- Add types to all function parameters and return values
- Replace getEl() with native document.querySelector() throughout
- Fix removeEventListener bug (was removing wrong function reference)
- Fix disabled property: use boolean true/false instead of strings
- Add ElementHandlerConfig labeled tuple type for conditionalElementHandler
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
SECRET_KEY, APP_URL, and DEBUG were hardcoded/missing in the compose
environment block, so passing SECRET_KEY from the host env had no effect
and the container always raised ImproperlyConfigured in production mode.
All three are now forwarded via ${VAR} substitution, consistent with
the other configurable values.
Introduce timetracker/config.py with a single config() helper that resolves
settings from a fixed priority chain: NAME__FILE (opt-in secret) -> env var
-> .env -> settings.ini -> in-code default. Supports type casting
(bool/list/int/Path), file-based secrets with .strip(), and required_in_prod
validation.
Migrate settings.py off the previous ad-hoc idioms:
- DEBUG via config() (PROD kept as deprecated alias)
- SECRET_KEY required in prod, supports SECRET_KEY__FILE
- APP_URL derives ALLOWED_HOSTS and CSRF_TRUSTED_ORIGINS (kept separate,
each independently overridable); ALLOWED_HOSTS is now configurable
- TZ and DATA_DIR via config()
Fix DATA_DIR inconsistency: entrypoint.sh now reads DATA_DIR (was hardcoded)
so the bash bootstrap and Django agree on the database directory.
Document the container/entrypoint-only flags (PUID/PGID/
CREATE_DEFAULT_SUPERUSER/STAGING/LOAD_SAMPLE_DATA) as bash concerns.
Update deployment configs to set APP_URL (and DEBUG), add docs/configuration.md,
settings.ini.example, regrouped .env.example, CLAUDE.md, and tests.
https://claude.ai/code/session_01FFn8BiGrQpEJarC8xGse8s
CI installed pnpm with 'npm install -g pnpm', which pulls the latest
release and ignores the pnpm@10.33.0 pin in package.json's
packageManager field. This let CI drift to a different pnpm major than
the Docker image and local dev, the exact drift Corepack prevents.
Switch both the GitHub and Gitea build workflows to 'corepack enable',
matching the Dockerfile assets stage and the documented model where
local, CI, and Docker all follow the packageManager field.
https://claude.ai/code/session_01VWXYQxUPWdhoV4otwr6Cyk
Three issues from when the fixture was created before schema evolved:
- Game and Platform lacked created_at (auto_now_add bypassed by loaddata)
- Purchase lacked created_at/updated_at
- Purchase used 'game' FK that no longer exists; field is now the M2M
'games', serialized as a list
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
The github-script PR comment step needs this permission; without it
the GITHUB_TOKEN gets Resource not accessible by integration.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
The tar override lives in pnpm-workspace.yaml, which pnpm-lock.yaml
records. Copying only package.json + pnpm-lock.yaml left pnpm without
the overrides config, causing ERR_PNPM_LOCKFILE_CONFIG_MISMATCH on
frozen install.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
TestCase wraps each test in a savepoint — when scrub_staging deletes
all django_session rows inside that savepoint, the rollback restores
any sessions committed by earlier tests (e.g. force_login in
test_paths_return_200). Those restored rows then leaked into the e2e
live-server tests, causing intermittent Session.MultipleObjectsReturned
errors.
TransactionTestCase flushes the DB before each test instead of using
savepoints, giving scrub_staging a clean slate and removing the leakage.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Address issue #20 and the CI divergence between Gitea and GitHub.
Issue #20 (staging seeded from a prod snapshot):
- Read SECRET_KEY from the environment with the insecure dev key as
fallback, so each deployment can have its own key.
- Add a `scrub_staging` management command that clears django_session and
the django-q schedule/queue/results, removing copied prod sessions and
the inherited convert_prices() schedule.
- Run the scrub from entrypoint.sh when STAGING=true, and wire STAGING plus
a per-branch SECRET_KEY into the Gitea staging deploy.
CI parity (both systems kept, independent):
- Add the Node/pnpm/TypeScript build steps to the Gitea build workflow to
match the GitHub test job.
- Add a GitHub staging workflow that deploys per-branch ephemeral instances
to Fly.io (*.fly.dev) with a fresh database seeded from sample fixtures
and its own SECRET_KEY, never production data. Tears the app down on
branch delete and comments the URL on the open PR via github-script.
- Add fly.staging.toml and a LOAD_SAMPLE_DATA entrypoint hook for the
fresh-database public staging.
https://claude.ai/code/session_01KYjUcNjLfZ8Hq1GAC8J4oZ
Replace the npm-based pnpm bootstrap in the Docker assets stage with
Corepack (ships with Node, no npm needed) and pin the pnpm version via
package.json's packageManager field for reproducible builds.
pnpm v11 (installed in CI via `npm install -g pnpm`) no longer reads the
`pnpm.overrides` field from package.json, which caused
ERR_PNPM_LOCKFILE_CONFIG_MISMATCH during the frozen install. Move the
override to pnpm-workspace.yaml, the new home for the setting, so CI's
pnpm reads it and matches the lockfile.
https://claude.ai/code/session_01NPQ9AiNNnapeoTQFAR1ShY
tar@6.2.1 was pulled in transitively via npm-check-updates' toolchain
(cacache, node-gyp, pacote). Add a pnpm override forcing tar >=7.5.11
to resolve the security advisory. Now resolves to tar@7.5.16.
https://claude.ai/code/session_01NPQ9AiNNnapeoTQFAR1ShY
_GET_SESSION_COUNT_SCRIPT was a mark_safe string used as a child of the
view_game content tree. Under the "only Safe nodes render unescaped" rule, a
mark_safe *string* child is escaped — so the <script> showed as literal text
on the page. Make it a Safe node (and drop the now-unused mark_safe import).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Selector menu options were bare <button>s with no padding, so the open
dropdown items were cramped. Add a shared option class (block w-full
text-left px-4 py-2 + hover), matching the original <a> list items.
- The played-row's relative menu wrapper was a block div, so in the inline-flex
button group the chevron toggle sat lower than the count button. Make the
wrapper inline-flex and the group items-stretch so the two buttons align into
one rounded group again.
- Rebuild base.css for the newly-used utilities.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Two visual regressions from the custom-element port:
1. The played-row nested its dropdown menu (which contains <button> options)
inside the toggle <button>. A <button> may not contain another <button>;
the HTML parser force-closes the toggle on the nested button, and the
source's explicit </div> tags then close ancestors early — ejecting the
Purchases/Sessions/etc. sections out of the centered max-w container
(they rendered full-width). Make the menu a sibling of the toggle, wrapped
in a relative div so it still anchors under the toggle.
2. Both selector toggles dropped the original
`flex flex-row gap-4 justify-between items-center` wrapper around their
content, so the chevron stacked under the label (the GameStatus label is a
display:flex block). Restore the wrapper — chevron sits on the right with
proper spacing again.
Verified by screenshot: sections back inside the centered container; both
dropdowns render correctly.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The Game status dropdown is now a <game-status-selector> light-DOM custom
element: the Python builder emits the tag + kebab attrs htpy-style, behavior
lives in ts/elements/{dropdown,game-status-selector}.ts wired by the native
connectedCallback, and GameStatusSelectorProps is the codegen'd contract. The
~70-line inline-Alpine f-string is gone.
Also fix SimpleTable to collect and re-attach the media of its row/header
nodes: it stringifies cells into the table markup, which silently dropped each
cell component's declared Media — so a <game-status-selector> in a cell never
got its <script> emitted. Now Page() emits it.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Bite-sized TDD plan for the design spec: TS toolchain scaffold, htpy-style
Element sugar, custom-element registry + codegen, then the three exemplar
conversions (GameStatusSelector, SessionDeviceSelector, played-row) retiring
their inline Alpine/@@TOKEN@@ f-strings, plus CI/Docker/docs wiring.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Brainstormed design for replacing the trusted HTML/JS f-strings (Alpine
selectors, @@TOKEN@@ played-row) with three composing layers:
- htpy-style sugar on the existing Element (kwargs attrs + [] children),
additive, keeps Media/collect_media — no build step.
- Custom Elements (light DOM, TypeScript) for behavior, with the native
connectedCallback lifecycle replacing the onSwap shim.
- A typed contract: one Python Props type per component, codegen'd into a TS
interface + attribute reader, so server↔client drift fails `tsc`.
Toolchain: tsc per-module (no bundler, preserves per-component Media),
build-only/gitignored output, wired into make + Docker. Exemplars:
GameStatusSelector, SessionDeviceSelector, played-row. Alpine retired for
those three; existing .js migrated later.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Navbar is static chrome (a few reverse() URLs in otherwise-fixed markup), so
it now returns a single Safe node wrapping that markup instead of a mark_safe
string — consistent with "trusted HTML is a Safe node," and a full element
tree would be ~80 lines of nesting for no gain (it owns no component JS).
Page() interpolates it via str() exactly as before.
filter_presets.list_presets returned HttpResponse(mark_safe(...)); HttpResponse
never escapes its body, so the mark_safe was pure noise — dropped.
The mark_safe calls that remain are all load-bearing and not tree children:
the node engine itself (core: how a node emits its SafeString), the
script-tag / scripts= string helpers, and Page()'s final document string.
Full suite green (445).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Tightens the child model so the type is honest end to end. Previously a
``SafeText``/``mark_safe`` string passed as a child rendered unescaped — a
trusted-HTML-as-string backdoor that ``Child = Node | str`` couldn't express
(every ``SafeText`` is a ``str``). Now ``_child_key`` escapes *every* string
child; the only way to put trusted pre-rendered HTML into the tree is a
``Safe`` node. So a ``str`` child is always untrusted text — which is exactly
what the renderer escapes.
Converted the trusted-HTML children that relied on the old passthrough:
- ``CsrfInput`` and the Alpine selectors (``GameStatusSelector`` /
``SessionDeviceSelector``) now return ``Safe`` nodes instead of ``mark_safe``
strings — they are always tree children.
- ``popover_content`` is now a ``Child`` (it is rendered as a child); the one
HTML caller (``LinkedPurchase``) passes ``Safe(...)``.
- View-side children that were ``mark_safe`` strings → ``Safe(...)``:
``_played_row`` (game detail), the stat SVGs and `` `` spacer (game),
the login table (auth), the manual session-form field/label markup
(session), and ``_purchase_name`` (stats).
- ``SimpleTable.header_action`` typed ``Child``.
The script-tag string helpers (``ModuleScript`` / ``StaticScript`` /
``ExternalScript``) stay ``SafeText`` strings: they are only ever joined into
the ``scripts=`` string, never used as tree children.
``Children`` regains a bare ``Node`` member (a single node child is valid);
the one ``*children`` site (``Popover``) normalises via ``as_children`` first.
Tests that asserted the old SafeText-passthrough now assert the new rule
(mark_safe child escaped; ``Safe`` node passes through). Full suite green
(445; +2 new escaping tests).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>