-transparent md:border-0 md:hover:text-blue-700 md:p-0 dark:text-white md:dark:hover:text-blue-500 dark:hover:bg-gray-700 dark:hover:text-white md:dark:hover:bg-transparent">Log
out</a>
</li>
</ul>
@@ -0,0 +1,32 @@
{% load modal_tag %}
{% python_modal "delete-game-confirmation-modal" %}
<h1 class="text-2xl leading-6 font-medium dark:text-white text-center">Delete Game</h1>
<p class="dark:text-white text-center mt-5">
Are you sure you want to delete <strong>{{ game.name }}</strong>?
</p>
<form class=""
hx-post="{% url 'games:delete_game' game.id %}"
hx-replace-url="true"
hx-target="#main-container"
hx-select="#main-container"
hx-swap="outerHTML"
>
{% csrf_token %}
<p class="dark:text-white text-center mt-3 text-sm text-gray-600 dark:text-gray-400">
This will permanently delete this game and all associated data:
</p>
<ul class="dark:text-white text-center mt-1 text-sm text-gray-600 dark:text-gray-400 list-disc list-inside">
{% if session_count %}<li>{{ session_count }} session(s)</li>{% endif %}
{% if purchase_count %}<li>{{ purchase_count }} purchase(s)</li>{% endif %}
{% if playevent_count %}<li>{{ playevent_count }} play event(s)</li>{% endif %}
{% if not session_count and not purchase_count and not playevent_count %}<li>No associated data</li>{% endif %}
</ul>
<p class="dark:text-white text-center mt-3 text-sm font-medium text-red-600 dark:text-red-400">
This action cannot be undone.
</p>
<div class="items-center mt-5">
<c-button color="red" size="lg" type="submit" class="w-full">Delete</c-button>
<c-button color="gray" size="base" class="mt-0 w-full" onclick="this.closest('#delete-game-confirmation-modal').remove()">Cancel</c-button>
</div>
</form>
{% endpython_modal %}
@@ -8,40 +8,42 @@
this.status = newStatus;
this.status_display = newStatusDisplay;
this.saving = true;
fetch(`/api/games/{{ game.id }}/status`, {
method: 'PATCH',
headers: {
'Content-Type': 'application/json',
'X-CSRFToken': '{{ csrf_token }}'
},
body: JSON.stringify({ status: newStatus })
}).then(() => {
document.body.dispatchEvent(new CustomEvent('status-changed'));
})
.finally(() => this.saving = false);
// TODO: migrate to hx-post + hx-on::after-request for HTMX-native toast handling
fetchWithHtmxTriggers(`/api/games/{{ game.id }}/status`, {
method: 'PATCH',
headers: {
'Content-Type': 'application/json',
'X-CSRFToken': '{{ csrf_token }}'
},
body: JSON.stringify({ status: newStatus })
})
.then(() => {
document.body.dispatchEvent(new CustomEvent('status-changed'));
})
.catch(() => {
console.error('Failed to update status');
})
.finally(() => this.saving = false);
}
}"
>
<div class="inline-flex rounded-md shadow-xs" role="group" @click.outside="open = false">
<button type="button" @click="open = !open" class="relative px-4 py-2 text-sm font-medium text-gray-900 bg-white border border-gray-200 rounded-lg hover:bg-gray-100 hover:text-blue-700 focus:z-10 focus:ring-2 focus:ring-blue-700 focus:text-blue-700 dark:bg-gray-800 dark:border-gray-700 dark:text-white dark:hover:text-white dark:hover:bg-gray-700 dark:focus:ring-blue-500 dark:focus:text-white align-middle">
<div class="inline-flex rounded-md shadow-2xs" role="group" @click.outside="open = false">
<button type="button" @click="open = !open" class="relative px-4 py-2 text-sm font-medium bg-white border border-gray-200 rounded-lg hover:bg-gray-100 hover:text-blue-700 focus:z-10 focus:ring-2 focus:ring-blue-700 focus:text-blue-700 dark:bg-gray-800 dark:border-gray-700 dark:hover:text-white dark:hover:bg-gray-700 dark:focus:ring-blue-500 dark:focus:text-white align-middle hover:cursor-pointer">
<span class="flex flex-row gap-4 justify-between items-center">
{% for status_value, status_label in game_statuses %}
<template x-if="status == '{{ status_value }}'">
<c-gamestatus display="flex" status="{{ status_value }}" class="text-slate-300">{{ status_label }}</c-gamestatus>
<c-gamestatus display="flex" status="{{ status_value }}">{{ status_label }}</c-gamestatus>
</template>
{% endfor %}
<svg class="text-white w-3" viewBox="5 8 14 8" fill="none" xmlns="http://www.w3.org/2000/svg">
<path d="M6 9L12 15L18 9" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round"/>
</svg>
<c-icon.arrowdown />
</span>
<div class="absolute top-[105%] left-0 w-full whitespace-nowrap z-10 text-sm font-medium bg-gray-800/20 backdrop-blur-lg rounded-md rounded-t-none border border-gray-200 dark:border-gray-700" x-show="open" style="display: none;">
<ul class="[&_li:first-of-type_a]:rounded-none [&_li:last-of-type_a]:rounded-t-none">
{% for status_value, status_label in game_statuses %}
<li><a href="#" @click.prevent.stop="setStatus('{{ status_value }}', '{{ status_label }}'); open = false;" class="block px-4 py-2 dark:hover:text-white dark:hover:bg-gray-700 dark:focus:ring-blue-500 dark:focus:text-white rounded !no-underline !border-0" :class="{ 'font-bold': status === '{{ status_value }}' }"><c-gamestatus display="flex" status="{{ status_value }}" class="text-slate-300">{{ status_label }}</c-gamestatus></a></li>
<li><a href="#" @click.prevent.stop="setStatus('{{ status_value }}', '{{ status_label }}'); open = false;" class="block px-4 py-2 dark:hover:text-white dark:hover:bg-gray-700 dark:focus:ring-blue-500 dark:focus:text-white rounded-sm no-underline! border-0!" :class="{ 'font-bold': status === '{{ status_value }}' }"><c-gamestatus display="flex" status="{{ status_value }}" class="text-slate-300">{{ status_label }}</c-gamestatus></a></li>
{% endfor %}
</ul>
</div>
</button>
</div>
<div x-show="saving" style="display: none;">Saving...</div>
</div>
+1 -1
View File
@@ -1,6 +1,6 @@
<ul class="list-disc list-inside">
{% for change in statuschanges %}
<li class="text-slate-500">
{% if change.timestamp %}{{ change.timestamp | date:"d/m/Y H:i" }}: Changed{% else %}At some point changed{% endif %} status from <c-gamestatus :status="change.old_status" class="text-white">{{ change.get_old_status_display }}</c-gamestatus> to <c-gamestatus :status="change.new_status" class="text-white">{{ change.get_new_status_display }}</c-gamestatus> (<a href="{% url 'edit_statuschange' change.id %}">Edit</a>, <a href="{% url 'delete_statuschange' change.id %}">Delete</a>)</li>
{% if change.timestamp %}{{ change.timestamp | date:"d/m/Y H:i" }}: Changed{% else %}At some point changed{% endif %} status from <c-gamestatus :status="change.old_status">{{ change.get_old_status_display }}</c-gamestatus> to <c-gamestatus :status="change.new_status">{{ change.get_new_status_display }}</c-gamestatus> (<a href="{% url 'games:edit_statuschange' change.id %}">Edit</a>, <a href="{% url 'games:delete_statuschange' change.id %}">Delete</a>)</li>
{% endfor %}
</ul>
@@ -0,0 +1,17 @@
{% load modal_tag %}
{% python_modal "refund-confirmation-modal" %}
<h1 class="text-2xl leading-6 font-medium dark:text-white text-center">Confirm Refund</h1>
<p class="dark:text-white text-center mt-5">
Are you sure you want to mark this purchase as refunded?
</p>
<form class="" hx-post="{% url 'games:refund_purchase' purchase_id %}" hx-target="#purchase-row-{{ purchase_id }}" hx-swap="outerHTML">
{% csrf_token %}
<p class="dark:text-white text-center mt-3 text-sm">
Games will be marked as abandoned.
</p>
<div class="items-center mt-5">
<c-button color="blue" size="lg" type="submit" class="w-full">Refund</c-button>
<c-button color="gray" size="base" class="mt-0 w-full" onclick="this.closest('#refund-confirmation-modal').remove()">Cancel</c-button>
</div>
</form>
{% endpython_modal %}

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