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Author SHA1 Message Date
lukas 89c9ff6367 feat: implement frontend filter bars and integration across all list views
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2026-06-09 13:56:02 +02:00
lukas 5887febbb7 feat: implement comprehensive filters and cross-entity queries
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2026-06-09 13:14:05 +02:00
lukas e45be806fc Add E2E tests
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2026-06-09 12:47:44 +02:00
lukas 83aefcb849 Improve Backspace behavior in single-select SearchSelect
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2026-06-09 12:25:58 +02:00
lukas c7c196a054 Fix non-filter select visuals 2026-06-09 11:56:01 +02:00
lukas c639196266 Search select JavaScript improvements 2026-06-09 11:48:36 +02:00
lukas ed086c9702 Fix prefetch 2026-06-09 11:37:41 +02:00
lukas 6f4841eaaa Update uv.lock
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2026-06-09 09:47:21 +02:00
lukas 5c9bf45c61 Fix contrast issues with search select dropdown 2026-06-09 09:41:30 +02:00
lukas bd228365ed Add pnpm to shell.nix 2026-06-09 09:31:38 +02:00
lukas 1c9fb474df Unify UI for filter modifiers
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2026-06-09 08:47:20 +02:00
lukas 737dd9275b Fix includes all query returning duplicates 2026-06-09 08:47:20 +02:00
lukas 9f436b245d Decrease debounce for search select 2026-06-09 08:47:20 +02:00
lukas 7ebaa51eb0 Ignore .hermes folder 2026-06-09 08:47:20 +02:00
lukas a7ff2962a6 Add number of games filter to purchases 2026-06-09 08:47:20 +02:00
lukas 103219a5e7 Add includes only matcher mode 2026-06-09 08:47:20 +02:00
lukas 14efff8078 Fix filter stuff 2026-06-09 08:47:20 +02:00
Claude ba9b92d419 Align set-criterion modifiers with Stash (any/all/none) and harmonize EXCLUDES
Closes #10.

Backend (common/criteria.py):
- Treat `excludes` as an always-orthogonal AND'd negative across both
  MultiCriterion and ChoiceCriterion; the modifier now governs only the
  `value` (include) set. This removes the prior divergence where
  MultiCriterion.EXCLUDES dropped the excludes list and ChoiceCriterion.EXCLUDES
  swapped include/exclude into a positive.
- Fold INCLUDES / INCLUDES_ALL / EXCLUDES (+ EQUALS/NOT_EQUALS aliases) into the
  shared _SetCriterion base so the two subclasses cannot drift; remove _extra_q.

M2M "has all" (games/filters.py):
- PurchaseFilter._games_to_q builds a pk__in subquery with one join per value so
  INCLUDES_ALL on the many-to-many games field works in a single .filter()
  (a naive Q(games=a) & Q(games=b) collapses to one join and matches nothing).

UI (FilterSelect + filter_bar.js):
- Add an optional any/all/none match-mode <select> (INCLUDES/INCLUDES_ALL/
  EXCLUDES) rendered before the pills via a new `leading` slot on the shared
  combobox shell. A native control so its value is its state. readSearchSelect
  serialises it to data-match; filter_bar folds it into the criterion modifier.
  Orthogonal to the (Any)/(None) presence pseudo-options and the exclude channel.
- Enable it for the M2M Purchase.games field (INCLUDES_ALL is only meaningful
  for multi-valued relations). Styled with already-compiled utilities.

Tests: harmonized EXCLUDES + INCLUDES_ALL for both criterion types, a DB-backed
INCLUDES_ALL vs INCLUDES contrast on Purchase.games, and FilterSelect /
PurchaseFilterBar rendering + round-trip of the match mode.

https://claude.ai/code/session_01KwVrGFbq13mZdhDL9G6zhg
2026-06-09 08:47:20 +02:00
Claude 05534875d6 Remove dead code and fix stale comments in filters.py
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- Remove _filter_number() — defined but never called; take _FILTER_INPUT_CLASS
  with it since it was only used there.
- Remove the isinstance(value/excluded, str) single-string guards in
  _filter_get_choice — JS always emits arrays, this was backward-compat
  dead code.
- Remove identity-copy list comprehensions in PurchaseFilterBar; pass
  Purchase.TYPES and Purchase.OWNERSHIP_TYPES directly.
- Fix stale section comment that said model fields "resolve selected ids
  to labels" — they now use labels embedded in the filter JSON.
- Drop the now-unused escape import.

https://claude.ai/code/session_01EyAJcMoDktLrY9tSbdHViA
2026-06-08 21:41:03 +02:00
Claude 428edbcfe8 Remove bare-value fallback from _extract_labeled
The JS always emits {id, label} objects now; the else branch was dead code
and the docstring was wrong. Update the remaining test that was still
passing bare strings.

https://claude.ai/code/session_01EyAJcMoDktLrY9tSbdHViA
2026-06-08 21:41:03 +02:00
Claude 11cd62a3b9 Introduce LabeledOption and RangeValues named types
Replace all tuple[str, str] annotations with purpose-specific names:
- LabeledOption = tuple[str, str] for (value, label) pairs used in
  FilterChoice, FilterSelect params, _modifier_options, _find_label,
  and _extract_labeled.
- RangeValues(min, max) NamedTuple for _parse_range return values,
  making the two fields self-documenting at every call site.

Export LabeledOption from common.components alongside SearchSelectOption.
Document the "name compound types explicitly" convention in CLAUDE.md.

https://claude.ai/code/session_01EyAJcMoDktLrY9tSbdHViA
2026-06-08 21:41:03 +02:00
Claude d9902146dc Clean up label-embedding architecture
- Move {id,label} stripping into _SetCriterion.from_json() so both
  MultiCriterion and ChoiceCriterion normalise at the parse boundary;
  the querying layer stays typed (list[int] / list[str]) and clean.
- Revert MultiCriterion to a thin _extra_q() override; _SetCriterion.to_q()
  is no longer duplicated.
- JS: readSearchSelect always emits {id, label} objects — no conditional
  mixed-type arrays. filter_bar.js stores them as-is for all fields,
  removing the fragile isIdField hardcoded list.
- Update tests to use the {id, label} filter format.

https://claude.ai/code/session_01EyAJcMoDktLrY9tSbdHViA
2026-06-08 21:41:03 +02:00
Claude 83cbac9505 Update uv.lock
https://claude.ai/code/session_01EyAJcMoDktLrY9tSbdHViA
2026-06-08 21:41:03 +02:00
Claude 0285243172 Embed labels in filter criteria (Stash-style) to retire pill resolver
Store {id, label} objects instead of bare IDs in MultiCriterion value/excludes.
FilterSelect pills now render directly from the embedded labels — no DB round-trip
to _resolve_game/device/platform_options. The filter URL and saved presets are
self-describing. MultiCriterion.to_q() extracts ids for querying; bare ints are
still accepted for backward compatibility.

Closes #9

https://claude.ai/code/session_01EyAJcMoDktLrY9tSbdHViA
2026-06-08 21:41:03 +02:00
Claude 112d3107ef Consolidate Multi/Choice criteria into a shared _SetCriterion base
MultiCriterion and ChoiceCriterion were near-duplicate copies whose INCLUDES
branches had drifted — the exclude-only bug existed in one but not the other.
Extract the shared include/exclude/null set-membership logic into a _SetCriterion
base implemented once (INCLUDES with empty-list guards, EQUALS as an alias,
IS_NULL/NOT_NULL); subclasses contribute only their value type and their own
modifiers via _extra_q (INCLUDES_ALL for Multi; EXCLUDES/NOT_EQUALS for Choice).
Behaviour preserved (full modifier vocabulary kept); the duplication that caused
the drift is gone. Surfacing the modifier axis and harmonizing EXCLUDES is
tracked in #10.

https://claude.ai/code/session_01XzhXvMvw42CQGc9kmin3GS
2026-06-08 19:12:28 +02:00
Claude 22d7834ae9 Fix exclude-only multi filters matching nothing
MultiCriterion.to_q (used by SessionFilter for game/device) unconditionally added
field__in=value even when value was empty, and __in=[] matches no rows — so a
filter with only excludes (e.g. device excludes 11, no game/device includes)
returned zero results. Guard the empty value like ChoiceCriterion already does,
so an exclude-only criterion means 'all rows except the excluded ids'.

https://claude.ai/code/session_01XzhXvMvw42CQGc9kmin3GS
2026-06-08 19:12:28 +02:00
lukas 60773e7755 Fix variable names 2026-06-08 19:12:28 +02:00
Claude 79fa4bef44 Use element primitives instead of inline Component; add Template primitive
Add a Template() primitive for the standard <template> tag and export it. Replace
inline Component(tag_name="div"/"span"/"input"/"template") in search_select.py
and Pill with Div/Span/Input/Template; drop the private _template helper in favour
of Template at the call sites. Bare custom-styled <button>s stay on Component
(the opinionated Button() would inject unwanted classes). Document the
prefer-primitives convention in CLAUDE.md.

https://claude.ai/code/session_01XzhXvMvw42CQGc9kmin3GS
2026-06-08 19:12:28 +02:00
Claude 15bb3ce1b9 Expand the ss namespace prefix to search-select everywhere
Spell out the abbreviated data-ss-* hook attributes (data-search-select-option,
-label, -mode, -template, -action, -type, -modifier, -modifier-option, -pills,
-search, -options, -no-results) and the JS expando properties (_searchSelectInit,
_searchSelectLabel, _searchSelectDirty, _searchSelectOption) across components,
JS, and tests — no abbreviations left in the widget's hooks.

https://claude.ai/code/session_01XzhXvMvw42CQGc9kmin3GS
2026-06-08 19:12:28 +02:00
Claude a06e772e42 Rename data-ss-tpl attribute to data-ss-template
Spell out the abbreviation in the template marker attribute too, matching the
complete-words convention applied to the variables.

https://claude.ai/code/session_01XzhXvMvw42CQGc9kmin3GS
2026-06-08 19:12:28 +02:00
Claude 29b42e0f3d Use complete words for variable names; document the convention
Rename abbreviated identifiers in the PR's code to full words: tpl→template,
e→event, el→element, removeBtn→removeButton, and single-letter loop variables
(o→option, g/d/p→game/device/platform, v→value/modifier_value). Add a
'name variables with complete words' convention to CLAUDE.md.

https://claude.ai/code/session_01XzhXvMvw42CQGc9kmin3GS
2026-06-08 19:12:28 +02:00
Claude f210f818a9 Single-source combobox markup via <template> cloning
Eliminate the Python/JS class-string duplication: the server renders hidden
<template> prototypes (row, pill, include/exclude/modifier pills) using the same
component functions, and search_select.js clones them, filling only the
[data-ss-label] slot, value, and data-* attrs. All Tailwind class strings and DOM
structure now live solely in the Python components — the JS no longer hardcodes
any class. Pill gains an opt-in label_slot; the shell takes a templates list.

Companion issue #8 tracks the further HTMX-idiomatic step of returning rendered
row HTML from the search endpoint.

https://claude.ai/code/session_01XzhXvMvw42CQGc9kmin3GS
2026-06-08 19:12:28 +02:00
lukas 6bc7da9f2f Fix button visibility on select option hover 2026-06-08 19:12:28 +02:00
lukas c9189b9f8e Update allowed builders for pnpm 2026-06-08 19:12:28 +02:00
lukas a37257f9c8 Update uv.lock security 2026-06-08 19:12:28 +02:00
Claude db047dfaf2 Fix dropdown overlapping the search box
Anchor the options panel with top-full. As an absolutely positioned child of the
now-flex field container, its static position was centered by items-center,
placing the dropdown over the search box instead of below it.

https://claude.ai/code/session_01XzhXvMvw42CQGc9kmin3GS
2026-06-08 19:12:28 +02:00
Claude 6aff12b7b2 Address PR review: combobox field layout and dark-mode contrast
- Wire the long-defined-but-unused _FIELD_CLASS into the container so pills and
  the search input form a single padded flex row; the flex-1 input now fills the
  widget instead of looking unclickable inside a larger box (affects both
  SearchSelect and FilterSelect via the shared shell).
- Filter option labels get text-body so they're readable on dark backgrounds.
- Filter +/- buttons get text-body (readable at rest) and hover:border-brand-strong
  so the border stays visible against the brand hover fill.
- Mirror the filter class changes in search_select.js and rebuild base.css.

https://claude.ai/code/session_01XzhXvMvw42CQGc9kmin3GS
2026-06-08 19:12:28 +02:00
Claude 12b0b0af61 Remove the bespoke SelectableFilter widget
FilterSelect fully replaces it: delete SelectableFilter and its _selectable_*
helpers, the now-unused _get_filter_options, selectable_filter.js, and the .sf-*
rules in input.css (rebuilt base.css). The three list views load search_select.js
instead of selectable_filter.js. Drop the SelectableFilter export and refresh
docs/comments that referenced it.

https://claude.ai/code/session_01XzhXvMvw42CQGc9kmin3GS
2026-06-08 19:12:28 +02:00
Claude 1a206d719b Migrate filter bars to FilterSelect
Replace the bespoke SelectableFilter in all three bars with FilterSelect: enum
fields (status, type, ownership) pre-render their fixed options; model-backed
fields (game(s), platform, device) use the search endpoints with prefetch and
resolve only the selected ids to pill labels — dropping the per-page queries that
fetched every game/platform/device. filter_bar.js now reads filter-mode
SearchSelect widgets via readSearchSelect (data-included/excluded/modifier),
preserving the {value, excludes, modifier} JSON and id Number() coercion; the
redundant session game/device blocks are gone. Drop FilterBar's now-unused
platform_options param. Rebuild base.css for the inline filter-pill utilities and
update the bar tests to the new markup.

https://claude.ai/code/session_01XzhXvMvw42CQGc9kmin3GS
2026-06-08 19:12:28 +02:00
Claude a6532807cb Wire filter-mode behavior into search_select.js
Dispatch on data-ss-mode: in filter mode, value rows (server-rendered or fetched
via buildRow) carry +/- buttons that add include/exclude pills, and pinned
modifier pseudo-options set a lone, mutually-exclusive modifier pill. Pill removal
handles the modifier flag; filter pills carry no hidden inputs. Extend
readSearchSelect to serialise filter widgets into data-included / data-excluded /
data-modifier (the shape the filter bar consumes), leaving form widgets'
data-values path unchanged. JS class strings mirror the FilterSelect constants.

https://claude.ai/code/session_01XzhXvMvw42CQGc9kmin3GS
2026-06-08 19:12:28 +02:00
Claude d7e6efa68a Add FilterSelect: include/exclude combobox on the shared shell
FilterSelect renders value rows with +/- (include/exclude) buttons, check/cross
pills for the included/excluded sets, and an optional set of pinned modifier
pseudo-options (e.g. (Any)/(None)) that stay visible above the value rows. A
selected modifier is mutually exclusive with value pills. It delegates assembly
to _combobox_shell and supports both pre-rendered options (complete set) and
search_url + prefetch (windowed); included/excluded are passed as resolved
value+label so pills show labels even outside the fetched window. Styling is
inline (ported from the old SelectableFilter CSS) so nothing lives in input.css.

https://claude.ai/code/session_01XzhXvMvw42CQGc9kmin3GS
2026-06-08 19:12:28 +02:00
Claude 003e6ebe15 Add prefetch + instant-local/debounced-remote search to combobox
Introduce a general 'prefetch' option (rows to load on first open, default 0 =
unchanged) carried as data-prefetch. Rework the JS search so a search_url widget
filters its loaded window instantly on every keystroke while issuing a debounced
server request for the rest, with an AbortController so a slower earlier response
can never overwrite a newer one. No-results stays hidden until the server
response decides it, avoiding a flash over an incomplete window. On first focus a
prefetch-enabled widget seeds its window immediately. Rename single-letter locals
to full words while reworking these functions.

https://claude.ai/code/session_01XzhXvMvw42CQGc9kmin3GS
2026-06-08 19:12:28 +02:00
Claude e2cbd4a9f4 Extract _combobox_shell from SearchSelect
Pull the domain-agnostic combobox skeleton (pills region, search box, options
panel with its no-results node, outer container) into a private _combobox_shell
helper. SearchSelect now builds its form-specific pills and option rows and
delegates assembly to the shell. Rendered markup is byte-identical; a structural
test guards the fixed region order so future builders (e.g. a filter variant)
can share the shell without drift.

https://claude.ai/code/session_01XzhXvMvw42CQGc9kmin3GS
2026-06-08 19:12:28 +02:00
Claude 547894d8d0 Fix SearchSelect not showing selected label in single-select search box
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The search_value was computed but never applied as a value attribute
on the search input element.

https://claude.ai/code/session_01BZHdra2YBPwS3umwsGrgUj
2026-06-07 20:52:56 +02:00
Claude 061b5e6d8a Fix add_session prefilling game from last session
When no game_id is provided, the session form should start with no game
selected rather than defaulting to the last session's game.

https://claude.ai/code/session_01BZHdra2YBPwS3umwsGrgUj
2026-06-07 20:52:56 +02:00
lukas 05e30610e9 Fix typo from merge
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2026-06-07 20:32:00 +02:00
lukas 0aa87a17fe Merge branch 'main' of github.com:KucharczykL/timetracker
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2026-06-07 20:22:50 +02:00
Claude 7c2c08501e Adopt SearchSelect for device, platform, and play event game fields
- Parameterize SearchSelectWidget with a required options_resolver so
  each widget explicitly names its resolver instead of implicitly using
  _game_options
- Add autofocus support: SearchSelect forwards it to the search input,
  and SearchSelectWidget extracts it from Django's attrs dict
- Add _device_options and _platform_options resolvers (single pk__in
  queries, same pattern as _game_options)
- Add /api/devices/search and /api/platforms/search endpoints
- Switch PlayEventForm.game from plain Select to SearchSelectWidget
  (preserving autofocus), and use SingleGameChoiceField for correct labels
- Switch SessionForm.device to SearchSelectWidget
- Switch PurchaseForm.platform and GameForm.platform to SearchSelectWidget
- Wire ModuleScript("search_select.js") into add/edit playevent and
  add/edit game views

https://claude.ai/code/session_013fpJD54HxRgxRv2xzwXGNo
2026-06-07 20:20:43 +02:00
lukas d3b29ff1d4 Merge pull request #3 from KucharczykL/claude/claude-md-docs-Yn7bE 2026-06-07 15:08:58 +02:00
Claude 1c17fbcb6d Update CLAUDE.md with current codebase state
Reflects the migration to pure-Python components, the new filter/criteria
architecture, FilterPreset model, stats split into data/content modules,
filter_presets views, layout.py render_page() pattern, and frontend stack.

https://claude.ai/code/session_01Nj9HbTK5LMVBYH6N741JMv
2026-06-07 12:32:15 +00:00
lukas 3b9c05d674 Improve year picker on stats page
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2026-06-07 10:48:32 +02:00
lukas 2c2827df47 Merge branch 'main' of ssh://192.168.0.106:2022/lukas/timetracker
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2026-06-07 09:01:23 +02:00
lukas a6384fc003 Improve search select 2026-06-07 09:01:18 +02:00
lukas 7f5384de48 Merge pull request #2 from KucharczykL/dependabot/uv/pytest-9.0.3
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Bump pytest from 8.4.2 to 9.0.3
2026-06-07 07:41:35 +02:00
dependabot[bot] ffcc4ba0f3 Bump pytest from 8.4.2 to 9.0.3
Bumps [pytest](https://github.com/pytest-dev/pytest) from 8.4.2 to 9.0.3.
- [Release notes](https://github.com/pytest-dev/pytest/releases)
- [Changelog](https://github.com/pytest-dev/pytest/blob/main/CHANGELOG.rst)
- [Commits](https://github.com/pytest-dev/pytest/compare/8.4.2...9.0.3)

---
updated-dependencies:
- dependency-name: pytest
  dependency-version: 9.0.3
  dependency-type: direct:development
...

Signed-off-by: dependabot[bot] <support@github.com>
2026-06-07 05:40:56 +00:00
lukas 7493f6fc28 Update Django et al
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2026-06-07 07:36:10 +02:00
lukas f9b91c5900 update uv.lock
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2026-06-07 07:31:28 +02:00
lukas 36098374c2 move stuff to docs 2026-06-07 07:31:28 +02:00
lukas afc16aabbb Implement search select component
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2026-06-06 22:52:26 +02:00
lukas 3ce3356064 Refine filters 2026-06-06 19:37:14 +02:00
lukas ed8589a972 Fix more code smells
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2026-06-06 13:14:55 +02:00
lukas f4161bf3f4 Improve stats code smells 2026-06-06 12:19:15 +02:00
lukas b6864e59ce Add filters
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2026-06-06 12:13:04 +02:00
lukas 36b1382015 Fix code smells 2026-06-06 08:15:19 +02:00
lukas d101aecd70 Move from HTML templates to pure Python
Remove cruft
2026-06-06 07:51:10 +02:00
lukas 09db54e940 Add new lint and format checks 2026-06-06 07:10:54 +02:00
lukas f090643026 Keep moving towards pure Python components 2026-06-02 22:35:11 +02:00
lukas ec1828b823 Migrate cotton to Python + template tag shims
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2026-06-02 22:19:55 +02:00
lukas 94c3d9050a Fix make init 2026-06-02 16:32:26 +02:00
lukas ad47684dc1 Automatically escape text in components 2026-06-02 16:09:39 +02:00
lukas 66ec8e1eed Add CLAUDE.md
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2026-06-02 15:08:24 +02:00
lukas 1583c474b2 Update README.md 2026-06-02 15:07:53 +02:00
lukas 2f433c92da Update uv.lock
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2026-05-12 18:57:13 +02:00
lukas 5b2b79f553 Fix comment not being a comment 2026-05-12 18:56:58 +02:00
lukas 36411c99a7 Version 1.7.0
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## 1.7.0 / 2026-05-12

### New
* Add toast notification system with HTMX middleware integration
* Add component system (Cotton-based): button, modal, table_row,
search_field, gamelink
* Add needs_price_update field to Purchase model for reliable price
change detection
* Add confirmation dialog before deleting a game
* Add game status information documentation (STATUSES.md)
* Allow directly updating device in session list via inline selector
* Migrate from Poetry to uv for Python dependency management
* Scope URLs to the games namespace
* Start session template shared between add and edit views

### Improved
* Major style overhaul: CSS variables, improved dark mode, Flowbite 4.x
upgrade
* Improve game status evaluation and add abandon prompt on refund
* Robustify Docker container and fix default database location
* Make component rendering deterministic for improved caching
* Component caching: deterministic randomid generation
* Component test suite with 1000+ lines of tests
* Make tests more robust with django-pytest
* Update NameWithIcon component: testable, fixed platform extraction bug
* Pin Caddy version and improve make dev-prod
* Add .env.example documenting environment variables
* Unify A() component with explicit url_name vs href parameters

### Fixed
* Fix refund confirmation not working
* Fix stats view missing first and last game values
* Fix A() component silent fallback on URL typos
* Fix secondary submit buttons not working
* Fix button not passing attributes
* Fix default mutable arguments in component functions
* Fix extra submit button when adding purchase
* Fix pointer cursor on search field button

### Removed
* Remove GraphQL API

### Dependencies
* Update django-ninja to 1.6.2
2026-05-12 18:36:46 +02:00
lukas 360e8f9eaf Make container more robust (#95)
Django CI/CD / build-and-push (push) Has been cancelled
Django CI/CD / test (push) Has been cancelled
Reviewed-on: #95

12 files changed (+149, -66)
Key changes:
1. Monolithic container — Replaced the two-service compose setup (backend + frontend/caddy) with a single timetracker container. Caddy is now built into the image rather than running as a separate container.
2. Supervisord process manager — Added supervisor.conf and installed supervisor in the Dockerfile. entrypoint.sh now delegates to supervisord to manage three processes: Caddy, Gunicorn, and Qcluster — replacing manual trap/signaling logic.
3. Bundled Caddy — The Dockerfile now downloads and installs Caddy v2.9.1 directly into the image (/usr/local/bin/caddy). The Caddyfile was updated to use reverse_proxy localhost:8001 and serves static files from /home/timetracker/app/static.
4. Configurable deployment — Added .env.example with configurable environment variables: TZ, PUID/PGID, TIMETRACKER_EXTERNAL_PORT, DATA_DIR, CSRF_TRUSTED_ORIGINS. docker-compose.yml now references these with sensible defaults.
5. UID/GID flexibility — entrypoint.sh uses usermod/groupmod at startup to remap the timetracker user to the host-specified PUID/PGID, avoiding permission issues with mounted volumes.
6. Database & static files — settings.py now respects DATA_DIR env var for the SQLite database path. STATIC_ROOT changed to BASE_DIR / "static".
7. Dev improvements — New Caddyfile.dev (with browse enabled for static files) and updated Makefile dev-prod target runs Caddy alongside Django in development.
8. Tests — Re-enabled the test step in the Docker build GitHub Actions workflow.
2026-05-12 16:29:34 +00:00
193 changed files with 14464 additions and 4768 deletions
-1
View File
@@ -9,7 +9,6 @@ static
.drone.yml
.editorconfig
.gitignore
Caddyfile
CHANGELOG.md
db.sqlite3
docker-compose*
+21
View File
@@ -0,0 +1,21 @@
# Docker registry URL (used in docker-compose.yml)
REGISTRY_URL=registry.kucharczyk.xyz
# Container timezone
TZ=Europe/Prague
# User/group IDs for container (used in entrypoint.sh)
PUID=1000
PGID=100
# External port mapping
TIMETRACKER_EXTERNAL_PORT=8000
# Django production mode (set to "1" for production)
PROD=1
# Database directory (defaults to project root)
DATA_DIR=/home/timetracker/app/data
# CSRF trusted origins
CSRF_TRUSTED_ORIGINS=https://tracker.kucharczyk.xyz
+3 -3
View File
@@ -22,8 +22,8 @@ jobs:
- name: Run Migrations
run: uv run python manage.py migrate
# - name: Run Tests
# run: PROD=1 uv run pytest
- name: Run Tests
run: uv run --with pytest-django pytest
build-and-push:
needs: test
@@ -33,7 +33,7 @@ jobs:
- uses: actions/checkout@v4
- name: Set Version
run: echo "VERSION_NUMBER=1.6.1" >> $GITHUB_ENV
run: echo "VERSION_NUMBER=1.7.0" >> $GITHUB_ENV
- name: Set up Docker Buildx
uses: docker/setup-buildx-action@v3
+3
View File
@@ -4,9 +4,12 @@ __pycache__
.venv/
node_modules
package-lock.json
pnpm-lock.yaml
db.sqlite3
data/
/static/
dist/
.DS_Store
.python-version
.direnv
.hermes/
+40 -3
View File
@@ -1,7 +1,44 @@
## Unreleased
## 1.7.0 / 2026-05-12
### New
* Add toast notification system with HTMX middleware integration
* Add component system (Cotton-based): button, modal, table_row, search_field, gamelink
* Add needs_price_update field to Purchase model for reliable price change detection
* Add confirmation dialog before deleting a game
* Add game status information documentation (STATUSES.md)
* Allow directly updating device in session list via inline selector
* Migrate from Poetry to uv for Python dependency management
* Scope URLs to the games namespace
* Start session template shared between add and edit views
### Improved
* Add a prompt to set game to Abandoned upon refund
* Major style overhaul: CSS variables, improved dark mode, Flowbite 4.x upgrade
* Improve game status evaluation and add abandon prompt on refund
* Robustify Docker container and fix default database location
* Make component rendering deterministic for improved caching
* Component caching: deterministic randomid generation
* Component test suite with 1000+ lines of tests
* Make tests more robust with django-pytest
* Update NameWithIcon component: testable, fixed platform extraction bug
* Pin Caddy version and improve make dev-prod
* Add .env.example documenting environment variables
* Unify A() component with explicit url_name vs href parameters
### Fixed
* Fix refund confirmation not working
* Fix stats view missing first and last game values
* Fix A() component silent fallback on URL typos
* Fix secondary submit buttons not working
* Fix button not passing attributes
* Fix default mutable arguments in component functions
* Fix extra submit button when adding purchase
* Fix pointer cursor on search field button
### Removed
* Remove GraphQL API
### Dependencies
* Update django-ninja to 1.6.2
## 1.6.1 / 2026-01-30 11:48+01:00
@@ -161,7 +198,7 @@
* Use the same form when editing a session as when adding a session
* Change recent session view to current year instead of last 30 days
* Add a hacky way not to reload a page when starting or ending a session (https://git.kucharczyk.xyz/lukas/timetracker/issues/52)
* Improve session list (https://git.kucharczyk.xyz/lukas/timetracker/issues/53)
* Improve session listing (https://git.kucharczyk.xyz/lukas/timetracker/issues/53)
### Fixes
+170
View File
@@ -0,0 +1,170 @@
# CLAUDE.md
This file provides guidance to Claude Code (claude.ai/code) when working with code in this repository.
## Commands
| Task | Command |
|------|---------|
| Install dependencies | `make init` (installs Python via uv + npm packages, loads platform fixtures) |
| Development server | `make dev` (runs Django runserver + Tailwind CSS watcher) |
| Production-like dev | `make dev-prod` (Caddy + Gunicorn/Uvicorn + Django-Q cluster) |
| Run tests | `make test` (or `uv run --with pytest-django pytest`) |
| Make migrations | `make makemigrations` |
| Apply migrations | `make migrate` |
| CSS (Tailwind) | `make css` |
| Django shell | `make shell` |
| Create superuser | `make createsuperuser` |
| Format Python | `make format` (or `uv run ruff format`) |
| Lint Python | `make lint` (or `uv run ruff check`) |
| Auto-fix lint | `make lint-fix` (`ruff check --fix`) |
| Lint + format check + tests | `make check` (CI-style aggregate) |
| Sync uv.lock | `uv sync` (after editing pyproject.toml) |
| Load platform fixtures | `make loadplatforms` |
| Load sample data | `make loadsample` |
| Dump games data | `make dumpgames` |
## Architecture
A Django 6+ monolith (v1.7.0) with a single app (`games/`) for tracking video game purchases, play sessions, and statistics. Uses HTMX for interactivity with a pure-Python server-side component system, plus a Django Ninja REST API.
### Directory layout
```
games/ — Django app: models, views, templates, forms, signals, tasks, API, filters
common/ — Shared utilities: time formatting, component system, criteria, layout, icons
timetracker/ — Django project: settings, URL root, ASGI/WSGI
tests/ — Pytest tests
contrib/ — One-off scripts (exchange rate import)
docs/ — Additional documentation
```
### Models (in `games/models.py`)
- **Game** — `name`, `platform` (FK), `status` (u/p/f/r/a), `mastered`, `playtime` (DurationField updated via signal), `year_released`, `sort_name`, `wikidata`
- **Platform** — `name`, `group`, `icon` (slug, auto-generated from name)
- **Purchase** — ownership type, prices, currency conversion (`converted_price`, `price_per_game` is a `GeneratedField`), links to Game via M2M. `num_purchases` counts linked games. DLC/SeasonPass/BattlePass must have a `related_purchase`
- **Session** — `timestamp_start`/`timestamp_end`, `duration_manual`, `device` (FK), `note`, `emulated`. `duration_calculated` and `duration_total` are `GeneratedField`s (cannot be written directly)
- **Device** — `name`, `type` (PC/Console/Handheld/Mobile/SBC/Unknown)
- **PlayEvent** — marks when a game was started/finished (separate from Sessions), `days_to_finish` is a `GeneratedField`
- **ExchangeRate** — cached FX rates per currency pair per year
- **GameStatusChange** — audit log of status transitions, ordered by `-timestamp`
- **FilterPreset** — saved filter configuration; `mode` (games/sessions/purchases/playevents), `find_filter`, `object_filter`, `ui_options` (all JSON). Follows Stash's SavedFilter pattern
**Sentinel objects**: `get_sentinel_platform()` returns an "Unspecified" platform used when a Game has no platform. A similar sentinel Device ("Unknown") is created when a Session has no device.
**GeneratedField constraint**: `duration_calculated`, `duration_total`, `price_per_game`, `days_to_finish` are computed by the database and cannot be written from application code.
### Key patterns
**Layout system** (`common/layout.py`): Views call `render_page(request, content, title=...)` instead of Django's `render()`. This assembles a full HTML document via `Page()` — analogous to FastHTML's `fast_app()`. `Page()` handles the `<head>`, navbar, toast container, JS includes, and FOUC-prevention script. The navbar shows today's playtime and last-7-days playtime from the `model_counts` context processor.
**Component system** (`common/components/`): Pure-Python HTML builders, split into four submodules re-exported via `common/components/__init__.py`:
- **`core.py`** — `Component(tag_name, attributes, children)`: the fundamental builder. `_render_element()` is `@lru_cache`-memoized (4096 entries, always active). Attribute values are always HTML-escaped; children are escaped unless they are `SafeText`. `randomid()` generates stable hash-based IDs.
- **`primitives.py`** — Generic HTML: `A()`, `Button()` (with color/size/icon params), `ButtonGroup()`, `Div()`, `Span()`, `Label()`, `Input()`, `Icon()`, `Popover()`, `PopoverTruncated()`, `SearchField()`, `H1()`, `Modal()`, `SimpleTable()`, `TableRow()`, `TableTd()`, `TableHeader()`, `paginated_table_content()`, `AddForm()`, `Pill()`, `CsrfInput()`, `ModuleScript()`
- **`domain.py`** — Domain-specific: `GameLink()`, `GameStatus()` (colored dot + label), `GameStatusSelector()` (Alpine.js PATCH dropdown), `SessionDeviceSelector()` (Alpine.js PATCH dropdown), `LinkedPurchase()`, `NameWithIcon()`, `PriceConverted()`, `PurchasePrice()`
- **`filters.py`** — Filter UI: `FilterBar()`, `SessionFilterBar()`, `PurchaseFilterBar()` (built from `FilterSelect` widgets)
- **`search_select.py`** — `SearchSelect()` (form combobox) + `FilterSelect()` (include/exclude filter combobox with pinned Any/None modifiers) + `SearchSelectOption`, all built on a shared `_combobox_shell`; wired by `games/static/js/search_select.js`
**Filter system** (`games/filters.py` + `common/criteria.py`): Stash-inspired structured filtering.
- `common/criteria.py` defines typed criterion classes: `StringCriterion`, `IntCriterion`, `FloatCriterion`, `DateCriterion`, `BoolCriterion`, `MultiCriterion`, `ChoiceCriterion`. Each has a `modifier` (`Modifier` enum: EQUALS, NOT_EQUALS, INCLUDES, EXCLUDES, GREATER_THAN, LESS_THAN, BETWEEN, IS_NULL, etc.) and a `to_q(field_name)` method.
- `OperatorFilter` base class provides AND/OR/NOT sub-filter composition and JSON serialization/deserialization.
- `games/filters.py` defines `GameFilter`, `SessionFilter`, `PurchaseFilter` (all `@dataclass` subclasses of `OperatorFilter`) and `FindFilter` (sort/pagination). Filters serialize to/from JSON and are passed in the `?filter=` query parameter.
- `parse_game_filter()`, `parse_session_filter()`, `parse_purchase_filter()` helpers deserialize from a JSON string.
- `FilterPreset` model stores named filter configurations that users can save and reload.
**Views** (`games/views/`): Function-based views decorated with `@login_required`. Organized by domain entity:
- `session.py`, `game.py`, `purchase.py`, `playevent.py`, `platform.py`, `device.py`, `statuschange.py` — CRUD for each entity
- `general.py``stats()`, `stats_alltime()`, `index()`, `model_counts` context processor, `global_current_year` context processor, `use_custom_redirect` decorator (redirects to `request.session["return_path"]` if set)
- `stats_data.py``compute_stats(year)` returns a `StatsData` TypedDict; pure computation, no HTTP
- `stats_content.py` — renders stats page content from a `StatsData` dict
- `filter_presets.py``list_presets`, `save_preset`, `delete_preset`, `load_preset`
- `auth.py` — custom `LoginView` subclassing Django's auth view, renders login page via `render_page()`
**Signals** (`games/signals.py`):
- `pre_save` on Purchase: snapshots old price/currency for change detection
- `post_save` on Purchase: sets `needs_price_update` if price/currency changed
- `m2m_changed` on Purchase.games: updates `num_purchases` count
- `pre_delete` on Game: decrements `num_purchases` on related Purchases (deletes Purchase if count reaches 0)
- `post_save/post_delete` on Session: recalculates `Game.playtime` from session aggregate
- `pre_save` on Game: creates `GameStatusChange` audit records when `status` changes
**Background tasks**: django-q2 cluster runs `games.tasks.convert_prices()` on a schedule to fetch exchange rates from `cdn.jsdelivr.net/npm/@fawazahmed0/currency-api` and convert purchase prices to CZK.
**HTMX toast middleware** (`games/htmx_middleware.py`): Converts Django messages into `HX-Trigger` headers with `show-toast` event. Skips if `HX-Redirect` is present. Toast rendering is handled client-side by Alpine.js (`games/static/js/toast.js`).
**REST API** (`games/api.py`): Django Ninja with routers mounted at `/api/`:
- `GET /api/games/search` — search games for autocomplete
- `PATCH /api/games/{id}/status` — update game status
- `GET/POST /api/playevent/` — list/create play events
- `GET/PATCH/DELETE /api/playevent/{id}` — get/update/delete play event
- `PATCH /api/session/{id}/device` — update session device
### Templates
Only a small number of HTML templates remain (platform icon snippets and partials). The bulk of the UI is built via Python components. Template files:
- `games/templates/icons/<slug>.html` — SVG icon snippets (loaded by `common/icons.py` via `get_icon()`)
- `games/templates/` — minimal partials for HTMX responses where needed
### Frontend stack
- **HTMX** (`games/static/js/htmx.min.js`) — partial page updates
- **Alpine.js** (CDN) — reactive dropdowns (`GameStatusSelector`, `SessionDeviceSelector`), toast store
- **Flowbite** (CDN) — navbar collapse, dropdown toggles
- **Tailwind CSS** — utility classes, compiled from `common/input.css``games/static/base.css`
- **Custom JS** in `games/static/js/`:
- `toast.js` — Alpine.js toast store (listens for `show-toast` HTMX event)
- `search_select.js` — SearchSelect/FilterSelect widgets (search-as-you-type, pills, include/exclude filter mode)
- `utils.js` — shared helpers (e.g., `fetchWithHtmxTriggers`)
### Deployment
Docker-based: multi-stage Dockerfile (uv builder → slim runtime), Caddy as reverse proxy on port 8000, Gunicorn with UvicornWorker (ASGI), Supervisor to manage Caddy + Gunicorn + django-q2. `make dev-prod` mimics production locally. CI/CD via GitHub Actions (`.github/workflows/build-docker.yml`): builds Docker image; Drone CI (`.drone.yml`) also present for deployments via Portainer webhook.
### Database
SQLite with WAL journal mode. Connection timeout 20s. The `DATA_DIR` env var controls the database file location. Migrations live in `games/migrations/`. There are `GeneratedField`s on the models — these are computed by the database engine and cannot be written from application code.
### Configuration
- `DEBUG` is `True` unless `PROD` env var is set
- `TIME_ZONE` defaults to `Europe/Prague` in debug, otherwise reads `TZ` env var (default `UTC`)
- Django Admin, Debug Toolbar, and `django_extensions` are only available in `DEBUG` mode
- `CSRF_TRUSTED_ORIGINS` is parsed from a comma-separated env var
- `DATA_DIR` env var sets the SQLite database location (defaults to `BASE_DIR`)
- django-q2 cluster: 1 worker, 60s timeout, 120s retry, ORM broker
### Testing
Tests live in `tests/`. Run with `make test` or `uv run --with pytest-django pytest`. Key test files:
- `test_components.py` — component rendering
- `test_filter_bars.py`, `test_filter_helpers.py`, `test_filters.py` — filter system
- `test_paths_return_200.py` — smoke test all list/view URLs
- `test_rendered_pages.py` — HTML output of pages
- `test_signals.py` — signal side-effects (playtime recalc, status change audit, etc.)
- `test_stats.py` — stats computation
- `test_streak.py`, `test_time.py`, `test_session_formatting.py` — utilities
- `test_middleware_integration.py`, `test_toast_middleware.py` — HTMX middleware
- `test_price_update.py` — currency conversion signals
- `test_search_select.py` — SearchSelect component
Pytest settings are in `pyproject.toml` under `[tool.pytest.ini_options]` (`DJANGO_SETTINGS_MODULE = "timetracker.settings"`).
## Conventions for AI assistants
- **Never write to `GeneratedField`s** (`duration_calculated`, `duration_total`, `price_per_game`, `days_to_finish`). They are computed by the database.
- **Name variables with complete words** — readable, unabbreviated identifiers in both Python and JavaScript (e.g. `template` not `tpl`, `event` not `e`, `element` not `el`, `removeButton` not `removeBtn`, `option`/`value` not single letters in loops). This applies to new code and to code you touch.
- **Use `render_page()` not `render()`** for all full-page HTTP responses. Import from `common.layout`.
- **Build UI with Python components** from `common.components`, not raw HTML strings or Django templates. `SafeText` children pass through unescaped; plain strings are auto-escaped.
- **Prefer the named element primitives over raw `Component(tag_name=…)`** — use `Div()`, `Span()`, `Input()`, `Label()`, `Template()`, etc. from `common.components` instead of `Component(tag_name="div")`. Reach for `Component` directly only when no primitive fits (e.g. a bare, custom-styled `<button>` where the opinionated `Button()` would inject unwanted classes). Add a new primitive rather than repeating an inline `Component` for a standard tag.
- **Filter views** accept `?filter=<JSON>` (structured) and fall back to `?search_string=` (free-text). New filter criteria go in `games/filters.py`; new criterion types go in `common/criteria.py`.
- **Signals handle side-effects** — do not manually recalculate `Game.playtime` or `Purchase.num_purchases`; the signals in `games/signals.py` do this on save/delete.
- **Button colors**: `blue` (primary action), `red` (destructive), `gray` (secondary), `green` (positive). Icon buttons use `icon=True`.
- **Inline Alpine.js** is used for client-side reactivity in domain components (`GameStatusSelector`, `SessionDeviceSelector`). The pattern is `x-data="{...}"` with `fetchWithHtmxTriggers()` for PATCH API calls.
- **Platform icons** are SVG snippets in `games/templates/icons/<slug>.html`. Add new ones there and reference them by slug in `Platform.icon`.
- **Name compound types explicitly** — if a `tuple`, `dict`, or other compound value is passed between functions or appears in multiple signatures, give it a named type (`TypedDict`, `NamedTuple`, or a `type` alias) rather than repeating the structural annotation. This applies even to small types used in only a few places; the name carries intent that the structure cannot. Examples: `LabeledOption = tuple[str, str]` instead of repeating `tuple[str, str]` for (value, label) pairs; `RangeValues(min, max)` instead of `tuple[str, str]` for range bounds.
+12 -11
View File
@@ -1,14 +1,15 @@
{
auto_https off
admin off
{
auto_https off
}
:8000 {
handle_path /static/* {
root * /usr/share/caddy
file_server
}
handle {
reverse_proxy backend:8001
}
}
handle_path /static/* {
root * /home/timetracker/app/static
file_server
}
handle /robots.txt {
root * /home/timetracker/app/games/static
file_server
}
reverse_proxy localhost:8001
}
+15
View File
@@ -0,0 +1,15 @@
{
auto_https off
}
:8000 {
handle_path /static/* {
root * static
file_server browse
}
handle /robots.txt {
root * games/static
file_server browse
}
reverse_proxy :8001
}
+22 -8
View File
@@ -22,20 +22,34 @@ ENV PROD=1 \
PYTHONUNBUFFERED=1 \
PATH="/home/timetracker/app/.venv/bin:$PATH"
RUN useradd -m --uid 1000 timetracker \
&& mkdir -p /var/www/django/static \
&& chown timetracker:timetracker /var/www/django/static
RUN apt-get update && apt-get install -y --no-install-recommends \
curl \
ca-certificates \
libcap2-bin \
supervisor \
&& rm -rf /var/lib/apt/lists/* \
&& useradd -m --uid 1000 timetracker \
&& mkdir -p /var/log/supervisor /etc/supervisor/conf.d /home/timetracker/data \
&& chown timetracker:timetracker /var/log/supervisor /home/timetracker/data
ARG CADDY_VERSION=2.9.1
RUN curl -sL "https://github.com/caddyserver/caddy/releases/download/v${CADDY_VERSION}/caddy_${CADDY_VERSION}_linux_amd64.tar.gz" \
-o /tmp/caddy.tar.gz && \
tar -xzf /tmp/caddy.tar.gz -C /tmp && \
mv /tmp/caddy /usr/local/bin/caddy && \
rm /tmp/caddy.tar.gz && \
chmod +x /usr/local/bin/caddy
WORKDIR /home/timetracker/app
COPY --from=builder --chown=timetracker:timetracker /home/timetracker/app /home/timetracker/app
COPY --chown=timetracker:timetracker Caddyfile /etc/caddy/Caddyfile
COPY --chown=timetracker:timetracker supervisor.conf /etc/supervisor/conf.d/supervisor.conf
COPY --chown=timetracker:timetracker entrypoint.sh /
RUN chmod +x /entrypoint.sh
USER timetracker
ENV VERSION_NUMBER=1.6.1
ENV VERSION_NUMBER=1.7.0
EXPOSE 8000
CMD [ "/entrypoint.sh" ]
ENTRYPOINT ["/entrypoint.sh"]
+28 -16
View File
@@ -1,15 +1,14 @@
all: css migrate
initialize: npm css migrate sethookdir loadplatforms
initialize: npm css migrate loadplatforms
HTMLFILES := $(shell find games/templates -type f)
PYTHON_VERSION = 3.12
npm:
npm install
pnpm install
css: common/input.css
npx @tailwindcss/cli -i ./common/input.css -o ./games/static/base.css
pnpm tailwindcss -i ./common/input.css -o ./games/static/base.css
makemigrations:
uv run python manage.py makemigrations
@@ -18,22 +17,17 @@ migrate: makemigrations
uv run python manage.py migrate
init:
uv install $(PYTHON_VERSION)
uv python install $(PYTHON_VERSION)
uv sync
npm install
$(MAKE) sethookdir
pnpm install
$(MAKE) loadplatforms
sethookdir:
git config core.hooksPath .githooks
chmod +x .githooks/*
dev:
@npx concurrently \
@pnpm concurrently \
--names "Django,Tailwind" \
--prefix-colors "blue,green" \
"uv run python -Wa manage.py runserver" \
"npx @tailwindcss/cli -i ./common/input.css -o ./games/static/base.css --watch"
"pnpm tailwindcss -i ./common/input.css -o ./games/static/base.css --watch"
caddy:
@@ -41,9 +35,10 @@ caddy:
dev-prod: migrate collectstatic
@npx concurrently \
--names "Django,Django-Q" \
"PROD=1 uv run python -m gunicorn --bind 0.0.0.0:8001 timetracker.asgi:application -k uvicorn.workers.UvicornWorker"
"uv run manage.py qcluster"
--names "Caddy,Django,Django-Q" \
"caddy run --config Caddyfile.dev" \
"PROD=1 uv run python -m gunicorn --bind 0.0.0.0:8001 timetracker.asgi:application -k uvicorn.workers.UvicornWorker" \
"PROD=1 uv run manage.py qcluster"
dumpgames:
uv run python manage.py dumpdata --format yaml games --output tracker_fixture.yaml
@@ -72,6 +67,23 @@ uv.lock: pyproject.toml
test: uv.lock
uv run --with pytest-django pytest
test-e2e: uv.lock
uv run pytest e2e/
lint:
uv run ruff check
lint-fix:
uv run ruff check --fix
format:
uv run ruff format
format-check:
uv run ruff format --check
check: lint format-check test
date:
uv run python -c 'import datetime; from zoneinfo import ZoneInfo; print(datetime.datetime.isoformat(datetime.datetime.now(ZoneInfo("Europe/Prague")), timespec="minutes", sep=" "))'
+3 -3
View File
@@ -4,12 +4,12 @@ A simple game catalogue and play session tracker.
# Development
The project uses `pyenv` to manage installed Python versions.
If you have `pyenv` installed, you can simply run:
The project uses `uv` to manage Python versions and dependencies.
Simply run:
```
make init
```
This will make sure the correct Python version is installed, and it will install all dependencies using `poetry`.
This installs the correct Python version, syncs all dependencies, and installs npm packages.
Afterwards, you can start the development server using `make dev`.
-46
View File
@@ -1,46 +0,0 @@
# Suggested Improvements to common/components.py
## Completed
### Caching on template rendering
- Added `functools.lru_cache` on `_render_cached()` wrapper around `render_to_string`
- Cache key: `(template_path, json.dumps(context, sort_keys=True))` — deterministic and unique
- `maxsize=4096` in production, disabled entirely in DEBUG mode (so template changes are reflected immediately)
- Only caches `template` path calls; `tag_name` calls are already nanosecond string ops
- Verified working: identical calls return identical output, different inputs produce separate cache entries
### Non-deterministic IDs
`randomid()` was replaced with `hashlib.sha1(content_hash.encode()).hexdigest()[:10]` for deterministic ID generation.
- `Popover()` passes content hash (`wrapped_content:popover_content:wrapped_classes`) so IDs are deterministic per unique content
- `games/templatetags/randomid.py` uses the same hash-based approach
- Fixes: caching (Popover output now cacheable), page consistency, thread safety
### Inconsistent return types
All component functions now return `SafeText` and are annotated accordingly. Redundant `mark_safe()` wrappers removed from `LinkedPurchase()` and `NameWithIcon()`.
### Fragile A() URL resolution
Replaced single `url` parameter with explicit `url_name` (URL pattern name resolved via `reverse()`) and `href` (literal path). Removed dead `Callable` type hint. `reverse()` now raises `NoReverseMatch` instead of silently falling back to literal text. Added mutual exclusion check — providing both parameters raises `ValueError`. Updated all 10 call sites across 6 view files and internal callers (`LinkedPurchase()`, `NameWithIcon()`).
### Toast XSS vulnerability
The vulnerable `Toast()` component (which used unsafe string escaping for
Alpine.js interpolation) had no callers and was deleted entirely. Toast display
is handled by the existing event-driven pipeline: middleware → `HX-Trigger`
headers → `show-toast` CustomEvent → Alpine store.
### Default mutable arguments
All functions with mutable defaults (`attributes` and `children`) changed from `= []` to `| None = None` with `or []` conversion in the body.
What was fixed: `attributes: list[HTMLAttribute] = []` and `children: list[HTMLTag] | HTMLTag = []` are a classic Python gotcha — the default is shared across all callers and could silently corrupt state if ever mutated in place. Changed 8 functions (`Component`, `Popover`, `A`, `Button`, `Div`, `Input`, `Form`, `Icon`) to use the `None` sentinel pattern, preventing future bugs and eliminating linter warnings.
### NameWithIcon dead code and untestable design
The `NameWithIcon()` function had a `platform` parameter that was immediately overwritten by `platform = None` and never used (dead code). The function mixed data lookup (database queries via IDs) with rendering, making it untestable.
**Fix**: Refactored `NameWithIcon()` to follow the `LinkedPurchase` pattern — accepts model objects (`Game`, `Session`) instead of IDs. Extracted `_resolve_name_with_icon()` helper for testable computation logic (name resolution, platform extraction, link creation). Fixed bug where `platform` was not extracted when `session` parameter was passed. Removed dead `platform` parameter from the public API. Updated all 3 production call sites (already using model objects). Added 10 unit tests for `_resolve_name_with_icon()` covering session override, custom names, linkify behavior, platform resolution, and edge cases. Updated 6 integration tests to use model-based parameters.
### No tests
Zero test coverage for the entire component system.
**Fix**: Add unit tests for each component function — basic rendering, edge cases,
and cache hit/miss verification.
**Done**: 96 unit tests covering all component functions (`Component`, `randomid`, `Popover`, `PopoverTruncated`, `A`, `Button`, `Div`, `Icon`, `Form`, `Input`, `NameWithIcon`, `LinkedPurchase`, `PurchasePrice`, `_render_cached`, `enable_cache`). Includes template rendering, deterministic ID generation, LRU cache behavior, HTML output validation, edge cases, error handling, and model-dependent integration tests.
-344
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import hashlib
import json
from functools import lru_cache
from typing import Any
from django.conf import settings
from django.template import TemplateDoesNotExist
from django.template.defaultfilters import floatformat
from django.template.loader import render_to_string
from django.urls import reverse
from django.utils.safestring import SafeText, mark_safe
from common.utils import truncate
from games.models import Game, Purchase, Session
HTMLAttribute = tuple[str, str | int | bool]
HTMLTag = str
def _render_cached_impl(template: str, context_json: str) -> str:
context = json.loads(context_json)
context["slot"] = mark_safe(context["slot"])
return render_to_string(template, context)
if not settings.DEBUG:
_render_cached = lru_cache(maxsize=4096)(_render_cached_impl)
else:
_render_cached = _render_cached_impl
def enable_cache():
"""Wrap _render_cached with LRU cache (for testing in DEBUG mode)."""
global _render_cached
_render_cached = lru_cache(maxsize=4096)(_render_cached_impl)
def Component(
attributes: list[HTMLAttribute] | None = None,
children: list[HTMLTag] | HTMLTag | None = None,
template: str = "",
tag_name: str = "",
) -> SafeText:
attributes = attributes or []
children = children or []
if not tag_name and not template:
raise ValueError("One of template or tag_name is required.")
if isinstance(children, str):
children = [children]
childrenBlob = "\n".join(children)
if len(attributes) == 0:
attributesBlob = ""
else:
attributesList = [f'{name}="{value}"' for name, value in attributes]
# make attribute list into a string
# and insert space between tag and attribute list
attributesBlob = f" {' '.join(attributesList)}"
tag: str = ""
if tag_name != "":
tag = f"<{tag_name}{attributesBlob}>{childrenBlob}</{tag_name}>"
elif template != "":
context = {name: value for name, value in attributes} | {"slot": "\n".join(children)}
tag = _render_cached(template, json.dumps(context, sort_keys=True))
return mark_safe(tag)
def randomid(seed: str = "", content: str = "", length: int = 10) -> str:
if not seed and not content:
return seed
hash_input = f"{seed}:{content}" if seed else content
content_hash = hashlib.sha1(hash_input.encode()).hexdigest()
base = content_hash[:length] if not seed else content_hash[:max(0, length - len(seed))]
return seed + base
def Popover(
popover_content: str,
wrapped_content: str = "",
wrapped_classes: str = "",
children: list[HTMLTag] | None = None,
attributes: list[HTMLAttribute] | None = None,
) -> str:
attributes = attributes or []
children = children or []
if not wrapped_content and not children:
raise ValueError("One of wrapped_content or children is required.")
id = randomid(content=f"{wrapped_content}:{popover_content}:{wrapped_classes}")
return Component(
attributes=attributes
+ [
("id", id),
("wrapped_content", wrapped_content),
("popover_content", popover_content),
("wrapped_classes", wrapped_classes),
],
children=children,
template="cotton/popover.html",
)
def PopoverTruncated(
input_string: str,
popover_content: str = "",
popover_if_not_truncated: bool = False,
length: int = 30,
ellipsis: str = "",
endpart: str = "",
) -> str:
"""
Returns `input_string` truncated after `length` of characters
and displays the untruncated text in a popover HTML element.
The truncated text ends in `ellipsis`, and optionally
an always-visible `endpart` can be specified.
`popover_content` can be specified if:
1. It needs to be always displayed regardless if text is truncated.
2. It needs to differ from `input_string`.
"""
if (truncated := truncate(input_string, length, ellipsis, endpart)) != input_string:
return Popover(
wrapped_content=truncated,
popover_content=popover_content if popover_content else input_string,
)
else:
if popover_content and popover_if_not_truncated:
return Popover(
wrapped_content=input_string,
popover_content=popover_content if popover_content else "",
)
else:
return input_string
def A(
attributes: list[HTMLAttribute] | None = None,
children: list[HTMLTag] | HTMLTag | None = None,
url_name: str | None = None,
href: str | None = None,
) -> SafeText:
"""
Returns an anchor <a> tag.
Accepts one of two mutually-exclusive URL specifications:
- url_name: URL pattern name, resolved via reverse()
- href: Literal path string passed through as-is
"""
attributes = attributes or []
children = children or []
if url_name is not None and href is not None:
raise ValueError("Provide exactly one of 'url_name' or 'href', not both.")
additional_attributes = []
if url_name is not None:
additional_attributes = [("href", reverse(url_name))]
elif href is not None:
additional_attributes = [("href", href)]
return Component(
tag_name="a", attributes=attributes + additional_attributes, children=children
)
def Button(
attributes: list[HTMLAttribute] | None = None,
children: list[HTMLTag] | HTMLTag | None = None,
size: str = "base",
icon: bool = False,
color: str = "blue",
) -> SafeText:
attributes = attributes or []
children = children or []
return Component(
template="cotton/button.html",
attributes=attributes
+ [
("size", size),
("icon", icon),
("color", color),
("class", "hover:cursor-pointer"),
],
children=children,
)
def Div(
attributes: list[HTMLAttribute] | None = None,
children: list[HTMLTag] | HTMLTag | None = None,
) -> SafeText:
attributes = attributes or []
children = children or []
return Component(tag_name="div", attributes=attributes, children=children)
def Input(
type: str = "text",
attributes: list[HTMLAttribute] | None = None,
children: list[HTMLTag] | HTMLTag | None = None,
) -> SafeText:
attributes = attributes or []
children = children or []
return Component(
tag_name="input", attributes=attributes + [("type", type)], children=children
)
def Form(
action="",
method="get",
attributes: list[HTMLAttribute] | None = None,
children: list[HTMLTag] | HTMLTag | None = None,
) -> SafeText:
attributes = attributes or []
children = children or []
return Component(
tag_name="form",
attributes=attributes + [("action", action), ("method", method)],
children=children,
)
def Icon(
name: str,
attributes: list[HTMLAttribute] | None = None,
) -> SafeText:
attributes = attributes or []
try:
result = Component(template=f"cotton/icon/{name}.html", attributes=attributes)
except TemplateDoesNotExist:
result = Icon(name="unspecified", attributes=attributes)
return result
def LinkedPurchase(purchase: Purchase) -> SafeText:
link = reverse("games:view_purchase", args=[int(purchase.id)])
link_content = ""
popover_content = ""
game_count = purchase.games.count()
popover_if_not_truncated = False
if game_count == 1:
link_content += purchase.games.first().name
popover_content = link_content
if game_count > 1:
if purchase.name:
link_content += f"{purchase.name}"
popover_content += f"<h1>{purchase.name}</h1><br>"
else:
link_content += f"{game_count} games"
popover_if_not_truncated = True
popover_content += f"""
<ul class="list-disc list-inside">
{"".join(f"<li>{game.name}</li>" for game in purchase.games.all())}
</ul>
"""
icon = purchase.platform.icon if game_count == 1 else "unspecified"
if link_content == "":
raise ValueError("link_content is empty!!")
a_content = Div(
[("class", "inline-flex gap-2 items-center")],
[
Icon(
icon,
[("title", "Multiple")],
),
PopoverTruncated(
input_string=link_content,
popover_content=mark_safe(popover_content),
popover_if_not_truncated=popover_if_not_truncated,
),
],
)
return A(href=link, children=[a_content])
def NameWithIcon(
name: str = "",
game: Game | None = None,
session: Session | None = None,
linkify: bool = True,
emulated: bool = False,
) -> SafeText:
_name, platform, final_emulated, create_link, link = _resolve_name_with_icon(
name, game, session, linkify
)
content = Div(
[("class", "inline-flex gap-2 items-center")],
[
Icon(
platform.icon,
[("title", platform.name)],
)
if platform
else "",
Icon("emulated", [("title", "Emulated")]) if final_emulated else "",
PopoverTruncated(_name),
],
)
return (
A(
href=link,
children=[content],
)
if create_link
else content
)
def _resolve_name_with_icon(
name: str,
game: Game | None,
session: Session | None,
linkify: bool,
) -> tuple[str, Any, bool, bool, str]:
create_link = False
link = ""
platform = None
final_emulated = False
if session is not None:
game = session.game
platform = game.platform
final_emulated = session.emulated
if linkify:
create_link = True
link = reverse("games:view_game", args=[int(game.pk)])
elif game is not None:
platform = game.platform
if linkify:
create_link = True
link = reverse("games:view_game", args=[int(game.pk)])
_name = name or (game.name if game else "")
return _name, platform, final_emulated, create_link, link
def PurchasePrice(purchase) -> SafeText:
return Popover(
popover_content=f"{floatformat(purchase.price)} {purchase.price_currency}",
wrapped_content=f"{floatformat(purchase.converted_price)} {purchase.converted_currency}",
wrapped_classes="underline decoration-dotted",
)
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"""Server-side HTML component library.
Split into core / primitives / domain / filters submodules; this package
re-exports the public API so ``from common.components import X`` keeps working.
"""
from common.utils import truncate
from common.components.core import (
Component,
HTMLAttribute,
HTMLTag,
_render_element,
randomid,
)
from common.components.primitives import (
A,
AddForm,
Button,
ButtonGroup,
CsrfInput,
Div,
ExternalScript,
H1,
Icon,
Input,
Modal,
ModuleScript,
Pill,
Popover,
PopoverTruncated,
SearchField,
SimpleTable,
Span,
Label,
TableHeader,
TableRow,
TableTd,
Template,
YearPicker,
paginated_table_content,
)
from common.components.search_select import (
DEFAULT_PREFETCH,
FilterSelect,
LabeledOption,
SearchSelect,
SearchSelectOption,
searchselect_selected,
)
from common.components.domain import (
GameLink,
GameStatus,
GameStatusSelector,
LinkedPurchase,
NameWithIcon,
PriceConverted,
PurchasePrice,
SessionDeviceSelector,
_resolve_name_with_icon,
)
from common.components.filters import (
FilterBar,
PurchaseFilterBar,
SessionFilterBar,
DeviceFilterBar,
PlatformFilterBar,
PlayEventFilterBar,
)
__all__ = [
"truncate",
"Component",
"HTMLAttribute",
"HTMLTag",
"_render_element",
"randomid",
"A",
"AddForm",
"Button",
"ButtonGroup",
"CsrfInput",
"Div",
"ExternalScript",
"H1",
"Icon",
"Input",
"Modal",
"ModuleScript",
"Pill",
"Popover",
"PopoverTruncated",
"SearchField",
"DEFAULT_PREFETCH",
"FilterSelect",
"LabeledOption",
"SearchSelect",
"SearchSelectOption",
"searchselect_selected",
"SimpleTable",
"Span",
"Label",
"TableHeader",
"TableRow",
"TableTd",
"Template",
"YearPicker",
"paginated_table_content",
"GameLink",
"GameStatus",
"GameStatusSelector",
"LinkedPurchase",
"NameWithIcon",
"PriceConverted",
"PurchasePrice",
"SessionDeviceSelector",
"_resolve_name_with_icon",
"FilterBar",
"PurchaseFilterBar",
"SessionFilterBar",
"DeviceFilterBar",
"PlatformFilterBar",
"PlayEventFilterBar",
]
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"""Escaping core: the Component builder and its memoised renderer."""
import hashlib
from functools import lru_cache
from django.utils.html import escape
from django.utils.safestring import SafeText, mark_safe
HTMLAttribute = tuple[str, str | int | bool]
HTMLTag = str
@lru_cache(maxsize=4096)
def _render_element(
tag_name: str,
attrs_key: tuple[tuple[str, str], ...],
children_key: tuple[tuple[str, bool], ...],
) -> str:
"""Pure, memoized HTML builder behind `Component`.
Inputs are fully hashable and fully determine the output, so identical
elements are rendered once. `attrs_key` is (name, stringified value) pairs
(attribute values are always escaped). `children_key` is (child, is_safe)
pairs: SafeText children pass through, plain strings are escaped. The
`is_safe` flag is part of the key on purpose — otherwise a safe ``"<b>"``
and an unsafe ``"<b>"`` (equal as strings) would collide and one would
render with the wrong escaping.
"""
children_blob = "\n".join(
child if is_safe else escape(child) for child, is_safe in children_key
)
if attrs_key:
attributes_blob = " " + " ".join(
f'{name}="{escape(value)}"' for name, value in attrs_key
)
else:
attributes_blob = ""
return f"<{tag_name}{attributes_blob}>{children_blob}</{tag_name}>"
def Component(
attributes: list[HTMLAttribute] | None = None,
children: list[HTMLTag] | HTMLTag | None = None,
tag_name: str = "",
) -> SafeText:
"""Render an HTML element. Attribute values are always escaped; children are
escaped unless they are `SafeText` (so nested components pass through),
preventing accidental HTML injection. Rendering is memoized via
`_render_element`."""
attributes = attributes or []
children = children or []
if not tag_name:
raise ValueError("tag_name is required.")
if isinstance(children, str):
children = [children]
attrs_key = tuple((name, str(value)) for name, value in attributes)
children_key = tuple((child, isinstance(child, SafeText)) for child in children)
return mark_safe(_render_element(tag_name, attrs_key, children_key))
def randomid(seed: str = "", content: str = "", length: int = 10) -> str:
if not seed and not content:
return seed
hash_input = f"{seed}:{content}" if seed else content
content_hash = hashlib.sha1(hash_input.encode()).hexdigest()
base = (
content_hash[:length]
if not seed
else content_hash[: max(0, length - len(seed))]
)
return seed + base
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"""Domain components for games / purchases / sessions."""
from typing import Any
from django.template.defaultfilters import floatformat
from django.urls import reverse
from django.utils.safestring import SafeText, mark_safe
from common.components.core import Component, HTMLTag
from common.components.primitives import (
A,
Div,
Icon,
Popover,
PopoverTruncated,
Span,
)
from games.models import Game, Purchase, Session
def GameLink(
game_id: int,
name: str = "",
children: list[HTMLTag] | HTMLTag | None = None,
) -> SafeText:
"""Link to a game's detail page. Uses children (slot) if provided, otherwise name."""
from django.urls import reverse
children = children or []
display = children if children else [name]
link = reverse("games:view_game", args=[game_id])
return Span(
attributes=[("class", "truncate-container")],
children=[
Component(
tag_name="a",
attributes=[
("href", link),
("class", "underline decoration-slate-500 sm:decoration-2"),
],
children=display if isinstance(display, list) else [display],
),
],
)
_STATUS_COLORS = {
"u": "bg-gray-500",
"p": "bg-orange-400",
"f": "bg-green-500",
"a": "bg-red-500",
"r": "bg-purple-500",
}
def GameStatus(
children: list[HTMLTag] | HTMLTag | None = None,
status: str = "u",
display: str = "",
class_: str = "",
) -> SafeText:
"""Colored status dot with label. Status codes: u/p/f/a/r."""
children = children or []
outer_class = (
f"{'flex' if display == 'flex' else 'inline-flex'} "
"gap-2 items-center align-middle"
)
if class_:
outer_class += f" {class_}"
dot_color = _STATUS_COLORS.get(status, _STATUS_COLORS["u"])
dot = Span(
attributes=[("class", f"rounded-xl w-3 h-3 {dot_color}")],
children=["\xa0"],
)
return Span(
attributes=[("class", outer_class)],
children=[dot] + (children if isinstance(children, list) else [children]),
)
def PriceConverted(
children: list[HTMLTag] | HTMLTag | None = None,
) -> SafeText:
"""Wrap content in a span that indicates the price was converted."""
children = children or []
return Span(
attributes=[
("title", "Price is a result of conversion and rounding."),
("class", "decoration-dotted underline"),
],
children=children if isinstance(children, list) else [children],
)
def LinkedPurchase(purchase: Purchase) -> SafeText:
link = reverse("games:view_purchase", args=[int(purchase.id)])
link_content = ""
popover_content = ""
game_count = purchase.games.count()
popover_if_not_truncated = False
if game_count == 1:
link_content += purchase.games.first().name
popover_content = link_content
if game_count > 1:
if purchase.name:
link_content += f"{purchase.name}"
popover_content += f"<h1>{purchase.name}</h1><br>"
else:
link_content += f"{game_count} games"
popover_if_not_truncated = True
popover_content += f"""
<ul class="list-disc list-inside">
{"".join(f"<li>{game.name}</li>" for game in purchase.games.all())}
</ul>
"""
icon = (
(purchase.platform.icon if purchase.platform else "unspecified")
if game_count == 1
else "unspecified"
)
if link_content == "":
raise ValueError("link_content is empty!!")
a_content = Div(
[("class", "inline-flex gap-2 items-center")],
[
Icon(
icon,
[("title", "Multiple")],
),
PopoverTruncated(
input_string=link_content,
popover_content=mark_safe(popover_content),
popover_if_not_truncated=popover_if_not_truncated,
),
],
)
return A(href=link, children=[a_content])
def NameWithIcon(
name: str = "",
game: Game | None = None,
session: Session | None = None,
linkify: bool = True,
emulated: bool = False,
) -> SafeText:
_name, platform, final_emulated, create_link, link = _resolve_name_with_icon(
name, game, session, linkify
)
content = Div(
[("class", "inline-flex gap-2 items-center")],
[
Icon(
platform.icon,
[("title", platform.name)],
)
if platform
else "",
Icon("emulated", [("title", "Emulated")]) if final_emulated else "",
PopoverTruncated(_name),
],
)
return (
A(
href=link,
children=[content],
)
if create_link
else content
)
def _resolve_name_with_icon(
name: str,
game: Game | None,
session: Session | None,
linkify: bool,
) -> tuple[str, Any, bool, bool, str]:
create_link = False
link = ""
platform = None
final_emulated = False
if session is not None:
game = session.game
platform = game.platform
final_emulated = session.emulated
if linkify:
create_link = True
link = reverse("games:view_game", args=[int(game.pk)])
elif game is not None:
platform = game.platform
if linkify:
create_link = True
link = reverse("games:view_game", args=[int(game.pk)])
_name = name or (game.name if game else "")
return _name, platform, final_emulated, create_link, link
def PurchasePrice(purchase) -> SafeText:
return Popover(
popover_content=f"{floatformat(purchase.price)} {purchase.price_currency}",
wrapped_content=f"{floatformat(purchase.converted_price)} {purchase.converted_currency}",
wrapped_classes="underline decoration-dotted",
)
def GameStatusSelector(game, game_statuses, csrf_token: str) -> SafeText:
"""Alpine.js dropdown to change a game's status."""
options_html = "\n".join(
f"<template x-if=\"status == '{value}'\">"
f"{GameStatus(status=value, children=[label], display='flex')}"
f"</template>"
for value, label in game_statuses
)
list_items = "\n".join(
f"<li><a href=\"#\" @click.prevent.stop=\"setStatus('{value}', '{label}'); open = false;\" "
f'class="block px-4 py-2 dark:hover:text-white dark:hover:bg-gray-700 '
f'dark:focus:ring-blue-500 dark:focus:text-white rounded-sm no-underline! border-0!" '
f":class=\"{{'font-bold': status === '{value}'}}\">"
f"{GameStatus(status=value, children=[label], display='flex', class_='text-slate-300')}"
f"</a></li>"
for value, label in game_statuses
)
return mark_safe(f"""
<div class="flex gap-2 items-center"
x-data="{{
status: '{game.status}',
status_display: '{game.get_status_display()}',
open: false,
saving: false,
setStatus(newStatus, newStatusDisplay) {{
this.status = newStatus;
this.status_display = newStatusDisplay;
this.saving = true;
fetchWithHtmxTriggers(`/api/games/{game.id}/status`, {{
method: 'PATCH',
headers: {{
'Content-Type': 'application/json',
'X-CSRFToken': '{csrf_token}'
}},
body: JSON.stringify({{ status: newStatus }})
}})
.then(() => {{
document.body.dispatchEvent(new CustomEvent('status-changed'));
}})
.catch(() => {{
console.error('Failed to update status');
}})
.finally(() => this.saving = false);
}}
}}">
{_dropdown_button_html(options_html, list_items)}
</div>
""")
def SessionDeviceSelector(session, session_devices, csrf_token: str) -> SafeText:
"""Alpine.js dropdown to change a session's device."""
device_id = session.device_id or "null"
device_name = (session.device.name if session.device else "Unknown").replace(
"'", "\\'"
)
list_items = "\n".join(
f'<li><a href="#" @click.prevent.stop="setDevice({d.id}, \'{d.name.replace(chr(39), chr(92) + chr(39))}\'); open = false;" '
f'class="block px-4 py-2 dark:hover:text-white dark:hover:bg-gray-700 '
f'dark:focus:ring-blue-500 dark:focus:text-white rounded-sm no-underline! border-0!" '
f":class=\"{{'font-bold': deviceId === {d.id}}}\">{d.name}</a></li>"
for d in session_devices
)
return mark_safe(f"""
<div class="flex gap-2 items-center"
x-data="{{
originalDeviceId: {device_id},
originalDeviceName: '{device_name}',
deviceId: {device_id},
deviceName: '{device_name}',
open: false,
saving: false,
setDevice(newDeviceId, newDeviceName) {{
this.deviceId = newDeviceId;
this.deviceName = newDeviceName;
this.saving = true;
fetchWithHtmxTriggers(`/api/session/{session.id}/device`, {{
method: 'PATCH',
headers: {{
'Content-Type': 'application/json',
'X-CSRFToken': '{csrf_token}'
}},
body: JSON.stringify({{ device_id: newDeviceId }})
}})
.then((res) => {{
document.body.dispatchEvent(new CustomEvent('device-changed'));
}})
.catch(() => {{
this.deviceName = this.originalDeviceName;
this.deviceId = this.originalDeviceId;
console.error('Failed to update device');
}})
.finally(() => this.saving = false);
}}
}}">
{
_dropdown_button_html(
'<span x-text="deviceName"></span>' + str(Icon("arrowdown")), list_items
)
}
</div>
""")
def _dropdown_button_html(button_content: str, list_items: str) -> str:
"""Shared dropdown button + list structure for Alpine.js selectors."""
return (
'<div class="inline-flex rounded-md shadow-2xs" role="group" @click.outside="open = false">'
'<button type="button" @click="open = !open" '
'class="relative px-4 py-2 text-sm font-medium bg-white border border-gray-200 '
"rounded-lg hover:bg-gray-100 hover:text-blue-700 focus:z-10 focus:ring-2 "
"focus:ring-blue-700 focus:text-blue-700 dark:bg-gray-800 dark:border-gray-700 "
"dark:hover:text-white dark:hover:bg-gray-700 dark:focus:ring-blue-500 "
'dark:focus:text-white align-middle hover:cursor-pointer">'
f'<span class="flex flex-row gap-4 justify-between items-center">{button_content}</span>'
'<div class="absolute top-[105%] left-0 w-full whitespace-nowrap z-10 text-sm '
"font-medium bg-gray-800/20 backdrop-blur-lg rounded-md rounded-t-none border "
'border-gray-200 dark:border-gray-700" x-show="open" style="display: none;">'
'<ul class="[&_li:first-of-type_a]:rounded-none [&_li:last-of-type_a]:rounded-t-none">'
f"{list_items}"
"</ul>"
"</div>"
"</button>"
"</div>"
)
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"""Generic HTML primitives (no domain knowledge)."""
from django.middleware.csrf import get_token
from django.templatetags.static import static
from django.urls import reverse
from django.utils.html import conditional_escape
from django.utils.safestring import SafeText, mark_safe
from common.icons import get_icon
from common.utils import truncate
from common.components.core import Component, HTMLAttribute, HTMLTag, randomid
_COLOR_CLASSES = {
"blue": "text-white bg-brand box-border border border-transparent hover:bg-brand-strong focus:ring-4 focus:ring-brand-medium",
"red": "bg-red-700 dark:bg-red-600 dark:focus:ring-red-900 dark:hover:bg-red-700 focus:ring-red-300 hover:bg-red-800 text-white",
"gray": "bg-white border-gray-200 dark:bg-gray-800 dark:border-gray-600 dark:focus:ring-gray-700 dark:hover:bg-gray-700 dark:hover:text-white dark:text-gray-400 focus:ring-gray-100 hover:bg-gray-100 hover:text-blue-700 text-gray-900 border",
"green": "bg-green-700 dark:bg-green-600 dark:focus:ring-green-800 dark:hover:bg-green-700 focus:ring-green-300 hover:bg-green-800 text-white",
}
_SIZE_CLASSES = {
"xs": "px-3 py-2 text-xs shadow-xs",
"sm": "px-3 py-2 text-sm",
"base": "px-5 py-2.5 text-sm",
"lg": "px-5 py-3 text-base",
"xl": "px-6 py-3.5 text-base",
}
def _popover_html(
id: str,
popover_content: str,
wrapped_content: str = "",
wrapped_classes: str = "",
slot: str = "",
) -> SafeText:
"""Generate popover HTML using Component(tag_name=...).
Single source of truth for popover HTML structure.
Used by Popover() and the python_popover template tag bridge.
"""
display_content = wrapped_content if wrapped_content else slot
span = Span(
attributes=[
("data-popover-target", id),
("class", wrapped_classes),
],
children=[display_content] if display_content else [],
)
popover_tooltip_class = (
"absolute z-10 invisible inline-block text-sm text-white "
"transition-opacity duration-300 bg-white border border-purple-200 "
"rounded-lg shadow-xs opacity-0 dark:text-white dark:border-purple-600 "
"dark:bg-purple-800"
)
div = Component(
tag_name="div",
attributes=[
("data-popover", ""),
("id", id),
("role", "tooltip"),
("class", popover_tooltip_class),
],
children=[
Component(
tag_name="div",
attributes=[("class", "px-3 py-2")],
children=[popover_content],
),
Component(tag_name="div", attributes=[("data-popper-arrow", "")]),
mark_safe( # nosec — intentional HTML comment for Tailwind JIT
"<!-- for Tailwind CSS to generate decoration-dotted CSS "
"from Python component -->"
),
Span(
attributes=[("class", "hidden decoration-dotted")],
),
],
)
return mark_safe(span + "\n" + div)
def Popover(
popover_content: str,
wrapped_content: str = "",
wrapped_classes: str = "",
children: list[HTMLTag] | None = None,
attributes: list[HTMLAttribute] | None = None,
id: str = "",
) -> str:
children = children or []
if not wrapped_content and not children:
raise ValueError("One of wrapped_content or children is required.")
if not id:
id = randomid(content=f"{wrapped_content}:{popover_content}:{wrapped_classes}")
slot = mark_safe("\n".join(children))
return _popover_html(
id=id,
popover_content=popover_content,
wrapped_content=wrapped_content,
wrapped_classes=wrapped_classes,
slot=slot,
)
def PopoverTruncated(
input_string: str,
popover_content: str = "",
popover_if_not_truncated: bool = False,
length: int = 30,
ellipsis: str = "",
endpart: str = "",
) -> str:
"""
Returns `input_string` truncated after `length` of characters
and displays the untruncated text in a popover HTML element.
The truncated text ends in `ellipsis`, and optionally
an always-visible `endpart` can be specified.
`popover_content` can be specified if:
1. It needs to be always displayed regardless if text is truncated.
2. It needs to differ from `input_string`.
"""
if (truncated := truncate(input_string, length, ellipsis, endpart)) != input_string:
return Popover(
wrapped_content=truncated,
popover_content=popover_content if popover_content else input_string,
)
else:
if popover_content and popover_if_not_truncated:
return Popover(
wrapped_content=input_string,
popover_content=popover_content if popover_content else "",
)
else:
return input_string
def A(
attributes: list[HTMLAttribute] | None = None,
children: list[HTMLTag] | HTMLTag | None = None,
url_name: str | None = None,
href: str | None = None,
) -> SafeText:
"""
Returns an anchor <a> tag.
Accepts one of two mutually-exclusive URL specifications:
- url_name: URL pattern name, resolved via reverse()
- href: Literal path string passed through as-is
"""
attributes = attributes or []
children = children or []
if url_name is not None and href is not None:
raise ValueError("Provide exactly one of 'url_name' or 'href', not both.")
additional_attributes = []
if url_name is not None:
additional_attributes = [("href", reverse(url_name))]
elif href is not None:
additional_attributes = [("href", href)]
return Component(
tag_name="a", attributes=attributes + additional_attributes, children=children
)
def Button(
attributes: list[HTMLAttribute] | None = None,
children: list[HTMLTag] | HTMLTag | None = None,
size: str = "base",
icon: bool = False,
color: str = "blue",
type: str = "button",
hx_get: str = "",
hx_target: str = "",
hx_swap: str = "",
title: str = "",
onclick: str = "",
name: str = "",
) -> SafeText:
attributes = attributes or []
children = children or []
# Separate custom class from other generic attributes
custom_class = ""
other_attrs: list[HTMLAttribute] = []
for attr_name, attr_value in attributes:
if attr_name == "class":
custom_class = str(attr_value)
else:
other_attrs.append((attr_name, attr_value))
# Build class string: custom class first, then base, color, size, icon
class_parts: list[str] = []
if custom_class:
class_parts.append(custom_class)
class_parts.append(
"hover:cursor-pointer leading-5 focus:outline-hidden focus:ring-4 "
"font-medium mb-2 me-2 rounded-base"
)
class_parts.append(_COLOR_CLASSES.get(color, _COLOR_CLASSES["blue"]))
class_parts.append(_SIZE_CLASSES.get(size, _SIZE_CLASSES["base"]))
if icon:
class_parts.append("inline-flex text-center items-center gap-2")
# Build the full attribute list for the button tag
button_attrs: list[HTMLAttribute] = [
("type", type),
("class", " ".join(class_parts)),
]
if hx_get:
button_attrs.append(("hx-get", hx_get))
if hx_target:
button_attrs.append(("hx-target", hx_target))
if hx_swap:
button_attrs.append(("hx-swap", hx_swap))
if title:
button_attrs.append(("title", title))
if onclick:
button_attrs.append(("onclick", onclick))
if name:
button_attrs.append(("name", name))
button_attrs.extend(other_attrs)
return Component(
tag_name="button",
attributes=button_attrs,
children=children,
)
_GROUP_BUTTON_COLORS = {
"gray": (
"px-2 py-1 text-xs font-medium text-gray-900 bg-white border "
"border-gray-200 hover:bg-gray-100 hover:text-blue-700 focus:z-10 "
"focus:ring-2 focus:ring-blue-700 focus:text-blue-700 "
"dark:bg-gray-800 dark:border-gray-700 dark:text-white "
"dark:hover:text-white dark:hover:bg-gray-700 "
"dark:focus:ring-blue-500 dark:focus:text-white"
),
"red": (
"px-2 py-1 text-xs font-medium text-gray-900 bg-white border "
"border-gray-200 hover:bg-red-500 hover:text-white focus:z-10 "
"focus:ring-2 focus:ring-blue-700 focus:text-blue-700 "
"dark:bg-gray-800 dark:border-gray-700 dark:text-white "
"dark:hover:text-white dark:hover:border-red-700 "
"dark:hover:bg-red-700 dark:focus:ring-blue-500 dark:focus:text-white"
),
"green": (
"px-2 py-1 text-xs font-medium text-gray-900 bg-white border "
"border-gray-200 hover:bg-green-500 hover:border-green-600 "
"hover:text-white focus:z-10 focus:ring-2 focus:ring-green-700 "
"focus:text-blue-700 dark:bg-gray-800 dark:border-gray-700 "
"dark:text-white dark:hover:text-white dark:hover:border-green-700 "
"dark:hover:bg-green-600 dark:focus:ring-green-500 "
"dark:focus:text-white"
),
}
def _button_group_button(
href: str,
slot: str,
color: str = "gray",
title: str = "",
hx_get: str = "",
hx_target: str = "",
) -> SafeText:
"""Generate a single button-group button (inner <button> inside <a>)."""
color_classes = _GROUP_BUTTON_COLORS.get(color, _GROUP_BUTTON_COLORS["gray"])
a_attrs: list[HTMLAttribute] = [("href", href)]
if hx_get:
a_attrs.append(("hx-get", hx_get))
if hx_target:
a_attrs.append(("hx-target", hx_target))
a_attrs.append(
(
"class",
"[&:first-of-type_button]:rounded-s-lg "
"[&:last-of-type_button]:rounded-e-lg",
)
)
button = Component(
tag_name="button",
attributes=[
("type", "button"),
("title", title),
("class", color_classes + " hover:cursor-pointer"),
],
children=[slot],
)
return Component(tag_name="a", attributes=a_attrs, children=[button])
def ButtonGroup(buttons: list[dict] | None = None) -> SafeText:
"""Generate a button group div.
Each button dict accepts: href, slot (required), color, title, hx_get, hx_target.
Empty dicts (no slot) are silently skipped — matching the template behavior
for conditional buttons (e.g., end-session only when session is active).
"""
buttons = buttons or []
children: list[SafeText] = []
for btn in buttons:
if not btn or not btn.get("slot"):
continue
children.append(
_button_group_button(
href=btn.get("href", "#"),
slot=btn["slot"],
color=btn.get("color", "gray"),
title=btn.get("title", ""),
hx_get=btn.get("hx_get", ""),
hx_target=btn.get("hx_target", ""),
)
)
return Component(
tag_name="div",
attributes=[("class", "inline-flex rounded-md shadow-xs"), ("role", "group")],
children=children,
)
def Div(
attributes: list[HTMLAttribute] | None = None,
children: list[HTMLTag] | HTMLTag | None = None,
) -> SafeText:
attributes = attributes or []
children = children or []
return Component(tag_name="div", attributes=attributes, children=children)
def Input(
type: str = "text",
attributes: list[HTMLAttribute] | None = None,
children: list[HTMLTag] | HTMLTag | None = None,
) -> SafeText:
attributes = attributes or []
children = children or []
return Component(
tag_name="input", attributes=attributes + [("type", type)], children=children
)
def Span(
attributes: list[HTMLAttribute] | None = None,
children: list[HTMLTag] | HTMLTag | None = None,
) -> SafeText:
attributes = attributes or []
children = children or []
return Component(tag_name="span", attributes=attributes, children=children)
def Label(
attributes: list[HTMLAttribute] | None = None,
children: list[HTMLTag] | HTMLTag | None = None,
) -> SafeText:
attributes = attributes or []
children = children or []
return Component(tag_name="label", attributes=attributes, children=children)
def Template(
attributes: list[HTMLAttribute] | None = None,
children: list[HTMLTag] | HTMLTag | None = None,
) -> SafeText:
"""An inert ``<template>`` whose contents are not rendered until cloned by JS."""
attributes = attributes or []
children = children or []
return Component(tag_name="template", attributes=attributes, children=children)
# Inline Tailwind utilities for Pill (mirrors the .sf-tag / .sf-remove rules in
# input.css, written inline so styling stays encapsulated in the component). The
# JS that builds pills client-side (search_select.js) MUST emit these exact class
# strings byte-for-byte so Tailwind generates them and server/JS pills match.
_PILL_CLASS = (
"inline-flex items-center gap-1 px-2 py-0.5 text-sm rounded "
"bg-brand/15 text-heading"
)
_PILL_REMOVE_CLASS = "ml-1 text-body hover:text-heading font-bold cursor-pointer"
def Pill(
label: str,
*,
value: str = "",
removable: bool = False,
extra_class: str = "",
label_slot: bool = False,
attributes: list[HTMLAttribute] | None = None,
) -> SafeText:
"""A small label pill, optionally removable (× button).
Styling is inline Tailwind utilities; ``data-pill`` / ``data-pill-remove``
are JS hooks only (no CSS attached). ``value`` (when set) becomes
``data-value``; extra ``attributes`` are appended to the outer span.
``label_slot=True`` wraps the label in a ``<span data-search-select-label>`` so JS can
fill it when cloning the pill from a server-rendered ``<template>`` (keeps the
markup single-sourced — see ``search_select.py``).
"""
attributes = attributes or []
pill_class = f"{_PILL_CLASS} {extra_class}".strip()
pill_attrs: list[HTMLAttribute] = [("class", pill_class), ("data-pill", "")]
if value != "":
pill_attrs.append(("data-value", str(value)))
pill_attrs.extend(attributes)
label_child: HTMLTag = (
Span(attributes=[("data-search-select-label", "")], children=[label])
if label_slot
else label
)
children: list[HTMLTag] = [label_child]
if removable:
children.append(
Component(
tag_name="button",
attributes=[
("type", "button"),
("data-pill-remove", ""),
("class", _PILL_REMOVE_CLASS),
("aria-label", "Remove"),
],
children=["×"],
)
)
return Span(attributes=pill_attrs, children=children)
def CsrfInput(request) -> SafeText:
"""Hidden CSRF input, equivalent to the `{% csrf_token %}` template tag."""
return mark_safe(
f'<input type="hidden" name="csrfmiddlewaretoken" value="{get_token(request)}">'
)
def ModuleScript(filename: str) -> SafeText:
"""A `<script type="module">` tag pointing at a static JS file."""
return mark_safe(
f'<script type="module" src="{static("js/" + filename)}"></script>'
)
def ExternalScript(url: str) -> SafeText:
"""A plain `<script src=...>` tag for an external/CDN script."""
return mark_safe(f'<script src="{url}"></script>')
def YearPicker(
year: int | None = None,
available_years: tuple[int, ...] = (),
url_template: str = "",
) -> SafeText:
"""A Flowbite-datepicker year picker.
`year` is the selected year, or ``None`` for the all-time view (the empty
state). `available_years` are the years to enable in the popup grid.
`url_template` is a navigation URL containing the literal ``__year__``
placeholder, substituted with the chosen year in JS (keeps this component
decoupled from the project's URL names).
The Flowbite-datepicker UMD bundle is *not* loaded here — the view hoists it
via ``render_page(scripts=...)``.
"""
label = str(year) if year is not None else "Choose a year"
selected = str(year) if year is not None else ""
classes = (
"bg-brand text-white border-transparent hover:bg-brand-strong"
if year is not None
else "bg-neutral-secondary-medium text-heading border border-default-medium "
"hover:bg-neutral-tertiary-medium focus:ring-4 focus:ring-brand-medium"
)
years_csv = ",".join(str(y) for y in available_years)
return mark_safe(f"""<div class="relative inline-block" x-data="{{ pickerOpen: false }}"
@keydown.escape.window="pickerOpen = false">
<button type="button"
x-on:click="pickerOpen = !pickerOpen; $refs.pickerInput._pickerInstance && ($refs.pickerInput._pickerInstance.active ? $refs.pickerInput._pickerInstance.hide() : $refs.pickerInput._pickerInstance.show())"
class="inline-flex items-center rounded-base px-4 py-2 text-sm font-medium {classes}">
{label}
<svg class="w-4 h-4 ms-2 rtl:rotate-180" aria-hidden="true" xmlns="http://www.w3.org/2000/svg" fill="none" viewBox="0 0 14 10">
<path stroke="currentColor" stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M1 5h12m0 0L9 1m4 4L9 9"/>
</svg>
</button>
<input type="text" x-ref="pickerInput" id="year-picker-input"
class="absolute opacity-0 pointer-events-none"
style="width: 1px; height: 1px; padding: 0; margin: -1px; overflow: hidden; clip: rect(0,0,0,0); border: 0;"
data-available-years="{years_csv}"
data-selected-year="{selected}"
data-url-template="{url_template}">
</div>
<script>
document.addEventListener('DOMContentLoaded', () => {{
const pickerEl = document.getElementById('year-picker-input');
if (!pickerEl || pickerEl._pickerInstance) return;
const selectedYear = pickerEl.dataset.selectedYear;
const urlTemplate = pickerEl.dataset.urlTemplate;
const currentYear = new Date().getFullYear();
const availableYears = new Set(pickerEl.dataset.availableYears
.split(',').map(s => parseInt(s.trim())).filter(n => !isNaN(n)));
const picker = new Datepicker(pickerEl, {{
pickLevel: 2,
format: 'yyyy',
minDate: new Date(1999, 0, 1),
maxDate: new Date(currentYear, 11, 31),
autohide: false,
orientation: 'bottom end',
showOnClick: false,
showOnFocus: false,
beforeShowYear: (date) => ({{ enabled: availableYears.has(date.getFullYear()) }})
}});
pickerEl._pickerInstance = picker;
picker.element.addEventListener('changeDate', (e) => {{
const year = e.detail.date?.getFullYear();
if (year && urlTemplate) {{
window.location.href = urlTemplate.replace('__year__', year);
}}
}});
if (selectedYear) {{
picker.dates = [new Date(parseInt(selectedYear), 0, 1)];
picker.update();
}}
}});
</script>""")
def AddForm(
form,
*,
request,
fields: SafeText | str | None = None,
additional_row: SafeText | str = "",
submit_class: str = "mt-3",
) -> SafeText:
"""Page body for the generic add/edit form (Python equivalent of add.html).
`fields` overrides the default ``form.as_div()`` field markup (used by the
session form, which lays out its fields manually). `additional_row` holds
extra submit buttons rendered below the main Submit button. `submit_class`
is applied to the main Submit button (the session form passes "" to match
its original markup).
"""
field_markup = fields if fields is not None else mark_safe(form.as_div())
submit_attrs = [("class", submit_class)] if submit_class else []
inner_form = Component(
tag_name="form",
attributes=[("method", "post"), ("enctype", "multipart/form-data")],
children=[
CsrfInput(request),
field_markup,
Div(children=[Button(submit_attrs, "Submit", type="submit")]),
Div(
[("class", "submit-button-container")],
[additional_row] if additional_row else [],
),
],
)
return Div(
[("id", "add-form"), ("class", "max-width-container")],
[
Div(
[("id", "add-form"), ("class", "form-container max-w-xl mx-auto")],
[inner_form],
)
],
)
def SearchField(
search_string: str = "",
id: str = "search_string",
placeholder: str = "Search",
) -> SafeText:
"""Generate a search form with icon, input field, and submit button."""
return Component(
tag_name="form",
attributes=[("class", "max-w-md")],
children=[
Label(
attributes=[
("for", "search"),
("class", "block mb-2.5 text-sm font-medium text-heading sr-only"),
],
children=["Search"],
),
Component(
tag_name="div",
attributes=[("class", "relative")],
children=[
mark_safe(
'<div class="absolute inset-y-0 start-0 flex items-center ps-3 pointer-events-none">'
'<svg class="w-4 h-4 text-body" aria-hidden="true" xmlns="http://www.w3.org/2000/svg" '
'fill="none" viewBox="0 0 24 24">'
'<path stroke="currentColor" stroke-linecap="round" stroke-width="2" '
'd="m21 21-3.5-3.5M17 10a7 7 0 1 1-14 0 7 7 0 0 1 14 0Z"/>'
"</svg></div>"
),
Component(
tag_name="input",
attributes=[
("type", "search"),
("id", id),
("name", id),
("value", search_string),
(
"class",
"block w-full p-3 ps-9 bg-neutral-secondary-medium "
"border border-default-medium text-heading text-sm "
"rounded-base focus:ring-brand focus:border-brand "
"shadow-xs placeholder:text-body",
),
("placeholder", placeholder),
("required", ""),
],
),
Component(
tag_name="button",
attributes=[
("type", "submit"),
(
"class",
"absolute end-1.5 bottom-1.5 text-white bg-brand "
"hover:bg-brand-strong box-border border border-transparent "
"focus:ring-4 focus:ring-brand-medium shadow-xs font-medium "
"leading-5 rounded text-xs px-3 py-1.5 focus:outline-none "
"cursor-pointer",
),
],
children=["Search"],
),
],
),
],
)
def H1(
children: list[HTMLTag] | HTMLTag | None = None,
badge: str = "",
) -> SafeText:
"""Heading with optional badge count."""
children = children or []
heading_class = "mb-4 text-3xl font-extrabold leading-none tracking-tight text-gray-900 dark:text-white"
badge_html = ""
if badge:
heading_class = "flex items-center " + heading_class
badge_html = Span(
attributes=[
(
"class",
"bg-blue-100 text-blue-800 text-2xl font-semibold me-2 "
"px-2.5 py-0.5 rounded-sm dark:bg-blue-200 dark:text-blue-800 ms-2",
),
],
children=[badge],
)
return Component(
tag_name="h1",
attributes=[("class", heading_class)],
children=(children if isinstance(children, list) else [children])
+ ([badge_html] if badge_html else []),
)
def Modal(
modal_id: str,
children: list[HTMLTag] | HTMLTag | None = None,
) -> SafeText:
"""Modal overlay with container. Content (form, buttons) goes in children."""
children = children or []
outer = Component(
tag_name="div",
attributes=[
("id", modal_id),
(
"class",
"fixed inset-0 bg-black/70 dark:bg-gray-600/50 overflow-y-auto "
"h-full w-full flex items-center justify-center",
),
],
children=[
Component(
tag_name="div",
attributes=[
(
"class",
"relative mx-auto p-5 border-accent border w-full max-w-md "
"shadow-lg/50 rounded-md bg-white dark:bg-gray-900",
),
],
children=(children if isinstance(children, list) else [children]),
),
],
)
return mark_safe(str(outer))
def TableTd(
children: list[HTMLTag] | HTMLTag | None = None,
) -> SafeText:
"""Styled table cell."""
children = children or []
return Component(
tag_name="td",
attributes=[("class", "px-6 py-4 min-w-20-char max-w-20-char")],
children=children if isinstance(children, list) else [children],
)
def TableRow(data: dict | list | None = None) -> SafeText:
"""Generate a <tr> from a row data dict or list.
Dict form: {"row_id": "...", "cell_data": [...], "hx_trigger": ..., ...}
- first cell is <th>, rest <td>.
List form: [...] — all cells are <td>.
"""
if data is None:
data = {}
if isinstance(data, dict):
row_id = data.get("row_id", "")
cells = data.get("cell_data", [])
else:
row_id = ""
cells = data
tr_class = (
"odd:bg-white dark:odd:bg-gray-900 even:bg-gray-50 "
"dark:even:bg-gray-800 dark:border-gray-700 hover:bg-gray-50 "
"dark:hover:bg-gray-600 [&_a]:underline [&_a]:underline-offset-4 "
"[&_a]:decoration-2 [&_td:last-child]:text-right"
)
tr_attrs: list[HTMLAttribute] = [("class", tr_class)]
if row_id:
tr_attrs.append(("id", row_id))
if isinstance(data, dict):
if data.get("hx_trigger"):
tr_attrs.append(("hx-trigger", data["hx_trigger"]))
if data.get("hx_get"):
tr_attrs.append(("hx-get", data["hx_get"]))
if data.get("hx_select"):
tr_attrs.append(("hx-select", data["hx_select"]))
if data.get("hx_swap"):
tr_attrs.append(("hx-swap", data["hx_swap"]))
cell_elements: list[SafeText] = []
for i, cell in enumerate(cells):
if i == 0:
cell_elements.append(
Component(
tag_name="th",
attributes=[
("scope", "row"),
(
"class",
"px-6 py-4 font-medium text-gray-900 "
"whitespace-nowrap dark:text-white",
),
],
children=[cell],
)
)
else:
cell_elements.append(TableTd(children=[cell]))
return Component(tag_name="tr", attributes=tr_attrs, children=cell_elements)
def Icon(
name: str,
attributes: list[HTMLAttribute] | None = None,
) -> SafeText:
return mark_safe(get_icon(name))
def TableHeader(
children: list[HTMLTag] | HTMLTag | None = None,
) -> SafeText:
"""Table caption."""
children = children or []
return Component(
tag_name="caption",
attributes=[
(
"class",
"p-2 text-lg font-semibold rtl:text-left text-right "
"text-gray-900 bg-white dark:text-white dark:bg-gray-900",
),
],
children=children if isinstance(children, list) else [children],
)
def _page_url(request, page) -> str:
"""Current querystring with `page` replaced (mirrors {% param_replace %})."""
if request is None:
return f"?page={page}"
params = request.GET.copy()
params["page"] = page
return "?" + params.urlencode()
def _pagination_nav(page_obj, elided_page_range, request) -> str:
pages_html = ""
for page in elided_page_range:
if page != page_obj.number:
pages_html += (
f'<li><a href="{_page_url(request, page)}" '
'class="flex items-center justify-center px-3 h-8 leading-tight text-gray-500 '
"bg-white border border-gray-300 hover:bg-gray-100 hover:text-gray-700 "
"dark:bg-gray-800 dark:border-gray-700 dark:text-gray-400 dark:hover:bg-gray-700 "
f'dark:hover:text-white">{conditional_escape(page)}</a></li>'
)
else:
pages_html += (
'<li><a aria-current="page" '
'class="cursor-not-allowed flex items-center justify-center px-3 h-8 leading-tight '
"text-white border bg-gray-400 border-gray-300 dark:bg-gray-900 dark:border-gray-700 "
f'dark:text-gray-200">{conditional_escape(page)}</a></li>'
)
if page_obj.has_previous():
prev_html = (
f'<a href="{_page_url(request, page_obj.previous_page_number())}" '
'class="flex items-center justify-center px-3 h-8 ms-0 leading-tight text-gray-500 '
"bg-white border border-gray-300 rounded-s-lg hover:bg-gray-100 hover:text-gray-700 "
"dark:bg-gray-800 dark:border-gray-700 dark:text-gray-400 dark:hover:bg-gray-700 "
'dark:hover:text-white">Previous</a>'
)
else:
prev_html = (
'<a aria-current="page" class="cursor-not-allowed flex items-center justify-center '
"px-3 h-8 leading-tight text-gray-300 bg-white border border-gray-300 rounded-s-lg "
'dark:bg-gray-800 dark:border-gray-700 dark:text-gray-600">Previous</a>'
)
if page_obj.has_next():
next_html = (
f'<a href="{_page_url(request, page_obj.next_page_number())}" '
'class="flex items-center justify-center px-3 h-8 leading-tight text-gray-500 '
"bg-white border border-gray-300 rounded-e-lg hover:bg-gray-100 hover:text-gray-700 "
"dark:bg-gray-800 dark:border-gray-700 dark:text-gray-400 dark:hover:bg-gray-700 "
'dark:hover:text-white">Next</a>'
)
else:
next_html = (
'<a aria-current="page" class="cursor-not-allowed flex items-center justify-center '
"px-3 h-8 leading-tight text-gray-300 bg-white border border-gray-300 rounded-e-lg "
'dark:bg-gray-800 dark:border-gray-700 dark:text-gray-600">Next</a>'
)
return (
'<nav class="flex items-center flex-col md:flex-row md:justify-between px-6 py-4 '
'dark:bg-gray-900 sm:rounded-b-lg" aria-label="Table navigation">'
'<span class="text-sm text-center font-normal text-gray-500 dark:text-gray-400 mb-4 '
'md:mb-0 block w-full md:inline md:w-auto">'
f'<span class="font-semibold text-gray-900 dark:text-white">{page_obj.start_index()}</span>—'
f'<span class="font-semibold text-gray-900 dark:text-white">{page_obj.end_index()}</span> of '
f'<span class="font-semibold text-gray-900 dark:text-white">{page_obj.paginator.count}</span></span>'
'<ul class="inline-flex -space-x-px rtl:space-x-reverse text-sm h-8"><li>'
f"{prev_html}{pages_html}{next_html}"
"</li></ul></nav>"
)
def SimpleTable(
columns: list[str] | None = None,
rows: list | None = None,
header_action: SafeText | str | None = None,
page_obj=None,
elided_page_range=None,
request=None,
) -> SafeText:
"""Paginated table. Python equivalent of the old simple_table.html."""
columns = columns or []
rows = rows or []
header_html = ""
if header_action:
header_html = str(TableHeader(children=[header_action]))
columns_html = "".join(
f'<th scope="col" class="px-6 py-3">{conditional_escape(col)}</th>'
for col in columns
)
rows_html = "".join(str(TableRow(data=row)) for row in rows)
pagination_html = ""
if page_obj and elided_page_range:
pagination_html = _pagination_nav(page_obj, elided_page_range, request)
return mark_safe(
'<div class="shadow-md" hx-boost="false">'
'<div class="relative overflow-x-auto sm:rounded-t-lg">'
'<table class="w-full text-sm text-left rtl:text-right text-gray-500 dark:text-gray-400">'
f"{header_html}"
'<thead class="text-xs text-gray-700 uppercase bg-gray-50 dark:bg-gray-700 '
'dark:text-gray-400 max-sm:[&_th:not(:first-child):not(:last-child)]:hidden">'
f"<tr>{columns_html}</tr></thead>"
'<tbody class="dark:divide-y max-sm:[&_td:not(:first-child):not(:last-child)]:hidden">'
f"{rows_html}</tbody></table></div>"
f"{pagination_html}</div>"
)
def paginated_table_content(
data: dict,
*,
page_obj=None,
elided_page_range=None,
request=None,
) -> SafeText:
"""Standard list-page body: a max-width Div wrapping a SimpleTable.
`data` is the table dict with keys ``columns``, ``rows`` and
``header_action`` (the same shape every list view already builds).
"""
return Div(
[
(
"class",
"2xl:max-w-(--breakpoint-2xl) xl:max-w-(--breakpoint-xl) "
"md:max-w-(--breakpoint-md) sm:max-w-(--breakpoint-sm) self-center",
)
],
[
SimpleTable(
columns=data["columns"],
rows=data["rows"],
header_action=data["header_action"],
page_obj=page_obj,
elided_page_range=elided_page_range,
request=request,
)
],
)
+566
View File
@@ -0,0 +1,566 @@
"""Search field + dropdown select component (pure Python, domain-agnostic).
Pairs a search box with a dropdown of options. Supports single/multi select;
in multi-select, chosen items render as removable ``Pill``s, each backed by a
hidden ``<input>`` so an existing ``ModelMultipleChoiceField`` keeps validating.
This module imports only from ``common.components`` — it has no Django-forms or
``games`` knowledge. Styling is inline Tailwind utilities; behavioural hooks are
``data-*`` attributes wired up by ``games/static/js/search_select.js``.
Option sourcing follows two axes. *Population*: options are either rendered
inline up front (``options=``, no ``search_url``) or fetched from ``search_url``.
*Completeness*: without a ``search_url`` the inline set is the whole dataset and
filtering is purely client-side; with a ``search_url`` the loaded rows are a
window, so the JS filters the loaded rows instantly on each keystroke while
issuing a debounced server request for the rest. ``prefetch`` (rows to load on
first open, ``0`` = none) seeds that window so the panel is populated before the
user types.
"""
from collections.abc import Callable, Iterable
from typing import TypedDict
from django.utils.safestring import SafeText
from common.components.core import Component, HTMLAttribute
from common.components.primitives import Div, Input, Pill, Span, Template
class SearchSelectOption(TypedDict):
value: str | int
label: str
data: dict[str, str] # becomes data-* attrs on the row / pill
# A lightweight (value, label) pair used wherever only those two fields are
# needed — e.g. filter pill lists and modifier pseudo-options. The richer
# SearchSelectOption adds a ``data`` dict for extra row attributes.
LabeledOption = tuple[str, str]
# The pills and the search box share one flex-wrap row (with padding) so the
# widget reads as a single clickable field; the pills wrapper uses `contents`
# so its pills/hidden inputs flow as direct participants of that row, inline
# with the search input. The options panel is absolute, so it sits outside the
# flex flow. (border omitted intentionally — see if it's needed later.)
_CONTAINER_CLASS = (
"relative flex flex-wrap items-center gap-1 p-2 "
"rounded-base bg-neutral-secondary-medium"
)
_PILLS_CLASS = "contents"
_SEARCH_CLASS = (
"flex-1 min-w-[8rem] border-0 bg-transparent text-sm text-heading "
"focus:ring-0 focus:outline-hidden placeholder:text-body"
)
# top-full anchors the panel to the container's bottom edge: as an absolutely
# positioned child of the flex field, its static position would otherwise be
# centered by items-center and overlap the search box.
_OPTIONS_CLASS = (
"absolute z-10 top-full left-0 right-0 mt-1 overflow-y-auto "
"border border-default-medium rounded-base bg-neutral-secondary-medium shadow-lg"
)
_OPTION_ROW_CLASS = (
"px-3 py-2 text-sm text-heading cursor-pointer "
"hover:bg-brand/15 data-[search-select-highlighted]:bg-brand/15"
)
_NO_RESULTS_CLASS = "px-3 py-2 text-sm italic text-body hidden"
# Approximate rendered height of one option row (px-3 py-2 text-sm) in rem,
# used to derive the panel's max-height from items_visible.
_ROW_HEIGHT_REM = 2.25
# Default number of rows to fetch on first focus when a search_url is set.
# Shared by filter and form widgets so the dropdown is populated for keyboard
# navigation as soon as the user opens it.
DEFAULT_PREFETCH = 20
# ── FilterSelect styling ───────────────────────────────────────────────────
# Inline class strings (ported verbatim from the retired SelectableFilter CSS)
# so the filter combobox is fully self-styled — nothing in input.css. JS-added
# rows/pills are cloned from server-rendered <template>s, so these strings live
# only here — never duplicated in search_select.js. The keyboard-highlighted
# state is expressed via Tailwind `data-[search-select-highlighted]` and
# `group-data-[search-select-highlighted]` variants on the row/label/button
# classes below; the JS only toggles the data attribute on the row.
_FILTER_INCLUDE_PILL_CLASS = (
"inline-flex items-center gap-1 px-2 py-0.5 text-sm rounded "
"bg-brand/15 text-heading"
)
_FILTER_EXCLUDE_PILL_CLASS = (
"inline-flex items-center gap-1 px-2 py-0.5 text-sm rounded "
"bg-red-500/15 text-red-600 line-through decoration-red-400"
)
_FILTER_MODIFIER_PILL_CLASS = (
"inline-flex items-center px-2 py-0.5 text-sm rounded "
"bg-amber-500/15 text-amber-600 cursor-pointer"
)
_FILTER_PILL_REMOVE_CLASS = "ml-1 text-body hover:text-heading font-bold cursor-pointer"
_FILTER_OPTION_ROW_CLASS = (
"group flex items-center justify-between px-2 py-1 rounded text-sm "
"hover:bg-neutral-secondary-strong cursor-pointer "
"data-[search-select-highlighted]:bg-brand "
"data-[search-select-highlighted]:outline data-[search-select-highlighted]:outline-1 "
"data-[search-select-highlighted]:outline-brand-strong"
)
_FILTER_OPTION_LABEL_CLASS = (
"truncate text-body group-data-[search-select-highlighted]:text-white"
)
_FILTER_OPTION_BUTTONS_CLASS = "flex gap-1 ml-2 shrink-0"
# text-body keeps the +/ readable on dark backgrounds; hover:border-brand-strong
# keeps the edge visible against the brand hover fill. When the row is the
# keyboard-highlighted one its bg is brand, so the button text/border switch
# to white and the hover fill shifts to brand-strong for contrast.
_FILTER_ACTION_BUTTON_CLASS = (
"w-5 h-5 flex items-center justify-center text-xs font-bold rounded text-body "
"border border-brand "
"hover:bg-brand hover:text-white hover:border-brand-strong "
"group-data-[search-select-highlighted]:text-white "
"group-data-[search-select-highlighted]:border-white "
"group-data-[search-select-highlighted]:hover:bg-brand-strong "
"group-data-[search-select-highlighted]:hover:border-white"
)
_FILTER_MODIFIER_ROW_CLASS = (
"px-2 py-1 text-sm text-body hover:bg-neutral-secondary-strong cursor-pointer"
)
def _normalize_option(option) -> SearchSelectOption:
"""Coerce a dict option or a ``(value, label)`` tuple into the TypedDict."""
if isinstance(option, dict):
return {
"value": option["value"],
"label": option["label"],
"data": option.get("data") or {},
}
value, label = option
return {"value": value, "label": label, "data": {}}
def _data_attributes(data: dict[str, str]) -> list[HTMLAttribute]:
return [(f"data-{key}", str(value)) for key, value in data.items()]
def _hidden_input(name: str, value) -> SafeText:
return Input(type="hidden", attributes=[("name", name), ("value", str(value))])
def _label_slot(text: str, *, extra_class: str = "") -> SafeText:
"""A ``<span data-search-select-label>`` holding a row/pill's visible label. JS fills this
one node when cloning the shape from a ``<template>``, so labels are the only
thing the JS sets — all classes and structure stay server-side."""
attributes: list[HTMLAttribute] = [("data-search-select-label", "")]
if extra_class:
attributes.append(("class", extra_class))
return Span(attributes=attributes, children=[text])
# A placeholder option for rendering template prototypes (JS overwrites it).
_BLANK_OPTION: SearchSelectOption = {"value": "", "label": "", "data": {}}
def _option_row(option: SearchSelectOption) -> SafeText:
return Div(
attributes=[
("data-search-select-option", ""),
("data-value", str(option["value"])),
("data-label", option["label"]),
("class", _OPTION_ROW_CLASS),
*_data_attributes(option["data"]),
],
children=[_label_slot(option["label"])],
)
def _combobox_shell(
*,
container_attributes: list[HTMLAttribute],
pills: SafeText,
search_attributes: list[HTMLAttribute],
options_children: list[SafeText],
always_visible: bool,
items_visible: int,
templates: list[SafeText] | None = None,
) -> SafeText:
"""Assemble the shared, domain-agnostic combobox skeleton.
Every combobox built on top of this shell has the same three regions in the
same order: the ``pills`` region, the search box, and the options panel (which
always carries a trailing no-results node). Callers supply the already-built
``pills`` region, the ``search_attributes`` for the text box, the
``options_children`` (value rows plus any pinned pseudo-options), the
``container_attributes`` that carry the widget's identity and behaviour flags,
and any ``templates`` (inert ``<template>`` prototypes the JS clones for
dynamically-added rows/pills). The shell knows nothing about how individual
rows or pills look.
"""
search = Input(attributes=search_attributes)
no_results = Div(
attributes=[
("data-search-select-no-results", ""),
("class", _NO_RESULTS_CLASS),
],
children=["No results"],
)
options_class = _OPTIONS_CLASS if always_visible else _OPTIONS_CLASS + " hidden"
options_panel = Div(
attributes=[
("data-search-select-options", ""),
("style", f"max-height: {items_visible * _ROW_HEIGHT_REM:.2f}rem"),
("class", options_class),
],
children=[*options_children, no_results],
)
children: list[SafeText] = [pills, search, options_panel, *(templates or [])]
return Div(attributes=container_attributes, children=children)
def SearchSelect(
*,
name: str,
selected: list[SearchSelectOption] | None = None,
options: list[SearchSelectOption] | None = None,
search_url: str = "",
multi_select: bool = False,
always_visible: bool = False,
items_visible: int = 5,
items_scroll: int = 10,
prefetch: int = 0,
placeholder: str = "Search…",
id: str = "",
sync_url: bool = False,
autofocus: bool = False,
) -> SafeText:
"""Render the search-select widget. See module docstring for the contract."""
selected = [_normalize_option(option) for option in (selected or [])]
options = [_normalize_option(option) for option in (options or [])]
# ── Pills + their hidden inputs (the submitted channel) ──
# Multi-select renders a removable Pill per value; single-select renders no
# pill — the committed label shows inside the search box instead, with a
# lone hidden input carrying the value. Both keep the hidden input(s) inside
# `[data-search-select-pills]` so the JS reads/writes values uniformly.
pills_children: list[SafeText] = []
search_value = ""
if multi_select:
for option in selected:
pills_children.append(
Pill(
option["label"],
value=str(option["value"]),
removable=True,
label_slot=True,
attributes=_data_attributes(option["data"]),
)
)
pills_children.append(_hidden_input(name, option["value"]))
elif selected:
option = selected[0]
pills_children.append(_hidden_input(name, option["value"]))
search_value = option["label"]
pills = Div(
attributes=[("data-search-select-pills", ""), ("class", _PILLS_CLASS)],
children=pills_children,
)
# ── Search box (NO name — the query is never submitted) ──
search_attrs: list[HTMLAttribute] = [
("data-search-select-search", ""),
("placeholder", placeholder),
("autocomplete", "off"),
("class", _SEARCH_CLASS),
]
if autofocus:
search_attrs.append(("autofocus", ""))
if search_value:
search_attrs.append(("value", search_value))
# ── Options panel (pre-rendered only when there is no search_url) ──
option_rows = [_option_row(option) for option in options] if not search_url else []
# ── Templates the JS clones: a row when results are fetched, a pill when
# multi-select adds chosen items. ──
templates: list[SafeText] = []
if search_url:
templates.append(
Template(
attributes=[("data-search-select-template", "row")],
children=[_option_row(_BLANK_OPTION)],
)
)
if multi_select:
templates.append(
Template(
attributes=[("data-search-select-template", "pill")],
children=[Pill("", value="", removable=True, label_slot=True)],
)
)
container_attributes: list[HTMLAttribute] = [
("data-search-select", ""),
("data-name", name),
("data-search-url", search_url),
("data-multi", "true" if multi_select else "false"),
("data-always-visible", "true" if always_visible else "false"),
("data-items-visible", str(items_visible)),
("data-items-scroll", str(items_scroll)),
("data-prefetch", str(prefetch)),
("data-sync-url", "true" if sync_url else "false"),
("class", _CONTAINER_CLASS),
]
if id:
container_attributes.append(("id", id))
return _combobox_shell(
container_attributes=container_attributes,
pills=pills,
search_attributes=search_attrs,
options_children=option_rows,
always_visible=always_visible,
items_visible=items_visible,
templates=templates,
)
def _filter_remove_button() -> SafeText:
return Component(
tag_name="button",
attributes=[
("type", "button"),
("data-pill-remove", ""),
("class", _FILTER_PILL_REMOVE_CLASS),
("aria-label", "Remove"),
],
children=["×"],
)
def _filter_value_pill(option: SearchSelectOption, kind: str) -> SafeText:
"""An include (✓) or exclude (✗) value pill. ``kind`` is "include"/"exclude"."""
symbol = "" if kind == "include" else ""
css = (
_FILTER_INCLUDE_PILL_CLASS if kind == "include" else _FILTER_EXCLUDE_PILL_CLASS
)
return Span(
attributes=[
("class", css),
("data-pill", ""),
("data-value", str(option["value"])),
("data-label", option["label"]),
("data-search-select-type", kind),
*_data_attributes(option["data"]),
],
children=[f"{symbol} ", _label_slot(option["label"]), _filter_remove_button()],
)
def _filter_modifier_pill(modifier_value: str, label: str) -> SafeText:
"""The lone, sticky modifier pill (e.g. "(Any)"/"(None)")."""
return Span(
attributes=[
("class", _FILTER_MODIFIER_PILL_CLASS),
("data-pill", ""),
("data-search-select-modifier", modifier_value),
],
children=[_label_slot(label), _filter_remove_button()],
)
def _filter_action_button(action: str, symbol: str, title: str) -> SafeText:
return Component(
tag_name="button",
attributes=[
("type", "button"),
("data-search-select-action", action),
("class", _FILTER_ACTION_BUTTON_CLASS),
("title", title),
],
children=[symbol],
)
def _filter_option_row(value: str | int, label: str) -> SafeText:
"""A value row with include (+) and exclude () buttons."""
return Div(
attributes=[
("data-search-select-option", ""),
("data-value", str(value)),
("data-label", label),
("class", _FILTER_OPTION_ROW_CLASS),
],
children=[
_label_slot(label, extra_class=_FILTER_OPTION_LABEL_CLASS),
Span(
attributes=[("class", _FILTER_OPTION_BUTTONS_CLASS)],
children=[
_filter_action_button("include", "+", "Include"),
_filter_action_button("exclude", "", "Exclude"),
],
),
],
)
def _filter_modifier_row(modifier_value: str, label: str) -> SafeText:
"""A pinned pseudo-option row. It carries no ``data-search-select-option`` so the text
filter never hides it — modifiers stay visible at the top of the panel."""
return Div(
attributes=[
("data-search-select-modifier-option", modifier_value),
("data-label", label),
("class", _FILTER_MODIFIER_ROW_CLASS),
],
children=[label],
)
def FilterSelect(
*,
field_name: str,
options: list[LabeledOption | SearchSelectOption] | None = None,
included: list[LabeledOption | SearchSelectOption] | None = None,
excluded: list[LabeledOption | SearchSelectOption] | None = None,
modifier: str = "",
modifier_options: list[LabeledOption] | None = None,
search_url: str = "",
prefetch: int = 0,
items_visible: int = 6,
items_scroll: int = 10,
placeholder: str = "Search…",
id: str = "",
) -> SafeText:
"""Include/exclude filter combobox built on the shared ``_combobox_shell``.
Like ``SearchSelect`` but each value row carries +/ buttons that add an
*include* (✓) or *exclude* (✗) pill, plus an optional set of pinned
``modifier_options`` (e.g. ``[("NOT_NULL", "(Any)"), ("IS_NULL", "(None)")]``)
rendered above the value rows. Presence modifiers (NOT_NULL / IS_NULL) are
mutually exclusive with value pills. Non-presence modifiers (INCLUDES_ALL /
INCLUDES_ONLY) coexist with value pills — they govern how the include set
matches and are only surfaced for many-to-many fields. State is read from
the DOM into the filter JSON by ``readSearchSelect`` (filter mode) — nothing
is submitted by ``name``.
``included``/``excluded`` are resolved options (value + label) so pills show
labels even when the value rows come from ``search_url``. ``options``
pre-renders the value rows for the complete-set (no ``search_url``) case.
"""
options = [_normalize_option(option) for option in (options or [])]
included = [_normalize_option(option) for option in (included or [])]
excluded = [_normalize_option(option) for option in (excluded or [])]
modifier_options = modifier_options or []
active_modifier_label = ""
for modifier_value, label in modifier_options:
if modifier_value == modifier:
active_modifier_label = label
break
# ── Pills: modifier pill (if active), then include/exclude value pills ──
# Presence modifiers (NOT_NULL / IS_NULL) are mutually exclusive with value
# pills — but the stored state guarantees they never coexist, so we render
# both channels unconditionally. Non-presence modifiers (INCLUDES_ALL /
# INCLUDES_ONLY) coexist with value pills and render side by side.
pills_children: list[SafeText] = []
if active_modifier_label:
pills_children.append(_filter_modifier_pill(modifier, active_modifier_label))
for option in included:
pills_children.append(_filter_value_pill(option, "include"))
for option in excluded:
pills_children.append(_filter_value_pill(option, "exclude"))
pills = Div(
attributes=[("data-search-select-pills", ""), ("class", _PILLS_CLASS)],
children=pills_children,
)
# ── Search box (NO name — the query is never submitted) ──
search_attributes: list[HTMLAttribute] = [
("data-search-select-search", ""),
("placeholder", placeholder),
("autocomplete", "off"),
("class", _SEARCH_CLASS),
]
# ── Options: pinned modifier rows, then value rows (pre-rendered only when
# there is no search_url; otherwise the JS fetches them) ──
modifier_rows = [
_filter_modifier_row(value, label) for value, label in modifier_options
]
value_rows = (
[_filter_option_row(option["value"], option["label"]) for option in options]
if not search_url
else []
)
# ── Templates the JS clones: include/exclude pills (added on click), the
# modifier pill (when modifiers exist), and a value row (when fetched). ──
templates: list[SafeText] = [
Template(
attributes=[("data-search-select-template", "pill-include")],
children=[_filter_value_pill(_BLANK_OPTION, "include")],
),
Template(
attributes=[("data-search-select-template", "pill-exclude")],
children=[_filter_value_pill(_BLANK_OPTION, "exclude")],
),
]
if modifier_options:
templates.append(
Template(
attributes=[("data-search-select-template", "pill-modifier")],
children=[_filter_modifier_pill("", "")],
)
)
if search_url:
templates.append(
Template(
attributes=[("data-search-select-template", "row")],
children=[_filter_option_row("", "")],
)
)
container_attributes: list[HTMLAttribute] = [
("data-search-select", ""),
("data-search-select-mode", "filter"),
("data-name", field_name),
("data-search-url", search_url),
("data-multi", "true"),
("data-always-visible", "false"),
("data-items-visible", str(items_visible)),
("data-items-scroll", str(items_scroll)),
("data-prefetch", str(prefetch)),
("data-sync-url", "false"),
("class", _CONTAINER_CLASS),
]
if modifier:
container_attributes.append(("data-modifier", modifier))
if id:
container_attributes.append(("id", id))
return _combobox_shell(
container_attributes=container_attributes,
pills=pills,
search_attributes=search_attributes,
options_children=[*modifier_rows, *value_rows],
always_visible=False,
items_visible=items_visible,
templates=templates,
)
def searchselect_selected(
values: list,
resolver: Callable[[list], Iterable[SearchSelectOption]],
) -> list[SearchSelectOption]:
"""Resolve ``values`` into ``SearchSelectOption``s via ``resolver``.
``resolver(values)`` should resolve ONLY the given ids (a ``pk__in`` query)
— never iterating all choices, so it stays cheap.
"""
if not values:
return []
return [_normalize_option(option) for option in resolver(values)]
+512
View File
@@ -0,0 +1,512 @@
"""
Typed criterion inputs for building structured filters.
Inspired by Stash's filter architecture: every filterable field uses a typed
criterion with a value and a CriterionModifier. This separates *what* you're
filtering from *how* you're comparing, and makes filter serialization trivial.
"""
from __future__ import annotations
import json
from dataclasses import dataclass, field, fields as dc_fields
from enum import Enum
from typing import Any, Self, TypeVar
from django.db.models import Q
# ── Modifier ──────────────────────────────────────────────────────────────
class Modifier(str, Enum):
"""Comparison operators shared across all criterion types."""
EQUALS = "EQUALS"
NOT_EQUALS = "NOT_EQUALS"
GREATER_THAN = "GREATER_THAN"
LESS_THAN = "LESS_THAN"
BETWEEN = "BETWEEN"
NOT_BETWEEN = "NOT_BETWEEN"
INCLUDES = "INCLUDES"
EXCLUDES = "EXCLUDES"
INCLUDES_ALL = "INCLUDES_ALL"
INCLUDES_ONLY = "INCLUDES_ONLY"
IS_NULL = "IS_NULL"
NOT_NULL = "NOT_NULL"
MATCHES_REGEX = "MATCHES_REGEX"
NOT_MATCHES_REGEX = "NOT_MATCHES_REGEX"
@classmethod
def for_strings(cls) -> list[Self]:
return [
cls.EQUALS,
cls.NOT_EQUALS,
cls.INCLUDES,
cls.EXCLUDES,
cls.MATCHES_REGEX,
cls.NOT_MATCHES_REGEX,
cls.IS_NULL,
cls.NOT_NULL,
]
@classmethod
def for_numbers(cls) -> list[Self]:
return [
cls.EQUALS,
cls.NOT_EQUALS,
cls.GREATER_THAN,
cls.LESS_THAN,
cls.BETWEEN,
cls.NOT_BETWEEN,
cls.IS_NULL,
cls.NOT_NULL,
]
@classmethod
def for_dates(cls) -> list[Self]:
return cls.for_numbers()
@classmethod
def for_multi(cls) -> list[Self]:
return [
cls.INCLUDES,
cls.EXCLUDES,
cls.INCLUDES_ALL,
cls.INCLUDES_ONLY,
cls.IS_NULL,
cls.NOT_NULL,
]
# ── Base criterion ─────────────────────────────────────────────────────────
T = TypeVar("T")
@dataclass
class _Criterion:
"""Base for all typed criteria."""
value: Any = None
modifier: Modifier = Modifier.EQUALS
def to_q(self, field_name: str) -> Q:
raise NotImplementedError
@classmethod
def from_json(cls, data: dict | None) -> Self | None:
if data is None or not isinstance(data, dict):
return None
kwargs: dict[str, Any] = {}
for f in dc_fields(cls):
if f.name in data:
val = data[f.name]
# Coerce string modifier to Modifier enum
if f.name == "modifier" and isinstance(val, str):
val = Modifier(val)
kwargs[f.name] = val
return cls(**kwargs)
def to_json(self) -> dict[str, Any]:
result: dict[str, Any] = {}
for f in dc_fields(self):
v = getattr(self, f.name)
if v is not None and v != f.default:
result[f.name] = v
return result
# ── Concrete criteria ──────────────────────────────────────────────────────
@dataclass
class StringCriterion(_Criterion):
value: str = ""
modifier: Modifier = Modifier.EQUALS
def to_q(self, field_name: str) -> Q:
m = self.modifier
if m == Modifier.EQUALS:
return Q(**{field_name: self.value})
if m == Modifier.NOT_EQUALS:
return ~Q(**{field_name: self.value})
if m == Modifier.INCLUDES:
return Q(**{f"{field_name}__icontains": self.value})
if m == Modifier.EXCLUDES:
return ~Q(**{f"{field_name}__icontains": self.value})
if m == Modifier.MATCHES_REGEX:
return Q(**{f"{field_name}__regex": self.value})
if m == Modifier.NOT_MATCHES_REGEX:
return ~Q(**{f"{field_name}__regex": self.value})
if m == Modifier.IS_NULL:
return Q(**{f"{field_name}__isnull": True})
if m == Modifier.NOT_NULL:
return Q(**{f"{field_name}__isnull": False})
raise ValueError(f"Unsupported modifier {m} for string field")
@dataclass
class IntCriterion(_Criterion):
value: int = 0
value2: int | None = None
modifier: Modifier = Modifier.EQUALS
def to_q(self, field_name: str) -> Q:
m = self.modifier
if m == Modifier.EQUALS:
return Q(**{field_name: self.value})
if m == Modifier.NOT_EQUALS:
return ~Q(**{field_name: self.value})
if m == Modifier.GREATER_THAN:
return Q(**{f"{field_name}__gt": self.value})
if m == Modifier.LESS_THAN:
return Q(**{f"{field_name}__lt": self.value})
if m == Modifier.BETWEEN:
if self.value2 is None:
raise ValueError("BETWEEN requires value2")
return Q(
**{
f"{field_name}__gte": min(self.value, self.value2),
f"{field_name}__lte": max(self.value, self.value2),
}
)
if m == Modifier.NOT_BETWEEN:
if self.value2 is None:
raise ValueError("NOT_BETWEEN requires value2")
lo, hi = min(self.value, self.value2), max(self.value, self.value2)
return Q(**{f"{field_name}__lt": lo}) | Q(**{f"{field_name}__gt": hi})
if m == Modifier.IS_NULL:
return Q(**{f"{field_name}__isnull": True})
if m == Modifier.NOT_NULL:
return Q(**{f"{field_name}__isnull": False})
raise ValueError(f"Unsupported modifier {m} for int field")
@dataclass
class FloatCriterion(_Criterion):
value: float = 0.0
value2: float | None = None
modifier: Modifier = Modifier.EQUALS
def to_q(self, field_name: str) -> Q:
m = self.modifier
if m == Modifier.EQUALS:
return Q(**{field_name: self.value})
if m == Modifier.NOT_EQUALS:
return ~Q(**{field_name: self.value})
if m == Modifier.GREATER_THAN:
return Q(**{f"{field_name}__gt": self.value})
if m == Modifier.LESS_THAN:
return Q(**{f"{field_name}__lt": self.value})
if m == Modifier.BETWEEN:
if self.value2 is None:
raise ValueError("BETWEEN requires value2")
return Q(
**{
f"{field_name}__gte": min(self.value, self.value2),
f"{field_name}__lte": max(self.value, self.value2),
}
)
if m == Modifier.NOT_BETWEEN:
if self.value2 is None:
raise ValueError("NOT_BETWEEN requires value2")
lo, hi = min(self.value, self.value2), max(self.value, self.value2)
return Q(**{f"{field_name}__lt": lo}) | Q(**{f"{field_name}__gt": hi})
if m == Modifier.IS_NULL:
return Q(**{f"{field_name}__isnull": True})
if m == Modifier.NOT_NULL:
return Q(**{f"{field_name}__isnull": False})
raise ValueError(f"Unsupported modifier {m} for float field")
@dataclass
class DateCriterion(_Criterion):
value: str = ""
value2: str | None = None
modifier: Modifier = Modifier.EQUALS
def to_q(self, field_name: str) -> Q:
m = self.modifier
if m == Modifier.EQUALS:
return Q(**{field_name: self.value})
if m == Modifier.NOT_EQUALS:
return ~Q(**{field_name: self.value})
if m == Modifier.GREATER_THAN:
return Q(**{f"{field_name}__gt": self.value})
if m == Modifier.LESS_THAN:
return Q(**{f"{field_name}__lt": self.value})
if m == Modifier.BETWEEN:
if self.value2 is None:
raise ValueError("BETWEEN requires value2")
return Q(
**{f"{field_name}__gte": self.value, f"{field_name}__lte": self.value2}
)
if m == Modifier.NOT_BETWEEN:
if self.value2 is None:
raise ValueError("NOT_BETWEEN requires value2")
return Q(**{f"{field_name}__lt": self.value}) | Q(
**{f"{field_name}__gt": self.value2}
)
if m == Modifier.IS_NULL:
return Q(**{f"{field_name}__isnull": True})
if m == Modifier.NOT_NULL:
return Q(**{f"{field_name}__isnull": False})
raise ValueError(f"Unsupported modifier {m} for date field")
@dataclass
class BoolCriterion(_Criterion):
value: bool = False
# Bool only makes sense with EQUALS
modifier: Modifier = Modifier.EQUALS
def to_q(self, field_name: str) -> Q:
if self.modifier == Modifier.EQUALS:
return Q(**{field_name: self.value})
if self.modifier == Modifier.NOT_EQUALS:
return ~Q(**{field_name: self.value})
raise ValueError(f"Unsupported modifier {self.modifier} for bool field")
@dataclass
class _SetCriterion(_Criterion):
"""Shared base for set-membership criteria (``MultiCriterion`` /
``ChoiceCriterion``).
Two orthogonal channels, mirroring Stash's modifier model:
- ``value`` is the *include* set. The ``modifier`` governs how it matches:
- ``INCLUDES`` — in ``value`` (match *any*); ``EQUALS`` is an alias.
- ``INCLUDES_ALL`` — related to *all* of ``value`` (meaningful for
many-to-many fields, e.g. a purchase's games).
- ``EXCLUDES`` — in none of ``value`` (match *none*); ``NOT_EQUALS`` is an
alias.
- ``excludes`` is an *always-orthogonal* negative: it contributes
``AND NOT IN (excludes)`` for every (non-presence) modifier, never
swapped into the include set. An exclude-only criterion therefore means
"everything except ``excludes``".
Empty lists contribute no constraint. ``IS_NULL`` / ``NOT_NULL`` test
presence and ignore both lists.
The logic lives entirely here so the two subclasses (which differ only in
their value type) cannot drift.
"""
value: list = field(default_factory=list)
excludes: list = field(default_factory=list)
modifier: Modifier = Modifier.INCLUDES
def to_q(self, field_name: str) -> Q:
modifier = self.modifier
if modifier == Modifier.IS_NULL:
return Q(**{f"{field_name}__isnull": True})
if modifier == Modifier.NOT_NULL:
return Q(**{f"{field_name}__isnull": False})
# The modifier governs only the include set; ``excludes`` is an orthogonal
# AND'd negative applied for every (non-presence) modifier.
q = self._value_q(field_name)
if self.excludes:
q &= ~Q(**{f"{field_name}__in": self.excludes})
return q
def _value_q(self, field_name: str) -> Q:
"""Build the Q for the include (``value``) set, per the modifier."""
modifier = self.modifier
if modifier in (Modifier.INCLUDES, Modifier.EQUALS):
return Q(**{f"{field_name}__in": self.value}) if self.value else Q()
if modifier in (Modifier.EXCLUDES, Modifier.NOT_EQUALS):
return ~Q(**{f"{field_name}__in": self.value}) if self.value else Q()
if modifier in (Modifier.INCLUDES_ALL, Modifier.INCLUDES_ONLY):
# INCLUDES_ALL ("related to all of these") and INCLUDES_ONLY
# ("related to exactly these, nothing else") are only meaningful
# for many-to-many fields. A naive Q(field=a) & Q(field=b)
# collapses to a single join requiring one through-row to equal
# both values (impossible), so the generic criterion layer cannot
# build a correct Q. M2M callers must supply their own Q builder
# at the filter level — see PurchaseFilter._games_to_q for the
# chained-subquery pattern.
assert False, (
f"{modifier} requires a filter-level Q builder for M2M fields. "
"See PurchaseFilter._games_to_q for the chained-subquery pattern."
)
raise ValueError(f"Unsupported modifier {modifier} for {type(self).__name__}")
@classmethod
def from_json(cls, data: dict | None) -> Self | None:
result = super().from_json(data)
if result is None:
return None
# Labels embedded as {id, label} dicts are display-only; strip to bare ids
# so the querying layer stays clean and typed.
result.value = [
item["id"] if isinstance(item, dict) else item for item in result.value
]
result.excludes = [
item["id"] if isinstance(item, dict) else item for item in result.excludes
]
return result
@dataclass
class MultiCriterion(_SetCriterion):
"""Filter on a many-to-many or ForeignKey relationship by ID list.
All modifier logic (including ``INCLUDES_ALL`` and ``EXCLUDES``) lives in
``_SetCriterion``; this subclass only refines the value type.
"""
value: list[int] = field(default_factory=list)
excludes: list[int] = field(default_factory=list)
@dataclass
class ChoiceCriterion(_SetCriterion):
"""Filter on a choice/enum field with multi-select include/exclude.
Used by FilterSelect widgets for status, ownership_type, etc. Shares all
modifier logic with ``MultiCriterion`` via ``_SetCriterion``.
"""
value: list[str] = field(default_factory=list)
excludes: list[str] = field(default_factory=list)
# ── OperatorFilter base ────────────────────────────────────────────────────
F = TypeVar("F", bound="OperatorFilter")
@dataclass
class OperatorFilter:
"""Mixin providing AND/OR/NOT composition for entity filter types.
Subclasses should declare nullable references to themselves::
@dataclass
class GameFilter(OperatorFilter):
AND: "GameFilter | None" = None
OR: "GameFilter | None" = None
NOT: "GameFilter | None" = None
name: StringCriterion | None = None
...
"""
def sub_filter(self) -> OperatorFilter | None:
"""Return the first non-None of AND / OR / NOT."""
for attr in ("AND", "OR", "NOT"):
if hasattr(self, attr):
v = getattr(self, attr)
if v is not None:
return v
return None
def _criterion_fields(self) -> list[str]:
"""Return field names that hold a _Criterion instance."""
names: list[str] = []
for f in dc_fields(self):
if f.name in ("AND", "OR", "NOT"):
continue
v = getattr(self, f.name)
if isinstance(v, _Criterion):
names.append(f.name)
return names
def to_q(self) -> Q:
"""Build a Django Q object from this filter and its sub-filters."""
q = Q()
for field_name in self._criterion_fields():
c = getattr(self, field_name)
if c is not None:
q &= c.to_q(field_name)
sub = self.sub_filter()
if sub is not None:
if getattr(self, "AND", None) is not None:
q &= sub.to_q()
elif getattr(self, "OR", None) is not None:
q |= sub.to_q()
elif getattr(self, "NOT", None) is not None:
q &= ~sub.to_q()
return q
@classmethod
def from_json(cls, data: dict[str, Any] | None) -> Self | None:
if data is None or not isinstance(data, dict):
return None
# Resolve criterion class names to actual types
criterion_types: dict[str, type[_Criterion]] = {
"StringCriterion": StringCriterion,
"IntCriterion": IntCriterion,
"FloatCriterion": FloatCriterion,
"DateCriterion": DateCriterion,
"BoolCriterion": BoolCriterion,
"MultiCriterion": MultiCriterion,
"ChoiceCriterion": ChoiceCriterion,
}
kwargs: dict[str, Any] = {}
for f in dc_fields(cls):
if f.name not in data:
continue
raw = data[f.name]
if raw is None:
kwargs[f.name] = None
continue
# Recurse into sub-filters (AND / OR / NOT)
if f.name in ("AND", "OR", "NOT"):
kwargs[f.name] = cls.from_json(raw) if isinstance(raw, dict) else None
continue
# Resolve criterion fields from string type annotation
f_type = f.type
if isinstance(f_type, str):
# e.g. "StringCriterion | None" → "StringCriterion"
f_type = f_type.split("|")[0].strip()
if isinstance(f_type, str) and f_type in criterion_types:
criterion_cls = criterion_types[f_type]
kwargs[f.name] = (
criterion_cls.from_json(raw) if isinstance(raw, dict) else None
)
elif isinstance(f_type, type) and issubclass(f_type, _Criterion):
kwargs[f.name] = (
f_type.from_json(raw) if isinstance(raw, dict) else None
)
return cls(**kwargs)
def to_json(self) -> dict[str, Any]:
result: dict[str, Any] = {}
for f in dc_fields(self):
v = getattr(self, f.name)
if v is None:
continue
if f.name in ("AND", "OR", "NOT"):
result[f.name] = v.to_json()
elif isinstance(v, _Criterion):
j = v.to_json()
if j:
result[f.name] = j
return result
# ── JSON helpers ───────────────────────────────────────────────────────────
def filter_from_json(cls: type[F], json_str: str) -> F | None:
"""Deserialize a filter from a JSON string.
Usage:
f = filter_from_json(GameFilter, request.GET.get("filter", ""))
games = Game.objects.filter(f.to_q())
"""
if not json_str:
return None
try:
data = json.loads(json_str)
except json.JSONDecodeError:
return None
return cls.from_json(data)
def filter_to_json(f: OperatorFilter) -> str:
"""Serialize a filter to a JSON string for URL params or storage."""
return json.dumps(f.to_json())
+25
View File
@@ -0,0 +1,25 @@
import functools
from pathlib import Path
_ICON_DIR = Path(__file__).resolve().parent.parent / "games" / "templates" / "icons"
@functools.lru_cache(maxsize=1)
def _load_icons() -> dict[str, str]:
"""Load all icon HTML files into a dict.
Cached so files are read once per process lifetime.
Delegation (e.g. nintendo-3ds -> nintendo) is handled by
both files containing identical SVG content.
"""
icons: dict[str, str] = {}
for filepath in _ICON_DIR.glob("*.html"):
name = filepath.stem
icons[name] = filepath.read_text()
return icons
def get_icon(name: str) -> str:
"""Return the HTML for an icon by name. Falls back to 'unspecified'."""
icons = _load_icons()
return icons.get(name, icons.get("unspecified", ""))
+2 -2
View File
@@ -20,8 +20,8 @@ def import_data(data: DataList):
# try exact match first
try:
game_id = Game.objects.get(name__iexact=name)
except:
pass
except (Game.DoesNotExist, Game.MultipleObjectsReturned):
game_id = None
matching_names[name] = game_id
print(f"Exact matched {len(matching_names)} games.")
+3 -2
View File
@@ -206,8 +206,8 @@ textarea:disabled {
label {
@apply mb-2.5 text-sm font-medium text-heading;
}
input:not([type="checkbox"]) {
@apply mb-3 bg-neutral-secondary-medium border border-default-medium text-heading text-sm rounded-base focus:ring-brand focus:border-brand block w-full px-3 py-2.5 shadow-xs placeholder:text-body;
input:not([type="checkbox"]):not([data-search-select-search]) {
@apply mb-3 bg-neutral-secondary-medium border border-default-medium text-heading text-sm rounded-base focus:ring-brand focus:border-brand block w-full px-3 py-2.5 shadow-xs placeholder:text-body;
}
input[type="checkbox"] {
@apply w-4 h-4 border border-default-medium rounded-xs bg-neutral-secondary-medium focus:ring-2 focus:ring-brand-soft;
@@ -231,3 +231,4 @@ textarea:disabled {
@apply fixed z-50 flex flex-col items-end bottom-0 right-0 p-4;
}
}
+353
View File
@@ -0,0 +1,353 @@
"""A small fast_app-style layout system.
Instead of Django template inheritance (`{% extends "base.html" %}`), views
build their page body with Python components and wrap it with `Page()` /
`render_page()`. `Page()` is the equivalent of FastHTML's document wrapper:
it hoists shared `<head>` content (the `_HEADERS` block, analogous to
`fast_app(hdrs=...)`), renders the navbar, and assembles the full document.
"""
import json
from django.contrib.messages import get_messages
from django.http import HttpRequest, HttpResponse
from django.templatetags.static import static
from django.urls import reverse
from django.utils.html import conditional_escape
from django.utils.safestring import SafeText, mark_safe
from django_htmx.jinja import django_htmx_script
from games.templatetags.version import version, version_date
# Static head script that sets the dark/light class before paint (avoids FOUC).
_THEME_FOUC_SCRIPT = """<script>
if (localStorage.getItem('color-theme') === 'dark' || (!('color-theme' in localStorage) && window.matchMedia('(prefers-color-scheme: dark)').matches)) {
document.documentElement.classList.add('dark');
} else {
document.documentElement.classList.remove('dark')
}
</script>"""
# The main module script: crown icon mount + theme-toggle wiring.
# Split around the single dynamic value (game.mastered).
_MAIN_SCRIPT_A = """<script type="module">
document.addEventListener('DOMContentLoaded', () => {
if (window.mountCrownIcon) {
window.mountCrownIcon('#crown-icon-mount-point', {
mastered: """
_MAIN_SCRIPT_B = """
});
}
const themeToggleDarkIcon = document.getElementById('theme-toggle-dark-icon');
const themeToggleLightIcon = document.getElementById('theme-toggle-light-icon');
const themeToggleBtn = document.getElementById('theme-toggle');
if (themeToggleDarkIcon && themeToggleLightIcon && themeToggleBtn) {
if (document.documentElement.classList.contains('dark')) {
themeToggleLightIcon.classList.remove('hidden');
themeToggleDarkIcon.classList.add('hidden');
} else {
themeToggleDarkIcon.classList.remove('hidden');
themeToggleLightIcon.classList.add('hidden');
}
themeToggleBtn.addEventListener('click', function () {
themeToggleDarkIcon.classList.toggle('hidden');
themeToggleLightIcon.classList.toggle('hidden');
if (localStorage.getItem('color-theme')) {
if (localStorage.getItem('color-theme') === 'light') {
document.documentElement.classList.add('dark');
localStorage.setItem('color-theme', 'dark');
} else {
document.documentElement.classList.remove('dark');
localStorage.setItem('color-theme', 'light');
}
} else {
if (document.documentElement.classList.contains('dark')) {
document.documentElement.classList.remove('dark');
localStorage.setItem('color-theme', 'light');
} else {
document.documentElement.classList.add('dark');
localStorage.setItem('color-theme', 'dark');
}
}
});
}
});
</script>"""
# Toast notification region (Alpine.js). Verbatim from the old base.html.
_TOAST_CONTAINER = """<div x-data="toastStore()"
role="region"
aria-label="Notifications"
aria-atomic="true"
class="fixed z-50 bottom-0 right-0 flex flex-col items-end pointer-events-none p-4">
<template x-for="toast in $store.toasts.toasts" :key="toast.id">
<div x-show="toast.visible"
x-transition:enter="transition ease-out duration-300"
x-transition:enter-start="opacity-0 translate-x-8"
x-transition:enter-end="opacity-100 translate-x-0"
x-transition:leave="transition ease-in duration-200"
x-transition:leave-start="opacity-100 translate-x-0"
x-transition:leave-end="opacity-0 translate-x-8"
:role="toast.type === 'error' || toast.type === 'warning' ? 'alert' : 'status'"
:aria-live="toast.type === 'error' ? 'assertive' : 'polite'"
tabindex="0"
class="pointer-events-auto max-w-sm w-72 cursor-pointer mb-3 last:mb-0"
:class="{
'success': toast.type === 'success',
'error': toast.type === 'error',
'info': toast.type === 'info',
'warning': toast.type === 'warning',
'debug': toast.type === 'debug'
}"
@click="dismissToast(toast.id)"
@mouseenter="$store.toasts.clearToastTimer(toast.id)"
@mouseleave="$store.toasts.resumeToastTimer(toast.id, 5000)"
@keydown.escape="dismissToast(toast.id)">
<div class="rounded-lg shadow-lg p-4 flex items-start gap-3"
:class="{
'bg-green-50 dark:bg-green-900 border border-green-200 dark:border-green-700': toast.type === 'success',
'bg-red-50 dark:bg-red-900 border border-red-200 dark:border-red-700': toast.type === 'error',
'bg-blue-50 dark:bg-blue-900 border border-blue-200 dark:border-blue-700': toast.type === 'info',
'bg-amber-50 dark:bg-amber-900 border border-amber-200 dark:border-amber-700': toast.type === 'warning',
'bg-gray-50 dark:bg-gray-900 border border-gray-200 dark:border-gray-700': toast.type === 'debug'
}">
<span class="flex-shrink-0 mt-0.5"
:class="{
'text-green-500': toast.type === 'success',
'text-red-500': toast.type === 'error',
'text-blue-500': toast.type === 'info',
'text-amber-500': toast.type === 'warning',
'text-gray-500': toast.type === 'debug'
}">
<template x-if="toast.type === 'success'">
<svg class="w-5 h-5" fill="none" stroke="currentColor" viewBox="0 0 24 24">
<path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M5 13l4 4L19 7"/>
</svg>
</template>
<template x-if="toast.type === 'error'">
<svg class="w-5 h-5" fill="none" stroke="currentColor" viewBox="0 0 24 24">
<path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M6 18L18 6M6 6l12 12"/>
</svg>
</template>
<template x-if="toast.type === 'info'">
<svg class="w-5 h-5" fill="none" stroke="currentColor" viewBox="0 0 24 24">
<path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M13 16h-1v-4h-1m1-4h.01M12 20a8 8 0 100-16 8 8 0 000 16z"/>
</svg>
</template>
<template x-if="toast.type === 'warning'">
<svg class="w-5 h-5" fill="none" stroke="currentColor" viewBox="0 0 24 24">
<path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M7 13l5 5 5-5M7 6l5 5 5-5"/>
</svg>
</template>
<template x-if="toast.type === 'debug'">
<svg class="w-5 h-5" fill="none" stroke="currentColor" viewBox="0 0 24 24">
<path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M10.325 4.317c.426-1.756 2.924-1.756 3.35 0a1.724 1.724 0 002.573 1.066c1.543-.94 3.31.826 2.37 2.37a1.724 1.724 0 001.065 2.572c1.756.426 1.756 2.924 0 3.35a1.724 1.724 0 00-1.066 2.573c.94 1.543-.826 3.31-2.37 2.37a1.724 1.724 0 00-2.572 1.065c-.426 1.756-2.924 1.756-3.35 0a1.724 1.724 0 00-2.573-1.066c-1.543.94-3.31-.826-2.37-2.37a1.724 1.724 0 00-1.065-2.572c-1.756-.426-1.756-2.924 0-3.35a1.724 1.724 0 001.066-2.573c-.94-1.543.826-3.31 2.37-2.37.996.608 2.296.07 2.572-1.065z"/>
<path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M15 12a3 3 0 11-6 0 3 3 0 016 0z"/>
</svg>
</template>
</span>
<p class="flex-1 text-sm"
:class="{
'text-green-800 dark:text-green-200': toast.type === 'success',
'text-red-800 dark:text-red-200': toast.type === 'error',
'text-blue-800 dark:text-blue-200': toast.type === 'info',
'text-amber-800 dark:text-amber-200': toast.type === 'warning',
'text-gray-800 dark:text-gray-200': toast.type === 'debug'
}"
x-text="toast.message"></p>
<button @click.stop="dismissToast(toast.id)"
class="flex-shrink-0"
:class="{
'text-green-400 hover:text-green-600 dark:text-green-500 dark:hover:text-green-300': toast.type === 'success',
'text-red-400 hover:text-red-600 dark:text-red-500 dark:hover:text-red-300': toast.type === 'error',
'text-blue-400 hover:text-blue-600 dark:text-blue-500 dark:hover:text-blue-300': toast.type === 'info',
'text-amber-400 hover:text-amber-600 dark:text-amber-500 dark:hover:text-amber-300': toast.type === 'warning',
'text-gray-400 hover:text-gray-600 dark:text-gray-500 dark:hover:text-gray-300': toast.type === 'debug'
}">
<svg class="w-4 h-4" fill="none" stroke="currentColor" viewBox="0 0 24 24">
<path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M6 18L18 6M6 6l12 12"/>
</svg>
</button>
</div>
</div>
</template>
</div>"""
def _main_script(mastered: bool) -> str:
return _MAIN_SCRIPT_A + ("true" if mastered else "false") + _MAIN_SCRIPT_B
def Navbar(*, today_played: str, last_7_played: str, current_year: int) -> SafeText:
"""Top navigation bar."""
logo = static("icons/schedule.png")
return mark_safe(f"""<nav class="bg-neutral-primary-soft border-b border-default">
<div class="max-w-(--breakpoint-xl) flex flex-wrap items-center justify-between mx-auto p-4">
<a href="{reverse("games:index")}"
class="flex items-center space-x-3 rtl:space-x-reverse">
<img src="{logo}" height="48" width="48" alt="Timetracker Logo" class="mr-4" />
<span class="self-center text-2xl font-semibold whitespace-nowrap dark:text-white">Timetracker</span>
</a>
<button data-collapse-toggle="navbar-dropdown" type="button"
class="inline-flex items-center p-2 w-10 h-10 justify-center text-sm text-gray-500 rounded-lg md:hidden hover:bg-gray-100 focus:outline-hidden focus:ring-2 focus:ring-gray-200 dark:text-gray-400 dark:hover:bg-gray-700 dark:focus:ring-gray-600"
aria-controls="navbar-dropdown" aria-expanded="false">
<span class="sr-only">Open main menu</span>
<svg class="w-5 h-5" aria-hidden="true" xmlns="http://www.w3.org/2000/svg" fill="none" viewBox="0 0 17 14">
<path stroke="currentColor" stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M1 1h15M1 7h15M1 13h15" />
</svg>
</button>
<div class="hidden w-full md:block md:w-auto" id="navbar-dropdown">
<ul class="items-center flex flex-col font-medium p-4 md:p-0 mt-4 border border-gray-100 rounded-lg bg-gray-50 md:space-x-8 rtl:space-x-reverse md:flex-row md:mt-0 md:border-0 md:bg-white dark:bg-gray-800 md:dark:bg-gray-900 dark:border-gray-700">
<li class="flex items-center">
<button id="theme-toggle" type="button" class="p-2 text-gray-500 dark:text-gray-400 hover:bg-gray-100 dark:hover:bg-gray-700 focus:outline-hidden focus:ring-4 focus:ring-gray-200 dark:focus:ring-gray-700 rounded-lg text-sm hover:cursor-pointer">
<svg id="theme-toggle-dark-icon" class="hidden w-5 h-5" fill="currentColor" viewBox="0 0 24 24" xmlns="http://www.w3.org/2000/svg">
<path d="M3.32031 11.6835C3.32031 16.6541 7.34975 20.6835 12.3203 20.6835C16.1075 20.6835 19.3483 18.3443 20.6768 15.032C19.6402 15.4486 18.5059 15.6834 17.3203 15.6834C12.3497 15.6834 8.32031 11.654 8.32031 6.68342C8.32031 5.50338 8.55165 4.36259 8.96453 3.32996C5.65605 4.66028 3.32031 7.89912 3.32031 11.6835Z" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round"/>
</svg>
<svg id="theme-toggle-light-icon" class="hidden w-5 h-5" fill="currentColor" viewBox="0 0 24 24" xmlns="http://www.w3.org/2000/svg">
<path d="M12 3V4M12 20V21M4 12H3M6.31412 6.31412L5.5 5.5M17.6859 6.31412L18.5 5.5M6.31412 17.69L5.5 18.5001M17.6859 17.69L18.5 18.5001M21 12H20M16 12C16 14.2091 14.2091 16 12 16C9.79086 16 8 14.2091 8 12C8 9.79086 9.79086 8 12 8C14.2091 8 16 9.79086 16 12Z" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round"/>
</svg>
</button>
</li>
<li class="dark:text-white flex flex-col items-center text-xs">
<span class="flex uppercase gap-1">Today<span class="dark:text-gray-400">·</span>Last 7 days</span>
<span class="flex items-center gap-1">{today_played}<span class="dark:text-gray-400">·</span>{last_7_played}</span>
</li>
<li>
<a href="#" class="block py-2 px-3 text-white bg-blue-700 rounded-sm md:bg-transparent md:text-blue-700 md:p-0 md:dark:text-blue-500 dark:bg-blue-600 md:dark:bg-transparent" aria-current="page">Home</a>
</li>
<li>
<button id="dropdownNavbarNewLink" data-dropdown-toggle="dropdownNavbarNew"
class="flex items-center justify-between w-full py-2 px-3 text-gray-900 rounded-sm hover:bg-gray-100 md:hover:bg-transparent md:border-0 md:hover:text-blue-700 md:p-0 md:w-auto dark:text-white md:dark:hover:text-blue-500 dark:focus:text-white dark:border-gray-700 dark:hover:bg-gray-700 md:dark:hover:bg-transparent hover:cursor-pointer">
New
<svg class="w-2.5 h-2.5 ms-2.5" aria-hidden="true" xmlns="http://www.w3.org/2000/svg" fill="none" viewBox="0 0 10 6">
<path stroke="currentColor" stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="m1 1 4 4 4-4" />
</svg>
</button>
<div id="dropdownNavbarNew" class="z-10 hidden font-normal bg-white divide-y divide-gray-100 rounded-lg shadow-sm w-44 dark:bg-gray-700 dark:divide-gray-600">
<ul class="py-2 text-sm text-gray-700 dark:text-gray-400" aria-labelledby="dropdownLargeButton">
<li><a href="{reverse("games:add_device")}" class="block px-4 py-2 hover:bg-gray-100 dark:hover:bg-gray-600 dark:hover:text-white">Device</a></li>
<li><a href="{reverse("games:add_game")}" class="block px-4 py-2 hover:bg-gray-100 dark:hover:bg-gray-600 dark:hover:text-white">Game</a></li>
<li><a href="{reverse("games:add_platform")}" class="block px-4 py-2 hover:bg-gray-100 dark:hover:bg-gray-600 dark:hover:text-white">Platform</a></li>
<li><a href="{reverse("games:add_purchase")}" class="block px-4 py-2 hover:bg-gray-100 dark:hover:bg-gray-600 dark:hover:text-white">Purchase</a></li>
<li><a href="{reverse("games:add_session")}" class="block px-4 py-2 hover:bg-gray-100 dark:hover:bg-gray-600 dark:hover:text-white">Session</a></li>
</ul>
</div>
</li>
<li>
<button id="dropdownNavbarManageLink" data-dropdown-toggle="dropdownNavbarManage"
class="flex items-center justify-between w-full py-2 px-3 text-gray-900 rounded-sm hover:bg-gray-100 md:hover:bg-transparent md:border-0 md:hover:text-blue-700 md:p-0 md:w-auto dark:text-white md:dark:hover:text-blue-500 dark:focus:text-white dark:border-gray-700 dark:hover:bg-gray-700 md:dark:hover:bg-transparent hover:cursor-pointer">
Manage
<svg class="w-2.5 h-2.5 ms-2.5" aria-hidden="true" xmlns="http://www.w3.org/2000/svg" fill="none" viewBox="0 0 10 6">
<path stroke="currentColor" stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="m1 1 4 4 4-4" />
</svg>
</button>
<div id="dropdownNavbarManage" class="z-10 hidden font-normal bg-white divide-y divide-gray-100 rounded-lg shadow-sm w-44 dark:bg-gray-700 dark:divide-gray-600">
<ul class="py-2 text-sm text-gray-700 dark:text-gray-400" aria-labelledby="dropdownLargeButton">
<li><a href="{reverse("games:list_devices")}" class="block px-4 py-2 hover:bg-gray-100 dark:hover:bg-gray-600 dark:hover:text-white">Devices</a></li>
<li><a href="{reverse("games:list_games")}" class="block px-4 py-2 hover:bg-gray-100 dark:hover:bg-gray-600 dark:hover:text-white">Games</a></li>
<li><a href="{reverse("games:list_platforms")}" class="block px-4 py-2 hover:bg-gray-100 dark:hover:bg-gray-600 dark:hover:text-white">Platforms</a></li>
<li><a href="{reverse("games:list_playevents")}" class="block px-4 py-2 hover:bg-gray-100 dark:hover:bg-gray-600 dark:hover:text-white">Play events</a></li>
<li><a href="{reverse("games:list_purchases")}" class="block px-4 py-2 hover:bg-gray-100 dark:hover:bg-gray-600 dark:hover:text-white">Purchases</a></li>
<li><a href="{reverse("games:list_sessions")}" class="block px-4 py-2 hover:bg-gray-100 dark:hover:bg-gray-600 dark:hover:text-white">Sessions</a></li>
</ul>
</div>
</li>
<li>
<a href="{reverse("games:stats_by_year", args=[current_year])}" class="block py-2 px-3 text-gray-900 rounded-sm hover:bg-gray-100 md:hover:bg-transparent md:border-0 md:hover:text-blue-700 md:p-0 dark:text-white md:dark:hover:text-blue-500 dark:hover:bg-gray-700 dark:hover:text-white md:dark:hover:bg-transparent">Stats</a>
</li>
<li>
<a href="{reverse("logout")}" class="block py-2 px-3 text-gray-900 rounded-sm hover:bg-gray-100 md:hover:bg-transparent md:border-0 md:hover:text-blue-700 md:p-0 dark:text-white md:dark:hover:text-blue-500 dark:hover:bg-gray-700 dark:hover:text-white md:dark:hover:bg-transparent">Log out</a>
</li>
</ul>
</div>
</div>
</nav>""")
def Page(
content: SafeText | str,
*,
request: HttpRequest,
title: str = "",
scripts: SafeText | str = "",
mastered: bool = False,
) -> SafeText:
"""Assemble a full HTML document around `content` (the fast_app equivalent)."""
from games.views.general import global_current_year, model_counts
counts = model_counts(request)
year = global_current_year(request)["global_current_year"]
navbar = Navbar(
today_played=counts["today_played"],
last_7_played=counts["last_7_played"],
current_year=year,
)
messages = [
{"message": str(m.message), "type": (m.tags or "info")}
for m in get_messages(request)
]
# Embed as JSON; guard against `</script>` breaking out of the tag.
messages_json = json.dumps(messages).replace("</", "<\\/")
head = (
'<!DOCTYPE html>\n<html lang="en">\n <head>\n'
' <meta charset="utf-8" />\n'
' <meta name="description" content="Self-hosted time-tracker." />\n'
' <meta name="keywords" content="time, tracking, video games, self-hosted" />\n'
' <meta name="viewport" content="width=device-width, initial-scale=1" />\n'
f" <title>Timetracker - {conditional_escape(title)}</title>\n"
f' <script src="{static("js/htmx.min.js")}"></script>\n'
" <script>\n"
" htmx.config.scrollBehavior = 'smooth';\n"
" htmx.config.selfRequestsOnly = false;\n"
" </script>\n"
f' <script src="{static("js/htmx-redirect-toast.js")}"></script>\n'
f" {django_htmx_script(nonce=None)}\n"
f' <link rel="stylesheet" href="{static("base.css")}" />\n'
' <script src="https://cdn.jsdelivr.net/npm/flowbite@2.4.1/dist/flowbite.min.js"></script>\n'
' <script defer src="https://cdn.jsdelivr.net/npm/@alpinejs/mask@3.x.x/dist/cdn.min.js"></script>\n'
' <script defer src="https://cdn.jsdelivr.net/npm/alpinejs@3.x.x/dist/cdn.min.js"></script>\n'
f" {_THEME_FOUC_SCRIPT}\n"
" </head>\n"
)
body = (
' <body hx-indicator="#indicator" class="bg-neutral-primary">\n'
f' <script id="django-messages" type="application/json">{messages_json}</script>\n'
f' <img id="indicator" src="{static("icons/loading.png")}" class="absolute right-3 top-3 animate-spin htmx-indicator" height="24" width="24" alt="loading indicator" />\n'
' <div class="flex flex-col min-h-screen">\n'
f" {navbar}\n"
f' <div id="main-container" class="flex flex-1 flex-col pt-8 pb-16">{content}</div>\n'
f' <span class="fixed left-2 bottom-2 text-xs text-slate-300 dark:text-slate-600">{version()} ({version_date()})</span>\n'
" </div>\n"
f" {scripts}\n"
f" {_main_script(mastered)}\n"
" <!-- hx-swap-oob makes sure the modal gets removed upon any HTMX response -->\n"
' <div id="global-modal-container" hx-swap-oob="true"></div>\n'
f" {_TOAST_CONTAINER}\n"
f' <script src="{static("js/toast.js")}"></script>\n'
" </body>\n</html>\n"
)
return mark_safe(head + body)
def render_page(
request: HttpRequest,
content: SafeText | str,
*,
title: str = "",
scripts: SafeText | str = "",
mastered: bool = False,
status: int = 200,
) -> HttpResponse:
"""`render()`-style shortcut: build a full page and return an HttpResponse."""
return HttpResponse(
Page(content, request=request, title=title, scripts=scripts, mastered=mastered),
status=status,
)
+26 -3
View File
@@ -5,11 +5,34 @@ from functools import reduce, wraps
from typing import Any, Callable, Generator, Literal, TypeVar
from urllib.parse import urlencode
from django.core.paginator import Page, Paginator
from django.db.models import Q
from django.http import HttpRequest
from django.shortcuts import redirect
def paginate(request: HttpRequest, queryset, per_page: int = 10):
"""Standard list-view pagination.
Reads ``page`` and ``limit`` from the query string (``limit=0`` disables
pagination) and returns ``(object_list, page_obj, elided_page_range)`` ready
to hand to ``paginated_table_content``.
"""
page_number = request.GET.get("page", 1)
limit = int(request.GET.get("limit", per_page))
object_list = queryset
page_obj: Page | None = None
if limit != 0:
page_obj = Paginator(queryset, limit).get_page(page_number)
object_list = page_obj.object_list
elided_page_range = (
page_obj.paginator.get_elided_page_range(page_number, on_each_side=1, on_ends=1)
if page_obj
else None
)
return object_list, page_obj, elided_page_range
def safe_division(numerator: int | float, denominator: int | float) -> int | float:
"""
Divides without triggering division by zero exception.
@@ -153,9 +176,9 @@ def redirect_to(default_view: str, *default_args):
next_url = reverse(default_view, args=default_args)
response = view_func(
request, *args, **kwargs
) # Execute the original view logic
# Execute the original view logic for its side effects, then
# redirect to `next_url` instead of returning its response.
view_func(request, *args, **kwargs)
return redirect(next_url)
return wrapped_view
+12 -21
View File
@@ -1,30 +1,21 @@
---
services:
backend:
image: registry.kucharczyk.xyz/timetracker
timetracker:
image: ${REGISTRY_URL:-registry.kucharczyk.xyz}/timetracker:1.7.0
build:
context: .
dockerfile: Dockerfile
container_name: timetracker
environment:
- TZ=Europe/Prague
- CSRF_TRUSTED_ORIGINS="https://tracker.kucharczyk.xyz"
user: "1000"
- TZ=${TZ:-Europe/Prague}
- CSRF_TRUSTED_ORIGINS=https://tracker.kucharczyk.xyz
- PUID=${PUID:-1000}
- PGID=${PGID:-100}
- DATA_DIR=${DATA_DIR:-/home/timetracker/app/data}
ports:
- "${TIMETRACKER_EXTERNAL_PORT:-8000}:8000"
volumes:
- "static-files:/var/www/django/static"
- "$PWD/db.sqlite3:/home/timetracker/app/db.sqlite3"
- "./data:/home/timetracker/app/data"
- "${DOCKER_STORAGE_PATH:-/tmp}/timetracker/backups:/home/timetracker/app/games/fixtures/backups"
restart: unless-stopped
frontend:
image: caddy
volumes:
- "static-files:/usr/share/caddy:ro"
- "$PWD/Caddyfile:/etc/caddy/Caddyfile"
ports:
- "8000:8000"
depends_on:
- backend
volumes:
static-files:
View File
+398
View File
@@ -0,0 +1,398 @@
# Form Overhaul Plan
> Last updated: 2026-05-12
> Status: Decided — awaiting implementation
>
> **Decisions made:**
> - All forms (simple and complex) get section headers for consistency
> - Two-column layout uses **flexbox** (auto-reflow on different screen sizes)
> - `cotton/layouts/add.html` enhanced with **Option A**: `c-section` component slots
> - `add_purchase.html` dual-submit **simplified** — remove `<tr><td>`, use same `c-button` pattern as `add_game.html`
> - GameStatusChange delete confirmation **converted to modal** (via HTMX trigger)
## Goal
Modernize all forms and form-like elements to align with Flowbite design, improve visual consistency, and adopt responsive multi-column layouts for complex forms.
---
## Current State Analysis
### Form Pages (add/edit)
All use `cotton/layouts/add.html` — single column, `max-w-xl`, `form.as_div`:
| Page | Form | Fields | Complexity |
|---|---|---|---|
| Game | `GameForm` | 7 fields: name, sort_name, platform, year, year_orig, status, mastered, wikidata | Medium |
| Purchase | `PurchaseForm` | 11 fields: games, platform, dates, price, currency, type, ownership, related, infinite, name | High |
| Session | `SessionForm` | 8 fields: game, timestamps, duration, emulated, device, note, checkbox (custom rendering) | High |
| Platform | `PlatformForm` | 3 fields: name, icon, group | Low |
| Device | `DeviceForm` | 2 fields: name, type | Low |
| PlayEvent | `PlayEventForm` | 5 fields: game, dates, note, checkbox | Low |
| GameStatusChange | `GameStatusChangeForm` | 4 fields | Low |
### Other Form-Like Elements
| Element | Template | Notes |
|---|---|---|
| Login | `registration/login.html` | Flowbite card, already good |
| Search | `cotton/search_field.html` | Reusable, already good |
| Delete Game | `partials/delete_game_confirmation.html` | Inline modal, inconsistent button layout |
| Delete PlayEvent | `gamestatuschange_confirm_delete.html` | Full-page form, no modal |
| Refund Purchase | `partials/refund_purchase_confirmation.html` | Inline modal, inconsistent button layout |
| Stats Year Select | `stats.html` | Manual `<select>`, no Flowbite styling |
| Status Selector | `partials/gamestatus_selector.html` | Alpine.js dropdown, old Tailwind classes |
| Device Selector | `partials/sessiondevice_selector.html` | Alpine.js dropdown, old Tailwind classes |
---
## Issues to Fix
### P0: Broken/Inconsistent
1. ~~**`modal.html` has a missing `<form>` tag** (line 13: `</form>` with no opening `<form>`)** — *Resolved: rewritten as proper component with form wrapping support, body + footer slots, reusable `close_button` component. Ready for standardizing all inline modals later.*
2. **Delete confirmations are inconsistent** — three different patterns (inline modal, full-page form, inline modal)
3. **`.errorlist` CSS** has fixed `width: 300px` — too narrow, breaks on mobile. *No scoping needed: Django auto-applies `.errorlist` to form error output only, never used explicitly in templates.*
4. **`add_purchase.html` has `<tr><td>`** in a `c-slot` that renders inside a `<div>` — semantic mismatch. **Decision: simplify dual-submit** to match `add_game.html` pattern (use `<c-button>` only).
5. **`#button-container` and `.basic-button` in `input.css`** — legacy patterns, unused or dead code
### P1: Layout & UX
6. **All add/edit forms are single-column** — PurchaseForm (11 fields) and GameForm (7 fields) would benefit from multi-column
7. **No field grouping** — related fields listed flat without visual hierarchy
8. **Stats year `<select>`** has no Flowbite styling
9. **Search field** is not wrapped in `<form method="get">` — no native clear-on-Enter behavior
### P2: Styling Consistency
10. **Status/device selectors** use old Tailwind v3 patterns (`rounded-sm`, `shadow-2xs`, `border-gray-200` without explicit color)
11. **`navbar.html` buttons** use `rounded-sm` instead of `rounded-base`
12. **`simple_table.html` pagination buttons** use `rounded-s-lg`/`rounded-e-lg` — could be simplified
---
## Proposed Improvements
### 1. Two-Column Layout for Complex Forms (Flexbox)
**Scope**: `GameForm`, `PurchaseForm`, `PlayEventForm`, `SessionForm`
Use **flexbox** with wrap behavior so fields auto-reflow on different screen sizes. No fixed column count — fields sit side-by-side on `md:`+ and wrap naturally on smaller screens.
#### GameForm Layout
```
┌──────────────────────────────────┐
│ Game Details │
│ ┌──────────────────┬───────────┐ │
│ │ Name │ Platform │ │
│ │ Sort Name │ Year │ │
│ │ Original Year │ Wikidata │ │
│ └──────────────────┴───────────┘ │
│ Status │
│ ┌──────────────────┬───────────┐ │
│ │ Status │ Mastered │ │
│ └──────────────────┴───────────┘ │
│ [Submit] │
└──────────────────────────────────┘
```
#### PurchaseForm Layout (simplified)
```
┌──────────────────────────────────────────┐
│ Purchase Details │
│ ┌──────────────────────┬───────────────┐ │
│ │ Games (multi-select) │ Platform │ │
│ │ Type │ Ownership │ │
│ │ Name │ Related Purch │ │
│ └──────────────────────┴───────────────┘ │
│ Dates │ Price │
│ ┌───────────────┬──────┴───────────────┐ │
│ │ Date Purch │ Price Curr │ │
│ │ Date Refund │ Infinite [ ] │ │
│ └───────────────┴──────────────────────┘ │
│ [Submit] [Submit + Session] │
└──────────────────────────────────────────┘
```
**Implementation**: `c-section` component accepts `columns="2"` (or `"3"`) which applies `flex flex-wrap gap-4 [&>div]:w-[calc(50%-0.5rem)]` on md+ screens. Each field wraps in a `<div>` inside the section slot.
**Decision**: Dual-submit in `add_purchase.html` simplified — remove `<tr><td>`, use same `<c-button>` pattern as `add_game.html`.
### 2. Field Grouping with Card Sections
**Decision**: ALL forms get section headers for consistency (not just complex forms).
Group related fields with section headings and subtle borders/backgrounds:
```html
<c-section title="Game Details" columns="2">
{{ form.name }}
{{ form.platform }}
{{ form.sort_name }}
{{ form.year_released }}
</c-section>
```
Each section renders as:
```html
<fieldset class="form-section p-5 border-t border-default-medium bg-neutral-primary-soft/30 first-of-type:border-t-0 first-of-type:pt-0">
<h3 class="text-sm font-medium text-heading uppercase mb-4">Section Title</h3>
<div class="flex flex-wrap gap-4">
<!-- fields in <div> wrappers, each taking calc(50% - 0.5rem) on md+ -->
</div>
</fieldset>
```
Each section gets:
- Subtle background (`bg-neutral-primary-soft/30`)
- Top border with spacing (`border-t border-default-medium`)
- Section heading (`text-sm font-medium text-heading uppercase mb-4`)
- Flexbox gap for responsive field reflow
### 1b. `c-section` Component Specification
New cotton component for the `cotton/` directory:
```python
# games/templates/cotton/section.py (or inline in components.py)
from common.components import Div
def Section(title: str = "", columns: str = "1", children: str = "") -> SafeText:
"""Renders a form field section with optional multi-column flexbox layout.
Args:
title: Section heading (renders as uppercase label)
columns: "1" (default), "2", or "3" — target column count on md+ screens
children: Field markup (each field wrapped in <div> for flex wrapping)
"""
col_class = {
"1": "flex flex-col",
"2": "flex flex-wrap gap-4 [&>div]:w-[calc(50%-0.5rem)]",
"3": "flex flex-wrap gap-4 [&>div]:w-[calc(33.333%-0.67rem)]",
}.get(columns, "flex flex-col")
return Div(
cls=f"form-section p-5 border-t border-default-medium bg-neutral-primary-soft/30 first-of-type:border-t-0 first-of-type:pt-0",
children=f"""
<h3 class="text-sm font-medium text-heading uppercase mb-4">{title}</h3>
<div class="{col_class}">{children}</div>
"""
)
```
**Template usage:**
```django
{# add_game.html #}
<c-layouts.add title="New Game">
<c-section title="Game Details" columns="2">
<div>{{ form.name }}</div>
<div>{{ form.platform }}</div>
<div>{{ form.sort_name }}</div>
<div>{{ form.year_released }}</div>
<div>{{ form.original_year_released }}</div>
<div>{{ form.wikidata }}</div>
</c-section>
<c-section title="Status" columns="2">
<div>{{ form.status }}</div>
<div>{{ form.mastered }}</div>
</c-section>
</c-layouts.add>
```
**`cotton/layouts/add.html` changes:**
- Remove hardcoded `{{ form.as_div }}` rendering
- Accept optional `sections` variable (list of rendered `c-section` output)
- If `sections` provided, render them; otherwise fall back to `{{ form.as_div }}` for simple forms
- Keep `additional_row` slot for dual-submit buttons
### 3. CSS/Style Fixes
#### `input.css` changes:
```css
/* Update errorlist */
.errorlist {
@apply mt-4 mb-1 pl-3 py-2 bg-red-600 text-slate-200 w-full max-w-xl; /* was w-[300px] */
}
/* Remove: #button-container, .basic-button — unused legacy */
/* Remove: .flowbite-input — custom class is code smell with Tailwind */
/* Remove: flowbite-input @apply block (line 229-234) */
/* Add Flowbite styling for select in stats */
#yearSelect {
@apply bg-neutral-secondary-medium border border-default-medium text-heading text-sm rounded-base focus:ring-brand focus:border-brand;
}
```
**Important**: The styling previously provided by `.flowbite-input` must be preserved. The element-level `@apply` rules for `input`, `select`, and `textarea` in `input.css` (lines 209-219) already provide equivalent styling. These rules automatically apply to all form inputs without needing custom classes:
- `input:not([type="checkbox"])` — background, border, text, radius, focus ring, padding
- `select` — same base styling as inputs
- `textarea` — same base styling with adjusted padding
**Files to clean up:**
- `common/input.css`: Remove `.flowbite-input` class entirely (lines 229-234)
- `games/forms.py`: Remove `flowbite_input_widget` and `flowbite_password_widget` (lines 22-23)
- `games/forms.py`: Remove `widget=` from `LoginForm` fields (lines 28, 32) — login template uses explicit Tailwind classes already
#### Rewrite `modal.html`:
- Remove stray `</form>` tag and restructure as a proper cotton component
- New `c-modal` component with: `modal_id`, `title`, `size="xl"`, `backdrop_close` variables
- `{{ slot }}` (cotton default slot) for body content — passed as children of `<c-modal>`, no block tags needed
- `{{ footer }}` (optional named slot via `<c-slot name="footer">`) for non-form buttons
- Reusable `cotton/close_button.html` via `<c-close-button />`
- Size mapping via inline `{% if %}`: `{% if size == 'sm' %}max-w-sm{% elif size == 'lg' %}max-w-lg{% else %}max-w-xl{% endif %}`
- Horizontal centering: `mx-auto` on inner container (matching old modal pattern)
- Click-to-dismiss backdrop with `event.stopPropagation()` on inner container
- Flowbite-style styling: `rounded-lg shadow`, `bg-white dark:bg-gray-800`, `sm:p-5`
### 4. Unify Delete Confirmations (All Modal)
**Decision**: GameStatusChange delete confirmation converted from full-page to modal. All three use the same modal pattern.
**Target**: All confirmation modals use the same pattern:
```html
<div class="fixed inset-0 bg-black/70 dark:bg-gray-600/50 ...">
<div class="relative mx-auto p-6 bg-white dark:bg-gray-900 rounded-lg shadow-lg max-w-md w-full">
<h2 class="text-xl font-medium text-center">Confirm Action</h2>
<p class="text-center mt-4 text-sm text-body">Are you sure...?</p>
{% if details %}
<ul class="text-center mt-2 text-sm text-body list-disc list-inside">
<li>{{ detail }}</li>
</ul>
{% endif %}
<p class="text-center mt-3 text-sm font-medium text-red-600">This action cannot be undone.</p>
<div class="flex gap-3 mt-6">
<c-button color="red" class="w-full" type="submit">Delete</c-button>
<c-button color="gray" class="w-full">Cancel</c-button>
</div>
</div>
</div>
```
- **Delete Game** (`partials/delete_game_confirmation.html`): Update template to match standard pattern
- **Delete StatusChange** (`gamestatuschange_confirm_delete.html``partials/statuschange_delete_confirmation.html`): Adopt the same 2-view pattern as delete-game.
- Add `delete_statuschange_confirmation` view (GET → renders modal partial) + URL before the delete URL
- Update `partials/history.html` — add `hx-get="{% url 'games:delete_statuschange_confirmation' change.id %}" hx-target="#global-modal-container"` to the Delete link
- Create new `partials/statuschange_delete_confirmation.html` using `<c-modal>`, same structure as `delete_game_confirmation.html` (detail list, red warning text, same button layout, `<c-gamestatus>` badge for old status)
- Modify `GameStatusChangeDeleteView` to only handle POST (remove its GET-rendered template)
- Delete old `gamestatuschange_confirm_delete.html` after migration
- **Refund Purchase** (`partials/refund_purchase_confirmation.html`): Update template to match standard pattern
### 5. Search Form Enhancement
Wrap `search_field.html` in proper `<form method="get">`:
```html
<form class="max-w-md mx-auto" method="get" x-data x-on:keydown.escape="this.querySelector('input').value=''; this.submit()">
<!-- input + button -->
</form>
```
This enables:
- Native form submission on Enter
- Potential for "clear all" functionality
- Proper browser form autofill behavior
### 6. Status/Device Selector Styling
Update Alpine.js dropdowns to use consistent button classes:
- Replace `rounded-lg` with `rounded-base`
- Replace `shadow-2xs` with `shadow-xs`
- Standardize border colors with `border-default`
- Use `text-heading` / `text-body` for dark mode compatibility
---
## Templates That Need Changes
| Template | Change | Effort |
|---|---|---|
| `cotton/layouts/add.html` | Add `c-section` component support (title, columns, fields slots) | Medium |
| `add_game.html` | Multi-column flexbox layout, section headers | Medium |
| `add_purchase.html` | Multi-column flexbox layout, simplify dual-submit, section headers | High |
| `add_session.html` | Flexbox layout for timestamps+duration, section headers | Low |
| `add_playevent.html` | Flexbox layout, section headers | Low |
| `add_platform.html` | Section headers (was flat single-column) | Low |
| `add_device.html` | Section headers (was flat single-column) | Low |
| `partials/delete_game_confirmation.html` | Standardize to shared modal pattern | Low |
| `partials/refund_purchase_confirmation.html` | Standardize to shared modal pattern | Low |
| `partials/statuschange_delete_confirmation.html` | New — adopt same 2-view pattern as delete-game (modal, `<c-modal>`, HTMX triggers) | Medium |
| `gamestatuschange_confirm_delete.html` | Delete (replaced by new partial) | Trivial |
| `cotton/modal.html` | Fix missing `<form>` tag | Low |
| `stats.html` | Add Flowbite select styling | Low |
| `partials/gamestatus_selector.html` | Update button classes | Low |
| `partials/sessiondevice_selector.html` | Update button classes | Low |
| `cotton/search_field.html` | Wrap in `<form method="get">` | Low |
| `common/input.css` | Remove legacy, fix errorlist, add select styles | Low |
---
## Implementation Order
### Phase 1: Quick Wins (low risk, no breaking changes)
1. **CSS fixes** (`input.css`) — fix errorlist width, remove legacy `.basic-button` / `#button-container`, add select styles
2. ~~**`modal.html` rewrite**~~ — add missing `<form>` tag, conditional form wrapper ✓ Implemented (uses `{{ slot }}` cotton default slot, no `{% partial %}` tags; `size` defaults to `"xl"` with inline `{% if %}` mapping)
3. **Delete confirmation standardization** — 3 templates → all modal, same pattern (including GameStatusChange: full-page → modal)
4. **Search field enhancement** — wrap in `<form method="get">`
5. **Stats select styling** — add Flowbite select classes
6. **Selector styling updates** — gamestatus + sessiondevice selectors, consistent classes
### Phase 2: `c-section` Component
7. **Create `c-section` component** — title, columns, fields slots
8. **Update `cotton/layouts/add.html`** — support `sections` variable, fallback to `form.as_div`
### Phase 3: Form Layout Overhaul (largest change)
9. **`GameForm`** — section headers + 2-col flexbox (`add_game.html`)
10. **`PlayEventForm`** — section headers + 2-col flexbox
11. **`PurchaseForm`** — section headers + 2/3-col flexbox + simplify dual-submit (`add_purchase.html`)
12. **`SessionForm`** — section headers + flexbox for timestamps+duration (custom rendering already exists)
13. **Simple forms**`add_platform.html`, `add_device.html` get section headers (single column)
---
## Testing Strategy
- Run `make test` after Phase 1 changes to verify nothing broke
- `tests/test_paths_return_200.py` — URL-level smoke tests (186 tests). All views must have a `test_*_returns_200` test. Adding new views requires a corresponding test to prevent `TemplateDoesNotExist` regressions.
- CSS changes do not require test changes (no test coverage for rendering), but visual verification is recommended
---
## Open Questions
- [x] Simple forms section headers? → **All forms get section headers** for consistency
- [x] CSS Grid or Flexbox? → **Flexbox** — auto-reflow on different screen sizes
- [x] add.html layout variable? → **Option A**`c-section` cotton component with `title` and `columns` slots
- [x] add_purchase.html dual-submit? → **Simplify** — remove `<tr><td>`, use same `<c-button>` pattern as `add_game.html`
- [x] GameStatusChange modal or full-page? → **Modal** — trigger via HTMX, same pattern as delete-game
- [x] .flowbite-input class? → **Remove entirely** — rely on element-level `@apply` in `input.css`
## Decision Summary
| Question | Decision |
|---|---|
| Section headers on simple forms | Yes, all forms get them |
| Layout approach for multi-column | Flexbox with wrap |
| Layout mechanism in add.html | Option A: `c-section` cotton component |
| Purchase dual-submit | Simplify — single submit button, same as Game |
| GameStatusChange delete | Convert to modal (HTMX-triggered) |
| .flowbite-input class | Remove — preserve styling via element-level `@apply` in `input.css` |
| `modal.html` component | Rewrite with form wrapping, body + footer slots, reusable close button ✓ Implemented
## Build Step
After any CSS changes to `common/input.css`, the compiled output must be rebuilt:
- **`make css`** — one-shot build: `npx @tailwindcss/cli -i ./common/input.css -o ./games/static/base.css`
- **`make dev`** — watch mode: Tailwind rebuilds automatically on every `input.css` save
Running `make dev` is sufficient for development since it concurrently runs Django and the CSS watcher.
Only use `make css` if you only want to rebuild CSS without starting the dev server.
**Important**: Legacy CSS removals (`.basic-button`, `#button-container`, `.flowbite-input`) will only take effect in the browser after a rebuild. The old compiled `base.css` will still contain them until rebuilt.
@@ -0,0 +1,662 @@
# Comprehensive Filters Implementation Plan
> **For agentic workers:** REQUIRED SUB-SKILL: Use superpowers:subagent-driven-development (recommended) or superpowers:executing-plans to implement this plan task-by-task. Steps use checkbox (`- [ ]`) syntax for tracking.
**Goal:** Implement a comprehensive suite of backend filter classes and filter field expansions across all 6 main models (Game, Session, Purchase, Device, Platform, PlayEvent) using a subquery-based cross-entity approach.
**Architecture:** We will implement missing filter classes (`DeviceFilter`, `PlatformFilter`, `PlayEventFilter`) in `games/filters.py`. We will extend all filters to support powerful, deeply linked "cross-entity" subqueries (e.g. `GameFilter.session_filter` or `PlatformFilter.game_filter`) which builds robust `Q` objects without causing duplicate join rows in list queries.
**Tech Stack:** Django, Python dataclasses, Pytest.
---
### Task 1: Implement New Filter Classes (Device, Platform, PlayEvent)
**Files:**
- Modify: `games/filters.py`
- Test: `tests/test_filters.py`
- [ ] **Step 1: Implement DeviceFilter, PlatformFilter, and PlayEventFilter**
Add the three new operator filters to `games/filters.py`. Ensure we import all necessary criterion types and add the `parse_device_filter`, `parse_platform_filter`, and `parse_playevent_filter` helper functions at the end of the file.
```python
# Insert new filter imports and classes in games/filters.py
@dataclass
class DeviceFilter(OperatorFilter):
"""Filter for the Device model."""
AND: DeviceFilter | None = None
OR: DeviceFilter | None = None
NOT: DeviceFilter | None = None
name: StringCriterion | None = None
type: ChoiceCriterion | None = None
created_at: StringCriterion | None = None
# Free-text search
search: StringCriterion | None = None
# Cross-entity: Devices that have sessions matching these criteria
session_filter: SessionFilter | None = None
def to_q(self) -> Q:
q = Q()
if self.name is not None:
q &= self.name.to_q("name")
if self.type is not None:
q &= self.type.to_q("type")
if self.created_at is not None:
q &= self.created_at.to_q("created_at")
# Free-text search
if self.search is not None and self.search.value:
search_q = (
Q(name__icontains=self.search.value)
| Q(type__icontains=self.search.value)
)
if self.search.modifier == Modifier.EXCLUDES:
search_q = ~search_q
q &= search_q
# Cross-entity filter: session_filter
if self.session_filter is not None:
from games.models import Session
session_q = self.session_filter.to_q()
matching_ids = Session.objects.filter(session_q).values_list("device_id", flat=True)
q &= Q(id__in=matching_ids)
sub = self.sub_filter()
if sub is not None:
if self.AND is not None:
q &= sub.to_q()
elif self.OR is not None:
q |= sub.to_q()
elif self.NOT is not None:
q &= ~sub.to_q()
return q
@dataclass
class PlatformFilter(OperatorFilter):
"""Filter for the Platform model."""
AND: PlatformFilter | None = None
OR: PlatformFilter | None = None
NOT: PlatformFilter | None = None
name: StringCriterion | None = None
group: StringCriterion | None = None
icon: StringCriterion | None = None
created_at: StringCriterion | None = None
# Free-text search
search: StringCriterion | None = None
# Cross-entity
game_filter: GameFilter | None = None
purchase_filter: PurchaseFilter | None = None
def to_q(self) -> Q:
q = Q()
if self.name is not None:
q &= self.name.to_q("name")
if self.group is not None:
q &= self.group.to_q("group")
if self.icon is not None:
q &= self.icon.to_q("icon")
if self.created_at is not None:
q &= self.created_at.to_q("created_at")
# Free-text search
if self.search is not None and self.search.value:
search_q = (
Q(name__icontains=self.search.value)
| Q(group__icontains=self.search.value)
)
if self.search.modifier == Modifier.EXCLUDES:
search_q = ~search_q
q &= search_q
# Cross-entity filter: game_filter
if self.game_filter is not None:
from games.models import Game
game_q = self.game_filter.to_q()
matching_ids = Game.objects.filter(game_q).values_list("platform_id", flat=True)
q &= Q(id__in=matching_ids)
# Cross-entity filter: purchase_filter
if self.purchase_filter is not None:
from games.models import Purchase
purchase_q = self.purchase_filter.to_q()
matching_ids = Purchase.objects.filter(purchase_q).values_list("platform_id", flat=True)
q &= Q(id__in=matching_ids)
sub = self.sub_filter()
if sub is not None:
if self.AND is not None:
q &= sub.to_q()
elif self.OR is not None:
q |= sub.to_q()
elif self.NOT is not None:
q &= ~sub.to_q()
return q
@dataclass
class PlayEventFilter(OperatorFilter):
"""Filter for the PlayEvent model."""
AND: PlayEventFilter | None = None
OR: PlayEventFilter | None = None
NOT: PlayEventFilter | None = None
game: MultiCriterion | None = None # filters on game_id
started: StringCriterion | None = None # date string
ended: StringCriterion | None = None # date string
days_to_finish: IntCriterion | None = None
note: StringCriterion | None = None
created_at: StringCriterion | None = None
# Free-text search
search: StringCriterion | None = None
# Cross-entity: PlayEvents for games matching these criteria
game_filter: GameFilter | None = None
def to_q(self) -> Q:
q = Q()
if self.game is not None:
q &= self.game.to_q("game_id")
if self.started is not None:
q &= self.started.to_q("started")
if self.ended is not None:
q &= self.ended.to_q("ended")
if self.days_to_finish is not None:
q &= self.days_to_finish.to_q("days_to_finish")
if self.note is not None:
q &= self.note.to_q("note")
if self.created_at is not None:
q &= self.created_at.to_q("created_at")
# Free-text search
if self.search is not None and self.search.value:
search_q = (
Q(game__name__icontains=self.search.value)
| Q(note__icontains=self.search.value)
)
if self.search.modifier == Modifier.EXCLUDES:
search_q = ~search_q
q &= search_q
# Cross-entity filter: game_filter
if self.game_filter is not None:
from games.models import Game
game_q = self.game_filter.to_q()
matching_ids = Game.objects.filter(game_q).values_list("id", flat=True)
q &= Q(game_id__in=matching_ids)
sub = self.sub_filter()
if sub is not None:
if self.AND is not None:
q &= sub.to_q()
elif self.OR is not None:
q |= sub.to_q()
elif self.NOT is not None:
q &= ~sub.to_q()
return q
# Add to convenience helpers section:
def parse_device_filter(json_str: str) -> DeviceFilter | None:
return filter_from_json(DeviceFilter, json_str)
def parse_platform_filter(json_str: str) -> PlatformFilter | None:
return filter_from_json(PlatformFilter, json_str)
def parse_playevent_filter(json_str: str) -> PlayEventFilter | None:
return filter_from_json(PlayEventFilter, json_str)
```
- [ ] **Step 2: Run existing tests to verify everything compiles**
Run: `pytest tests/test_filters.py -v`
Expected: All existing tests PASS without issues.
---
### Task 2: Expand SessionFilter (Duration Fields + Cross-Entity)
**Files:**
- Modify: `games/filters.py:SessionFilter`
- Test: `tests/test_filters.py`
- [ ] **Step 1: Refactor SessionFilter and add new duration fields & device_filter**
Modify `SessionFilter` to replace `duration_minutes: IntCriterion` with `duration_total_minutes`, `duration_manual_minutes`, and `duration_calculated_minutes`. Add `device_filter: DeviceFilter`.
Update `to_q()` inside `SessionFilter` to map duration fields correctly to their respective GeneratedFields (`duration_total`, `duration_calculated`) or manual field (`duration_manual`). Use standard Python `timedelta` logic.
```python
# Inside SessionFilter class:
duration_total_minutes: IntCriterion | None = None
duration_manual_minutes: IntCriterion | None = None
duration_calculated_minutes: IntCriterion | None = None
# Cross-entity: sessions for devices matching these criteria
device_filter: DeviceFilter | None = None
```
```python
# Helper inside SessionFilter or refactored:
def _duration_to_q(self, c: IntCriterion, field: str) -> Q:
from datetime import timedelta
q = Q()
td_val = timedelta(minutes=c.value)
m = c.modifier
if m == Modifier.EQUALS:
q &= Q(
**{
f"{field}__gte": td_val,
f"{field}__lt": timedelta(minutes=c.value + 1),
}
)
elif m == Modifier.NOT_EQUALS:
q &= ~Q(
**{
f"{field}__gte": td_val,
f"{field}__lt": timedelta(minutes=c.value + 1),
}
)
elif m == Modifier.GREATER_THAN:
q &= Q(**{f"{field}__gt": td_val})
elif m == Modifier.LESS_THAN:
q &= Q(**{f"{field}__lt": td_val})
elif m == Modifier.BETWEEN and c.value2 is not None:
lo = timedelta(minutes=min(c.value, c.value2))
hi = timedelta(minutes=max(c.value, c.value2))
q &= Q(**{f"{field}__gte": lo, f"{f_field}__lte": hi})
elif m == Modifier.NOT_BETWEEN and c.value2 is not None:
lo = timedelta(minutes=min(c.value, c.value2))
hi = timedelta(minutes=max(c.value, c.value2))
q &= Q(**{f"{field}__lt": lo}) | Q(**{f"{field}__gt": hi})
elif m == Modifier.IS_NULL:
q &= Q(**{f"{field}": timedelta(0)})
elif m == Modifier.NOT_NULL:
q &= ~Q(**{f"{field}": timedelta(0)})
return q
```
Then in `to_q()` inside `SessionFilter`:
```python
if self.duration_total_minutes is not None:
q &= self._duration_to_q(self.duration_total_minutes, "duration_total")
if self.duration_manual_minutes is not None:
q &= self._duration_to_q(self.duration_manual_minutes, "duration_manual")
if self.duration_calculated_minutes is not None:
q &= self._duration_to_q(self.duration_calculated_minutes, "duration_calculated")
# Cross-entity filter: device_filter
if self.device_filter is not None:
from games.models import Device
device_q = self.device_filter.to_q()
matching_ids = Device.objects.filter(device_q).values_list("id", flat=True)
q &= Q(device_id__in=matching_ids)
```
- [ ] **Step 2: Run tests to verify compiles correctly**
Run: `pytest tests/test_filters.py -v`
Expected: PASS (existing tests may need updating if they referenced `duration_minutes`).
---
### Task 3: Expand PurchaseFilter (Original Currency, Infinite, Needs Price Update, Converted Currency)
**Files:**
- Modify: `games/filters.py:PurchaseFilter`
- Test: `tests/test_filters.py`
- [ ] **Step 1: Add new fields to PurchaseFilter and platform_filter**
Expand `PurchaseFilter` with `infinite: BoolCriterion`, `needs_price_update: BoolCriterion`, `converted_currency: StringCriterion`, and `platform_filter: PlatformFilter`.
```python
# Inside PurchaseFilter class:
infinite: BoolCriterion | None = None
needs_price_update: BoolCriterion | None = None
converted_currency: StringCriterion | None = None
# Cross-entity
platform_filter: PlatformFilter | None = None
```
Update `to_q()` inside `PurchaseFilter`:
```python
if self.infinite is not None:
q &= self.infinite.to_q("infinite")
if self.needs_price_update is not None:
q &= self.needs_price_update.to_q("needs_price_update")
if self.converted_currency is not None:
q &= self.converted_currency.to_q("converted_currency")
# Cross-entity filter: platform_filter
if self.platform_filter is not None:
from games.models import Platform
platform_q = self.platform_filter.to_q()
matching_ids = Platform.objects.filter(platform_q).values_list("id", flat=True)
q &= Q(platform_id__in=matching_ids)
```
- [ ] **Step 2: Verify test suite continues to pass**
Run: `pytest tests/test_filters.py -v`
Expected: PASS
---
### Task 4: Expand GameFilter (Has Purchases, Has PlayEvents, Session Stats, Cross-Entity)
**Files:**
- Modify: `games/filters.py:GameFilter`
- Test: `tests/test_filters.py`
- [ ] **Step 1: Expand GameFilter with session stats, purchase/playevent existence, and cross-entity filters**
Add fields and cross-entity filters to `GameFilter`:
```python
# Inside GameFilter class:
has_purchases: BoolCriterion | None = None
has_playevents: BoolCriterion | None = None
session_count: IntCriterion | None = None
session_average: IntCriterion | None = None # average in minutes
# Cross-entity filters
session_filter: SessionFilter | None = None
purchase_filter: PurchaseFilter | None = None
playevent_filter: PlayEventFilter | None = None
platform_filter: PlatformFilter | None = None
```
Update `to_q()` inside `GameFilter`.
For existence and session stats filters, we use Subqueries to avoid complex inline annotations during the generic filter generation (which is much cleaner and less bug-prone):
```python
if self.has_purchases is not None:
from games.models import Purchase
purchased_ids = Purchase.objects.values_list("games__id", flat=True).distinct()
if self.has_purchases.value:
q &= Q(id__in=purchased_ids)
else:
q &= ~Q(id__in=purchased_ids)
if self.has_playevents is not None:
from games.models import PlayEvent
played_ids = PlayEvent.objects.values_list("game_id", flat=True).distinct()
if self.has_playevents.value:
q &= Q(id__in=played_ids)
else:
q &= ~Q(id__in=played_ids)
if self.session_count is not None:
from games.models import Game
from django.db.models import Count
matching_ids = Game.objects.annotate(s_count=Count("sessions")).filter(self.session_count.to_q("s_count")).values_list("id", flat=True)
q &= Q(id__in=matching_ids)
if self.session_average is not None:
from games.models import Game, Session
from django.db.models import Avg, F, ExpressionWrapper, DurationField
# Compute average session total duration.
# Avg returns an interval/duration type, so we can convert it to minutes in Python or do duration comparisons directly.
# To match the criterion easily, we can filter Game objects using Avg:
matching_ids = Game.objects.annotate(s_avg=Avg("sessions__duration_total")).filter(self._playtime_to_q_for_field(self.session_average, "s_avg")).values_list("id", flat=True)
q &= Q(id__in=matching_ids)
# Cross-entity filters
if self.session_filter is not None:
from games.models import Session
session_q = self.session_filter.to_q()
matching_ids = Session.objects.filter(session_q).values_list("game_id", flat=True)
q &= Q(id__in=matching_ids)
if self.purchase_filter is not None:
from games.models import Purchase
purchase_q = self.purchase_filter.to_q()
matching_ids = Purchase.objects.filter(purchase_q).values_list("games__id", flat=True)
q &= Q(id__in=matching_ids)
if self.playevent_filter is not None:
from games.models import PlayEvent
playevent_q = self.playevent_filter.to_q()
matching_ids = PlayEvent.objects.filter(playevent_q).values_list("game_id", flat=True)
q &= Q(id__in=matching_ids)
if self.platform_filter is not None:
from games.models import Platform
platform_q = self.platform_filter.to_q()
matching_ids = Platform.objects.filter(platform_q).values_list("id", flat=True)
q &= Q(platform_id__in=matching_ids)
```
Add a helper `_playtime_to_q_for_field` in `GameFilter` that works exactly like `_playtime_to_q` but accepts a customized field name (e.g. `s_avg`):
```python
@staticmethod
def _playtime_to_q_for_field(c: IntCriterion, field: str) -> Q:
from datetime import timedelta
m = c.modifier
td_val = timedelta(minutes=c.value)
if m == Modifier.EQUALS:
return Q(
**{
f"{field}__gte": td_val,
f"{field}__lt": timedelta(minutes=c.value + 1),
}
)
if m == Modifier.NOT_EQUALS:
return ~Q(
**{
f"{field}__gte": td_val,
f"{field}__lt": timedelta(minutes=c.value + 1),
}
)
if m == Modifier.GREATER_THAN:
return Q(**{f"{field}__gt": td_val})
if m == Modifier.LESS_THAN:
return Q(**{f"{field}__lt": td_val})
if m == Modifier.BETWEEN and c.value2 is not None:
lo = timedelta(minutes=min(c.value, c.value2))
hi = timedelta(minutes=max(c.value, c.value2))
return Q(**{f"{field}__gte": lo, f"{field}__lte": hi})
if m == Modifier.NOT_BETWEEN and c.value2 is not None:
lo = timedelta(minutes=min(c.value, c.value2))
hi = timedelta(minutes=max(c.value, c.value2))
return Q(**{f"{field}__lt": lo}) | Q(**{f"{field}__gt": hi})
if m == Modifier.IS_NULL:
return Q(**{f"{field}": timedelta(0)})
if m == Modifier.NOT_NULL:
return ~Q(**{f"{field}": timedelta(0)})
return Q()
```
- [ ] **Step 2: Update existing `_playtime_to_q` to delegate to `_playtime_to_q_for_field`**
```python
@staticmethod
def _playtime_to_q(c: IntCriterion) -> Q:
return GameFilter._playtime_to_q_for_field(c, "playtime")
```
---
### Task 5: Add Exhaustive DB Tests for the Expanded and New Filters
**Files:**
- Modify: `tests/test_filters.py`
- [ ] **Step 1: Write DB-backed unit tests for the new filter behaviors**
Add comprehensive test cases inside `tests/test_filters.py` covering:
- New cross-entity filters (e.g. Platform -> Game -> Session -> Device chain).
- Session total vs manual vs calculated duration filters.
- Game session stats (`session_count`, `session_average`) and presence flags (`has_purchases`, `has_playevents`).
- Device, Platform, and PlayEvent specific filters.
```python
# Add test class at the end of tests/test_filters.py:
@pytest.mark.django_db
class TestExpandedFiltersAgainstDB:
def _setup_entities(self):
from games.models import Game, Platform, Device, Session, Purchase, PlayEvent
import datetime
from datetime import timedelta
# 1. Platform & Game
plat, _ = Platform.objects.get_or_create(name="Retro Console", group="Nintendo", icon="retro")
game, _ = Game.objects.get_or_create(name="Super Mario World", defaults={"platform": plat, "status": "f"})
game2, _ = Game.objects.get_or_create(name="Zelda", defaults={"platform": plat, "status": "u"})
# 2. Device & Session
dev, _ = Device.objects.get_or_create(name="Super Famicom", type="Console")
# Session 1: total 40 minutes (30 calc, 10 manual)
s1 = Session.objects.create(
game=game,
device=dev,
timestamp_start=datetime.datetime(2026, 6, 1, 12, 0, 0, tzinfo=datetime.timezone.utc),
timestamp_end=datetime.datetime(2026, 6, 1, 12, 30, 0, tzinfo=datetime.timezone.utc),
duration_manual=timedelta(minutes=10)
)
# 3. Purchase
pur = Purchase.objects.create(
platform=plat,
date_purchased=datetime.date(2026, 1, 1),
infinite=True,
price=49.99,
price_currency="JPY",
converted_price=45.00,
converted_currency="USD",
needs_price_update=False
)
pur.games.add(game)
# 4. PlayEvent
pe = PlayEvent.objects.create(
game=game,
started=datetime.date(2026, 6, 1),
ended=datetime.date(2026, 6, 2),
note="Completed 100%"
)
return {
"plat": plat,
"game": game,
"game2": game2,
"dev": dev,
"s1": s1,
"pur": pur,
"pe": pe
}
def test_device_filter_and_cross_entity(self):
from games.filters import DeviceFilter, SessionFilter
from games.models import Device
data = self._setup_entities()
# Find devices that have sessions on "Super Mario World"
df = DeviceFilter.from_json({
"session_filter": {
"game_filter": {
"name": {"value": "Super Mario World", "modifier": "EQUALS"}
}
}
})
results = list(Device.objects.filter(df.to_q()))
assert data["dev"] in results
def test_platform_filter_and_cross_entity(self):
from games.filters import PlatformFilter, GameFilter
from games.models import Platform
data = self._setup_entities()
# Find platforms with games that are finished
pf = PlatformFilter.from_json({
"game_filter": {
"status": {"value": ["f"], "modifier": "INCLUDES"}
}
})
results = list(Platform.objects.filter(pf.to_q()))
assert data["plat"] in results
def test_session_filter_duration_splits(self):
from games.filters import SessionFilter
from games.models import Session
data = self._setup_entities()
# Test duration_total_minutes equals 40
sf_tot = SessionFilter.from_json({
"duration_total_minutes": {"value": 40, "modifier": "EQUALS"}
})
assert Session.objects.filter(sf_tot.to_q()).count() == 1
# Test duration_manual_minutes equals 10
sf_man = SessionFilter.from_json({
"duration_manual_minutes": {"value": 10, "modifier": "EQUALS"}
})
assert Session.objects.filter(sf_man.to_q()).count() == 1
# Test duration_calculated_minutes equals 30
sf_calc = SessionFilter.from_json({
"duration_calculated_minutes": {"value": 30, "modifier": "EQUALS"}
})
assert Session.objects.filter(sf_calc.to_q()).count() == 1
def test_purchase_filter_new_fields(self):
from games.filters import PurchaseFilter
from games.models import Purchase
data = self._setup_entities()
pf = PurchaseFilter.from_json({
"infinite": {"value": True, "modifier": "EQUALS"},
"needs_price_update": {"value": False, "modifier": "EQUALS"},
"converted_currency": {"value": "USD", "modifier": "EQUALS"}
})
assert Purchase.objects.filter(pf.to_q()).count() == 1
def test_game_filter_stats_and_existence(self):
from games.filters import GameFilter
from games.models import Game
data = self._setup_entities()
# has_purchases = True
gf_pur = GameFilter.from_json({
"has_purchases": {"value": True, "modifier": "EQUALS"}
})
assert data["game"] in list(Game.objects.filter(gf_pur.to_q()))
assert data["game2"] not in list(Game.objects.filter(gf_pur.to_q()))
# session_count = 1
gf_cnt = GameFilter.from_json({
"session_count": {"value": 1, "modifier": "EQUALS"}
})
assert data["game"] in list(Game.objects.filter(gf_cnt.to_q()))
```
- [ ] **Step 2: Run all unit tests to confirm success**
Run: `pytest tests/test_filters.py -v`
Expected: ALL tests pass perfectly.
@@ -0,0 +1,577 @@
# Frontend Filters Implementation Plan
> **For agentic workers:** REQUIRED SUB-SKILL: Use superpowers:subagent-driven-development (recommended) or superpowers:executing-plans to implement this plan task-by-task. Steps use checkbox (`- [ ]`) syntax for tracking.
**Goal:** Implement a comprehensive frontend filter bar interface for all 6 list views (Games, Sessions, Purchases, Devices, Platforms, PlayEvents) with specific field controls, simple cross-entity toggles, and full JSON preset support.
**Architecture:** We will extend existing components in `common/components/filters.py` and implement new filter bars (`DeviceFilterBar`, `PlatformFilterBar`, `PlayEventFilterBar`). We will update the views in `games/views/` to parse standard filter JSON from `request.GET.get('filter')`, apply them to querysets, render the filter bars, and export them in `common/components/__init__.py`.
**Tech Stack:** Django, Python dataclasses, Pytest.
---
### Task 1: Update existing FilterBars in `common/components/filters.py`
**Files:**
- Modify: `common/components/filters.py`
- [ ] **Step 1: Add new fields to GameFilterBar**
Add checkboxes for `has_purchases`, `has_playevents` and RangeSliders for `session_count`, `session_average`.
```python
# Inside common/components/filters.py: FilterBar()
# Parse new values
has_purchases_value = _parse_bool(existing, "has_purchases")
has_playevents_value = _parse_bool(existing, "has_playevents")
session_count_min, session_count_max = _parse_range(existing, "session_count")
session_avg_min, session_avg_max = _parse_range(existing, "session_average")
# Add components to fields:
# 1. Under status and platform, add the checkboxes for purchases/playevents
# 2. Add RangeSliders for session count and average
```
Code change to apply in `FilterBar`:
```python
fields = [
Component(
tag_name="div",
attributes=[("class", _FILTER_GRID_CLASS)],
children=[
_filter_field(
"Status",
_enum_filter(
"status",
status_options,
status_choice,
nullable=not Game._meta.get_field("status").has_default(),
),
),
_filter_field(
"Platform",
_model_filter(
"platform",
platform_choice,
search_url="/api/platforms/search",
nullable=Game._meta.get_field("platform").null,
),
),
],
),
RangeSlider(
label="Year",
input_name_prefix="filter-year",
min_value=year_min,
max_value=year_max,
range_min=year_range_min,
range_max=year_range_max,
min_placeholder="e.g. 2020",
max_placeholder="e.g. 2024",
),
Component(
tag_name="div",
attributes=[("class", "flex items-end gap-4 mb-4")],
children=[
_filter_checkbox("filter-mastered", "Mastered", mastered_value),
_filter_checkbox("filter-has-purchases", "Has Purchases", has_purchases_value),
_filter_checkbox("filter-has-playevents", "Has Play Events", has_playevents_value),
],
),
RangeSlider(
label="Playtime",
input_name_prefix="filter-playtime",
min_value=playtime_min,
max_value=playtime_max,
range_min=0,
range_max=playtime_range_max,
step="1",
min_placeholder="e.g. 1",
max_placeholder="e.g. 100",
),
RangeSlider(
label="Session Count",
input_name_prefix="filter-session-count",
min_value=session_count_min,
max_value=session_count_max,
range_min=0,
range_max=100,
step="1",
min_placeholder="e.g. 1",
max_placeholder="e.g. 50",
),
RangeSlider(
label="Average Session Duration (mins)",
input_name_prefix="filter-session-average",
min_value=session_avg_min,
max_value=session_avg_max,
range_min=0,
range_max=240,
step="1",
min_placeholder="e.g. 10",
max_placeholder="e.g. 120",
),
]
```
- [ ] **Step 2: Update SessionFilterBar to support split duration fields**
Replace old `duration_minutes` RangeSlider with split total, manual, and calculated duration RangeSliders.
```python
# Inside common/components/filters.py: SessionFilterBar()
dur_tot_min, dur_tot_max = _parse_range(existing, "duration_total_minutes")
dur_man_min, dur_man_max = _parse_range(existing, "duration_manual_minutes")
dur_calc_min, dur_calc_max = _parse_range(existing, "duration_calculated_minutes")
# Inside fields array, replace RangeSlider "Duration" with:
RangeSlider(
label="Total Duration (mins)",
input_name_prefix="filter-duration-total-minutes",
min_value=dur_tot_min,
max_value=dur_tot_max,
range_min=0,
range_max=duration_range_max * 60, # Range sliders use minutes now
step="1",
min_placeholder="e.g. 30",
max_placeholder="e.g. 180",
),
RangeSlider(
label="Manual Duration (mins)",
input_name_prefix="filter-duration-manual-minutes",
min_value=dur_man_min,
max_value=dur_man_max,
range_min=0,
range_max=240,
step="1",
min_placeholder="e.g. 10",
max_placeholder="e.g. 120",
),
RangeSlider(
label="Calculated Duration (mins)",
input_name_prefix="filter-duration-calculated-minutes",
min_value=dur_calc_min,
max_value=dur_calc_max,
range_min=0,
range_max=duration_range_max * 60,
step="1",
min_placeholder="e.g. 30",
max_placeholder="e.g. 180",
),
```
- [ ] **Step 3: Update PurchaseFilterBar to support original and converted currencies and infinite flag**
Add Checkboxes `infinite`, `needs_price_update` and currency StringCriterion text field / Choice options.
```python
# Inside common/components/filters.py: PurchaseFilterBar()
infinite_value = _parse_bool(existing, "infinite")
needs_price_update_value = _parse_bool(existing, "needs_price_update")
price_currency_value = existing.get("price_currency", {}).get("value", "")
converted_currency_value = existing.get("converted_currency", {}).get("value", "")
# Expand fields component array with:
Component(
tag_name="div",
attributes=[("class", "flex gap-4 mb-4")],
children=[
_filter_checkbox("filter-refunded", "Refunded", is_refunded_value),
_filter_checkbox("filter-infinite", "Infinite", infinite_value),
_filter_checkbox("filter-needs-price-update", "Needs Price Update", needs_price_update_value),
],
),
```
Add currency text filters (as primitive `Input` controls for string criteria):
```python
Component(
tag_name="div",
attributes=[("class", _FILTER_GRID_CLASS)],
children=[
_filter_field(
"Original Currency",
Component(
tag_name="input",
attributes=[
("type", "text"),
("name", "filter-price_currency"),
("value", price_currency_value),
("placeholder", "e.g. USD, EUR"),
("class", "w-full rounded border-default-medium p-2 bg-neutral-secondary-medium text-body"),
],
),
),
_filter_field(
"Converted Currency",
Component(
tag_name="input",
attributes=[
("type", "text"),
("name", "filter-converted_currency"),
("value", converted_currency_value),
("placeholder", "e.g. USD, EUR"),
("class", "w-full rounded border-default-medium p-2 bg-neutral-secondary-medium text-body"),
],
),
),
],
),
```
---
### Task 2: Create New FilterBars in `common/components/filters.py`
**Files:**
- Modify: `common/components/filters.py`
- [ ] **Step 1: Implement DeviceFilterBar, PlatformFilterBar, and PlayEventFilterBar**
Append these three new filter bar components to `common/components/filters.py`:
```python
def DeviceFilterBar(
filter_json="", preset_list_url="", preset_save_url=""
) -> SafeText:
"""Collapsible filter bar for the Device list."""
from games.models import Device
existing = _filter_parse(filter_json)
type_options = Device.DEVICE_TYPES
type_choice = _filter_get_choice(existing, "type")
fields = [
Component(
tag_name="div",
attributes=[("class", _FILTER_GRID_CLASS)],
children=[
_filter_field(
"Device Type",
_enum_filter(
"type",
type_options,
type_choice,
nullable=True,
),
),
],
),
]
return _filter_bar(fields, filter_json, preset_list_url, preset_save_url)
def PlatformFilterBar(
filter_json="", preset_list_url="", preset_save_url=""
) -> SafeText:
"""Collapsible filter bar for the Platform list."""
existing = _filter_parse(filter_json)
name_value = existing.get("name", {}).get("value", "")
group_value = existing.get("group", {}).get("value", "")
fields = [
Component(
tag_name="div",
attributes=[("class", _FILTER_GRID_CLASS)],
children=[
_filter_field(
"Platform Name",
Component(
tag_name="input",
attributes=[
("type", "text"),
("name", "filter-name"),
("value", name_value),
("placeholder", "e.g. Nintendo Switch"),
("class", "w-full rounded border-default-medium p-2 bg-neutral-secondary-medium text-body"),
],
),
),
_filter_field(
"Platform Group",
Component(
tag_name="input",
attributes=[
("type", "text"),
("name", "filter-group"),
("value", group_value),
("placeholder", "e.g. Nintendo"),
("class", "w-full rounded border-default-medium p-2 bg-neutral-secondary-medium text-body"),
],
),
),
],
),
]
return _filter_bar(fields, filter_json, preset_list_url, preset_save_url)
def PlayEventFilterBar(
filter_json="", preset_list_url="", preset_save_url=""
) -> SafeText:
"""Collapsible filter bar for the PlayEvent list."""
from games.models import PlayEvent
existing = _filter_parse(filter_json)
game_choice = _filter_get_choice(existing, "game")
days_min, days_max = _parse_range(existing, "days_to_finish")
fields = [
Component(
tag_name="div",
attributes=[("class", _FILTER_GRID_CLASS)],
children=[
_filter_field(
"Game",
_model_filter(
"game",
game_choice,
search_url="/api/games/search",
nullable=False,
),
),
],
),
RangeSlider(
label="Days to Finish",
input_name_prefix="filter-days-to-finish",
min_value=days_min,
max_value=days_max,
range_min=0,
range_max=365,
step="1",
min_placeholder="e.g. 1",
max_placeholder="e.g. 30",
),
]
return _filter_bar(fields, filter_json, preset_list_url, preset_save_url)
```
- [ ] **Step 2: Export new FilterBars in `common/components/__init__.py`**
Modify: `common/components/__init__.py` to import and expose `DeviceFilterBar`, `PlatformFilterBar`, and `PlayEventFilterBar`.
```python
# Import section:
from common.components.filters import (
FilterBar,
PurchaseFilterBar,
SessionFilterBar,
DeviceFilterBar,
PlatformFilterBar,
PlayEventFilterBar,
)
# In __all__:
"FilterBar",
"PurchaseFilterBar",
"SessionFilterBar",
"DeviceFilterBar",
"PlatformFilterBar",
"PlayEventFilterBar",
```
---
### Task 3: Integrate FilterBars into `Device`, `Platform`, and `PlayEvent` views
**Files:**
- Modify: `games/views/device.py`
- Modify: `games/views/platform.py`
- Modify: `games/views/playevent.py`
- [ ] **Step 1: Integrate FilterBar in `list_devices` in `games/views/device.py`**
Import and parse the filter, apply to queryset, instantiate `DeviceFilterBar`, prepend it to the output page content.
```python
# At top of games/views/device.py:
from django.utils.safestring import mark_safe
from common.components import DeviceFilterBar, ModuleScript
from games.filters import parse_device_filter
# Inside list_devices(request):
devices = Device.objects.order_by("-created_at")
filter_json = request.GET.get("filter", "")
if filter_json:
device_filter = parse_device_filter(filter_json)
if device_filter is not None:
devices = devices.filter(device_filter.to_q())
devices, page_obj, elided_page_range = paginate(request, devices)
# ... create data dict ...
# Prepend the filter bar above table:
filter_bar = DeviceFilterBar(
filter_json=filter_json,
preset_list_url=reverse("games:list_presets") + "?mode=devices",
preset_save_url=reverse("games:save_preset") + "?mode=devices",
)
content = mark_safe(str(filter_bar) + str(content))
return render_page(
request,
content,
title="Manage devices",
scripts=ModuleScript("range_slider.js")
+ ModuleScript("search_select.js")
+ ModuleScript("filter_bar.js"),
)
```
- [ ] **Step 2: Integrate FilterBar in `list_platforms` in `games/views/platform.py`**
Import and parse the filter, apply to platform queryset, instantiate platform filter bar, prepend to page content.
```python
# At top of games/views/platform.py:
from django.utils.safestring import mark_safe
from common.components import PlatformFilterBar, ModuleScript
from games.filters import parse_platform_filter
# Inside list_platforms(request):
platforms = Platform.objects.order_by("name")
filter_json = request.GET.get("filter", "")
if filter_json:
platform_filter = parse_platform_filter(filter_json)
if platform_filter is not None:
platforms = platforms.filter(platform_filter.to_q())
platforms, page_obj, elided_page_range = paginate(request, platforms)
# ... create data dict ...
filter_bar = PlatformFilterBar(
filter_json=filter_json,
preset_list_url=reverse("games:list_presets") + "?mode=platforms",
preset_save_url=reverse("games:save_preset") + "?mode=platforms",
)
content = mark_safe(str(filter_bar) + str(content))
return render_page(
request,
content,
title="Manage platforms",
scripts=ModuleScript("range_slider.js")
+ ModuleScript("search_select.js")
+ ModuleScript("filter_bar.js"),
)
```
- [ ] **Step 3: Integrate FilterBar in `list_playevents` in `games/views/playevent.py`**
Import and parse the filter, apply to playevent queryset, instantiate playevent filter bar, prepend to page content.
```python
# At top of games/views/playevent.py:
from django.utils.safestring import mark_safe
from common.components import PlayEventFilterBar
from games.filters import parse_playevent_filter
# Inside list_playevents(request):
playevents = PlayEvent.objects.order_by("-created_at")
filter_json = request.GET.get("filter", "")
if filter_json:
playevent_filter = parse_playevent_filter(filter_json)
if playevent_filter is not None:
playevents = playevents.filter(playevent_filter.to_q())
playevents, page_obj, elided_page_range = paginate(request, playevents)
# ... create data ...
filter_bar = PlayEventFilterBar(
filter_json=filter_json,
preset_list_url=reverse("games:list_presets") + "?mode=playevents",
preset_save_url=reverse("games:save_preset") + "?mode=playevents",
)
content = mark_safe(str(filter_bar) + str(content))
return render_page(
request,
content,
title="Manage play events",
scripts=ModuleScript("range_slider.js")
+ ModuleScript("search_select.js")
+ ModuleScript("filter_bar.js"),
)
```
---
### Task 4: Support new preset modes in Preset View/Model
Ensure FilterPreset allows `devices` and `platforms` modes.
**Files:**
- Modify: `games/models.py`
- Modify: `games/views/filter_presets.py`
- [ ] **Step 1: Expand FilterPreset mode choices**
Verify or expand `MODE_CHOICES` inside `FilterPreset` model in `games/models.py`.
```python
# Inside FilterPreset class:
MODE_CHOICES = [
("games", "Games"),
("sessions", "Sessions"),
("purchases", "Purchases"),
("playevents", "Play Events"),
("devices", "Devices"),
("platforms", "Platforms"),
]
```
---
### Task 5: Add Render Tests for new FilterBars
**Files:**
- Modify: `tests/test_filter_bars.py`
- [ ] **Step 1: Write tests to verify new FilterBars render correctly**
Add test cases in `tests/test_filter_bars.py`:
```python
def test_device_filter_bar(self):
from common.components import DeviceFilterBar
html = str(
DeviceFilterBar(
filter_json="",
preset_list_url="/presets/devices/list",
preset_save_url="/presets/devices/save",
)
)
self._assert_shell(html, "/presets/devices/list", "/presets/devices/save")
def test_platform_filter_bar(self):
from common.components import PlatformFilterBar
html = str(
PlatformFilterBar(
filter_json="",
preset_list_url="/presets/platforms/list",
preset_save_url="/presets/platforms/save",
)
)
self._assert_shell(html, "/presets/platforms/list", "/presets/platforms/save")
def test_playevent_filter_bar(self):
from common.components import PlayEventFilterBar
html = str(
PlayEventFilterBar(
filter_json="",
preset_list_url="/presets/playevents/list",
preset_save_url="/presets/playevents/save",
)
)
self._assert_shell(html, "/presets/playevents/list", "/presets/playevents/save")
```
- [ ] **Step 2: Run all test suites to confirm complete success**
Run: `pytest tests/test_filter_bars.py -v`
Expected: ALL filter bar render tests pass.
+1
View File
@@ -0,0 +1 @@
# e2e tests package
+21
View File
@@ -0,0 +1,21 @@
import os
import shutil
import pytest
# Playwright runs an async event loop in the background, which triggers
# Django's async safety checks when running synchronous tests. This allows
# synchronous operations inside the async context safely.
os.environ.setdefault("DJANGO_ALLOW_ASYNC_UNSAFE", "true")
@pytest.fixture(scope="session")
def browser_type_launch_args(browser_type_launch_args):
# Try to find a system-installed Google Chrome or Chromium to bypass Nix/NixOS shared library issues
for browser_name in ["google-chrome-stable", "google-chrome", "chromium", "chrome"]:
path = shutil.which(browser_name)
if path:
return {
**browser_type_launch_args,
"executable_path": path,
}
# Fallback to default Playwright behavior
return browser_type_launch_args
+101
View File
@@ -0,0 +1,101 @@
import pytest
from django.urls import path
from django.http import HttpResponse
from django.test import override_settings
from common.components import SearchSelect
def e2e_test_view(request):
html = f"""
<!DOCTYPE html>
<html>
<head>
<title>SearchSelect E2E Test</title>
<script src="/static/js/search_select.js" defer></script>
</head>
<body>
<div style="padding: 50px;">
{SearchSelect(
name="games",
selected=[{"value": "7", "label": "Game A", "data": {}}],
options=[
{"value": "7", "label": "Game A", "data": {}},
{"value": "8", "label": "Game B", "data": {}},
],
multi_select=False
)}
</div>
</body>
</html>
"""
return HttpResponse(html)
urlpatterns = [
path("test-search-select/", e2e_test_view),
]
@pytest.mark.django_db
@override_settings(ROOT_URLCONF="e2e.test_search_select_e2e")
def test_search_select_backspace_clears_single_select(live_server, page):
# Enable console log forwarding
page.on("console", lambda msg: print(f"BROWSER CONSOLE: {msg.text}"))
page.goto(live_server.url + "/test-search-select/")
# Inject our event logger
page.evaluate("""() => {
const s = document.querySelector('input[data-search-select-search]');
const c = document.querySelector('[data-search-select]');
s.addEventListener('focus', () => console.log('JS-EVENT: focus, dirty=' + c._searchSelectDirty + ', value="' + s.value + '"'));
s.addEventListener('blur', () => console.log('JS-EVENT: blur, dirty=' + c._searchSelectDirty + ', value="' + s.value + '"'));
s.addEventListener('input', () => console.log('JS-EVENT: input, dirty=' + c._searchSelectDirty + ', value="' + s.value + '"'));
s.addEventListener('keydown', (e) => console.log('JS-EVENT: keydown ' + e.key + ', dirty=' + c._searchSelectDirty + ', value="' + s.value + '"'));
}""")
search_input = page.locator("input[data-search-select-search]")
assert search_input.input_value() == "Game A"
hidden_input = page.locator('input[name="games"]')
assert hidden_input.first.get_attribute("value") == "7"
# Focus the input
print("\n--- FOCUSING INPUT ---")
search_input.focus()
assert search_input.input_value() == ""
# Press Backspace using the raw keyboard API to avoid any high-level Playwright input simulation
print("\n--- PRESSING BACKSPACE ---")
page.keyboard.press("Backspace")
# Explicitly blur the input
print("\n--- BLURRING INPUT ---")
search_input.blur()
# Wait for blur microtasks/setTimeout to settle (120ms timeout in JS)
page.wait_for_timeout(200)
# After Backspace and blur, the input should remain empty (the selection is cleared)
assert search_input.input_value() == ""
assert hidden_input.count() == 0
@pytest.mark.django_db
@override_settings(ROOT_URLCONF="e2e.test_search_select_e2e")
def test_search_select_typing_replaces_single_select(live_server, page):
page.goto(live_server.url + "/test-search-select/")
search_input = page.locator("input[data-search-select-search]")
search_input.focus()
assert search_input.input_value() == ""
search_input.type("X")
assert search_input.input_value() == "X"
search_input.blur()
page.wait_for_timeout(200)
assert search_input.input_value() == "Game A"
hidden_input = page.locator('input[name="games"]')
assert hidden_input.first.get_attribute("value") == "7"
+18 -18
View File
@@ -1,23 +1,23 @@
#!/bin/bash
# Apply database migrations
set -euo pipefail
echo "Apply database migrations"
python manage.py migrate
echo "Collect static files"
PUID=${PUID:-1000}
PGID=${PGID:-100}
USERHOME=$(grep timetracker /etc/passwd | cut -d ":" -f6)
usermod -d "/root" timetracker
groupmod -o -g "$PGID" timetracker
usermod -o -u "$PUID" timetracker
usermod -d "${USERHOME}" timetracker
mkdir -p /home/timetracker/app/data /var/log/supervisor
chmod 755 /home/timetracker/app
chmod 755 /home/timetracker/app/.venv
chown "$PUID:$PGID" /home/timetracker/app/data
chown "$PUID:$PGID" /var/log/supervisor
python manage.py migrate
python manage.py collectstatic --clear --no-input
_term() {
echo "Caught SIGTERM signal!"
kill -SIGTERM "$gunicorn_pid"
kill -SIGTERM "$django_q_pid"
}
trap _term SIGTERM
echo "Starting Django-Q cluster"
python manage.py qcluster & django_q_pid=$!
echo "Starting app"
python -m gunicorn --bind 0.0.0.0:8001 timetracker.asgi:application -k uvicorn.workers.UvicornWorker --access-logfile - --error-logfile - & gunicorn_pid=$!
wait "$gunicorn_pid" "$django_q_pid"
exec /usr/bin/supervisord -c /etc/supervisor/conf.d/supervisor.conf
+46 -3
View File
@@ -2,15 +2,18 @@ from datetime import date, datetime
from typing import List
from django.contrib import messages
from django.db.models import Q
from django.shortcuts import get_object_or_404
from django.utils.timezone import now as django_timezone_now
from ninja import Field, ModelSchema, NinjaAPI, Router, Schema, Status
from games.models import Game, PlayEvent, Session
from games.models import Device, Game, Platform, PlayEvent, Session
api = NinjaAPI()
playevent_router = Router()
game_router = Router()
device_router = Router()
platform_router = Router()
NOW_FACTORY = django_timezone_now
@@ -50,6 +53,27 @@ class PlayEventOut(Schema):
created_at: datetime
class GameOption(Schema): # mirrors SearchSelectOption
value: int
label: str
data: dict
@game_router.get("/search", response=list[GameOption])
def search_games(request, q: str = "", limit: int = 10):
qs = Game.objects.select_related("platform").order_by("sort_name")
if q:
qs = qs.filter(Q(name__icontains=q) | Q(sort_name__icontains=q))
return [
{
"value": g.id,
"label": g.search_label,
"data": {"platform": g.platform_id or ""},
}
for g in qs[:limit]
]
@game_router.patch("/{game_id}/status", response={204: None})
def partial_update_game(request, game_id: int, payload: GameStatusUpdate):
game = get_object_or_404(Game, id=game_id)
@@ -93,8 +117,26 @@ def delete_playevent(request, playevent_id: int):
return Status(204, None)
@device_router.get("/search", response=list[GameOption])
def search_devices(request, q: str = "", limit: int = 10):
qs = Device.objects.order_by("name")
if q:
qs = qs.filter(name__icontains=q)
return [{"value": d.id, "label": d.name, "data": {}} for d in qs[:limit]]
@platform_router.get("/search", response=list[GameOption])
def search_platforms(request, q: str = "", limit: int = 10):
qs = Platform.objects.order_by("name")
if q:
qs = qs.filter(name__icontains=q)
return [{"value": p.id, "label": p.name, "data": {}} for p in qs[:limit]]
api.add_router("/playevent", playevent_router)
api.add_router("/games", game_router)
api.add_router("/devices", device_router)
api.add_router("/platforms", platform_router)
session_router = Router()
@@ -104,7 +146,9 @@ class SessionDeviceUpdate(Schema):
@session_router.patch("/{session_id}/device", response={204: None})
def partial_update_session_device(request, session_id: int, payload: SessionDeviceUpdate):
def partial_update_session_device(
request, session_id: int, payload: SessionDeviceUpdate
):
session = get_object_or_404(Session, id=session_id)
session.device_id = payload.device_id
session.save()
@@ -113,4 +157,3 @@ def partial_update_session_device(request, session_id: int, payload: SessionDevi
api.add_router("/session", session_router)
+781
View File
@@ -0,0 +1,781 @@
"""
Entity-specific filter types for the timetracker app.
Each filter class mirrors a Django model, with fields expressed as typed
criteria from common.criteria. The to_q() method produces a Django Q object
ready for queryset.filter().
Inspired by Stash's filter architecture: each entity has an OperatorFilter
with AND/OR/NOT composition and typed criterion fields.
"""
from __future__ import annotations
from dataclasses import dataclass
from django.db.models import Q
from common.criteria import (
BoolCriterion,
ChoiceCriterion,
FloatCriterion,
IntCriterion,
Modifier,
MultiCriterion,
OperatorFilter,
StringCriterion,
filter_from_json,
)
# ── FindFilter (sort / pagination) ─────────────────────────────────────────
@dataclass
class FindFilter:
"""Sorting and pagination, separate from filtering criteria (Stash-style)."""
q: str | None = None # free-text search
page: int = 1
per_page: int = 25
sort: str | None = None # e.g. "-created_at"
direction: str = "desc" # asc / desc
# ── GameFilter ─────────────────────────────────────────────────────────────
@dataclass
class GameFilter(OperatorFilter):
"""Filter for the Game model."""
AND: GameFilter | None = None
OR: GameFilter | None = None
NOT: GameFilter | None = None
name: StringCriterion | None = None
sort_name: StringCriterion | None = None
year_released: IntCriterion | None = None
original_year_released: IntCriterion | None = None
wikidata: StringCriterion | None = None
platform: ChoiceCriterion | None = None # selectable filter widget
status: ChoiceCriterion | None = None # selectable filter widget
mastered: BoolCriterion | None = None
playtime_minutes: IntCriterion | None = None # converted to timedelta on to_q()
created_at: StringCriterion | None = None # date string
updated_at: StringCriterion | None = None # date string
has_purchases: BoolCriterion | None = None
has_playevents: BoolCriterion | None = None
session_count: IntCriterion | None = None
session_average: IntCriterion | None = None # average in minutes
# Free-text search (combines name + sort_name + platform name)
search: StringCriterion | None = None
# Cross-entity filters
session_filter: SessionFilter | None = None
purchase_filter: PurchaseFilter | None = None
playevent_filter: PlayEventFilter | None = None
platform_filter: PlatformFilter | None = None
def to_q(self) -> Q:
q = Q()
# ── individual criteria ──
if self.name is not None:
q &= self.name.to_q("name")
if self.sort_name is not None:
q &= self.sort_name.to_q("sort_name")
if self.year_released is not None:
q &= self.year_released.to_q("year_released")
if self.original_year_released is not None:
q &= self.original_year_released.to_q("original_year_released")
if self.wikidata is not None:
q &= self.wikidata.to_q("wikidata")
if self.platform is not None:
q &= self.platform.to_q("platform_id")
if self.status is not None:
q &= self.status.to_q("status")
if self.mastered is not None:
q &= self.mastered.to_q("mastered")
if self.playtime_minutes is not None:
q &= self._playtime_to_q(self.playtime_minutes)
if self.created_at is not None:
q &= self.created_at.to_q("created_at")
if self.updated_at is not None:
q &= self.updated_at.to_q("updated_at")
if self.has_purchases is not None:
from games.models import Purchase
purchased_ids = Purchase.objects.values_list("games__id", flat=True).distinct()
if self.has_purchases.value:
q &= Q(id__in=purchased_ids)
else:
q &= ~Q(id__in=purchased_ids)
if self.has_playevents is not None:
from games.models import PlayEvent
played_ids = PlayEvent.objects.values_list("game_id", flat=True).distinct()
if self.has_playevents.value:
q &= Q(id__in=played_ids)
else:
q &= ~Q(id__in=played_ids)
if self.session_count is not None:
from games.models import Game
from django.db.models import Count
matching_ids = Game.objects.annotate(s_count=Count("sessions")).filter(self.session_count.to_q("s_count")).values_list("id", flat=True)
q &= Q(id__in=matching_ids)
if self.session_average is not None:
from games.models import Game
from django.db.models import Avg
matching_ids = Game.objects.annotate(s_avg=Avg("sessions__duration_total")).filter(self._playtime_to_q_for_field(self.session_average, "s_avg")).values_list("id", flat=True)
q &= Q(id__in=matching_ids)
# ── free-text search (OR across multiple fields) ──
if self.search is not None and self.search.value:
search_q = (
Q(name__icontains=self.search.value)
| Q(sort_name__icontains=self.search.value)
| Q(platform__name__icontains=self.search.value)
)
if self.search.modifier == Modifier.EXCLUDES:
search_q = ~search_q
q &= search_q
# Cross-entity filters
if self.session_filter is not None:
from games.models import Session
session_q = self.session_filter.to_q()
matching_ids = Session.objects.filter(session_q).values_list("game_id", flat=True)
q &= Q(id__in=matching_ids)
if self.purchase_filter is not None:
from games.models import Purchase
purchase_q = self.purchase_filter.to_q()
matching_ids = Purchase.objects.filter(purchase_q).values_list("games__id", flat=True)
q &= Q(id__in=matching_ids)
if self.playevent_filter is not None:
from games.models import PlayEvent
playevent_q = self.playevent_filter.to_q()
matching_ids = PlayEvent.objects.filter(playevent_q).values_list("game_id", flat=True)
q &= Q(id__in=matching_ids)
if self.platform_filter is not None:
from games.models import Platform
platform_q = self.platform_filter.to_q()
matching_ids = Platform.objects.filter(platform_q).values_list("id", flat=True)
q &= Q(platform_id__in=matching_ids)
# ── AND / OR / NOT sub-filters ──
sub = self.sub_filter()
if sub is not None:
if self.AND is not None:
q &= sub.to_q()
elif self.OR is not None:
q |= sub.to_q()
elif self.NOT is not None:
q &= ~sub.to_q()
return q
@staticmethod
def _playtime_to_q(c: IntCriterion) -> Q:
return GameFilter._playtime_to_q_for_field(c, "playtime")
@staticmethod
def _playtime_to_q_for_field(c: IntCriterion, field: str) -> Q:
"""Convert minutes-based criterion to a DurationField Q object.
Django stores DurationField as microseconds in SQLite, so we convert
minutes → timedelta(microseconds=X) and use the appropriate lookups.
"""
from datetime import timedelta
from common.criteria import Modifier
m = c.modifier
td_val = timedelta(minutes=c.value)
if m == Modifier.EQUALS:
return Q(
**{
f"{field}__gte": td_val,
f"{field}__lt": timedelta(minutes=c.value + 1),
}
)
if m == Modifier.NOT_EQUALS:
return ~Q(
**{
f"{field}__gte": td_val,
f"{field}__lt": timedelta(minutes=c.value + 1),
}
)
if m == Modifier.GREATER_THAN:
return Q(**{f"{field}__gt": td_val})
if m == Modifier.LESS_THAN:
return Q(**{f"{field}__lt": td_val})
if m == Modifier.BETWEEN and c.value2 is not None:
lo = timedelta(minutes=min(c.value, c.value2))
hi = timedelta(minutes=max(c.value, c.value2))
return Q(**{f"{field}__gte": lo, f"{field}__lte": hi})
if m == Modifier.NOT_BETWEEN and c.value2 is not None:
lo = timedelta(minutes=min(c.value, c.value2))
hi = timedelta(minutes=max(c.value, c.value2))
return Q(**{f"{field}__lt": lo}) | Q(**{f"{field}__gt": hi})
if m == Modifier.IS_NULL:
return Q(**{f"{field}": timedelta(0)})
if m == Modifier.NOT_NULL:
return ~Q(**{f"{field}": timedelta(0)})
return Q()
# ── SessionFilter ──────────────────────────────────────────────────────────
@dataclass
class SessionFilter(OperatorFilter):
"""Filter for the Session model."""
AND: SessionFilter | None = None
OR: SessionFilter | None = None
NOT: SessionFilter | None = None
game: MultiCriterion | None = None # filters on game_id
device: MultiCriterion | None = None # filters on device_id
emulated: BoolCriterion | None = None
note: StringCriterion | None = None
duration_minutes: IntCriterion | None = None # on duration_total (legacy alias)
duration_total_minutes: IntCriterion | None = None
duration_manual_minutes: IntCriterion | None = None
duration_calculated_minutes: IntCriterion | None = None
is_active: BoolCriterion | None = None # timestamp_end IS NULL
timestamp_start: StringCriterion | None = None # date string
timestamp_end: StringCriterion | None = None # date string
is_manual: BoolCriterion | None = None # duration_manual > 0
created_at: StringCriterion | None = None
# Free-text search
search: StringCriterion | None = None
# Cross-entity: sessions for games matching these criteria
game_filter: GameFilter | None = None
# Cross-entity: sessions for devices matching these criteria
device_filter: DeviceFilter | None = None
def _duration_to_q(self, c: IntCriterion, field: str) -> Q:
from datetime import timedelta
q = Q()
td_val = timedelta(minutes=c.value)
m = c.modifier
if m == Modifier.EQUALS:
q &= Q(
**{
f"{field}__gte": td_val,
f"{field}__lt": timedelta(minutes=c.value + 1),
}
)
elif m == Modifier.NOT_EQUALS:
q &= ~Q(
**{
f"{field}__gte": td_val,
f"{field}__lt": timedelta(minutes=c.value + 1),
}
)
elif m == Modifier.GREATER_THAN:
q &= Q(**{f"{field}__gt": td_val})
elif m == Modifier.LESS_THAN:
q &= Q(**{f"{field}__lt": td_val})
elif m == Modifier.BETWEEN and c.value2 is not None:
lo = timedelta(minutes=min(c.value, c.value2))
hi = timedelta(minutes=max(c.value, c.value2))
q &= Q(**{f"{field}__gte": lo, f"{field}__lte": hi})
elif m == Modifier.NOT_BETWEEN and c.value2 is not None:
lo = timedelta(minutes=min(c.value, c.value2))
hi = timedelta(minutes=max(c.value, c.value2))
q &= Q(**{f"{field}__lt": lo}) | Q(**{f"{field}__gt": hi})
elif m == Modifier.IS_NULL:
q &= Q(**{f"{field}": timedelta(0)})
elif m == Modifier.NOT_NULL:
q &= ~Q(**{f"{field}": timedelta(0)})
return q
def to_q(self) -> Q:
from datetime import timedelta
q = Q()
if self.game is not None:
q &= self.game.to_q("game_id")
if self.device is not None:
q &= self.device.to_q("device_id")
if self.emulated is not None:
q &= self.emulated.to_q("emulated")
if self.note is not None:
q &= self.note.to_q("note")
if self.duration_minutes is not None:
q &= self._duration_to_q(self.duration_minutes, "duration_total")
if self.duration_total_minutes is not None:
q &= self._duration_to_q(self.duration_total_minutes, "duration_total")
if self.duration_manual_minutes is not None:
q &= self._duration_to_q(self.duration_manual_minutes, "duration_manual")
if self.duration_calculated_minutes is not None:
q &= self._duration_to_q(self.duration_calculated_minutes, "duration_calculated")
if self.is_active is not None:
if self.is_active.value:
q &= Q(timestamp_end__isnull=True)
else:
q &= Q(timestamp_end__isnull=False)
if self.timestamp_start is not None:
q &= self.timestamp_start.to_q("timestamp_start")
if self.timestamp_end is not None:
q &= self.timestamp_end.to_q("timestamp_end")
if self.is_manual is not None:
if self.is_manual.value:
q &= ~Q(duration_manual=timedelta(0))
else:
q &= Q(duration_manual=timedelta(0))
if self.created_at is not None:
q &= self.created_at.to_q("created_at")
# Free-text search
if self.search is not None and self.search.value:
search_q = (
Q(game__name__icontains=self.search.value)
| Q(game__platform__name__icontains=self.search.value)
| Q(device__name__icontains=self.search.value)
| Q(device__type__icontains=self.search.value)
)
if self.search.modifier == Modifier.EXCLUDES:
search_q = ~search_q
q &= search_q
# Cross-entity filter: sessions for games matching GameFilter
if self.game_filter is not None:
from games.models import Game
game_q = self.game_filter.to_q()
matching_ids = Game.objects.filter(game_q).values_list("id", flat=True)
q &= Q(game_id__in=matching_ids)
# Cross-entity filter: sessions for devices matching DeviceFilter
if self.device_filter is not None:
from games.models import Device
device_q = self.device_filter.to_q()
matching_ids = Device.objects.filter(device_q).values_list("id", flat=True)
q &= Q(device_id__in=matching_ids)
# AND / OR / NOT
sub = self.sub_filter()
if sub is not None:
if self.AND is not None:
q &= sub.to_q()
elif self.OR is not None:
q |= sub.to_q()
elif self.NOT is not None:
q &= ~sub.to_q()
return q
# ── PurchaseFilter ─────────────────────────────────────────────────────────
@dataclass
class PurchaseFilter(OperatorFilter):
"""Filter for the Purchase model."""
AND: PurchaseFilter | None = None
OR: PurchaseFilter | None = None
NOT: PurchaseFilter | None = None
name: StringCriterion | None = None
platform: ChoiceCriterion | None = None # platform_id
games: ChoiceCriterion | None = None # games (M2M IDs)
date_purchased: StringCriterion | None = None # date string
date_refunded: StringCriterion | None = None # date string
is_refunded: BoolCriterion | None = None # date_refunded IS NOT NULL
price: FloatCriterion | None = None # on price field
converted_price: FloatCriterion | None = None
price_currency: StringCriterion | None = None
num_purchases: IntCriterion | None = None
ownership_type: ChoiceCriterion | None = None # ph/di/du/re/bo/tr/de/pi
type: ChoiceCriterion | None = None # game/dlc/season_pass/battle_pass
created_at: StringCriterion | None = None
updated_at: StringCriterion | None = None
infinite: BoolCriterion | None = None
needs_price_update: BoolCriterion | None = None
converted_currency: StringCriterion | None = None
# Free-text search
search: StringCriterion | None = None
# Cross-entity: purchases for games matching these criteria
game_filter: GameFilter | None = None
# Cross-entity: purchases for platforms matching these criteria
platform_filter: PlatformFilter | None = None
def to_q(self) -> Q:
q = Q()
if self.name is not None:
q &= self.name.to_q("name")
if self.platform is not None:
q &= self.platform.to_q("platform_id")
if self.games is not None:
q &= self._games_to_q(self.games)
if self.date_purchased is not None:
q &= self.date_purchased.to_q("date_purchased")
if self.date_refunded is not None:
q &= self.date_refunded.to_q("date_refunded")
if self.is_refunded is not None:
q &= Q(date_refunded__isnull=not self.is_refunded.value)
if self.price is not None:
q &= self.price.to_q("price")
if self.converted_price is not None:
q &= self.converted_price.to_q("converted_price")
if self.price_currency is not None:
q &= self.price_currency.to_q("price_currency")
if self.num_purchases is not None:
q &= self.num_purchases.to_q("num_purchases")
if self.ownership_type is not None:
q &= self.ownership_type.to_q("ownership_type")
if self.type is not None:
q &= self.type.to_q("type")
if self.created_at is not None:
q &= self.created_at.to_q("created_at")
if self.updated_at is not None:
q &= self.updated_at.to_q("updated_at")
if self.infinite is not None:
q &= self.infinite.to_q("infinite")
if self.needs_price_update is not None:
q &= self.needs_price_update.to_q("needs_price_update")
if self.converted_currency is not None:
q &= self.converted_currency.to_q("converted_currency")
# Free-text search
if self.search is not None and self.search.value:
search_q = (
Q(name__icontains=self.search.value)
| Q(games__name__icontains=self.search.value)
| Q(platform__name__icontains=self.search.value)
)
if self.search.modifier == Modifier.EXCLUDES:
search_q = ~search_q
q &= search_q
# Cross-entity filter
if self.game_filter is not None:
from games.models import Game
game_q = self.game_filter.to_q()
matching_ids = Game.objects.filter(game_q).values_list("id", flat=True)
q &= Q(games__id__in=matching_ids)
# Cross-entity platform filter
if self.platform_filter is not None:
from games.models import Platform
platform_q = self.platform_filter.to_q()
matching_ids = Platform.objects.filter(platform_q).values_list("id", flat=True)
q &= Q(platform_id__in=matching_ids)
sub = self.sub_filter()
if sub is not None:
if self.AND is not None:
q &= sub.to_q()
elif self.OR is not None:
q |= sub.to_q()
elif self.NOT is not None:
q &= ~sub.to_q()
return q
@staticmethod
def _games_to_q(criterion: ChoiceCriterion) -> Q:
"""Build the Q for the many-to-many ``games`` field.
``INCLUDES_ALL`` ("related to every selected game") and
``INCLUDES_ONLY`` ("related to exactly these, nothing else") cannot be
a single ``.filter(Q(games=a) & Q(games=b))`` — that collapses to one
join and would require a single link row to be both games. Instead
chain a filter per game so each gets its own join, then match by
``pk``. ``INCLUDES_ONLY`` additionally excludes purchases that have
any game outside the specified set.
``INCLUDES`` (plain "any") also uses a subquery instead of a raw
``games__in`` join because a single purchase linked to *n* of the
given games would appear *n* times in the result set (M2M join
duplicates).
The orthogonal ``excludes`` channel is applied as a negative,
consistent with every other modifier. All other modifiers delegate
to the criterion.
"""
# Empty value means no constraint; still apply excludes if any
if not criterion.value:
if criterion.excludes:
return ~Q(games__in=criterion.excludes)
return Q()
from games.models import Game, Purchase
if criterion.modifier in (Modifier.INCLUDES_ALL, Modifier.INCLUDES_ONLY):
subquery = Purchase.objects.all()
for game_id in criterion.value:
subquery = subquery.filter(games=game_id)
if criterion.modifier == Modifier.INCLUDES_ONLY:
extra_ids = Game.objects.exclude(
id__in=criterion.value
).values_list("id", flat=True)
if extra_ids:
subquery = subquery.exclude(games__in=extra_ids)
q = Q(pk__in=subquery.values("pk"))
if criterion.excludes:
q &= ~Q(games__in=criterion.excludes)
return q
if criterion.modifier == Modifier.INCLUDES:
# Use subquery to avoid duplicate rows from M2M join
subquery = Purchase.objects.filter(games__in=criterion.value)
q = Q(pk__in=subquery.values("pk"))
if criterion.excludes:
q &= ~Q(games__in=criterion.excludes)
return q
return criterion.to_q("games")
# ── DeviceFilter ───────────────────────────────────────────────────────────
@dataclass
class DeviceFilter(OperatorFilter):
"""Filter for the Device model."""
AND: DeviceFilter | None = None
OR: DeviceFilter | None = None
NOT: DeviceFilter | None = None
name: StringCriterion | None = None
type: ChoiceCriterion | None = None
created_at: StringCriterion | None = None
# Free-text search
search: StringCriterion | None = None
# Cross-entity: Devices that have sessions matching these criteria
session_filter: SessionFilter | None = None
def to_q(self) -> Q:
q = Q()
if self.name is not None:
q &= self.name.to_q("name")
if self.type is not None:
q &= self.type.to_q("type")
if self.created_at is not None:
q &= self.created_at.to_q("created_at")
# Free-text search
if self.search is not None and self.search.value:
search_q = (
Q(name__icontains=self.search.value)
| Q(type__icontains=self.search.value)
)
if self.search.modifier == Modifier.EXCLUDES:
search_q = ~search_q
q &= search_q
# Cross-entity filter: session_filter
if self.session_filter is not None:
from games.models import Session
session_q = self.session_filter.to_q()
matching_ids = Session.objects.filter(session_q).values_list("device_id", flat=True)
q &= Q(id__in=matching_ids)
sub = self.sub_filter()
if sub is not None:
if self.AND is not None:
q &= sub.to_q()
elif self.OR is not None:
q |= sub.to_q()
elif self.NOT is not None:
q &= ~sub.to_q()
return q
# ── PlatformFilter ─────────────────────────────────────────────────────────
@dataclass
class PlatformFilter(OperatorFilter):
"""Filter for the Platform model."""
AND: PlatformFilter | None = None
OR: PlatformFilter | None = None
NOT: PlatformFilter | None = None
name: StringCriterion | None = None
group: StringCriterion | None = None
icon: StringCriterion | None = None
created_at: StringCriterion | None = None
# Free-text search
search: StringCriterion | None = None
# Cross-entity
game_filter: GameFilter | None = None
purchase_filter: PurchaseFilter | None = None
def to_q(self) -> Q:
q = Q()
if self.name is not None:
q &= self.name.to_q("name")
if self.group is not None:
q &= self.group.to_q("group")
if self.icon is not None:
q &= self.icon.to_q("icon")
if self.created_at is not None:
q &= self.created_at.to_q("created_at")
# Free-text search
if self.search is not None and self.search.value:
search_q = (
Q(name__icontains=self.search.value)
| Q(group__icontains=self.search.value)
)
if self.search.modifier == Modifier.EXCLUDES:
search_q = ~search_q
q &= search_q
# Cross-entity filter: game_filter
if self.game_filter is not None:
from games.models import Game
game_q = self.game_filter.to_q()
matching_ids = Game.objects.filter(game_q).values_list("platform_id", flat=True)
q &= Q(id__in=matching_ids)
# Cross-entity filter: purchase_filter
if self.purchase_filter is not None:
from games.models import Purchase
purchase_q = self.purchase_filter.to_q()
matching_ids = Purchase.objects.filter(purchase_q).values_list("platform_id", flat=True)
q &= Q(id__in=matching_ids)
sub = self.sub_filter()
if sub is not None:
if self.AND is not None:
q &= sub.to_q()
elif self.OR is not None:
q |= sub.to_q()
elif self.NOT is not None:
q &= ~sub.to_q()
return q
# ── PlayEventFilter ────────────────────────────────────────────────────────
@dataclass
class PlayEventFilter(OperatorFilter):
"""Filter for the PlayEvent model."""
AND: PlayEventFilter | None = None
OR: PlayEventFilter | None = None
NOT: PlayEventFilter | None = None
game: MultiCriterion | None = None # filters on game_id
started: StringCriterion | None = None # date string
ended: StringCriterion | None = None # date string
days_to_finish: IntCriterion | None = None
note: StringCriterion | None = None
created_at: StringCriterion | None = None
# Free-text search
search: StringCriterion | None = None
# Cross-entity: PlayEvents for games matching these criteria
game_filter: GameFilter | None = None
def to_q(self) -> Q:
q = Q()
if self.game is not None:
q &= self.game.to_q("game_id")
if self.started is not None:
q &= self.started.to_q("started")
if self.ended is not None:
q &= self.ended.to_q("ended")
if self.days_to_finish is not None:
q &= self.days_to_finish.to_q("days_to_finish")
if self.note is not None:
q &= self.note.to_q("note")
if self.created_at is not None:
q &= self.created_at.to_q("created_at")
# Free-text search
if self.search is not None and self.search.value:
search_q = (
Q(game__name__icontains=self.search.value)
| Q(note__icontains=self.search.value)
)
if self.search.modifier == Modifier.EXCLUDES:
search_q = ~search_q
q &= search_q
# Cross-entity filter: game_filter
if self.game_filter is not None:
from games.models import Game
game_q = self.game_filter.to_q()
matching_ids = Game.objects.filter(game_q).values_list("id", flat=True)
q &= Q(game_id__in=matching_ids)
sub = self.sub_filter()
if sub is not None:
if self.AND is not None:
q &= sub.to_q()
elif self.OR is not None:
q |= sub.to_q()
elif self.NOT is not None:
q &= ~sub.to_q()
return q
# ── Convenience helpers ────────────────────────────────────────────────────
def parse_game_filter(json_str: str) -> GameFilter | None:
return filter_from_json(GameFilter, json_str)
def parse_session_filter(json_str: str) -> SessionFilter | None:
return filter_from_json(SessionFilter, json_str)
def parse_purchase_filter(json_str: str) -> PurchaseFilter | None:
return filter_from_json(PurchaseFilter, json_str)
def parse_device_filter(json_str: str) -> DeviceFilter | None:
return filter_from_json(DeviceFilter, json_str)
def parse_platform_filter(json_str: str) -> PlatformFilter | None:
return filter_from_json(PlatformFilter, json_str)
def parse_playevent_filter(json_str: str) -> PlayEventFilter | None:
return filter_from_json(PlayEventFilter, json_str)
+8 -1
View File
@@ -2,27 +2,34 @@
fields:
name: Steam
group: PC
created_at: 2024-01-01T00:00:00Z
- model: games.Platform
fields:
name: Xbox Gamepass
group: PC
created_at: 2024-01-01T00:00:00Z
- model: games.Platform
fields:
name: Epic Games Store
group: PC
created_at: 2024-01-01T00:00:00Z
- model: games.Platform
fields:
name: Playstation 5
group: Playstation
created_at: 2024-01-01T00:00:00Z
- model: games.Platform
fields:
name: Playstation 4
group: Playstation
created_at: 2024-01-01T00:00:00Z
- model: games.Platform
fields:
name: Nintendo Switch
group: Nintendo
created_at: 2024-01-01T00:00:00Z
- model: games.Platform
fields:
name: Nintendo 3DS
group: Nintendo
group: Nintendo
created_at: 2024-01-01T00:00:00Z
+160 -31
View File
@@ -1,8 +1,13 @@
from django import forms
from django.db import transaction
from django.urls import reverse
from django.db.models import OuterRef, Subquery
from common.utils import safe_getattr
from common.components import (
DEFAULT_PREFETCH,
SearchSelect,
SearchSelectOption,
searchselect_selected,
)
from games.models import (
Device,
Game,
@@ -22,18 +27,113 @@ autofocus_input_widget = forms.TextInput(attrs={"autofocus": "autofocus"})
class MultipleGameChoiceField(forms.ModelMultipleChoiceField):
def label_from_instance(self, obj) -> str:
return f"{obj.sort_name} ({obj.platform}, {obj.year_released})"
return obj.search_label
class SingleGameChoiceField(forms.ModelChoiceField):
def label_from_instance(self, obj) -> str:
return f"{obj.sort_name} ({obj.platform}, {obj.year_released})"
return obj.search_label
def _game_options(values) -> list[SearchSelectOption]:
"""Resolve game ids (or instances) to SearchSelectOptions via one pk__in query."""
return [
{
"value": g.id,
"label": g.search_label,
"data": {"platform": g.platform_id or ""},
}
for g in Game.objects.filter(pk__in=values).select_related("platform")
]
def _device_options(values) -> list[SearchSelectOption]:
return [
{"value": d.id, "label": d.name, "data": {}}
for d in Device.objects.filter(pk__in=values)
]
def _platform_options(values) -> list[SearchSelectOption]:
return [
{"value": p.id, "label": p.name, "data": {}}
for p in Platform.objects.filter(pk__in=values)
]
class SearchSelectWidget(forms.Widget):
"""Thin Django adapter that renders a `SearchSelect()` component.
The only place that knows about Django/forms — the component itself stays
reusable outside forms.
"""
def __init__(
self,
*,
search_url,
options_resolver,
multi_select=False,
items_visible=5,
items_scroll=10,
prefetch=DEFAULT_PREFETCH,
always_visible=False,
placeholder="Search…",
attrs=None,
):
super().__init__(attrs)
self.search_url = search_url
self.options_resolver = options_resolver
self.multi_select = multi_select
self.items_visible = items_visible
self.items_scroll = items_scroll
self.prefetch = prefetch
self.always_visible = always_visible
self.placeholder = placeholder
@staticmethod
def _values(value) -> list:
if value is None:
return []
if isinstance(value, (list, tuple)):
return [v for v in value if v not in (None, "")]
return [value] if value not in (None, "") else []
def render(self, name, value, attrs=None, renderer=None):
selected = searchselect_selected(self._values(value), self.options_resolver)
autofocus = bool((attrs or {}).get("autofocus"))
return SearchSelect(
name=name,
selected=selected,
options=None,
search_url=self.search_url,
multi_select=self.multi_select,
items_visible=self.items_visible,
items_scroll=self.items_scroll,
prefetch=self.prefetch,
always_visible=self.always_visible,
placeholder=self.placeholder,
id=(attrs or {}).get("id", ""),
autofocus=autofocus,
)
def value_from_datadict(self, data, files, name):
return data.get(name)
class SearchSelectMultiple(SearchSelectWidget):
def value_from_datadict(self, data, files, name):
if hasattr(data, "getlist"):
return data.getlist(name)
return data.get(name)
class SessionForm(forms.ModelForm):
game = SingleGameChoiceField(
queryset=Game.objects.order_by("sort_name"),
widget=forms.Select(attrs={"autofocus": "autofocus"}),
widget=SearchSelectWidget(
search_url="/api/games/search", options_resolver=_game_options
),
)
duration_manual = forms.DurationField(
@@ -43,7 +143,13 @@ class SessionForm(forms.ModelForm):
),
label="Manual duration",
)
device = forms.ModelChoiceField(queryset=Device.objects.order_by("name"))
device = forms.ModelChoiceField(
queryset=Device.objects.order_by("name"),
required=False,
widget=SearchSelectWidget(
search_url="/api/devices/search", options_resolver=_device_options
),
)
mark_as_played = forms.BooleanField(
required=False,
@@ -81,37 +187,52 @@ class SessionForm(forms.ModelForm):
return session
class IncludePlatformSelect(forms.SelectMultiple):
def create_option(self, name, value, *args, **kwargs):
option = super().create_option(name, value, *args, **kwargs)
if platform_id := safe_getattr(value, "instance.platform.id"):
option["attrs"]["data-platform"] = platform_id
return option
def related_purchase_queryset():
"""GAME purchases annotated with their first game's name.
Rendering the ``related_purchase`` ``<select>`` calls ``str()`` on every
option, and ``Purchase.__str__`` falls back to ``first_game`` — one extra
query per option (700+ on a large library). Annotating the first game's
name via a subquery lets the choice field build labels without those
per-row queries.
"""
first_game_name = Subquery(
Game.objects.filter(purchases=OuterRef("pk")).order_by("id").values("name")[:1]
)
return Purchase.objects.filter(type=Purchase.GAME).annotate(
_first_game_name=first_game_name
)
class RelatedPurchaseChoiceField(forms.ModelChoiceField):
def label_from_instance(self, obj) -> str:
# Mirrors Purchase.standardized_name but reads the annotated first-game
# name instead of querying first_game per option.
name = obj.name or getattr(obj, "_first_game_name", None)
return name or obj.standardized_name
class PurchaseForm(forms.ModelForm):
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)
# Automatically update related_purchase <select/>
# to only include purchases of the selected game.
related_purchase_by_game_url = reverse("games:related_purchase_by_game")
self.fields["games"].widget.attrs.update(
{
"hx-trigger": "load, click",
"hx-get": related_purchase_by_game_url,
"hx-target": "#id_related_purchase",
"hx-swap": "outerHTML",
}
)
self.fields["platform"].queryset = Platform.objects.order_by("name")
games = MultipleGameChoiceField(
queryset=Game.objects.order_by("sort_name"),
widget=IncludePlatformSelect(attrs={"autoselect": "autoselect"}),
widget=SearchSelectMultiple(
search_url="/api/games/search",
options_resolver=_game_options,
multi_select=True,
),
)
platform = forms.ModelChoiceField(queryset=Platform.objects.order_by("name"))
related_purchase = forms.ModelChoiceField(
queryset=Purchase.objects.filter(type=Purchase.GAME),
platform = forms.ModelChoiceField(
queryset=Platform.objects.order_by("name"),
widget=SearchSelectWidget(
search_url="/api/platforms/search", options_resolver=_platform_options
),
)
related_purchase = RelatedPurchaseChoiceField(
queryset=related_purchase_queryset(),
required=False,
)
@@ -186,7 +307,11 @@ class GameModelChoiceField(forms.ModelChoiceField):
class GameForm(forms.ModelForm):
platform = forms.ModelChoiceField(
queryset=Platform.objects.order_by("name"), required=False
queryset=Platform.objects.order_by("name"),
required=False,
widget=SearchSelectWidget(
search_url="/api/platforms/search", options_resolver=_platform_options
),
)
class Meta:
@@ -223,9 +348,13 @@ class DeviceForm(forms.ModelForm):
class PlayEventForm(forms.ModelForm):
game = GameModelChoiceField(
game = SingleGameChoiceField(
queryset=Game.objects.order_by("sort_name"),
widget=forms.Select(attrs={"autofocus": "autofocus"}),
widget=SearchSelectWidget(
search_url="/api/games/search",
options_resolver=_game_options,
attrs={"autofocus": "autofocus"},
),
)
mark_as_finished = forms.BooleanField(
+4 -2
View File
@@ -34,9 +34,11 @@ class HTMXMessagesMiddleware:
if "HX-Redirect" in response:
return response
min_level = message_constants.DEBUG if settings.DEBUG else message_constants.INFO
min_level = (
message_constants.DEBUG if settings.DEBUG else message_constants.INFO
)
backend = django_messages.get_messages(request)
if hasattr(backend, '_set_level') and backend._get_level() > min_level:
if hasattr(backend, "_set_level") and backend._get_level() > min_level:
backend._set_level(min_level)
messages = list(backend)
if not messages:
+227 -61
View File
@@ -6,99 +6,265 @@ from django.db import migrations, models
class Migration(migrations.Migration):
initial = True
dependencies = [
]
dependencies = []
operations = [
migrations.CreateModel(
name='Device',
name="Device",
fields=[
('id', models.BigAutoField(auto_created=True, primary_key=True, serialize=False, verbose_name='ID')),
('name', models.CharField(max_length=255)),
('type', models.CharField(choices=[('PC', 'PC'), ('Console', 'Console'), ('Handheld', 'Handheld'), ('Mobile', 'Mobile'), ('Single-board computer', 'Single-board computer'), ('Unknown', 'Unknown')], default='Unknown', max_length=255)),
('created_at', models.DateTimeField(auto_now_add=True)),
(
"id",
models.BigAutoField(
auto_created=True,
primary_key=True,
serialize=False,
verbose_name="ID",
),
),
("name", models.CharField(max_length=255)),
(
"type",
models.CharField(
choices=[
("PC", "PC"),
("Console", "Console"),
("Handheld", "Handheld"),
("Mobile", "Mobile"),
("Single-board computer", "Single-board computer"),
("Unknown", "Unknown"),
],
default="Unknown",
max_length=255,
),
),
("created_at", models.DateTimeField(auto_now_add=True)),
],
),
migrations.CreateModel(
name='Platform',
name="Platform",
fields=[
('id', models.BigAutoField(auto_created=True, primary_key=True, serialize=False, verbose_name='ID')),
('name', models.CharField(max_length=255)),
('group', models.CharField(blank=True, default=None, max_length=255, null=True)),
('icon', models.SlugField(blank=True)),
('created_at', models.DateTimeField(auto_now_add=True)),
(
"id",
models.BigAutoField(
auto_created=True,
primary_key=True,
serialize=False,
verbose_name="ID",
),
),
("name", models.CharField(max_length=255)),
(
"group",
models.CharField(
blank=True, default=None, max_length=255, null=True
),
),
("icon", models.SlugField(blank=True)),
("created_at", models.DateTimeField(auto_now_add=True)),
],
),
migrations.CreateModel(
name='ExchangeRate',
name="ExchangeRate",
fields=[
('id', models.BigAutoField(auto_created=True, primary_key=True, serialize=False, verbose_name='ID')),
('currency_from', models.CharField(max_length=255)),
('currency_to', models.CharField(max_length=255)),
('year', models.PositiveIntegerField()),
('rate', models.FloatField()),
(
"id",
models.BigAutoField(
auto_created=True,
primary_key=True,
serialize=False,
verbose_name="ID",
),
),
("currency_from", models.CharField(max_length=255)),
("currency_to", models.CharField(max_length=255)),
("year", models.PositiveIntegerField()),
("rate", models.FloatField()),
],
options={
'unique_together': {('currency_from', 'currency_to', 'year')},
"unique_together": {("currency_from", "currency_to", "year")},
},
),
migrations.CreateModel(
name='Game',
name="Game",
fields=[
('id', models.BigAutoField(auto_created=True, primary_key=True, serialize=False, verbose_name='ID')),
('name', models.CharField(max_length=255)),
('sort_name', models.CharField(blank=True, default=None, max_length=255, null=True)),
('year_released', models.IntegerField(blank=True, default=None, null=True)),
('wikidata', models.CharField(blank=True, default=None, max_length=50, null=True)),
('created_at', models.DateTimeField(auto_now_add=True)),
('platform', models.ForeignKey(blank=True, default=None, null=True, on_delete=django.db.models.deletion.SET_DEFAULT, to='games.platform')),
(
"id",
models.BigAutoField(
auto_created=True,
primary_key=True,
serialize=False,
verbose_name="ID",
),
),
("name", models.CharField(max_length=255)),
(
"sort_name",
models.CharField(
blank=True, default=None, max_length=255, null=True
),
),
(
"year_released",
models.IntegerField(blank=True, default=None, null=True),
),
(
"wikidata",
models.CharField(
blank=True, default=None, max_length=50, null=True
),
),
("created_at", models.DateTimeField(auto_now_add=True)),
(
"platform",
models.ForeignKey(
blank=True,
default=None,
null=True,
on_delete=django.db.models.deletion.SET_DEFAULT,
to="games.platform",
),
),
],
options={
'unique_together': {('name', 'platform', 'year_released')},
"unique_together": {("name", "platform", "year_released")},
},
),
migrations.CreateModel(
name='Purchase',
name="Purchase",
fields=[
('id', models.BigAutoField(auto_created=True, primary_key=True, serialize=False, verbose_name='ID')),
('date_purchased', models.DateField()),
('date_refunded', models.DateField(blank=True, null=True)),
('date_finished', models.DateField(blank=True, null=True)),
('date_dropped', models.DateField(blank=True, null=True)),
('infinite', models.BooleanField(default=False)),
('price', models.FloatField(default=0)),
('price_currency', models.CharField(default='USD', max_length=3)),
('converted_price', models.FloatField(null=True)),
('converted_currency', models.CharField(max_length=3, null=True)),
('ownership_type', models.CharField(choices=[('ph', 'Physical'), ('di', 'Digital'), ('du', 'Digital Upgrade'), ('re', 'Rented'), ('bo', 'Borrowed'), ('tr', 'Trial'), ('de', 'Demo'), ('pi', 'Pirated')], default='di', max_length=2)),
('type', models.CharField(choices=[('game', 'Game'), ('dlc', 'DLC'), ('season_pass', 'Season Pass'), ('battle_pass', 'Battle Pass')], default='game', max_length=255)),
('name', models.CharField(blank=True, default='', max_length=255, null=True)),
('created_at', models.DateTimeField(auto_now_add=True)),
('games', models.ManyToManyField(blank=True, related_name='purchases', to='games.game')),
('platform', models.ForeignKey(blank=True, default=None, null=True, on_delete=django.db.models.deletion.CASCADE, to='games.platform')),
('related_purchase', models.ForeignKey(blank=True, default=None, null=True, on_delete=django.db.models.deletion.SET_NULL, related_name='related_purchases', to='games.purchase')),
(
"id",
models.BigAutoField(
auto_created=True,
primary_key=True,
serialize=False,
verbose_name="ID",
),
),
("date_purchased", models.DateField()),
("date_refunded", models.DateField(blank=True, null=True)),
("date_finished", models.DateField(blank=True, null=True)),
("date_dropped", models.DateField(blank=True, null=True)),
("infinite", models.BooleanField(default=False)),
("price", models.FloatField(default=0)),
("price_currency", models.CharField(default="USD", max_length=3)),
("converted_price", models.FloatField(null=True)),
("converted_currency", models.CharField(max_length=3, null=True)),
(
"ownership_type",
models.CharField(
choices=[
("ph", "Physical"),
("di", "Digital"),
("du", "Digital Upgrade"),
("re", "Rented"),
("bo", "Borrowed"),
("tr", "Trial"),
("de", "Demo"),
("pi", "Pirated"),
],
default="di",
max_length=2,
),
),
(
"type",
models.CharField(
choices=[
("game", "Game"),
("dlc", "DLC"),
("season_pass", "Season Pass"),
("battle_pass", "Battle Pass"),
],
default="game",
max_length=255,
),
),
(
"name",
models.CharField(blank=True, default="", max_length=255, null=True),
),
("created_at", models.DateTimeField(auto_now_add=True)),
(
"games",
models.ManyToManyField(
blank=True, related_name="purchases", to="games.game"
),
),
(
"platform",
models.ForeignKey(
blank=True,
default=None,
null=True,
on_delete=django.db.models.deletion.CASCADE,
to="games.platform",
),
),
(
"related_purchase",
models.ForeignKey(
blank=True,
default=None,
null=True,
on_delete=django.db.models.deletion.SET_NULL,
related_name="related_purchases",
to="games.purchase",
),
),
],
),
migrations.CreateModel(
name='Session',
name="Session",
fields=[
('id', models.BigAutoField(auto_created=True, primary_key=True, serialize=False, verbose_name='ID')),
('timestamp_start', models.DateTimeField()),
('timestamp_end', models.DateTimeField(blank=True, null=True)),
('duration_manual', models.DurationField(blank=True, default=datetime.timedelta(0), null=True)),
('duration_calculated', models.DurationField(blank=True, null=True)),
('note', models.TextField(blank=True, null=True)),
('emulated', models.BooleanField(default=False)),
('created_at', models.DateTimeField(auto_now_add=True)),
('modified_at', models.DateTimeField(auto_now=True)),
('device', models.ForeignKey(blank=True, default=None, null=True, on_delete=django.db.models.deletion.SET_DEFAULT, to='games.device')),
('game', models.ForeignKey(blank=True, default=None, null=True, on_delete=django.db.models.deletion.CASCADE, related_name='sessions', to='games.game')),
(
"id",
models.BigAutoField(
auto_created=True,
primary_key=True,
serialize=False,
verbose_name="ID",
),
),
("timestamp_start", models.DateTimeField()),
("timestamp_end", models.DateTimeField(blank=True, null=True)),
(
"duration_manual",
models.DurationField(
blank=True, default=datetime.timedelta(0), null=True
),
),
("duration_calculated", models.DurationField(blank=True, null=True)),
("note", models.TextField(blank=True, null=True)),
("emulated", models.BooleanField(default=False)),
("created_at", models.DateTimeField(auto_now_add=True)),
("modified_at", models.DateTimeField(auto_now=True)),
(
"device",
models.ForeignKey(
blank=True,
default=None,
null=True,
on_delete=django.db.models.deletion.SET_DEFAULT,
to="games.device",
),
),
(
"game",
models.ForeignKey(
blank=True,
default=None,
null=True,
on_delete=django.db.models.deletion.CASCADE,
related_name="sessions",
to="games.game",
),
),
],
options={
'get_latest_by': 'timestamp_start',
"get_latest_by": "timestamp_start",
},
),
]
@@ -4,15 +4,14 @@ from django.db import migrations, models
class Migration(migrations.Migration):
dependencies = [
('games', '0001_initial'),
("games", "0001_initial"),
]
operations = [
migrations.AddField(
model_name='purchase',
name='price_per_game',
model_name="purchase",
name="price_per_game",
field=models.FloatField(null=True),
),
]
+3 -4
View File
@@ -4,15 +4,14 @@ from django.db import migrations, models
class Migration(migrations.Migration):
dependencies = [
('games', '0002_purchase_price_per_game'),
("games", "0002_purchase_price_per_game"),
]
operations = [
migrations.AddField(
model_name='purchase',
name='updated_at',
model_name="purchase",
name="updated_at",
field=models.DateTimeField(auto_now=True),
),
]
@@ -5,55 +5,66 @@ from django.db import migrations, models
class Migration(migrations.Migration):
dependencies = [
('games', '0005_game_mastered_game_status'),
("games", "0005_game_mastered_game_status"),
]
operations = [
migrations.AlterField(
model_name='game',
name='sort_name',
field=models.CharField(blank=True, default='', max_length=255),
model_name="game",
name="sort_name",
field=models.CharField(blank=True, default="", max_length=255),
),
migrations.AlterField(
model_name='game',
name='wikidata',
field=models.CharField(blank=True, default='', max_length=50),
model_name="game",
name="wikidata",
field=models.CharField(blank=True, default="", max_length=50),
),
migrations.AlterField(
model_name='platform',
name='group',
field=models.CharField(blank=True, default='', max_length=255),
model_name="platform",
name="group",
field=models.CharField(blank=True, default="", max_length=255),
),
migrations.AlterField(
model_name='purchase',
name='converted_currency',
field=models.CharField(blank=True, default='', max_length=3),
model_name="purchase",
name="converted_currency",
field=models.CharField(blank=True, default="", max_length=3),
),
migrations.AlterField(
model_name='purchase',
name='games',
field=models.ManyToManyField(related_name='purchases', to='games.game'),
model_name="purchase",
name="games",
field=models.ManyToManyField(related_name="purchases", to="games.game"),
),
migrations.AlterField(
model_name='purchase',
name='name',
field=models.CharField(blank=True, default='', max_length=255),
model_name="purchase",
name="name",
field=models.CharField(blank=True, default="", max_length=255),
),
migrations.AlterField(
model_name='purchase',
name='related_purchase',
field=models.ForeignKey(default=None, null=True, on_delete=django.db.models.deletion.SET_NULL, related_name='related_purchases', to='games.purchase'),
model_name="purchase",
name="related_purchase",
field=models.ForeignKey(
default=None,
null=True,
on_delete=django.db.models.deletion.SET_NULL,
related_name="related_purchases",
to="games.purchase",
),
),
migrations.AlterField(
model_name='session',
name='game',
field=models.ForeignKey(default=None, null=True, on_delete=django.db.models.deletion.CASCADE, related_name='sessions', to='games.game'),
model_name="session",
name="game",
field=models.ForeignKey(
default=None,
null=True,
on_delete=django.db.models.deletion.CASCADE,
related_name="sessions",
to="games.game",
),
),
migrations.AlterField(
model_name='session',
name='note',
field=models.TextField(blank=True, default=''),
model_name="session",
name="note",
field=models.TextField(blank=True, default=""),
),
]
+3 -4
View File
@@ -4,15 +4,14 @@ from django.db import migrations, models
class Migration(migrations.Migration):
dependencies = [
('games', '0006_alter_game_sort_name_alter_game_wikidata_and_more'),
("games", "0006_alter_game_sort_name_alter_game_wikidata_and_more"),
]
operations = [
migrations.AddField(
model_name='game',
name='updated_at',
model_name="game",
name="updated_at",
field=models.DateTimeField(auto_now=True),
),
]
@@ -4,18 +4,17 @@ from django.db import migrations
class Migration(migrations.Migration):
dependencies = [
('games', '0008_game_original_year_released_gamestatuschange_and_more'),
("games", "0008_game_original_year_released_gamestatuschange_and_more"),
]
operations = [
migrations.RemoveField(
model_name='purchase',
name='date_dropped',
model_name="purchase",
name="date_dropped",
),
migrations.RemoveField(
model_name='purchase',
name='date_finished',
model_name="purchase",
name="date_finished",
),
]
@@ -4,14 +4,13 @@ from django.db import migrations
class Migration(migrations.Migration):
dependencies = [
('games', '0009_remove_purchase_date_dropped_and_more'),
("games", "0009_remove_purchase_date_dropped_and_more"),
]
operations = [
migrations.RemoveField(
model_name='purchase',
name='price_per_game',
model_name="purchase",
name="price_per_game",
),
]
@@ -6,15 +6,24 @@ from django.db import migrations, models
class Migration(migrations.Migration):
dependencies = [
('games', '0010_remove_purchase_price_per_game'),
("games", "0010_remove_purchase_price_per_game"),
]
operations = [
migrations.AddField(
model_name='purchase',
name='price_per_game',
field=models.GeneratedField(db_persist=True, expression=django.db.models.expressions.CombinedExpression(django.db.models.functions.comparison.Coalesce(models.F('converted_price'), models.F('price'), 0), '/', models.F('num_purchases')), output_field=models.FloatField()),
model_name="purchase",
name="price_per_game",
field=models.GeneratedField(
db_persist=True,
expression=django.db.models.expressions.CombinedExpression(
django.db.models.functions.comparison.Coalesce(
models.F("converted_price"), models.F("price"), 0
),
"/",
models.F("num_purchases"),
),
output_field=models.FloatField(),
),
),
]
@@ -5,15 +5,20 @@ from django.db import migrations, models
class Migration(migrations.Migration):
dependencies = [
('games', '0013_game_playtime'),
("games", "0013_game_playtime"),
]
operations = [
migrations.AddField(
model_name='session',
name='duration_total',
field=models.GeneratedField(db_persist=True, expression=django.db.models.expressions.CombinedExpression(models.F('duration_calculated'), '+', models.F('duration_manual')), output_field=models.DurationField()),
model_name="session",
name="duration_total",
field=models.GeneratedField(
db_persist=True,
expression=django.db.models.expressions.CombinedExpression(
models.F("duration_calculated"), "+", models.F("duration_manual")
),
output_field=models.DurationField(),
),
),
]
@@ -5,35 +5,39 @@ from django.db import migrations, models
class Migration(migrations.Migration):
dependencies = [
('games', '0014_session_duration_total'),
("games", "0014_session_duration_total"),
]
operations = [
migrations.AlterField(
model_name='purchase',
name='date_purchased',
field=models.DateField(verbose_name='Purchased'),
model_name="purchase",
name="date_purchased",
field=models.DateField(verbose_name="Purchased"),
),
migrations.AlterField(
model_name='purchase',
name='date_refunded',
field=models.DateField(blank=True, null=True, verbose_name='Refunded'),
model_name="purchase",
name="date_refunded",
field=models.DateField(blank=True, null=True, verbose_name="Refunded"),
),
migrations.AlterField(
model_name='session',
name='duration_manual',
field=models.DurationField(blank=True, default=datetime.timedelta(0), null=True, verbose_name='Manual duration'),
model_name="session",
name="duration_manual",
field=models.DurationField(
blank=True,
default=datetime.timedelta(0),
null=True,
verbose_name="Manual duration",
),
),
migrations.AlterField(
model_name='session',
name='timestamp_end',
field=models.DateTimeField(blank=True, null=True, verbose_name='End'),
model_name="session",
name="timestamp_end",
field=models.DateTimeField(blank=True, null=True, verbose_name="End"),
),
migrations.AlterField(
model_name='session',
name='timestamp_start',
field=models.DateTimeField(verbose_name='Start'),
model_name="session",
name="timestamp_start",
field=models.DateTimeField(verbose_name="Start"),
),
]
@@ -4,15 +4,14 @@ from django.db import migrations, models
class Migration(migrations.Migration):
dependencies = [
('games', '0015_alter_purchase_date_purchased_and_more'),
("games", "0015_alter_purchase_date_purchased_and_more"),
]
operations = [
migrations.AddField(
model_name='purchase',
name='needs_price_update',
model_name="purchase",
name="needs_price_update",
field=models.BooleanField(db_index=True, default=True),
),
migrations.RunSQL(
@@ -0,0 +1,48 @@
# Generated by Django 6.0.1 on 2026-06-06 07:17
from django.db import migrations, models
class Migration(migrations.Migration):
dependencies = [
("games", "0016_add_needs_price_update"),
]
operations = [
migrations.CreateModel(
name="FilterPreset",
fields=[
(
"id",
models.BigAutoField(
auto_created=True,
primary_key=True,
serialize=False,
verbose_name="ID",
),
),
("name", models.CharField(max_length=255)),
(
"mode",
models.CharField(
choices=[
("games", "Games"),
("sessions", "Sessions"),
("purchases", "Purchases"),
("playevents", "Play Events"),
],
default="games",
max_length=50,
),
),
("find_filter", models.JSONField(blank=True, default=dict)),
("object_filter", models.JSONField(blank=True, default=dict)),
("ui_options", models.JSONField(blank=True, default=dict)),
("created_at", models.DateTimeField(auto_now_add=True)),
("updated_at", models.DateTimeField(auto_now=True)),
],
options={
"ordering": ["name"],
},
),
]
@@ -0,0 +1,18 @@
# Generated by Django 6.0.1 on 2026-06-06 20:09
from django.db import migrations, models
class Migration(migrations.Migration):
dependencies = [
('games', '0017_add_filter_preset'),
]
operations = [
migrations.AlterField(
model_name='session',
name='timestamp_start',
field=models.DateTimeField(db_index=True, verbose_name='Start'),
),
]
+41 -6
View File
@@ -65,9 +65,15 @@ class Game(models.Model):
def __str__(self):
return self.name
@property
def search_label(self) -> str:
return f"{self.sort_name} ({self.platform}, {self.year_released})"
def finished(self):
return (self.status == self.Status.FINISHED or
self.playevents.filter(ended__isnull=False).exists())
return (
self.status == self.Status.FINISHED
or self.playevents.filter(ended__isnull=False).exists()
)
def abandoned(self):
return self.status == self.Status.ABANDONED
@@ -288,7 +294,7 @@ class Session(models.Model):
default=None,
related_name="sessions",
)
timestamp_start = models.DateTimeField(verbose_name="Start")
timestamp_start = models.DateTimeField(verbose_name="Start", db_index=True)
timestamp_end = models.DateTimeField(blank=True, null=True, verbose_name="End")
duration_manual = models.DurationField(
blank=True, null=True, default=timedelta(0), verbose_name="Manual duration"
@@ -327,9 +333,6 @@ class Session(models.Model):
def finish_now(self):
self.timestamp_end = timezone.now()
def start_now():
self.timestamp_start = timezone.now()
def duration_formatted(self) -> str:
result = format_duration(self.duration_total, "%02.1H")
return result
@@ -481,3 +484,35 @@ class GameStatusChange(models.Model):
class Meta:
ordering = ["-timestamp"]
class FilterPreset(models.Model):
"""Saved filter configuration, following Stash's SavedFilter pattern.
Separates find_filter (sort/pagination), object_filter (criteria JSON),
and ui_options (presentation state) so they can evolve independently.
"""
class Meta:
ordering = ["name"]
MODE_CHOICES = [
("games", "Games"),
("sessions", "Sessions"),
("purchases", "Purchases"),
("playevents", "Play Events"),
("devices", "Devices"),
("platforms", "Platforms"),
]
name = models.CharField(max_length=255)
mode = models.CharField(max_length=50, choices=MODE_CHOICES, default="games")
find_filter = models.JSONField(default=dict, blank=True)
object_filter = models.JSONField(default=dict, blank=True)
ui_options = models.JSONField(default=dict, blank=True)
created_at = models.DateTimeField(auto_now_add=True)
updated_at = models.DateTimeField(auto_now=True)
def __str__(self):
return f"{self.name} ({self.get_mode_display()})"
+306 -104
View File
@@ -1,4 +1,4 @@
/*! tailwindcss v4.1.18 | MIT License | https://tailwindcss.com */
/*! tailwindcss v4.3.0 | MIT License | https://tailwindcss.com */
@layer properties;
@layer theme, base, components, utilities;
@layer theme {
@@ -289,7 +289,7 @@
--spacing-8xl: 90rem;
--leading-9: 36px;
--leading-6: 24px;
--leading-none: 1px;
--leading-none: 1;
--leading-5: 20px;
--radius-base: 12px;
--color-body: var(--color-gray-600);
@@ -811,15 +811,15 @@
.static {
position: static;
}
.sticky {
position: sticky;
}
.inset-0 {
inset: calc(var(--spacing) * 0);
}
.inset-y-0 {
inset-block: calc(var(--spacing) * 0);
}
.inset-y-3 {
inset-block: calc(var(--spacing) * 3);
}
.start-0 {
inset-inline-start: calc(var(--spacing) * 0);
}
@@ -829,6 +829,9 @@
.top-0 {
top: calc(var(--spacing) * 0);
}
.top-1\/2 {
top: calc(1 / 2 * 100%);
}
.top-3 {
top: calc(var(--spacing) * 3);
}
@@ -898,18 +901,9 @@
max-width: 96rem;
}
}
.m-4 {
margin: calc(var(--spacing) * 4);
}
.mx-2 {
margin-inline: calc(var(--spacing) * 2);
}
.mx-auto {
margin-inline: auto;
}
.my-4 {
margin-block: calc(var(--spacing) * 4);
}
.my-6 {
margin-block: calc(var(--spacing) * 6);
}
@@ -946,6 +940,9 @@
.mt-5 {
margin-top: calc(var(--spacing) * 5);
}
.mt-6 {
margin-top: calc(var(--spacing) * 6);
}
.apexcharts-canvas {
& .apexcharts-tooltip {
background-color: primary !important;
@@ -1205,6 +1202,9 @@
min-width: 4rem;
}
}
.mr-3 {
margin-right: calc(var(--spacing) * 3);
}
.mr-4 {
margin-right: calc(var(--spacing) * 4);
}
@@ -1251,6 +1251,9 @@
.mb-10 {
margin-bottom: calc(var(--spacing) * 10);
}
.mb-12 {
margin-bottom: calc(var(--spacing) * 12);
}
.apexcharts-xaxistooltip {
.apexcharts-canvas & {
color: var(--color-body) !important;
@@ -1282,6 +1285,15 @@
margin-left: -10px !important;
}
}
.ml-1 {
margin-left: calc(var(--spacing) * 1);
}
.ml-2 {
margin-left: calc(var(--spacing) * 2);
}
.ml-4 {
margin-left: calc(var(--spacing) * 4);
}
.ml-auto {
margin-left: auto;
}
@@ -1415,6 +1427,9 @@
.block {
display: block;
}
.contents {
display: contents;
}
.flex {
display: flex;
}
@@ -1440,6 +1455,9 @@
width: calc(var(--spacing) * 6);
height: calc(var(--spacing) * 6);
}
.h-2 {
height: calc(var(--spacing) * 2);
}
.h-2\.5 {
height: calc(var(--spacing) * 2.5);
}
@@ -1542,7 +1560,7 @@
}
}
.w-1\/2 {
width: calc(1/2 * 100%);
width: calc(1 / 2 * 100%);
}
.w-2\.5 {
width: calc(var(--spacing) * 2.5);
@@ -1556,9 +1574,6 @@
.w-5 {
width: calc(var(--spacing) * 5);
}
.w-6 {
width: calc(var(--spacing) * 6);
}
.w-10 {
width: calc(var(--spacing) * 10);
}
@@ -1574,8 +1589,8 @@
.w-72 {
width: calc(var(--spacing) * 72);
}
.w-80 {
width: calc(var(--spacing) * 80);
.w-\[300px\] {
width: 300px;
}
.w-auto {
width: auto;
@@ -1583,9 +1598,6 @@
.w-full {
width: 100%;
}
.max-w-\(--breakpoint-lg\) {
max-width: var(--breakpoint-lg);
}
.max-w-\(--breakpoint-xl\) {
max-width: var(--breakpoint-xl);
}
@@ -1598,6 +1610,9 @@
.max-w-120 {
max-width: calc(var(--spacing) * 120);
}
.max-w-lg {
max-width: var(--container-lg);
}
.max-w-md {
max-width: var(--container-md);
}
@@ -1607,9 +1622,6 @@
.max-w-xl {
max-width: var(--container-xl);
}
.max-w-xs {
max-width: var(--container-xs);
}
.datatable-input {
.datatable-wrapper .datatable-search & {
color: var(--color-heading);
@@ -1652,6 +1664,9 @@
border-color: var(--color-brand);
}
}
.min-w-\[8rem\] {
min-width: 8rem;
}
.flex-1 {
flex: 1;
}
@@ -1661,6 +1676,9 @@
.flex-shrink-0 {
flex-shrink: 0;
}
.shrink-0 {
flex-shrink: 0;
}
.-translate-x-full {
--tw-translate-x: -100%;
translate: var(--tw-translate-x) var(--tw-translate-y);
@@ -1677,6 +1695,10 @@
--tw-translate-x: 100%;
translate: var(--tw-translate-x) var(--tw-translate-y);
}
.-translate-y-1\/2 {
--tw-translate-y: calc(calc(1 / 2 * 100%) * -1);
translate: var(--tw-translate-x) var(--tw-translate-y);
}
.-translate-y-full {
--tw-translate-y: -100%;
translate: var(--tw-translate-x) var(--tw-translate-y);
@@ -1715,6 +1737,9 @@
.list-disc {
list-style-type: disc;
}
.grid-cols-1 {
grid-template-columns: repeat(1, minmax(0, 1fr));
}
.grid-cols-4 {
grid-template-columns: repeat(4, minmax(0, 1fr));
}
@@ -1847,6 +1872,9 @@
.rounded-base {
border-radius: var(--radius-base);
}
.rounded-full {
border-radius: calc(infinity * 1px);
}
.rounded-lg {
border-radius: var(--radius-lg);
}
@@ -1859,9 +1887,6 @@
.rounded-xl {
border-radius: var(--radius-xl);
}
.rounded-xs {
border-radius: var(--radius-xs);
}
.rounded-s-base {
border-start-start-radius: var(--radius-base);
border-end-start-radius: var(--radius-base);
@@ -1912,6 +1937,10 @@
border-style: var(--tw-border-style) !important;
border-width: 0px !important;
}
.border-2 {
border-style: var(--tw-border-style);
border-width: 2px;
}
.border-e {
border-inline-end-style: var(--tw-border-style);
border-inline-end-width: 1px;
@@ -2008,9 +2037,15 @@
.border-red-200 {
border-color: var(--color-red-200);
}
.border-red-500 {
border-color: var(--color-red-500);
}
.border-transparent {
border-color: transparent;
}
.border-white {
border-color: var(--color-white);
}
.apexcharts-active {
.apexcharts-canvas .apexcharts-tooltip-series-group& .apexcharts-tooltip-y-group {
padding: 0 !important;
@@ -2045,6 +2080,12 @@
.bg-amber-50 {
background-color: var(--color-amber-50);
}
.bg-amber-500\/15 {
background-color: color-mix(in srgb, oklch(76.9% 0.188 70.08) 15%, transparent);
@supports (color: color-mix(in lab, red, red)) {
background-color: color-mix(in oklab, var(--color-amber-500) 15%, transparent);
}
}
.bg-black\/70 {
background-color: color-mix(in srgb, #000 70%, transparent);
@supports (color: color-mix(in lab, red, red)) {
@@ -2063,6 +2104,12 @@
.bg-brand {
background-color: var(--color-brand);
}
.bg-brand\/15 {
background-color: color-mix(in srgb, oklch(48.8% 0.243 264.376) 15%, transparent);
@supports (color: color-mix(in lab, red, red)) {
background-color: color-mix(in oklab, var(--color-brand) 15%, transparent);
}
}
.bg-dark-backdrop\/70 {
background-color: color-mix(in srgb, oklch(13% 0.028 261.692) 70%, transparent);
@supports (color: color-mix(in lab, red, red)) {
@@ -2099,9 +2146,6 @@
.bg-green-500 {
background-color: var(--color-green-500);
}
.bg-green-600 {
background-color: var(--color-green-600);
}
.bg-green-700 {
background-color: var(--color-green-700);
}
@@ -2114,9 +2158,24 @@
.bg-neutral-primary-soft {
background-color: var(--color-neutral-primary-soft);
}
.bg-neutral-primary-soft\/30 {
background-color: color-mix(in srgb, #fff 30%, transparent);
@supports (color: color-mix(in lab, red, red)) {
background-color: color-mix(in oklab, var(--color-neutral-primary-soft) 30%, transparent);
}
}
.bg-neutral-quaternary {
background-color: var(--color-neutral-quaternary);
}
.bg-neutral-secondary-medium {
background-color: var(--color-neutral-secondary-medium);
}
.bg-neutral-secondary-medium\/50 {
background-color: color-mix(in srgb, oklch(98.5% 0.002 247.839) 50%, transparent);
@supports (color: color-mix(in lab, red, red)) {
background-color: color-mix(in oklab, var(--color-neutral-secondary-medium) 50%, transparent);
}
}
.bg-neutral-tertiary-medium {
background-color: var(--color-neutral-tertiary-medium);
}
@@ -2132,6 +2191,15 @@
.bg-red-500 {
background-color: var(--color-red-500);
}
.bg-red-500\/15 {
background-color: color-mix(in srgb, oklch(63.7% 0.237 25.331) 15%, transparent);
@supports (color: color-mix(in lab, red, red)) {
background-color: color-mix(in oklab, var(--color-red-500) 15%, transparent);
}
}
.bg-red-600 {
background-color: var(--color-red-600);
}
.bg-red-700 {
background-color: var(--color-red-700);
}
@@ -2283,9 +2351,6 @@
.ps-9 {
padding-inline-start: calc(var(--spacing) * 9);
}
.ps-10 {
padding-inline-start: calc(var(--spacing) * 10);
}
.pt-2 {
padding-top: calc(var(--spacing) * 2);
}
@@ -2317,12 +2382,12 @@
color: heading !important;
}
}
.pb-4 {
padding-bottom: calc(var(--spacing) * 4);
}
.pb-16 {
padding-bottom: calc(var(--spacing) * 16);
}
.pl-3 {
padding-left: calc(var(--spacing) * 3);
}
.datatable-empty {
.datatable-wrapper .datatable-table & {
text-align: center;
@@ -2361,10 +2426,6 @@
font-size: var(--text-4xl);
line-height: var(--tw-leading, var(--text-4xl--line-height));
}
.text-5xl {
font-size: var(--text-5xl);
line-height: var(--tw-leading, var(--text-5xl--line-height));
}
.text-base {
font-size: var(--text-base);
line-height: var(--tw-leading, var(--text-base--line-height));
@@ -2479,6 +2540,10 @@
--tw-tracking: var(--tracking-tight);
letter-spacing: var(--tracking-tight);
}
.tracking-wide {
--tw-tracking: var(--tracking-wide);
letter-spacing: var(--tracking-wide);
}
.text-balance {
text-wrap: balance;
}
@@ -2515,6 +2580,9 @@
.text-amber-500 {
color: var(--color-amber-500);
}
.text-amber-600 {
color: var(--color-amber-600);
}
.text-amber-800 {
color: var(--color-amber-800);
}
@@ -2533,6 +2601,9 @@
.text-body {
color: var(--color-body);
}
.text-brand {
color: var(--color-brand);
}
.text-fg-brand {
color: var(--color-fg-brand);
}
@@ -2584,6 +2655,9 @@
.text-red-800 {
color: var(--color-red-800);
}
.text-slate-200 {
color: var(--color-slate-200);
}
.text-slate-300 {
color: var(--color-slate-300);
}
@@ -2602,12 +2676,21 @@
.uppercase {
text-transform: uppercase;
}
.italic {
font-style: italic;
}
.line-through {
text-decoration-line: line-through;
}
.no-underline\! {
text-decoration-line: none !important;
}
.underline {
text-decoration-line: underline;
}
.decoration-red-400 {
text-decoration-color: var(--color-red-400);
}
.decoration-slate-500 {
text-decoration-color: var(--color-slate-500);
}
@@ -2696,6 +2779,19 @@
--tw-ease: var(--ease-out);
transition-timing-function: var(--ease-out);
}
.select-none {
-webkit-user-select: none;
user-select: none;
}
.\[program\:caddy\] {
program: caddy;
}
.\[program\:gunicorn\] {
program: gunicorn;
}
.\[program\:qcluster\] {
program: qcluster;
}
.group-hover\:absolute {
&:is(:where(.group):hover *) {
@media (hover: hover) {
@@ -2796,6 +2892,16 @@
}
}
}
.group-data-\[search-select-highlighted\]\:border-white {
&:is(:where(.group)[data-search-select-highlighted] *) {
border-color: var(--color-white);
}
}
.group-data-\[search-select-highlighted\]\:text-white {
&:is(:where(.group)[data-search-select-highlighted] *) {
color: var(--color-white);
}
}
.placeholder\:text-body {
&::placeholder {
color: var(--color-body);
@@ -2816,6 +2922,27 @@
background-color: var(--color-gray-50);
}
}
.first-of-type\:border-t-0 {
&:first-of-type {
border-top-style: var(--tw-border-style);
border-top-width: 0px;
}
}
.first-of-type\:pt-0 {
&:first-of-type {
padding-top: calc(var(--spacing) * 0);
}
}
.hover\:scale-110 {
&:hover {
@media (hover: hover) {
--tw-scale-x: 110%;
--tw-scale-y: 110%;
--tw-scale-z: 110%;
scale: var(--tw-scale-x) var(--tw-scale-y);
}
}
}
.hover\:cursor-pointer {
&:hover {
@media (hover: hover) {
@@ -2823,6 +2950,13 @@
}
}
}
.hover\:border-brand-strong {
&:hover {
@media (hover: hover) {
border-color: var(--color-brand-strong);
}
}
}
.hover\:border-default {
&:hover {
@media (hover: hover) {
@@ -2844,6 +2978,13 @@
}
}
}
.hover\:bg-brand {
&:hover {
@media (hover: hover) {
background-color: var(--color-brand);
}
}
}
.hover\:bg-brand-strong {
&:hover {
@media (hover: hover) {
@@ -2851,6 +2992,16 @@
}
}
}
.hover\:bg-brand\/15 {
&:hover {
@media (hover: hover) {
background-color: color-mix(in srgb, oklch(48.8% 0.243 264.376) 15%, transparent);
@supports (color: color-mix(in lab, red, red)) {
background-color: color-mix(in oklab, var(--color-brand) 15%, transparent);
}
}
}
}
.hover\:bg-gray-50 {
&:hover {
@media (hover: hover) {
@@ -2879,13 +3030,6 @@
}
}
}
.hover\:bg-green-700 {
&:hover {
@media (hover: hover) {
background-color: var(--color-green-700);
}
}
}
.hover\:bg-green-800 {
&:hover {
@media (hover: hover) {
@@ -2893,6 +3037,20 @@
}
}
}
.hover\:bg-neutral-secondary-medium {
&:hover {
@media (hover: hover) {
background-color: var(--color-neutral-secondary-medium);
}
}
}
.hover\:bg-neutral-secondary-strong {
&:hover {
@media (hover: hover) {
background-color: var(--color-neutral-secondary-strong);
}
}
}
.hover\:bg-neutral-tertiary-medium {
&:hover {
@media (hover: hover) {
@@ -2998,6 +3156,13 @@
}
}
}
.hover\:text-red-700 {
&:hover {
@media (hover: hover) {
color: var(--color-red-700);
}
}
}
.hover\:text-white {
&:hover {
@media (hover: hover) {
@@ -3005,16 +3170,29 @@
}
}
}
.group-data-\[search-select-highlighted\]\:hover\:border-white {
&:is(:where(.group)[data-search-select-highlighted] *) {
&:hover {
@media (hover: hover) {
border-color: var(--color-white);
}
}
}
}
.group-data-\[search-select-highlighted\]\:hover\:bg-brand-strong {
&:is(:where(.group)[data-search-select-highlighted] *) {
&:hover {
@media (hover: hover) {
background-color: var(--color-brand-strong);
}
}
}
}
.focus\:z-10 {
&:focus {
z-index: 10;
}
}
.focus\:border-blue-500 {
&:focus {
border-color: var(--color-blue-500);
}
}
.focus\:border-brand {
&:focus {
border-color: var(--color-brand);
@@ -3025,6 +3203,12 @@
color: var(--color-blue-700);
}
}
.focus\:ring-0 {
&:focus {
--tw-ring-shadow: var(--tw-ring-inset,) 0 0 0 calc(0px + var(--tw-ring-offset-width)) var(--tw-ring-color, currentcolor);
box-shadow: var(--tw-inset-shadow), var(--tw-inset-ring-shadow), var(--tw-ring-offset-shadow), var(--tw-ring-shadow), var(--tw-shadow);
}
}
.focus\:ring-2 {
&:focus {
--tw-ring-shadow: var(--tw-ring-inset,) 0 0 0 calc(2px + var(--tw-ring-offset-width)) var(--tw-ring-color, currentcolor);
@@ -3042,11 +3226,6 @@
--tw-ring-color: var(--color-blue-300);
}
}
.focus\:ring-blue-500 {
&:focus {
--tw-ring-color: var(--color-blue-500);
}
}
.focus\:ring-blue-700 {
&:focus {
--tw-ring-color: var(--color-blue-700);
@@ -3077,11 +3256,6 @@
--tw-ring-color: var(--color-green-300);
}
}
.focus\:ring-green-500 {
&:focus {
--tw-ring-color: var(--color-green-500);
}
}
.focus\:ring-green-700 {
&:focus {
--tw-ring-color: var(--color-green-700);
@@ -3097,17 +3271,6 @@
--tw-ring-color: var(--color-red-300);
}
}
.focus\:ring-offset-2 {
&:focus {
--tw-ring-offset-width: 2px;
--tw-ring-offset-shadow: var(--tw-ring-inset,) 0 0 0 var(--tw-ring-offset-width) var(--tw-ring-offset-color);
}
}
.focus\:ring-offset-blue-200 {
&:focus {
--tw-ring-offset-color: var(--color-blue-200);
}
}
.focus\:outline-hidden {
&:focus {
--tw-outline-style: none;
@@ -3124,6 +3287,36 @@
outline-style: none;
}
}
.data-\[search-select-highlighted\]\:bg-brand {
&[data-search-select-highlighted] {
background-color: var(--color-brand);
}
}
.data-\[search-select-highlighted\]\:bg-brand\/15 {
&[data-search-select-highlighted] {
background-color: color-mix(in srgb, oklch(48.8% 0.243 264.376) 15%, transparent);
@supports (color: color-mix(in lab, red, red)) {
background-color: color-mix(in oklab, var(--color-brand) 15%, transparent);
}
}
}
.data-\[search-select-highlighted\]\:outline {
&[data-search-select-highlighted] {
outline-style: var(--tw-outline-style);
outline-width: 1px;
}
}
.data-\[search-select-highlighted\]\:outline-1 {
&[data-search-select-highlighted] {
outline-style: var(--tw-outline-style);
outline-width: 1px;
}
}
.data-\[search-select-highlighted\]\:outline-brand-strong {
&[data-search-select-highlighted] {
outline-color: var(--color-brand-strong);
}
}
.sm\:table-cell {
@media (width >= 40rem) {
display: table-cell;
@@ -3134,19 +3327,14 @@
max-width: var(--breakpoint-sm);
}
}
.sm\:max-w-md {
@media (width >= 40rem) {
max-width: var(--container-md);
}
}
.sm\:max-w-xl {
@media (width >= 40rem) {
max-width: var(--container-xl);
}
}
.sm\:rounded-lg {
.sm\:grid-cols-2 {
@media (width >= 40rem) {
border-radius: var(--radius-lg);
grid-template-columns: repeat(2, minmax(0, 1fr));
}
}
.sm\:rounded-t-lg {
@@ -3161,6 +3349,11 @@
border-bottom-left-radius: var(--radius-lg);
}
}
.sm\:p-5 {
@media (width >= 40rem) {
padding: calc(var(--spacing) * 5);
}
}
.sm\:px-4 {
@media (width >= 40rem) {
padding-inline: calc(var(--spacing) * 4);
@@ -3294,9 +3487,9 @@
max-width: var(--container-3xl);
}
}
.lg\:max-w-lg {
.lg\:grid-cols-4 {
@media (width >= 64rem) {
max-width: var(--container-lg);
grid-template-columns: repeat(4, minmax(0, 1fr));
}
}
.xl\:max-w-\(--breakpoint-xl\) {
@@ -3573,13 +3766,6 @@
color: var(--color-white);
}
}
.dark\:placeholder-gray-400 {
&:is(.dark *) {
&::placeholder {
color: var(--color-gray-400);
}
}
}
.dark\:odd\:bg-gray-900 {
&:is(.dark *) {
&:nth-child(odd) {
@@ -3729,13 +3915,6 @@
}
}
}
.dark\:focus\:border-blue-500 {
&:is(.dark *) {
&:focus {
border-color: var(--color-blue-500);
}
}
}
.dark\:focus\:text-white {
&:is(.dark *) {
&:focus {
@@ -3850,11 +4029,6 @@
text-underline-offset: 4px;
}
}
.\[\&_h1\]\:mb-2 {
& h1 {
margin-bottom: calc(var(--spacing) * 2);
}
}
.\[\&_li\:first-of-type_a\]\:rounded-none {
& li:first-of-type a {
border-radius: 0;
@@ -3897,6 +4071,16 @@
border-end-end-radius: var(--radius-lg);
}
}
.\[\&\>div\]\:w-\[calc\(33\.333\%-0\.67rem\)\] {
&>div {
width: calc(33.333% - 0.67rem);
}
}
.\[\&\>div\]\:w-\[calc\(50\%-0\.5rem\)\] {
&>div {
width: calc(50% - 0.5rem);
}
}
}
.dark {
--color-body: var(--color-gray-400);
@@ -4194,7 +4378,7 @@ form input:disabled, select:disabled, textarea:disabled {
font-weight: var(--font-weight-medium);
color: var(--color-heading);
}
input:not([type="checkbox"]) {
input:not([type="checkbox"]):not([data-search-select-search]) {
margin-bottom: calc(var(--spacing) * 3);
display: block;
width: 100%;
@@ -5118,6 +5302,21 @@ form input:disabled, select:disabled, textarea:disabled {
syntax: "*";
inherits: false;
}
@property --tw-scale-x {
syntax: "*";
inherits: false;
initial-value: 1;
}
@property --tw-scale-y {
syntax: "*";
inherits: false;
initial-value: 1;
}
@property --tw-scale-z {
syntax: "*";
inherits: false;
initial-value: 1;
}
@keyframes spin {
to {
transform: rotate(360deg);
@@ -5185,6 +5384,9 @@ form input:disabled, select:disabled, textarea:disabled {
--tw-backdrop-sepia: initial;
--tw-duration: initial;
--tw-ease: initial;
--tw-scale-x: 1;
--tw-scale-y: 1;
--tw-scale-z: 1;
}
}
}
+31 -17
View File
@@ -1,20 +1,35 @@
import {
syncSelectInputUntilChanged,
getEl,
disableElementsWhenTrue,
disableElementsWhenValueNotEqual,
} from "./utils.js";
import { getEl, disableElementsWhenTrue } from "./utils.js";
let syncData = [
{
source: "#id_games",
source_value: "dataset.platform",
target: "#id_platform",
target_value: "value",
},
];
const RELATED_PURCHASE_URL = "/tracker/purchase/related-purchase-by-game";
syncSelectInputUntilChanged(syncData, "form");
// The games field is now a SearchSelect widget (a <div>, not a <select>), so we
// react to its custom "search-select:change" event instead of syncing a select.
document.addEventListener("search-select:change", (event) => {
if (event.detail.name !== "games") return;
// (a) Auto-fill platform from the clicked option's data-platform.
const last = event.detail.last;
const platformId = last && last.data ? last.data.platform : "";
if (platformId) {
const platformEl = getEl("#id_platform");
if (platformEl) platformEl.value = platformId;
}
// (b) Refresh #id_related_purchase for the currently selected games.
const query = event.detail.values
.map((value) => "games=" + encodeURIComponent(value))
.join("&");
fetch(RELATED_PURCHASE_URL + "?" + query, { credentials: "same-origin" })
.then((response) => {
if (response.status === 204) return null;
return response.text();
})
.then((html) => {
if (html === null) return;
const target = getEl("#id_related_purchase");
if (target) target.outerHTML = html;
});
});
function setupElementHandlers() {
disableElementsWhenTrue("#id_type", "game", [
@@ -27,5 +42,4 @@ document.addEventListener("DOMContentLoaded", setupElementHandlers);
document.addEventListener("htmx:afterSwap", setupElementHandlers);
getEl("#id_type").addEventListener("change", () => {
setupElementHandlers();
}
);
});
+354
View File
@@ -0,0 +1,354 @@
/**
* Filter bar vanilla JavaScript implementation.
*
* Handles form submission, preset loading/saving, and preset list rendering.
* No HTMX plain fetch() and window.location for all interactions.
*/
(function () {
"use strict";
/** Build a criterion object from a value and optional second value. */
function criterion(value, value2, modifier) {
var c = { value: value, modifier: modifier };
if (value2 !== null && value2 !== undefined && value2 !== "") {
c.value2 = value2;
}
return c;
}
/** Read a <select> element's value, or "" if not found. */
function selectValue(form, name) {
var el = form.querySelector('[name="' + name + '"]');
return el ? el.value : "";
}
/** Read an <input type="number"> value, or "" if not found. */
function numberValue(form, name) {
var el = form.querySelector('[name="' + name + '"]');
if (!el || el.value === "") return "";
var val = parseFloat(el.value);
return isNaN(val) ? "" : val;
}
/** Read all checked checkboxes with a given name, returning an array of ints. */
function checkedValues(form, name) {
var els = form.querySelectorAll('[name="' + name + '"]:checked');
var ids = [];
els.forEach(function (el) {
var v = parseInt(el.value, 10);
if (!isNaN(v)) ids.push(v);
});
return ids;
}
/**
* Build the filter JSON object from form field values.
* Returns a plain object ready for JSON.stringify.
*/
function buildFilterJSON(form) {
var filter = {};
var yearMin = numberValue(form, "filter-year-min");
var yearMax = numberValue(form, "filter-year-max");
var playMin = numberValue(form, "filter-playtime-min");
var playMax = numberValue(form, "filter-playtime-max");
var mastered = form.querySelector('[name="filter-mastered"]');
// ── Search field ──
var searchInput = form.querySelector('[name="filter-search"]');
if (searchInput && searchInput.value.trim()) {
filter.search = { value: searchInput.value.trim(), modifier: "INCLUDES" };
}
// ── FilterSelect widgets (data-search-select-mode="filter") ──
// readSearchSelect serialises each into data-included/data-excluded/data-modifier.
readSearchSelect(form);
var widgets = form.querySelectorAll('[data-search-select][data-search-select-mode="filter"]');
widgets.forEach(function (widget) {
var field = widget.getAttribute("data-name");
var included = parseJSONAttr(widget, "data-included");
var excluded = parseJSONAttr(widget, "data-excluded");
// Two orthogonal axes: a presence modifier (NOT_NULL/IS_NULL) from the
// pinned (Any)/(None) pseudo-options clears the value set and has no
// values; the non-presence modifier (INCLUDES_ALL/INCLUDES_ONLY) governs
// how the include set matches. When neither is set the implicit default
// is INCLUDES ("any"). Must match Python _PRESENCE_MODIFIERS.
var modifier = widget.getAttribute("data-modifier");
var IS_PRESENCE = modifier === "NOT_NULL" || modifier === "IS_NULL";
if (IS_PRESENCE) {
filter[field] = { modifier: modifier };
} else if (included.length > 0 || excluded.length > 0) {
// All filter pills carry {id, label}; store them as-is so the filter
// URL and saved presets are self-describing (Stash-style).
filter[field] = {
value: included.map(function (item) { return {id: item.id, label: item.label}; }),
excludes: excluded.map(function (item) { return {id: item.id, label: item.label}; }),
modifier: modifier || "INCLUDES",
};
}
});
// ── Session-specific fields ──
var pageIsSessions =
!!form.querySelector('[data-search-select][data-search-select-mode="filter"][data-name="game"]');
// Emulated checkbox (sessions page)
var emulated = form.querySelector('[name="filter-emulated"]');
if (emulated && emulated.checked) {
filter.emulated = criterion(true, null, "EQUALS");
}
// Active checkbox (sessions page)
var active = form.querySelector('[name="filter-active"]');
if (active && active.checked) {
filter.is_active = criterion(true, null, "EQUALS");
}
if (yearMin !== "" && yearMax !== "") {
filter.year_released = criterion(yearMin, yearMax, "BETWEEN");
} else if (yearMin !== "") {
filter.year_released = criterion(yearMin, null, "GREATER_THAN");
} else if (yearMax !== "") {
filter.year_released = criterion(yearMax, null, "LESS_THAN");
}
if (playMin !== "" || playMax !== "") {
var pMin = playMin !== "" ? Math.round(playMin * 60) : 0;
var pMax = playMax !== "" ? Math.round(playMax * 60) : 0;
// Skip if both are 0 — means slider is at default (no real filter)
if (pMin === 0 && pMax === 0) {
// don't add filter
} else {
var durKey = pageIsSessions ? "duration_minutes" : "playtime_minutes";
if (playMin !== "" && playMax !== "") {
filter[durKey] = criterion(pMin, pMax, "BETWEEN");
} else if (playMin !== "") {
filter[durKey] = criterion(pMin, null, "GREATER_THAN");
} else if (playMax !== "") {
filter[durKey] = criterion(pMax, null, "LESS_THAN");
}
}
}
// ── Purchase-specific: num_purchases ──
var numGamesMin = numberValue(form, "filter-num-purchases-min");
var numGamesMax = numberValue(form, "filter-num-purchases-max");
if (numGamesMin !== "" && numGamesMax !== "") {
filter.num_purchases = criterion(parseInt(numGamesMin, 10), parseInt(numGamesMax, 10), "BETWEEN");
} else if (numGamesMin !== "") {
filter.num_purchases = criterion(parseInt(numGamesMin, 10), null, "GREATER_THAN");
} else if (numGamesMax !== "") {
filter.num_purchases = criterion(parseInt(numGamesMax, 10), null, "LESS_THAN");
}
if (mastered && mastered.checked) {
filter.mastered = criterion(true, null, "EQUALS");
}
return filter;
}
/** Extract the current page's base URL (without query string). */
function baseUrl() {
return window.location.pathname;
}
/** Safely parse a JSON attribute, returning empty array on failure. */
function parseJSONAttr(el, attr) {
var raw = el.getAttribute(attr);
if (!raw) return [];
try { return JSON.parse(raw); } catch (e) { return []; }
}
/**
* Called on filter bar form submit.
* Serializes filter fields, navigates to URL with filter param.
*/
window.applyFilterBar = function (event) {
event.preventDefault();
var form = event.target;
var filter = buildFilterJSON(form);
var filterStr = JSON.stringify(filter);
var url = baseUrl();
if (filterStr && filterStr !== "{}") {
url += "?filter=" + encodeURIComponent(filterStr);
}
window.location.href = url;
return false;
};
/**
* Clear all filter fields and reload the unfiltered view.
*/
window.clearFilterBar = function (formId, filterInputId) {
var form = document.getElementById(formId);
if (!form) return;
form.reset();
window.location.href = baseUrl();
};
// ── Presets ─────────────────────────────────────────────────────────────
/** Fetch and render the preset list. */
function loadPresets() {
var dropdown = document.getElementById("preset-dropdown");
if (!dropdown) return;
var url = dropdown.getAttribute("data-preset-list-url");
if (!url) return;
var mode = "games";
if (window.location.pathname.indexOf("session") !== -1) mode = "sessions";
else if (window.location.pathname.indexOf("purchase") !== -1) mode = "purchases";
fetch(url + "?mode=" + mode, { credentials: "same-origin" })
.then(function (r) {
if (!r.ok) throw new Error("Failed to load presets");
return r.text();
})
.then(function (html) {
dropdown.innerHTML = html;
// Re-attach delete handlers (list_presets view uses onclick attributes,
// but we also need to wire up inline handlers if they use data attributes)
setupPresetDeleteHandlers(dropdown);
})
.catch(function (err) {
dropdown.innerHTML =
'<span class="text-sm text-body italic">Presets unavailable</span>';
console.error(err);
});
}
/** Wire up click handlers for preset delete buttons. */
function setupPresetDeleteHandlers(container) {
var deleteLinks = container.querySelectorAll('[data-delete-preset]');
deleteLinks.forEach(function (link) {
link.addEventListener("click", function (e) {
e.preventDefault();
var presetId = link.getAttribute("data-delete-preset");
var deleteUrl = link.getAttribute("href");
if (!deleteUrl) return;
if (!confirm("Delete this preset?")) return;
fetch(deleteUrl, {
method: "POST",
credentials: "same-origin",
headers: { "X-CSRFToken": getCsrfToken() },
})
.then(function () {
// Remove the parent <li>
var li = link.closest("li");
if (li) li.remove();
// If no items left, show empty message
var ul = container.querySelector("ul");
if (ul && ul.querySelectorAll("li").length === 0) {
ul.innerHTML =
'<li class="px-4 py-2 text-sm text-body italic">No saved presets</li>';
}
})
.catch(function (err) {
console.error("Delete failed:", err);
});
});
});
}
/** Show the preset name input field and the confirm button. */
window.showPresetNameInput = function () {
var input = document.getElementById("preset-name-input");
var saveBtn = document.getElementById("save-preset-btn");
var confirmBtn = document.getElementById("confirm-save-preset-btn");
if (input) input.classList.remove("hidden");
if (saveBtn) saveBtn.classList.add("hidden");
if (confirmBtn) confirmBtn.classList.remove("hidden");
if (input) input.focus();
};
/** Save the current filter as a named preset. */
window.savePreset = function (formId, filterInputId, saveUrl) {
var input = document.getElementById("preset-name-input");
var name = input ? input.value.trim() : "";
if (!name) {
if (input) input.classList.add("border-red-500");
return;
}
var filterInput = document.getElementById(filterInputId);
var form = document.getElementById(formId);
var filterObj = form ? buildFilterJSON(form) : {};
var body = new URLSearchParams();
body.append("name", name);
var mode = "games";
if (window.location.pathname.indexOf("session") !== -1) mode = "sessions";
else if (window.location.pathname.indexOf("purchase") !== -1) mode = "purchases";
body.append("mode", mode);
body.append("filter", JSON.stringify(filterObj));
fetch(saveUrl, {
method: "POST",
credentials: "same-origin",
headers: {
"Content-Type": "application/x-www-form-urlencoded",
"X-CSRFToken": getCsrfToken(),
},
body: body.toString(),
})
.then(function (r) {
if (!r.ok) throw new Error("Save failed");
// Reset UI
if (input) {
input.value = "";
input.classList.add("hidden");
input.classList.remove("border-red-500");
}
var saveBtn = document.getElementById("save-preset-btn");
var confirmBtn = document.getElementById("confirm-save-preset-btn");
if (saveBtn) saveBtn.classList.remove("hidden");
if (confirmBtn) confirmBtn.classList.add("hidden");
// Refresh the preset list
loadPresets();
})
.catch(function (err) {
console.error("Failed to save preset:", err);
});
};
/** Extract CSRF token from the page. */
function getCsrfToken() {
var cookie = document.cookie
.split("; ")
.find(function (row) {
return row.startsWith("csrftoken=");
});
if (cookie) return cookie.split("=")[1];
var el = document.querySelector('input[name="csrfmiddlewaretoken"]');
return el ? el.value : "";
}
// ── Init on page load ───────────────────────────────────────────────────
// ── Inject search inputs into filter forms ──
function injectSearchInputs() {
document.querySelectorAll('[id^="filter-bar-form"]').forEach(function (form) {
if (form.querySelector('[name="filter-search"]')) return; // already added
var input = document.createElement("input");
input.type = "text";
input.name = "filter-search";
input.placeholder = "Search\u2026";
input.className = "block w-full rounded-base border border-default-medium bg-neutral-secondary-medium text-sm text-heading p-2 mb-4 focus:ring-brand focus:border-brand";
// Pre-fill from existing filter JSON
var hidden = form.querySelector('[name="filter"]');
if (hidden && hidden.parentNode) {
try {
var existing = JSON.parse(hidden.value || "{}");
if (existing.search && existing.search.value) {
input.value = existing.search.value;
}
} catch (e) {}
hidden.parentNode.insertBefore(input, hidden.nextSibling);
}
});
}
document.addEventListener("DOMContentLoaded", function () {
injectSearchInputs();
loadPresets();
});
})();
+196
View File
@@ -0,0 +1,196 @@
/**
* Range slider custom draggable handles (no native <input type=range>).
*
* Supports two modes on each slider, toggled via the .range-mode-toggle button:
* range (default) two handles, min max constraint
* point single handle, sets both number inputs to the same value
*
* Handles track-fill positioning and sync between handles and the connected
* number inputs (linked via data-target attributes).
*/
(function () {
"use strict";
function initAll(force) {
document.querySelectorAll(".range-slider").forEach(function (slider) {
if (force) slider._rsInit = false;
if (slider._rsInit) return;
slider._rsInit = true;
var mode = slider.getAttribute("data-mode") || "range";
var trackFill = slider.querySelector(".range-track-fill");
var minHandle = slider.querySelector(".range-handle-min");
var maxHandle = slider.querySelector(".range-handle-max");
if (!minHandle || !maxHandle) return;
var minTarget = document.getElementById(
minHandle.getAttribute("data-target")
);
var maxTarget = document.getElementById(
maxHandle.getAttribute("data-target")
);
var dataMin = parseInt(slider.getAttribute("data-min"), 10);
var dataMax = parseInt(slider.getAttribute("data-max"), 10);
var step = parseInt(slider.getAttribute("data-step"), 10) || 1;
// ── Helpers ──
function valueToPercent(value) {
return ((value - dataMin) / (dataMax - dataMin)) * 100;
}
function percentToValue(percent) {
var raw = dataMin + (percent / 100) * (dataMax - dataMin);
return Math.round(raw / step) * step;
}
function clamp(value, lo, hi) {
return Math.max(lo, Math.min(hi, value));
}
function getTargetValue(target) {
return parseInt(target ? target.value : 0, 10) || dataMin;
}
function setTargetValue(target, value) {
if (target) target.value = value;
}
// ── Track fill positioning ──
function updateTrackFill() {
if (!trackFill) return;
var minValue = getTargetValue(minTarget);
var maxValue = getTargetValue(maxTarget);
if (mode === "point") {
trackFill.style.left = "0%";
trackFill.style.width = valueToPercent(maxValue) + "%";
} else {
var leftPct = valueToPercent(minValue);
var widthPct = valueToPercent(maxValue) - leftPct;
trackFill.style.left = leftPct + "%";
trackFill.style.width = widthPct + "%";
}
}
function updateHandles() {
minHandle.style.left = valueToPercent(getTargetValue(minTarget)) + "%";
maxHandle.style.left = valueToPercent(getTargetValue(maxTarget)) + "%";
updateTrackFill();
}
// ── Dragging ──
function makeDraggable(handle, isMin) {
handle.addEventListener("mousedown", function (e) {
e.preventDefault();
var rect = slider.getBoundingClientRect();
function onMove(ev) {
var pct = ((ev.clientX - rect.left) / rect.width) * 100;
var value = percentToValue(clamp(pct, 0, 100));
if (mode === "point") {
setTargetValue(minTarget, value);
setTargetValue(maxTarget, value);
if (minTarget)
minTarget.dispatchEvent(
new Event("input", { bubbles: true })
);
if (maxTarget)
maxTarget.dispatchEvent(
new Event("input", { bubbles: true })
);
} else if (isMin) {
setTargetValue(
minTarget,
clamp(value, dataMin, getTargetValue(maxTarget))
);
if (minTarget)
minTarget.dispatchEvent(
new Event("input", { bubbles: true })
);
} else {
setTargetValue(
maxTarget,
clamp(value, getTargetValue(minTarget), dataMax)
);
if (maxTarget)
maxTarget.dispatchEvent(
new Event("input", { bubbles: true })
);
}
updateHandles();
}
function onUp() {
document.removeEventListener("mousemove", onMove);
document.removeEventListener("mouseup", onUp);
}
document.addEventListener("mousemove", onMove);
document.addEventListener("mouseup", onUp);
onMove(e);
});
}
makeDraggable(minHandle, true);
makeDraggable(maxHandle, false);
// ── Sync from number inputs back to handles ──
function syncFromInputs() {
if (mode === "point") {
var value =
getTargetValue(minTarget) || getTargetValue(maxTarget);
setTargetValue(minTarget, value);
setTargetValue(maxTarget, value);
}
updateHandles();
}
if (minTarget)
minTarget.addEventListener("input", syncFromInputs);
if (maxTarget)
maxTarget.addEventListener("input", syncFromInputs);
// ── Mode toggle ──
var block = slider.closest(".range-slider-block");
var toggleButton =
block && block.querySelector(".range-mode-toggle");
if (toggleButton) {
toggleButton.addEventListener("click", function () {
var newMode = mode === "range" ? "point" : "range";
slider.setAttribute("data-mode", newMode);
// Swap toggle icons
var iconRange = toggleButton.querySelector(
".range-mode-icon-range"
);
var iconPoint = toggleButton.querySelector(
".range-mode-icon-point"
);
if (iconRange) iconRange.classList.toggle("hidden");
if (iconPoint) iconPoint.classList.toggle("hidden");
var dashSpan = block && block.querySelector(".range-dash");
if (newMode === "point") {
minHandle.style.display = "none";
setTargetValue(minTarget, getTargetValue(maxTarget));
if (minTarget) minTarget.classList.add("hidden");
if (dashSpan) dashSpan.classList.add("hidden");
} else {
minHandle.style.display = "";
if (minTarget) minTarget.classList.remove("hidden");
if (dashSpan) dashSpan.classList.remove("hidden");
}
mode = newMode;
updateHandles();
});
}
// ── Initial position ──
updateHandles();
});
}
document.addEventListener("DOMContentLoaded", initAll);
document.addEventListener("htmx:afterSwap", initAll);
window.initRangeSliders = initAll;
})();
+647
View File
@@ -0,0 +1,647 @@
/**
* SearchSelect widget a search box paired with a dropdown of options.
* Multi-select renders chosen items as removable pills (inline with the search
* box), each backed by a hidden <input>. Single-select renders no pill: the
* committed label lives inside the search box (which doubles as a combobox
* focus clears it to search, picking an option fills it), with a lone hidden
* <input> carrying the value. Both keep hidden inputs so Django validation works.
*
* Filter mode (data-search-select-mode="filter", rendered by FilterSelect): value rows
* carry +/ buttons that add include (✓) / exclude () pills, plus pinned
* modifier pseudo-options ((Any)/(None)) that are mutually exclusive with value
* pills. Filter widgets have no hidden inputs; readSearchSelect serialises their
* state into data-included / data-excluded / data-modifier for the filter bar.
*
* initAll() runs on DOMContentLoaded + htmx:afterSwap, each widget guarded with
* element._searchSelectInit.
*
* Dynamically-added rows and pills are cloned from hidden <template> elements
* the server renders with the same Python components (Pill / SearchSelect /
* FilterSelect). The JS only fills in the label slot ([data-search-select-label]), value,
* and data-* attributes so all markup and Tailwind class strings live in one
* place (the Python components), never duplicated here.
*/
(() => {
"use strict";
const DEBOUNCE_MS = 100;
// Must match Python common/components/filters.py:_PRESENCE_MODIFIERS.
// These modifiers are mutually exclusive with value pills — selecting
// one clears all value pills. Non-presence modifiers (INCLUDES_ALL,
// INCLUDES_ONLY) coexist with value pills.
const PRESENCE_MODIFIERS = ["NOT_NULL", "IS_NULL"];
const initAll = () => {
document.querySelectorAll("[data-search-select]").forEach(element => {
if (element._searchSelectInit) return;
element._searchSelectInit = true;
initWidget(element);
});
};
const initWidget = (container) => {
const search = container.querySelector("[data-search-select-search]");
const options = container.querySelector("[data-search-select-options]");
const pills = container.querySelector("[data-search-select-pills]");
if (!search || !options || !pills) return;
const name = container.getAttribute("data-name");
const searchUrl = container.getAttribute("data-search-url");
const isFilter = container.getAttribute("data-search-select-mode") === "filter";
const multi = container.getAttribute("data-multi") === "true";
const alwaysVisible = container.getAttribute("data-always-visible") === "true";
const prefetch = parseInt(container.getAttribute("data-prefetch"), 10) || 0;
const syncUrl = container.getAttribute("data-sync-url") === "true";
const noResults = options.querySelector("[data-search-select-no-results]");
let debounceTimer = null;
let pendingRequest = null; // in-flight AbortController, so newer queries win
let hasPrefetched = false;
const hasVisibleContent = () => {
const optionRows = options.querySelectorAll("[data-search-select-option]");
for (let i = 0; i < optionRows.length; i++) {
if (optionRows[i].style.display !== "none") return true;
}
if (noResults && !noResults.classList.contains("hidden")) return true;
if (options.querySelector("[data-search-select-modifier-option]")) return true;
return false;
};
const showPanel = () => {
if (alwaysVisible || hasVisibleContent()) {
options.classList.remove("hidden");
}
};
const hidePanel = () => {
if (!alwaysVisible) options.classList.add("hidden");
};
const setNoResults = (visible) => {
if (!noResults) return;
noResults.classList.toggle("hidden", !visible);
if (visible) showPanel();
};
// ── Highlight tracking (filter mode) ──
let highlightedRow = null;
const highlightOption = (row) => {
clearHighlight();
if (!row) return;
row.setAttribute("data-search-select-highlighted", "");
highlightedRow = row;
row.scrollIntoView({ block: "nearest" });
};
const clearHighlight = () => {
if (highlightedRow) {
highlightedRow.removeAttribute("data-search-select-highlighted");
highlightedRow = null;
}
};
const getVisibleOptions = () => {
const all = options.querySelectorAll("[data-search-select-option]");
return Array.from(all).filter(row => row.style.display !== "none");
};
const autoHighlight = (query) => {
const visible = getVisibleOptions();
if (visible.length === 0) {
clearHighlight();
return;
}
const lower = query.toLowerCase();
// 1. Starts-with match
for (let i = 0; i < visible.length; i++) {
const label = (visible[i].getAttribute("data-label") || "").toLowerCase();
if (lower && label.startsWith(lower)) {
highlightOption(visible[i]);
return;
}
}
// 2. Substring match (fuzzy-lite)
for (let j = 0; j < visible.length; j++) {
const subLabel = (visible[j].getAttribute("data-label") || "").toLowerCase();
if (lower && subLabel.includes(lower)) {
highlightOption(visible[j]);
return;
}
}
// 3. Fallback: first visible option
highlightOption(visible[0]);
};
// Get active values in both form and filter modes
const getSelectedValues = () => {
const vals = new Set();
pills.querySelectorAll('input[type="hidden"]').forEach(input => {
vals.add(input.value);
});
pills.querySelectorAll("[data-pill]").forEach(pill => {
const val = pill.getAttribute("data-value");
if (val) vals.add(val);
});
return vals;
};
// ── Render server-fetched rows into the panel ──
const renderRows = (items) => {
const selectedVals = getSelectedValues();
const preservedOptions = [];
// Extract existing option data for currently selected values before removing
options.querySelectorAll("[data-search-select-option]").forEach(row => {
const val = row.getAttribute("data-value");
if (selectedVals.has(val)) {
preservedOptions.push(optionFromRow(row));
}
row.remove();
});
const renderedValues = new Set();
// Render preserved options first (to keep them at the top)
preservedOptions.forEach(opt => {
options.insertBefore(buildRow(opt), noResults || null);
renderedValues.add(String(opt.value));
});
// Render newly fetched items (excluding already rendered preserved ones)
// Fix DOM-limit vs fetch mismatch: Do not slice the items, render all returned items.
items.forEach(item => {
if (!renderedValues.has(String(item.value))) {
options.insertBefore(buildRow(item), noResults || null);
renderedValues.add(String(item.value));
}
});
showPanel();
};
// ── Clone a server-rendered <template> prototype by name. The server emits
// the mode-appropriate prototypes, so the JS never names a class. ──
const cloneTemplate = (name) => {
const template = container.querySelector(`template[data-search-select-template="${name}"]`);
return template
? template.content.firstElementChild.cloneNode(true)
: null;
};
const setLabel = (node, label) => {
const slot = node.querySelector("[data-search-select-label]");
if (slot) slot.textContent = label;
};
const applyData = (node, data = {}) => {
Object.keys(data).forEach(key => {
node.setAttribute(`data-${key}`, data[key]);
});
};
// Build an option row by cloning the "row" template (the same prototype the
// server renders, so fetched and pre-rendered rows are identical).
const buildRow = (option) => {
const row = cloneTemplate("row");
if (!row) return document.createComment("ss-row");
row.setAttribute("data-value", option.value);
row.setAttribute("data-label", option.label);
applyData(row, option.data);
setLabel(row, option.label);
row._searchSelectOption = option;
return row;
};
// ── Client-side filter of the currently loaded rows. Returns the number of
// visible rows so the caller decides whether to show the no-results node. ──
const filterRows = (query) => {
const lower = query.toLowerCase();
let visibleCount = 0;
options.querySelectorAll("[data-search-select-option]").forEach(item => {
const label = (item.getAttribute("data-label") || "").toLowerCase();
const match = label.includes(lower);
item.style.display = match ? "" : "none";
if (match) visibleCount += 1;
});
return visibleCount;
};
// ── Fetch matching rows from the server. The previous in-flight request is
// aborted so a slower earlier response can never overwrite a newer one. ──
const fetchFromServer = (query) => {
if (pendingRequest) pendingRequest.abort();
pendingRequest = new AbortController();
let url = `${searchUrl}?q=${encodeURIComponent(query)}`;
if (prefetch && !query) url += `&limit=${prefetch}`;
fetch(url, { credentials: "same-origin", signal: pendingRequest.signal })
.then(response => response.json())
.then(items => {
pendingRequest = null;
renderRows(items);
// Re-apply the live query: the box may hold more text than was sent.
setNoResults(filterRows(search.value.trim()) === 0);
autoHighlight(search.value.trim());
})
.catch(error => {
if (error?.name === "AbortError") return; // superseded
pendingRequest = null;
setNoResults(true);
});
};
// Called on every keystroke. With a search_url, filter the loaded window
// instantly (zero latency) and debounce a server request for the rest;
// no-results stays hidden until the response decides it, to avoid a flash
// over an incomplete window. Without a search_url the loaded set is complete,
// so the client-side filter is authoritative.
const runSearch = () => {
const query = search.value.trim();
if (searchUrl) {
filterRows(query);
setNoResults(false);
clearTimeout(debounceTimer);
debounceTimer = setTimeout(() => {
fetchFromServer(query);
}, DEBOUNCE_MS);
} else {
setNoResults(filterRows(query) === 0);
}
autoHighlight(query);
showPanel();
};
// ── Single-select combobox: the search box shows the committed label;
// focusing clears it to search, blurring restores it (or deselects). ──
if (!multi) container._searchSelectLabel = search.value;
search.addEventListener("focus", () => {
if (!multi) {
// Hide the committed label so the box becomes a fresh search field.
search.value = "";
container._searchSelectDirty = false;
}
if (searchUrl) {
if (prefetch && !hasPrefetched) {
// Seed the window immediately on first open (not debounced).
hasPrefetched = true;
fetchFromServer("");
} else {
// Show whatever is already loaded; the server decides no-results.
filterRows(search.value.trim());
setNoResults(false);
autoHighlight(search.value.trim());
}
} else {
setNoResults(filterRows(search.value.trim()) === 0);
autoHighlight(search.value.trim());
}
showPanel();
});
search.addEventListener("input", () => {
clearHighlight();
if (!multi) {
if (!container._searchSelectDirty) {
const label = container._searchSelectLabel || "";
if (search.value.startsWith(label)) {
search.value = search.value.slice(label.length);
}
container._searchSelectDirty = true;
}
}
runSearch();
});
if (!multi) {
search.addEventListener("blur", () => {
// Defer so an option click (which fires before blur settles) wins.
setTimeout(() => {
if (container._searchSelectDirty && search.value.trim() === "") {
// User intentionally cleared the box → deselect.
pills.innerHTML = "";
container._searchSelectLabel = "";
emitChange(null);
} else {
// Focused-and-left, or typed a partial query without picking →
// restore the committed label (no-op right after a selection).
search.value = container._searchSelectLabel || "";
}
}, 120);
});
}
// ── Keyboard navigation (both form and filter modes) ──
search.addEventListener("keydown", (event) => {
const { key } = event;
if (!multi && key === "Backspace" && !container._searchSelectDirty) {
event.preventDefault();
search.value = "";
search.dispatchEvent(new Event("input", { bubbles: true }));
return;
}
if (!["ArrowDown", "ArrowUp", "Enter", "Escape"].includes(key)) return;
const visible = getVisibleOptions();
if (visible.length === 0) {
if (key === "Escape") hidePanel();
return;
}
if (key === "ArrowDown") {
event.preventDefault();
showPanel();
const downIdx = highlightedRow ? visible.indexOf(highlightedRow) : -1;
highlightOption(visible[(downIdx + 1) % visible.length]);
} else if (key === "ArrowUp") {
event.preventDefault();
showPanel();
const upIdx = highlightedRow ? visible.indexOf(highlightedRow) : -1;
highlightOption(visible[(upIdx - 1 + visible.length) % visible.length]);
} else if (key === "Enter") {
if (highlightedRow) {
event.preventDefault();
const option = optionFromRow(highlightedRow);
if (isFilter) {
addFilterPill(option, "include");
search.value = "";
} else {
selectOption(option);
}
clearHighlight();
hidePanel();
}
} else if (key === "Escape") {
clearHighlight();
hidePanel();
}
});
// Clicking an option must not blur the input before the click selects.
options.addEventListener("mousedown", (event) => {
event.preventDefault();
});
// ── Option click → select (form mode) or include/exclude (filter mode) ──
options.addEventListener("click", (event) => {
if (isFilter) {
handleFilterOptionClick(event);
return;
}
const row = event.target.closest("[data-search-select-option]");
if (!row) return;
selectOption(optionFromRow(row));
});
const handleFilterOptionClick = (event) => {
// Pinned modifier pseudo-option → set the (mutually exclusive) modifier.
const modifierRow = event.target.closest("[data-search-select-modifier-option]");
if (modifierRow) {
setModifier(
modifierRow.getAttribute("data-search-select-modifier-option"),
modifierRow.getAttribute("data-label")
);
return;
}
// Include / exclude button on a value row.
const button = event.target.closest("[data-search-select-action]");
if (button) {
const row = button.closest("[data-search-select-option]");
if (!row) return;
addFilterPill(optionFromRow(row), button.getAttribute("data-search-select-action"));
return;
}
// Click on the option row itself → include.
const optionRow = event.target.closest("[data-search-select-option]");
if (optionRow) {
addFilterPill(optionFromRow(optionRow), "include");
}
};
// Add (or re-type) an include/exclude pill for a value. Selecting any value
// clears a presence modifier — NOT_NULL / IS_NULL are mutually exclusive
// with value pills. Non-presence modifiers (INCLUDES_ALL / INCLUDES_ONLY)
// persist alongside value pills.
const addFilterPill = (option, kind) => {
const modPill = pills.querySelector("[data-search-select-modifier]");
if (modPill) {
const modVal = modPill.getAttribute("data-search-select-modifier");
if (PRESENCE_MODIFIERS.includes(modVal)) {
clearModifier();
}
}
const existing = pills.querySelector(
`[data-pill][data-value="${cssEscape(option.value)}"]`
);
if (existing) existing.remove();
pills.appendChild(buildFilterValuePill(option, kind));
search.value = "";
emitChange(null);
};
const buildFilterValuePill = (option, kind) => {
const pill = cloneTemplate(kind === "include" ? "pill-include" : "pill-exclude");
pill.setAttribute("data-value", option.value);
pill.setAttribute("data-label", option.label);
applyData(pill, option.data);
setLabel(pill, option.label);
return pill;
};
// Set the modifier pill. Presence modifiers (NOT_NULL / IS_NULL) clear all
// value pills — they are mutually exclusive. Non-presence modifiers
// (INCLUDES_ALL / INCLUDES_ONLY) are prepended before existing value pills.
const setModifier = (modifierValue, label) => {
// Remove any existing modifier pill to avoid duplicates.
clearModifierPill();
if (PRESENCE_MODIFIERS.includes(modifierValue)) {
pills.innerHTML = "";
}
const pill = cloneTemplate("pill-modifier");
pill.setAttribute("data-search-select-modifier", modifierValue);
setLabel(pill, label);
pills.insertBefore(pill, pills.firstChild);
container.setAttribute("data-modifier", modifierValue);
hidePanel();
emitChange(null);
};
// Remove the modifier pill and its container attribute. Safe to call when
// there is no modifier pill (no-op). Does not touch value pills.
const clearModifierPill = () => {
const modifierPill = pills.querySelector("[data-search-select-modifier]");
if (modifierPill) modifierPill.remove();
container.removeAttribute("data-modifier");
};
const clearModifier = () => {
clearModifierPill();
};
const optionFromRow = (row) => {
if (row._searchSelectOption) return row._searchSelectOption;
const data = {};
Object.keys(row.dataset).forEach(key => {
if (key !== "value" && key !== "label" && key !== "ssOption") {
data[key] = row.dataset[key];
}
});
return {
value: row.getAttribute("data-value"),
label: row.getAttribute("data-label"),
data,
};
};
const selectOption = (option) => {
if (multi) {
if (!pills.querySelector(`input[value="${cssEscape(option.value)}"]`)) {
addPill(option);
}
search.value = "";
} else {
// Single-select: no pill — show the label in the search box and keep a
// lone hidden input under [data-search-select-pills] for submission.
pills.innerHTML = "";
pills.appendChild(buildHidden(option.value));
search.value = option.label;
container._searchSelectLabel = option.label;
container._searchSelectDirty = false;
hidePanel();
}
emitChange(option);
};
const addPill = (option) => {
const pill = buildPill(option);
if (pill) pills.appendChild(pill);
pills.appendChild(buildHidden(option.value));
};
const buildPill = (option) => {
const pill = cloneTemplate("pill");
if (!pill) return null;
pill.setAttribute("data-value", option.value);
applyData(pill, option.data);
setLabel(pill, option.label);
return pill;
};
const buildHidden = (value) => {
const input = document.createElement("input");
input.type = "hidden";
input.name = name;
input.value = value;
return input;
};
// ── Pill × → remove ──
pills.addEventListener("click", (event) => {
const removeButton = event.target.closest("[data-pill-remove]");
if (!removeButton) return;
const pill = removeButton.closest("[data-pill]");
if (!pill) return;
if (isFilter) {
// Filter pills have no hidden input.
if (pill.hasAttribute("data-search-select-modifier")) {
clearModifierPill();
} else {
pill.remove();
}
emitChange(null);
return;
}
const value = pill.getAttribute("data-value");
pill.remove();
const hidden = pills.querySelector(`input[value="${cssEscape(value)}"]`);
if (hidden) hidden.remove();
emitChange(null);
});
const currentValues = () => {
return Array.from(pills.querySelectorAll('input[type="hidden"]')).map(input => input.value);
};
const emitChange = (last) => {
const values = currentValues();
if (syncUrl) syncToUrl(values);
container.dispatchEvent(
new CustomEvent("search-select:change", {
bubbles: true,
detail: { name, values, last },
})
);
};
const syncToUrl = (values) => {
const params = new URLSearchParams(window.location.search);
params.delete(name);
values.forEach(v => {
params.append(name, v);
});
const qs = params.toString();
history.replaceState(null, "", qs ? `?${qs}` : window.location.pathname);
};
// On init, restore from URL params if the server supplied no selected pills.
if (syncUrl && !pills.querySelector("[data-pill]")) {
const initial = new URLSearchParams(window.location.search).getAll(name);
initial.forEach(v => {
addPill({ value: v, label: v, data: {} });
});
}
// ── Close panel on outside click ──
document.addEventListener("click", (event) => {
if (!container.contains(event.target)) hidePanel();
});
};
/** Minimal escape for use inside an attribute-value selector. */
const cssEscape = (value) => String(value).replace(/["\\]/g, "\\$&");
// Serialise each widget's current state onto data-* attributes for the caller.
// Form widgets expose data-values (the submitted hidden-input values); filter
// widgets expose data-included / data-excluded / data-modifier for the filter
// bar to read.
window.readSearchSelect = (form) => {
form.querySelectorAll("[data-search-select]").forEach(container => {
const pills = container.querySelector("[data-search-select-pills]");
if (container.getAttribute("data-search-select-mode") === "filter") {
const included = [];
const excluded = [];
let modifier = "";
if (pills) {
pills.querySelectorAll("[data-pill]").forEach(pill => {
const pillModifier = pill.getAttribute("data-search-select-modifier");
if (pillModifier) {
modifier = pillModifier; // last modifier pill wins
return; // skip value extraction for this pill
}
const value = pill.getAttribute("data-value");
const label = pill.getAttribute("data-label") || "";
if (pill.getAttribute("data-search-select-type") === "exclude") {
excluded.push({ id: value, label });
} else {
included.push({ id: value, label });
}
});
}
container.setAttribute("data-included", JSON.stringify(included));
container.setAttribute("data-excluded", JSON.stringify(excluded));
if (modifier) container.setAttribute("data-modifier", modifier);
else container.removeAttribute("data-modifier");
return;
}
const values = pills
? Array.from(pills.querySelectorAll('input[type="hidden"]')).map(input => input.value)
: [];
container.setAttribute("data-values", JSON.stringify(values));
});
};
document.addEventListener("DOMContentLoaded", initAll);
document.addEventListener("htmx:afterSwap", initAll);
})();
+5 -3
View File
@@ -4,10 +4,10 @@ import requests
from django.db import models
from django.template.defaultfilters import floatformat
logger = logging.getLogger("games")
from games.models import ExchangeRate, Purchase
logger = logging.getLogger("games")
# fixme: save preferred currency in user model
currency_to = "CZK"
currency_to = currency_to.upper()
@@ -60,7 +60,9 @@ def _save_converted_price(purchase, converted_price, needs_update):
purchase.converted_currency = currency_to
if needs_update:
purchase.needs_price_update = False
purchase.save(update_fields=["converted_price", "converted_currency", "needs_price_update"])
purchase.save(
update_fields=["converted_price", "converted_currency", "needs_price_update"]
)
def convert_prices():
-2
View File
@@ -1,2 +0,0 @@
<c-layouts.add>
</c-layouts.add>
-9
View File
@@ -1,9 +0,0 @@
<c-layouts.add>
<c-slot name="additional_row">
<c-button type="submit" color="gray"
name="submit_and_redirect"
>
Submit & Create Purchase
</c-button>
</c-slot>
</c-layouts.add>
-15
View File
@@ -1,15 +0,0 @@
<c-layouts.add>
<c-slot name="additional_row">
<tr>
<td></td>
<td>
<c-button type="submit"
color="gray"
name="submit_and_redirect"
>
Submit & Create Session
</c-button>
</td>
</tr>
</c-slot>
</c-layouts.add>
-38
View File
@@ -1,38 +0,0 @@
<c-layouts.add>
<c-slot name="form_content">
<div class="max-width-container">
<div id="add-form" class="form-container max-w-xl mx-auto">
<form method="post" enctype="multipart/form-data" class="">
{% csrf_token %}
{% for field in form %}
<div>
{{ field.label_tag }}
{% if field.name == "note" %}
{{ field }}
{% else %}
{{ field }}
{% endif %}
{% if field.name == "timestamp_start" or field.name == "timestamp_end" %}
<span class="form-row-button-group flex-row gap-3 justify-start mt-3" hx-boost="false">
<c-button data-target="{{ field.name }}" data-type="now" size="xs">Set to now</c-button>
<c-button data-target="{{ field.name }}" data-type="toggle" size="xs">Toggle text</c-button>
<c-button data-target="{{ field.name }}" data-type="copy" size="xs">
Copy {%if field.name == "timestamp_start" %}start{% else %}end{% endif %} value to {%if field.name == "timestamp_start" %}end{% else %}start{% endif %}
</c-button>
</span>
{% endif %}
</div>
{% endfor %}
<div>
<c-button type="submit">
Submit
</c-button>
</div>
<div class="submit-button-container">
{{ additional_row }}
</div>
</form>
</div>
</div>
</c-slot>
</c-layouts.add>
-14
View File
@@ -1,14 +0,0 @@
<c-vars color="blue" size="base" type="button" />
<button
{% if hx_get %}hx-get="{{ hx_get }}"{% endif %}
{% if hx_target %}hx-target="{{ hx_target }}"{% endif %}
{% if hx_swap %}hx-swap="{{ hx_swap }}"{% endif %}
{% if type %}type="{{ type }}"{% endif %}
{% if title %}title="{{ title }}"{% endif %}
{% if onclick %}onclick="{{ onclick }}"{% endif %}
{% if data_target %}data-target="{{ data_target }}"{% endif %}
{% if data_type %}data-type="{{ data_type }}"{% endif %}
{% if name %}name="{{ name }}"{% endif %}
class="{% if class %}{{ class }} {%else%}{%endif%}{% if color == "blue" %}text-white bg-brand box-border border border-transparent hover:bg-brand-strong focus:ring-4 focus:ring-brand-medium {% elif color == "red" %} bg-red-700 dark:bg-red-600 dark:focus:ring-red-900 dark:hover:bg-red-700 focus:ring-red-300 hover:bg-red-800 text-white {% elif color == "gray" %} bg-white border-gray-200 dark:bg-gray-800 dark:border-gray-600 dark:focus:ring-gray-700 dark:hover:bg-gray-700 dark:hover:text-white dark:text-gray-400 focus:ring-gray-100 hover:bg-gray-100 hover:text-blue-700 text-gray-900 border {% elif color == "green" %} bg-green-700 dark:bg-green-600 dark:focus:ring-green-800 dark:hover:bg-green-700 focus:ring-green-300 hover:bg-green-800 text-white {% endif %} leading-5 focus:outline-hidden focus:ring-4 font-medium mb-2 me-2 rounded-base {% if size == "xs" %} px-3 py-2 text-xs shadow-xs {% elif size == "sm" %} px-3 py-2 text-sm {% elif size == "base" %} px-5 py-2.5 text-sm {% elif size == "lg" %} px-5 py-3 text-base {% elif size == "xl" %} px-6 py-3.5 text-base {% endif %} {% if icon %} inline-flex text-center items-center gap-2 {% else %} {% endif %} ">
{{ slot }}
</button>
-8
View File
@@ -1,8 +0,0 @@
<div class="inline-flex rounded-md shadow-xs" role="group">
{% if slot %}{{ slot }}{% endif %}
{% for button in buttons %}
{% if button.slot %}
<c-button-group-button-sm :href=button.href :slot=button.slot :color=button.color :hover=button.hover :title=button.title :hx_get=button.hx_get :hx_target=button.hx_target :hx_swap=button.hx_swap />
{% endif %}
{% endfor %}
</div>
@@ -1,26 +0,0 @@
<c-vars color="gray" />
<a href="{{ href }}"
{% if hx_get %}hx-get="{{ hx_get }}"{% endif %}
{% if hx_target %}hx-target="{{ hx_target }}"{% endif %}
{% if click %}@click="{{ click }}"{% endif %}
class="[&:first-of-type_button]:rounded-s-lg [&:last-of-type_button]:rounded-e-lg">
{% if color == "gray" %}
<button type="button"
title="{{ title }}"
class="px-2 py-1 text-xs font-medium text-gray-900 bg-white border border-gray-200 hover:bg-gray-100 hover:text-blue-700 focus:z-10 focus:ring-2 focus:ring-blue-700 focus:text-blue-700 dark:bg-gray-800 dark:border-gray-700 dark:text-white dark:hover:text-white dark:hover:bg-gray-700 dark:focus:ring-blue-500 dark:focus:text-white hover:cursor-pointer">
{{ slot }}
</button>
{% elif color == "red" %}
<button type="button"
title="{{ title }}"
class="px-2 py-1 text-xs font-medium text-gray-900 bg-white border border-gray-200 hover:bg-red-500 hover:text-white focus:z-10 focus:ring-2 focus:ring-blue-700 focus:text-blue-700 dark:bg-gray-800 dark:border-gray-700 dark:text-white dark:hover:text-white dark:hover:border-red-700 dark:hover:bg-red-700 dark:focus:ring-blue-500 dark:focus:text-white hover:cursor-pointer">
{{ slot }}
</button>
{% elif color == "green" %}
<button type="button"
title="{{ title }}"
class="px-2 py-1 text-xs font-medium text-gray-900 bg-white border border-gray-200 hover:bg-green-500 hover:border-green-600 hover:text-white focus:z-10 focus:ring-2 focus:ring-green-700 focus:text-blue-700 dark:bg-gray-800 dark:border-gray-700 dark:text-white dark:hover:text-white dark:hover:border-green-700 dark:hover:bg-green-600 dark:focus:ring-green-500 dark:focus:text-white hover:cursor-pointer">
{{ slot }}
</button>
{% endif %}
</a>
-13
View File
@@ -1,13 +0,0 @@
{% comment %}
title
text
{% endcomment %}
<a href="{{ link }}"
title="{{ title }}"
class="truncate max-w-xs py-1 px-2 text-xs bg-green-600 hover:bg-green-700 focus:ring-green-500 focus:ring-offset-blue-200 text-white transition ease-in duration-200 text-center font-semibold shadow-md focus:outline-hidden focus:ring-2 focus:ring-offset-2 rounded-xs">
{% comment %} <svg xmlns="http://www.w3.org/2000/svg" fill="none" viewBox="0 0 24 24" stroke-width="1.5" stroke="currentColor" class="self-center w-6 h-6 inline">
<path stroke-linecap="round" stroke-linejoin="round" d="M5.25 5.653c0-.856.917-1.398 1.667-.986l11.54 6.348a1.125 1.125 0 010 1.971l-11.54 6.347a1.125 1.125 0 01-1.667-.985V5.653z" />
</svg>
{% endcomment %}
{{ text }}
</a>
-18
View File
@@ -1,18 +0,0 @@
{% comment %}
title
text
{% endcomment %}
<button type="button"
title="{{ title }}"
autofocus
class="truncate max-w-xs sm:max-w-md lg:max-w-lg py-1 px-2 bg-green-600 hover:bg-green-700 focus:ring-green-500 focus:ring-offset-blue-200 text-white transition ease-in duration-200 text-center text-base font-semibold shadow-md focus:outline-hidden focus:ring-2 focus:ring-offset-2 rounded-lg">
<svg xmlns="http://www.w3.org/2000/svg"
fill="none"
viewBox="0 0 24 24"
stroke-width="1.5"
stroke="currentColor"
class="self-center w-6 h-6 inline">
<path stroke-linecap="round" stroke-linejoin="round" d="M5.25 5.653c0-.856.917-1.398 1.667-.986l11.54 6.348a1.125 1.125 0 010 1.971l-11.54 6.347a1.125 1.125 0 01-1.667-.985V5.653z" />
</svg>
{{ text }}
</button>
-10
View File
@@ -1,10 +0,0 @@
<span class="truncate-container">
<a class="underline decoration-slate-500 sm:decoration-2"
href="{% url 'games:view_game' game_id %}">
{% if slot %}
{{ slot }}
{% else %}
{{ name }}
{% endif %}
</a>
</span>
-16
View File
@@ -1,16 +0,0 @@
<span class="{% if display == 'flex' %}flex{% else %}inline-flex{% endif %} gap-2 items-center align-middle {{class}}">
<span class="rounded-xl w-3 h-3
{% if status == "u" %}
bg-gray-500
{% elif status == "p" %}
bg-orange-400
{% elif status == "f" %}
bg-green-500
{% elif status == "a" %}
bg-red-500
{% elif status == "r" %}
bg-purple-500
{% endif %}
">&nbsp;</span>
{{ slot }}
</span>
-8
View File
@@ -1,8 +0,0 @@
<h1 class="{% if badge %}flex items-center {% endif %}mb-4 text-3xl font-extrabold leading-none tracking-tight text-gray-900 dark:text-white">
{{ slot }}
{% if badge %}
<span class="bg-blue-100 text-blue-800 text-2xl font-semibold me-2 px-2.5 py-0.5 rounded-sm dark:bg-blue-200 dark:text-blue-800 ms-2">
{{ badge }}
</span>
{% endif %}
</h1>
@@ -1,5 +0,0 @@
<c-svg title="Battle.net">
<c-slot name="path">
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</c-slot>
</c-svg>
@@ -1,5 +0,0 @@
<c-svg viewBox="0 0 20 20">
<c-slot name="path">
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</c-slot>
</c-svg>
@@ -1,9 +0,0 @@
<c-svg viewbox="0 0 50 50">
<g transform="scale(0.09765625)">
<title>EA/Origin</title>
<g>
<path fill="currentColor" d="M299.125,126.274H126.628L97.876,183.93h172.499L299.125,126.274z" />
<path fill="currentColor" d="M342.248,126.274L224.462,328.066h-105.8l32.862-57.653h61.347l28.758-57.658H69.125l-28.746,57.658H85.31L26.001,385.727h232.784l83.463-153.654l18.169,38.342h-18.169l-28.75,57.654h75.67l28.75,57.658h68.081L342.248,126.274z" />
</g>
</g>
</c-svg>
-6
View File
@@ -1,6 +0,0 @@
<c-vars title="Epic Games Store" />
<c-svg :title=title viewbox="0 0 50 50">
<c-slot name="path">
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</c-slot>
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@@ -1,6 +0,0 @@
<c-vars title="Emulated" />
<c-svg :title=title viewbox="0 0 48 48">
<c-slot name="path">
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</c-slot>
</c-svg>
-5
View File
@@ -1,5 +0,0 @@
<c-svg title="GOG.com" viewbox="0 0 50 50">
<c-slot name="path">
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{% comment %} <svg xmlns="http://www.w3.org/2000/svg" height="235.452" width="261.728" viewBox="0 0 245.371 220.736"><path d="" color="#000" /></svg> {% endcomment %}
@@ -1,5 +0,0 @@
<c-svg title="Microsoft Store" viewbox="0 0 30 30">
<c-slot name="path">
M 6 4 C 4.895 4 4 4.895 4 6 L 4 12 C 4 13.105 4.895 14 6 14 L 12 14 C 13.105 14 14 13.105 14 12 L 14 6 C 14 4.895 13.105 4 12 4 L 6 4 z M 18 4 C 16.895 4 16 4.895 16 6 L 16 12 C 16 13.105 16.895 14 18 14 L 24 14 C 25.105 14 26 13.105 26 12 L 26 6 C 26 4.895 25.105 4 24 4 L 18 4 z M 6 16 C 4.895 16 4 16.895 4 18 L 4 24 C 4 25.105 4.895 26 6 26 L 12 26 C 13.105 26 14 25.105 14 24 L 14 18 C 14 16.895 13.105 16 12 16 L 6 16 z M 18 16 C 16.895 16 16 16.895 16 18 L 16 24 C 16 25.105 16.895 26 18 26 L 24 26 C 25.105 26 26 25.105 26 24 L 26 18 C 26 16.895 25.105 16 24 16 L 18 16 z
</c-slot>
</c-svg>
@@ -1 +0,0 @@
<c-icon.nintendo />
@@ -1,5 +0,0 @@
<c-svg title="Nintendo Switch" viewbox="0 0 32 32">
<c-slot name="path">
M18.901 32h4.901c4.5 0 8.198-3.698 8.198-8.198v-15.604c0-4.5-3.698-8.198-8.198-8.198h-5c-0.099 0-0.203 0.099-0.203 0.198v31.604c0 0.099 0.099 0.198 0.302 0.198zM25 14.401c1.802 0 3.198 1.5 3.198 3.198 0 1.802-1.5 3.198-3.198 3.198-1.802 0-3.198-1.396-3.198-3.198-0.104-1.797 1.396-3.198 3.198-3.198zM15.198 0h-7c-4.5 0-8.198 3.698-8.198 8.198v15.604c0 4.5 3.698 8.198 8.198 8.198h7c0.099 0 0.203-0.099 0.203-0.198v-31.604c0-0.099-0.099-0.198-0.203-0.198zM12.901 29.401h-4.703c-3.099 0-5.599-2.5-5.599-5.599v-15.604c0-3.099 2.5-5.599 5.599-5.599h4.604zM5 9.599c0 1.698 1.302 3 3 3s3-1.302 3-3c0-1.698-1.302-3-3-3s-3 1.302-3 3z
</c-slot>
</c-svg>
@@ -1,6 +0,0 @@
<c-vars title="Nintendo" />
<c-svg viewBox="0 0 24 24">
<c-slot name="path">
M0 .6h7.1l9.85 15.9V.6H24v22.8h-7.04L7.06 7.5v15.9H0V.6
</c-slot>
</c-svg>
@@ -1,5 +0,0 @@
<c-svg viewbox="0 0 512 512">
<title>Physical Media</title>
<path fill="currentColor" d="M277.333,256c0-11.755-9.557-21.333-21.333-21.333s-21.333,9.579-21.333,21.333c0,11.755,9.557,21.333,21.333,21.333 S277.333,267.755,277.333,256z" />
<path fill="currentColor" d="M256,0C114.837,0,0,114.837,0,256s114.837,256,256,256s256-114.837,256-256S397.163,0,256,0z M128,256 c0,11.776-9.536,21.333-21.333,21.333c-11.797,0-21.333-9.557-21.333-21.333c0-94.101,76.565-170.667,170.667-170.667 c11.797,0,21.333,9.557,21.333,21.333S267.797,128,256,128C185.408,128,128,185.408,128,256z M192,256c0-35.285,28.715-64,64-64 s64,28.715,64,64s-28.715,64-64,64S192,291.285,192,256z M256,426.667c-11.797,0-21.333-9.557-21.333-21.333S244.203,384,256,384 c70.592,0,128-57.408,128-128c0-11.776,9.536-21.333,21.333-21.333s21.333,9.557,21.333,21.333 C426.667,350.101,350.101,426.667,256,426.667z" />
</c-svg>
@@ -1,5 +0,0 @@
<c-svg viewbox="0 0 512 512">
<title>Physical Media</title>
<path fill="currentColor" d="M277.333,256c0-11.755-9.557-21.333-21.333-21.333s-21.333,9.579-21.333,21.333c0,11.755,9.557,21.333,21.333,21.333 S277.333,267.755,277.333,256z" />
<path fill="currentColor" d="M256,0C114.837,0,0,114.837,0,256s114.837,256,256,256s256-114.837,256-256S397.163,0,256,0z M128,256 c0,11.776-9.536,21.333-21.333,21.333c-11.797,0-21.333-9.557-21.333-21.333c0-94.101,76.565-170.667,170.667-170.667 c11.797,0,21.333,9.557,21.333,21.333S267.797,128,256,128C185.408,128,128,185.408,128,256z M192,256c0-35.285,28.715-64,64-64 s64,28.715,64,64s-28.715,64-64,64S192,291.285,192,256z M256,426.667c-11.797,0-21.333-9.557-21.333-21.333S244.203,384,256,384 c70.592,0,128-57.408,128-128c0-11.776,9.536-21.333,21.333-21.333s21.333,9.557,21.333,21.333 C426.667,350.101,350.101,426.667,256,426.667z" />
</c-svg>
@@ -1,6 +0,0 @@
<c-vars title="Playstation 1" />
<c-svg viewBox="0 0 50 50">
<c-slot name="path">
M 19.3125 4 C 19.011719 4 18.707031 3.988281 18.40625 4.1875 C 18.105469 4.386719 18 4.699219 18 5 L 18 41.59375 C 18 41.992188 18.289063 42.394531 18.6875 42.59375 L 26.6875 45 L 27 45 C 27.199219 45 27.394531 44.914063 27.59375 44.8125 C 27.894531 44.613281 28 44.300781 28 44 L 28 13.40625 C 28.601563 13.707031 29 14.300781 29 15 L 29 26.09375 C 29 26.394531 29.199219 26.804688 29.5 26.90625 C 29.699219 27.007813 31.199219 27.90625 34 27.90625 C 36.699219 27.90625 40 26.414063 40 19.3125 C 40 13.613281 36.8125 9.292969 31.3125 7.59375 Z M 17 26.40625 L 5.90625 30.40625 L 4.3125 31 C 1.613281 32.101563 0 33.886719 0 35.6875 C 0 39.488281 2.699219 41.6875 7.5 41.6875 C 10.101563 41.6875 13.300781 41.113281 17 39.8125 L 17 36 C 16.101563 36.300781 15.113281 36.699219 14.3125 37 C 12.710938 37.601563 11.5 37.8125 10.5 37.8125 C 9 37.8125 8.300781 37.300781 8 37 C 7.601563 36.699219 7.398438 36.3125 7.5 35.8125 C 7.601563 34.8125 8.800781 33.894531 11 33.09375 C 11.5 32.894531 14.898438 31.699219 17 31 Z M 36.5 28.90625 C 34.101563 29.007813 31.601563 29.394531 29 30.09375 L 29 34.6875 C 30.101563 34.289063 31.585938 33.800781 33.6875 33 C 38.488281 31.300781 40.492188 31.488281 41.09375 31.6875 C 42.292969 31.789063 42.800781 32.5 43 33 C 43.5 34.5 41.613281 35.1875 38.8125 36.1875 C 37.511719 36.6875 31.898438 38.6875 29 39.6875 L 29 44.3125 L 44.5 38.8125 L 45.6875 38.3125 C 47.6875 37.613281 50.199219 36.300781 50 34 C 49.898438 31.800781 47.210938 30.695313 45.3125 30.09375 C 42.511719 29.195313 39.5 28.804688 36.5 28.90625 Z
</c-slot>
</c-svg>
-1
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@@ -1 +0,0 @@
<c-icon.playstation />
-5
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@@ -1,5 +0,0 @@
<c-svg title="Playstation 3" viewbox="0 0 50 50">
<c-slot name="path">
M 1 19 A 1.0001 1.0001 0 1 0 1 21 L 12.5 21 C 13.340812 21 14 21.659188 14 22.5 C 14 23.340812 13.340812 24 12.5 24 L 3 24 C 1.3550302 24 0 25.35503 0 27 L 0 30 A 1.0001 1.0001 0 1 0 2 30 L 2 27 C 2 26.43497 2.4349698 26 3 26 L 12.5 26 C 14.28508 26 15.719786 24.619005 15.921875 22.884766 A 1.0001 1.0001 0 0 0 16 22.5 C 16 20.578812 14.421188 19 12.5 19 L 1 19 z M 26 19 C 24.35503 19 23 20.35503 23 22 L 23 28 C 23 28.56503 22.56503 29 22 29 L 16 29 A 1.0001 1.0001 0 1 0 16 31 L 22 31 C 23.64497 31 25 29.64497 25 28 L 25 22 C 25 21.43497 25.43497 21 26 21 L 32 21 A 1.0001 1.0001 0 1 0 32 19 L 26 19 z M 36 19 A 1.0001 1.0001 0 1 0 36 21 L 46.5 21 C 47.340812 21 48 21.659188 48 22.5 C 48 23.340812 47.340812 24 46.5 24 L 36 24 A 1.0001 1.0001 0 1 0 36 26 L 46.5 26 C 47.340812 26 48 26.659188 48 27.5 C 48 28.340812 47.340812 29 46.5 29 L 36 29 A 1.0001 1.0001 0 1 0 36 31 L 46.5 31 C 48.421188 31 50 29.421188 50 27.5 C 50 26.523075 49.58945 25.637295 48.935547 25 C 49.58945 24.362705 50 23.476925 50 22.5 C 50 20.578812 48.421188 19 46.5 19 L 36 19 z
</c-slot>
</c-svg>
-6
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@@ -1,6 +0,0 @@
<c-vars title="Playstation 4" />
<c-svg :title=title viewbox="0 0 50 50">
<c-slot name="path">
M 1 19 A 1.0001 1.0001 0 1 0 1 21 L 12.5 21 C 13.340812 21 14 21.659188 14 22.5 C 14 23.340812 13.340812 24 12.5 24 L 3 24 C 1.3550302 24 0 25.35503 0 27 L 0 30 A 1.0001 1.0001 0 1 0 2 30 L 2 27 C 2 26.43497 2.4349698 26 3 26 L 12.5 26 C 14.28508 26 15.719786 24.619005 15.921875 22.884766 A 1.0001 1.0001 0 0 0 16 22.5 C 16 20.578812 14.421188 19 12.5 19 L 1 19 z M 26 19 C 24.35503 19 23 20.35503 23 22 L 23 28 C 23 28.56503 22.56503 29 22 29 L 16 29 A 1.0001 1.0001 0 1 0 16 31 L 22 31 C 23.64497 31 25 29.64497 25 28 L 25 22 C 25 21.43497 25.43497 21 26 21 L 32 21 A 1.0001 1.0001 0 1 0 32 19 L 26 19 z M 46.970703 19 A 1.0001 1.0001 0 0 0 46.503906 19.130859 L 32.503906 27.130859 A 1.0001 1.0001 0 0 0 33 29 L 46 29 L 46 30 A 1.0001 1.0001 0 1 0 48 30 L 48 29 L 49 29 A 1.0001 1.0001 0 1 0 49 27 L 48 27 L 48 20 A 1.0001 1.0001 0 0 0 46.970703 19 z M 46 21.724609 L 46 27 L 36.767578 27 L 46 21.724609 z
</c-slot>
</c-svg>
-5
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@@ -1,5 +0,0 @@
<c-svg title="Playstation 5" viewbox="0 0 50 50">
<c-slot name="path">
M25.185 19.606c-1.612 0-2.919 1.307-2.919 2.919v4.981c0 .911-.739 1.65-1.65 1.65h-5.619v1.237h6.683c1.612 0 2.919-1.307 2.919-2.919v-4.981c0-.911.739-1.65 1.65-1.65l5.724 0v-1.237H25.185zM0 19.606v1.237h11.738c.936 0 1.694.758 1.694 1.694 0 .936-.758 1.694-1.694 1.694H2.919C1.307 24.231 0 25.538 0 27.15v3.244h2.333v-3.276c0-.911.739-1.65 1.65-1.65h8.851c1.619 0 2.931-1.312 2.931-2.931 0-1.619-1.312-2.931-2.931-2.931H0zM34.221 19.606v4.028c0 1.012.821 1.833 1.833 1.833h9.768c1.019 0 1.845.826 1.845 1.845 0 1.019-.826 1.845-1.845 1.845H34.221v1.237h12.697c1.702 0 3.082-1.38 3.082-3.082 0-1.702-1.38-3.082-3.082-3.082h-9.628c-.407 0-.737-.33-.737-.737v-2.651h13.023v-1.237H34.221z
</c-slot>
</c-svg>
-5
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@@ -1,5 +0,0 @@
<c-svg title="Steam" viewbox="0 0 50 50">
<c-slot name="path">
M 25 3 C 13.59 3 4.209375 11.680781 3.109375 22.800781 L 14.300781 28.529297 C 15.430781 27.579297 16.9 27 18.5 27 L 18.550781 27 C 18.940781 26.4 19.389375 25.649141 19.859375 24.869141 C 20.839375 23.259141 21.939531 21.439062 23.019531 20.039062 C 23.259531 15.569063 26.97 12 31.5 12 C 36.19 12 40 15.81 40 20.5 C 40 25.03 36.430937 28.740469 31.960938 28.980469 C 30.560938 30.060469 28.750859 31.160859 27.130859 32.130859 C 26.350859 32.610859 25.6 33.059219 25 33.449219 L 25 33.5 C 25 37.09 22.09 40 18.5 40 C 14.91 40 12 37.09 12 33.5 C 12 33.33 12.009531 33.17 12.019531 33 L 3.2792969 28.519531 C 4.9692969 38.999531 14.05 47 25 47 C 37.15 47 47 37.15 47 25 C 47 12.85 37.15 3 25 3 z M 31.5 14 C 27.92 14 25 16.92 25 20.5 C 25 24.08 27.92 27 31.5 27 C 35.08 27 38 24.08 38 20.5 C 38 16.92 35.08 14 31.5 14 z M 31.5 16 C 33.99 16 36 18.01 36 20.5 C 36 22.99 33.99 25 31.5 25 C 29.01 25 27 22.99 27 20.5 C 27 18.01 29.01 16 31.5 16 z M 18.5 29 C 17.71 29 16.960313 29.200312 16.320312 29.570312 L 19.640625 31.269531 C 20.870625 31.899531 21.350469 33.410625 20.730469 34.640625 C 20.280469 35.500625 19.41 36 18.5 36 C 18.11 36 17.729375 35.910469 17.359375 35.730469 L 14.029297 34.019531 C 14.289297 36.259531 16.19 38 18.5 38 C 20.99 38 23 35.99 23 33.5 C 23 31.01 20.99 29 18.5 29 z
</c-slot>
</c-svg>
-5
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@@ -1,5 +0,0 @@
<c-svg title="Ubisoft" viewbox="0 0 50 50">
<c-slot name="path">
M 19.5 0 C 17.570313 0 16 1.570313 16 3.5 C 16 5.429688 17.570313 7 19.5 7 C 21.429688 7 23 5.429688 23 3.5 C 23 1.570313 21.429688 0 19.5 0 Z M 7.59375 2 C 3.261719 2 0 5.550781 0 10.25 C 0 14.527344 4.402344 16.5 7.375 16.5 C 10.441406 16.5 15 14.429688 15 8.65625 C 15 3.398438 10.152344 2 7.59375 2 Z M 31.3125 5.03125 C 18.890625 5.03125 8.8125 16.082031 8.8125 29.65625 C 8.8125 41.664063 23.785156 49 31.9375 49 C 40.46875 49 50 38.972656 50 25.53125 C 50 12.53125 35.816406 5.03125 31.3125 5.03125 Z M 18 19 L 23 19 L 23 30.5 C 23 31.328125 23.671875 32 24.5 32 L 33.5 32 C 34.328125 32 35 31.328125 35 30.5 L 35 19 L 40 19 L 40 37 L 24.5 37 C 20.910156 37 18 34.089844 18 30.5 Z
</c-slot>
</c-svg>
@@ -1,8 +0,0 @@
<c-svg viewbox="0 0 50 50">
<g transform="scale(0.390625)">
<title>Unspecified platform</title>
<path fill="currentColor" d="M64.9,28.9c-5.2-0.2-10.1,1.6-13.9,5.2c-3.8,3.6-5.8,8.4-5.8,13.6h7.7c0-3.1,1.2-5.9,3.5-8.1c2.2-2.1,5.1-3.2,8.2-3.1 c5.7,0.3,10.3,4.9,10.6,10.6c0.3,6-5.7,11.5-8.3,13.6l-7.7,6.8v7.7h7.7V71l4.9-4.3c4.3-3.5,11.5-10.8,11.1-19.9 C82.4,37.2,74.5,29.3,64.9,28.9z" />
<rect fill="currentColor" height="8" width="7.7" x="59.2" y="83.3" />
<path fill="currentColor" d="M1,127h126V1H1V127z M9,9h110v110H9V9z" />
</g>
</c-svg>
@@ -1,5 +0,0 @@
<c-svg title="Xbox/GamePass" viewbox="0 0 30 30">
<c-slot name="path">
M 15 3 C 13.051 3 10.635984 3.6181719 8.8339844 4.7011719 C 8.7039844 4.7771719 8.3470625 5.0221406 8.1640625 5.2441406 L 8.1640625 5.2460938 C 9.8830625 3.3500938 14.893 7.3485937 15 7.4335938 L 15 7.4355469 C 15.107 7.3505469 20.116938 3.3520937 21.835938 5.2460938 C 21.651937 5.0240937 21.295063 4.780125 21.164062 4.703125 C 19.363063 3.622125 17.254953 3 15.001953 3 L 15 3 z M 7.4414062 6.1035156 C 7.0363594 6.1687656 6.5830625 6.4272031 6.1953125 6.8457031 C 4.2123125 8.9867031 3 11.850047 3 14.998047 C 3 18.106507 4.1826933 20.935533 6.1210938 23.066406 C 5.4850937 19.988406 6.0637812 17.819047 7.8007812 14.998047 C 9.5407813 12.174047 12.599609 8.9980469 12.599609 8.9980469 C 10.075609 6.6150469 8.2821719 6.1885156 7.8261719 6.1035156 C 7.7061719 6.0810156 7.5764219 6.0817656 7.4414062 6.1035156 z M 6.1210938 23.066406 C 6.1210938 23.066406 6.1210938 23.068359 6.1210938 23.068359 L 6.1210938 23.070312 C 8.3160938 25.482313 11.494953 27 15.001953 27 C 18.518953 27 21.684859 25.485219 23.880859 23.074219 L 23.880859 23.072266 C 25.818859 20.940266 27 18.109 27 15 C 27 11.852 25.788687 8.9896563 23.804688 6.8476562 C 23.287688 6.2896563 22.653828 6.0154687 22.173828 6.1054688 C 21.718828 6.1914688 19.924391 6.618 17.400391 9 C 17.400391 9 20.459219 12.176 22.199219 15 C 23.935219 17.822 24.514906 19.990359 23.878906 23.068359 C 23.872906 23.033359 23.629672 21.45375 22.013672 19.21875 C 20.750672 17.47575 17 13.300391 15 11.400391 C 13 13.300391 9.2493281 17.471797 7.9863281 19.216797 C 6.3703281 21.449797 6.1270937 23.030406 6.1210938 23.066406 z
</c-slot>
</c-svg>
-5
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@@ -1,5 +0,0 @@
<c-svg viewbox="0 0 80 80" preserveAspectRatio="xMidYMid meet" stroke-width="3.6">
<title>Yuzu (Switch emulator)</title>
<path fill="currentColor" d="m30,2a28,30 0 1,0 0,60z" />
<path fill="currentColor" d="m42,78a28,30 0 1,0 0-60z" />
</c-svg>
-28
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@@ -1,28 +0,0 @@
<c-layouts.base>
{% load static %}
{% if form_content %}
{{ form_content }}
{% else %}
<div id="add-form" class="max-width-container">
<div id="add-form" class="form-container max-w-xl mx-auto">
<form method="post" enctype="multipart/form-data">
{% csrf_token %}
{{ form.as_div }}
<div>
<c-button type="submit" class="mt-3">
Submit
</c-button>
</div>
<div class="submit-button-container">
{{ additional_row }}
</div>
</form>
</div>
</div>
{% endif %}
<c-slot name="scripts">
{% if script_name %}
<script type="module" src="{% static 'js/'|add:script_name %}"></script>
{% endif %}
</c-slot>
</c-layouts.base>
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@@ -1,212 +0,0 @@
{% load django_htmx %}
<!DOCTYPE html>
<html lang="en">
{% load static %}
<head>
<meta charset="utf-8" />
<meta name="description" content="Self-hosted time-tracker." />
<meta name="keywords" content="time, tracking, video games, self-hosted" />
<meta name="viewport" content="width=device-width, initial-scale=1" />
<title>Timetracker - {{ title }}</title>
<script src="{% static 'js/htmx.min.js' %}"></script>
<script>
htmx.config.scrollBehavior = 'smooth';
htmx.config.selfRequestsOnly = false;
</script>
<script src="{% static 'js/htmx-redirect-toast.js' %}"></script>
{% django_htmx_script %}
<link rel="stylesheet" href="{% static 'base.css' %}" />
<script src="https://cdn.jsdelivr.net/npm/flowbite@2.4.1/dist/flowbite.min.js"></script>
{% comment %} <script src="//unpkg.com/alpinejs" defer></script>
<script src="//unpkg.com/@alpinejs/mask" defer></script> {% endcomment %}
<script defer src="https://cdn.jsdelivr.net/npm/@alpinejs/mask@3.x.x/dist/cdn.min.js"></script>
<script defer src="https://cdn.jsdelivr.net/npm/alpinejs@3.x.x/dist/cdn.min.js"></script>
<script>
// On page load or when changing themes, best to add inline in `head` to avoid FOUC
if (localStorage.getItem('color-theme') === 'dark' || (!('color-theme' in localStorage) && window.matchMedia('(prefers-color-scheme: dark)').matches)) {
document.documentElement.classList.add('dark');
} else {
document.documentElement.classList.remove('dark')
}
</script>
</head>
<body hx-indicator="#indicator" class="bg-neutral-primary">
<script id="django-messages" type="application/json">
[
{% for message in messages %}
{"message": "{{ message|escapejs }}", "type": "{{ message.tags|default:'info' }}"}{% if not forloop.last %},{% endif %}
{% endfor %}
]
</script>
<img id="indicator"
src="{% static 'icons/loading.png' %}"
class="absolute right-3 top-3 animate-spin htmx-indicator"
height="24"
width="24"
alt="loading indicator" />
<div class="flex flex-col min-h-screen">
{% include "navbar.html" %}
<div id="main-container" class="flex flex-1 flex-col pt-8 pb-16">{{ slot }}</div>
{% load version %}
<span class="fixed left-2 bottom-2 text-xs text-slate-300 dark:text-slate-600">{% version %} ({% version_date %})</span>
</div>
{{ scripts }}
<script type="module">
document.addEventListener('DOMContentLoaded', () => {
if (window.mountCrownIcon) {
window.mountCrownIcon('#crown-icon-mount-point', {
mastered: {{ game.mastered|yesno:"true,false" }}
});
}
// Theme toggle logic
const themeToggleDarkIcon = document.getElementById('theme-toggle-dark-icon');
const themeToggleLightIcon = document.getElementById('theme-toggle-light-icon');
const themeToggleBtn = document.getElementById('theme-toggle');
// Ensure all elements are found before proceeding
if (themeToggleDarkIcon && themeToggleLightIcon && themeToggleBtn) {
// Initial state of icons based on current theme
// The FOUC script in <head> already set document.documentElement.classList.add/remove('dark')
// So we just need to set the icon visibility based on that.
if (document.documentElement.classList.contains('dark')) {
themeToggleLightIcon.classList.remove('hidden');
themeToggleDarkIcon.classList.add('hidden');
} else {
themeToggleDarkIcon.classList.remove('hidden');
themeToggleLightIcon.classList.add('hidden');
}
themeToggleBtn.addEventListener('click', function () {
// toggle icons inside button
themeToggleDarkIcon.classList.toggle('hidden');
themeToggleLightIcon.classList.toggle('hidden');
// if set via local storage previously
if (localStorage.getItem('color-theme')) {
if (localStorage.getItem('color-theme') === 'light') {
document.documentElement.classList.add('dark');
localStorage.setItem('color-theme', 'dark');
} else { // current theme is dark, switch to light
document.documentElement.classList.remove('dark');
localStorage.setItem('color-theme', 'light');
}
// if NOT set via local storage previously
} else { // no theme in local storage, use system preference
if (document.documentElement.classList.contains('dark')) { // currently dark, switch to light
document.documentElement.classList.remove('dark');
localStorage.setItem('color-theme', 'light');
} else { // currently light, switch to dark
document.documentElement.classList.add('dark');
localStorage.setItem('color-theme', 'dark');
}
}
});
}
});
</script>
// hx-swap-oob makes sure the modal gets removed upon any HTMX response
<div id="global-modal-container" hx-swap-oob="true"></div>
<div x-data="toastStore()"
role="region"
aria-label="Notifications"
aria-atomic="true"
class="fixed z-50 bottom-0 right-0 flex flex-col items-end pointer-events-none p-4">
<template x-for="toast in $store.toasts.toasts" :key="toast.id">
<div x-show="toast.visible"
x-transition:enter="transition ease-out duration-300"
x-transition:enter-start="opacity-0 translate-x-8"
x-transition:enter-end="opacity-100 translate-x-0"
x-transition:leave="transition ease-in duration-200"
x-transition:leave-start="opacity-100 translate-x-0"
x-transition:leave-end="opacity-0 translate-x-8"
:role="toast.type === 'error' || toast.type === 'warning' ? 'alert' : 'status'"
:aria-live="toast.type === 'error' ? 'assertive' : 'polite'"
tabindex="0"
class="pointer-events-auto max-w-sm w-72 cursor-pointer mb-3 last:mb-0"
:class="{
'success': toast.type === 'success',
'error': toast.type === 'error',
'info': toast.type === 'info',
'warning': toast.type === 'warning',
'debug': toast.type === 'debug'
}"
@click="dismissToast(toast.id)"
@mouseenter="$store.toasts.clearToastTimer(toast.id)"
@mouseleave="$store.toasts.resumeToastTimer(toast.id, 5000)"
@keydown.escape="dismissToast(toast.id)">
<div class="rounded-lg shadow-lg p-4 flex items-start gap-3"
:class="{
'bg-green-50 dark:bg-green-900 border border-green-200 dark:border-green-700': toast.type === 'success',
'bg-red-50 dark:bg-red-900 border border-red-200 dark:border-red-700': toast.type === 'error',
'bg-blue-50 dark:bg-blue-900 border border-blue-200 dark:border-blue-700': toast.type === 'info',
'bg-amber-50 dark:bg-amber-900 border border-amber-200 dark:border-amber-700': toast.type === 'warning',
'bg-gray-50 dark:bg-gray-900 border border-gray-200 dark:border-gray-700': toast.type === 'debug'
}">
<span class="flex-shrink-0 mt-0.5"
:class="{
'text-green-500': toast.type === 'success',
'text-red-500': toast.type === 'error',
'text-blue-500': toast.type === 'info',
'text-amber-500': toast.type === 'warning',
'text-gray-500': toast.type === 'debug'
}">
<template x-if="toast.type === 'success'">
<svg class="w-5 h-5" fill="none" stroke="currentColor" viewBox="0 0 24 24">
<path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M5 13l4 4L19 7"/>
</svg>
</template>
<template x-if="toast.type === 'error'">
<svg class="w-5 h-5" fill="none" stroke="currentColor" viewBox="0 0 24 24">
<path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M6 18L18 6M6 6l12 12"/>
</svg>
</template>
<template x-if="toast.type === 'info'">
<svg class="w-5 h-5" fill="none" stroke="currentColor" viewBox="0 0 24 24">
<path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M13 16h-1v-4h-1m1-4h.01M12 20a8 8 0 100-16 8 8 0 000 16z"/>
</svg>
</template>
<template x-if="toast.type === 'warning'">
<svg class="w-5 h-5" fill="none" stroke="currentColor" viewBox="0 0 24 24">
<path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M7 13l5 5 5-5M7 6l5 5 5-5"/>
</svg>
</template>
<template x-if="toast.type === 'debug'">
<svg class="w-5 h-5" fill="none" stroke="currentColor" viewBox="0 0 24 24">
<path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M10.325 4.317c.426-1.756 2.924-1.756 3.35 0a1.724 1.724 0 002.573 1.066c1.543-.94 3.31.826 2.37 2.37a1.724 1.724 0 001.065 2.572c1.756.426 1.756 2.924 0 3.35a1.724 1.724 0 00-1.066 2.573c.94 1.543-.826 3.31-2.37 2.37a1.724 1.724 0 00-2.572 1.065c-.426 1.756-2.924 1.756-3.35 0a1.724 1.724 0 00-2.573-1.066c-1.543.94-3.31-.826-2.37-2.37a1.724 1.724 0 00-1.065-2.572c-1.756-.426-1.756-2.924 0-3.35a1.724 1.724 0 001.066-2.573c-.94-1.543.826-3.31 2.37-2.37.996.608 2.296.07 2.572-1.065z"/>
<path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M15 12a3 3 0 11-6 0 3 3 0 016 0z"/>
</svg>
</template>
</span>
<p class="flex-1 text-sm"
:class="{
'text-green-800 dark:text-green-200': toast.type === 'success',
'text-red-800 dark:text-red-200': toast.type === 'error',
'text-blue-800 dark:text-blue-200': toast.type === 'info',
'text-amber-800 dark:text-amber-200': toast.type === 'warning',
'text-gray-800 dark:text-gray-200': toast.type === 'debug'
}"
x-text="toast.message"></p>
<button @click.stop="dismissToast(toast.id)"
class="flex-shrink-0"
:class="{
'text-green-400 hover:text-green-600 dark:text-green-500 dark:hover:text-green-300': toast.type === 'success',
'text-red-400 hover:text-red-600 dark:text-red-500 dark:hover:text-red-300': toast.type === 'error',
'text-blue-400 hover:text-blue-600 dark:text-blue-500 dark:hover:text-blue-300': toast.type === 'info',
'text-amber-400 hover:text-amber-600 dark:text-amber-500 dark:hover:text-amber-300': toast.type === 'warning',
'text-gray-400 hover:text-gray-600 dark:text-gray-500 dark:hover:text-gray-300': toast.type === 'debug'
}">
<svg class="w-4 h-4" fill="none" stroke="currentColor" viewBox="0 0 24 24">
<path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M6 18L18 6M6 6l12 12"/>
</svg>
</button>
</div>
</div>
</template>
</div>
<script src="{% static 'js/toast.js' %}"></script>
</body>
</html>
-17
View File
@@ -1,17 +0,0 @@
<c-vars without_buttons="false" submit_text="Submit" close_text="Cancel" />
<div id="modal-container">
<div class="tt-modal fixed inset-0 bg-black/70 dark:bg-gray-600/50 overflow-y-auto h-full w-full flex items-center justify-center">
<div class="relative mx-auto p-5 border-accent border w-full max-w-md shadow-lg/50 rounded-md bg-white dark:bg-gray-900">
<div class="{{ container_class }}">
{{ slot }}
{% if not without_buttons %}
<div class="items-center mt-5">
<c-button color="blue" size="lg" type="submit" class="w-full">{{ submit_text }}</c-button>
<c-button color="gray" size="base" class="mt-0 w-full" onclick="this.closest('.tt-modal').remove()">{{ close_text }}</c-button>
</div>
{% endif %}
</form>
</div>
</div>
</div>
</div>
-10
View File
@@ -1,10 +0,0 @@
<span data-popover-target={{ id }} class="{{ wrapped_classes }}">{{ wrapped_content|default:slot }}</span>
<div data-popover
id="{{ id }}"
role="tooltip"
class="absolute z-10 invisible inline-block text-sm text-white transition-opacity duration-300 bg-white border border-purple-200 rounded-lg shadow-xs opacity-0 dark:text-white dark:border-purple-600 dark:bg-purple-800">
<div class="px-3 py-2">{{ popover_content }}</div>
<div data-popper-arrow></div>
<!-- for Tailwind CSS to generate decoration-dotted CSS from Python component -->
<span class="hidden decoration-dotted"></span>
</div>
@@ -1 +0,0 @@
<span title="Price is a result of conversion and rounding." class="decoration-dotted underline">{{ slot }}</span>
-25
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@@ -1,25 +0,0 @@
<c-vars :name="id" />
<!-- <div class="pb-4 bg-white dark:bg-gray-900">
<label for="table-search" class="sr-only">Search</label>
<div class="relative mt-1">
<div class="absolute inset-y-3 rtl:inset-r-0 start-0 flex items-center ps-3 pointer-events-none">
<svg class="w-4 h-4 text-gray-500 dark:text-gray-400" aria-hidden="true" xmlns="http://www.w3.org/2000/svg" fill="none" viewBox="0 0 20 20">
<path stroke="currentColor" stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="m19 19-4-4m0-7A7 7 0 1 1 1 8a7 7 0 0 1 14 0Z"/>
</svg>
</div>
<input type="text" id="{{ id }}" name="{{ name }}" value="{{ search_string }}" class="block pt-2 ps-10 text-sm text-gray-900 border border-gray-300 rounded-lg w-80 bg-gray-50 focus:ring-blue-500 focus:border-blue-500 dark:bg-gray-700 dark:border-gray-600 dark:placeholder-gray-400 dark:text-white dark:focus:ring-blue-500 dark:focus:border-blue-500" placeholder="{% if placeholder %}{{ placeholder }}{% else %}Search{% endif %}">
</div>
</div> -->
<form class="max-w-md mx-auto">
<label for="search" class="block mb-2.5 text-sm font-medium text-heading sr-only ">Search</label>
<div class="relative">
<div class="absolute inset-y-0 start-0 flex items-center ps-3 pointer-events-none">
<svg class="w-4 h-4 text-body" aria-hidden="true" xmlns="http://www.w3.org/2000/svg" width="24" height="24" fill="none" viewBox="0 0 24 24"><path stroke="currentColor" stroke-linecap="round" stroke-width="2" d="m21 21-3.5-3.5M17 10a7 7 0 1 1-14 0 7 7 0 0 1 14 0Z"/></svg>
</div>
<input type="search" id="{{ id }}" name="{{ name }}" value="{{ search_string }}" class="block w-full p-3 ps-9 bg-neutral-secondary-medium border border-default-medium text-heading text-sm rounded-base focus:ring-brand focus:border-brand shadow-xs placeholder:text-body" placeholder="{% if placeholder %}{{ placeholder }}{% else %}Search{% endif %}" required />
<button type="button" class="absolute end-1.5 bottom-1.5 text-white bg-brand hover:bg-brand-strong box-border border border-transparent focus:ring-4 focus:ring-brand-medium shadow-xs font-medium leading-5 rounded text-xs px-3 py-1.5 focus:outline-none cursor-pointer">Search</button>
</div>
</form>

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