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Model refundable orders as separate purchases; add split action
A multi-game Purchase is now treated as an *unsplittable* bundle (one
price, whole-purchase refund). Independently-refundable multi-item orders
(e.g. a Steam cart) are instead recorded as N separate single-game
purchases, so per-game pricing and per-game refunds work with the
existing single-purchase machinery — no through-model needed.

Add-purchase form (single form, single endpoint):
- 1 game: unchanged.
- 2+ games: a "Separate price per game" toggle appears (default off =
  one bundle price). On, the bundle Price hides and one price input per
  game appears; the view creates one single-game Purchase each from
  price_for_game_<id>. `price` is now optional so combined mode still
  validates.

Split action:
- A Split button on multi-game purchase rows opens a confirmation modal
  that replaces the bundle with one single-game purchase per game (price
  split evenly, needs_price_update set), then HX-Redirects to the list.

New general-purpose `selection-fields` custom element renders one synced
form field per selected item of a source SearchSelect (consuming the
existing search-select:change contract); it knows nothing about prices,
so it is reusable. Behavior in ts/elements/selection-fields.ts.

Adds the bundle-vs-separate-purchases convention to CLAUDE.md, a split
icon, and unit + Playwright e2e coverage.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-19 11:36:47 +02:00
2024-11-09 11:56:20 +01:00
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2026-05-12 16:29:34 +00:00
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2026-06-19 11:28:16 +02:00

Timetracker

A simple game catalogue and play session tracker.

Development

The project uses uv to manage Python versions and dependencies. Simply run:

make init

This installs the correct Python version, syncs all dependencies, and installs npm packages. Afterwards, you can start the development server using make dev.

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2026-05-12 16:36:46 +00:00
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