lukas 022d43a5a5 Make component return types honest; drop str/mark_safe leftovers
Cleanup of hacky leftovers from the node-tree migration (no behaviour
change):

- Return annotations: the component builders return Node subtrees, not
  SafeText strings, but ~40 functions still declared `-> SafeText`. Correct
  them to `-> Node` across filters / search_select / date_range_picker /
  domain. The genuine string returners keep `-> SafeText`: the Alpine
  selectors (GameStatusSelector / SessionDeviceSelector, which build f-string
  markup) and the script-tag helpers (CsrfInput / ModuleScript /
  ExternalScript / StaticScript).
- layout.render_page / layout.Page / AddForm now accept `Node` in their
  `content` / `scripts` / `fields` parameters (TYPE_CHECKING import in
  layout to avoid the components import cycle), matching what views already
  pass.
- session._session_fields builds a `Fragment(*rows, separator="\n")` instead
  of `mark_safe("\n".join(str(row) ...))` — keeps the tree intact so media
  could bubble, per the Fragment convention.
- Inline SVG icon children use `Safe(...)` nodes instead of `mark_safe(...)`
  strings (filters mode-toggle + collapse icons, date_range_picker calendar
  icon).
- _filter_field reads the widget's own id from its node `.attributes`
  (`_widget_id`) for the label's `for`, dropping the superfluous `for_widget`
  argument that always rendered `for="None"`. Removes the two TODOs whose
  premise ("the Component function can't expose the id") the class/node
  refactor retired, plus RangeSlider's dead commented-out Label block.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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Timetracker

A simple game catalogue and play session tracker.

Development

The project uses uv to manage Python versions and dependencies. Simply run:

make init

This installs the correct Python version, syncs all dependencies, and installs npm packages. Afterwards, you can start the development server using make dev.

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