Ban SafeText-as-child: only Safe nodes render unescaped
Tightens the child model so the type is honest end to end. Previously a ``SafeText``/``mark_safe`` string passed as a child rendered unescaped — a trusted-HTML-as-string backdoor that ``Child = Node | str`` couldn't express (every ``SafeText`` is a ``str``). Now ``_child_key`` escapes *every* string child; the only way to put trusted pre-rendered HTML into the tree is a ``Safe`` node. So a ``str`` child is always untrusted text — which is exactly what the renderer escapes. Converted the trusted-HTML children that relied on the old passthrough: - ``CsrfInput`` and the Alpine selectors (``GameStatusSelector`` / ``SessionDeviceSelector``) now return ``Safe`` nodes instead of ``mark_safe`` strings — they are always tree children. - ``popover_content`` is now a ``Child`` (it is rendered as a child); the one HTML caller (``LinkedPurchase``) passes ``Safe(...)``. - View-side children that were ``mark_safe`` strings → ``Safe(...)``: ``_played_row`` (game detail), the stat SVGs and `` `` spacer (game), the login table (auth), the manual session-form field/label markup (session), and ``_purchase_name`` (stats). - ``SimpleTable.header_action`` typed ``Child``. The script-tag string helpers (``ModuleScript`` / ``StaticScript`` / ``ExternalScript``) stay ``SafeText`` strings: they are only ever joined into the ``scripts=`` string, never used as tree children. ``Children`` regains a bare ``Node`` member (a single node child is valid); the one ``*children`` site (``Popover``) normalises via ``as_children`` first. Tests that asserted the old SafeText-passthrough now assert the new rule (mark_safe child escaped; ``Safe`` node passes through). Full suite green (445; +2 new escaping tests). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
@@ -62,7 +62,7 @@ docs/ — Additional documentation
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**Component system** (`common/components/`): a FastHTML-style **lazy node tree**. Components are `Node` objects that render to HTML only when asked (`str(node)` / `Page()`), so `Page()` can walk a finished tree and collect each component's JS. Split into submodules re-exported via `common/components/__init__.py`:
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- **`core.py`** — the node layer. `Node` (base; `__html__`/`__str__` return a `SafeString`), `Element` (the single class for *any* HTML element), `Safe` (wraps pre-rendered/trusted HTML), `Fragment` (ordered children, no wrapper tag — use instead of `str(a)+str(b)`), `BaseComponent` (base for higher-level components: implement `render()`, declare `media`), and `Media` (declarative JS deps with order-preserving dedup merge; `collect_media()` sums them over a tree, `node.with_media(...)` attaches them). `_render_element()` is `@lru_cache`-memoized (4096). Attribute values are always escaped; children escaped unless `SafeText`/`Node`. `randomid()` generates stable hash-based IDs.
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- **`core.py`** — the node layer. `Node` (base; `__html__`/`__str__` return a `SafeString`), `Element` (the single class for *any* HTML element), `Safe` (wraps pre-rendered/trusted HTML), `Fragment` (ordered children, no wrapper tag — use instead of `str(a)+str(b)`), `BaseComponent` (base for higher-level components: implement `render()`, declare `media`), and `Media` (declarative JS deps with order-preserving dedup merge; `collect_media()` sums them over a tree, `node.with_media(...)` attaches them). `_render_element()` is `@lru_cache`-memoized (4096). Attribute values are always escaped. **Children: every string child is escaped — `SafeText`/`mark_safe` included; only `Node` children (so `Safe`) render unescaped.** Trusted pre-rendered HTML must be wrapped in `Safe(...)`, never passed as a safe string. `randomid()` generates stable hash-based IDs.
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- **`primitives.py`** — Generic HTML. Plain leaf builders (`Div`, `Span`, `P`, `Ul`, `Li`, `Strong`, `Label`, `Template`, `Td`, `Tr`, `Th`) are **generated from a whitelist** via the `_html_element(tag)` factory over `Element` — not hand-written per tag. Builders that add classes/behaviour are written out: `A()`, `Button()`, `ButtonGroup()`, `Input()`, `Checkbox()`, `Radio()`, `Pill()`, `Icon()`, `Popover()`, `PopoverTruncated()`, `SearchField()`, `H1()`, `Modal()`, `SimpleTable()`, `TableRow()`, `TableTd()`, `TableHeader()`, `paginated_table_content()`, `AddForm()`, `YearPicker()` (declares datepicker media), `CsrfInput()`/`ModuleScript()`/`StaticScript()` (script-tag string helpers used by `Page()`).
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- **`domain.py`** — Domain-specific: `GameLink()`, `GameStatus()` (colored dot + label), `GameStatusSelector()` (Alpine.js PATCH dropdown), `SessionDeviceSelector()` (Alpine.js PATCH dropdown), `LinkedPurchase()`, `NameWithIcon()`, `PriceConverted()`, `PurchasePrice()`
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- **`filters.py`** — Filter UI: `FilterBar()`, `SessionFilterBar()`, `PurchaseFilterBar()` (built from `FilterSelect` widgets)
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+14
-10
@@ -134,18 +134,20 @@ class Node:
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return mark_safe(self._render())
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# A renderable child is a node or a string (plain strings are escaped, SafeText
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# and nodes pass through). ``Children`` is the type for a builder's ``children``
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# A renderable child is a node or a string. Strings are ALWAYS escaped (a string
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# is untrusted text — ``SafeText``/``mark_safe`` is escaped too); trusted
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# pre-rendered HTML must be a ``Safe`` node. ``Children`` is the type for a
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# builder's ``children``
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# parameter: a sequence of child nodes/strings, a bare string, or nothing. The
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# sequence is a covariant ``Sequence`` so ``list[Element]`` / ``list[Node]`` are
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# accepted (a plain ``list[str]`` would be invariant and reject them). A single
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# bare ``Node`` is accepted only by ``Element`` itself (which wraps it); the
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# higher-level builders take ``Children``.
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Child = Node | str
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Children = Sequence[Child] | str | None
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Children = Sequence[Child] | Node | str | None
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def as_children(children: "Children | Node") -> list[Child]:
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def as_children(children: Children) -> list[Child]:
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"""Normalise a builder's ``children`` argument to a flat list.
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Accepts ``None`` (→ empty), a single node/string (→ one-element list), or a
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@@ -172,16 +174,18 @@ def as_attributes(attributes: "Attributes | None") -> list[HTMLAttribute]:
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def _child_key(child: object) -> tuple[str, bool]:
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"""Normalise a child to a ``(text, is_safe)`` pair.
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Nodes render to safe HTML; ``SafeText`` (and anything exposing ``__html__``)
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is already safe; plain strings are escaped. ``is_safe`` is part of the
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render cache key so a safe ``"<b>"`` and an unsafe ``"<b>"`` never collide.
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Only :class:`Node` children render unescaped — that includes :class:`Safe`,
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the one sanctioned way to put trusted pre-rendered HTML into the tree. Every
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*string* child is escaped, ``SafeText``/``mark_safe`` included: a string is
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always treated as untrusted text, so trusted markup must be wrapped in
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``Safe(...)`` rather than smuggled in as a safe string. ``is_safe`` is part
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of the render cache key so a safe ``"<b>"`` and an unsafe ``"<b>"`` never
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collide.
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"""
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if isinstance(child, Node):
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return (child._render(), True)
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if isinstance(child, str):
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return (child, isinstance(child, SafeText))
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if hasattr(child, "__html__"):
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return (child.__html__(), True)
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return (child, False)
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return (str(child), False)
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@@ -4,9 +4,8 @@ from typing import Any
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from django.template.defaultfilters import floatformat
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from django.urls import reverse
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from django.utils.safestring import SafeText, mark_safe
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from common.components.core import Children, Node, as_children
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from common.components.core import Children, Node, Safe, as_children
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from common.components.primitives import (
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A,
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Div,
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@@ -130,7 +129,7 @@ def LinkedPurchase(purchase: Purchase) -> Node:
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),
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PopoverTruncated(
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input_string=link_content,
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popover_content=mark_safe(popover_content),
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popover_content=Safe(popover_content),
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popover_if_not_truncated=popover_if_not_truncated,
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),
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],
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@@ -210,7 +209,7 @@ def PurchasePrice(purchase) -> Node:
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)
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def GameStatusSelector(game, game_statuses, csrf_token: str) -> SafeText:
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def GameStatusSelector(game, game_statuses, csrf_token: str) -> Node:
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"""Alpine.js dropdown to change a game's status."""
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options_html = "\n".join(
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f"<template x-if=\"status == '{value}'\">"
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@@ -228,7 +227,7 @@ def GameStatusSelector(game, game_statuses, csrf_token: str) -> SafeText:
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for value, label in game_statuses
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)
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return mark_safe(f"""
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return Safe(f"""
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<div class="flex gap-2 items-center"
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x-data="{{
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status: '{game.status}',
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@@ -261,7 +260,7 @@ def GameStatusSelector(game, game_statuses, csrf_token: str) -> SafeText:
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""")
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def SessionDeviceSelector(session, session_devices, csrf_token: str) -> SafeText:
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def SessionDeviceSelector(session, session_devices, csrf_token: str) -> Node:
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"""Alpine.js dropdown to change a session's device."""
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device_id = session.device_id or "null"
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device_name = (session.device.name if session.device else "Unknown").replace(
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@@ -276,7 +275,7 @@ def SessionDeviceSelector(session, session_devices, csrf_token: str) -> SafeText
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for d in session_devices
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)
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return mark_safe(f"""
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return Safe(f"""
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<div class="flex gap-2 items-center"
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x-data="{{
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originalDeviceId: {device_id},
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@@ -15,6 +15,7 @@ from django.utils.safestring import SafeText, mark_safe
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from common.components.core import (
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Attributes,
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Child,
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Children,
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Element,
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Fragment,
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@@ -80,7 +81,7 @@ Th = _html_element("th")
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def _popover_html(
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id: str,
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popover_content: str,
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popover_content: Child,
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wrapped_content: str = "",
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wrapped_classes: str = "",
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slot: "Node | str" = "",
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@@ -130,14 +131,14 @@ def _popover_html(
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def Popover(
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popover_content: str,
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popover_content: Child,
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wrapped_content: str = "",
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wrapped_classes: str = "",
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children: Children = None,
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attributes: Attributes | None = None,
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id: str = "",
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) -> Node:
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children = children or []
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children = as_children(children)
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if not wrapped_content and not children:
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raise ValueError("One of wrapped_content or children is required.")
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if not id:
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@@ -155,7 +156,7 @@ def Popover(
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def PopoverTruncated(
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input_string: str,
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popover_content: str = "",
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popover_content: Child = "",
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popover_if_not_truncated: bool = False,
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length: int = 30,
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ellipsis: str = "…",
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@@ -507,9 +508,12 @@ def Pill(
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return Span(attributes=pill_attrs, children=children)
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def CsrfInput(request) -> SafeText:
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"""Hidden CSRF input, equivalent to the `{% csrf_token %}` template tag."""
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return mark_safe(
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def CsrfInput(request) -> Node:
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"""Hidden CSRF input, equivalent to the `{% csrf_token %}` template tag.
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Returns a ``Safe`` node (not a safe string): it is always used as a tree
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child, and only nodes render unescaped now."""
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return Safe(
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f'<input type="hidden" name="csrfmiddlewaretoken" value="{get_token(request)}">'
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)
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@@ -958,7 +962,7 @@ def _pagination_nav(page_obj, elided_page_range, request) -> str:
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def SimpleTable(
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columns: list[str] | None = None,
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rows: list | None = None,
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header_action: SafeText | str | None = None,
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header_action: Child | None = None,
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page_obj=None,
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elided_page_range=None,
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request=None,
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+2
-3
@@ -3,9 +3,8 @@ registration/login.html)."""
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from django.contrib.auth import views as auth_views
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from django.http import HttpResponse
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from django.utils.safestring import mark_safe
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from common.components import CsrfInput, Div, Element, Input, Node
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from common.components import CsrfInput, Div, Element, Input, Node, Safe
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from common.components.primitives import Td, Tr
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from common.layout import render_page
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@@ -15,7 +14,7 @@ def _login_content(form, request) -> Node:
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"table",
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children=[
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CsrfInput(request),
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mark_safe(str(form.as_table())),
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Safe(str(form.as_table())),
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Tr(
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children=[
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Td(),
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+8
-8
@@ -28,9 +28,11 @@ from common.components import (
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Modal,
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ModuleScript,
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NameWithIcon,
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Node,
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Popover,
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PopoverTruncated,
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PurchasePrice,
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Safe,
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SearchField,
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SimpleTable,
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Ul,
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@@ -386,7 +388,7 @@ _PLAYED_ROW_TEMPLATE = """<div class="flex gap-2 items-center" x-data="{ open: f
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</div>"""
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def _played_row(game: Game, request: HttpRequest) -> SafeText:
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def _played_row(game: Game, request: HttpRequest) -> Node:
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"""The 'Played N times' control with its Alpine.js dropdown."""
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replacements = {
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"@@PLAYED_COUNT@@": str(game.playevents.count()),
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@@ -400,7 +402,7 @@ def _played_row(game: Game, request: HttpRequest) -> SafeText:
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html = _PLAYED_ROW_TEMPLATE
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for token, value in replacements.items():
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html = html.replace(token, value)
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return mark_safe(html)
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return Safe(html)
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def _stat_popover(popover_id: str, tooltip: str, svg_key: str, value: str) -> SafeText:
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@@ -408,14 +410,12 @@ def _stat_popover(popover_id: str, tooltip: str, svg_key: str, value: str) -> Sa
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popover_content=tooltip,
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wrapped_classes="flex gap-2 items-center",
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id=popover_id,
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children=[mark_safe(_STAT_SVGS[svg_key]), str(value)],
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children=[Safe(_STAT_SVGS[svg_key]), str(value)],
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)
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def _meta_row(
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label: str, value: SafeText | str, extra: SafeText | str = ""
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) -> SafeText:
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children: list[SafeText | str] = [
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def _meta_row(label: str, value: Node | str, extra: Node | str = "") -> Node:
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children: list[Node | str] = [
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Span(attributes=[("class", "uppercase")], children=[label]),
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value,
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]
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@@ -565,7 +565,7 @@ def _game_header(game: Game, request: HttpRequest, metrics: dict[str, Any]) -> S
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]
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+ (
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[
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mark_safe(" "),
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Safe(" "),
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Popover(
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popover_content="Original release year",
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wrapped_classes="text-slate-500 text-2xl",
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@@ -22,6 +22,7 @@ from common.components import (
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NameWithIcon,
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Node,
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Popover,
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Safe,
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SearchField,
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SessionDeviceSelector,
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paginated_table_content,
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@@ -199,9 +200,9 @@ def _session_fields(form) -> Fragment:
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"""
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rows: list[Node] = []
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for field in form:
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children: list[SafeText | str] = [
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mark_safe(str(field.label_tag())),
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mark_safe(str(field)),
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children: list[Node | str] = [
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Safe(str(field.label_tag())),
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Safe(str(field)),
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]
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if field.name in ("timestamp_start", "timestamp_end"):
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this_side = "start" if field.name == "timestamp_start" else "end"
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@@ -9,9 +9,18 @@ from django.template.defaultfilters import date as date_filter
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from django.template.defaultfilters import floatformat
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from django.urls import reverse
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from django.utils.html import conditional_escape
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from django.utils.safestring import mark_safe
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from common.components import A, Div, Element, GameLink, Node, Td, Th, Tr, YearPicker
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from common.components import (
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A,
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Div,
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Element,
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GameLink,
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Node,
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Safe,
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Td,
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Th,
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Tr,
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YearPicker,
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)
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from common.time import durationformat, format_duration
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_CELL = "px-2 sm:px-4 md:px-6 md:py-2"
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@@ -70,7 +79,7 @@ def _purchase_name(purchase) -> Node:
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name = game_name or purchase.name
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link = GameLink(first_game.id, name)
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suffix = f" ({first_game.name} {purchase.get_type_display()})"
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return mark_safe(str(link) + conditional_escape(suffix))
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return Safe(str(link) + conditional_escape(suffix))
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name = game_name or first_game.name
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return GameLink(first_game.id, name)
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|
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@@ -55,10 +55,10 @@ class ComponentCacheTest(unittest.TestCase):
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self.assertEqual(components._render_element.cache_parameters()["maxsize"], 4096)
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def test_safe_and_unsafe_children_do_not_collide(self):
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"""A SafeText "<b>" and a plain "<b>" are equal as strings but must
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render differently — the cache key must keep them distinct."""
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"""A Safe-node ``<b>`` and a plain-string ``<b>`` render differently —
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the cache key must keep them distinct."""
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safe = str(
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components.Element(tag_name="span", children=[mark_safe("<b>x</b>")])
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components.Element(tag_name="span", children=[components.Safe("<b>x</b>")])
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)
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unsafe = str(components.Element(tag_name="span", children=["<b>x</b>"]))
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self.assertIn("<b>x</b>", safe)
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@@ -350,13 +350,23 @@ class ComponentEdgeCasesTest(unittest.TestCase):
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self.assertNotIn("<script>", result)
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self.assertIn("<script>", result)
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def test_mark_safe_children_pass_through(self):
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def test_safe_node_children_pass_through(self):
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result = str(
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components.Element(
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tag_name="div", children=[components.Safe("<span>safe</span>")]
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)
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)
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self.assertIn("<span>safe</span>", result)
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def test_mark_safe_string_children_are_escaped(self):
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# Trusted markup must be a Safe node; a mark_safe string is still a
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# string, so it is escaped like any other text child.
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result = str(
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components.Element(
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tag_name="div", children=[mark_safe("<span>safe</span>")]
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)
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)
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self.assertIn("<span>safe</span>", result)
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self.assertIn("<span>safe</span>", result)
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|
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def test_attribute_values_are_escaped(self):
|
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result = str(
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@@ -840,14 +850,12 @@ class SimpleTableRenderingTest(unittest.TestCase):
|
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|
||||
def test_simple_table_header_action_as_caption(self):
|
||||
"""Verify header_action renders inside <caption>."""
|
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from django.utils.safestring import mark_safe
|
||||
|
||||
result = str(
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str(
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components.SimpleTable(
|
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columns=["Game", "Started"],
|
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rows=[["Game1", "2025-01-01"]],
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header_action=mark_safe('<a href="/add">Add</a>'),
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header_action=components.Safe('<a href="/add">Add</a>'),
|
||||
)
|
||||
)
|
||||
)
|
||||
|
||||
+10
-2
@@ -29,10 +29,18 @@ class ElementRenderTest(unittest.TestCase):
|
||||
render(Element("span", children=["<b>"])), "<span><b></span>"
|
||||
)
|
||||
|
||||
def test_safe_children_pass_through(self):
|
||||
def test_safe_node_child_passes_through(self):
|
||||
self.assertEqual(
|
||||
render(Element("span", children=[Safe("<b>x</b>")])),
|
||||
"<span><b>x</b></span>",
|
||||
)
|
||||
|
||||
def test_safetext_child_is_escaped(self):
|
||||
# A string child is always escaped — even a mark_safe/SafeText one.
|
||||
# Trusted markup must be a Safe node, not a safe string.
|
||||
self.assertEqual(
|
||||
render(Element("span", children=[mark_safe("<b>x</b>")])),
|
||||
"<span><b>x</b></span>",
|
||||
"<span><b>x</b></span>",
|
||||
)
|
||||
|
||||
def test_node_children_render_safely(self):
|
||||
|
||||
Reference in New Issue
Block a user