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3 Commits

Author SHA1 Message Date
615d4e59c6 Fix collectstaticfiles causing error when restarting container
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continuous-integration/drone/push Build is passing
Fixes #23
2023-01-08 15:38:56 +01:00
83f075e49d Update version, changelog
All checks were successful
continuous-integration/drone/push Build is passing
2023-01-08 15:31:35 +01:00
d3682368b4 Fix CSRF error
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continuous-integration/drone/push Build is passing
2023-01-08 15:23:04 +01:00
188 changed files with 2431 additions and 12268 deletions

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@ -1,25 +0,0 @@
{
"name": "Django Time Tracker",
"dockerFile": "../devcontainer.Dockerfile",
"customizations": {
"vscode": {
"settings": {
"python.pythonPath": "/usr/local/bin/python",
"python.defaultInterpreterPath": "/usr/local/bin/python",
"terminal.integrated.defaultProfile.linux": "bash"
},
"extensions": [
"ms-python.python",
"ms-python.debugpy",
"ms-python.vscode-pylance",
"ms-azuretools.vscode-docker",
"batisteo.vscode-django",
"charliermarsh.ruff",
"bradlc.vscode-tailwindcss",
"EditorConfig.EditorConfig"
]
}
},
"forwardPorts": [8000],
"postCreateCommand": "poetry install && poetry run python manage.py migrate && npm install && make dev",
}

View File

@ -1,17 +1 @@
.git
.githooks
.mypy_cache
.pytest_cache
.venv
.vscode
node_modules
static
.drone.yml
.editorconfig
.gitignore
Caddyfile
CHANGELOG.md
db.sqlite3
docker-compose*
Dockerfile
Makefile
src/web/static/*

View File

@ -5,52 +5,21 @@ name: default
steps:
- name: test
image: python:3.12
image: python:3.10
commands:
- python -m pip install poetry
- poetry install
- poetry env info
- poetry run python manage.py migrate
- poetry run pytest
- name: build-prod
- name: build container
image: plugins/docker
settings:
repo: registry.kucharczyk.xyz/timetracker
tags:
- latest
- 1.1.0
depends_on:
- "test"
when:
branch:
- main
- name: build-non-prod
image: plugins/docker
settings:
repo: registry.kucharczyk.xyz/timetracker
tags:
- ${DRONE_COMMIT_REF}
- ${DRONE_COMMIT_BRANCH}
when:
branch:
exclude:
- main
depends_on:
- "test"
- name: redeploy on portainer
image: plugins/webhook
settings:
urls:
from_secret: PORTAINER_TIMETRACKER_WEBHOOK_URL
depends_on:
- "build-prod"
trigger:
event:
- push
- cron
exclude:
- pull_request

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@ -1,20 +0,0 @@
root = true
[*]
end_of_line = lf
insert_final_newline = true
[*.{js,py}]
charset = utf-8
# 4 space indentation
[*.py]
indent_style = space
indent_size = 4
[**/*.js]
indent_style = space
indent_size = 2
[*.html]
insert_final_newline = false

1
.envrc
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@ -1 +0,0 @@
use nix

0
.githooks/pre-commit.disabled → .githooks/pre-commit Normal file → Executable file
View File

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@ -1,36 +0,0 @@
name: Django CI/CD
on:
push:
paths-ignore: [ 'README.md' ]
jobs:
test:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: actions/setup-python@v4
with:
python-version: 3.12
- run: |
python -m pip install poetry
poetry install
poetry env info
poetry run python manage.py migrate
# PROD=1 poetry run pytest
build-and-push:
needs: test
runs-on: ubuntu-latest
if: github.ref == 'refs/heads/main'
steps:
- uses: actions/checkout@v4
- uses: docker/setup-buildx-action@v3
- uses: docker/build-push-action@v5
with:
context: .
push: true
tags: |
registry.kucharczyk.xyz/timetracker:latest
registry.kucharczyk.xyz/timetracker:${{ env.VERSION_NUMBER }}
env:
VERSION_NUMBER: 1.5.1

8
.gitignore vendored
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@ -1,12 +1,8 @@
__pycache__
.mypy_cache
.pytest_cache
.venv/
.venv
node_modules
package-lock.json
db.sqlite3
/static/
dist/
.DS_Store
.python-version
.direnv
src/web/static

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@ -1,11 +0,0 @@
{
"recommendations": [
"charliermarsh.ruff",
"ms-python.python",
"ms-python.vscode-pylance",
"ms-python.debugpy",
"batisteo.vscode-django",
"bradlc.vscode-tailwindcss",
"EditorConfig.EditorConfig"
]
}

29
.vscode/settings.json vendored
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@ -4,30 +4,5 @@
],
"python.testing.unittestEnabled": false,
"python.testing.pytestEnabled": true,
"python.analysis.typeCheckingMode": "strict",
"[python]": {
"editor.defaultFormatter": "charliermarsh.ruff",
"editor.formatOnSave": true,
"editor.codeActionsOnSave": {
"source.fixAll": "explicit",
"source.organizeImports": "explicit"
},
},
"ruff.path": ["/nix/store/jaibb3v0rrnlw5ib54qqq3452yhp1xcb-ruff-0.5.7/bin/ruff"],
"tailwind-fold.supportedLanguages": [
"html",
"typescriptreact",
"javascriptreact",
"typescript",
"javascript",
"vue-html",
"vue",
"php",
"markdown",
"coffeescript",
"svelte",
"astro",
"erb",
"django-html"
]
}
"python.analysis.typeCheckingMode": "basic"
}

View File

@ -1,227 +1,5 @@
## Unreleased
## New
* Render notes as Markdown
* Require login by default
* Add stats for dropped purchases, monthly playtimes
* Allow deleting purchases
* Add all-time stats
* Manage purchases
* Automatically convert purchase prices
* Add emulated property to sessions
* Add today's and last 7 days playtime stats to navbar
## Improved
* mark refunded purchases red on game overview
* increase session count on game overview when starting a new session
* game overview:
* sort purchases also by date purchased (on top of date released)
* improve header format, make it more appealing
* ignore manual sessions when calculating session average
* stats: improve purchase name consistency
* session list: use display name instead of sort name
* unify the appearance of game links, and make them expand to full size on hover
## Fixed
* Fix title not being displayed on the Recent sessions page
* Avoid errors when displaying game overview with zero sessions
## 1.5.2 / 2024-01-14 21:27+01:00
## Improved
* game overview:
* improve how editions and purchases are displayed
* make it possible to end session from overview
* add purchase: only allow choosing purchases of selected edition
* session list:
* starting and ending sessions is much faster/doest not reload the page
* listing sessions is much faster
## 1.5.1 / 2023-11-14 21:10+01:00
## Improved
* Disallow choosing non-game purchase as related purchase
* Improve display of purchases
## 1.5.0 / 2023-11-14 19:27+01:00
## New
* Add stat for finished this year's games
* Add purchase types:
* Game (previously all of them were this type)
* DLC
* Season Pass
* Battle Pass
## Fixed
* Order purchases by date on game view
## 1.4.0 / 2023-11-09 21:01+01:00
### New
* More fields are now optional. This is to make it easier to add new items in bulk.
* Game: Wikidata ID
* Edition: Platform, Year
* Purchase: Platform
* Platform: Group
* Session: Device
* New fields:
* Game: Year Released
* To record original year of release
* Upon migration, this will be set to a year of any of the game's edition that has it set
* Purchase: Date Finished
* Editions are now unique combination of name and platform
* Add more stats:
* All finished games
* All finished 2023 games
* All finished games that were purchased this year
* Sessions (count)
* Days played
* Finished (count)
* Unfinished (count)
* Refunded (count)
* Backlog Decrease (count)
* New workflow:
* Adding Game, Edition, Purchase, and Session in a row is now much faster
### Improved
* game overview: simplify playtime range display
* new session: order devices alphabetically
* ignore English articles when sorting names
* added a new sort_name field that gets automatically created
* automatically fill certain values in forms:
* new game: name and sort name after typing
* new edition: name, sort name, and year when selecting game
* new purchase: platform when selecting edition
## 1.3.0 / 2023-11-05 15:09+01:00
### New
* Add Stats to the main navigation
* Allow selecting year on the Stats page
### Improved
* Make some pages redirect back instead to session list
### Improved
* Make navigation more compact
### Fixed
* Correctly limit sessions to a single year for stats
## 1.2.0 / 2023-11-01 20:18+01:00
### New
* Add yearly stats page (https://git.kucharczyk.xyz/lukas/timetracker/issues/15)
### Enhancements
* Add a button to start session from game overview
## 1.1.2 / 2023-10-13 16:30+02:00
### Enhancements
* Durations are formatted in a consisent manner across all pages
### Fixes
* Game Overview: display duration when >1 hour instead of displaying 0
## 1.1.1 / 2023-10-09 20:52+02:00
### New
* Add notes section to game overview
### Enhancements
* Make it possible to add any data on the game overview page
## 1.1.0 / 2023-10-09 00:01+02:00
### New
* Add game overview page (https://git.kucharczyk.xyz/lukas/timetracker/issues/8)
* Add helper buttons next to datime fields
* Add copy button on Add session page to copy times between fields
* Change fonts to IBM Plex
### Enhancements
* Improve form appearance
* Focus important fields on forms
* Use the same form when editing a session as when adding a session
* Change recent session view to current year instead of last 30 days
* Add a hacky way not to reload a page when starting or ending a session (https://git.kucharczyk.xyz/lukas/timetracker/issues/52)
* Improve session list (https://git.kucharczyk.xyz/lukas/timetracker/issues/53)
### Fixes
* Fix session being wrongly considered in progress if it had a certain amount of manual hours (https://git.kucharczyk.xyz/lukas/timetracker/issues/58)
* Fix bug when filtering only manual sessions (https://git.kucharczyk.xyz/lukas/timetracker/issues/51)
## 1.0.3 / 2023-02-20 17:16+01:00
* Add wikidata ID and year for editions
* Add icons for game, edition, purchase filters
* Allow filtering by game, edition, purchase from the session list
* Allow editing filtered entities from session list
## 1.0.2 / 2023-02-18 21:48+01:00
* Add support for device info (https://git.kucharczyk.xyz/lukas/timetracker/issues/49)
* Add support for purchase ownership information (https://git.kucharczyk.xyz/lukas/timetracker/issues/48)
* Add support for purchase prices
* Add support for game editions (https://git.kucharczyk.xyz/lukas/timetracker/issues/28)
## 1.0.1 / 2023-01-30 22:17+01:00
* Make it possible to edit sessions (https://git.kucharczyk.xyz/lukas/timetracker/issues/46)
* Show markers on smaller graphs to make it clearer which dates the session belong to
* Show only last 30 days on the homepage (https://git.kucharczyk.xyz/lukas/timetracker/issues/47)
## 1.0.0 / 2023-01-20 19:54+01:00
* Breaking
* Due to major re-arranging and re-naming of the folder structure, tables also had to be renamed.
* Fixed
* Sort form fields alphabetically (https://git.kucharczyk.xyz/lukas/timetracker/issues/39, https://git.kucharczyk.xyz/lukas/timetracker/issues/40)
* Start session button starts different game than it says (#44)
## 0.2.5 / 2023-01-18 17:01+01:00
* New
* When adding session, pre-select game with the last session
* Fixed
* Start session now button would take up 100% width, leading to accidental clicks (https://git.kucharczyk.xyz/lukas/timetracker/issues/37)
* Removed
* Session model property `last` is already implemented by Django method `last()`, thus it was removed (https://git.kucharczyk.xyz/lukas/timetracker/issues/38)
## 0.2.4 / 2023-01-16 19:39+01:00
* Fixed
* When filtering by game, the "Filtering by (...)" text would erroneously list an unrelated platform
* Playtime graph would display timeline backwards
* Playtime graph with many dates would overlap (https://git.kucharczyk.xyz/lukas/timetracker/issues/34)
* Manually added times (= without end timestamp) would make graphs look ugly and noisy (https://git.kucharczyk.xyz/lukas/timetracker/issues/35)
## 0.2.3 / 2023-01-15 23:13+01:00
* Allow filtering by platform and game on session list (https://git.kucharczyk.xyz/lukas/timetracker/issues/32)
* Order session by newest as preparation for https://git.kucharczyk.xyz/lukas/timetracker/issues/33
## 0.2.2 / 2023-01-15 17:59+01:00
* Display playtime graph on session list (https://git.kucharczyk.xyz/lukas/timetracker/issues/29)
* Fix error when showing session list with no sessions (https://git.kucharczyk.xyz/lukas/timetracker/issues/31)
## 0.2.1 / 2023-01-13 16:53+01:00
* List number of sessions when filtering on session list
* Start sessions of last purchase from list (https://git.kucharczyk.xyz/lukas/timetracker/issues/19)
## 0.2.0 / 2023-01-09 22:42+01:00
* Show playtime total on session list (https://git.kucharczyk.xyz/lukas/timetracker/issues/6)
* Make formatting durations more robust, change default duration display to "X hours" (https://git.kucharczyk.xyz/lukas/timetracker/issues/26)
## 0.1.4 / 2023-01-08 15:45+01:00
* Fix collectstaticfiles causing error when restarting container (https://git.kucharczyk.xyz/lukas/timetracker/issues/23)
## 0.1.3 / 2023-01-08 15:23+01:00
@ -253,4 +31,4 @@
* Make it possible to add a new platform
* Save calculated duration to database if both timestamps are set
* Improve session listing
* Set version in the footer to fixed, fix main container height
* Set version in the footer to fixed, fix main container height

View File

@ -5,10 +5,10 @@
:8000 {
handle_path /static/* {
root * /usr/share/caddy
root * src/web/static/
file_server
}
handle {
reverse_proxy backend:8001
reverse_proxy :8001
}
}

View File

@ -1,45 +1,31 @@
FROM python:3.12.0-slim-bullseye
FROM node as css
WORKDIR /app
COPY . /app
RUN npm install && \
npx tailwindcss -i ./src/input.css -o ./src/web/tracker/static/base.css --minify
ENV VERSION_NUMBER=1.5.2 \
PROD=1 \
PYTHONUNBUFFERED=1 \
PYTHONFAULTHANDLER=1 \
PYTHONHASHSEED=random \
PYTHONDONTWRITEBYTECODE=1 \
PIP_NO_CACHE_DIR=1 \
PIP_DISABLE_PIP_VERSION_CHECK=1 \
PIP_DEFAULT_TIMEOUT=100 \
PIP_ROOT_USER_ACTION=ignore \
POETRY_NO_INTERACTION=1 \
POETRY_VIRTUALENVS_CREATE=false \
POETRY_CACHE_DIR='/var/cache/pypoetry' \
POETRY_HOME='/usr/local'
FROM python:3.10.9-alpine
RUN apt-get update && apt-get upgrade -y \
&& apt-get install --no-install-recommends -y \
ENV VERSION_NUMBER 0.1.2-3-g83f075e
ENV PROD 1
RUN apk add \
bash \
vim \
curl \
&& curl -sSL 'https://install.python-poetry.org' | python - \
&& poetry --version \
&& apt-get purge -y --auto-remove -o APT::AutoRemove::RecommendsImportant=false \
&& apt-get clean -y && rm -rf /var/lib/apt/lists/*
RUN useradd -m --uid 1000 timetracker \
&& mkdir -p '/var/www/django/static' \
&& chown timetracker:timetracker '/var/www/django/static'
caddy
RUN adduser -D -u 1000 timetracker
WORKDIR /home/timetracker/app
COPY . /home/timetracker/app/
RUN chown -R timetracker:timetracker /home/timetracker/app
COPY --from=css /app/src/web/tracker/static/base.css /home/timetracker/app/src/web/tracker/static/base.css
COPY entrypoint.sh /
RUN chmod +x /entrypoint.sh
RUN --mount=type=cache,target="$POETRY_CACHE_DIR" \
echo "$PROD" \
&& poetry version \
&& poetry run pip install -U pip \
&& poetry install --only main --no-interaction --no-ansi --sync
USER timetracker
ENV PATH="$PATH:/home/timetracker/.local/bin"
RUN pip install --no-cache-dir poetry
RUN poetry install --without dev
EXPOSE 8000
CMD [ "/entrypoint.sh" ]
ENTRYPOINT [ "/entrypoint.sh" ]

View File

@ -2,62 +2,49 @@ all: css migrate
initialize: npm css migrate sethookdir loadplatforms
HTMLFILES := $(shell find games/templates -type f)
PYTHON_VERSION = 3.12
HTMLFILES := $(shell find src/web/tracker/templates -type f)
npm:
npm install
css: common/input.css
npx tailwindcss -i ./common/input.css -o ./games/static/base.css
css: src/input.css
npx tailwindcss -i ./src/input.css -o ./src/web/tracker/static/base.css
css-dev: css
npx tailwindcss -i ./src/input.css -o ./src/web/tracker/static/base.css --watch
makemigrations:
poetry run python manage.py makemigrations
poetry run python src/web/manage.py makemigrations
migrate: makemigrations
poetry run python manage.py migrate
init:
pyenv install -s $(PYTHON_VERSION)
pyenv local $(PYTHON_VERSION)
pip install poetry
poetry install
npm install
dev:
@npx concurrently \
--names "Django,Tailwind" \
--prefix-colors "blue,green" \
"poetry run python -Wa manage.py runserver" \
"npx tailwindcss -i ./common/input.css -o ./games/static/base.css --watch"
poetry run python src/web/manage.py migrate
dev: migrate sethookdir
poetry run python src/web/manage.py runserver_plus
caddy:
caddy run --watch
dev-prod: migrate collectstatic
PROD=1 poetry run python -m gunicorn --bind 0.0.0.0:8001 timetracker.asgi:application -k uvicorn.workers.UvicornWorker
dev-prod: migrate collectstatic sethookdir
cd src/web/; PROD=1 poetry run python -m gunicorn --bind 0.0.0.0:8001 web.asgi:application -k uvicorn.workers.UvicornWorker
dumpgames:
poetry run python manage.py dumpdata --format yaml games --output tracker_fixture.yaml
dumptracker:
poetry run python src/web/manage.py dumpdata --format yaml tracker --output tracker_fixture.yaml
loadplatforms:
poetry run python manage.py loaddata platforms.yaml
loadall:
poetry run python manage.py loaddata data.yaml
poetry run python src/web/manage.py loaddata platforms.yaml
loadsample:
poetry run python manage.py loaddata sample.yaml
poetry run python src/web/manage.py loaddata sample.yaml
createsuperuser:
poetry run python manage.py createsuperuser
poetry run python src/web/manage.py createsuperuser
shell:
poetry run python manage.py shell
poetry run python src/web/manage.py shell
collectstatic:
poetry run python manage.py collectstatic --clear --no-input
poetry run python src/web/manage.py collectstatic -c --no-input
poetry.lock: pyproject.toml
poetry install
@ -65,10 +52,13 @@ poetry.lock: pyproject.toml
test: poetry.lock
poetry run pytest
sethookdir:
git config core.hooksPath .githooks
date:
poetry run python -c 'import datetime; from zoneinfo import ZoneInfo; print(datetime.datetime.isoformat(datetime.datetime.now(ZoneInfo("Europe/Prague")), timespec="minutes", sep=" "))'
python3 -c 'import datetime; from zoneinfo import ZoneInfo; print(datetime.datetime.isoformat(datetime.datetime.now(ZoneInfo("Europe/Prague")), timespec="minutes", sep=" "))'
cleanstatic:
rm -r static/*
rm -r src/web/static/*
clean: cleanstatic

View File

@ -1,15 +1,3 @@
# Timetracker
A simple game catalogue and play session tracker.
# Development
The project uses `pyenv` to manage installed Python versions.
If you have `pyenv` installed, you can simply run:
```
make init
```
This will make sure the correct Python version is installed, and it will install all dependencies using `poetry`.
Afterwards, you can start the development server using `make dev`.
A simple game catalogue and play session tracker.

View File

@ -1,287 +0,0 @@
from random import choices as random_choices
from string import ascii_lowercase
from typing import Any, Callable
from django.template import TemplateDoesNotExist
from django.template.defaultfilters import floatformat
from django.template.loader import render_to_string
from django.urls import NoReverseMatch, reverse
from django.utils.safestring import SafeText, mark_safe
from common.utils import truncate
from games.models import Game, Purchase, Session
HTMLAttribute = tuple[str, str | int | bool]
HTMLTag = str
def Component(
attributes: list[HTMLAttribute] = [],
children: list[HTMLTag] | HTMLTag = [],
template: str = "",
tag_name: str = "",
) -> HTMLTag:
if not tag_name and not template:
raise ValueError("One of template or tag_name is required.")
if isinstance(children, str):
children = [children]
childrenBlob = "\n".join(children)
if len(attributes) == 0:
attributesBlob = ""
else:
attributesList = [f'{name}="{value}"' for name, value in attributes]
# make attribute list into a string
# and insert space between tag and attribute list
attributesBlob = f" {' '.join(attributesList)}"
tag: str = ""
if tag_name != "":
tag = f"<{tag_name}{attributesBlob}>{childrenBlob}</{tag_name}>"
elif template != "":
tag = render_to_string(
template,
{name: value for name, value in attributes}
| {"slot": mark_safe("\n".join(children))},
)
return mark_safe(tag)
def randomid(seed: str = "", length: int = 10) -> str:
return seed + "".join(random_choices(ascii_lowercase, k=length))
def Popover(
popover_content: str,
wrapped_content: str = "",
wrapped_classes: str = "",
children: list[HTMLTag] = [],
attributes: list[HTMLAttribute] = [],
) -> str:
if not wrapped_content and not children:
raise ValueError("One of wrapped_content or children is required.")
id = randomid()
return Component(
attributes=attributes
+ [
("id", id),
("wrapped_content", wrapped_content),
("popover_content", popover_content),
("wrapped_classes", wrapped_classes),
],
children=children,
template="cotton/popover.html",
)
def PopoverTruncated(
input_string: str,
popover_content: str = "",
popover_if_not_truncated: bool = False,
length: int = 30,
ellipsis: str = "",
endpart: str = "",
) -> str:
"""
Returns `input_string` truncated after `length` of characters
and displays the untruncated text in a popover HTML element.
The truncated text ends in `ellipsis`, and optionally
an always-visible `endpart` can be specified.
`popover_content` can be specified if:
1. It needs to be always displayed regardless if text is truncated.
2. It needs to differ from `input_string`.
"""
if (truncated := truncate(input_string, length, ellipsis, endpart)) != input_string:
return Popover(
wrapped_content=truncated,
popover_content=popover_content if popover_content else input_string,
)
else:
if popover_content and popover_if_not_truncated:
return Popover(
wrapped_content=input_string,
popover_content=popover_content if popover_content else "",
)
else:
return input_string
def A(
attributes: list[HTMLAttribute] = [],
children: list[HTMLTag] | HTMLTag = [],
url: str | Callable[..., Any] = "",
):
"""
Returns the HTML tag "a".
"url" can either be:
- URL (string)
- path name passed to reverse() (string)
- function
"""
additional_attributes = []
if url:
if type(url) is str:
try:
url_result = reverse(url)
except NoReverseMatch:
url_result = url
elif callable(url):
url_result = url()
else:
raise TypeError("'url' is neither str nor function.")
additional_attributes = [("href", url_result)]
return Component(
tag_name="a", attributes=attributes + additional_attributes, children=children
)
def Button(
attributes: list[HTMLAttribute] = [],
children: list[HTMLTag] | HTMLTag = [],
size: str = "base",
icon: bool = False,
color: str = "blue",
):
return Component(
template="cotton/button.html",
attributes=attributes + [("size", size), ("icon", icon), ("color", color)],
children=children,
)
def Div(
attributes: list[HTMLAttribute] = [],
children: list[HTMLTag] | HTMLTag = [],
):
return Component(tag_name="div", attributes=attributes, children=children)
def Input(
type: str = "text",
attributes: list[HTMLAttribute] = [],
children: list[HTMLTag] | HTMLTag = [],
):
return Component(
tag_name="input", attributes=attributes + [("type", type)], children=children
)
def Form(
action="",
method="get",
attributes: list[HTMLAttribute] = [],
children: list[HTMLTag] | HTMLTag = [],
):
return Component(
tag_name="form",
attributes=attributes + [("action", action), ("method", method)],
children=children,
)
def Icon(
name: str,
attributes: list[HTMLAttribute] = [],
):
try:
result = Component(template=f"cotton/icon/{name}.html", attributes=attributes)
except TemplateDoesNotExist:
result = Icon(name="unspecified", attributes=attributes)
return result
def LinkedPurchase(purchase: Purchase) -> SafeText:
link = reverse("view_purchase", args=[int(purchase.id)])
link_content = ""
popover_content = ""
game_count = purchase.games.count()
popover_if_not_truncated = False
if game_count == 1:
link_content += purchase.games.first().name
popover_content = link_content
if game_count > 1:
if purchase.name:
link_content += f"{purchase.name}"
popover_content += f"<h1>{purchase.name}</h1><br>"
else:
link_content += f"{game_count} games"
popover_if_not_truncated = True
popover_content += f"""
<ul class="list-disc list-inside">
{"".join(f"<li>{game.name}</li>" for game in purchase.games.all())}
</ul>
"""
icon = purchase.platform.icon if game_count == 1 else "unspecified"
if link_content == "":
raise ValueError("link_content is empty!!")
a_content = Div(
[("class", "inline-flex gap-2 items-center")],
[
Icon(
icon,
[("title", "Multiple")],
),
PopoverTruncated(
input_string=link_content,
popover_content=mark_safe(popover_content),
popover_if_not_truncated=popover_if_not_truncated,
),
],
)
return mark_safe(A(url=link, children=[a_content]))
def NameWithIcon(
name: str = "",
platform: str = "",
game_id: int = 0,
session_id: int = 0,
purchase_id: int = 0,
linkify: bool = True,
emulated: bool = False,
) -> SafeText:
create_link = False
link = ""
platform = None
if (game_id != 0 or session_id != 0 or purchase_id != 0) and linkify:
create_link = True
if session_id:
session = Session.objects.get(pk=session_id)
emulated = session.emulated
game_id = session.game.pk
if purchase_id:
purchase = Purchase.objects.get(pk=purchase_id)
game_id = purchase.games.first().pk
if game_id:
game = Game.objects.get(pk=game_id)
name = name or game.name
platform = game.platform
link = reverse("view_game", args=[int(game_id)])
content = Div(
[("class", "inline-flex gap-2 items-center")],
[
Icon(
platform.icon,
[("title", platform.name)],
)
if platform
else "",
Icon("emulated", [("title", "Emulated")]) if emulated else "",
PopoverTruncated(name),
],
)
return mark_safe(
A(
url=link,
children=[content],
)
if create_link
else content,
)
def PurchasePrice(purchase) -> str:
return Popover(
popover_content=f"{floatformat(purchase.price)} {purchase.price_currency}",
wrapped_content=f"{floatformat(purchase.converted_price)} {purchase.converted_currency}",
wrapped_classes="underline decoration-dotted",
)

View File

@ -1,30 +0,0 @@
import csv
from typing import TypeAlias
from games.models import Game
DataList: TypeAlias = list[dict[str, str]] | None
def read_csv(filename: str) -> DataList:
with open(filename, "r") as csvfile:
writer = csv.DictReader(csvfile)
return writer
def import_data(data: DataList):
matching_names = {}
for line in data:
name = line["name"]
if name not in matching_names:
# try exact match first
try:
game_id = Game.objects.get(name__iexact=name)
except:
pass
matching_names[name] = game_id
print(f"Exact matched {len(matching_names)} games.")
def import_from_file(filename: str):
import_data(read_csv(filename))

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@ -1,195 +0,0 @@
@tailwind base;
@tailwind components;
@tailwind utilities;
@font-face {
font-family: "IBM Plex Mono";
src: url("fonts/IBMPlexMono-Regular.woff2") format("woff2");
font-weight: 400;
font-style: normal;
}
@font-face {
font-family: "IBM Plex Sans";
src: url("fonts/IBMPlexSans-Regular.woff2") format("woff2");
font-weight: 400;
font-style: normal;
}
@font-face {
font-family: "IBM Plex Serif";
src: url("fonts/IBMPlexSerif-Regular.woff2") format("woff2");
font-weight: 400;
font-style: normal;
}
@font-face {
font-family: "IBM Plex Serif";
src: url("fonts/IBMPlexSerif-Bold.woff2") format("woff2");
font-weight: 700;
font-style: normal;
}
@font-face {
font-family: "IBM Plex Sans Condensed";
src: url("fonts/IBMPlexSansCondensed-Regular.woff2") format("woff2");
font-weight: 400;
font-style: normal;
}
/* a:hover {
text-decoration-color: #ff4400;
color: rgb(254, 185, 160);
transition: all 0.2s ease-out;
} */
/* form label {
@apply dark:text-slate-400;
} */
.responsive-table {
@apply dark:text-white mx-auto table-fixed;
}
.responsive-table tr:nth-child(even) {
@apply bg-slate-800
}
.responsive-table tbody tr:nth-child(odd) {
@apply bg-slate-900
}
.responsive-table thead th {
@apply text-left border-b-2 border-b-slate-500 text-xl;
}
.responsive-table thead th:not(:first-child),
.responsive-table td:not(:first-child) {
@apply border-l border-l-slate-500;
}
@layer utilities {
.min-w-20char {
min-width: 20ch;
}
.max-w-20char {
max-width: 20ch;
}
.min-w-30char {
min-width: 30ch;
}
.max-w-30char {
max-width: 30ch;
}
.max-w-35char {
max-width: 35ch;
}
.max-w-40char {
max-width: 40ch;
}
}
/* form input,
select,
textarea {
@apply dark:border dark:border-slate-900 dark:bg-slate-500 dark:text-slate-100;
} */
form input:disabled,
select:disabled,
textarea:disabled {
@apply dark:bg-slate-800 dark:text-slate-500 cursor-not-allowed;
}
.errorlist {
@apply mt-4 mb-1 pl-3 py-2 bg-red-600 text-slate-200 w-[300px];
}
/* @media screen and (min-width: 768px) {
form input,
select,
textarea {
width: 300px;
}
} */
/* @media screen and (max-width: 768px) {
form input,
select,
textarea {
width: 150px;
}
} */
#button-container button {
@apply mx-1;
}
.basic-button-container {
@apply flex space-x-2 justify-center;
}
.basic-button {
@apply inline-block px-6 py-2.5 bg-blue-600 text-white font-medium text-xs leading-tight uppercase rounded shadow-md hover:bg-blue-700 hover:shadow-lg focus:bg-blue-700 focus:shadow-lg focus:outline-none focus:ring-0 active:bg-blue-800 active:shadow-lg transition duration-150 ease-in-out;
}
.markdown-content ul {
list-style-type: disc;
list-style-position: inside;
padding-left: 1em;
}
.markdown-content ol {
list-style-type: decimal;
list-style-position: inside;
padding-left: 1em;
}
.markdown-content ul,
.markdown-content ol {
list-style-position: outside;
padding-left: 1em;
}
.markdown-content ul ul,
.markdown-content ul ol,
.markdown-content ol ul,
.markdown-content ol ol {
list-style-type: circle;
margin-top: 0.5em;
margin-bottom: 0.5em;
padding-left: 1em;
}
/* .truncate-container {
@apply inline-block relative;
a {
@apply inline-block truncate max-w-20char transition-all group-hover:absolute group-hover:max-w-none group-hover:-top-8 group-hover:-left-6 group-hover:min-w-60 group-hover:px-6 group-hover:py-3.5 group-hover:bg-purple-600 group-hover:rounded-sm group-hover:outline-dashed group-hover:outline-purple-400 group-hover:outline-4;
}
} */
label {
@apply dark:text-slate-500;
}
[type="text"], [type="password"], [type="datetime-local"], [type="datetime"], [type="date"], [type="number"], select, textarea {
@apply dark:bg-slate-600 dark:text-slate-300;
}
[type="submit"] {
@apply dark:text-white font-bold dark:bg-blue-600 px-4 py-2;
}
form div label {
@apply dark:text-white;
}
form div {
@apply flex flex-col;
}
div [type="submit"] {
@apply mt-3;
}

View File

@ -1,169 +0,0 @@
import re
from datetime import date, datetime, timedelta
from django.utils import timezone
from common.utils import generate_split_ranges
dateformat: str = "%d/%m/%Y"
datetimeformat: str = "%d/%m/%Y %H:%M"
timeformat: str = "%H:%M"
durationformat: str = "%2.1H hours"
durationformat_manual: str = "%H hours"
def _safe_timedelta(duration: timedelta | int | None):
if duration == None:
return timedelta(0)
elif isinstance(duration, int):
return timedelta(seconds=duration)
elif isinstance(duration, timedelta):
return duration
def format_duration(
duration: timedelta | int | float | None, format_string: str = "%H hours"
) -> str:
"""
Format timedelta into the specified format_string.
Valid format variables:
- %H hours
- %m minutes
- %s seconds
- %r total seconds
Values don't change into higher units if those units are missing
from the formatting string. For example:
- 61 seconds as "%s" = 61 seconds
- 61 seconds as "%m %s" = 1 minutes 1 seconds"
Format specifiers can include width and precision options:
- %5.2H: hours formatted with width 5 and 2 decimal places (padded with zeros)
"""
minute_seconds = 60
hour_seconds = 60 * minute_seconds
day_seconds = 24 * hour_seconds
safe_duration = _safe_timedelta(duration)
# we don't need float
seconds_total = int(safe_duration.total_seconds())
# timestamps where end is before start
if seconds_total < 0:
seconds_total = 0
days = hours = hours_float = minutes = seconds = 0
remainder = seconds = seconds_total
if "%d" in format_string:
days, remainder = divmod(seconds_total, day_seconds)
if re.search(r"%\d*\.?\d*H", format_string):
hours_float, remainder = divmod(remainder, hour_seconds)
hours = float(hours_float) + remainder / hour_seconds
if re.search(r"%\d*\.?\d*m", format_string):
minutes, seconds = divmod(remainder, minute_seconds)
literals = {
"d": str(days),
"H": str(hours) if "m" not in format_string else str(hours_float),
"m": str(minutes),
"s": str(seconds),
"r": str(seconds_total),
}
formatted_string = format_string
for pattern, replacement in literals.items():
# Match format specifiers with optional width and precision
match = re.search(rf"%(\d*\.?\d*){pattern}", formatted_string)
if match:
format_spec = match.group(1)
if "." in format_spec:
# Format the number as float if precision is specified
replacement = f"{float(replacement):{format_spec}f}"
else:
# Format the number as integer if no precision is specified
replacement = f"{int(float(replacement)):>{format_spec}}"
# Replace the format specifier with the formatted number
formatted_string = re.sub(
rf"%\d*\.?\d*{pattern}", replacement, formatted_string
)
return formatted_string
def local_strftime(datetime: datetime, format: str = datetimeformat) -> str:
return timezone.localtime(datetime).strftime(format)
def daterange(start: date, end: date, end_inclusive: bool = False) -> list[date]:
time_between: timedelta = end - start
if (days_between := time_between.days) < 1:
raise ValueError("start and end have to be at least 1 day apart.")
if end_inclusive:
print(f"{end_inclusive=}")
print(f"{days_between=}")
days_between += 1
print(f"{days_between=}")
return [start + timedelta(x) for x in range(days_between)]
def streak(datelist: list[date]) -> dict[str, int | tuple[date, date]]:
if len(datelist) == 1:
return {"days": 1, "dates": (datelist[0], datelist[0])}
else:
print(f"Processing {len(datelist)} dates.")
missing = sorted(
set(
datelist[0] + timedelta(x)
for x in range((datelist[-1] - datelist[0]).days)
)
- set(datelist)
)
print(f"{len(missing)} days missing.")
datelist_with_missing = sorted(datelist + missing)
ranges = list(generate_split_ranges(datelist_with_missing, missing))
print(f"{len(ranges)} ranges calculated.")
longest_consecutive_days = timedelta(0)
longest_range: tuple[date, date] = (date(1970, 1, 1), date(1970, 1, 1))
for start, end in ranges:
if (current_streak := end - start) > longest_consecutive_days:
longest_consecutive_days = current_streak
longest_range = (start, end)
return {"days": longest_consecutive_days.days + 1, "dates": longest_range}
def streak_bruteforce(datelist: list[date]) -> dict[str, int | tuple[date, date]]:
if (datelist_length := len(datelist)) == 0:
raise ValueError("Number of dates in the list is 0.")
datelist.sort()
current_streak = 1
current_start = datelist[0]
current_end = datelist[0]
current_date = datelist[0]
highest_streak = 1
highest_streak_daterange = (current_start, current_end)
def update_highest_streak():
nonlocal highest_streak, highest_streak_daterange
if current_streak > highest_streak:
highest_streak = current_streak
highest_streak_daterange = (current_start, current_end)
def reset_streak():
nonlocal current_start, current_end, current_streak
current_start = current_end = current_date
current_streak = 1
def increment_streak():
nonlocal current_end, current_streak
current_end = current_date
current_streak += 1
for i, datelist_item in enumerate(datelist, start=1):
current_date = datelist_item
if current_date == current_start or current_date == current_end:
continue
if current_date - timedelta(1) != current_end and i != datelist_length:
update_highest_streak()
reset_streak()
elif current_date - timedelta(1) == current_end and i == datelist_length:
increment_streak()
update_highest_streak()
else:
increment_streak()
return {"days": highest_streak, "dates": highest_streak_daterange}
def available_stats_year_range():
return range(datetime.now().year, 1999, -1)

View File

@ -1,130 +0,0 @@
import operator
from dataclasses import dataclass
from datetime import date
from functools import reduce
from typing import Any, Callable, Generator, Literal, TypeVar
from django.db.models import Q
def safe_division(numerator: int | float, denominator: int | float) -> int | float:
"""
Divides without triggering division by zero exception.
Returns 0 if denominator is 0.
"""
try:
return numerator / denominator
except ZeroDivisionError:
return 0
def safe_getattr(obj: object, attr_chain: str, default: Any | None = None) -> object:
"""
Safely get the nested attribute from an object.
Parameters:
obj (object): The object from which to retrieve the attribute.
attr_chain (str): The chain of attributes, separated by dots.
default: The default value to return if any attribute in the chain does not exist.
Returns:
The value of the nested attribute if it exists, otherwise the default value.
"""
attrs = attr_chain.split(".")
for attr in attrs:
try:
obj = getattr(obj, attr)
except AttributeError:
return default
return obj
def truncate_(input_string: str, length: int = 30, ellipsis: str = "") -> str:
return (
(f"{input_string[:length-len(ellipsis)].rstrip()}{ellipsis}")
if len(input_string) > length
else input_string
)
def truncate(
input_string: str, length: int = 30, ellipsis: str = "", endpart: str = ""
) -> str:
max_content_length = length - len(endpart)
if max_content_length < 0:
raise ValueError("Length cannot be shorter than the length of endpart.")
if len(input_string) > max_content_length:
return f"{input_string[:max_content_length - len(ellipsis)].rstrip()}{ellipsis}{endpart}"
return (
f"{input_string}{endpart}"
if len(input_string) + len(endpart) <= length
else f"{input_string[:length - len(ellipsis) - len(endpart)].rstrip()}{ellipsis}{endpart}"
)
T = TypeVar("T", str, int, date)
def generate_split_ranges(
value_list: list[T], split_points: list[T]
) -> Generator[tuple[T, T], None, None]:
for x in range(0, len(split_points) + 1):
if x == 0:
start = 0
elif x >= len(split_points):
start = value_list.index(split_points[x - 1]) + 1
else:
start = value_list.index(split_points[x - 1]) + 1
try:
end = value_list.index(split_points[x])
except IndexError:
end = len(value_list)
yield (value_list[start], value_list[end - 1])
def format_float_or_int(number: int | float):
return int(number) if float(number).is_integer() else f"{number:03.2f}"
OperatorType = Literal["|", "&"]
@dataclass
class FilterEntry:
condition: Q
operator: OperatorType = "&"
def build_dynamic_filter(
filters: list[FilterEntry | Q], default_operator: OperatorType = "&"
):
"""
Constructs a Django Q filter from a list of filter conditions.
Args:
filters (list): A list where each item is either:
- A Q object (default AND logic applied)
- A tuple of (Q object, operator) where operator is "|" (OR) or "&" (AND)
Returns:
Q: A combined Q object that can be passed to Django's filter().
"""
op_map: dict[OperatorType, Callable[[Q, Q], Q]] = {
"|": operator.or_,
"&": operator.and_,
}
# Convert all plain Q objects into (Q, "&") for default AND behavior
processed_filters = [
FilterEntry(f, default_operator) if isinstance(f, Q) else f for f in filters
]
# Reduce with dynamic operators
return reduce(
lambda combined_filters, filter: op_map[filter.operator](
combined_filters, filter.condition
),
processed_filters,
Q(),
)

View File

@ -1,24 +0,0 @@
FROM python:3.13-slim
# Set up environment
ENV PYTHONUNBUFFERED=1
WORKDIR /workspace
# Install Poetry
RUN apt-get update && apt-get install -y \
curl \
make \
npm \
&& rm -rf /var/lib/apt/lists/*
RUN curl -sSL https://install.python-poetry.org | python3 -
ENV PATH="/root/.local/bin:$PATH"
# Copy pyproject.toml and poetry.lock for dependency installation
COPY pyproject.toml poetry.lock* ./
RUN poetry install --no-root
# Copy the rest of the application code
COPY . .
# Set up Django development server
EXPOSE 8000

View File

@ -1,17 +0,0 @@
---
services:
timetracker:
image: registry.kucharczyk.xyz/timetracker
build:
context: .
dockerfile: Dockerfile
container_name: timetracker
environment:
- TZ=Europe/Prague
- CSRF_TRUSTED_ORIGINS="https://tracker.kucharczyk.xyz"
user: "1000"
# volumes:
# - "db:/home/timetracker/app/src/timetracker/db.sqlite3"
ports:
- "8000:8000"
restart: unless-stopped

View File

@ -1,30 +1,17 @@
---
services:
backend:
timetracker:
image: registry.kucharczyk.xyz/timetracker
build:
context: .
dockerfile: Dockerfile
container_name: timetracker
environment:
- TZ=Europe/Prague
- CSRF_TRUSTED_ORIGINS="https://tracker.kucharczyk.xyz"
user: "1000"
volumes:
- "static-files:/var/www/django/static"
- "$PWD/db.sqlite3:/home/timetracker/app/db.sqlite3"
restart: unless-stopped
frontend:
image: caddy
volumes:
- "static-files:/usr/share/caddy:ro"
- "$PWD/Caddyfile:/etc/caddy/Caddyfile"
# volumes:
# - "db:/home/timetracker/app/src/web/db.sqlite3"
ports:
- "8000:8000"
depends_on:
- backend
volumes:
static-files:
restart: unless-stopped

View File

@ -2,22 +2,12 @@
# Apply database migrations
set -euo pipefail
echo "Apply database migrations"
poetry run python manage.py migrate
poetry run python src/web/manage.py migrate
echo "Collect static files"
poetry run python manage.py collectstatic --clear --no-input
poetry run python src/web/manage.py collectstatic --clear --no-input
_term() {
echo "Caught SIGTERM signal!"
kill -SIGTERM "$gunicorn_pid"
kill -SIGTERM "$django_q_pid"
}
trap _term SIGTERM
echo "Starting Django-Q cluster"
poetry run python manage.py qcluster & django_q_pid=$!
echo "Starting app"
poetry run python -m gunicorn --bind 0.0.0.0:8001 timetracker.asgi:application -k uvicorn.workers.UvicornWorker --access-logfile - --error-logfile - & gunicorn_pid=$!
wait "$gunicorn_pid" "$django_q_pid"
echo "Starting server"
caddy start
cd src/web || exit
poetry run python -m gunicorn --bind 0.0.0.0:8001 web.asgi:application -k uvicorn.workers.UvicornWorker

View File

@ -1,45 +0,0 @@
from datetime import timedelta
from django.apps import AppConfig
from django.core.management import call_command
from django.db.models.signals import post_migrate
from django.utils.timezone import now
class GamesConfig(AppConfig):
default_auto_field = "django.db.models.BigAutoField"
name = "games"
def ready(self):
import games.signals # noqa: F401
post_migrate.connect(schedule_tasks, sender=self)
def schedule_tasks(sender, **kwargs):
from django_q.models import Schedule
from django_q.tasks import schedule
if not Schedule.objects.filter(name="Update converted prices").exists():
schedule(
"games.tasks.convert_prices",
name="Update converted prices",
schedule_type=Schedule.MINUTES,
next_run=now() + timedelta(seconds=30),
catchup=False,
)
if not Schedule.objects.filter(name="Update price per game").exists():
schedule(
"games.tasks.calculate_price_per_game",
name="Update price per game",
schedule_type=Schedule.MINUTES,
next_run=now() + timedelta(seconds=30),
catchup=False,
)
from games.models import ExchangeRate
if not ExchangeRate.objects.exists():
print("ExchangeRate table is empty. Loading fixture...")
call_command("loaddata", "exchangerates.yaml")

File diff suppressed because it is too large Load Diff

View File

@ -1,112 +0,0 @@
- model: games.exchangerate
pk: 1
fields:
currency_from: USD
currency_to: CZK
year: 2024
rate: 23.4
- model: games.exchangerate
pk: 2
fields:
currency_from: CNY
currency_to: CZK
year: 2024
rate: 3.267
- model: games.exchangerate
pk: 3
fields:
currency_from: USD
currency_to: CZK
year: 2019
rate: 22.466
- model: games.exchangerate
pk: 4
fields:
currency_from: USD
currency_to: CZK
year: 2023
rate: 22.63
- model: games.exchangerate
pk: 5
fields:
currency_from: USD
currency_to: CZK
year: 2017
rate: 25.819
- model: games.exchangerate
pk: 6
fields:
currency_from: USD
currency_to: CZK
year: 2013
rate: 19.023
- model: games.exchangerate
pk: 7
fields:
currency_from: CNY
currency_to: CZK
year: 2019
rate: 3.295
- model: games.exchangerate
pk: 8
fields:
currency_from: CNY
currency_to: CZK
year: 2016
rate: 3.795
- model: games.exchangerate
pk: 9
fields:
currency_from: CNY
currency_to: CZK
year: 2015
rate: 3.707
- model: games.exchangerate
pk: 10
fields:
currency_from: CNY
currency_to: CZK
year: 2020
rate: 3.26
- model: games.exchangerate
pk: 11
fields:
currency_from: EUR
currency_to: CZK
year: 2012
rate: 25.51
- model: games.exchangerate
pk: 12
fields:
currency_from: EUR
currency_to: CZK
year: 2010
rate: 26.465
- model: games.exchangerate
pk: 13
fields:
currency_from: EUR
currency_to: CZK
year: 2014
rate: 27.52
- model: games.exchangerate
pk: 14
fields:
currency_from: EUR
currency_to: CZK
year: 2024
rate: 25.21
- model: games.exchangerate
pk: 15
fields:
currency_from: EUR
currency_to: CZK
year: 2022
rate: 24.325
- model: games.exchangerate
pk: 16
fields:
currency_from: CNY
currency_to: CZK
year: 2018
rate: 3.268

View File

@ -1,225 +0,0 @@
name,platform,start,end
Nioh 2,PS5,2022-12-17 19:34,2022-12-17 22:53
Nioh 2,PS5,2022-12-15 02:25,2022-12-15 03:57
Nioh 2,PS5,2022-12-13 02:41,2022-12-13 04:34
Nioh 2,PS5,2022-12-11 21:01,2022-12-11 23:21
VALKYRIE ELYSIUM,PS5,2022-12-11 06:07,2022-12-11 06:20
Metal: Hellsinger,PS5,2022-12-11 05:50,2022-12-11 06:07
Nioh 2,PS5,2022-12-11 04:31,2022-12-11 05:50
Nioh 2,PS5,2022-12-11 04:11,2022-12-11 04:26
Forspoken,PS5,2022-12-10 22:29,2022-12-10 23:10
Nioh 2,PS5,2022-12-10 19:44,2022-12-10 22:29
Nioh 2,PS5,2022-12-09 02:14,2022-12-09 04:16
Nioh 2,PS5,2022-12-08 01:03,2022-12-08 01:57
Nioh 2,PS5,2022-12-07 00:43,2022-12-07 04:16
Nioh 2,PS5,2022-12-04 20:48,2022-12-04 23:31
Nioh 2,PS5,2022-12-04 04:26,2022-12-04 07:01
Nioh 2,PS5,2022-12-04 04:20,2022-12-04 04:22
Nioh 2,PS5,2022-11-26 19:18,2022-11-26 21:28
Nioh 2,PS5,2022-11-26 19:16,2022-11-26 19:18
Nioh 2,PS5,2022-11-26 02:46,2022-11-26 03:56
Nioh 2,PS5,2022-11-26 02:01,2022-11-26 02:43
God of War Ragnarök,PS5,2022-11-24 23:03,2022-11-25 01:32
God of War Ragnarök,PS5,2022-11-23 00:41,2022-11-23 07:52
God of War Ragnarök,PS5,2022-11-21 22:52,2022-11-22 04:51
God of War Ragnarök,PS5,2022-11-21 02:11,2022-11-21 05:13
God of War Ragnarök,PS5,2022-11-20 21:34,2022-11-20 22:50
God of War Ragnarök,PS5,2022-11-20 03:46,2022-11-20 05:52
God of War Ragnarök,PS5,2022-11-19 14:30,2022-11-19 16:14
God of War Ragnarök,PS5,2022-11-18 23:15,2022-11-19 04:16
God of War Ragnarök,PS5,2022-11-18 19:58,2022-11-18 20:40
God of War Ragnarök,PS5,2022-11-18 03:50,2022-11-18 06:25
God of War Ragnarök,PS5,2022-11-17 19:36,2022-11-18 00:26
God of War Ragnarök,PS5,2022-11-17 13:16,2022-11-17 16:13
God of War Ragnarök,PS5,2022-11-16 21:45,2022-11-16 22:38
God of War Ragnarök,PS5,2022-11-16 00:14,2022-11-16 04:28
God of War Ragnarök,PS5,2022-11-15 01:33,2022-11-15 05:06
God of War Ragnarök,PS5,2022-11-14 00:37,2022-11-14 04:43
God of War Ragnarök,PS5,2022-11-12 23:32,2022-11-13 03:45
God of War Ragnarök,PS5,2022-11-12 03:17,2022-11-12 05:00
Grand Theft Auto V (PlayStation®5),PS5,2022-10-03 02:01,2022-10-03 02:23
Grand Theft Auto V (PlayStation®5),PS5,2022-10-02 13:59,2022-10-02 15:54
Grand Theft Auto V (PlayStation®5),PS5,2022-09-30 22:40,2022-10-01 02:50
Grand Theft Auto V (PlayStation®5),PS5,2022-09-27 22:38,2022-09-28 00:16
Grand Theft Auto V (PlayStation®5),PS5,2022-09-27 19:27,2022-09-27 21:09
Grand Theft Auto V (PlayStation®5),PS5,2022-09-26 20:58,2022-09-26 23:38
Grand Theft Auto V (PlayStation®5),PS5,2022-09-25 23:56,2022-09-26 02:36
Grand Theft Auto V (PlayStation®5),PS5,2022-09-25 14:57,2022-09-25 16:38
Grand Theft Auto V (PlayStation®5),PS5,2022-09-25 02:04,2022-09-25 02:12
Grand Theft Auto V (PlayStation®5),PS5,2022-09-23 20:33,2022-09-23 23:38
Wo Long: Fallen Dynasty,PS5,2022-09-18 15:26,2022-09-18 16:58
Grand Theft Auto V (PlayStation®5),PS5,2022-08-31 00:42,2022-08-31 01:15
Grand Theft Auto V (PlayStation®5),PS5,2022-08-18 13:43,2022-08-18 15:12
Grand Theft Auto V (PlayStation®5),PS5,2022-08-18 00:42,2022-08-18 01:58
Tony Hawk's™ Pro Skater™ 1 + 2,PS5,2022-08-18 00:40,2022-08-18 00:42
Tony Hawk's™ Pro Skater™ 1 + 2,PS5,2022-08-14 15:46,2022-08-14 16:10
FINAL FANTASY VII,PS5,2022-07-26 18:56,2022-07-26 20:22
FINAL FANTASY VII REMAKE,PS5,2022-07-26 17:39,2022-07-26 18:53
FINAL FANTASY VII REMAKE,PS5,2022-07-25 22:12,2022-07-26 04:37
FINAL FANTASY VII REMAKE,PS5,2022-07-24 00:09,2022-07-24 05:33
FINAL FANTASY VII REMAKE,PS5,2022-07-23 23:34,2022-07-23 23:48
FINAL FANTASY VII REMAKE,PS5,2022-07-23 18:05,2022-07-23 19:44
FINAL FANTASY VII REMAKE,PS5,2022-07-22 17:07,2022-07-23 01:48
FINAL FANTASY VII REMAKE,PS5,2022-07-22 15:26,2022-07-22 15:59
FINAL FANTASY VII REMAKE,PS5,2022-07-21 21:27,2022-07-21 22:43
FINAL FANTASY VII REMAKE,PS5,2022-07-21 20:48,2022-07-21 20:58
FINAL FANTASY VII REMAKE,PS5,2022-07-21 18:35,2022-07-21 18:36
Stray,PS5,2022-07-21 01:24,2022-07-21 02:34
Stray,PS5,2022-07-19 23:49,2022-07-20 03:24
Atelier Ayesha ~The Alchemist of Dusk~,PS3,2022-07-04 03:26,2022-07-04 03:34
Red Dead Redemption,PS3,2022-07-04 02:36,2022-07-04 03:14
Ghost of Tsushima,PS5,2022-07-04 01:38,2022-07-04 02:34
Dark Cloud™,PS4,2022-07-01 23:48,2022-07-02 00:04
Atelier Ayesha ~The Alchemist of Dusk~,PS3,2022-07-01 23:20,2022-07-01 23:46
Resident Evil Directors Cut,PS5,2022-07-01 23:14,2022-07-01 23:20
ELEX II,PS5,2022-07-01 22:48,2022-07-01 23:13
OlliOlli World,PS5,2022-07-01 21:30,2022-07-01 22:30
Deep Rock Galactic,PS5,2022-06-16 05:30,2022-06-16 06:14
Curse of the Dead Gods,PS5,2022-06-16 05:00,2022-06-16 05:22
Persona 5: Dancing in Starlight,PS5,2022-04-29 20:14,2022-04-29 20:15
Persona 5: Dancing in Starlight,PS5,2022-04-29 00:18,2022-04-29 00:44
Dying Light 2,PS5,2022-04-14 01:26,2022-04-14 01:27
Grand Theft Auto V (PlayStation®5),PS5,2022-03-24 16:26,2022-03-24 16:27
Grand Theft Auto V (PlayStation®5),PS5,2022-03-21 15:52,2022-03-21 15:59
Horizon Forbidden West,PS5,2022-02-23 19:37,2022-02-24 00:24
Horizon Forbidden West,PS5,2022-02-23 13:57,2022-02-23 17:44
Horizon Forbidden West,PS5,2022-02-22 18:05,2022-02-23 05:26
Horizon Forbidden West,PS5,2022-02-22 15:39,2022-02-22 17:02
Horizon Forbidden West,PS5,2022-02-22 00:05,2022-02-22 04:08
Horizon Forbidden West,PS5,2022-02-20 15:39,2022-02-20 23:08
Horizon Forbidden West,PS5,2022-02-20 14:54,2022-02-20 15:09
Horizon Forbidden West,PS5,2022-02-19 23:37,2022-02-20 04:45
Horizon Forbidden West,PS5,2022-02-18 23:15,2022-02-19 03:27
Assassin's Creed® Origins,PS5,2022-02-18 21:49,2022-02-18 23:15
Assassin's Creed® Origins,PS5,2022-01-17 02:38,2022-01-17 02:50
Deep Rock Galactic,PS5,2022-01-17 00:57,2022-01-17 02:35
HITMAN 3,PS5,2021-11-17 00:35,2021-11-17 01:17
HITMAN 3,PS5,2021-11-08 01:59,2021-11-08 06:17
HITMAN 3,PS5,2021-11-07 03:10,2021-11-07 05:23
HITMAN 3,PS5,2021-11-06 04:23,2021-11-06 08:49
HITMAN 3,PS5,2021-11-06 02:17,2021-11-06 03:31
HITMAN 3,PS5,2021-11-05 21:33,2021-11-05 23:24
HITMAN 3,PS5,2021-11-05 03:09,2021-11-05 03:34
HITMAN 3,PS5,2021-11-05 00:47,2021-11-05 02:26
HITMAN 3,PS5,2021-11-04 20:27,2021-11-04 23:32
HITMAN 3,PS5,2021-11-04 01:34,2021-11-04 05:33
RESIDENT EVIL 3,PS5,2021-11-03 23:14,2021-11-03 23:56
RESIDENT EVIL 3,PS5,2021-11-02 23:56,2021-11-03 05:10
RESIDENT EVIL 3,PS5,2021-11-02 21:22,2021-11-02 23:23
RESIDENT EVIL 3,PS5,2021-11-02 05:36,2021-11-02 06:56
HITMAN 3,PS5,2021-11-02 03:00,2021-11-02 05:36
HITMAN 3,PS5,2021-11-02 01:19,2021-11-02 01:25
HITMAN™ 2,PS5,2021-11-02 01:09,2021-11-02 01:19
HITMAN 3,PS5,2021-11-01 23:45,2021-11-02 01:09
RESIDENT EVIL 3,PS5,2021-11-01 19:32,2021-11-01 19:47
Marvel's Spider-Man: Miles Morales,PS5,2021-10-17 01:06,2021-10-17 03:27
Marvel's Spider-Man: Miles Morales,PS5,2021-10-16 20:58,2021-10-16 22:00
Marvel's Spider-Man: Miles Morales,PS5,2021-10-05 02:30,2021-10-05 03:27
Marvel's Spider-Man: Miles Morales,PS5,2021-10-03 23:12,2021-10-04 01:21
Marvel's Spider-Man: Miles Morales,PS5,2021-10-03 03:02,2021-10-03 04:42
Marvel's Spider-Man: Miles Morales,PS5,2021-10-02 20:12,2021-10-02 21:10
Marvel's Spider-Man: Miles Morales,PS5,2021-10-02 01:40,2021-10-02 03:36
Marvel's Spider-Man: Miles Morales,PS5,2021-10-01 04:34,2021-10-01 05:30
DEATHLOOP,PS5,2021-10-01 01:12,2021-10-01 04:27
DEATHLOOP,PS5,2021-09-30 03:04,2021-09-30 06:30
DEATHLOOP,PS5,2021-09-29 00:28,2021-09-29 05:08
Persona 5 Royal,PS5,2021-09-28 00:36,2021-09-28 03:08
Persona 5 Royal,PS5,2021-09-27 02:16,2021-09-27 05:56
Persona 5 Royal,PS5,2021-09-26 14:54,2021-09-26 16:32
Persona 5 Royal,PS5,2021-09-25 18:43,2021-09-25 23:26
Persona 5 Royal,PS5,2021-09-24 21:41,2021-09-25 03:40
Persona 5 Royal,PS5,2021-09-23 00:18,2021-09-23 06:26
Persona 5 Royal,PS5,2021-09-21 20:27,2021-09-22 05:43
Persona 5 Royal,PS5,2021-09-21 01:07,2021-09-21 06:06
Borderlands: The Handsome Collection,PS5,2021-09-20 23:59,2021-09-21 01:07
Persona 5 Royal,PS5,2021-09-20 23:53,2021-09-20 23:59
DEATHLOOP,PS5,2021-09-20 02:03,2021-09-20 06:29
DEATHLOOP,PS5,2021-09-19 19:49,2021-09-20 01:16
Borderlands: The Handsome Collection,PS5,2021-09-19 00:51,2021-09-19 03:41
Borderlands: The Handsome Collection,PS5,2021-09-17 23:45,2021-09-18 01:48
Borderlands: The Handsome Collection,PS5,2021-09-17 23:40,2021-09-17 23:41
DEATHLOOP,PS5,2021-09-17 16:48,2021-09-17 18:56
DEATHLOOP,PS5,2021-09-17 03:02,2021-09-17 04:39
DEATHLOOP,PS5,2021-09-17 00:03,2021-09-17 02:53
DEATHLOOP,PS5,2021-09-16 18:39,2021-09-16 21:12
Persona 5 Royal,PS5,2021-09-16 18:29,2021-09-16 18:30
Persona 5 Royal,PS5,2021-09-16 02:26,2021-09-16 06:13
Persona 5 Royal,PS5,2021-09-16 02:20,2021-09-16 02:21
Persona 5 Royal,PS5,2021-09-15 01:48,2021-09-15 06:07
Persona 5 Royal,PS5,2021-09-14 22:21,2021-09-15 01:22
Persona 5 Royal,PS5,2021-09-14 02:01,2021-09-14 05:48
Persona 5 Royal,PS5,2021-09-14 00:24,2021-09-14 01:46
Persona 5 Royal,PS5,2021-08-12 05:04,2021-08-12 07:05
Persona 5 Royal,PS5,2021-08-11 05:02,2021-08-11 06:48
Persona 5 Royal,PS5,2021-08-09 00:37,2021-08-09 06:15
Persona 5 Royal,PS5,2021-08-08 00:31,2021-08-08 08:01
Persona 5 Royal,PS5,2021-08-07 19:51,2021-08-07 22:50
Persona 5 Royal,PS5,2021-08-06 23:51,2021-08-07 01:35
Persona 5 Royal,PS5,2021-08-06 19:26,2021-08-06 22:26
Persona 5 Royal,PS5,2021-08-06 02:42,2021-08-06 06:51
Persona 5 Royal,PS5,2021-08-06 00:37,2021-08-06 01:54
Far Cry® 5,PS5,2021-08-01 23:27,2021-08-02 02:09
Far Cry® 5,PS5,2021-08-01 18:10,2021-08-01 19:40
STAR WARS™: Squadrons,PS5,2021-08-01 18:02,2021-08-01 18:10
STAR WARS™: Squadrons,PS5,2021-08-01 00:24,2021-08-01 00:30
STEEP,PS5,2021-08-01 00:15,2021-08-01 00:24
Red Dead Redemption 2,PS5,2021-07-31 23:48,2021-08-01 00:13
Persona 5 Royal,PS5,2021-07-30 19:09,2021-07-30 19:10
Persona 5 Royal,PS5,2021-07-29 03:41,2021-07-29 04:59
Persona 5 Royal,PS5,2021-07-28 02:32,2021-07-28 03:07
Demon's Souls,PS5,2021-07-28 00:12,2021-07-28 02:32
Red Dead Redemption 2,PS5,2021-07-27 23:20,2021-07-27 23:23
Red Dead Redemption 2,PS5,2021-07-26 00:42,2021-07-26 01:13
Ghost of Tsushima,PS5,2021-07-25 19:03,2021-07-25 22:12
Ghost of Tsushima,PS5,2021-07-25 18:52,2021-07-25 18:55
Rez Infinite,PS5,2021-07-25 18:32,2021-07-25 18:52
Returnal,PS5,2021-07-25 05:24,2021-07-25 05:26
Tom Clancy's The Division® 2,PS5,2021-07-25 02:12,2021-07-25 05:24
Returnal,PS5,2021-07-25 00:00,2021-07-25 02:12
Returnal,PS5,2021-07-24 16:13,2021-07-24 17:39
Returnal,PS5,2021-07-24 03:02,2021-07-24 07:02
Returnal,PS5,2021-07-23 18:08,2021-07-23 20:39
Returnal,PS5,2021-07-23 14:36,2021-07-23 15:38
Titanfall™ 2,PS5,2021-07-22 02:42,2021-07-22 03:20
Returnal,PS5,2021-07-20 02:12,2021-07-20 05:40
Returnal,PS5,2021-07-19 03:37,2021-07-19 05:24
Concrete Genie,PS5,2021-07-19 03:35,2021-07-19 03:37
Concrete Genie,PS5,2021-07-18 05:04,2021-07-18 05:30
Stranded Deep,PS5,2021-07-18 04:32,2021-07-18 04:58
Sniper Elite 4,PS5,2021-07-18 04:16,2021-07-18 04:32
Oddworld: Soulstorm,PS5,2021-07-18 04:00,2021-07-18 04:14
Zombie Army 4: Dead War,PS5,2021-07-18 03:48,2021-07-18 03:58
Sekiro™: Shadows Die Twice,PS5,2021-07-18 03:00,2021-07-18 03:48
Returnal,PS5,2021-07-17 17:41,2021-07-17 23:32
Returnal,PS5,2021-07-17 01:35,2021-07-17 06:07
Returnal,PS5,2021-07-17 00:23,2021-07-17 01:21
Another World - 20th Anniversary Edition,PS5,2021-07-15 22:09,2021-07-15 23:33
Sekiro™: Shadows Die Twice,PS5,2021-07-15 21:52,2021-07-15 22:09
Sekiro™: Shadows Die Twice,PS5,2021-07-15 19:07,2021-07-15 20:13
Sekiro™: Shadows Die Twice,PS5,2021-07-15 01:50,2021-07-15 03:31
Sekiro™: Shadows Die Twice,PS5,2021-07-15 00:12,2021-07-15 01:14
Sekiro™: Shadows Die Twice,PS5,2021-07-14 03:19,2021-07-14 05:13
Persona 5,PS5,2021-07-13 21:56,2021-07-13 21:58
Persona 5,PS5,2021-07-13 01:32,2021-07-13 02:59
Maquette,PS5,2021-07-13 01:30,2021-07-13 01:32
Maquette,PS5,2021-07-12 23:59,2021-07-13 00:34
ASTRO's PLAYROOM,PS5,2021-07-12 23:06,2021-07-12 23:59
Crash Bandicoot N. Sane Trilogy,PS5,2021-07-12 23:01,2021-07-12 23:06
Virtua Fighter 5 Ultimate Showdown,PS4,2021-07-02 19:46,2021-07-02 20:57
Bloodborne™,PS4,2021-04-03 19:50,2021-04-03 23:52
Tom Clancy's The Division® 2,PS4,2021-04-03 02:10,2021-04-03 05:22
Bloodborne™,PS4,2021-04-02 21:34,2021-04-03 02:10
Bloodborne™,PS4,2021-04-02 06:01,2021-04-02 08:11
Tom Clancy's The Division® 2,PS4,2021-04-02 04:24,2021-04-02 06:01
Tom Clancy's The Division® 2,PS4,2021-03-31 02:55,2021-03-31 05:50
Tom Clancy's The Division® 2,PS4,2021-03-29 02:00,2021-03-29 02:02
Tom Clancy's The Division® 2,PS4,2021-03-27 03:31,2021-03-27 06:29
Tom Clancy's The Division® 2,PS4,2021-03-26 05:10,2021-03-26 06:03
Remnant: From the Ashes,PS4,2021-03-23 03:20,2021-03-23 05:58
DARK SOULS™ II: Scholar of the First Sin,PS4,2021-03-20 01:31,2021-03-20 01:34
Remnant: From the Ashes,PS4,2021-03-12 01:29,2021-03-12 01:30
Remnant: From the Ashes,PS4,2021-03-08 02:41,2021-03-08 05:38
Remnant: From the Ashes,PS4,2021-03-07 03:21,2021-03-07 06:49
13 Sentinels: Aegis Rim,PS4,2021-03-07 03:20,2021-03-07 03:21
DARK SOULS™ II: Scholar of the First Sin,PS4,2020-10-24 23:43,2020-10-25 01:18
Ghost of Tsushima,PS4,2020-10-24 23:14,2020-10-24 23:22
1 name platform start end
2 Nioh 2 PS5 2022-12-17 19:34 2022-12-17 22:53
3 Nioh 2 PS5 2022-12-15 02:25 2022-12-15 03:57
4 Nioh 2 PS5 2022-12-13 02:41 2022-12-13 04:34
5 Nioh 2 PS5 2022-12-11 21:01 2022-12-11 23:21
6 VALKYRIE ELYSIUM PS5 2022-12-11 06:07 2022-12-11 06:20
7 Metal: Hellsinger PS5 2022-12-11 05:50 2022-12-11 06:07
8 Nioh 2 PS5 2022-12-11 04:31 2022-12-11 05:50
9 Nioh 2 PS5 2022-12-11 04:11 2022-12-11 04:26
10 Forspoken PS5 2022-12-10 22:29 2022-12-10 23:10
11 Nioh 2 PS5 2022-12-10 19:44 2022-12-10 22:29
12 Nioh 2 PS5 2022-12-09 02:14 2022-12-09 04:16
13 Nioh 2 PS5 2022-12-08 01:03 2022-12-08 01:57
14 Nioh 2 PS5 2022-12-07 00:43 2022-12-07 04:16
15 Nioh 2 PS5 2022-12-04 20:48 2022-12-04 23:31
16 Nioh 2 PS5 2022-12-04 04:26 2022-12-04 07:01
17 Nioh 2 PS5 2022-12-04 04:20 2022-12-04 04:22
18 Nioh 2 PS5 2022-11-26 19:18 2022-11-26 21:28
19 Nioh 2 PS5 2022-11-26 19:16 2022-11-26 19:18
20 Nioh 2 PS5 2022-11-26 02:46 2022-11-26 03:56
21 Nioh 2 PS5 2022-11-26 02:01 2022-11-26 02:43
22 God of War Ragnarök PS5 2022-11-24 23:03 2022-11-25 01:32
23 God of War Ragnarök PS5 2022-11-23 00:41 2022-11-23 07:52
24 God of War Ragnarök PS5 2022-11-21 22:52 2022-11-22 04:51
25 God of War Ragnarök PS5 2022-11-21 02:11 2022-11-21 05:13
26 God of War Ragnarök PS5 2022-11-20 21:34 2022-11-20 22:50
27 God of War Ragnarök PS5 2022-11-20 03:46 2022-11-20 05:52
28 God of War Ragnarök PS5 2022-11-19 14:30 2022-11-19 16:14
29 God of War Ragnarök PS5 2022-11-18 23:15 2022-11-19 04:16
30 God of War Ragnarök PS5 2022-11-18 19:58 2022-11-18 20:40
31 God of War Ragnarök PS5 2022-11-18 03:50 2022-11-18 06:25
32 God of War Ragnarök PS5 2022-11-17 19:36 2022-11-18 00:26
33 God of War Ragnarök PS5 2022-11-17 13:16 2022-11-17 16:13
34 God of War Ragnarök PS5 2022-11-16 21:45 2022-11-16 22:38
35 God of War Ragnarök PS5 2022-11-16 00:14 2022-11-16 04:28
36 God of War Ragnarök PS5 2022-11-15 01:33 2022-11-15 05:06
37 God of War Ragnarök PS5 2022-11-14 00:37 2022-11-14 04:43
38 God of War Ragnarök PS5 2022-11-12 23:32 2022-11-13 03:45
39 God of War Ragnarök PS5 2022-11-12 03:17 2022-11-12 05:00
40 Grand Theft Auto V (PlayStation®5) PS5 2022-10-03 02:01 2022-10-03 02:23
41 Grand Theft Auto V (PlayStation®5) PS5 2022-10-02 13:59 2022-10-02 15:54
42 Grand Theft Auto V (PlayStation®5) PS5 2022-09-30 22:40 2022-10-01 02:50
43 Grand Theft Auto V (PlayStation®5) PS5 2022-09-27 22:38 2022-09-28 00:16
44 Grand Theft Auto V (PlayStation®5) PS5 2022-09-27 19:27 2022-09-27 21:09
45 Grand Theft Auto V (PlayStation®5) PS5 2022-09-26 20:58 2022-09-26 23:38
46 Grand Theft Auto V (PlayStation®5) PS5 2022-09-25 23:56 2022-09-26 02:36
47 Grand Theft Auto V (PlayStation®5) PS5 2022-09-25 14:57 2022-09-25 16:38
48 Grand Theft Auto V (PlayStation®5) PS5 2022-09-25 02:04 2022-09-25 02:12
49 Grand Theft Auto V (PlayStation®5) PS5 2022-09-23 20:33 2022-09-23 23:38
50 Wo Long: Fallen Dynasty PS5 2022-09-18 15:26 2022-09-18 16:58
51 Grand Theft Auto V (PlayStation®5) PS5 2022-08-31 00:42 2022-08-31 01:15
52 Grand Theft Auto V (PlayStation®5) PS5 2022-08-18 13:43 2022-08-18 15:12
53 Grand Theft Auto V (PlayStation®5) PS5 2022-08-18 00:42 2022-08-18 01:58
54 Tony Hawk's™ Pro Skater™ 1 + 2 PS5 2022-08-18 00:40 2022-08-18 00:42
55 Tony Hawk's™ Pro Skater™ 1 + 2 PS5 2022-08-14 15:46 2022-08-14 16:10
56 FINAL FANTASY VII PS5 2022-07-26 18:56 2022-07-26 20:22
57 FINAL FANTASY VII REMAKE PS5 2022-07-26 17:39 2022-07-26 18:53
58 FINAL FANTASY VII REMAKE PS5 2022-07-25 22:12 2022-07-26 04:37
59 FINAL FANTASY VII REMAKE PS5 2022-07-24 00:09 2022-07-24 05:33
60 FINAL FANTASY VII REMAKE PS5 2022-07-23 23:34 2022-07-23 23:48
61 FINAL FANTASY VII REMAKE PS5 2022-07-23 18:05 2022-07-23 19:44
62 FINAL FANTASY VII REMAKE PS5 2022-07-22 17:07 2022-07-23 01:48
63 FINAL FANTASY VII REMAKE PS5 2022-07-22 15:26 2022-07-22 15:59
64 FINAL FANTASY VII REMAKE PS5 2022-07-21 21:27 2022-07-21 22:43
65 FINAL FANTASY VII REMAKE PS5 2022-07-21 20:48 2022-07-21 20:58
66 FINAL FANTASY VII REMAKE PS5 2022-07-21 18:35 2022-07-21 18:36
67 Stray PS5 2022-07-21 01:24 2022-07-21 02:34
68 Stray PS5 2022-07-19 23:49 2022-07-20 03:24
69 Atelier Ayesha ~The Alchemist of Dusk~ PS3 2022-07-04 03:26 2022-07-04 03:34
70 Red Dead Redemption PS3 2022-07-04 02:36 2022-07-04 03:14
71 Ghost of Tsushima PS5 2022-07-04 01:38 2022-07-04 02:34
72 Dark Cloud™ PS4 2022-07-01 23:48 2022-07-02 00:04
73 Atelier Ayesha ~The Alchemist of Dusk~ PS3 2022-07-01 23:20 2022-07-01 23:46
74 Resident Evil Director’s Cut PS5 2022-07-01 23:14 2022-07-01 23:20
75 ELEX II PS5 2022-07-01 22:48 2022-07-01 23:13
76 OlliOlli World PS5 2022-07-01 21:30 2022-07-01 22:30
77 Deep Rock Galactic PS5 2022-06-16 05:30 2022-06-16 06:14
78 Curse of the Dead Gods PS5 2022-06-16 05:00 2022-06-16 05:22
79 Persona 5: Dancing in Starlight PS5 2022-04-29 20:14 2022-04-29 20:15
80 Persona 5: Dancing in Starlight PS5 2022-04-29 00:18 2022-04-29 00:44
81 Dying Light 2 PS5 2022-04-14 01:26 2022-04-14 01:27
82 Grand Theft Auto V (PlayStation®5) PS5 2022-03-24 16:26 2022-03-24 16:27
83 Grand Theft Auto V (PlayStation®5) PS5 2022-03-21 15:52 2022-03-21 15:59
84 Horizon Forbidden West PS5 2022-02-23 19:37 2022-02-24 00:24
85 Horizon Forbidden West PS5 2022-02-23 13:57 2022-02-23 17:44
86 Horizon Forbidden West PS5 2022-02-22 18:05 2022-02-23 05:26
87 Horizon Forbidden West PS5 2022-02-22 15:39 2022-02-22 17:02
88 Horizon Forbidden West PS5 2022-02-22 00:05 2022-02-22 04:08
89 Horizon Forbidden West PS5 2022-02-20 15:39 2022-02-20 23:08
90 Horizon Forbidden West PS5 2022-02-20 14:54 2022-02-20 15:09
91 Horizon Forbidden West PS5 2022-02-19 23:37 2022-02-20 04:45
92 Horizon Forbidden West PS5 2022-02-18 23:15 2022-02-19 03:27
93 Assassin's Creed® Origins PS5 2022-02-18 21:49 2022-02-18 23:15
94 Assassin's Creed® Origins PS5 2022-01-17 02:38 2022-01-17 02:50
95 Deep Rock Galactic PS5 2022-01-17 00:57 2022-01-17 02:35
96 HITMAN 3 PS5 2021-11-17 00:35 2021-11-17 01:17
97 HITMAN 3 PS5 2021-11-08 01:59 2021-11-08 06:17
98 HITMAN 3 PS5 2021-11-07 03:10 2021-11-07 05:23
99 HITMAN 3 PS5 2021-11-06 04:23 2021-11-06 08:49
100 HITMAN 3 PS5 2021-11-06 02:17 2021-11-06 03:31
101 HITMAN 3 PS5 2021-11-05 21:33 2021-11-05 23:24
102 HITMAN 3 PS5 2021-11-05 03:09 2021-11-05 03:34
103 HITMAN 3 PS5 2021-11-05 00:47 2021-11-05 02:26
104 HITMAN 3 PS5 2021-11-04 20:27 2021-11-04 23:32
105 HITMAN 3 PS5 2021-11-04 01:34 2021-11-04 05:33
106 RESIDENT EVIL 3 PS5 2021-11-03 23:14 2021-11-03 23:56
107 RESIDENT EVIL 3 PS5 2021-11-02 23:56 2021-11-03 05:10
108 RESIDENT EVIL 3 PS5 2021-11-02 21:22 2021-11-02 23:23
109 RESIDENT EVIL 3 PS5 2021-11-02 05:36 2021-11-02 06:56
110 HITMAN 3 PS5 2021-11-02 03:00 2021-11-02 05:36
111 HITMAN 3 PS5 2021-11-02 01:19 2021-11-02 01:25
112 HITMAN™ 2 PS5 2021-11-02 01:09 2021-11-02 01:19
113 HITMAN 3 PS5 2021-11-01 23:45 2021-11-02 01:09
114 RESIDENT EVIL 3 PS5 2021-11-01 19:32 2021-11-01 19:47
115 Marvel's Spider-Man: Miles Morales PS5 2021-10-17 01:06 2021-10-17 03:27
116 Marvel's Spider-Man: Miles Morales PS5 2021-10-16 20:58 2021-10-16 22:00
117 Marvel's Spider-Man: Miles Morales PS5 2021-10-05 02:30 2021-10-05 03:27
118 Marvel's Spider-Man: Miles Morales PS5 2021-10-03 23:12 2021-10-04 01:21
119 Marvel's Spider-Man: Miles Morales PS5 2021-10-03 03:02 2021-10-03 04:42
120 Marvel's Spider-Man: Miles Morales PS5 2021-10-02 20:12 2021-10-02 21:10
121 Marvel's Spider-Man: Miles Morales PS5 2021-10-02 01:40 2021-10-02 03:36
122 Marvel's Spider-Man: Miles Morales PS5 2021-10-01 04:34 2021-10-01 05:30
123 DEATHLOOP PS5 2021-10-01 01:12 2021-10-01 04:27
124 DEATHLOOP PS5 2021-09-30 03:04 2021-09-30 06:30
125 DEATHLOOP PS5 2021-09-29 00:28 2021-09-29 05:08
126 Persona 5 Royal PS5 2021-09-28 00:36 2021-09-28 03:08
127 Persona 5 Royal PS5 2021-09-27 02:16 2021-09-27 05:56
128 Persona 5 Royal PS5 2021-09-26 14:54 2021-09-26 16:32
129 Persona 5 Royal PS5 2021-09-25 18:43 2021-09-25 23:26
130 Persona 5 Royal PS5 2021-09-24 21:41 2021-09-25 03:40
131 Persona 5 Royal PS5 2021-09-23 00:18 2021-09-23 06:26
132 Persona 5 Royal PS5 2021-09-21 20:27 2021-09-22 05:43
133 Persona 5 Royal PS5 2021-09-21 01:07 2021-09-21 06:06
134 Borderlands: The Handsome Collection PS5 2021-09-20 23:59 2021-09-21 01:07
135 Persona 5 Royal PS5 2021-09-20 23:53 2021-09-20 23:59
136 DEATHLOOP PS5 2021-09-20 02:03 2021-09-20 06:29
137 DEATHLOOP PS5 2021-09-19 19:49 2021-09-20 01:16
138 Borderlands: The Handsome Collection PS5 2021-09-19 00:51 2021-09-19 03:41
139 Borderlands: The Handsome Collection PS5 2021-09-17 23:45 2021-09-18 01:48
140 Borderlands: The Handsome Collection PS5 2021-09-17 23:40 2021-09-17 23:41
141 DEATHLOOP PS5 2021-09-17 16:48 2021-09-17 18:56
142 DEATHLOOP PS5 2021-09-17 03:02 2021-09-17 04:39
143 DEATHLOOP PS5 2021-09-17 00:03 2021-09-17 02:53
144 DEATHLOOP PS5 2021-09-16 18:39 2021-09-16 21:12
145 Persona 5 Royal PS5 2021-09-16 18:29 2021-09-16 18:30
146 Persona 5 Royal PS5 2021-09-16 02:26 2021-09-16 06:13
147 Persona 5 Royal PS5 2021-09-16 02:20 2021-09-16 02:21
148 Persona 5 Royal PS5 2021-09-15 01:48 2021-09-15 06:07
149 Persona 5 Royal PS5 2021-09-14 22:21 2021-09-15 01:22
150 Persona 5 Royal PS5 2021-09-14 02:01 2021-09-14 05:48
151 Persona 5 Royal PS5 2021-09-14 00:24 2021-09-14 01:46
152 Persona 5 Royal PS5 2021-08-12 05:04 2021-08-12 07:05
153 Persona 5 Royal PS5 2021-08-11 05:02 2021-08-11 06:48
154 Persona 5 Royal PS5 2021-08-09 00:37 2021-08-09 06:15
155 Persona 5 Royal PS5 2021-08-08 00:31 2021-08-08 08:01
156 Persona 5 Royal PS5 2021-08-07 19:51 2021-08-07 22:50
157 Persona 5 Royal PS5 2021-08-06 23:51 2021-08-07 01:35
158 Persona 5 Royal PS5 2021-08-06 19:26 2021-08-06 22:26
159 Persona 5 Royal PS5 2021-08-06 02:42 2021-08-06 06:51
160 Persona 5 Royal PS5 2021-08-06 00:37 2021-08-06 01:54
161 Far Cry® 5 PS5 2021-08-01 23:27 2021-08-02 02:09
162 Far Cry® 5 PS5 2021-08-01 18:10 2021-08-01 19:40
163 STAR WARS™: Squadrons PS5 2021-08-01 18:02 2021-08-01 18:10
164 STAR WARS™: Squadrons PS5 2021-08-01 00:24 2021-08-01 00:30
165 STEEP PS5 2021-08-01 00:15 2021-08-01 00:24
166 Red Dead Redemption 2 PS5 2021-07-31 23:48 2021-08-01 00:13
167 Persona 5 Royal PS5 2021-07-30 19:09 2021-07-30 19:10
168 Persona 5 Royal PS5 2021-07-29 03:41 2021-07-29 04:59
169 Persona 5 Royal PS5 2021-07-28 02:32 2021-07-28 03:07
170 Demon's Souls PS5 2021-07-28 00:12 2021-07-28 02:32
171 Red Dead Redemption 2 PS5 2021-07-27 23:20 2021-07-27 23:23
172 Red Dead Redemption 2 PS5 2021-07-26 00:42 2021-07-26 01:13
173 Ghost of Tsushima PS5 2021-07-25 19:03 2021-07-25 22:12
174 Ghost of Tsushima PS5 2021-07-25 18:52 2021-07-25 18:55
175 Rez Infinite PS5 2021-07-25 18:32 2021-07-25 18:52
176 Returnal PS5 2021-07-25 05:24 2021-07-25 05:26
177 Tom Clancy's The Division® 2 PS5 2021-07-25 02:12 2021-07-25 05:24
178 Returnal PS5 2021-07-25 00:00 2021-07-25 02:12
179 Returnal PS5 2021-07-24 16:13 2021-07-24 17:39
180 Returnal PS5 2021-07-24 03:02 2021-07-24 07:02
181 Returnal PS5 2021-07-23 18:08 2021-07-23 20:39
182 Returnal PS5 2021-07-23 14:36 2021-07-23 15:38
183 Titanfall™ 2 PS5 2021-07-22 02:42 2021-07-22 03:20
184 Returnal PS5 2021-07-20 02:12 2021-07-20 05:40
185 Returnal PS5 2021-07-19 03:37 2021-07-19 05:24
186 Concrete Genie PS5 2021-07-19 03:35 2021-07-19 03:37
187 Concrete Genie PS5 2021-07-18 05:04 2021-07-18 05:30
188 Stranded Deep PS5 2021-07-18 04:32 2021-07-18 04:58
189 Sniper Elite 4 PS5 2021-07-18 04:16 2021-07-18 04:32
190 Oddworld: Soulstorm PS5 2021-07-18 04:00 2021-07-18 04:14
191 Zombie Army 4: Dead War PS5 2021-07-18 03:48 2021-07-18 03:58
192 Sekiro™: Shadows Die Twice PS5 2021-07-18 03:00 2021-07-18 03:48
193 Returnal PS5 2021-07-17 17:41 2021-07-17 23:32
194 Returnal PS5 2021-07-17 01:35 2021-07-17 06:07
195 Returnal PS5 2021-07-17 00:23 2021-07-17 01:21
196 Another World - 20th Anniversary Edition PS5 2021-07-15 22:09 2021-07-15 23:33
197 Sekiro™: Shadows Die Twice PS5 2021-07-15 21:52 2021-07-15 22:09
198 Sekiro™: Shadows Die Twice PS5 2021-07-15 19:07 2021-07-15 20:13
199 Sekiro™: Shadows Die Twice PS5 2021-07-15 01:50 2021-07-15 03:31
200 Sekiro™: Shadows Die Twice PS5 2021-07-15 00:12 2021-07-15 01:14
201 Sekiro™: Shadows Die Twice PS5 2021-07-14 03:19 2021-07-14 05:13
202 Persona 5 PS5 2021-07-13 21:56 2021-07-13 21:58
203 Persona 5 PS5 2021-07-13 01:32 2021-07-13 02:59
204 Maquette PS5 2021-07-13 01:30 2021-07-13 01:32
205 Maquette PS5 2021-07-12 23:59 2021-07-13 00:34
206 ASTRO's PLAYROOM PS5 2021-07-12 23:06 2021-07-12 23:59
207 Crash Bandicoot N. Sane Trilogy PS5 2021-07-12 23:01 2021-07-12 23:06
208 Virtua Fighter 5 Ultimate Showdown PS4 2021-07-02 19:46 2021-07-02 20:57
209 Bloodborne™ PS4 2021-04-03 19:50 2021-04-03 23:52
210 Tom Clancy's The Division® 2 PS4 2021-04-03 02:10 2021-04-03 05:22
211 Bloodborne™ PS4 2021-04-02 21:34 2021-04-03 02:10
212 Bloodborne™ PS4 2021-04-02 06:01 2021-04-02 08:11
213 Tom Clancy's The Division® 2 PS4 2021-04-02 04:24 2021-04-02 06:01
214 Tom Clancy's The Division® 2 PS4 2021-03-31 02:55 2021-03-31 05:50
215 Tom Clancy's The Division® 2 PS4 2021-03-29 02:00 2021-03-29 02:02
216 Tom Clancy's The Division® 2 PS4 2021-03-27 03:31 2021-03-27 06:29
217 Tom Clancy's The Division® 2 PS4 2021-03-26 05:10 2021-03-26 06:03
218 Remnant: From the Ashes PS4 2021-03-23 03:20 2021-03-23 05:58
219 DARK SOULS™ II: Scholar of the First Sin PS4 2021-03-20 01:31 2021-03-20 01:34
220 Remnant: From the Ashes PS4 2021-03-12 01:29 2021-03-12 01:30
221 Remnant: From the Ashes PS4 2021-03-08 02:41 2021-03-08 05:38
222 Remnant: From the Ashes PS4 2021-03-07 03:21 2021-03-07 06:49
223 13 Sentinels: Aegis Rim PS4 2021-03-07 03:20 2021-03-07 03:21
224 DARK SOULS™ II: Scholar of the First Sin PS4 2020-10-24 23:43 2020-10-25 01:18
225 Ghost of Tsushima PS4 2020-10-24 23:14 2020-10-24 23:22

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@ -1,71 +0,0 @@
- model: games.game
pk: 1
fields:
name: Nioh 2
wikidata: Q67482292
- model: games.game
pk: 2
fields:
name: Elden Ring
wikidata: Q64826862
- model: games.game
pk: 3
fields:
name: Cyberpunk 2077
wikidata: Q3182559
- model: games.purchase
pk: 1
fields:
game: 1
platform: 1
date_purchased: 2021-02-13
date_refunded: null
- model: games.purchase
pk: 2
fields:
game: 2
platform: 1
date_purchased: 2022-02-24
date_refunded: null
- model: games.purchase
pk: 3
fields:
game: 3
platform: 1
date_purchased: 2020-12-07
date_refunded: null
- model: games.platform
pk: 1
fields:
name: Steam
group: PC
- model: games.platform
pk: 3
fields:
name: Xbox Gamepass
group: PC
- model: games.platform
pk: 4
fields:
name: Epic Games Store
group: PC
- model: games.platform
pk: 5
fields:
name: Playstation 5
group: Playstation
- model: games.platform
pk: 6
fields:
name: Playstation 4
group: Playstation
- model: games.platform
pk: 7
fields:
name: Nintendo Switch
group: Nintendo
- model: games.platform
pk: 8
fields:
name: Nintendo 3DS
group: Nintendo

View File

@ -1,196 +0,0 @@
from django import forms
from django.urls import reverse
from common.utils import safe_getattr
from games.models import Device, Game, Platform, Purchase, Session
custom_date_widget = forms.DateInput(attrs={"type": "date"})
custom_datetime_widget = forms.DateTimeInput(
attrs={"type": "datetime-local"}, format="%Y-%m-%d %H:%M"
)
autofocus_input_widget = forms.TextInput(attrs={"autofocus": "autofocus"})
class MultipleGameChoiceField(forms.ModelMultipleChoiceField):
def label_from_instance(self, obj) -> str:
return f"{obj.sort_name} ({obj.platform}, {obj.year_released})"
class SingleGameChoiceField(forms.ModelChoiceField):
def label_from_instance(self, obj) -> str:
return f"{obj.sort_name} ({obj.platform}, {obj.year_released})"
class SessionForm(forms.ModelForm):
game = SingleGameChoiceField(
queryset=Game.objects.order_by("sort_name"),
widget=forms.Select(attrs={"autofocus": "autofocus"}),
)
device = forms.ModelChoiceField(queryset=Device.objects.order_by("name"))
mark_as_played = forms.BooleanField(
required=False,
initial={"mark_as_played": True},
label="Set game status to Played if Unplayed",
)
class Meta:
widgets = {
"timestamp_start": custom_datetime_widget,
"timestamp_end": custom_datetime_widget,
}
model = Session
fields = [
"game",
"timestamp_start",
"timestamp_end",
"duration_manual",
"emulated",
"device",
"note",
"mark_as_played",
]
def save(self, commit=True):
session = super().save(commit=False)
if self.cleaned_data.get("mark_as_played"):
game_instance = session.game
if game_instance.status == "u":
game_instance.status = "p"
if commit:
game_instance.save()
if commit:
session.save()
return session
class IncludePlatformSelect(forms.SelectMultiple):
def create_option(self, name, value, *args, **kwargs):
option = super().create_option(name, value, *args, **kwargs)
if platform_id := safe_getattr(value, "instance.platform.id"):
option["attrs"]["data-platform"] = platform_id
return option
class PurchaseForm(forms.ModelForm):
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)
# Automatically update related_purchase <select/>
# to only include purchases of the selected game.
related_purchase_by_game_url = reverse("related_purchase_by_game")
self.fields["games"].widget.attrs.update(
{
"hx-trigger": "load, click",
"hx-get": related_purchase_by_game_url,
"hx-target": "#id_related_purchase",
"hx-swap": "outerHTML",
}
)
games = MultipleGameChoiceField(
queryset=Game.objects.order_by("sort_name"),
widget=IncludePlatformSelect(attrs={"autoselect": "autoselect"}),
)
platform = forms.ModelChoiceField(queryset=Platform.objects.order_by("name"))
related_purchase = forms.ModelChoiceField(
queryset=Purchase.objects.filter(type=Purchase.GAME),
required=False,
)
class Meta:
widgets = {
"date_purchased": custom_date_widget,
"date_refunded": custom_date_widget,
"date_finished": custom_date_widget,
"date_dropped": custom_date_widget,
}
model = Purchase
fields = [
"games",
"platform",
"date_purchased",
"date_refunded",
"date_finished",
"date_dropped",
"infinite",
"price",
"price_currency",
"ownership_type",
"type",
"related_purchase",
"name",
]
def clean(self):
cleaned_data = super().clean()
purchase_type = cleaned_data.get("type")
related_purchase = cleaned_data.get("related_purchase")
name = cleaned_data.get("name")
# Set the type on the instance to use get_type_display()
# This is safe because we're not saving the instance.
self.instance.type = purchase_type
if purchase_type != Purchase.GAME:
type_display = self.instance.get_type_display()
if not related_purchase:
self.add_error(
"related_purchase",
f"{type_display} must have a related purchase.",
)
if not name:
self.add_error("name", f"{type_display} must have a name.")
return cleaned_data
class IncludeNameSelect(forms.Select):
def create_option(self, name, value, *args, **kwargs):
option = super().create_option(name, value, *args, **kwargs)
if value:
option["attrs"]["data-name"] = value.instance.name
option["attrs"]["data-year"] = value.instance.year_released
return option
class GameModelChoiceField(forms.ModelChoiceField):
def label_from_instance(self, obj):
# Use sort_name as the label for the option
return obj.sort_name
class GameForm(forms.ModelForm):
platform = forms.ModelChoiceField(
queryset=Platform.objects.order_by("name"), required=False
)
class Meta:
model = Game
fields = [
"name",
"sort_name",
"platform",
"year_released",
"status",
"wikidata",
]
widgets = {"name": autofocus_input_widget}
class PlatformForm(forms.ModelForm):
class Meta:
model = Platform
fields = [
"name",
"icon",
"group",
]
widgets = {"name": autofocus_input_widget}
class DeviceForm(forms.ModelForm):
class Meta:
model = Device
fields = ["name", "type"]
widgets = {"name": autofocus_input_widget}

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@ -1 +0,0 @@
from .game import Mutation as GameMutation

View File

@ -1,29 +0,0 @@
import graphene
from games.graphql.types import Game
from games.models import Game as GameModel
class UpdateGameMutation(graphene.Mutation):
class Arguments:
id = graphene.ID(required=True)
name = graphene.String()
year_released = graphene.Int()
wikidata = graphene.String()
game = graphene.Field(Game)
def mutate(self, info, id, name=None, year_released=None, wikidata=None):
game_instance = GameModel.objects.get(pk=id)
if name is not None:
game_instance.name = name
if year_released is not None:
game_instance.year_released = year_released
if wikidata is not None:
game_instance.wikidata = wikidata
game_instance.save()
return UpdateGameMutation(game=game_instance)
class Mutation(graphene.ObjectType):
update_game = UpdateGameMutation.Field()

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@ -1,5 +0,0 @@
from .device import Query as DeviceQuery
from .game import Query as GameQuery
from .platform import Query as PlatformQuery
from .purchase import Query as PurchaseQuery
from .session import Query as SessionQuery

View File

@ -1,11 +0,0 @@
import graphene
from games.graphql.types import Device
from games.models import Device as DeviceModel
class Query(graphene.ObjectType):
devices = graphene.List(Device)
def resolve_devices(self, info, **kwargs):
return DeviceModel.objects.all()

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@ -1,18 +0,0 @@
import graphene
from games.graphql.types import Game
from games.models import Game as GameModel
class Query(graphene.ObjectType):
games = graphene.List(Game)
game_by_name = graphene.Field(Game, name=graphene.String(required=True))
def resolve_games(self, info, **kwargs):
return GameModel.objects.all()
def resolve_game_by_name(self, info, name):
try:
return GameModel.objects.get(name=name)
except GameModel.DoesNotExist:
return None

View File

@ -1,11 +0,0 @@
import graphene
from games.graphql.types import Platform
from games.models import Platform as PlatformModel
class Query(graphene.ObjectType):
platforms = graphene.List(Platform)
def resolve_platforms(self, info, **kwargs):
return PlatformModel.objects.all()

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@ -1,11 +0,0 @@
import graphene
from games.graphql.types import Purchase
from games.models import Purchase as PurchaseModel
class Query(graphene.ObjectType):
purchases = graphene.List(Purchase)
def resolve_purchases(self, info, **kwargs):
return PurchaseModel.objects.all()

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@ -1,11 +0,0 @@
import graphene
from games.graphql.types import Session
from games.models import Session as SessionModel
class Query(graphene.ObjectType):
sessions = graphene.List(Session)
def resolve_sessions(self, info, **kwargs):
return SessionModel.objects.all()

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@ -1,44 +0,0 @@
from graphene_django import DjangoObjectType
from games.models import Device as DeviceModel
from games.models import Edition as EditionModel
from games.models import Game as GameModel
from games.models import Platform as PlatformModel
from games.models import Purchase as PurchaseModel
from games.models import Session as SessionModel
class Game(DjangoObjectType):
class Meta:
model = GameModel
fields = "__all__"
class Edition(DjangoObjectType):
class Meta:
model = EditionModel
fields = "__all__"
class Purchase(DjangoObjectType):
class Meta:
model = PurchaseModel
fields = "__all__"
class Session(DjangoObjectType):
class Meta:
model = SessionModel
fields = "__all__"
class Platform(DjangoObjectType):
class Meta:
model = PlatformModel
fields = "__all__"
class Device(DjangoObjectType):
class Meta:
model = DeviceModel
fields = "__all__"

View File

@ -1,24 +0,0 @@
from datetime import timedelta
from django.core.management.base import BaseCommand
from django.utils.timezone import now
from django_q.models import Schedule
from django_q.tasks import schedule
class Command(BaseCommand):
help = "Manually schedule the next update_converted_prices task"
def handle(self, *args, **kwargs):
if not Schedule.objects.filter(name="Update converted prices").exists():
schedule(
"games.tasks.convert_prices",
name="Update converted prices",
schedule_type=Schedule.MINUTES,
next_run=now() + timedelta(seconds=30),
)
self.stdout.write(
self.style.SUCCESS("Scheduled the update_converted_prices task.")
)
else:
self.stdout.write(self.style.WARNING("Task is already scheduled."))

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@ -1,104 +0,0 @@
# Generated by Django 5.1.5 on 2025-01-29 21:26
import datetime
import django.db.models.deletion
from django.db import migrations, models
class Migration(migrations.Migration):
initial = True
dependencies = [
]
operations = [
migrations.CreateModel(
name='Device',
fields=[
('id', models.BigAutoField(auto_created=True, primary_key=True, serialize=False, verbose_name='ID')),
('name', models.CharField(max_length=255)),
('type', models.CharField(choices=[('PC', 'PC'), ('Console', 'Console'), ('Handheld', 'Handheld'), ('Mobile', 'Mobile'), ('Single-board computer', 'Single-board computer'), ('Unknown', 'Unknown')], default='Unknown', max_length=255)),
('created_at', models.DateTimeField(auto_now_add=True)),
],
),
migrations.CreateModel(
name='Platform',
fields=[
('id', models.BigAutoField(auto_created=True, primary_key=True, serialize=False, verbose_name='ID')),
('name', models.CharField(max_length=255)),
('group', models.CharField(blank=True, default=None, max_length=255, null=True)),
('icon', models.SlugField(blank=True)),
('created_at', models.DateTimeField(auto_now_add=True)),
],
),
migrations.CreateModel(
name='ExchangeRate',
fields=[
('id', models.BigAutoField(auto_created=True, primary_key=True, serialize=False, verbose_name='ID')),
('currency_from', models.CharField(max_length=255)),
('currency_to', models.CharField(max_length=255)),
('year', models.PositiveIntegerField()),
('rate', models.FloatField()),
],
options={
'unique_together': {('currency_from', 'currency_to', 'year')},
},
),
migrations.CreateModel(
name='Game',
fields=[
('id', models.BigAutoField(auto_created=True, primary_key=True, serialize=False, verbose_name='ID')),
('name', models.CharField(max_length=255)),
('sort_name', models.CharField(blank=True, default=None, max_length=255, null=True)),
('year_released', models.IntegerField(blank=True, default=None, null=True)),
('wikidata', models.CharField(blank=True, default=None, max_length=50, null=True)),
('created_at', models.DateTimeField(auto_now_add=True)),
('platform', models.ForeignKey(blank=True, default=None, null=True, on_delete=django.db.models.deletion.SET_DEFAULT, to='games.platform')),
],
options={
'unique_together': {('name', 'platform', 'year_released')},
},
),
migrations.CreateModel(
name='Purchase',
fields=[
('id', models.BigAutoField(auto_created=True, primary_key=True, serialize=False, verbose_name='ID')),
('date_purchased', models.DateField()),
('date_refunded', models.DateField(blank=True, null=True)),
('date_finished', models.DateField(blank=True, null=True)),
('date_dropped', models.DateField(blank=True, null=True)),
('infinite', models.BooleanField(default=False)),
('price', models.FloatField(default=0)),
('price_currency', models.CharField(default='USD', max_length=3)),
('converted_price', models.FloatField(null=True)),
('converted_currency', models.CharField(max_length=3, null=True)),
('ownership_type', models.CharField(choices=[('ph', 'Physical'), ('di', 'Digital'), ('du', 'Digital Upgrade'), ('re', 'Rented'), ('bo', 'Borrowed'), ('tr', 'Trial'), ('de', 'Demo'), ('pi', 'Pirated')], default='di', max_length=2)),
('type', models.CharField(choices=[('game', 'Game'), ('dlc', 'DLC'), ('season_pass', 'Season Pass'), ('battle_pass', 'Battle Pass')], default='game', max_length=255)),
('name', models.CharField(blank=True, default='', max_length=255, null=True)),
('created_at', models.DateTimeField(auto_now_add=True)),
('games', models.ManyToManyField(blank=True, related_name='purchases', to='games.game')),
('platform', models.ForeignKey(blank=True, default=None, null=True, on_delete=django.db.models.deletion.CASCADE, to='games.platform')),
('related_purchase', models.ForeignKey(blank=True, default=None, null=True, on_delete=django.db.models.deletion.SET_NULL, related_name='related_purchases', to='games.purchase')),
],
),
migrations.CreateModel(
name='Session',
fields=[
('id', models.BigAutoField(auto_created=True, primary_key=True, serialize=False, verbose_name='ID')),
('timestamp_start', models.DateTimeField()),
('timestamp_end', models.DateTimeField(blank=True, null=True)),
('duration_manual', models.DurationField(blank=True, default=datetime.timedelta(0), null=True)),
('duration_calculated', models.DurationField(blank=True, null=True)),
('note', models.TextField(blank=True, null=True)),
('emulated', models.BooleanField(default=False)),
('created_at', models.DateTimeField(auto_now_add=True)),
('modified_at', models.DateTimeField(auto_now=True)),
('device', models.ForeignKey(blank=True, default=None, null=True, on_delete=django.db.models.deletion.SET_DEFAULT, to='games.device')),
('game', models.ForeignKey(blank=True, default=None, null=True, on_delete=django.db.models.deletion.CASCADE, related_name='sessions', to='games.game')),
],
options={
'get_latest_by': 'timestamp_start',
},
),
]

View File

@ -1,18 +0,0 @@
# Generated by Django 5.1.5 on 2025-01-30 11:04
from django.db import migrations, models
class Migration(migrations.Migration):
dependencies = [
('games', '0001_initial'),
]
operations = [
migrations.AddField(
model_name='purchase',
name='price_per_game',
field=models.FloatField(null=True),
),
]

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@ -1,18 +0,0 @@
# Generated by Django 5.1.5 on 2025-01-30 11:12
from django.db import migrations, models
class Migration(migrations.Migration):
dependencies = [
('games', '0002_purchase_price_per_game'),
]
operations = [
migrations.AddField(
model_name='purchase',
name='updated_at',
field=models.DateTimeField(auto_now=True),
),
]

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@ -1,28 +0,0 @@
# Generated by Django 5.1.5 on 2025-01-30 11:57
from django.db import migrations, models
from django.db.models import Count
def initialize_num_purchases(apps, schema_editor):
Purchase = apps.get_model("games", "Purchase")
purchases = Purchase.objects.annotate(num_games=Count("games"))
for purchase in purchases:
purchase.num_purchases = purchase.num_games
purchase.save(update_fields=["num_purchases"])
class Migration(migrations.Migration):
dependencies = [
("games", "0003_purchase_updated_at"),
]
operations = [
migrations.AddField(
model_name="purchase",
name="num_purchases",
field=models.IntegerField(default=0),
),
migrations.RunPython(initialize_num_purchases),
]

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@ -1,38 +0,0 @@
# Generated by Django 5.1.5 on 2025-02-01 19:18
from django.db import migrations, models
def set_finished_status(apps, schema_editor):
Game = apps.get_model("games", "Game")
Game.objects.filter(purchases__date_finished__isnull=False).update(status="f")
class Migration(migrations.Migration):
dependencies = [
("games", "0004_purchase_num_purchases"),
]
operations = [
migrations.AddField(
model_name="game",
name="mastered",
field=models.BooleanField(default=False),
),
migrations.AddField(
model_name="game",
name="status",
field=models.CharField(
choices=[
("u", "Unplayed"),
("p", "Played"),
("f", "Finished"),
("r", "Retired"),
("a", "Abandoned"),
],
default="u",
max_length=1,
),
),
migrations.RunPython(set_finished_status),
]

View File

@ -1,354 +0,0 @@
from datetime import timedelta
from django.core.exceptions import ValidationError
from django.db import models
from django.db.models import F, Sum
from django.template.defaultfilters import floatformat, pluralize, slugify
from django.utils import timezone
from common.time import format_duration
class Game(models.Model):
class Meta:
unique_together = [["name", "platform", "year_released"]]
name = models.CharField(max_length=255)
sort_name = models.CharField(max_length=255, null=True, blank=True, default=None)
year_released = models.IntegerField(null=True, blank=True, default=None)
wikidata = models.CharField(max_length=50, null=True, blank=True, default=None)
platform = models.ForeignKey(
"Platform", on_delete=models.SET_DEFAULT, null=True, blank=True, default=None
)
created_at = models.DateTimeField(auto_now_add=True)
class Status(models.TextChoices):
UNPLAYED = (
"u",
"Unplayed",
)
PLAYED = (
"p",
"Played",
)
FINISHED = (
"f",
"Finished",
)
RETIRED = (
"r",
"Retired",
)
ABANDONED = (
"a",
"Abandoned",
)
status = models.CharField(max_length=1, choices=Status, default=Status.UNPLAYED)
mastered = models.BooleanField(default=False)
session_average: float | int | timedelta | None
session_count: int | None
def __str__(self):
return self.name
def save(self, *args, **kwargs):
if self.platform is None:
self.platform = get_sentinel_platform()
super().save(*args, **kwargs)
def get_sentinel_platform():
return Platform.objects.get_or_create(
name="Unspecified", icon="unspecified", group="Unspecified"
)[0]
class Platform(models.Model):
name = models.CharField(max_length=255)
group = models.CharField(max_length=255, null=True, blank=True, default=None)
icon = models.SlugField(blank=True)
created_at = models.DateTimeField(auto_now_add=True)
def __str__(self):
return self.name
def save(self, *args, **kwargs):
if not self.icon:
self.icon = slugify(self.name)
super().save(*args, **kwargs)
class PurchaseQueryset(models.QuerySet):
def refunded(self):
return self.filter(date_refunded__isnull=False)
def not_refunded(self):
return self.filter(date_refunded__isnull=True)
def finished(self):
return self.filter(date_finished__isnull=False)
def games_only(self):
return self.filter(type=Purchase.GAME)
class Purchase(models.Model):
PHYSICAL = "ph"
DIGITAL = "di"
DIGITALUPGRADE = "du"
RENTED = "re"
BORROWED = "bo"
TRIAL = "tr"
DEMO = "de"
PIRATED = "pi"
OWNERSHIP_TYPES = [
(PHYSICAL, "Physical"),
(DIGITAL, "Digital"),
(DIGITALUPGRADE, "Digital Upgrade"),
(RENTED, "Rented"),
(BORROWED, "Borrowed"),
(TRIAL, "Trial"),
(DEMO, "Demo"),
(PIRATED, "Pirated"),
]
GAME = "game"
DLC = "dlc"
SEASONPASS = "season_pass"
BATTLEPASS = "battle_pass"
TYPES = [
(GAME, "Game"),
(DLC, "DLC"),
(SEASONPASS, "Season Pass"),
(BATTLEPASS, "Battle Pass"),
]
objects = PurchaseQueryset().as_manager()
games = models.ManyToManyField(Game, related_name="purchases", blank=True)
platform = models.ForeignKey(
Platform, on_delete=models.CASCADE, default=None, null=True, blank=True
)
date_purchased = models.DateField()
date_refunded = models.DateField(blank=True, null=True)
date_finished = models.DateField(blank=True, null=True)
date_dropped = models.DateField(blank=True, null=True)
infinite = models.BooleanField(default=False)
price = models.FloatField(default=0)
price_currency = models.CharField(max_length=3, default="USD")
converted_price = models.FloatField(null=True)
converted_currency = models.CharField(max_length=3, null=True)
price_per_game = models.FloatField(null=True)
num_purchases = models.IntegerField(default=0)
ownership_type = models.CharField(
max_length=2, choices=OWNERSHIP_TYPES, default=DIGITAL
)
type = models.CharField(max_length=255, choices=TYPES, default=GAME)
name = models.CharField(max_length=255, default="", null=True, blank=True)
related_purchase = models.ForeignKey(
"self",
on_delete=models.SET_NULL,
default=None,
null=True,
blank=True,
related_name="related_purchases",
)
created_at = models.DateTimeField(auto_now_add=True)
updated_at = models.DateTimeField(auto_now=True)
@property
def standardized_price(self):
return (
f"{floatformat(self.converted_price, 0)} {self.converted_currency}"
if self.converted_price
else None
)
@property
def has_one_item(self):
return self.games.count() == 1
@property
def standardized_name(self):
return self.name or self.first_game.name
@property
def first_game(self):
return self.games.first()
def __str__(self):
return self.standardized_name
@property
def full_name(self):
additional_info = [
str(item)
for item in [
f"{self.num_purchases} game{pluralize(self.num_purchases)}",
self.date_purchased,
self.standardized_price,
]
if item
]
return f"{self.standardized_name} ({', '.join(additional_info)})"
def is_game(self):
return self.type == self.GAME
def save(self, *args, **kwargs):
if self.type != Purchase.GAME and not self.related_purchase:
raise ValidationError(
f"{self.get_type_display()} must have a related purchase."
)
if self.pk is not None:
# Retrieve the existing instance from the database
existing_purchase = Purchase.objects.get(pk=self.pk)
# If price has changed, reset converted fields
if (
existing_purchase.price != self.price
or existing_purchase.price_currency != self.price_currency
):
self.converted_price = None
self.converted_currency = None
super().save(*args, **kwargs)
class SessionQuerySet(models.QuerySet):
def total_duration_formatted(self):
return format_duration(self.total_duration_unformatted())
def total_duration_unformatted(self):
result = self.aggregate(
duration=Sum(F("duration_calculated") + F("duration_manual"))
)
return result["duration"]
def calculated_duration_formatted(self):
return format_duration(self.calculated_duration_unformatted())
def calculated_duration_unformatted(self):
result = self.aggregate(duration=Sum(F("duration_calculated")))
return result["duration"]
def without_manual(self):
return self.exclude(duration_calculated__iexact=0)
def only_manual(self):
return self.filter(duration_calculated__iexact=0)
class Session(models.Model):
class Meta:
get_latest_by = "timestamp_start"
game = models.ForeignKey(
Game,
on_delete=models.CASCADE,
blank=True,
null=True,
default=None,
related_name="sessions",
)
timestamp_start = models.DateTimeField()
timestamp_end = models.DateTimeField(blank=True, null=True)
duration_manual = models.DurationField(blank=True, null=True, default=timedelta(0))
duration_calculated = models.DurationField(blank=True, null=True)
device = models.ForeignKey(
"Device",
on_delete=models.SET_DEFAULT,
null=True,
blank=True,
default=None,
)
note = models.TextField(blank=True, null=True)
emulated = models.BooleanField(default=False)
created_at = models.DateTimeField(auto_now_add=True)
modified_at = models.DateTimeField(auto_now=True)
objects = SessionQuerySet.as_manager()
def __str__(self):
mark = ", manual" if self.is_manual() else ""
return f"{str(self.game)} {str(self.timestamp_start.date())} ({self.duration_formatted()}{mark})"
def finish_now(self):
self.timestamp_end = timezone.now()
def start_now():
self.timestamp_start = timezone.now()
def duration_seconds(self) -> timedelta:
manual = timedelta(0)
calculated = timedelta(0)
if self.is_manual() and isinstance(self.duration_manual, timedelta):
manual = self.duration_manual
if self.timestamp_end != None and self.timestamp_start != None:
calculated = self.timestamp_end - self.timestamp_start
return timedelta(seconds=(manual + calculated).total_seconds())
def duration_formatted(self) -> str:
result = format_duration(self.duration_seconds(), "%02.0H:%02.0m")
return result
def is_manual(self) -> bool:
return not self.duration_manual == timedelta(0)
@property
def duration_sum(self) -> str:
return Session.objects.all().total_duration_formatted()
def save(self, *args, **kwargs) -> None:
if self.timestamp_start != None and self.timestamp_end != None:
self.duration_calculated = self.timestamp_end - self.timestamp_start
else:
self.duration_calculated = timedelta(0)
if not isinstance(self.duration_manual, timedelta):
self.duration_manual = timedelta(0)
if not self.device:
default_device, _ = Device.objects.get_or_create(
type=Device.UNKNOWN, defaults={"name": "Unknown"}
)
self.device = default_device
super(Session, self).save(*args, **kwargs)
class Device(models.Model):
PC = "PC"
CONSOLE = "Console"
HANDHELD = "Handheld"
MOBILE = "Mobile"
SBC = "Single-board computer"
UNKNOWN = "Unknown"
DEVICE_TYPES = [
(PC, "PC"),
(CONSOLE, "Console"),
(HANDHELD, "Handheld"),
(MOBILE, "Mobile"),
(SBC, "Single-board computer"),
(UNKNOWN, "Unknown"),
]
name = models.CharField(max_length=255)
type = models.CharField(max_length=255, choices=DEVICE_TYPES, default=UNKNOWN)
created_at = models.DateTimeField(auto_now_add=True)
def __str__(self):
return f"{self.name} ({self.type})"
class ExchangeRate(models.Model):
currency_from = models.CharField(max_length=255)
currency_to = models.CharField(max_length=255)
year = models.PositiveIntegerField()
rate = models.FloatField()
class Meta:
unique_together = ("currency_from", "currency_to", "year")
def __str__(self):
return f"{self.currency_from}/{self.currency_to} - {self.rate} ({self.year})"

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@ -1,30 +0,0 @@
import graphene
from games.graphql.mutations import GameMutation
from games.graphql.queries import (
DeviceQuery,
EditionQuery,
GameQuery,
PlatformQuery,
PurchaseQuery,
SessionQuery,
)
class Query(
GameQuery,
EditionQuery,
DeviceQuery,
PlatformQuery,
PurchaseQuery,
SessionQuery,
graphene.ObjectType,
):
pass
class Mutation(GameMutation, graphene.ObjectType):
pass
schema = graphene.Schema(query=Query, mutation=Mutation)

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@ -1,12 +0,0 @@
from django.db.models.signals import m2m_changed
from django.dispatch import receiver
from django.utils.timezone import now
from games.models import Purchase
@receiver(m2m_changed, sender=Purchase.games.through)
def update_num_purchases(sender, instance, **kwargs):
instance.num_purchases = instance.games.count()
instance.updated_at = now()
instance.save(update_fields=["num_purchases"])

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@ -1,24 +0,0 @@
import { syncSelectInputUntilChanged } from "./utils.js";
let syncData = [
{
source: "#id_game",
source_value: "dataset.name",
target: "#id_name",
target_value: "value",
},
{
source: "#id_game",
source_value: "textContent",
target: "#id_sort_name",
target_value: "value",
},
{
source: "#id_game",
source_value: "dataset.year",
target: "#id_year_released",
target_value: "value",
},
];
syncSelectInputUntilChanged(syncData, "form");

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@ -1,12 +0,0 @@
import { syncSelectInputUntilChanged } from "./utils.js";
let syncData = [
{
source: "#id_name",
source_value: "value",
target: "#id_sort_name",
target_value: "value",
},
];
syncSelectInputUntilChanged(syncData, "form");

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@ -1,47 +0,0 @@
import {
syncSelectInputUntilChanged,
getEl,
disableElementsWhenTrue,
disableElementsWhenValueNotEqual,
} from "./utils.js";
let syncData = [
{
source: "#id_games",
source_value: "dataset.platform",
target: "#id_platform",
target_value: "value",
},
];
syncSelectInputUntilChanged(syncData, "form");
function setupElementHandlers() {
disableElementsWhenTrue("#id_type", "game", [
"#id_name",
"#id_related_purchase",
]);
disableElementsWhenValueNotEqual(
"#id_type",
["game", "dlc"],
["#id_date_finished"]
);
}
document.addEventListener("DOMContentLoaded", setupElementHandlers);
document.addEventListener("htmx:afterSwap", setupElementHandlers);
getEl("#id_type").onchange = () => {
setupElementHandlers();
};
document.body.addEventListener("htmx:beforeRequest", function (event) {
// Assuming 'Purchase1' is the element that triggers the HTMX request
if (event.target.id === "id_games") {
var idEditionValue = document.getElementById("id_games").value;
// Condition to check - replace this with your actual logic
if (idEditionValue != "") {
event.preventDefault(); // This cancels the HTMX request
}
}
});

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@ -1,23 +0,0 @@
import { toISOUTCString } from "./utils.js";
for (let button of document.querySelectorAll("[data-target]")) {
let target = button.getAttribute("data-target");
let type = button.getAttribute("data-type");
let targetElement = document.querySelector(`#id_${target}`);
button.addEventListener("click", (event) => {
event.preventDefault();
if (type == "now") {
targetElement.value = toISOUTCString(new Date());
} else if (type == "copy") {
const oppositeName =
targetElement.name == "timestamp_start"
? "timestamp_end"
: "timestamp_start";
document.querySelector(`[name='${oppositeName}']`).value =
targetElement.value;
} else if (type == "toggle") {
if (targetElement.type == "datetime-local") targetElement.type = "text";
else targetElement.type = "datetime-local";
}
});
}

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/**
* @description Formats Date to a UTC string accepted by the datetime-local input field.
* @param {Date} date
* @returns {string}
*/
function toISOUTCString(date) {
function stringAndPad(number) {
return number.toString().padStart(2, 0);
}
const year = date.getFullYear();
const month = stringAndPad(date.getMonth() + 1);
const day = stringAndPad(date.getDate());
const hours = stringAndPad(date.getHours());
const minutes = stringAndPad(date.getMinutes());
return `${year}-${month}-${day}T${hours}:${minutes}`;
}
/**
* @description Sync values between source and target elements based on syncData configuration.
* @param {Array} syncData - Array of objects to define source and target elements with their respective value types.
*/
function syncSelectInputUntilChanged(syncData, parentSelector = document) {
const parentElement =
parentSelector === document
? document
: document.querySelector(parentSelector);
if (!parentElement) {
console.error(`The parent selector "${parentSelector}" is not valid.`);
return;
}
// Set up a single change event listener on the document for handling all source changes
parentElement.addEventListener("change", function (event) {
// Loop through each sync configuration item
syncData.forEach((syncItem) => {
// Check if the change event target matches the source selector
if (event.target.matches(syncItem.source)) {
const sourceElement = event.target;
const valueToSync = getValueFromProperty(
sourceElement,
syncItem.source_value
);
const targetElement = document.querySelector(syncItem.target);
if (targetElement && valueToSync !== null) {
targetElement[syncItem.target_value] = valueToSync;
}
}
});
});
// Set up a single focus event listener on the document for handling all target focuses
parentElement.addEventListener(
"focus",
function (event) {
// Loop through each sync configuration item
syncData.forEach((syncItem) => {
// Check if the focus event target matches the target selector
if (event.target.matches(syncItem.target)) {
// Remove the change event listener to stop syncing
// This assumes you want to stop syncing once any target receives focus
// You may need a more sophisticated way to remove listeners if you want to stop
// syncing selectively based on other conditions
document.removeEventListener("change", syncSelectInputUntilChanged);
}
});
},
true
); // Use capture phase to ensure the event is captured during focus, not bubble
}
/**
* @description Retrieve the value from the source element based on the provided property.
* @param {Element} sourceElement - The source HTML element.
* @param {string} property - The property to retrieve the value from.
*/
function getValueFromProperty(sourceElement, property) {
let source =
sourceElement instanceof HTMLSelectElement
? sourceElement.selectedOptions[0]
: sourceElement;
if (property.startsWith("dataset.")) {
let datasetKey = property.slice(8); // Remove 'dataset.' part
return source.dataset[datasetKey];
} else if (property in source) {
return source[property];
} else {
console.error(`Property ${property} is not valid for the option element.`);
return null;
}
}
/**
* @description Returns a single element by name.
* @param {string} selector The selector to look for.
*/
function getEl(selector) {
if (selector.startsWith("#")) {
return document.getElementById(selector.slice(1));
} else if (selector.startsWith(".")) {
return document.getElementsByClassName(selector);
} else {
return document.getElementsByTagName(selector);
}
}
/**
* @description Applies different behaviors to elements based on multiple conditional configurations.
* Each configuration is an array containing a condition function, an array of target element selectors,
* and two callback functions for handling matched and unmatched conditions.
* @param {...Array} configs Each configuration is an array of the form:
* - 0: {function(): boolean} condition - Function that returns true or false based on a condition.
* - 1: {string[]} targetElements - Array of CSS selectors for target elements.
* - 2: {function(HTMLElement): void} callbackfn1 - Function to execute when condition is true.
* - 3: {function(HTMLElement): void} callbackfn2 - Function to execute when condition is false.
*/
function conditionalElementHandler(...configs) {
configs.forEach(([condition, targetElements, callbackfn1, callbackfn2]) => {
if (condition()) {
targetElements.forEach((elementName) => {
let el = getEl(elementName);
if (el === null) {
console.error(`Element ${elementName} doesn't exist.`);
} else {
callbackfn1(el);
}
});
} else {
targetElements.forEach((elementName) => {
let el = getEl(elementName);
if (el === null) {
console.error(`Element ${elementName} doesn't exist.`);
} else {
callbackfn2(el);
}
});
}
});
}
function disableElementsWhenValueNotEqual(
targetSelect,
targetValue,
elementList
) {
return conditionalElementHandler([
() => {
let target = getEl(targetSelect);
console.debug(
`${disableElementsWhenTrue.name}: triggered on ${target.id}`
);
console.debug(`
${disableElementsWhenTrue.name}: matching against value(s): ${targetValue}`);
if (targetValue instanceof Array) {
if (targetValue.every((value) => target.value != value)) {
console.debug(
`${disableElementsWhenTrue.name}: none of the values is equal to ${target.value}, returning true.`
);
return true;
}
} else {
console.debug(
`${disableElementsWhenTrue.name}: none of the values is equal to ${target.value}, returning true.`
);
return target.value != targetValue;
}
},
elementList,
(el) => {
console.debug(
`${disableElementsWhenTrue.name}: evaluated true, disabling ${el.id}.`
);
el.disabled = "disabled";
},
(el) => {
console.debug(
`${disableElementsWhenTrue.name}: evaluated false, NOT disabling ${el.id}.`
);
el.disabled = "";
},
]);
}
function disableElementsWhenTrue(targetSelect, targetValue, elementList) {
return conditionalElementHandler([
() => {
return getEl(targetSelect).value == targetValue;
},
elementList,
(el) => {
el.disabled = "disabled";
},
(el) => {
el.disabled = "";
},
]);
}
export {
toISOUTCString,
syncSelectInputUntilChanged,
getEl,
conditionalElementHandler,
disableElementsWhenValueNotEqual,
disableElementsWhenTrue,
getValueFromProperty,
};

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@ -1,43 +0,0 @@
function elt(type, props, ...children) {
let dom = document.createElement(type);
if (props) Object.assign(dom, props);
for (let child of children) {
if (typeof child != "string") dom.appendChild(child);
else dom.appendChild(document.createTextNode(child));
}
return dom;
}
/**
* @param {Node} targetNode
*/
function addToggleButton(targetNode) {
let manualToggleButton = elt(
"td",
{},
elt(
"div",
{ className: "basic-button" },
elt(
"button",
{
onclick: (event) => {
let textInputField = elt("input", { type: "text", id: targetNode.id });
targetNode.replaceWith(textInputField);
event.target.addEventListener("click", (event) => {
textInputField.replaceWith(targetNode);
});
},
},
"Toggle manual"
)
)
);
targetNode.parentElement.appendChild(manualToggleButton);
}
const toggleableFields = ["#id_games", "#id_platform"];
toggleableFields.map((selector) => {
addToggleButton(document.querySelector(selector));
});

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@ -1,2 +0,0 @@
User-agent: *
Disallow: /

View File

@ -1,88 +0,0 @@
import requests
from django.db.models import ExpressionWrapper, F, FloatField, Q
from django.template.defaultfilters import floatformat
from django.utils.timezone import now
from django_q.models import Task
from games.models import ExchangeRate, Purchase
# fixme: save preferred currency in user model
currency_to = "CZK"
currency_to = currency_to.upper()
def save_converted_info(purchase, converted_price, converted_currency):
print(
f"Changing converted price of {purchase} to {converted_price} {converted_currency} "
)
purchase.converted_price = converted_price
purchase.converted_currency = converted_currency
purchase.save()
def convert_prices():
purchases = Purchase.objects.filter(
converted_price__isnull=True, converted_currency__isnull=True
)
for purchase in purchases:
if purchase.price_currency.upper() == currency_to or purchase.price == 0:
save_converted_info(purchase, purchase.price, currency_to)
continue
year = purchase.date_purchased.year
currency_from = purchase.price_currency.upper()
exchange_rate = ExchangeRate.objects.filter(
currency_from=currency_from, currency_to=currency_to, year=year
).first()
if not exchange_rate:
print(
f"Getting exchange rate from {currency_from} to {currency_to} for {year}..."
)
try:
# this API endpoint only accepts lowercase currency string
response = requests.get(
f"https://cdn.jsdelivr.net/npm/@fawazahmed0/currency-api@{year}-01-01/v1/currencies/{currency_from.lower()}.json"
)
response.raise_for_status()
data = response.json()
currency_from_data = data.get(currency_from.lower())
rate = currency_from_data.get(currency_to.lower())
if rate:
print(f"Got {rate}, saving...")
exchange_rate = ExchangeRate.objects.create(
currency_from=currency_from,
currency_to=currency_to,
year=year,
rate=floatformat(rate, 2),
)
else:
print("Could not get an exchange rate.")
except requests.RequestException as e:
print(
f"Failed to fetch exchange rate for {currency_from}->{currency_to} in {year}: {e}"
)
if exchange_rate:
save_converted_info(
purchase,
floatformat(purchase.price * exchange_rate.rate, 0),
currency_to,
)
def calculate_price_per_game():
try:
last_task = Task.objects.filter(group="Update price per game").first()
last_run = last_task.started
except Task.DoesNotExist or AttributeError:
last_run = now()
purchases = Purchase.objects.filter(converted_price__isnull=False).filter(
Q(updated_at__gte=last_run) | Q(price_per_game__isnull=True)
)
print(f"Updating {purchases.count()} purchases.")
purchases.update(
price_per_game=ExpressionWrapper(
F("converted_price") / F("num_purchases"), output_field=FloatField()
)
)

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<c-layouts.add>
</c-layouts.add>

View File

@ -1,7 +0,0 @@
<c-layouts.add>
<c-slot name="additional_row">
<input type="submit"
name="submit_and_redirect"
value="Submit & Create Purchase" />
</c-slot>
</c-layouts.add>

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@ -1,12 +0,0 @@
<c-layouts.add>
<c-slot name="additional_row">
<tr>
<td></td>
<td>
<input type="submit"
name="submit_and_redirect"
value="Submit & Create Session" />
</td>
</tr>
</c-slot>
</c-layouts.add>

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@ -1,36 +0,0 @@
<c-layouts.add>
<c-slot name="form_content">
<form method="post" enctype="multipart/form-data">
<table class="mx-auto">
{% csrf_token %}
{% for field in form %}
<tr>
<th>{{ field.label_tag }}</th>
{% if field.name == "note" %}
<td>{{ field }}</td>
{% else %}
<td>{{ field }}</td>
{% endif %}
{% if field.name == "timestamp_start" or field.name == "timestamp_end" %}
<td>
<div class="basic-button-container" hx-boost="false">
<button class="basic-button" data-target="{{ field.name }}" data-type="now">Set to now</button>
<button class="basic-button"
data-target="{{ field.name }}"
data-type="toggle">Toggle text</button>
<button class="basic-button" data-target="{{ field.name }}" data-type="copy">Copy</button>
</div>
</td>
{% endif %}
</tr>
{% endfor %}
<tr>
<td></td>
<td>
<input type="submit" value="Submit" />
</td>
</tr>
</table>
</form>
</c-slot>
</c-layouts.add>

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@ -1,6 +0,0 @@
<c-vars color="blue" size="base" />
<button type="button"
title="{{ title }}"
class=" {% if color == "blue" %} bg-blue-700 dark:bg-blue-600 dark:focus:ring-blue-800 dark:hover:bg-blue-700 focus:ring-blue-300 hover:bg-blue-800 text-white {% elif color == "red" %} bg-red-700 dark:bg-red-600 dark:focus:ring-red-900 dark:hover:bg-red-700 focus:ring-red-300 hover:bg-red-800 text-white {% elif color == "gray" %} bg-white border-gray-200 dark:bg-gray-800 dark:border-gray-600 dark:focus:ring-gray-700 dark:hover:bg-gray-700 dark:hover:text-white dark:text-gray-400 focus:ring-gray-100 hover:bg-gray-100 hover:text-blue-700 text-gray-900 border {% elif color == "green" %} bg-green-700 dark:bg-green-600 dark:focus:ring-green-800 dark:hover:bg-green-700 focus:ring-green-300 hover:bg-green-800 text-white {% endif %} focus:outline-none focus:ring-4 font-medium mb-2 me-2 rounded-lg {% if size == "xs" %} px-3 py-2 text-xs {% elif size == "sm" %} px-3 py-2 text-sm {% elif size == "base" %} px-5 py-2.5 text-sm {% elif size == "lg" %} px-5 py-3 text-base {% elif size == "xl" %} px-6 py-3.5 text-base {% endif %} {% if icon %} inline-flex text-center items-center gap-2 {% else %} {% endif %} ">
{{ slot }}
</button>

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@ -1,8 +0,0 @@
<div class="inline-flex rounded-md shadow-sm" role="group">
{% if slot %}{{ slot }}{% endif %}
{% for button in buttons %}
{% if button.slot %}
<c-button-group-button-sm :href=button.href :slot=button.slot :color=button.color :hover=button.hover :title=button.title />
{% endif %}
{% endfor %}
</div>

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@ -1,23 +0,0 @@
<c-vars color="gray" />
<a href="{{ href }}"
class="[&:first-of-type_button]:rounded-s-lg [&:last-of-type_button]:rounded-e-lg">
{% if color == "gray" %}
<button type="button"
title="{{ title }}"
class="px-2 py-1 text-xs font-medium text-gray-900 bg-white border border-gray-200 hover:bg-gray-100 hover:text-blue-700 focus:z-10 focus:ring-2 focus:ring-blue-700 focus:text-blue-700 dark:bg-gray-800 dark:border-gray-700 dark:text-white dark:hover:text-white dark:hover:bg-gray-700 dark:focus:ring-blue-500 dark:focus:text-white">
{{ slot }}
</button>
{% elif color == "red" %}
<button type="button"
title="{{ title }}"
class="px-2 py-1 text-xs font-medium text-gray-900 bg-white border border-gray-200 hover:bg-red-500 hover:text-white focus:z-10 focus:ring-2 focus:ring-blue-700 focus:text-blue-700 dark:bg-gray-800 dark:border-gray-700 dark:text-white dark:hover:text-white dark:hover:border-red-700 dark:hover:bg-red-700 dark:focus:ring-blue-500 dark:focus:text-white">
{{ slot }}
</button>
{% elif color == "green" %}
<button type="button"
title="{{ title }}"
class="px-2 py-1 text-xs font-medium text-gray-900 bg-white border border-gray-200 hover:bg-green-500 hover:border-green-600 hover:text-white focus:z-10 focus:ring-2 focus:ring-green-700 focus:text-blue-700 dark:bg-gray-800 dark:border-gray-700 dark:text-white dark:hover:text-white dark:hover:border-green-700 dark:hover:bg-green-600 dark:focus:ring-green-500 dark:focus:text-white">
{{ slot }}
</button>
{% endif %}
</a>

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@ -1,13 +0,0 @@
{% comment %}
title
text
{% endcomment %}
<a href="{{ link }}"
title="{{ title }}"
class="truncate max-w-xs py-1 px-2 text-xs bg-green-600 hover:bg-green-700 focus:ring-green-500 focus:ring-offset-blue-200 text-white transition ease-in duration-200 text-center font-semibold shadow-md focus:outline-none focus:ring-2 focus:ring-offset-2 rounded-sm">
{% comment %} <svg xmlns="http://www.w3.org/2000/svg" fill="none" viewBox="0 0 24 24" stroke-width="1.5" stroke="currentColor" class="self-center w-6 h-6 inline">
<path stroke-linecap="round" stroke-linejoin="round" d="M5.25 5.653c0-.856.917-1.398 1.667-.986l11.54 6.348a1.125 1.125 0 010 1.971l-11.54 6.347a1.125 1.125 0 01-1.667-.985V5.653z" />
</svg>
{% endcomment %}
{{ text }}
</a>

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@ -1,18 +0,0 @@
{% comment %}
title
text
{% endcomment %}
<button type="button"
title="{{ title }}"
autofocus
class="truncate max-w-xs sm:max-w-md lg:max-w-lg py-1 px-2 bg-green-600 hover:bg-green-700 focus:ring-green-500 focus:ring-offset-blue-200 text-white transition ease-in duration-200 text-center text-base font-semibold shadow-md focus:outline-none focus:ring-2 focus:ring-offset-2 rounded-lg">
<svg xmlns="http://www.w3.org/2000/svg"
fill="none"
viewBox="0 0 24 24"
stroke-width="1.5"
stroke="currentColor"
class="self-center w-6 h-6 inline">
<path stroke-linecap="round" stroke-linejoin="round" d="M5.25 5.653c0-.856.917-1.398 1.667-.986l11.54 6.348a1.125 1.125 0 010 1.971l-11.54 6.347a1.125 1.125 0 01-1.667-.985V5.653z" />
</svg>
{{ text }}
</button>

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@ -1,10 +0,0 @@
<span class="truncate-container">
<a class="underline decoration-slate-500 sm:decoration-2"
href="{% url 'view_game' game_id %}">
{% if slot %}
{{ slot }}
{% else %}
{{ name }}
{% endif %}
</a>
</span>

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@ -1,16 +0,0 @@
<div class="relative ml-3">
<span class="rounded-xl w-2 h-2 absolute -left-3 top-2
{% if status == "u" %}
bg-gray-500
{% elif status == "p" %}
bg-orange-400
{% elif status == "f" %}
bg-green-500
{% elif status == "a" %}
bg-red-500
{% elif status == "r" %}
bg-purple-500
{% endif %}
">&nbsp;</span>
{{ slot }}
</div>

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@ -1,8 +0,0 @@
<h1 class="{% if badge %}flex items-center {% endif %}mb-4 text-3xl font-extrabold leading-none tracking-tight text-gray-900 dark:text-white">
{{ slot }}
{% if badge %}
<span class="bg-blue-100 text-blue-800 text-2xl font-semibold me-2 px-2.5 py-0.5 rounded dark:bg-blue-200 dark:text-blue-800 ms-2">
{{ badge }}
</span>
{% endif %}
</h1>

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@ -1,5 +0,0 @@
<c-svg title="Battle.net">
<c-slot name="path">
M 43.113281 22.152344 C 43.113281 22.152344 47.058594 22.351563 47.058594 20.03125 C 47.058594 16.996094 41.804688 14.261719 41.804688 14.261719 C 41.804688 14.261719 42.628906 12.515625 43.140625 11.539063 C 43.65625 10.5625 45.101563 6.753906 45.230469 5.886719 C 45.394531 4.792969 45.144531 4.449219 45.144531 4.449219 C 44.789063 6.792969 40.972656 13.539063 40.671875 13.769531 C 36.949219 12.023438 31.835938 11.539063 31.835938 11.539063 C 31.835938 11.539063 26.832031 1 22.125 1 C 17.457031 1 17.480469 10.023438 17.480469 10.023438 C 17.480469 10.023438 16.160156 7.464844 14.507813 7.464844 C 12.085938 7.464844 11.292969 11.128906 11.292969 15.097656 C 6.511719 15.097656 2.492188 16.164063 2.132813 16.265625 C 1.773438 16.371094 0.644531 17.191406 1.15625 17.089844 C 2.203125 16.753906 7.113281 15.992188 11.410156 16.367188 C 11.648438 20.140625 13.851563 25.054688 13.851563 25.054688 C 13.851563 25.054688 9.128906 31.894531 9.128906 36.78125 C 9.128906 38.066406 9.6875 40.417969 13.078125 40.417969 C 15.917969 40.417969 19.105469 38.710938 19.707031 38.363281 C 19.183594 39.113281 18.796875 40.535156 18.796875 41.191406 C 18.796875 41.726563 19.113281 43.246094 21.304688 43.246094 C 24.117188 43.246094 27.257813 41.089844 27.257813 41.089844 C 27.257813 41.089844 30.222656 46.019531 32.761719 48.28125 C 33.445313 48.890625 34.097656 49 34.097656 49 C 34.097656 49 31.578125 46.574219 28.257813 40.324219 C 31.34375 38.417969 34.554688 33.921875 34.554688 33.921875 C 34.554688 33.921875 34.933594 33.933594 37.863281 33.933594 C 42.453125 33.933594 48.972656 32.96875 48.972656 29.320313 C 48.972656 25.554688 43.113281 22.152344 43.113281 22.152344 Z M 43.625 19.886719 C 43.625 21.21875 42.359375 21.199219 42.359375 21.199219 L 41.394531 21.265625 C 41.394531 21.265625 39.566406 20.304688 38.460938 19.855469 C 38.460938 19.855469 40.175781 17.207031 40.578125 16.46875 C 40.882813 16.644531 43.625 18.363281 43.625 19.886719 Z M 24.421875 6.308594 C 26.578125 6.308594 29.65625 11.402344 29.65625 11.402344 C 29.65625 11.402344 24.851563 10.972656 20.898438 13.296875 C 21.003906 9.628906 22.238281 6.308594 24.421875 6.308594 Z M 15.871094 10.4375 C 16.558594 10.4375 17.230469 11.269531 17.507813 11.976563 C 17.507813 12.445313 17.75 15.171875 17.75 15.171875 L 13.789063 15.023438 C 13.789063 11.449219 15.1875 10.4375 15.871094 10.4375 Z M 15.464844 35.246094 C 13.300781 35.246094 12.851563 34.039063 12.851563 32.953125 C 12.851563 30.496094 14.8125 27.058594 14.8125 27.058594 C 14.8125 27.058594 17.011719 31.683594 20.851563 33.636719 C 18.945313 34.753906 17.375 35.246094 15.464844 35.246094 Z M 22.492188 40.089844 C 20.972656 40.089844 20.789063 39.105469 20.789063 38.878906 C 20.789063 38.171875 21.339844 37.335938 21.339844 37.335938 C 21.339844 37.335938 23.890625 35.613281 24.054688 35.429688 L 25.9375 38.945313 C 25.9375 38.945313 24.007813 40.089844 22.492188 40.089844 Z M 27.226563 38.171875 C 26.300781 36.554688 25.621094 34.867188 25.621094 34.867188 C 25.621094 34.867188 29.414063 35.113281 31.453125 33.007813 C 30.183594 33.578125 28.15625 34.300781 25.800781 34.082031 C 30.726563 29.742188 33.601563 26.597656 36.03125 23.34375 C 35.824219 23.09375 34.710938 22.316406 34.4375 22.1875 C 32.972656 23.953125 27.265625 30.054688 21.984375 33.074219 C 15.292969 29.425781 13.890625 18.691406 13.746094 16.460938 L 17.402344 16.8125 C 17.402344 16.8125 16.027344 19.246094 16.027344 21.039063 C 16.027344 22.828125 16.242188 22.925781 16.242188 22.925781 C 16.242188 22.925781 16.195313 19.800781 18.125 17.390625 C 19.59375 25.210938 21.125 29.21875 22.320313 31.605469 C 22.925781 31.355469 24.058594 30.851563 24.058594 30.851563 C 24.058594 30.851563 20.683594 21.121094 20.871094 14.535156 C 22.402344 13.71875 24.667969 12.875 27.226563 12.875 C 33.957031 12.875 39.367188 15.773438 39.367188 15.773438 L 37.25 18.730469 C 37.25 18.730469 35.363281 15.3125 32.699219 14.703125 C 34.105469 15.753906 35.679688 17.136719 36.496094 19.128906 C 30.917969 16.949219 24.1875 15.796875 22.027344 15.542969 C 21.839844 16.339844 21.863281 17.480469 21.863281 17.480469 C 21.863281 17.480469 30.890625 19.144531 37.460938 22.90625 C 37.414063 31.125 28.460938 37.4375 27.226563 38.171875 Z M 35.777344 32.027344 C 35.777344 32.027344 38.578125 28.347656 38.535156 23.476563 C 38.535156 23.476563 43.0625 26.28125 43.0625 29.015625 C 43.0625 32.074219 35.777344 32.027344 35.777344 32.027344 Z
</c-slot>
</c-svg>

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@ -1,5 +0,0 @@
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<c-slot name="path">
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