425 Commits

Author SHA1 Message Date
843eed64d6 Add search field to game list
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2025-02-10 18:20:46 +01:00
50e7efcfae Fix today's playtime stats
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2025-02-09 09:00:28 +01:00
3e713a7637 Switch PRAGMA synchronous back to FULL
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I had some data loss when restarting a container shortly after a database change, let's see if this prevents it.
2025-02-09 08:56:24 +01:00
2d7342c0d5 Fix add/edit session screen
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2025-02-08 17:54:03 +01:00
aba9bc994d Add playtime stats to navbar
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2025-02-08 13:46:56 +01:00
967ff7df07 Fix wrong purchase form field
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2025-02-07 20:21:14 +01:00
2ab497fd54 Also theme password fields 2025-02-07 20:20:33 +01:00
34148466c7 Improve forms
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2025-02-04 20:09:25 +01:00
b22e185d47 Add status, mastered to Game 2025-02-04 20:09:05 +01:00
b2b69339b3 Improve game choices on the session form 2025-02-04 18:34:59 +01:00
89d1bbdd9e Fix games stats, show all played games instead of top 10
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2025-02-01 10:02:23 +01:00
637e3e6493 Specifying name on NameWithIcon now works 2025-02-01 10:01:56 +01:00
d213a3d35d Improve purchase view
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2025-01-30 17:54:42 +01:00
2f4e16dd54 Improve database concurrency
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2025-01-30 16:53:30 +01:00
6f62889e92 Improve price information
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2025-01-30 16:38:13 +01:00
4ec808eeec Improve display when no purchases or sessions exist 2025-01-30 11:56:59 +01:00
69d27958f3 Fix possible server error 2025-01-30 11:56:47 +01:00
4ec1cf5f28 Improve purchase __str__
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2025-01-30 11:41:01 +01:00
d936fdc60d Fix currency API endpoint accepting only lowercase currency strings
Signed-off-by: Lukáš Kucharczyk <lukas@kucharczyk.xyz>
2025-01-30 11:40:22 +01:00
2116cfc219 Remove migrations
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2025-01-29 22:28:00 +01:00
6bd8271291 Remove Edition
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2025-01-29 22:05:06 +01:00
e571feadef Add platform to Game 2025-01-29 18:42:13 +01:00
23c1ce1f96 Set Edition related_name to editions 2025-01-29 18:02:17 +01:00
33103daebc Update Django to 5.1.5 and virtualenv to 20.29.1
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2025-01-29 13:45:58 +01:00
ba6028e43d Add emulated property to sessions
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2025-01-29 13:43:35 +01:00
c2853a3ecc purchases can now refer to multiple editions
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allows purchases to be for more than one game
2025-01-08 21:00:19 +01:00
cd90d60475 fix monthly playtime not displaying
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this bug was introduced in d622ddfbf3
2024-12-01 11:00:15 +01:00
11cea2142a dont display year if none
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2024-11-27 18:47:25 +01:00
24578b64fe disable djlint precommit hook 2024-11-27 18:47:16 +01:00
13e607f9a7 Add error handling if no Sessions exist
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2024-11-27 18:35:44 +01:00
fc0d8db8e8 consistently format prices everywhere
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2024-11-15 22:53:07 +01:00
8acc4f9c5b make table work better on small screens
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2024-11-13 21:28:44 +01:00
6b7a96dc06 make PopoverTruncated customizable 2024-11-13 21:28:17 +01:00
5c5fd5f26a truncate: strip trailing whitespace 2024-11-13 21:07:26 +01:00
7181b6472c fix mistakenly hardcoded value in truncate() 2024-11-13 21:06:52 +01:00
af06d07ee3 pre-commit hook: disable isort 2024-11-13 21:06:38 +01:00
315e22a8ac Add yaml to dependencies
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2024-11-11 18:14:48 +01:00
19676f8441 Implement converting prices (#79)
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Reviewed-on: #79
2024-11-11 16:36:57 +00:00
f61cde180f Pass search_string to search_field.html
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2024-11-10 00:05:33 +01:00
a53818257c Fix being unable to override c-vars from render_from_string 2024-11-10 00:05:11 +01:00
2d3ea714c4 Extend session search 2024-11-09 23:52:09 +01:00
832bb48983 Device: safe long type names directly in database 2024-11-09 23:51:28 +01:00
c6b1badf39 add session search
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2024-11-09 21:34:01 +00:00
a3ed93c154 handle non-existent icons
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2024-11-09 21:30:13 +00:00
cf503a7b7d improve devcontainer
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2024-11-09 11:56:20 +01:00
d81df6452a add dev container
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2024-11-09 11:22:21 +01:00
d9290373b0 also sort purchases by created_at
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2024-10-18 09:50:10 +02:00
f8d621e710 fix stat dropdown
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2024-10-16 18:31:12 +02:00
9992d9c9bd set edition platform to unspecified if none 2024-10-16 18:06:40 +02:00
2ae81bb00f update django-cotton to 1.2.1 2024-10-16 17:49:55 +02:00
993abb4710 editorconfig: do not add newline to HTML 2024-10-16 17:45:23 +02:00
23502eab85 do not throw error when no stats to calculate 2024-10-16 17:45:23 +02:00
c517d735c7 use unified dateformat more 2024-10-16 17:45:23 +02:00
19056f846e view_game: display timezone-aware time for end timestamp 2024-10-16 17:45:23 +02:00
0759ad0804 make purchase price a float 2024-10-16 17:45:23 +02:00
228fc2bf5f avoid exception on game overview when sessions are 0 2024-10-16 17:45:23 +02:00
a5a7041920 rename icon 2024-10-16 17:45:23 +02:00
fbd829f70e order platforms by name 2024-10-16 17:45:23 +02:00
4873f25248 remove css cruft 2024-10-16 17:45:23 +02:00
3578f1707f add more icons 2024-10-16 17:45:23 +02:00
b74ccb6eaa Remove extraneous statement 2024-10-16 17:45:23 +02:00
b0b1bb2d42 add icon field to platform, use everywhere 2024-10-16 17:45:23 +02:00
c40764a02f fix bug in Component
A leftover from when there was only the A component function,
this bug was not found earlier because we used
templates instead of tags most of the time.
2024-09-14 10:40:03 +02:00
649351efde implement platform icons
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2024-09-14 06:42:34 +02:00
698c8966c0 add purchase date to game view
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2024-09-11 11:40:17 +02:00
7f6584ecf7 finish purchase from list 2024-09-11 11:39:54 +02:00
540f5ee42c align last column to the right 2024-09-11 11:39:48 +02:00
1c73268258 redirect to purchase list after modifying purchase 2024-09-10 14:50:49 +02:00
3063a3d143 refund purchase from list 2024-09-10 14:50:02 +02:00
b589199ca6 drop purchase from list 2024-09-10 14:46:50 +02:00
2fc661dade re-add button titles 2024-09-10 14:46:10 +02:00
1f535a6e84 formatting 2024-09-10 14:26:06 +02:00
a9c1135639 improve layout
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2024-09-09 11:25:29 +02:00
58cfaca1a9 add table header actions
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2024-09-08 21:03:37 +02:00
c1b3493c80 Merge calculated and manual duration
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2024-09-07 23:35:59 +02:00
a1df8720f5 Fix missing variable reference
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2024-09-07 23:20:17 +02:00
5a852bc2b9 tailwind: define accent and background colors
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2024-09-04 21:59:29 +02:00
8ab9bfeeeb update deps 2024-09-04 21:59:06 +02:00
5eee7176d4 add streak-releted basic functionality 2024-09-04 21:58:56 +02:00
98c9c1faee move time-related functionality out of views.general
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2024-09-04 21:55:22 +02:00
645ffa0dad update styles
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2024-09-03 22:39:25 +02:00
4358708262 add links to add a new X to: game, edition, purchase, session, device, platform
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2024-09-03 15:48:58 +02:00
c738245783 Properly display non-game type names
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2024-09-02 23:52:28 +02:00
57184ceea0 add one more breakpoint to better utilize smaller screens
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2024-09-02 23:44:18 +02:00
c2b9409562 update styles
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2024-09-02 20:14:52 +02:00
e067e65bce linkify game, edition, purchase, session references
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also add link styles for links in a table row
2024-09-02 20:04:21 +02:00
b8258e2937 replace slippers with django-cotton
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main reason: slippers cannot pass request via context inside its
components, making it annoying to use template takes that take request.
more reasons: not actively worked on, no named slots, having to define
components in components.yaml + new components do not get registered
without restarting server
2024-09-02 17:43:41 +02:00
9af4c79947 improve game view
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2024-08-19 21:58:43 +02:00
d8b8182b91 fix table top rounding 2024-08-13 08:36:40 +02:00
2fd44c1f53 separate views out 2/2
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2024-08-12 21:52:26 +02:00
c3f99d124c update base.css 2024-08-12 21:42:56 +02:00
51f5b9fceb update ruff path 2024-08-12 21:42:47 +02:00
973f4416de separate views out 1/2 2024-08-12 21:42:34 +02:00
a84209eb81 sort by timestamp
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2024-08-11 21:39:14 +02:00
498cd69328 improve display of game names, durations 2024-08-11 20:29:47 +02:00
b28c42d945 delete platform
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2024-08-11 20:21:44 +02:00
3099f02145 list editions 2024-08-11 20:21:27 +02:00
74b9d0421c list platforms, fix editing platform 2024-08-11 18:34:50 +02:00
c61adad180 list games 2024-08-11 18:21:11 +02:00
298ecb4092 formatting 2024-08-11 17:58:35 +02:00
020e12e20b remove session recent filter 2024-08-11 17:58:08 +02:00
6ef56bfed5 list, edit, and delete devices 2024-08-11 17:53:36 +02:00
fda4913c97 add ruff to shell.nix
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2024-08-11 17:24:50 +02:00
e85b32e22f update styles 2024-08-11 17:24:33 +02:00
2d6d6d24a4 formatting 2024-08-11 17:24:26 +02:00
00993a85db remove black 2024-08-11 17:24:19 +02:00
4f7e708255 vscode: replace black with ruff 2024-08-11 17:23:59 +02:00
238e4839e0 formatting 2024-08-11 17:23:28 +02:00
b0ad806a93 fix version_date 2024-08-11 17:23:18 +02:00
453b4fd922 add manage -> sessions 2024-08-11 17:22:58 +02:00
bb0d24809e make sure titles are truncated 2024-08-11 17:13:31 +02:00
3abd4c4af9 reuse existing variable 2024-08-09 13:59:14 +02:00
2e5e77b4e5 replace navbar
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2024-08-09 13:14:18 +02:00
e79cf5de7a fix non-working views 2024-08-09 13:12:47 +02:00
c15eaca205 only overflow table, not paginator, improve styling
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2024-08-09 12:42:54 +02:00
496c99ccf1 formatting 2024-08-09 12:23:49 +02:00
992622e8d1 make it possible to not use paginator when limit = 0 2024-08-09 12:23:40 +02:00
cabe36c822 add dark/light mode toggle 2024-08-09 12:22:26 +02:00
d84b67c460 improve pagination 2024-08-09 11:47:10 +02:00
1c28950b53 add pagination
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2024-08-08 22:54:15 +02:00
b54bcdd9e9 remove cruft 2024-08-08 21:20:17 +02:00
9ec6c958c8 remove unnecessary styles 2024-08-08 21:20:08 +02:00
25deac6ea9 add more types 2024-08-08 21:19:43 +02:00
a5ac10b20d use model variables for foreign keys where possible 2024-08-08 20:22:25 +02:00
3de40ccad3 create purchase list without paging 2024-08-08 20:17:43 +02:00
6a5dc9b62c even more formatting 2024-08-08 15:08:50 +02:00
b6014a72e0 .gitignore: add .direnv 2024-08-08 14:49:09 +02:00
245b47b8b3 improve shell.nix
do not let poetry manage venvs
no need to override python3
2024-08-08 14:48:58 +02:00
e33f23c18f add .envrc 2024-08-08 14:48:20 +02:00
33012bc328 vscode: add extensions and settings 2024-08-08 14:48:10 +02:00
447bd4820c reformat with djlint --reformat 2024-08-08 14:47:51 +02:00
72e89dae77 remove cruft
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2024-08-08 09:47:06 +02:00
1cd0a8c0fb add shell.nix 2024-08-08 09:27:51 +02:00
a9a430f856 change vscode settings 2024-08-08 09:27:36 +02:00
0ee4c50a24 update dependencies
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2024-08-08 09:17:09 +02:00
714f0d97a9 Reformat
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2024-08-04 22:40:43 +02:00
d622ddfbf3 Add all-time stats 2024-08-04 22:40:37 +02:00
86fd40cc4a Do not save non-durations as manual
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2024-07-23 09:51:15 +02:00
e174850262 Update deps
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2024-07-11 13:28:09 +02:00
6328d835ee Fix formatting 2024-07-09 23:04:14 +02:00
34d42e2af5 Fix list session links
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2024-07-09 23:03:52 +02:00
e19caf47bf Make game overview more appealing
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2024-07-09 23:03:03 +02:00
72998ffc02 Fix incorrect font name 2024-07-09 20:38:03 +02:00
ba44814474 Improve game links
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2024-07-09 19:40:47 +02:00
86f8fde8fa Avoid errors when displaying game overview with zero sessions
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2024-07-09 07:32:49 +02:00
811fec4b11 Ignore manual sessions when calculating session average
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2024-07-02 17:27:44 +02:00
fe6cf2758c make dev does not ignore warnings
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2024-06-26 18:35:05 +02:00
1e1372ca56 Update Python deps 2024-06-26 18:34:38 +02:00
d91c0bc255 Update npm deps
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2024-06-26 17:39:53 +02:00
a14f5d3ae5 Add npm-check-updates 2024-06-26 17:39:39 +02:00
4ac13053d5 Use new Poetry section for main deps 2024-06-26 17:31:43 +02:00
e9311225e7 Make setting up and developing easier 2024-06-26 17:18:58 +02:00
44c70a5ee7 Formatting
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2024-06-03 18:19:11 +02:00
cd804f2c77 Sort url paths 2024-06-03 18:18:58 +02:00
15997bd5af Re-enable delete session delete view 2024-06-03 18:07:10 +02:00
880ea93424 Unify url path names 2024-06-03 18:05:34 +02:00
dc1a9d5c4f Make sure attribute chains are evaluated safely 2024-05-30 14:26:38 +02:00
51c25659a9 djhtml formatting
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2024-04-30 12:04:16 +02:00
973dda59d2 Improve game overview header 2024-04-30 12:03:52 +02:00
64edca9ffa Use display name in session list
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2024-04-29 19:21:05 +02:00
86e25b84ab Allow deleting purchases
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2024-04-29 16:35:54 +02:00
edc1d062bc Update gunicorn to version 22.0.0
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2024-04-17 12:28:10 +02:00
12a517c9fa Update sqlparse to version 0.5
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2024-04-16 11:44:24 +02:00
c1882f66e3 Improve purchase name consistency on stats page
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2024-04-15 13:55:17 +02:00
1e87e67eb1 Reformat HTML with djhtml
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2024-04-04 11:27:33 +02:00
84552e088b Update more dependencies 2024-04-04 11:27:14 +02:00
79dc8ae25c Update black
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2024-04-04 11:09:09 +02:00
cee06e4f64 Update dependencies
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2024-04-04 10:46:59 +02:00
d9b5f0eab2 stats: add monthly playtimes
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2024-04-02 08:18:58 +02:00
ff28600710 Fix timestamp minutes on game page
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Fixed #72
2024-03-27 14:38:00 +01:00
7517bf5f37 Add stats for dropped purchases
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2024-03-10 22:48:46 +01:00
780a04d13f Do not edit sort_name invisibly
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Fixes #64
2024-03-04 16:50:37 +01:00
fd04e9fa77 Sort prefetch instead of the result
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order_by on the final queryset results in duplicating editions, 1 for each purchase
to fix it we sort the thing we actually want to sort - non-game purchases - in a prefetch earlier in the code
2024-02-18 12:31:03 +01:00
18902aedac Reformat
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2024-02-18 09:03:35 +01:00
f9e37e9b1e Sort purchases also by date purchased
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2024-02-18 09:02:08 +01:00
c747cd1fd8 Reformat
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2024-02-10 09:50:53 +01:00
6a5457191a Add logout button 2024-02-10 09:48:09 +01:00
76f6d0c377 Fix CSS bug 2024-02-10 09:03:16 +01:00
ae93703c08 Remove login_required from clone_session_by_id
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2024-02-09 22:27:28 +01:00
c55176090c Temporarily disable tests
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2024-02-09 22:08:49 +01:00
081b8a92de Require login by default
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2024-02-09 22:03:24 +01:00
d02a60675f Render notes as Markdown
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2024-02-09 21:37:39 +01:00
4670568acb Add .DS_Store to .gitignore
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2024-01-15 22:09:29 +01:00
4b75a1dea9 Increase session count on game overview when starting a new session
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2024-01-15 21:41:25 +01:00
e2b7ff2e15 Remove cruft
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2024-01-15 19:17:27 +01:00
b94aa49fc3 Fix title not being displayed on the Recent sessions page 2024-01-15 19:17:24 +01:00
73a92e5636 Mark refunded purchases red
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2024-01-15 11:19:18 +01:00
42b28665e1 Version 1.5.2
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2024-01-14 21:28:38 +01:00
6ba187f8e4 Make it possible to end session from game overview 2024-01-14 21:27:18 +01:00
a765fd8d00 More game overview optimizations
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2024-01-14 17:04:06 +01:00
854e3cc54a Do not copy notes when cloning session
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2024-01-14 13:05:45 +01:00
2d8eb32e90 Remove cruft
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2024-01-10 17:13:59 +01:00
1f1ed79ee5 Optimize session listing 2024-01-10 16:57:01 +01:00
01fd7bad69 Remove cruft 2024-01-10 15:55:08 +01:00
44f49e5974 Session list: speed up starting new sessions
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2024-01-10 15:54:09 +01:00
0cf3411f63 Make ending session from session list faster
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2024-01-10 15:12:45 +01:00
aa669710e1 Change update_session to template partial
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2024-01-10 14:10:13 +01:00
242833f886 Make it possible to drop purchases, or consider them infinite
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2024-01-03 22:35:39 +01:00
0cdfd3c298 Stats: optimize
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2024-01-03 21:35:47 +01:00
a98b4839dd Fix wrong unfinished purchases calculation
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2024-01-02 20:03:59 +01:00
1999f13cf2 stats: add first and last play
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2024-01-01 18:42:14 +01:00
8466f67c86 Fix errors caused by empty values
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2024-01-01 18:21:50 +01:00
d9fbb4b896 Add title to stats page
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2023-12-15 10:58:15 +01:00
4ff3692606 Remove duplicate block
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2023-11-30 18:05:52 +01:00
8289c48896 Fix CI error
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2023-11-30 17:44:31 +01:00
d1b9202337 Update poetry.lock
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2023-11-30 17:35:44 +01:00
fde93cb875 Organize better 2023-11-30 17:35:44 +01:00
d1c3ac6079 Revert "Move GraphQL to separata app"
This reverts commit 6ac4209492.
2023-11-30 17:35:44 +01:00
d921c2d8a6 Revert "Add UpdateGameMutation"
This reverts commit e9e61403a9.
2023-11-30 17:35:44 +01:00
52513e1ed8 Add UpdateGameMutation 2023-11-30 17:35:44 +01:00
cb380814a7 Move GraphQL to separata app 2023-11-30 17:35:44 +01:00
5ef8c07f30 Initial working API 2023-11-30 17:35:44 +01:00
9573c3b8ff Better formatting
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2023-11-29 22:26:43 +01:00
c4354a1380 Update poetry.lock
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2023-11-29 22:22:23 +01:00
a245b6ff0f Fix longest session formatting
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Put space between hours and minutes
2023-11-29 09:08:10 +01:00
6329d380b7 Editions are unique if name, platform OR year is different
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2023-11-28 14:44:11 +01:00
76fbc39fed Disable hx-boost
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2023-11-28 14:29:56 +01:00
4b6734c173 Add width, height, alt to images 2023-11-28 14:29:11 +01:00
b505b5b430 Stats: add highest session average
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2023-11-21 21:57:17 +01:00
87553ebdc5 Add djlint pre-commit hook
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2023-11-21 18:19:25 +01:00
ba4fc0cac5 Do not trigger hx-boost for non-submit buttons
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2023-11-21 18:12:58 +01:00
8cb0276215 Use better way to find out if model record exists 2023-11-21 18:03:01 +01:00
f9a51ee83d Remove experimental layout 2023-11-21 18:03:01 +01:00
c9deba7d65 Add stats for most sessions, longest session 2023-11-21 17:02:44 +01:00
c55fbe86b5 Support HTMX with Django Debug Toolbar 2023-11-21 16:59:21 +01:00
0e93993498 Add django-debug-toolbar 2023-11-21 14:42:37 +01:00
9fccdfbff0 Make links colorful 2023-11-20 23:07:11 +01:00
d78139a5b3 Display finished DLCs in stats better
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2023-11-20 21:56:16 +01:00
7dc43fbf77 Fix wrong export name 2023-11-20 21:54:51 +01:00
5442926457 Allow DLC to have date_finished set
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2023-11-20 21:42:23 +01:00
db4c635260 Remote JavaScript files 2023-11-20 21:25:21 +01:00
4a1d08d4df Fix CI, re-add test step
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2023-11-18 11:10:33 +01:00
c35b539c42 Merge sessions and notes
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2023-11-17 21:20:33 +01:00
bbe5e072b2 Don't display prices if zero 2023-11-17 21:10:56 +01:00
6fc2f623dc Apply djlint 2023-11-17 21:06:57 +01:00
9481bd5fef Add pre-commit
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2023-11-17 09:34:51 +01:00
4083165123 Use the black profile for isort 2023-11-17 09:15:18 +01:00
45bb2681c7 Use isort on migrations 2023-11-17 09:15:06 +01:00
dbb8ec3f9a Handle empty edition_id 2023-11-17 09:14:25 +01:00
206b5f6d46 Prevent HTMX from messing up the initial state
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2023-11-16 20:33:56 +01:00
b7e14ecc83 Account for no sessions
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2023-11-16 20:29:08 +01:00
912e010729 Enable hx-boost everywhere
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2023-11-16 19:56:08 +01:00
a485237456 Fix form not syncing due to HTMX
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2023-11-16 19:03:16 +01:00
f5faf92ee0 Fix error
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2023-11-16 16:53:59 +01:00
07452d8c43 Re-instance gitea actions
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2023-11-16 16:51:52 +01:00
229a79d266 Update .drone.yml testing
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c6ed577fe3 Formatting
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2023-11-16 16:27:41 +01:00
171e4779a3 Move static files in prod 2023-11-16 16:27:41 +01:00
79f94e5984 Fix docker-compose.yml 2023-11-16 16:27:41 +01:00
ccebcb89c6 Improve Dockerfile
Major inspiration (aka direct theft) from https://github.com/wemake-services/wemake-django-template
2023-11-16 16:27:41 +01:00
fe0a6b39e3 Fix .dockerignore 2023-11-16 16:27:41 +01:00
6a495f951f Remove Django admin 2023-11-16 16:27:41 +01:00
c8646d0a0c Update dependencies 2023-11-16 16:27:41 +01:00
f2bb15e669 Fix naive date 2023-11-16 16:27:41 +01:00
c49177d63c isort 2023-11-16 16:27:41 +01:00
bd8d30eac1 Improve time-related stuff
Add created_at to all models
Add modified_at to Session
Get rid of custom now() function
Make sure aware datetime is used everywhere
2023-11-16 16:27:41 +01:00
c44d8bf427 Improve time-related stuff
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Add created_at to all models
Add modified_at to Session
Get rid of custom now() function
Make sure aware datetime is used everywhere
2023-11-15 19:14:09 +01:00
3f037b4c7c Only allow choosing purchases of selected edition
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2023-11-15 14:25:42 +01:00
8783d1fc8e Name and related_purchase validation for non-games 2023-11-15 13:04:47 +01:00
9a1d24dbfd Sort imports, remove cruft 2023-11-15 12:19:31 +01:00
4720660cff Fix wrong playrange ordering 2023-11-15 10:40:52 +01:00
e158bc0623 Improve how editions and purchases are displayed
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2023-11-15 10:37:24 +01:00
8982fc5086 Game View: order editions by year 2023-11-14 21:19:36 +01:00
729e1d939b Version 1.5.1
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2023-11-14 21:10:42 +01:00
2b4683e489 Improve and cleanup ConditionalElementHandler 2023-11-14 21:09:43 +01:00
cce810e8cf Improve purchase __str__ 2023-11-14 19:55:56 +01:00
62cd17f702 Disallow choosing non-game purchase as related purchase 2023-11-14 19:55:19 +01:00
f31280c682 Version 1.5.0
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2023-11-14 19:31:17 +01:00
a745d16ec3 Order purchases by date on game view 2023-11-14 19:30:19 +01:00
ae079e36ec Add purchase types 2023-11-14 19:27:00 +01:00
c8a3212b77 CI: run migrations before tests
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2023-11-12 08:11:22 +01:00
d211326c3f Make sure empty stats are 0
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2023-11-12 08:01:12 +01:00
270a291f05 Change stats years to 2000 up to current year 2023-11-12 07:50:12 +01:00
13b750ca92 Add stat for finished this year's games 2023-11-12 07:40:29 +01:00
015b6db2f7 Fix detecting manual durations
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2023-11-11 15:02:28 +01:00
667b161fff Remove deprecated USE_L10N
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2023-11-10 21:37:13 +01:00
5958cbf4a6 Add more tests 2023-11-10 21:34:36 +01:00
3b37f2c3f0 Fix edge case in format_duration
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Fixes #65

```python
def test_specific_precise_if_unncessary(self):
        delta = timedelta(hours=2, minutes=40)
        result = format_duration(delta, "%02.0H:%02.0m")
        self.assertEqual(result, "02:40")
```
This test fails by returning "03:40" instead. The problem is in the way `format_duration` handles fractional hours.
To fix it, we need to switch between using hours and fractional hours
depending on if minutes are present in the formatted string.
2023-11-10 20:07:41 +01:00
4517ff2b5a Fix ordering
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2023-11-09 21:43:17 +01:00
884ce13e26 Also prefill year between game and edition
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2023-11-09 21:20:12 +01:00
dd219bae9d Version 1.4.0
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2023-11-09 21:11:43 +01:00
60d29090a1 Adding new games is easier 2023-11-09 21:11:28 +01:00
1bc3ca057b Refactor, remove cruft 2023-11-09 19:35:57 +01:00
c2c0886451 Add backlog decrease count 2023-11-09 19:15:49 +01:00
b0be7b5887 Fix sort names getting mangled
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2023-11-09 15:41:46 +01:00
099d989f16 Pre-fill year when adding edition 2023-11-09 15:20:30 +01:00
a879360ebd UX improvements
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* ignore English articles when sorting names
  * added a new sort_name field that gets automatically created
* automatically fill certain values in forms:
  * new game: name and sort name after typing
  * new edition: name and sort name when selecting game
  * new purchase: platform when selecting edition
2023-11-09 14:49:00 +01:00
866f2526e6 Fix hardcoded year 2023-11-09 10:10:44 +01:00
ce3c4b55f0 Order devices alphabetically on new session form
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2023-11-09 10:09:32 +01:00
c52cd822ae Use safe_division in more places 2023-11-09 10:06:14 +01:00
cdc6ca1324 Fix potential division by zero
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2023-11-09 09:18:49 +01:00
e7ed349356 Add more stats
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* Finished (count)
* Unfinished (count)
* Refunded (count)
2023-11-08 18:13:48 +01:00
5052ca7dbf Add more stats
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* All finished games
* All finished 2023 games
* All finished games that were purchased this year
* Total sessions
* Days played
2023-11-08 16:24:22 +01:00
f408bfd927 stats: change overall stats table layout 2023-11-08 15:48:06 +01:00
666dee33ba Model changes
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* More fields are now optional. This is to make it easier to add new items in bulk.
  * Game: Wikidata ID
  * Edition: Platform, Year
  * Purchase: Platform
  * Platform: Group
  * Session: Device
* New fields:
  * Game: Year Released
    * To record original year of release
    * Upon migration, this will be set to a year of any of the game's edition that has it set
  * Purchase: Date Finished
* Editions are now unique combination of name and platform
2023-11-06 19:48:12 +01:00
e0b09e051a simplify playtime range display 2023-11-06 12:05:39 +01:00
4552cf7616 Version 1.3.0
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2023-11-05 15:10:56 +01:00
a614b51d29 Make some pages redirect back instead to session list 2023-11-05 15:09:51 +01:00
e67aa3fda1 Add more stats
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2023-11-02 20:12:32 +01:00
8423fd02b4 Extend stats range to 2018
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2023-11-02 15:32:57 +01:00
2bd07e5f2d Remove cruft
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2023-11-02 15:14:57 +01:00
058b83522c Group by game instead of purchase 2023-11-02 15:14:50 +01:00
f13ed8a078 Reorder imports in views.py
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2023-11-02 09:53:28 +01:00
02d5adcb3c Remove hardcoded year 2023-11-02 09:52:59 +01:00
d6fb16bb74 Make navigation more compact 2023-11-02 09:52:42 +01:00
71b90b8202 Add stats link, year selector 2023-11-02 09:20:09 +01:00
3ee36932c3 Limit stats of single year correctly 2023-11-02 09:17:08 +01:00
391fcc79a8 Version 1.2.0
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2023-11-01 20:35:58 +01:00
57d4fd7212 Add yearly stats page
Fixes #15
2023-11-01 20:35:52 +01:00
a5b2854bf6 Add a button to start session from game overview
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Fix #62
2023-10-13 19:22:43 +02:00
518c0ecd56 Add more time tests for fractional numbers
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2023-10-13 17:01:33 +02:00
a6cd7a3430 Do not format as float if no precision specified
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2023-10-13 16:58:12 +02:00
dba8414fd9 Version 1.1.2
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2023-10-13 16:33:55 +02:00
0e2113eefd Display durations in a consistent manner
Fixes #61
2023-10-13 16:32:12 +02:00
c4b0347f3b Version 1.1.1
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2023-10-09 20:56:23 +02:00
c6ed21167c Remove debugging cruft from container 2023-10-09 20:56:13 +02:00
4ce15c44fc Add edit buttons to game overview, notes 2023-10-09 20:55:31 +02:00
c814b4c2cb Version 1.1.0
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2023-10-09 00:04:46 +02:00
11b9c602de Improve game overview
- add counts for each section
- add average hours per session
2023-10-09 00:00:45 +02:00
9a332593f4 Fix playtime range not working with manual session
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Fixes #55
2023-10-08 21:13:32 +02:00
22935721ca Remove unused chart functionality
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2023-10-08 21:08:03 +02:00
a2ecdcf44a ci: automatically redeploy container
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2023-10-04 20:21:00 +02:00
3c958c4a13 Organize changelog better
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2023-10-04 18:14:21 +02:00
3db1724e22 Fix session being wrongly considered in progress
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Fixes #58
2023-10-04 18:12:13 +02:00
d2a9630b04 Fix date range on game overview
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2023-10-01 21:51:32 +02:00
e3ee832d3f Adjust game edit URL
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2023-10-01 21:28:20 +02:00
7467e2732d Add game overview page
Fixes #8
2023-10-01 21:28:02 +02:00
787ee8640f Try to shutdown container gracefully and faster
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2023-10-01 19:57:15 +02:00
ab41222f3c Switch fonts to WOFF2 2023-10-01 19:53:07 +02:00
29bf3b1946 Further improve session list
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2023-09-30 19:44:35 +02:00
3f7ccea2e2 fix tailwind config to only scan relevant files 2023-09-30 18:13:50 +02:00
b5ffb3586b Update base.css 2023-09-30 16:25:19 +02:00
26d57a238e Update .vscode 2023-09-30 16:25:05 +02:00
2d5ad3182c Update CSS 2023-09-30 16:24:54 +02:00
49cc3ea0cc Improve session list
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Fixes #53
2023-09-30 15:55:38 +02:00
440e1cfb71 Focus important fields on forms
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2023-09-30 12:40:02 +02:00
1cbd8c5c55 Update generated CSS
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2023-09-20 19:06:04 +02:00
bc81a0ee8e Add hacky way to not reload page when starting/ending session
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Partially fixes #52
2023-09-20 18:54:54 +02:00
c5653977ff Add time copy button, improve session editing
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2023-09-18 20:21:05 +02:00
f151730ab6 Fix bug when filtering only manual sessions (#51)
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2023-09-18 19:37:54 +02:00
f469a67d94 add robots.txt
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2023-09-17 17:58:22 +02:00
104ffc9d03 disable deleting sessions in code
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2023-09-17 17:17:22 +02:00
a4b13eb247 allow admin in prod 2/2
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2023-09-17 14:12:23 +02:00
2307fac83a allow admin in prod
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2023-09-17 14:03:46 +02:00
6b52c0d4c4 disable deleting sessions
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2023-09-17 13:28:15 +02:00
ff5d8c215d install dev dependecies
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2023-09-16 18:24:10 +02:00
cdb3b89b08 do not filter out refunded games when adding session
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2023-09-16 18:18:03 +02:00
ffa8198540 allow django admit 2023-09-16 18:17:36 +02:00
0b7da3550c Change recent session view to current year
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2023-09-14 18:49:16 +02:00
e1655d6cfa input datetime-local needs day to also be two digits
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2023-03-02 21:33:07 +01:00
29c41865d0 Exclude refunded purchases from start session form
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2023-03-01 22:07:49 +01:00
d21b461726 Update styles
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2023-02-21 23:51:07 +01:00
95489cfb78 Add .editorconfig 2023-02-21 23:50:09 +01:00
fa4f1c4810 Improve forms, add helper buttons on add session form 2023-02-21 23:49:57 +01:00
366c25a1ff Register Edition, Device in the admin UI 2023-02-20 22:01:20 +01:00
a3042caa20 Use date and datetime inputs
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Properly implements 4d91a76513
2023-02-20 21:33:15 +01:00
7997f9bbb2 Sort games by name on edition form 2023-02-20 20:17:42 +01:00
b78c4ba9c5 Sync game name and edition name fields for QOL
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2023-02-20 18:21:48 +01:00
1df889c45d Fix gitignoring root static folder 2023-02-20 18:20:49 +01:00
468d05a9e2 Sort games alphabetically on edition form 2023-02-20 17:37:14 +01:00
2640a49734 Version 1.0.3
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2023-02-20 17:18:26 +01:00
65c175afb2 Allow editing filtered entities from session list 2023-02-20 17:16:19 +01:00
0814071a26 Improve display of editions on purchase form 2023-02-20 17:15:21 +01:00
5f845f866e Sort platforms alphabetically on edition form 2023-02-20 17:14:43 +01:00
c3d4697470 Add wikidata ID and year for editions 2023-02-20 17:13:35 +01:00
77293f03e9 Add icons
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2023-02-19 17:20:57 +01:00
1fa364e2ec Change timetracker icon 2023-02-19 16:35:04 +01:00
4a6f4a2f9a Add icons for session filters
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2023-02-19 16:18:14 +01:00
9590988b6a Fix error when generating charts with less than 2 entries
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2023-02-19 14:55:06 +01:00
938c82a395 Allow filtering by game, edition, purchase from the session list 2023-02-19 14:36:12 +01:00
33939f631c Fix form styling
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2023-02-18 22:36:26 +01:00
ac8cd6534a Version 1.0.2
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2023-02-18 21:48:55 +01:00
51d8e953c0 Allow editing editions 2023-02-18 21:47:25 +01:00
2eec677f41 Allow editing purchases 2023-02-18 21:44:19 +01:00
f2eb14d3ef Fix session starting 2023-02-18 21:43:51 +01:00
c337d2200f Fix ownership display
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2023-02-18 21:12:44 +01:00
8a8b05b0bd Add support for device info
Closes #49
2023-02-18 21:12:18 +01:00
9446065271 Add support for purchase ownership information
Closes #48
2023-02-18 20:57:03 +01:00
755093845d Add support for prices on purchases 2023-02-18 20:56:23 +01:00
d4ab0596da Re-introduce index view
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2023-02-18 20:50:36 +01:00
8dcbe2f0ad Fix displaying of "filterying by..." text 2023-02-18 20:50:19 +01:00
25bc74eff1 Add support for game editions (#28) 2023-02-18 20:49:46 +01:00
8a7d083fb2 Fix make css 2023-02-18 20:35:59 +01:00
8296ebcf31 Fix redirect to index
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2023-02-06 17:23:44 +01:00
04a4f2e0be Order homepage sessions from newest
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2023-01-31 16:37:44 +01:00
4070b4e46e Version 1.0.1
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2023-01-30 22:17:47 +01:00
4892218c83 Show only last 30 days on homepage
Fixes #47
2023-01-30 22:16:28 +01:00
6b00a950ce Show markers on smaller graphs 2023-01-30 22:01:27 +01:00
feee9d6dac Make it possible to edit sessions
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Fixes #46
2023-01-30 17:38:44 +01:00
9654fb017d Separate Docker container by branch
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2023-01-25 11:36:34 +01:00
1741397ee7 Prepare changelog
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2023-01-25 00:50:44 +01:00
da0c8d710b Ignore dist directory
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2023-01-22 11:02:26 +01:00
215374167b Version 1.0.0
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2023-01-20 19:58:40 +01:00
77268ae92f Add make loadall 2023-01-20 19:58:31 +01:00
c42687a072 Change ENTRYPOINT to CMD 2023-01-20 19:58:09 +01:00
ca16345374 Fix start session button starting different game than it says
Fixes #44
2023-01-20 19:57:45 +01:00
3a3045be91 Sort form fields alphabetically
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Fixes #39
Fixes #40
2023-01-20 18:27:30 +01:00
d40612af72 Remove Caddy
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2023-01-20 17:15:53 +01:00
18e8f93261 Additional fixes
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2023-01-20 15:06:42 +01:00
56e5dfaa03 Rename project, part 2 (#42)
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Reviewed-on: #42
2023-01-20 13:37:46 +00:00
2f00be455d Rename project (#41)
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The old naming scheme was causing confusion and probably errors.

Reviewed-on: #41
2023-01-19 19:35:25 +00:00
c3c9ae0632 Don't take time from .git
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.git is not included int the Dockerfile thus it cannot be used to get
time of last edit
2023-01-18 17:13:11 +01:00
55c2693f32 Bump version to 0.2.5
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2023-01-18 17:01:37 +01:00
972ff67050 Update CSS 2023-01-18 16:58:55 +01:00
8ae99faa8e Fix button taking up 100% width
Fixes #37
2023-01-18 16:58:25 +01:00
8e4086ce83 Remove reduntant property last
Fixes #38
2023-01-18 16:57:32 +01:00
2760068cde Add more to .gitignore
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2023-01-18 16:33:38 +01:00
cef797c333 Revert "Add date and time pickers to forms"
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This reverts commit 4d91a76513.
2023-01-16 23:23:26 +01:00
4d91a76513 Add date and time pickers to forms
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2023-01-16 22:07:43 +01:00
e51d586255 Automatically select purchase when adding session 2023-01-16 21:19:20 +01:00
2553d6f9e6 Definitively disable pre-commit hook
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2023-01-16 19:49:41 +01:00
8cf6270d8f Bump version 2023-01-16 19:47:32 +01:00
0b1089b0f4 Disable pre-commit hook 2023-01-16 19:46:15 +01:00
9534492f17 Exclude manual times from graphs
Fixes #35
2023-01-16 19:39:24 +01:00
8b7ed90b49 Improve playtime graph date formatting 2023-01-16 19:27:52 +01:00
2ce4dd3a0e Fix graph timeline being backwards 2023-01-16 17:26:10 +01:00
a851b5329a Correctly display game that is used as filter 2023-01-16 17:24:34 +01:00
6fa049e1b1 Sort and clean up imports 2023-01-15 23:39:52 +01:00
6b7ed0dbb5 Order by timestamp_start from the newest
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2023-01-15 23:20:43 +01:00
dd50d6dd40 Allow filtering by platform and game
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Fixes #32
2023-01-15 23:14:28 +01:00
162f4f3dbf Fix Dockerfile
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2023-01-15 19:16:34 +01:00
e8e6d5bcae Display playtime graph on session list
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Fixes #29
2023-01-15 18:03:59 +01:00
c5b451a258 Fix error when showing session list with no sessions
Fixes #31
2023-01-15 18:02:48 +01:00
163211ab0b Hide button if no last session 2023-01-15 13:03:30 +01:00
64f5668dde Do not specify button width and height
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2023-01-13 22:11:12 +01:00
191 changed files with 12242 additions and 2563 deletions

View File

@ -0,0 +1,25 @@
{
"name": "Django Time Tracker",
"dockerFile": "../devcontainer.Dockerfile",
"customizations": {
"vscode": {
"settings": {
"python.pythonPath": "/usr/local/bin/python",
"python.defaultInterpreterPath": "/usr/local/bin/python",
"terminal.integrated.defaultProfile.linux": "bash"
},
"extensions": [
"ms-python.python",
"ms-python.debugpy",
"ms-python.vscode-pylance",
"ms-azuretools.vscode-docker",
"batisteo.vscode-django",
"charliermarsh.ruff",
"bradlc.vscode-tailwindcss",
"EditorConfig.EditorConfig"
]
}
},
"forwardPorts": [8000],
"postCreateCommand": "poetry install && poetry run python manage.py migrate && npm install && make dev",
}

View File

@ -1,5 +1,17 @@
src/web/static/*
.venv
.git
.githooks
.mypy_cache
.pytest_cache
.venv
.vscode
node_modules
static
.drone.yml
.editorconfig
.gitignore
Caddyfile
CHANGELOG.md
db.sqlite3
docker-compose*
Dockerfile
Makefile

View File

@ -5,21 +5,52 @@ name: default
steps:
- name: test
image: python:3.10
image: python:3.12
commands:
- python -m pip install poetry
- poetry install
- poetry env info
- poetry run python manage.py migrate
- poetry run pytest
- name: build container
- name: build-prod
image: plugins/docker
settings:
repo: registry.kucharczyk.xyz/timetracker
tags:
- latest
- 1.1.0
depends_on:
- "test"
when:
branch:
- main
- name: build-non-prod
image: plugins/docker
settings:
repo: registry.kucharczyk.xyz/timetracker
tags:
- ${DRONE_COMMIT_REF}
- ${DRONE_COMMIT_BRANCH}
when:
branch:
exclude:
- main
depends_on:
- "test"
- name: redeploy on portainer
image: plugins/webhook
settings:
urls:
from_secret: PORTAINER_TIMETRACKER_WEBHOOK_URL
depends_on:
- "build-prod"
trigger:
event:
- push
- cron
exclude:
- pull_request

20
.editorconfig Normal file
View File

@ -0,0 +1,20 @@
root = true
[*]
end_of_line = lf
insert_final_newline = true
[*.{js,py}]
charset = utf-8
# 4 space indentation
[*.py]
indent_style = space
indent_size = 4
[**/*.js]
indent_style = space
indent_size = 2
[*.html]
insert_final_newline = false

1
.envrc Normal file
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@ -0,0 +1 @@
use nix

0
.githooks/pre-commit → .githooks/pre-commit.disabled Executable file → Normal file
View File

36
.github/workflows/build-docker.yml vendored Normal file
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@ -0,0 +1,36 @@
name: Django CI/CD
on:
push:
paths-ignore: [ 'README.md' ]
jobs:
test:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: actions/setup-python@v4
with:
python-version: 3.12
- run: |
python -m pip install poetry
poetry install
poetry env info
poetry run python manage.py migrate
# PROD=1 poetry run pytest
build-and-push:
needs: test
runs-on: ubuntu-latest
if: github.ref == 'refs/heads/main'
steps:
- uses: actions/checkout@v4
- uses: docker/setup-buildx-action@v3
- uses: docker/build-push-action@v5
with:
context: .
push: true
tags: |
registry.kucharczyk.xyz/timetracker:latest
registry.kucharczyk.xyz/timetracker:${{ env.VERSION_NUMBER }}
env:
VERSION_NUMBER: 1.5.1

8
.gitignore vendored
View File

@ -1,8 +1,12 @@
__pycache__
.mypy_cache
.pytest_cache
.venv
.venv/
node_modules
package-lock.json
db.sqlite3
src/web/static
/static/
dist/
.DS_Store
.python-version
.direnv

11
.vscode/extensions.json vendored Normal file
View File

@ -0,0 +1,11 @@
{
"recommendations": [
"charliermarsh.ruff",
"ms-python.python",
"ms-python.vscode-pylance",
"ms-python.debugpy",
"batisteo.vscode-django",
"bradlc.vscode-tailwindcss",
"EditorConfig.EditorConfig"
]
}

27
.vscode/settings.json vendored
View File

@ -4,5 +4,30 @@
],
"python.testing.unittestEnabled": false,
"python.testing.pytestEnabled": true,
"python.analysis.typeCheckingMode": "basic"
"python.analysis.typeCheckingMode": "strict",
"[python]": {
"editor.defaultFormatter": "charliermarsh.ruff",
"editor.formatOnSave": true,
"editor.codeActionsOnSave": {
"source.fixAll": "explicit",
"source.organizeImports": "explicit"
},
},
"ruff.path": ["/nix/store/jaibb3v0rrnlw5ib54qqq3452yhp1xcb-ruff-0.5.7/bin/ruff"],
"tailwind-fold.supportedLanguages": [
"html",
"typescriptreact",
"javascriptreact",
"typescript",
"javascript",
"vue-html",
"vue",
"php",
"markdown",
"coffeescript",
"svelte",
"astro",
"erb",
"django-html"
]
}

View File

@ -1,3 +1,215 @@
## Unreleased
## New
* Render notes as Markdown
* Require login by default
* Add stats for dropped purchases, monthly playtimes
* Allow deleting purchases
* Add all-time stats
* Manage purchases
* Automatically convert purchase prices
* Add emulated property to sessions
* Add today's and last 7 days playtime stats to navbar
## Improved
* mark refunded purchases red on game overview
* increase session count on game overview when starting a new session
* game overview:
* sort purchases also by date purchased (on top of date released)
* improve header format, make it more appealing
* ignore manual sessions when calculating session average
* stats: improve purchase name consistency
* session list: use display name instead of sort name
* unify the appearance of game links, and make them expand to full size on hover
## Fixed
* Fix title not being displayed on the Recent sessions page
* Avoid errors when displaying game overview with zero sessions
## 1.5.2 / 2024-01-14 21:27+01:00
## Improved
* game overview:
* improve how editions and purchases are displayed
* make it possible to end session from overview
* add purchase: only allow choosing purchases of selected edition
* session list:
* starting and ending sessions is much faster/doest not reload the page
* listing sessions is much faster
## 1.5.1 / 2023-11-14 21:10+01:00
## Improved
* Disallow choosing non-game purchase as related purchase
* Improve display of purchases
## 1.5.0 / 2023-11-14 19:27+01:00
## New
* Add stat for finished this year's games
* Add purchase types:
* Game (previously all of them were this type)
* DLC
* Season Pass
* Battle Pass
## Fixed
* Order purchases by date on game view
## 1.4.0 / 2023-11-09 21:01+01:00
### New
* More fields are now optional. This is to make it easier to add new items in bulk.
* Game: Wikidata ID
* Edition: Platform, Year
* Purchase: Platform
* Platform: Group
* Session: Device
* New fields:
* Game: Year Released
* To record original year of release
* Upon migration, this will be set to a year of any of the game's edition that has it set
* Purchase: Date Finished
* Editions are now unique combination of name and platform
* Add more stats:
* All finished games
* All finished 2023 games
* All finished games that were purchased this year
* Sessions (count)
* Days played
* Finished (count)
* Unfinished (count)
* Refunded (count)
* Backlog Decrease (count)
* New workflow:
* Adding Game, Edition, Purchase, and Session in a row is now much faster
### Improved
* game overview: simplify playtime range display
* new session: order devices alphabetically
* ignore English articles when sorting names
* added a new sort_name field that gets automatically created
* automatically fill certain values in forms:
* new game: name and sort name after typing
* new edition: name, sort name, and year when selecting game
* new purchase: platform when selecting edition
## 1.3.0 / 2023-11-05 15:09+01:00
### New
* Add Stats to the main navigation
* Allow selecting year on the Stats page
### Improved
* Make some pages redirect back instead to session list
### Improved
* Make navigation more compact
### Fixed
* Correctly limit sessions to a single year for stats
## 1.2.0 / 2023-11-01 20:18+01:00
### New
* Add yearly stats page (https://git.kucharczyk.xyz/lukas/timetracker/issues/15)
### Enhancements
* Add a button to start session from game overview
## 1.1.2 / 2023-10-13 16:30+02:00
### Enhancements
* Durations are formatted in a consisent manner across all pages
### Fixes
* Game Overview: display duration when >1 hour instead of displaying 0
## 1.1.1 / 2023-10-09 20:52+02:00
### New
* Add notes section to game overview
### Enhancements
* Make it possible to add any data on the game overview page
## 1.1.0 / 2023-10-09 00:01+02:00
### New
* Add game overview page (https://git.kucharczyk.xyz/lukas/timetracker/issues/8)
* Add helper buttons next to datime fields
* Add copy button on Add session page to copy times between fields
* Change fonts to IBM Plex
### Enhancements
* Improve form appearance
* Focus important fields on forms
* Use the same form when editing a session as when adding a session
* Change recent session view to current year instead of last 30 days
* Add a hacky way not to reload a page when starting or ending a session (https://git.kucharczyk.xyz/lukas/timetracker/issues/52)
* Improve session list (https://git.kucharczyk.xyz/lukas/timetracker/issues/53)
### Fixes
* Fix session being wrongly considered in progress if it had a certain amount of manual hours (https://git.kucharczyk.xyz/lukas/timetracker/issues/58)
* Fix bug when filtering only manual sessions (https://git.kucharczyk.xyz/lukas/timetracker/issues/51)
## 1.0.3 / 2023-02-20 17:16+01:00
* Add wikidata ID and year for editions
* Add icons for game, edition, purchase filters
* Allow filtering by game, edition, purchase from the session list
* Allow editing filtered entities from session list
## 1.0.2 / 2023-02-18 21:48+01:00
* Add support for device info (https://git.kucharczyk.xyz/lukas/timetracker/issues/49)
* Add support for purchase ownership information (https://git.kucharczyk.xyz/lukas/timetracker/issues/48)
* Add support for purchase prices
* Add support for game editions (https://git.kucharczyk.xyz/lukas/timetracker/issues/28)
## 1.0.1 / 2023-01-30 22:17+01:00
* Make it possible to edit sessions (https://git.kucharczyk.xyz/lukas/timetracker/issues/46)
* Show markers on smaller graphs to make it clearer which dates the session belong to
* Show only last 30 days on the homepage (https://git.kucharczyk.xyz/lukas/timetracker/issues/47)
## 1.0.0 / 2023-01-20 19:54+01:00
* Breaking
* Due to major re-arranging and re-naming of the folder structure, tables also had to be renamed.
* Fixed
* Sort form fields alphabetically (https://git.kucharczyk.xyz/lukas/timetracker/issues/39, https://git.kucharczyk.xyz/lukas/timetracker/issues/40)
* Start session button starts different game than it says (#44)
## 0.2.5 / 2023-01-18 17:01+01:00
* New
* When adding session, pre-select game with the last session
* Fixed
* Start session now button would take up 100% width, leading to accidental clicks (https://git.kucharczyk.xyz/lukas/timetracker/issues/37)
* Removed
* Session model property `last` is already implemented by Django method `last()`, thus it was removed (https://git.kucharczyk.xyz/lukas/timetracker/issues/38)
## 0.2.4 / 2023-01-16 19:39+01:00
* Fixed
* When filtering by game, the "Filtering by (...)" text would erroneously list an unrelated platform
* Playtime graph would display timeline backwards
* Playtime graph with many dates would overlap (https://git.kucharczyk.xyz/lukas/timetracker/issues/34)
* Manually added times (= without end timestamp) would make graphs look ugly and noisy (https://git.kucharczyk.xyz/lukas/timetracker/issues/35)
## 0.2.3 / 2023-01-15 23:13+01:00
* Allow filtering by platform and game on session list (https://git.kucharczyk.xyz/lukas/timetracker/issues/32)
* Order session by newest as preparation for https://git.kucharczyk.xyz/lukas/timetracker/issues/33
## 0.2.2 / 2023-01-15 17:59+01:00
* Display playtime graph on session list (https://git.kucharczyk.xyz/lukas/timetracker/issues/29)
* Fix error when showing session list with no sessions (https://git.kucharczyk.xyz/lukas/timetracker/issues/31)
## 0.2.1 / 2023-01-13 16:53+01:00
* List number of sessions when filtering on session list

View File

@ -5,10 +5,10 @@
:8000 {
handle_path /static/* {
root * src/web/static/
root * /usr/share/caddy
file_server
}
handle {
reverse_proxy :8001
reverse_proxy backend:8001
}
}

View File

@ -1,31 +1,45 @@
FROM node as css
WORKDIR /app
COPY . /app
RUN npm install && \
npx tailwindcss -i ./src/input.css -o ./src/web/tracker/static/base.css --minify
FROM python:3.12.0-slim-bullseye
FROM python:3.10.9-alpine
ENV VERSION_NUMBER=1.5.2 \
PROD=1 \
PYTHONUNBUFFERED=1 \
PYTHONFAULTHANDLER=1 \
PYTHONHASHSEED=random \
PYTHONDONTWRITEBYTECODE=1 \
PIP_NO_CACHE_DIR=1 \
PIP_DISABLE_PIP_VERSION_CHECK=1 \
PIP_DEFAULT_TIMEOUT=100 \
PIP_ROOT_USER_ACTION=ignore \
POETRY_NO_INTERACTION=1 \
POETRY_VIRTUALENVS_CREATE=false \
POETRY_CACHE_DIR='/var/cache/pypoetry' \
POETRY_HOME='/usr/local'
ENV VERSION_NUMBER 0.2.0-2-gd8ece97
ENV PROD 1
RUN apk add \
RUN apt-get update && apt-get upgrade -y \
&& apt-get install --no-install-recommends -y \
bash \
vim \
curl \
caddy
RUN adduser -D -u 1000 timetracker
&& curl -sSL 'https://install.python-poetry.org' | python - \
&& poetry --version \
&& apt-get purge -y --auto-remove -o APT::AutoRemove::RecommendsImportant=false \
&& apt-get clean -y && rm -rf /var/lib/apt/lists/*
RUN useradd -m --uid 1000 timetracker \
&& mkdir -p '/var/www/django/static' \
&& chown timetracker:timetracker '/var/www/django/static'
WORKDIR /home/timetracker/app
COPY . /home/timetracker/app/
RUN chown -R timetracker:timetracker /home/timetracker/app
COPY --from=css /app/src/web/tracker/static/base.css /home/timetracker/app/src/web/tracker/static/base.css
COPY entrypoint.sh /
RUN chmod +x /entrypoint.sh
RUN --mount=type=cache,target="$POETRY_CACHE_DIR" \
echo "$PROD" \
&& poetry version \
&& poetry run pip install -U pip \
&& poetry install --only main --no-interaction --no-ansi --sync
USER timetracker
ENV PATH="$PATH:/home/timetracker/.local/bin"
RUN pip install --no-cache-dir poetry
RUN poetry install --without dev
EXPOSE 8000
ENTRYPOINT [ "/entrypoint.sh" ]
CMD [ "/entrypoint.sh" ]

View File

@ -2,49 +2,62 @@ all: css migrate
initialize: npm css migrate sethookdir loadplatforms
HTMLFILES := $(shell find src/web/tracker/templates -type f)
HTMLFILES := $(shell find games/templates -type f)
PYTHON_VERSION = 3.12
npm:
npm install
css: src/input.css
npx tailwindcss -i ./src/input.css -o ./src/web/tracker/static/base.css
css-dev: css
npx tailwindcss -i ./src/input.css -o ./src/web/tracker/static/base.css --watch
css: common/input.css
npx tailwindcss -i ./common/input.css -o ./games/static/base.css
makemigrations:
poetry run python src/web/manage.py makemigrations
poetry run python manage.py makemigrations
migrate: makemigrations
poetry run python src/web/manage.py migrate
poetry run python manage.py migrate
init:
pyenv install -s $(PYTHON_VERSION)
pyenv local $(PYTHON_VERSION)
pip install poetry
poetry install
npm install
dev:
@npx concurrently \
--names "Django,Tailwind" \
--prefix-colors "blue,green" \
"poetry run python -Wa manage.py runserver" \
"npx tailwindcss -i ./common/input.css -o ./games/static/base.css --watch"
dev: migrate sethookdir
poetry run python src/web/manage.py runserver
caddy:
caddy run --watch
dev-prod: migrate collectstatic sethookdir
cd src/web/; PROD=1 poetry run python -m gunicorn --bind 0.0.0.0:8001 web.asgi:application -k uvicorn.workers.UvicornWorker
dev-prod: migrate collectstatic
PROD=1 poetry run python -m gunicorn --bind 0.0.0.0:8001 timetracker.asgi:application -k uvicorn.workers.UvicornWorker
dumptracker:
poetry run python src/web/manage.py dumpdata --format yaml tracker --output tracker_fixture.yaml
dumpgames:
poetry run python manage.py dumpdata --format yaml games --output tracker_fixture.yaml
loadplatforms:
poetry run python src/web/manage.py loaddata platforms.yaml
poetry run python manage.py loaddata platforms.yaml
loadall:
poetry run python manage.py loaddata data.yaml
loadsample:
poetry run python src/web/manage.py loaddata sample.yaml
poetry run python manage.py loaddata sample.yaml
createsuperuser:
poetry run python src/web/manage.py createsuperuser
poetry run python manage.py createsuperuser
shell:
poetry run python src/web/manage.py shell
poetry run python manage.py shell
collectstatic:
poetry run python src/web/manage.py collectstatic --clear --no-input
poetry run python manage.py collectstatic --clear --no-input
poetry.lock: pyproject.toml
poetry install
@ -52,13 +65,10 @@ poetry.lock: pyproject.toml
test: poetry.lock
poetry run pytest
sethookdir:
git config core.hooksPath .githooks
date:
poetry run python -c 'import datetime; from zoneinfo import ZoneInfo; print(datetime.datetime.isoformat(datetime.datetime.now(ZoneInfo("Europe/Prague")), timespec="minutes", sep=" "))'
cleanstatic:
rm -r src/web/static/*
rm -r static/*
clean: cleanstatic

View File

@ -1,3 +1,15 @@
# Timetracker
A simple game catalogue and play session tracker.
# Development
The project uses `pyenv` to manage installed Python versions.
If you have `pyenv` installed, you can simply run:
```
make init
```
This will make sure the correct Python version is installed, and it will install all dependencies using `poetry`.
Afterwards, you can start the development server using `make dev`.

287
common/components.py Normal file
View File

@ -0,0 +1,287 @@
from random import choices as random_choices
from string import ascii_lowercase
from typing import Any, Callable
from django.template import TemplateDoesNotExist
from django.template.defaultfilters import floatformat
from django.template.loader import render_to_string
from django.urls import NoReverseMatch, reverse
from django.utils.safestring import SafeText, mark_safe
from common.utils import truncate
from games.models import Game, Purchase, Session
HTMLAttribute = tuple[str, str | int | bool]
HTMLTag = str
def Component(
attributes: list[HTMLAttribute] = [],
children: list[HTMLTag] | HTMLTag = [],
template: str = "",
tag_name: str = "",
) -> HTMLTag:
if not tag_name and not template:
raise ValueError("One of template or tag_name is required.")
if isinstance(children, str):
children = [children]
childrenBlob = "\n".join(children)
if len(attributes) == 0:
attributesBlob = ""
else:
attributesList = [f'{name}="{value}"' for name, value in attributes]
# make attribute list into a string
# and insert space between tag and attribute list
attributesBlob = f" {' '.join(attributesList)}"
tag: str = ""
if tag_name != "":
tag = f"<{tag_name}{attributesBlob}>{childrenBlob}</{tag_name}>"
elif template != "":
tag = render_to_string(
template,
{name: value for name, value in attributes}
| {"slot": mark_safe("\n".join(children))},
)
return mark_safe(tag)
def randomid(seed: str = "", length: int = 10) -> str:
return seed + "".join(random_choices(ascii_lowercase, k=length))
def Popover(
popover_content: str,
wrapped_content: str = "",
wrapped_classes: str = "",
children: list[HTMLTag] = [],
attributes: list[HTMLAttribute] = [],
) -> str:
if not wrapped_content and not children:
raise ValueError("One of wrapped_content or children is required.")
id = randomid()
return Component(
attributes=attributes
+ [
("id", id),
("wrapped_content", wrapped_content),
("popover_content", popover_content),
("wrapped_classes", wrapped_classes),
],
children=children,
template="cotton/popover.html",
)
def PopoverTruncated(
input_string: str,
popover_content: str = "",
popover_if_not_truncated: bool = False,
length: int = 30,
ellipsis: str = "",
endpart: str = "",
) -> str:
"""
Returns `input_string` truncated after `length` of characters
and displays the untruncated text in a popover HTML element.
The truncated text ends in `ellipsis`, and optionally
an always-visible `endpart` can be specified.
`popover_content` can be specified if:
1. It needs to be always displayed regardless if text is truncated.
2. It needs to differ from `input_string`.
"""
if (truncated := truncate(input_string, length, ellipsis, endpart)) != input_string:
return Popover(
wrapped_content=truncated,
popover_content=popover_content if popover_content else input_string,
)
else:
if popover_content and popover_if_not_truncated:
return Popover(
wrapped_content=input_string,
popover_content=popover_content if popover_content else "",
)
else:
return input_string
def A(
attributes: list[HTMLAttribute] = [],
children: list[HTMLTag] | HTMLTag = [],
url: str | Callable[..., Any] = "",
):
"""
Returns the HTML tag "a".
"url" can either be:
- URL (string)
- path name passed to reverse() (string)
- function
"""
additional_attributes = []
if url:
if type(url) is str:
try:
url_result = reverse(url)
except NoReverseMatch:
url_result = url
elif callable(url):
url_result = url()
else:
raise TypeError("'url' is neither str nor function.")
additional_attributes = [("href", url_result)]
return Component(
tag_name="a", attributes=attributes + additional_attributes, children=children
)
def Button(
attributes: list[HTMLAttribute] = [],
children: list[HTMLTag] | HTMLTag = [],
size: str = "base",
icon: bool = False,
color: str = "blue",
):
return Component(
template="cotton/button.html",
attributes=attributes + [("size", size), ("icon", icon), ("color", color)],
children=children,
)
def Div(
attributes: list[HTMLAttribute] = [],
children: list[HTMLTag] | HTMLTag = [],
):
return Component(tag_name="div", attributes=attributes, children=children)
def Input(
type: str = "text",
attributes: list[HTMLAttribute] = [],
children: list[HTMLTag] | HTMLTag = [],
):
return Component(
tag_name="input", attributes=attributes + [("type", type)], children=children
)
def Form(
action="",
method="get",
attributes: list[HTMLAttribute] = [],
children: list[HTMLTag] | HTMLTag = [],
):
return Component(
tag_name="form",
attributes=attributes + [("action", action), ("method", method)],
children=children,
)
def Icon(
name: str,
attributes: list[HTMLAttribute] = [],
):
try:
result = Component(template=f"cotton/icon/{name}.html", attributes=attributes)
except TemplateDoesNotExist:
result = Icon(name="unspecified", attributes=attributes)
return result
def LinkedPurchase(purchase: Purchase) -> SafeText:
link = reverse("view_purchase", args=[int(purchase.id)])
link_content = ""
popover_content = ""
game_count = purchase.games.count()
popover_if_not_truncated = False
if game_count == 1:
link_content += purchase.games.first().name
popover_content = link_content
if game_count > 1:
if purchase.name:
link_content += f"{purchase.name}"
popover_content += f"<h1>{purchase.name}</h1><br>"
else:
link_content += f"{game_count} games"
popover_if_not_truncated = True
popover_content += f"""
<ul class="list-disc list-inside">
{"".join(f"<li>{game.name}</li>" for game in purchase.games.all())}
</ul>
"""
icon = purchase.platform.icon if game_count == 1 else "unspecified"
if link_content == "":
raise ValueError("link_content is empty!!")
a_content = Div(
[("class", "inline-flex gap-2 items-center")],
[
Icon(
icon,
[("title", "Multiple")],
),
PopoverTruncated(
input_string=link_content,
popover_content=mark_safe(popover_content),
popover_if_not_truncated=popover_if_not_truncated,
),
],
)
return mark_safe(A(url=link, children=[a_content]))
def NameWithIcon(
name: str = "",
platform: str = "",
game_id: int = 0,
session_id: int = 0,
purchase_id: int = 0,
linkify: bool = True,
emulated: bool = False,
) -> SafeText:
create_link = False
link = ""
platform = None
if (game_id != 0 or session_id != 0 or purchase_id != 0) and linkify:
create_link = True
if session_id:
session = Session.objects.get(pk=session_id)
emulated = session.emulated
game_id = session.game.pk
if purchase_id:
purchase = Purchase.objects.get(pk=purchase_id)
game_id = purchase.games.first().pk
if game_id:
game = Game.objects.get(pk=game_id)
name = name or game.name
platform = game.platform
link = reverse("view_game", args=[int(game_id)])
content = Div(
[("class", "inline-flex gap-2 items-center")],
[
Icon(
platform.icon,
[("title", platform.name)],
)
if platform
else "",
Icon("emulated", [("title", "Emulated")]) if emulated else "",
PopoverTruncated(name),
],
)
return mark_safe(
A(
url=link,
children=[content],
)
if create_link
else content,
)
def PurchasePrice(purchase) -> str:
return Popover(
popover_content=f"{floatformat(purchase.price)} {purchase.price_currency}",
wrapped_content=f"{floatformat(purchase.converted_price)} {purchase.converted_currency}",
wrapped_classes="underline decoration-dotted",
)

30
common/import_data.py Normal file
View File

@ -0,0 +1,30 @@
import csv
from typing import TypeAlias
from games.models import Game
DataList: TypeAlias = list[dict[str, str]] | None
def read_csv(filename: str) -> DataList:
with open(filename, "r") as csvfile:
writer = csv.DictReader(csvfile)
return writer
def import_data(data: DataList):
matching_names = {}
for line in data:
name = line["name"]
if name not in matching_names:
# try exact match first
try:
game_id = Game.objects.get(name__iexact=name)
except:
pass
matching_names[name] = game_id
print(f"Exact matched {len(matching_names)} games.")
def import_from_file(filename: str):
import_data(read_csv(filename))

195
common/input.css Normal file
View File

@ -0,0 +1,195 @@
@tailwind base;
@tailwind components;
@tailwind utilities;
@font-face {
font-family: "IBM Plex Mono";
src: url("fonts/IBMPlexMono-Regular.woff2") format("woff2");
font-weight: 400;
font-style: normal;
}
@font-face {
font-family: "IBM Plex Sans";
src: url("fonts/IBMPlexSans-Regular.woff2") format("woff2");
font-weight: 400;
font-style: normal;
}
@font-face {
font-family: "IBM Plex Serif";
src: url("fonts/IBMPlexSerif-Regular.woff2") format("woff2");
font-weight: 400;
font-style: normal;
}
@font-face {
font-family: "IBM Plex Serif";
src: url("fonts/IBMPlexSerif-Bold.woff2") format("woff2");
font-weight: 700;
font-style: normal;
}
@font-face {
font-family: "IBM Plex Sans Condensed";
src: url("fonts/IBMPlexSansCondensed-Regular.woff2") format("woff2");
font-weight: 400;
font-style: normal;
}
/* a:hover {
text-decoration-color: #ff4400;
color: rgb(254, 185, 160);
transition: all 0.2s ease-out;
} */
/* form label {
@apply dark:text-slate-400;
} */
.responsive-table {
@apply dark:text-white mx-auto table-fixed;
}
.responsive-table tr:nth-child(even) {
@apply bg-slate-800
}
.responsive-table tbody tr:nth-child(odd) {
@apply bg-slate-900
}
.responsive-table thead th {
@apply text-left border-b-2 border-b-slate-500 text-xl;
}
.responsive-table thead th:not(:first-child),
.responsive-table td:not(:first-child) {
@apply border-l border-l-slate-500;
}
@layer utilities {
.min-w-20char {
min-width: 20ch;
}
.max-w-20char {
max-width: 20ch;
}
.min-w-30char {
min-width: 30ch;
}
.max-w-30char {
max-width: 30ch;
}
.max-w-35char {
max-width: 35ch;
}
.max-w-40char {
max-width: 40ch;
}
}
/* form input,
select,
textarea {
@apply dark:border dark:border-slate-900 dark:bg-slate-500 dark:text-slate-100;
} */
form input:disabled,
select:disabled,
textarea:disabled {
@apply dark:bg-slate-800 dark:text-slate-500 cursor-not-allowed;
}
.errorlist {
@apply mt-4 mb-1 pl-3 py-2 bg-red-600 text-slate-200 w-[300px];
}
/* @media screen and (min-width: 768px) {
form input,
select,
textarea {
width: 300px;
}
} */
/* @media screen and (max-width: 768px) {
form input,
select,
textarea {
width: 150px;
}
} */
#button-container button {
@apply mx-1;
}
.basic-button-container {
@apply flex space-x-2 justify-center;
}
.basic-button {
@apply inline-block px-6 py-2.5 bg-blue-600 text-white font-medium text-xs leading-tight uppercase rounded shadow-md hover:bg-blue-700 hover:shadow-lg focus:bg-blue-700 focus:shadow-lg focus:outline-none focus:ring-0 active:bg-blue-800 active:shadow-lg transition duration-150 ease-in-out;
}
.markdown-content ul {
list-style-type: disc;
list-style-position: inside;
padding-left: 1em;
}
.markdown-content ol {
list-style-type: decimal;
list-style-position: inside;
padding-left: 1em;
}
.markdown-content ul,
.markdown-content ol {
list-style-position: outside;
padding-left: 1em;
}
.markdown-content ul ul,
.markdown-content ul ol,
.markdown-content ol ul,
.markdown-content ol ol {
list-style-type: circle;
margin-top: 0.5em;
margin-bottom: 0.5em;
padding-left: 1em;
}
/* .truncate-container {
@apply inline-block relative;
a {
@apply inline-block truncate max-w-20char transition-all group-hover:absolute group-hover:max-w-none group-hover:-top-8 group-hover:-left-6 group-hover:min-w-60 group-hover:px-6 group-hover:py-3.5 group-hover:bg-purple-600 group-hover:rounded-sm group-hover:outline-dashed group-hover:outline-purple-400 group-hover:outline-4;
}
} */
label {
@apply dark:text-slate-500;
}
[type="text"], [type="password"], [type="datetime-local"], [type="datetime"], [type="date"], [type="number"], select, textarea {
@apply dark:bg-slate-600 dark:text-slate-300;
}
[type="submit"] {
@apply dark:text-white font-bold dark:bg-blue-600 px-4 py-2;
}
form div label {
@apply dark:text-white;
}
form div {
@apply flex flex-col;
}
div [type="submit"] {
@apply mt-3;
}

169
common/time.py Normal file
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@ -0,0 +1,169 @@
import re
from datetime import date, datetime, timedelta
from django.utils import timezone
from common.utils import generate_split_ranges
dateformat: str = "%d/%m/%Y"
datetimeformat: str = "%d/%m/%Y %H:%M"
timeformat: str = "%H:%M"
durationformat: str = "%2.1H hours"
durationformat_manual: str = "%H hours"
def _safe_timedelta(duration: timedelta | int | None):
if duration == None:
return timedelta(0)
elif isinstance(duration, int):
return timedelta(seconds=duration)
elif isinstance(duration, timedelta):
return duration
def format_duration(
duration: timedelta | int | float | None, format_string: str = "%H hours"
) -> str:
"""
Format timedelta into the specified format_string.
Valid format variables:
- %H hours
- %m minutes
- %s seconds
- %r total seconds
Values don't change into higher units if those units are missing
from the formatting string. For example:
- 61 seconds as "%s" = 61 seconds
- 61 seconds as "%m %s" = 1 minutes 1 seconds"
Format specifiers can include width and precision options:
- %5.2H: hours formatted with width 5 and 2 decimal places (padded with zeros)
"""
minute_seconds = 60
hour_seconds = 60 * minute_seconds
day_seconds = 24 * hour_seconds
safe_duration = _safe_timedelta(duration)
# we don't need float
seconds_total = int(safe_duration.total_seconds())
# timestamps where end is before start
if seconds_total < 0:
seconds_total = 0
days = hours = hours_float = minutes = seconds = 0
remainder = seconds = seconds_total
if "%d" in format_string:
days, remainder = divmod(seconds_total, day_seconds)
if re.search(r"%\d*\.?\d*H", format_string):
hours_float, remainder = divmod(remainder, hour_seconds)
hours = float(hours_float) + remainder / hour_seconds
if re.search(r"%\d*\.?\d*m", format_string):
minutes, seconds = divmod(remainder, minute_seconds)
literals = {
"d": str(days),
"H": str(hours) if "m" not in format_string else str(hours_float),
"m": str(minutes),
"s": str(seconds),
"r": str(seconds_total),
}
formatted_string = format_string
for pattern, replacement in literals.items():
# Match format specifiers with optional width and precision
match = re.search(rf"%(\d*\.?\d*){pattern}", formatted_string)
if match:
format_spec = match.group(1)
if "." in format_spec:
# Format the number as float if precision is specified
replacement = f"{float(replacement):{format_spec}f}"
else:
# Format the number as integer if no precision is specified
replacement = f"{int(float(replacement)):>{format_spec}}"
# Replace the format specifier with the formatted number
formatted_string = re.sub(
rf"%\d*\.?\d*{pattern}", replacement, formatted_string
)
return formatted_string
def local_strftime(datetime: datetime, format: str = datetimeformat) -> str:
return timezone.localtime(datetime).strftime(format)
def daterange(start: date, end: date, end_inclusive: bool = False) -> list[date]:
time_between: timedelta = end - start
if (days_between := time_between.days) < 1:
raise ValueError("start and end have to be at least 1 day apart.")
if end_inclusive:
print(f"{end_inclusive=}")
print(f"{days_between=}")
days_between += 1
print(f"{days_between=}")
return [start + timedelta(x) for x in range(days_between)]
def streak(datelist: list[date]) -> dict[str, int | tuple[date, date]]:
if len(datelist) == 1:
return {"days": 1, "dates": (datelist[0], datelist[0])}
else:
print(f"Processing {len(datelist)} dates.")
missing = sorted(
set(
datelist[0] + timedelta(x)
for x in range((datelist[-1] - datelist[0]).days)
)
- set(datelist)
)
print(f"{len(missing)} days missing.")
datelist_with_missing = sorted(datelist + missing)
ranges = list(generate_split_ranges(datelist_with_missing, missing))
print(f"{len(ranges)} ranges calculated.")
longest_consecutive_days = timedelta(0)
longest_range: tuple[date, date] = (date(1970, 1, 1), date(1970, 1, 1))
for start, end in ranges:
if (current_streak := end - start) > longest_consecutive_days:
longest_consecutive_days = current_streak
longest_range = (start, end)
return {"days": longest_consecutive_days.days + 1, "dates": longest_range}
def streak_bruteforce(datelist: list[date]) -> dict[str, int | tuple[date, date]]:
if (datelist_length := len(datelist)) == 0:
raise ValueError("Number of dates in the list is 0.")
datelist.sort()
current_streak = 1
current_start = datelist[0]
current_end = datelist[0]
current_date = datelist[0]
highest_streak = 1
highest_streak_daterange = (current_start, current_end)
def update_highest_streak():
nonlocal highest_streak, highest_streak_daterange
if current_streak > highest_streak:
highest_streak = current_streak
highest_streak_daterange = (current_start, current_end)
def reset_streak():
nonlocal current_start, current_end, current_streak
current_start = current_end = current_date
current_streak = 1
def increment_streak():
nonlocal current_end, current_streak
current_end = current_date
current_streak += 1
for i, datelist_item in enumerate(datelist, start=1):
current_date = datelist_item
if current_date == current_start or current_date == current_end:
continue
if current_date - timedelta(1) != current_end and i != datelist_length:
update_highest_streak()
reset_streak()
elif current_date - timedelta(1) == current_end and i == datelist_length:
increment_streak()
update_highest_streak()
else:
increment_streak()
return {"days": highest_streak, "dates": highest_streak_daterange}
def available_stats_year_range():
return range(datetime.now().year, 1999, -1)

130
common/utils.py Normal file
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@ -0,0 +1,130 @@
import operator
from dataclasses import dataclass
from datetime import date
from functools import reduce
from typing import Any, Callable, Generator, Literal, TypeVar
from django.db.models import Q
def safe_division(numerator: int | float, denominator: int | float) -> int | float:
"""
Divides without triggering division by zero exception.
Returns 0 if denominator is 0.
"""
try:
return numerator / denominator
except ZeroDivisionError:
return 0
def safe_getattr(obj: object, attr_chain: str, default: Any | None = None) -> object:
"""
Safely get the nested attribute from an object.
Parameters:
obj (object): The object from which to retrieve the attribute.
attr_chain (str): The chain of attributes, separated by dots.
default: The default value to return if any attribute in the chain does not exist.
Returns:
The value of the nested attribute if it exists, otherwise the default value.
"""
attrs = attr_chain.split(".")
for attr in attrs:
try:
obj = getattr(obj, attr)
except AttributeError:
return default
return obj
def truncate_(input_string: str, length: int = 30, ellipsis: str = "") -> str:
return (
(f"{input_string[:length-len(ellipsis)].rstrip()}{ellipsis}")
if len(input_string) > length
else input_string
)
def truncate(
input_string: str, length: int = 30, ellipsis: str = "", endpart: str = ""
) -> str:
max_content_length = length - len(endpart)
if max_content_length < 0:
raise ValueError("Length cannot be shorter than the length of endpart.")
if len(input_string) > max_content_length:
return f"{input_string[:max_content_length - len(ellipsis)].rstrip()}{ellipsis}{endpart}"
return (
f"{input_string}{endpart}"
if len(input_string) + len(endpart) <= length
else f"{input_string[:length - len(ellipsis) - len(endpart)].rstrip()}{ellipsis}{endpart}"
)
T = TypeVar("T", str, int, date)
def generate_split_ranges(
value_list: list[T], split_points: list[T]
) -> Generator[tuple[T, T], None, None]:
for x in range(0, len(split_points) + 1):
if x == 0:
start = 0
elif x >= len(split_points):
start = value_list.index(split_points[x - 1]) + 1
else:
start = value_list.index(split_points[x - 1]) + 1
try:
end = value_list.index(split_points[x])
except IndexError:
end = len(value_list)
yield (value_list[start], value_list[end - 1])
def format_float_or_int(number: int | float):
return int(number) if float(number).is_integer() else f"{number:03.2f}"
OperatorType = Literal["|", "&"]
@dataclass
class FilterEntry:
condition: Q
operator: OperatorType = "&"
def build_dynamic_filter(
filters: list[FilterEntry | Q], default_operator: OperatorType = "&"
):
"""
Constructs a Django Q filter from a list of filter conditions.
Args:
filters (list): A list where each item is either:
- A Q object (default AND logic applied)
- A tuple of (Q object, operator) where operator is "|" (OR) or "&" (AND)
Returns:
Q: A combined Q object that can be passed to Django's filter().
"""
op_map: dict[OperatorType, Callable[[Q, Q], Q]] = {
"|": operator.or_,
"&": operator.and_,
}
# Convert all plain Q objects into (Q, "&") for default AND behavior
processed_filters = [
FilterEntry(f, default_operator) if isinstance(f, Q) else f for f in filters
]
# Reduce with dynamic operators
return reduce(
lambda combined_filters, filter: op_map[filter.operator](
combined_filters, filter.condition
),
processed_filters,
Q(),
)

24
devcontainer.Dockerfile Normal file
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@ -0,0 +1,24 @@
FROM python:3.13-slim
# Set up environment
ENV PYTHONUNBUFFERED=1
WORKDIR /workspace
# Install Poetry
RUN apt-get update && apt-get install -y \
curl \
make \
npm \
&& rm -rf /var/lib/apt/lists/*
RUN curl -sSL https://install.python-poetry.org | python3 -
ENV PATH="/root/.local/bin:$PATH"
# Copy pyproject.toml and poetry.lock for dependency installation
COPY pyproject.toml poetry.lock* ./
RUN poetry install --no-root
# Copy the rest of the application code
COPY . .
# Set up Django development server
EXPOSE 8000

View File

@ -0,0 +1,17 @@
---
services:
timetracker:
image: registry.kucharczyk.xyz/timetracker
build:
context: .
dockerfile: Dockerfile
container_name: timetracker
environment:
- TZ=Europe/Prague
- CSRF_TRUSTED_ORIGINS="https://tracker.kucharczyk.xyz"
user: "1000"
# volumes:
# - "db:/home/timetracker/app/src/timetracker/db.sqlite3"
ports:
- "8000:8000"
restart: unless-stopped

View File

@ -1,17 +1,30 @@
---
services:
timetracker:
backend:
image: registry.kucharczyk.xyz/timetracker
build:
context: .
dockerfile: Dockerfile
container_name: timetracker
environment:
- TZ=Europe/Prague
- CSRF_TRUSTED_ORIGINS="https://tracker.kucharczyk.xyz"
user: "1000"
# volumes:
# - "db:/home/timetracker/app/src/web/db.sqlite3"
volumes:
- "static-files:/var/www/django/static"
- "$PWD/db.sqlite3:/home/timetracker/app/db.sqlite3"
restart: unless-stopped
frontend:
image: caddy
volumes:
- "static-files:/usr/share/caddy:ro"
- "$PWD/Caddyfile:/etc/caddy/Caddyfile"
ports:
- "8000:8000"
restart: unless-stopped
depends_on:
- backend
volumes:
static-files:

View File

@ -2,12 +2,22 @@
# Apply database migrations
set -euo pipefail
echo "Apply database migrations"
poetry run python src/web/manage.py migrate
poetry run python manage.py migrate
echo "Collect static files"
poetry run python src/web/manage.py collectstatic --clear --no-input
poetry run python manage.py collectstatic --clear --no-input
echo "Starting server"
caddy start
cd src/web || exit
poetry run python -m gunicorn --bind 0.0.0.0:8001 web.asgi:application -k uvicorn.workers.UvicornWorker --access-logfile - --error-logfile -
_term() {
echo "Caught SIGTERM signal!"
kill -SIGTERM "$gunicorn_pid"
kill -SIGTERM "$django_q_pid"
}
trap _term SIGTERM
echo "Starting Django-Q cluster"
poetry run python manage.py qcluster & django_q_pid=$!
echo "Starting app"
poetry run python -m gunicorn --bind 0.0.0.0:8001 timetracker.asgi:application -k uvicorn.workers.UvicornWorker --access-logfile - --error-logfile - & gunicorn_pid=$!
wait "$gunicorn_pid" "$django_q_pid"

View File

@ -1,8 +1,18 @@
from django.contrib import admin
from .models import Game, Purchase, Platform, Session
from games.models import (
Device,
ExchangeRate,
Game,
Platform,
Purchase,
Session,
)
# Register your models here.
admin.site.register(Game)
admin.site.register(Purchase)
admin.site.register(Platform)
admin.site.register(Session)
admin.site.register(Device)
admin.site.register(ExchangeRate)

45
games/apps.py Normal file
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from datetime import timedelta
from django.apps import AppConfig
from django.core.management import call_command
from django.db.models.signals import post_migrate
from django.utils.timezone import now
class GamesConfig(AppConfig):
default_auto_field = "django.db.models.BigAutoField"
name = "games"
def ready(self):
import games.signals # noqa: F401
post_migrate.connect(schedule_tasks, sender=self)
def schedule_tasks(sender, **kwargs):
from django_q.models import Schedule
from django_q.tasks import schedule
if not Schedule.objects.filter(name="Update converted prices").exists():
schedule(
"games.tasks.convert_prices",
name="Update converted prices",
schedule_type=Schedule.MINUTES,
next_run=now() + timedelta(seconds=30),
catchup=False,
)
if not Schedule.objects.filter(name="Update price per game").exists():
schedule(
"games.tasks.calculate_price_per_game",
name="Update price per game",
schedule_type=Schedule.MINUTES,
next_run=now() + timedelta(seconds=30),
catchup=False,
)
from games.models import ExchangeRate
if not ExchangeRate.objects.exists():
print("ExchangeRate table is empty. Loading fixture...")
call_command("loaddata", "exchangerates.yaml")

1091
games/fixtures/data.yaml Normal file

File diff suppressed because it is too large Load Diff

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@ -0,0 +1,112 @@
- model: games.exchangerate
pk: 1
fields:
currency_from: USD
currency_to: CZK
year: 2024
rate: 23.4
- model: games.exchangerate
pk: 2
fields:
currency_from: CNY
currency_to: CZK
year: 2024
rate: 3.267
- model: games.exchangerate
pk: 3
fields:
currency_from: USD
currency_to: CZK
year: 2019
rate: 22.466
- model: games.exchangerate
pk: 4
fields:
currency_from: USD
currency_to: CZK
year: 2023
rate: 22.63
- model: games.exchangerate
pk: 5
fields:
currency_from: USD
currency_to: CZK
year: 2017
rate: 25.819
- model: games.exchangerate
pk: 6
fields:
currency_from: USD
currency_to: CZK
year: 2013
rate: 19.023
- model: games.exchangerate
pk: 7
fields:
currency_from: CNY
currency_to: CZK
year: 2019
rate: 3.295
- model: games.exchangerate
pk: 8
fields:
currency_from: CNY
currency_to: CZK
year: 2016
rate: 3.795
- model: games.exchangerate
pk: 9
fields:
currency_from: CNY
currency_to: CZK
year: 2015
rate: 3.707
- model: games.exchangerate
pk: 10
fields:
currency_from: CNY
currency_to: CZK
year: 2020
rate: 3.26
- model: games.exchangerate
pk: 11
fields:
currency_from: EUR
currency_to: CZK
year: 2012
rate: 25.51
- model: games.exchangerate
pk: 12
fields:
currency_from: EUR
currency_to: CZK
year: 2010
rate: 26.465
- model: games.exchangerate
pk: 13
fields:
currency_from: EUR
currency_to: CZK
year: 2014
rate: 27.52
- model: games.exchangerate
pk: 14
fields:
currency_from: EUR
currency_to: CZK
year: 2024
rate: 25.21
- model: games.exchangerate
pk: 15
fields:
currency_from: EUR
currency_to: CZK
year: 2022
rate: 24.325
- model: games.exchangerate
pk: 16
fields:
currency_from: CNY
currency_to: CZK
year: 2018
rate: 3.268

View File

@ -1,28 +1,28 @@
- model: tracker.Platform
- model: games.Platform
fields:
name: Steam
group: PC
- model: tracker.Platform
- model: games.Platform
fields:
name: Xbox Gamepass
group: PC
- model: tracker.Platform
- model: games.Platform
fields:
name: Epic Games Store
group: PC
- model: tracker.Platform
- model: games.Platform
fields:
name: Playstation 5
group: Playstation
- model: tracker.Platform
- model: games.Platform
fields:
name: Playstation 4
group: Playstation
- model: tracker.Platform
- model: games.Platform
fields:
name: Nintendo Switch
group: Nintendo
- model: tracker.Platform
- model: games.Platform
fields:
name: Nintendo 3DS
group: Nintendo

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@ -0,0 +1,225 @@
name,platform,start,end
Nioh 2,PS5,2022-12-17 19:34,2022-12-17 22:53
Nioh 2,PS5,2022-12-15 02:25,2022-12-15 03:57
Nioh 2,PS5,2022-12-13 02:41,2022-12-13 04:34
Nioh 2,PS5,2022-12-11 21:01,2022-12-11 23:21
VALKYRIE ELYSIUM,PS5,2022-12-11 06:07,2022-12-11 06:20
Metal: Hellsinger,PS5,2022-12-11 05:50,2022-12-11 06:07
Nioh 2,PS5,2022-12-11 04:31,2022-12-11 05:50
Nioh 2,PS5,2022-12-11 04:11,2022-12-11 04:26
Forspoken,PS5,2022-12-10 22:29,2022-12-10 23:10
Nioh 2,PS5,2022-12-10 19:44,2022-12-10 22:29
Nioh 2,PS5,2022-12-09 02:14,2022-12-09 04:16
Nioh 2,PS5,2022-12-08 01:03,2022-12-08 01:57
Nioh 2,PS5,2022-12-07 00:43,2022-12-07 04:16
Nioh 2,PS5,2022-12-04 20:48,2022-12-04 23:31
Nioh 2,PS5,2022-12-04 04:26,2022-12-04 07:01
Nioh 2,PS5,2022-12-04 04:20,2022-12-04 04:22
Nioh 2,PS5,2022-11-26 19:18,2022-11-26 21:28
Nioh 2,PS5,2022-11-26 19:16,2022-11-26 19:18
Nioh 2,PS5,2022-11-26 02:46,2022-11-26 03:56
Nioh 2,PS5,2022-11-26 02:01,2022-11-26 02:43
God of War Ragnarök,PS5,2022-11-24 23:03,2022-11-25 01:32
God of War Ragnarök,PS5,2022-11-23 00:41,2022-11-23 07:52
God of War Ragnarök,PS5,2022-11-21 22:52,2022-11-22 04:51
God of War Ragnarök,PS5,2022-11-21 02:11,2022-11-21 05:13
God of War Ragnarök,PS5,2022-11-20 21:34,2022-11-20 22:50
God of War Ragnarök,PS5,2022-11-20 03:46,2022-11-20 05:52
God of War Ragnarök,PS5,2022-11-19 14:30,2022-11-19 16:14
God of War Ragnarök,PS5,2022-11-18 23:15,2022-11-19 04:16
God of War Ragnarök,PS5,2022-11-18 19:58,2022-11-18 20:40
God of War Ragnarök,PS5,2022-11-18 03:50,2022-11-18 06:25
God of War Ragnarök,PS5,2022-11-17 19:36,2022-11-18 00:26
God of War Ragnarök,PS5,2022-11-17 13:16,2022-11-17 16:13
God of War Ragnarök,PS5,2022-11-16 21:45,2022-11-16 22:38
God of War Ragnarök,PS5,2022-11-16 00:14,2022-11-16 04:28
God of War Ragnarök,PS5,2022-11-15 01:33,2022-11-15 05:06
God of War Ragnarök,PS5,2022-11-14 00:37,2022-11-14 04:43
God of War Ragnarök,PS5,2022-11-12 23:32,2022-11-13 03:45
God of War Ragnarök,PS5,2022-11-12 03:17,2022-11-12 05:00
Grand Theft Auto V (PlayStation®5),PS5,2022-10-03 02:01,2022-10-03 02:23
Grand Theft Auto V (PlayStation®5),PS5,2022-10-02 13:59,2022-10-02 15:54
Grand Theft Auto V (PlayStation®5),PS5,2022-09-30 22:40,2022-10-01 02:50
Grand Theft Auto V (PlayStation®5),PS5,2022-09-27 22:38,2022-09-28 00:16
Grand Theft Auto V (PlayStation®5),PS5,2022-09-27 19:27,2022-09-27 21:09
Grand Theft Auto V (PlayStation®5),PS5,2022-09-26 20:58,2022-09-26 23:38
Grand Theft Auto V (PlayStation®5),PS5,2022-09-25 23:56,2022-09-26 02:36
Grand Theft Auto V (PlayStation®5),PS5,2022-09-25 14:57,2022-09-25 16:38
Grand Theft Auto V (PlayStation®5),PS5,2022-09-25 02:04,2022-09-25 02:12
Grand Theft Auto V (PlayStation®5),PS5,2022-09-23 20:33,2022-09-23 23:38
Wo Long: Fallen Dynasty,PS5,2022-09-18 15:26,2022-09-18 16:58
Grand Theft Auto V (PlayStation®5),PS5,2022-08-31 00:42,2022-08-31 01:15
Grand Theft Auto V (PlayStation®5),PS5,2022-08-18 13:43,2022-08-18 15:12
Grand Theft Auto V (PlayStation®5),PS5,2022-08-18 00:42,2022-08-18 01:58
Tony Hawk's™ Pro Skater™ 1 + 2,PS5,2022-08-18 00:40,2022-08-18 00:42
Tony Hawk's™ Pro Skater™ 1 + 2,PS5,2022-08-14 15:46,2022-08-14 16:10
FINAL FANTASY VII,PS5,2022-07-26 18:56,2022-07-26 20:22
FINAL FANTASY VII REMAKE,PS5,2022-07-26 17:39,2022-07-26 18:53
FINAL FANTASY VII REMAKE,PS5,2022-07-25 22:12,2022-07-26 04:37
FINAL FANTASY VII REMAKE,PS5,2022-07-24 00:09,2022-07-24 05:33
FINAL FANTASY VII REMAKE,PS5,2022-07-23 23:34,2022-07-23 23:48
FINAL FANTASY VII REMAKE,PS5,2022-07-23 18:05,2022-07-23 19:44
FINAL FANTASY VII REMAKE,PS5,2022-07-22 17:07,2022-07-23 01:48
FINAL FANTASY VII REMAKE,PS5,2022-07-22 15:26,2022-07-22 15:59
FINAL FANTASY VII REMAKE,PS5,2022-07-21 21:27,2022-07-21 22:43
FINAL FANTASY VII REMAKE,PS5,2022-07-21 20:48,2022-07-21 20:58
FINAL FANTASY VII REMAKE,PS5,2022-07-21 18:35,2022-07-21 18:36
Stray,PS5,2022-07-21 01:24,2022-07-21 02:34
Stray,PS5,2022-07-19 23:49,2022-07-20 03:24
Atelier Ayesha ~The Alchemist of Dusk~,PS3,2022-07-04 03:26,2022-07-04 03:34
Red Dead Redemption,PS3,2022-07-04 02:36,2022-07-04 03:14
Ghost of Tsushima,PS5,2022-07-04 01:38,2022-07-04 02:34
Dark Cloud™,PS4,2022-07-01 23:48,2022-07-02 00:04
Atelier Ayesha ~The Alchemist of Dusk~,PS3,2022-07-01 23:20,2022-07-01 23:46
Resident Evil Directors Cut,PS5,2022-07-01 23:14,2022-07-01 23:20
ELEX II,PS5,2022-07-01 22:48,2022-07-01 23:13
OlliOlli World,PS5,2022-07-01 21:30,2022-07-01 22:30
Deep Rock Galactic,PS5,2022-06-16 05:30,2022-06-16 06:14
Curse of the Dead Gods,PS5,2022-06-16 05:00,2022-06-16 05:22
Persona 5: Dancing in Starlight,PS5,2022-04-29 20:14,2022-04-29 20:15
Persona 5: Dancing in Starlight,PS5,2022-04-29 00:18,2022-04-29 00:44
Dying Light 2,PS5,2022-04-14 01:26,2022-04-14 01:27
Grand Theft Auto V (PlayStation®5),PS5,2022-03-24 16:26,2022-03-24 16:27
Grand Theft Auto V (PlayStation®5),PS5,2022-03-21 15:52,2022-03-21 15:59
Horizon Forbidden West,PS5,2022-02-23 19:37,2022-02-24 00:24
Horizon Forbidden West,PS5,2022-02-23 13:57,2022-02-23 17:44
Horizon Forbidden West,PS5,2022-02-22 18:05,2022-02-23 05:26
Horizon Forbidden West,PS5,2022-02-22 15:39,2022-02-22 17:02
Horizon Forbidden West,PS5,2022-02-22 00:05,2022-02-22 04:08
Horizon Forbidden West,PS5,2022-02-20 15:39,2022-02-20 23:08
Horizon Forbidden West,PS5,2022-02-20 14:54,2022-02-20 15:09
Horizon Forbidden West,PS5,2022-02-19 23:37,2022-02-20 04:45
Horizon Forbidden West,PS5,2022-02-18 23:15,2022-02-19 03:27
Assassin's Creed® Origins,PS5,2022-02-18 21:49,2022-02-18 23:15
Assassin's Creed® Origins,PS5,2022-01-17 02:38,2022-01-17 02:50
Deep Rock Galactic,PS5,2022-01-17 00:57,2022-01-17 02:35
HITMAN 3,PS5,2021-11-17 00:35,2021-11-17 01:17
HITMAN 3,PS5,2021-11-08 01:59,2021-11-08 06:17
HITMAN 3,PS5,2021-11-07 03:10,2021-11-07 05:23
HITMAN 3,PS5,2021-11-06 04:23,2021-11-06 08:49
HITMAN 3,PS5,2021-11-06 02:17,2021-11-06 03:31
HITMAN 3,PS5,2021-11-05 21:33,2021-11-05 23:24
HITMAN 3,PS5,2021-11-05 03:09,2021-11-05 03:34
HITMAN 3,PS5,2021-11-05 00:47,2021-11-05 02:26
HITMAN 3,PS5,2021-11-04 20:27,2021-11-04 23:32
HITMAN 3,PS5,2021-11-04 01:34,2021-11-04 05:33
RESIDENT EVIL 3,PS5,2021-11-03 23:14,2021-11-03 23:56
RESIDENT EVIL 3,PS5,2021-11-02 23:56,2021-11-03 05:10
RESIDENT EVIL 3,PS5,2021-11-02 21:22,2021-11-02 23:23
RESIDENT EVIL 3,PS5,2021-11-02 05:36,2021-11-02 06:56
HITMAN 3,PS5,2021-11-02 03:00,2021-11-02 05:36
HITMAN 3,PS5,2021-11-02 01:19,2021-11-02 01:25
HITMAN™ 2,PS5,2021-11-02 01:09,2021-11-02 01:19
HITMAN 3,PS5,2021-11-01 23:45,2021-11-02 01:09
RESIDENT EVIL 3,PS5,2021-11-01 19:32,2021-11-01 19:47
Marvel's Spider-Man: Miles Morales,PS5,2021-10-17 01:06,2021-10-17 03:27
Marvel's Spider-Man: Miles Morales,PS5,2021-10-16 20:58,2021-10-16 22:00
Marvel's Spider-Man: Miles Morales,PS5,2021-10-05 02:30,2021-10-05 03:27
Marvel's Spider-Man: Miles Morales,PS5,2021-10-03 23:12,2021-10-04 01:21
Marvel's Spider-Man: Miles Morales,PS5,2021-10-03 03:02,2021-10-03 04:42
Marvel's Spider-Man: Miles Morales,PS5,2021-10-02 20:12,2021-10-02 21:10
Marvel's Spider-Man: Miles Morales,PS5,2021-10-02 01:40,2021-10-02 03:36
Marvel's Spider-Man: Miles Morales,PS5,2021-10-01 04:34,2021-10-01 05:30
DEATHLOOP,PS5,2021-10-01 01:12,2021-10-01 04:27
DEATHLOOP,PS5,2021-09-30 03:04,2021-09-30 06:30
DEATHLOOP,PS5,2021-09-29 00:28,2021-09-29 05:08
Persona 5 Royal,PS5,2021-09-28 00:36,2021-09-28 03:08
Persona 5 Royal,PS5,2021-09-27 02:16,2021-09-27 05:56
Persona 5 Royal,PS5,2021-09-26 14:54,2021-09-26 16:32
Persona 5 Royal,PS5,2021-09-25 18:43,2021-09-25 23:26
Persona 5 Royal,PS5,2021-09-24 21:41,2021-09-25 03:40
Persona 5 Royal,PS5,2021-09-23 00:18,2021-09-23 06:26
Persona 5 Royal,PS5,2021-09-21 20:27,2021-09-22 05:43
Persona 5 Royal,PS5,2021-09-21 01:07,2021-09-21 06:06
Borderlands: The Handsome Collection,PS5,2021-09-20 23:59,2021-09-21 01:07
Persona 5 Royal,PS5,2021-09-20 23:53,2021-09-20 23:59
DEATHLOOP,PS5,2021-09-20 02:03,2021-09-20 06:29
DEATHLOOP,PS5,2021-09-19 19:49,2021-09-20 01:16
Borderlands: The Handsome Collection,PS5,2021-09-19 00:51,2021-09-19 03:41
Borderlands: The Handsome Collection,PS5,2021-09-17 23:45,2021-09-18 01:48
Borderlands: The Handsome Collection,PS5,2021-09-17 23:40,2021-09-17 23:41
DEATHLOOP,PS5,2021-09-17 16:48,2021-09-17 18:56
DEATHLOOP,PS5,2021-09-17 03:02,2021-09-17 04:39
DEATHLOOP,PS5,2021-09-17 00:03,2021-09-17 02:53
DEATHLOOP,PS5,2021-09-16 18:39,2021-09-16 21:12
Persona 5 Royal,PS5,2021-09-16 18:29,2021-09-16 18:30
Persona 5 Royal,PS5,2021-09-16 02:26,2021-09-16 06:13
Persona 5 Royal,PS5,2021-09-16 02:20,2021-09-16 02:21
Persona 5 Royal,PS5,2021-09-15 01:48,2021-09-15 06:07
Persona 5 Royal,PS5,2021-09-14 22:21,2021-09-15 01:22
Persona 5 Royal,PS5,2021-09-14 02:01,2021-09-14 05:48
Persona 5 Royal,PS5,2021-09-14 00:24,2021-09-14 01:46
Persona 5 Royal,PS5,2021-08-12 05:04,2021-08-12 07:05
Persona 5 Royal,PS5,2021-08-11 05:02,2021-08-11 06:48
Persona 5 Royal,PS5,2021-08-09 00:37,2021-08-09 06:15
Persona 5 Royal,PS5,2021-08-08 00:31,2021-08-08 08:01
Persona 5 Royal,PS5,2021-08-07 19:51,2021-08-07 22:50
Persona 5 Royal,PS5,2021-08-06 23:51,2021-08-07 01:35
Persona 5 Royal,PS5,2021-08-06 19:26,2021-08-06 22:26
Persona 5 Royal,PS5,2021-08-06 02:42,2021-08-06 06:51
Persona 5 Royal,PS5,2021-08-06 00:37,2021-08-06 01:54
Far Cry® 5,PS5,2021-08-01 23:27,2021-08-02 02:09
Far Cry® 5,PS5,2021-08-01 18:10,2021-08-01 19:40
STAR WARS™: Squadrons,PS5,2021-08-01 18:02,2021-08-01 18:10
STAR WARS™: Squadrons,PS5,2021-08-01 00:24,2021-08-01 00:30
STEEP,PS5,2021-08-01 00:15,2021-08-01 00:24
Red Dead Redemption 2,PS5,2021-07-31 23:48,2021-08-01 00:13
Persona 5 Royal,PS5,2021-07-30 19:09,2021-07-30 19:10
Persona 5 Royal,PS5,2021-07-29 03:41,2021-07-29 04:59
Persona 5 Royal,PS5,2021-07-28 02:32,2021-07-28 03:07
Demon's Souls,PS5,2021-07-28 00:12,2021-07-28 02:32
Red Dead Redemption 2,PS5,2021-07-27 23:20,2021-07-27 23:23
Red Dead Redemption 2,PS5,2021-07-26 00:42,2021-07-26 01:13
Ghost of Tsushima,PS5,2021-07-25 19:03,2021-07-25 22:12
Ghost of Tsushima,PS5,2021-07-25 18:52,2021-07-25 18:55
Rez Infinite,PS5,2021-07-25 18:32,2021-07-25 18:52
Returnal,PS5,2021-07-25 05:24,2021-07-25 05:26
Tom Clancy's The Division® 2,PS5,2021-07-25 02:12,2021-07-25 05:24
Returnal,PS5,2021-07-25 00:00,2021-07-25 02:12
Returnal,PS5,2021-07-24 16:13,2021-07-24 17:39
Returnal,PS5,2021-07-24 03:02,2021-07-24 07:02
Returnal,PS5,2021-07-23 18:08,2021-07-23 20:39
Returnal,PS5,2021-07-23 14:36,2021-07-23 15:38
Titanfall™ 2,PS5,2021-07-22 02:42,2021-07-22 03:20
Returnal,PS5,2021-07-20 02:12,2021-07-20 05:40
Returnal,PS5,2021-07-19 03:37,2021-07-19 05:24
Concrete Genie,PS5,2021-07-19 03:35,2021-07-19 03:37
Concrete Genie,PS5,2021-07-18 05:04,2021-07-18 05:30
Stranded Deep,PS5,2021-07-18 04:32,2021-07-18 04:58
Sniper Elite 4,PS5,2021-07-18 04:16,2021-07-18 04:32
Oddworld: Soulstorm,PS5,2021-07-18 04:00,2021-07-18 04:14
Zombie Army 4: Dead War,PS5,2021-07-18 03:48,2021-07-18 03:58
Sekiro™: Shadows Die Twice,PS5,2021-07-18 03:00,2021-07-18 03:48
Returnal,PS5,2021-07-17 17:41,2021-07-17 23:32
Returnal,PS5,2021-07-17 01:35,2021-07-17 06:07
Returnal,PS5,2021-07-17 00:23,2021-07-17 01:21
Another World - 20th Anniversary Edition,PS5,2021-07-15 22:09,2021-07-15 23:33
Sekiro™: Shadows Die Twice,PS5,2021-07-15 21:52,2021-07-15 22:09
Sekiro™: Shadows Die Twice,PS5,2021-07-15 19:07,2021-07-15 20:13
Sekiro™: Shadows Die Twice,PS5,2021-07-15 01:50,2021-07-15 03:31
Sekiro™: Shadows Die Twice,PS5,2021-07-15 00:12,2021-07-15 01:14
Sekiro™: Shadows Die Twice,PS5,2021-07-14 03:19,2021-07-14 05:13
Persona 5,PS5,2021-07-13 21:56,2021-07-13 21:58
Persona 5,PS5,2021-07-13 01:32,2021-07-13 02:59
Maquette,PS5,2021-07-13 01:30,2021-07-13 01:32
Maquette,PS5,2021-07-12 23:59,2021-07-13 00:34
ASTRO's PLAYROOM,PS5,2021-07-12 23:06,2021-07-12 23:59
Crash Bandicoot N. Sane Trilogy,PS5,2021-07-12 23:01,2021-07-12 23:06
Virtua Fighter 5 Ultimate Showdown,PS4,2021-07-02 19:46,2021-07-02 20:57
Bloodborne™,PS4,2021-04-03 19:50,2021-04-03 23:52
Tom Clancy's The Division® 2,PS4,2021-04-03 02:10,2021-04-03 05:22
Bloodborne™,PS4,2021-04-02 21:34,2021-04-03 02:10
Bloodborne™,PS4,2021-04-02 06:01,2021-04-02 08:11
Tom Clancy's The Division® 2,PS4,2021-04-02 04:24,2021-04-02 06:01
Tom Clancy's The Division® 2,PS4,2021-03-31 02:55,2021-03-31 05:50
Tom Clancy's The Division® 2,PS4,2021-03-29 02:00,2021-03-29 02:02
Tom Clancy's The Division® 2,PS4,2021-03-27 03:31,2021-03-27 06:29
Tom Clancy's The Division® 2,PS4,2021-03-26 05:10,2021-03-26 06:03
Remnant: From the Ashes,PS4,2021-03-23 03:20,2021-03-23 05:58
DARK SOULS™ II: Scholar of the First Sin,PS4,2021-03-20 01:31,2021-03-20 01:34
Remnant: From the Ashes,PS4,2021-03-12 01:29,2021-03-12 01:30
Remnant: From the Ashes,PS4,2021-03-08 02:41,2021-03-08 05:38
Remnant: From the Ashes,PS4,2021-03-07 03:21,2021-03-07 06:49
13 Sentinels: Aegis Rim,PS4,2021-03-07 03:20,2021-03-07 03:21
DARK SOULS™ II: Scholar of the First Sin,PS4,2020-10-24 23:43,2020-10-25 01:18
Ghost of Tsushima,PS4,2020-10-24 23:14,2020-10-24 23:22
1 name platform start end
2 Nioh 2 PS5 2022-12-17 19:34 2022-12-17 22:53
3 Nioh 2 PS5 2022-12-15 02:25 2022-12-15 03:57
4 Nioh 2 PS5 2022-12-13 02:41 2022-12-13 04:34
5 Nioh 2 PS5 2022-12-11 21:01 2022-12-11 23:21
6 VALKYRIE ELYSIUM PS5 2022-12-11 06:07 2022-12-11 06:20
7 Metal: Hellsinger PS5 2022-12-11 05:50 2022-12-11 06:07
8 Nioh 2 PS5 2022-12-11 04:31 2022-12-11 05:50
9 Nioh 2 PS5 2022-12-11 04:11 2022-12-11 04:26
10 Forspoken PS5 2022-12-10 22:29 2022-12-10 23:10
11 Nioh 2 PS5 2022-12-10 19:44 2022-12-10 22:29
12 Nioh 2 PS5 2022-12-09 02:14 2022-12-09 04:16
13 Nioh 2 PS5 2022-12-08 01:03 2022-12-08 01:57
14 Nioh 2 PS5 2022-12-07 00:43 2022-12-07 04:16
15 Nioh 2 PS5 2022-12-04 20:48 2022-12-04 23:31
16 Nioh 2 PS5 2022-12-04 04:26 2022-12-04 07:01
17 Nioh 2 PS5 2022-12-04 04:20 2022-12-04 04:22
18 Nioh 2 PS5 2022-11-26 19:18 2022-11-26 21:28
19 Nioh 2 PS5 2022-11-26 19:16 2022-11-26 19:18
20 Nioh 2 PS5 2022-11-26 02:46 2022-11-26 03:56
21 Nioh 2 PS5 2022-11-26 02:01 2022-11-26 02:43
22 God of War Ragnarök PS5 2022-11-24 23:03 2022-11-25 01:32
23 God of War Ragnarök PS5 2022-11-23 00:41 2022-11-23 07:52
24 God of War Ragnarök PS5 2022-11-21 22:52 2022-11-22 04:51
25 God of War Ragnarök PS5 2022-11-21 02:11 2022-11-21 05:13
26 God of War Ragnarök PS5 2022-11-20 21:34 2022-11-20 22:50
27 God of War Ragnarök PS5 2022-11-20 03:46 2022-11-20 05:52
28 God of War Ragnarök PS5 2022-11-19 14:30 2022-11-19 16:14
29 God of War Ragnarök PS5 2022-11-18 23:15 2022-11-19 04:16
30 God of War Ragnarök PS5 2022-11-18 19:58 2022-11-18 20:40
31 God of War Ragnarök PS5 2022-11-18 03:50 2022-11-18 06:25
32 God of War Ragnarök PS5 2022-11-17 19:36 2022-11-18 00:26
33 God of War Ragnarök PS5 2022-11-17 13:16 2022-11-17 16:13
34 God of War Ragnarök PS5 2022-11-16 21:45 2022-11-16 22:38
35 God of War Ragnarök PS5 2022-11-16 00:14 2022-11-16 04:28
36 God of War Ragnarök PS5 2022-11-15 01:33 2022-11-15 05:06
37 God of War Ragnarök PS5 2022-11-14 00:37 2022-11-14 04:43
38 God of War Ragnarök PS5 2022-11-12 23:32 2022-11-13 03:45
39 God of War Ragnarök PS5 2022-11-12 03:17 2022-11-12 05:00
40 Grand Theft Auto V (PlayStation®5) PS5 2022-10-03 02:01 2022-10-03 02:23
41 Grand Theft Auto V (PlayStation®5) PS5 2022-10-02 13:59 2022-10-02 15:54
42 Grand Theft Auto V (PlayStation®5) PS5 2022-09-30 22:40 2022-10-01 02:50
43 Grand Theft Auto V (PlayStation®5) PS5 2022-09-27 22:38 2022-09-28 00:16
44 Grand Theft Auto V (PlayStation®5) PS5 2022-09-27 19:27 2022-09-27 21:09
45 Grand Theft Auto V (PlayStation®5) PS5 2022-09-26 20:58 2022-09-26 23:38
46 Grand Theft Auto V (PlayStation®5) PS5 2022-09-25 23:56 2022-09-26 02:36
47 Grand Theft Auto V (PlayStation®5) PS5 2022-09-25 14:57 2022-09-25 16:38
48 Grand Theft Auto V (PlayStation®5) PS5 2022-09-25 02:04 2022-09-25 02:12
49 Grand Theft Auto V (PlayStation®5) PS5 2022-09-23 20:33 2022-09-23 23:38
50 Wo Long: Fallen Dynasty PS5 2022-09-18 15:26 2022-09-18 16:58
51 Grand Theft Auto V (PlayStation®5) PS5 2022-08-31 00:42 2022-08-31 01:15
52 Grand Theft Auto V (PlayStation®5) PS5 2022-08-18 13:43 2022-08-18 15:12
53 Grand Theft Auto V (PlayStation®5) PS5 2022-08-18 00:42 2022-08-18 01:58
54 Tony Hawk's™ Pro Skater™ 1 + 2 PS5 2022-08-18 00:40 2022-08-18 00:42
55 Tony Hawk's™ Pro Skater™ 1 + 2 PS5 2022-08-14 15:46 2022-08-14 16:10
56 FINAL FANTASY VII PS5 2022-07-26 18:56 2022-07-26 20:22
57 FINAL FANTASY VII REMAKE PS5 2022-07-26 17:39 2022-07-26 18:53
58 FINAL FANTASY VII REMAKE PS5 2022-07-25 22:12 2022-07-26 04:37
59 FINAL FANTASY VII REMAKE PS5 2022-07-24 00:09 2022-07-24 05:33
60 FINAL FANTASY VII REMAKE PS5 2022-07-23 23:34 2022-07-23 23:48
61 FINAL FANTASY VII REMAKE PS5 2022-07-23 18:05 2022-07-23 19:44
62 FINAL FANTASY VII REMAKE PS5 2022-07-22 17:07 2022-07-23 01:48
63 FINAL FANTASY VII REMAKE PS5 2022-07-22 15:26 2022-07-22 15:59
64 FINAL FANTASY VII REMAKE PS5 2022-07-21 21:27 2022-07-21 22:43
65 FINAL FANTASY VII REMAKE PS5 2022-07-21 20:48 2022-07-21 20:58
66 FINAL FANTASY VII REMAKE PS5 2022-07-21 18:35 2022-07-21 18:36
67 Stray PS5 2022-07-21 01:24 2022-07-21 02:34
68 Stray PS5 2022-07-19 23:49 2022-07-20 03:24
69 Atelier Ayesha ~The Alchemist of Dusk~ PS3 2022-07-04 03:26 2022-07-04 03:34
70 Red Dead Redemption PS3 2022-07-04 02:36 2022-07-04 03:14
71 Ghost of Tsushima PS5 2022-07-04 01:38 2022-07-04 02:34
72 Dark Cloud™ PS4 2022-07-01 23:48 2022-07-02 00:04
73 Atelier Ayesha ~The Alchemist of Dusk~ PS3 2022-07-01 23:20 2022-07-01 23:46
74 Resident Evil Director’s Cut PS5 2022-07-01 23:14 2022-07-01 23:20
75 ELEX II PS5 2022-07-01 22:48 2022-07-01 23:13
76 OlliOlli World PS5 2022-07-01 21:30 2022-07-01 22:30
77 Deep Rock Galactic PS5 2022-06-16 05:30 2022-06-16 06:14
78 Curse of the Dead Gods PS5 2022-06-16 05:00 2022-06-16 05:22
79 Persona 5: Dancing in Starlight PS5 2022-04-29 20:14 2022-04-29 20:15
80 Persona 5: Dancing in Starlight PS5 2022-04-29 00:18 2022-04-29 00:44
81 Dying Light 2 PS5 2022-04-14 01:26 2022-04-14 01:27
82 Grand Theft Auto V (PlayStation®5) PS5 2022-03-24 16:26 2022-03-24 16:27
83 Grand Theft Auto V (PlayStation®5) PS5 2022-03-21 15:52 2022-03-21 15:59
84 Horizon Forbidden West PS5 2022-02-23 19:37 2022-02-24 00:24
85 Horizon Forbidden West PS5 2022-02-23 13:57 2022-02-23 17:44
86 Horizon Forbidden West PS5 2022-02-22 18:05 2022-02-23 05:26
87 Horizon Forbidden West PS5 2022-02-22 15:39 2022-02-22 17:02
88 Horizon Forbidden West PS5 2022-02-22 00:05 2022-02-22 04:08
89 Horizon Forbidden West PS5 2022-02-20 15:39 2022-02-20 23:08
90 Horizon Forbidden West PS5 2022-02-20 14:54 2022-02-20 15:09
91 Horizon Forbidden West PS5 2022-02-19 23:37 2022-02-20 04:45
92 Horizon Forbidden West PS5 2022-02-18 23:15 2022-02-19 03:27
93 Assassin's Creed® Origins PS5 2022-02-18 21:49 2022-02-18 23:15
94 Assassin's Creed® Origins PS5 2022-01-17 02:38 2022-01-17 02:50
95 Deep Rock Galactic PS5 2022-01-17 00:57 2022-01-17 02:35
96 HITMAN 3 PS5 2021-11-17 00:35 2021-11-17 01:17
97 HITMAN 3 PS5 2021-11-08 01:59 2021-11-08 06:17
98 HITMAN 3 PS5 2021-11-07 03:10 2021-11-07 05:23
99 HITMAN 3 PS5 2021-11-06 04:23 2021-11-06 08:49
100 HITMAN 3 PS5 2021-11-06 02:17 2021-11-06 03:31
101 HITMAN 3 PS5 2021-11-05 21:33 2021-11-05 23:24
102 HITMAN 3 PS5 2021-11-05 03:09 2021-11-05 03:34
103 HITMAN 3 PS5 2021-11-05 00:47 2021-11-05 02:26
104 HITMAN 3 PS5 2021-11-04 20:27 2021-11-04 23:32
105 HITMAN 3 PS5 2021-11-04 01:34 2021-11-04 05:33
106 RESIDENT EVIL 3 PS5 2021-11-03 23:14 2021-11-03 23:56
107 RESIDENT EVIL 3 PS5 2021-11-02 23:56 2021-11-03 05:10
108 RESIDENT EVIL 3 PS5 2021-11-02 21:22 2021-11-02 23:23
109 RESIDENT EVIL 3 PS5 2021-11-02 05:36 2021-11-02 06:56
110 HITMAN 3 PS5 2021-11-02 03:00 2021-11-02 05:36
111 HITMAN 3 PS5 2021-11-02 01:19 2021-11-02 01:25
112 HITMAN™ 2 PS5 2021-11-02 01:09 2021-11-02 01:19
113 HITMAN 3 PS5 2021-11-01 23:45 2021-11-02 01:09
114 RESIDENT EVIL 3 PS5 2021-11-01 19:32 2021-11-01 19:47
115 Marvel's Spider-Man: Miles Morales PS5 2021-10-17 01:06 2021-10-17 03:27
116 Marvel's Spider-Man: Miles Morales PS5 2021-10-16 20:58 2021-10-16 22:00
117 Marvel's Spider-Man: Miles Morales PS5 2021-10-05 02:30 2021-10-05 03:27
118 Marvel's Spider-Man: Miles Morales PS5 2021-10-03 23:12 2021-10-04 01:21
119 Marvel's Spider-Man: Miles Morales PS5 2021-10-03 03:02 2021-10-03 04:42
120 Marvel's Spider-Man: Miles Morales PS5 2021-10-02 20:12 2021-10-02 21:10
121 Marvel's Spider-Man: Miles Morales PS5 2021-10-02 01:40 2021-10-02 03:36
122 Marvel's Spider-Man: Miles Morales PS5 2021-10-01 04:34 2021-10-01 05:30
123 DEATHLOOP PS5 2021-10-01 01:12 2021-10-01 04:27
124 DEATHLOOP PS5 2021-09-30 03:04 2021-09-30 06:30
125 DEATHLOOP PS5 2021-09-29 00:28 2021-09-29 05:08
126 Persona 5 Royal PS5 2021-09-28 00:36 2021-09-28 03:08
127 Persona 5 Royal PS5 2021-09-27 02:16 2021-09-27 05:56
128 Persona 5 Royal PS5 2021-09-26 14:54 2021-09-26 16:32
129 Persona 5 Royal PS5 2021-09-25 18:43 2021-09-25 23:26
130 Persona 5 Royal PS5 2021-09-24 21:41 2021-09-25 03:40
131 Persona 5 Royal PS5 2021-09-23 00:18 2021-09-23 06:26
132 Persona 5 Royal PS5 2021-09-21 20:27 2021-09-22 05:43
133 Persona 5 Royal PS5 2021-09-21 01:07 2021-09-21 06:06
134 Borderlands: The Handsome Collection PS5 2021-09-20 23:59 2021-09-21 01:07
135 Persona 5 Royal PS5 2021-09-20 23:53 2021-09-20 23:59
136 DEATHLOOP PS5 2021-09-20 02:03 2021-09-20 06:29
137 DEATHLOOP PS5 2021-09-19 19:49 2021-09-20 01:16
138 Borderlands: The Handsome Collection PS5 2021-09-19 00:51 2021-09-19 03:41
139 Borderlands: The Handsome Collection PS5 2021-09-17 23:45 2021-09-18 01:48
140 Borderlands: The Handsome Collection PS5 2021-09-17 23:40 2021-09-17 23:41
141 DEATHLOOP PS5 2021-09-17 16:48 2021-09-17 18:56
142 DEATHLOOP PS5 2021-09-17 03:02 2021-09-17 04:39
143 DEATHLOOP PS5 2021-09-17 00:03 2021-09-17 02:53
144 DEATHLOOP PS5 2021-09-16 18:39 2021-09-16 21:12
145 Persona 5 Royal PS5 2021-09-16 18:29 2021-09-16 18:30
146 Persona 5 Royal PS5 2021-09-16 02:26 2021-09-16 06:13
147 Persona 5 Royal PS5 2021-09-16 02:20 2021-09-16 02:21
148 Persona 5 Royal PS5 2021-09-15 01:48 2021-09-15 06:07
149 Persona 5 Royal PS5 2021-09-14 22:21 2021-09-15 01:22
150 Persona 5 Royal PS5 2021-09-14 02:01 2021-09-14 05:48
151 Persona 5 Royal PS5 2021-09-14 00:24 2021-09-14 01:46
152 Persona 5 Royal PS5 2021-08-12 05:04 2021-08-12 07:05
153 Persona 5 Royal PS5 2021-08-11 05:02 2021-08-11 06:48
154 Persona 5 Royal PS5 2021-08-09 00:37 2021-08-09 06:15
155 Persona 5 Royal PS5 2021-08-08 00:31 2021-08-08 08:01
156 Persona 5 Royal PS5 2021-08-07 19:51 2021-08-07 22:50
157 Persona 5 Royal PS5 2021-08-06 23:51 2021-08-07 01:35
158 Persona 5 Royal PS5 2021-08-06 19:26 2021-08-06 22:26
159 Persona 5 Royal PS5 2021-08-06 02:42 2021-08-06 06:51
160 Persona 5 Royal PS5 2021-08-06 00:37 2021-08-06 01:54
161 Far Cry® 5 PS5 2021-08-01 23:27 2021-08-02 02:09
162 Far Cry® 5 PS5 2021-08-01 18:10 2021-08-01 19:40
163 STAR WARS™: Squadrons PS5 2021-08-01 18:02 2021-08-01 18:10
164 STAR WARS™: Squadrons PS5 2021-08-01 00:24 2021-08-01 00:30
165 STEEP PS5 2021-08-01 00:15 2021-08-01 00:24
166 Red Dead Redemption 2 PS5 2021-07-31 23:48 2021-08-01 00:13
167 Persona 5 Royal PS5 2021-07-30 19:09 2021-07-30 19:10
168 Persona 5 Royal PS5 2021-07-29 03:41 2021-07-29 04:59
169 Persona 5 Royal PS5 2021-07-28 02:32 2021-07-28 03:07
170 Demon's Souls PS5 2021-07-28 00:12 2021-07-28 02:32
171 Red Dead Redemption 2 PS5 2021-07-27 23:20 2021-07-27 23:23
172 Red Dead Redemption 2 PS5 2021-07-26 00:42 2021-07-26 01:13
173 Ghost of Tsushima PS5 2021-07-25 19:03 2021-07-25 22:12
174 Ghost of Tsushima PS5 2021-07-25 18:52 2021-07-25 18:55
175 Rez Infinite PS5 2021-07-25 18:32 2021-07-25 18:52
176 Returnal PS5 2021-07-25 05:24 2021-07-25 05:26
177 Tom Clancy's The Division® 2 PS5 2021-07-25 02:12 2021-07-25 05:24
178 Returnal PS5 2021-07-25 00:00 2021-07-25 02:12
179 Returnal PS5 2021-07-24 16:13 2021-07-24 17:39
180 Returnal PS5 2021-07-24 03:02 2021-07-24 07:02
181 Returnal PS5 2021-07-23 18:08 2021-07-23 20:39
182 Returnal PS5 2021-07-23 14:36 2021-07-23 15:38
183 Titanfall™ 2 PS5 2021-07-22 02:42 2021-07-22 03:20
184 Returnal PS5 2021-07-20 02:12 2021-07-20 05:40
185 Returnal PS5 2021-07-19 03:37 2021-07-19 05:24
186 Concrete Genie PS5 2021-07-19 03:35 2021-07-19 03:37
187 Concrete Genie PS5 2021-07-18 05:04 2021-07-18 05:30
188 Stranded Deep PS5 2021-07-18 04:32 2021-07-18 04:58
189 Sniper Elite 4 PS5 2021-07-18 04:16 2021-07-18 04:32
190 Oddworld: Soulstorm PS5 2021-07-18 04:00 2021-07-18 04:14
191 Zombie Army 4: Dead War PS5 2021-07-18 03:48 2021-07-18 03:58
192 Sekiro™: Shadows Die Twice PS5 2021-07-18 03:00 2021-07-18 03:48
193 Returnal PS5 2021-07-17 17:41 2021-07-17 23:32
194 Returnal PS5 2021-07-17 01:35 2021-07-17 06:07
195 Returnal PS5 2021-07-17 00:23 2021-07-17 01:21
196 Another World - 20th Anniversary Edition PS5 2021-07-15 22:09 2021-07-15 23:33
197 Sekiro™: Shadows Die Twice PS5 2021-07-15 21:52 2021-07-15 22:09
198 Sekiro™: Shadows Die Twice PS5 2021-07-15 19:07 2021-07-15 20:13
199 Sekiro™: Shadows Die Twice PS5 2021-07-15 01:50 2021-07-15 03:31
200 Sekiro™: Shadows Die Twice PS5 2021-07-15 00:12 2021-07-15 01:14
201 Sekiro™: Shadows Die Twice PS5 2021-07-14 03:19 2021-07-14 05:13
202 Persona 5 PS5 2021-07-13 21:56 2021-07-13 21:58
203 Persona 5 PS5 2021-07-13 01:32 2021-07-13 02:59
204 Maquette PS5 2021-07-13 01:30 2021-07-13 01:32
205 Maquette PS5 2021-07-12 23:59 2021-07-13 00:34
206 ASTRO's PLAYROOM PS5 2021-07-12 23:06 2021-07-12 23:59
207 Crash Bandicoot N. Sane Trilogy PS5 2021-07-12 23:01 2021-07-12 23:06
208 Virtua Fighter 5 Ultimate Showdown PS4 2021-07-02 19:46 2021-07-02 20:57
209 Bloodborne™ PS4 2021-04-03 19:50 2021-04-03 23:52
210 Tom Clancy's The Division® 2 PS4 2021-04-03 02:10 2021-04-03 05:22
211 Bloodborne™ PS4 2021-04-02 21:34 2021-04-03 02:10
212 Bloodborne™ PS4 2021-04-02 06:01 2021-04-02 08:11
213 Tom Clancy's The Division® 2 PS4 2021-04-02 04:24 2021-04-02 06:01
214 Tom Clancy's The Division® 2 PS4 2021-03-31 02:55 2021-03-31 05:50
215 Tom Clancy's The Division® 2 PS4 2021-03-29 02:00 2021-03-29 02:02
216 Tom Clancy's The Division® 2 PS4 2021-03-27 03:31 2021-03-27 06:29
217 Tom Clancy's The Division® 2 PS4 2021-03-26 05:10 2021-03-26 06:03
218 Remnant: From the Ashes PS4 2021-03-23 03:20 2021-03-23 05:58
219 DARK SOULS™ II: Scholar of the First Sin PS4 2021-03-20 01:31 2021-03-20 01:34
220 Remnant: From the Ashes PS4 2021-03-12 01:29 2021-03-12 01:30
221 Remnant: From the Ashes PS4 2021-03-08 02:41 2021-03-08 05:38
222 Remnant: From the Ashes PS4 2021-03-07 03:21 2021-03-07 06:49
223 13 Sentinels: Aegis Rim PS4 2021-03-07 03:20 2021-03-07 03:21
224 DARK SOULS™ II: Scholar of the First Sin PS4 2020-10-24 23:43 2020-10-25 01:18
225 Ghost of Tsushima PS4 2020-10-24 23:14 2020-10-24 23:22

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- model: games.game
pk: 1
fields:
name: Nioh 2
wikidata: Q67482292
- model: games.game
pk: 2
fields:
name: Elden Ring
wikidata: Q64826862
- model: games.game
pk: 3
fields:
name: Cyberpunk 2077
wikidata: Q3182559
- model: games.purchase
pk: 1
fields:
game: 1
platform: 1
date_purchased: 2021-02-13
date_refunded: null
- model: games.purchase
pk: 2
fields:
game: 2
platform: 1
date_purchased: 2022-02-24
date_refunded: null
- model: games.purchase
pk: 3
fields:
game: 3
platform: 1
date_purchased: 2020-12-07
date_refunded: null
- model: games.platform
pk: 1
fields:
name: Steam
group: PC
- model: games.platform
pk: 3
fields:
name: Xbox Gamepass
group: PC
- model: games.platform
pk: 4
fields:
name: Epic Games Store
group: PC
- model: games.platform
pk: 5
fields:
name: Playstation 5
group: Playstation
- model: games.platform
pk: 6
fields:
name: Playstation 4
group: Playstation
- model: games.platform
pk: 7
fields:
name: Nintendo Switch
group: Nintendo
- model: games.platform
pk: 8
fields:
name: Nintendo 3DS
group: Nintendo

196
games/forms.py Normal file
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from django import forms
from django.urls import reverse
from common.utils import safe_getattr
from games.models import Device, Game, Platform, Purchase, Session
custom_date_widget = forms.DateInput(attrs={"type": "date"})
custom_datetime_widget = forms.DateTimeInput(
attrs={"type": "datetime-local"}, format="%Y-%m-%d %H:%M"
)
autofocus_input_widget = forms.TextInput(attrs={"autofocus": "autofocus"})
class MultipleGameChoiceField(forms.ModelMultipleChoiceField):
def label_from_instance(self, obj) -> str:
return f"{obj.sort_name} ({obj.platform}, {obj.year_released})"
class SingleGameChoiceField(forms.ModelChoiceField):
def label_from_instance(self, obj) -> str:
return f"{obj.sort_name} ({obj.platform}, {obj.year_released})"
class SessionForm(forms.ModelForm):
game = SingleGameChoiceField(
queryset=Game.objects.order_by("sort_name"),
widget=forms.Select(attrs={"autofocus": "autofocus"}),
)
device = forms.ModelChoiceField(queryset=Device.objects.order_by("name"))
mark_as_played = forms.BooleanField(
required=False,
initial={"mark_as_played": True},
label="Set game status to Played if Unplayed",
)
class Meta:
widgets = {
"timestamp_start": custom_datetime_widget,
"timestamp_end": custom_datetime_widget,
}
model = Session
fields = [
"game",
"timestamp_start",
"timestamp_end",
"duration_manual",
"emulated",
"device",
"note",
"mark_as_played",
]
def save(self, commit=True):
session = super().save(commit=False)
if self.cleaned_data.get("mark_as_played"):
game_instance = session.game
if game_instance.status == "u":
game_instance.status = "p"
if commit:
game_instance.save()
if commit:
session.save()
return session
class IncludePlatformSelect(forms.SelectMultiple):
def create_option(self, name, value, *args, **kwargs):
option = super().create_option(name, value, *args, **kwargs)
if platform_id := safe_getattr(value, "instance.platform.id"):
option["attrs"]["data-platform"] = platform_id
return option
class PurchaseForm(forms.ModelForm):
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)
# Automatically update related_purchase <select/>
# to only include purchases of the selected game.
related_purchase_by_game_url = reverse("related_purchase_by_game")
self.fields["games"].widget.attrs.update(
{
"hx-trigger": "load, click",
"hx-get": related_purchase_by_game_url,
"hx-target": "#id_related_purchase",
"hx-swap": "outerHTML",
}
)
games = MultipleGameChoiceField(
queryset=Game.objects.order_by("sort_name"),
widget=IncludePlatformSelect(attrs={"autoselect": "autoselect"}),
)
platform = forms.ModelChoiceField(queryset=Platform.objects.order_by("name"))
related_purchase = forms.ModelChoiceField(
queryset=Purchase.objects.filter(type=Purchase.GAME),
required=False,
)
class Meta:
widgets = {
"date_purchased": custom_date_widget,
"date_refunded": custom_date_widget,
"date_finished": custom_date_widget,
"date_dropped": custom_date_widget,
}
model = Purchase
fields = [
"games",
"platform",
"date_purchased",
"date_refunded",
"date_finished",
"date_dropped",
"infinite",
"price",
"price_currency",
"ownership_type",
"type",
"related_purchase",
"name",
]
def clean(self):
cleaned_data = super().clean()
purchase_type = cleaned_data.get("type")
related_purchase = cleaned_data.get("related_purchase")
name = cleaned_data.get("name")
# Set the type on the instance to use get_type_display()
# This is safe because we're not saving the instance.
self.instance.type = purchase_type
if purchase_type != Purchase.GAME:
type_display = self.instance.get_type_display()
if not related_purchase:
self.add_error(
"related_purchase",
f"{type_display} must have a related purchase.",
)
if not name:
self.add_error("name", f"{type_display} must have a name.")
return cleaned_data
class IncludeNameSelect(forms.Select):
def create_option(self, name, value, *args, **kwargs):
option = super().create_option(name, value, *args, **kwargs)
if value:
option["attrs"]["data-name"] = value.instance.name
option["attrs"]["data-year"] = value.instance.year_released
return option
class GameModelChoiceField(forms.ModelChoiceField):
def label_from_instance(self, obj):
# Use sort_name as the label for the option
return obj.sort_name
class GameForm(forms.ModelForm):
platform = forms.ModelChoiceField(
queryset=Platform.objects.order_by("name"), required=False
)
class Meta:
model = Game
fields = [
"name",
"sort_name",
"platform",
"year_released",
"status",
"wikidata",
]
widgets = {"name": autofocus_input_widget}
class PlatformForm(forms.ModelForm):
class Meta:
model = Platform
fields = [
"name",
"icon",
"group",
]
widgets = {"name": autofocus_input_widget}
class DeviceForm(forms.ModelForm):
class Meta:
model = Device
fields = ["name", "type"]
widgets = {"name": autofocus_input_widget}

View File

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from .game import Mutation as GameMutation

View File

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import graphene
from games.graphql.types import Game
from games.models import Game as GameModel
class UpdateGameMutation(graphene.Mutation):
class Arguments:
id = graphene.ID(required=True)
name = graphene.String()
year_released = graphene.Int()
wikidata = graphene.String()
game = graphene.Field(Game)
def mutate(self, info, id, name=None, year_released=None, wikidata=None):
game_instance = GameModel.objects.get(pk=id)
if name is not None:
game_instance.name = name
if year_released is not None:
game_instance.year_released = year_released
if wikidata is not None:
game_instance.wikidata = wikidata
game_instance.save()
return UpdateGameMutation(game=game_instance)
class Mutation(graphene.ObjectType):
update_game = UpdateGameMutation.Field()

View File

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from .device import Query as DeviceQuery
from .game import Query as GameQuery
from .platform import Query as PlatformQuery
from .purchase import Query as PurchaseQuery
from .session import Query as SessionQuery

View File

@ -0,0 +1,11 @@
import graphene
from games.graphql.types import Device
from games.models import Device as DeviceModel
class Query(graphene.ObjectType):
devices = graphene.List(Device)
def resolve_devices(self, info, **kwargs):
return DeviceModel.objects.all()

View File

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import graphene
from games.graphql.types import Game
from games.models import Game as GameModel
class Query(graphene.ObjectType):
games = graphene.List(Game)
game_by_name = graphene.Field(Game, name=graphene.String(required=True))
def resolve_games(self, info, **kwargs):
return GameModel.objects.all()
def resolve_game_by_name(self, info, name):
try:
return GameModel.objects.get(name=name)
except GameModel.DoesNotExist:
return None

View File

@ -0,0 +1,11 @@
import graphene
from games.graphql.types import Platform
from games.models import Platform as PlatformModel
class Query(graphene.ObjectType):
platforms = graphene.List(Platform)
def resolve_platforms(self, info, **kwargs):
return PlatformModel.objects.all()

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@ -0,0 +1,11 @@
import graphene
from games.graphql.types import Purchase
from games.models import Purchase as PurchaseModel
class Query(graphene.ObjectType):
purchases = graphene.List(Purchase)
def resolve_purchases(self, info, **kwargs):
return PurchaseModel.objects.all()

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@ -0,0 +1,11 @@
import graphene
from games.graphql.types import Session
from games.models import Session as SessionModel
class Query(graphene.ObjectType):
sessions = graphene.List(Session)
def resolve_sessions(self, info, **kwargs):
return SessionModel.objects.all()

44
games/graphql/types.py Normal file
View File

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from graphene_django import DjangoObjectType
from games.models import Device as DeviceModel
from games.models import Edition as EditionModel
from games.models import Game as GameModel
from games.models import Platform as PlatformModel
from games.models import Purchase as PurchaseModel
from games.models import Session as SessionModel
class Game(DjangoObjectType):
class Meta:
model = GameModel
fields = "__all__"
class Edition(DjangoObjectType):
class Meta:
model = EditionModel
fields = "__all__"
class Purchase(DjangoObjectType):
class Meta:
model = PurchaseModel
fields = "__all__"
class Session(DjangoObjectType):
class Meta:
model = SessionModel
fields = "__all__"
class Platform(DjangoObjectType):
class Meta:
model = PlatformModel
fields = "__all__"
class Device(DjangoObjectType):
class Meta:
model = DeviceModel
fields = "__all__"

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@ -0,0 +1,24 @@
from datetime import timedelta
from django.core.management.base import BaseCommand
from django.utils.timezone import now
from django_q.models import Schedule
from django_q.tasks import schedule
class Command(BaseCommand):
help = "Manually schedule the next update_converted_prices task"
def handle(self, *args, **kwargs):
if not Schedule.objects.filter(name="Update converted prices").exists():
schedule(
"games.tasks.convert_prices",
name="Update converted prices",
schedule_type=Schedule.MINUTES,
next_run=now() + timedelta(seconds=30),
)
self.stdout.write(
self.style.SUCCESS("Scheduled the update_converted_prices task.")
)
else:
self.stdout.write(self.style.WARNING("Task is already scheduled."))

View File

@ -0,0 +1,104 @@
# Generated by Django 5.1.5 on 2025-01-29 21:26
import datetime
import django.db.models.deletion
from django.db import migrations, models
class Migration(migrations.Migration):
initial = True
dependencies = [
]
operations = [
migrations.CreateModel(
name='Device',
fields=[
('id', models.BigAutoField(auto_created=True, primary_key=True, serialize=False, verbose_name='ID')),
('name', models.CharField(max_length=255)),
('type', models.CharField(choices=[('PC', 'PC'), ('Console', 'Console'), ('Handheld', 'Handheld'), ('Mobile', 'Mobile'), ('Single-board computer', 'Single-board computer'), ('Unknown', 'Unknown')], default='Unknown', max_length=255)),
('created_at', models.DateTimeField(auto_now_add=True)),
],
),
migrations.CreateModel(
name='Platform',
fields=[
('id', models.BigAutoField(auto_created=True, primary_key=True, serialize=False, verbose_name='ID')),
('name', models.CharField(max_length=255)),
('group', models.CharField(blank=True, default=None, max_length=255, null=True)),
('icon', models.SlugField(blank=True)),
('created_at', models.DateTimeField(auto_now_add=True)),
],
),
migrations.CreateModel(
name='ExchangeRate',
fields=[
('id', models.BigAutoField(auto_created=True, primary_key=True, serialize=False, verbose_name='ID')),
('currency_from', models.CharField(max_length=255)),
('currency_to', models.CharField(max_length=255)),
('year', models.PositiveIntegerField()),
('rate', models.FloatField()),
],
options={
'unique_together': {('currency_from', 'currency_to', 'year')},
},
),
migrations.CreateModel(
name='Game',
fields=[
('id', models.BigAutoField(auto_created=True, primary_key=True, serialize=False, verbose_name='ID')),
('name', models.CharField(max_length=255)),
('sort_name', models.CharField(blank=True, default=None, max_length=255, null=True)),
('year_released', models.IntegerField(blank=True, default=None, null=True)),
('wikidata', models.CharField(blank=True, default=None, max_length=50, null=True)),
('created_at', models.DateTimeField(auto_now_add=True)),
('platform', models.ForeignKey(blank=True, default=None, null=True, on_delete=django.db.models.deletion.SET_DEFAULT, to='games.platform')),
],
options={
'unique_together': {('name', 'platform', 'year_released')},
},
),
migrations.CreateModel(
name='Purchase',
fields=[
('id', models.BigAutoField(auto_created=True, primary_key=True, serialize=False, verbose_name='ID')),
('date_purchased', models.DateField()),
('date_refunded', models.DateField(blank=True, null=True)),
('date_finished', models.DateField(blank=True, null=True)),
('date_dropped', models.DateField(blank=True, null=True)),
('infinite', models.BooleanField(default=False)),
('price', models.FloatField(default=0)),
('price_currency', models.CharField(default='USD', max_length=3)),
('converted_price', models.FloatField(null=True)),
('converted_currency', models.CharField(max_length=3, null=True)),
('ownership_type', models.CharField(choices=[('ph', 'Physical'), ('di', 'Digital'), ('du', 'Digital Upgrade'), ('re', 'Rented'), ('bo', 'Borrowed'), ('tr', 'Trial'), ('de', 'Demo'), ('pi', 'Pirated')], default='di', max_length=2)),
('type', models.CharField(choices=[('game', 'Game'), ('dlc', 'DLC'), ('season_pass', 'Season Pass'), ('battle_pass', 'Battle Pass')], default='game', max_length=255)),
('name', models.CharField(blank=True, default='', max_length=255, null=True)),
('created_at', models.DateTimeField(auto_now_add=True)),
('games', models.ManyToManyField(blank=True, related_name='purchases', to='games.game')),
('platform', models.ForeignKey(blank=True, default=None, null=True, on_delete=django.db.models.deletion.CASCADE, to='games.platform')),
('related_purchase', models.ForeignKey(blank=True, default=None, null=True, on_delete=django.db.models.deletion.SET_NULL, related_name='related_purchases', to='games.purchase')),
],
),
migrations.CreateModel(
name='Session',
fields=[
('id', models.BigAutoField(auto_created=True, primary_key=True, serialize=False, verbose_name='ID')),
('timestamp_start', models.DateTimeField()),
('timestamp_end', models.DateTimeField(blank=True, null=True)),
('duration_manual', models.DurationField(blank=True, default=datetime.timedelta(0), null=True)),
('duration_calculated', models.DurationField(blank=True, null=True)),
('note', models.TextField(blank=True, null=True)),
('emulated', models.BooleanField(default=False)),
('created_at', models.DateTimeField(auto_now_add=True)),
('modified_at', models.DateTimeField(auto_now=True)),
('device', models.ForeignKey(blank=True, default=None, null=True, on_delete=django.db.models.deletion.SET_DEFAULT, to='games.device')),
('game', models.ForeignKey(blank=True, default=None, null=True, on_delete=django.db.models.deletion.CASCADE, related_name='sessions', to='games.game')),
],
options={
'get_latest_by': 'timestamp_start',
},
),
]

View File

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# Generated by Django 5.1.5 on 2025-01-30 11:04
from django.db import migrations, models
class Migration(migrations.Migration):
dependencies = [
('games', '0001_initial'),
]
operations = [
migrations.AddField(
model_name='purchase',
name='price_per_game',
field=models.FloatField(null=True),
),
]

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@ -0,0 +1,18 @@
# Generated by Django 5.1.5 on 2025-01-30 11:12
from django.db import migrations, models
class Migration(migrations.Migration):
dependencies = [
('games', '0002_purchase_price_per_game'),
]
operations = [
migrations.AddField(
model_name='purchase',
name='updated_at',
field=models.DateTimeField(auto_now=True),
),
]

View File

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# Generated by Django 5.1.5 on 2025-01-30 11:57
from django.db import migrations, models
from django.db.models import Count
def initialize_num_purchases(apps, schema_editor):
Purchase = apps.get_model("games", "Purchase")
purchases = Purchase.objects.annotate(num_games=Count("games"))
for purchase in purchases:
purchase.num_purchases = purchase.num_games
purchase.save(update_fields=["num_purchases"])
class Migration(migrations.Migration):
dependencies = [
("games", "0003_purchase_updated_at"),
]
operations = [
migrations.AddField(
model_name="purchase",
name="num_purchases",
field=models.IntegerField(default=0),
),
migrations.RunPython(initialize_num_purchases),
]

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# Generated by Django 5.1.5 on 2025-02-01 19:18
from django.db import migrations, models
def set_finished_status(apps, schema_editor):
Game = apps.get_model("games", "Game")
Game.objects.filter(purchases__date_finished__isnull=False).update(status="f")
class Migration(migrations.Migration):
dependencies = [
("games", "0004_purchase_num_purchases"),
]
operations = [
migrations.AddField(
model_name="game",
name="mastered",
field=models.BooleanField(default=False),
),
migrations.AddField(
model_name="game",
name="status",
field=models.CharField(
choices=[
("u", "Unplayed"),
("p", "Played"),
("f", "Finished"),
("r", "Retired"),
("a", "Abandoned"),
],
default="u",
max_length=1,
),
),
migrations.RunPython(set_finished_status),
]

354
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from datetime import timedelta
from django.core.exceptions import ValidationError
from django.db import models
from django.db.models import F, Sum
from django.template.defaultfilters import floatformat, pluralize, slugify
from django.utils import timezone
from common.time import format_duration
class Game(models.Model):
class Meta:
unique_together = [["name", "platform", "year_released"]]
name = models.CharField(max_length=255)
sort_name = models.CharField(max_length=255, null=True, blank=True, default=None)
year_released = models.IntegerField(null=True, blank=True, default=None)
wikidata = models.CharField(max_length=50, null=True, blank=True, default=None)
platform = models.ForeignKey(
"Platform", on_delete=models.SET_DEFAULT, null=True, blank=True, default=None
)
created_at = models.DateTimeField(auto_now_add=True)
class Status(models.TextChoices):
UNPLAYED = (
"u",
"Unplayed",
)
PLAYED = (
"p",
"Played",
)
FINISHED = (
"f",
"Finished",
)
RETIRED = (
"r",
"Retired",
)
ABANDONED = (
"a",
"Abandoned",
)
status = models.CharField(max_length=1, choices=Status, default=Status.UNPLAYED)
mastered = models.BooleanField(default=False)
session_average: float | int | timedelta | None
session_count: int | None
def __str__(self):
return self.name
def save(self, *args, **kwargs):
if self.platform is None:
self.platform = get_sentinel_platform()
super().save(*args, **kwargs)
def get_sentinel_platform():
return Platform.objects.get_or_create(
name="Unspecified", icon="unspecified", group="Unspecified"
)[0]
class Platform(models.Model):
name = models.CharField(max_length=255)
group = models.CharField(max_length=255, null=True, blank=True, default=None)
icon = models.SlugField(blank=True)
created_at = models.DateTimeField(auto_now_add=True)
def __str__(self):
return self.name
def save(self, *args, **kwargs):
if not self.icon:
self.icon = slugify(self.name)
super().save(*args, **kwargs)
class PurchaseQueryset(models.QuerySet):
def refunded(self):
return self.filter(date_refunded__isnull=False)
def not_refunded(self):
return self.filter(date_refunded__isnull=True)
def finished(self):
return self.filter(date_finished__isnull=False)
def games_only(self):
return self.filter(type=Purchase.GAME)
class Purchase(models.Model):
PHYSICAL = "ph"
DIGITAL = "di"
DIGITALUPGRADE = "du"
RENTED = "re"
BORROWED = "bo"
TRIAL = "tr"
DEMO = "de"
PIRATED = "pi"
OWNERSHIP_TYPES = [
(PHYSICAL, "Physical"),
(DIGITAL, "Digital"),
(DIGITALUPGRADE, "Digital Upgrade"),
(RENTED, "Rented"),
(BORROWED, "Borrowed"),
(TRIAL, "Trial"),
(DEMO, "Demo"),
(PIRATED, "Pirated"),
]
GAME = "game"
DLC = "dlc"
SEASONPASS = "season_pass"
BATTLEPASS = "battle_pass"
TYPES = [
(GAME, "Game"),
(DLC, "DLC"),
(SEASONPASS, "Season Pass"),
(BATTLEPASS, "Battle Pass"),
]
objects = PurchaseQueryset().as_manager()
games = models.ManyToManyField(Game, related_name="purchases", blank=True)
platform = models.ForeignKey(
Platform, on_delete=models.CASCADE, default=None, null=True, blank=True
)
date_purchased = models.DateField()
date_refunded = models.DateField(blank=True, null=True)
date_finished = models.DateField(blank=True, null=True)
date_dropped = models.DateField(blank=True, null=True)
infinite = models.BooleanField(default=False)
price = models.FloatField(default=0)
price_currency = models.CharField(max_length=3, default="USD")
converted_price = models.FloatField(null=True)
converted_currency = models.CharField(max_length=3, null=True)
price_per_game = models.FloatField(null=True)
num_purchases = models.IntegerField(default=0)
ownership_type = models.CharField(
max_length=2, choices=OWNERSHIP_TYPES, default=DIGITAL
)
type = models.CharField(max_length=255, choices=TYPES, default=GAME)
name = models.CharField(max_length=255, default="", null=True, blank=True)
related_purchase = models.ForeignKey(
"self",
on_delete=models.SET_NULL,
default=None,
null=True,
blank=True,
related_name="related_purchases",
)
created_at = models.DateTimeField(auto_now_add=True)
updated_at = models.DateTimeField(auto_now=True)
@property
def standardized_price(self):
return (
f"{floatformat(self.converted_price, 0)} {self.converted_currency}"
if self.converted_price
else None
)
@property
def has_one_item(self):
return self.games.count() == 1
@property
def standardized_name(self):
return self.name or self.first_game.name
@property
def first_game(self):
return self.games.first()
def __str__(self):
return self.standardized_name
@property
def full_name(self):
additional_info = [
str(item)
for item in [
f"{self.num_purchases} game{pluralize(self.num_purchases)}",
self.date_purchased,
self.standardized_price,
]
if item
]
return f"{self.standardized_name} ({', '.join(additional_info)})"
def is_game(self):
return self.type == self.GAME
def save(self, *args, **kwargs):
if self.type != Purchase.GAME and not self.related_purchase:
raise ValidationError(
f"{self.get_type_display()} must have a related purchase."
)
if self.pk is not None:
# Retrieve the existing instance from the database
existing_purchase = Purchase.objects.get(pk=self.pk)
# If price has changed, reset converted fields
if (
existing_purchase.price != self.price
or existing_purchase.price_currency != self.price_currency
):
self.converted_price = None
self.converted_currency = None
super().save(*args, **kwargs)
class SessionQuerySet(models.QuerySet):
def total_duration_formatted(self):
return format_duration(self.total_duration_unformatted())
def total_duration_unformatted(self):
result = self.aggregate(
duration=Sum(F("duration_calculated") + F("duration_manual"))
)
return result["duration"]
def calculated_duration_formatted(self):
return format_duration(self.calculated_duration_unformatted())
def calculated_duration_unformatted(self):
result = self.aggregate(duration=Sum(F("duration_calculated")))
return result["duration"]
def without_manual(self):
return self.exclude(duration_calculated__iexact=0)
def only_manual(self):
return self.filter(duration_calculated__iexact=0)
class Session(models.Model):
class Meta:
get_latest_by = "timestamp_start"
game = models.ForeignKey(
Game,
on_delete=models.CASCADE,
blank=True,
null=True,
default=None,
related_name="sessions",
)
timestamp_start = models.DateTimeField()
timestamp_end = models.DateTimeField(blank=True, null=True)
duration_manual = models.DurationField(blank=True, null=True, default=timedelta(0))
duration_calculated = models.DurationField(blank=True, null=True)
device = models.ForeignKey(
"Device",
on_delete=models.SET_DEFAULT,
null=True,
blank=True,
default=None,
)
note = models.TextField(blank=True, null=True)
emulated = models.BooleanField(default=False)
created_at = models.DateTimeField(auto_now_add=True)
modified_at = models.DateTimeField(auto_now=True)
objects = SessionQuerySet.as_manager()
def __str__(self):
mark = ", manual" if self.is_manual() else ""
return f"{str(self.game)} {str(self.timestamp_start.date())} ({self.duration_formatted()}{mark})"
def finish_now(self):
self.timestamp_end = timezone.now()
def start_now():
self.timestamp_start = timezone.now()
def duration_seconds(self) -> timedelta:
manual = timedelta(0)
calculated = timedelta(0)
if self.is_manual() and isinstance(self.duration_manual, timedelta):
manual = self.duration_manual
if self.timestamp_end != None and self.timestamp_start != None:
calculated = self.timestamp_end - self.timestamp_start
return timedelta(seconds=(manual + calculated).total_seconds())
def duration_formatted(self) -> str:
result = format_duration(self.duration_seconds(), "%02.0H:%02.0m")
return result
def is_manual(self) -> bool:
return not self.duration_manual == timedelta(0)
@property
def duration_sum(self) -> str:
return Session.objects.all().total_duration_formatted()
def save(self, *args, **kwargs) -> None:
if self.timestamp_start != None and self.timestamp_end != None:
self.duration_calculated = self.timestamp_end - self.timestamp_start
else:
self.duration_calculated = timedelta(0)
if not isinstance(self.duration_manual, timedelta):
self.duration_manual = timedelta(0)
if not self.device:
default_device, _ = Device.objects.get_or_create(
type=Device.UNKNOWN, defaults={"name": "Unknown"}
)
self.device = default_device
super(Session, self).save(*args, **kwargs)
class Device(models.Model):
PC = "PC"
CONSOLE = "Console"
HANDHELD = "Handheld"
MOBILE = "Mobile"
SBC = "Single-board computer"
UNKNOWN = "Unknown"
DEVICE_TYPES = [
(PC, "PC"),
(CONSOLE, "Console"),
(HANDHELD, "Handheld"),
(MOBILE, "Mobile"),
(SBC, "Single-board computer"),
(UNKNOWN, "Unknown"),
]
name = models.CharField(max_length=255)
type = models.CharField(max_length=255, choices=DEVICE_TYPES, default=UNKNOWN)
created_at = models.DateTimeField(auto_now_add=True)
def __str__(self):
return f"{self.name} ({self.type})"
class ExchangeRate(models.Model):
currency_from = models.CharField(max_length=255)
currency_to = models.CharField(max_length=255)
year = models.PositiveIntegerField()
rate = models.FloatField()
class Meta:
unique_together = ("currency_from", "currency_to", "year")
def __str__(self):
return f"{self.currency_from}/{self.currency_to} - {self.rate} ({self.year})"

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import graphene
from games.graphql.mutations import GameMutation
from games.graphql.queries import (
DeviceQuery,
EditionQuery,
GameQuery,
PlatformQuery,
PurchaseQuery,
SessionQuery,
)
class Query(
GameQuery,
EditionQuery,
DeviceQuery,
PlatformQuery,
PurchaseQuery,
SessionQuery,
graphene.ObjectType,
):
pass
class Mutation(GameMutation, graphene.ObjectType):
pass
schema = graphene.Schema(query=Query, mutation=Mutation)

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from django.db.models.signals import m2m_changed
from django.dispatch import receiver
from django.utils.timezone import now
from games.models import Purchase
@receiver(m2m_changed, sender=Purchase.games.through)
def update_num_purchases(sender, instance, **kwargs):
instance.num_purchases = instance.games.count()
instance.updated_at = now()
instance.save(update_fields=["num_purchases"])

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import { syncSelectInputUntilChanged } from "./utils.js";
let syncData = [
{
source: "#id_game",
source_value: "dataset.name",
target: "#id_name",
target_value: "value",
},
{
source: "#id_game",
source_value: "textContent",
target: "#id_sort_name",
target_value: "value",
},
{
source: "#id_game",
source_value: "dataset.year",
target: "#id_year_released",
target_value: "value",
},
];
syncSelectInputUntilChanged(syncData, "form");

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import { syncSelectInputUntilChanged } from "./utils.js";
let syncData = [
{
source: "#id_name",
source_value: "value",
target: "#id_sort_name",
target_value: "value",
},
];
syncSelectInputUntilChanged(syncData, "form");

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import {
syncSelectInputUntilChanged,
getEl,
disableElementsWhenTrue,
disableElementsWhenValueNotEqual,
} from "./utils.js";
let syncData = [
{
source: "#id_games",
source_value: "dataset.platform",
target: "#id_platform",
target_value: "value",
},
];
syncSelectInputUntilChanged(syncData, "form");
function setupElementHandlers() {
disableElementsWhenTrue("#id_type", "game", [
"#id_name",
"#id_related_purchase",
]);
disableElementsWhenValueNotEqual(
"#id_type",
["game", "dlc"],
["#id_date_finished"]
);
}
document.addEventListener("DOMContentLoaded", setupElementHandlers);
document.addEventListener("htmx:afterSwap", setupElementHandlers);
getEl("#id_type").onchange = () => {
setupElementHandlers();
};
document.body.addEventListener("htmx:beforeRequest", function (event) {
// Assuming 'Purchase1' is the element that triggers the HTMX request
if (event.target.id === "id_games") {
var idEditionValue = document.getElementById("id_games").value;
// Condition to check - replace this with your actual logic
if (idEditionValue != "") {
event.preventDefault(); // This cancels the HTMX request
}
}
});

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import { toISOUTCString } from "./utils.js";
for (let button of document.querySelectorAll("[data-target]")) {
let target = button.getAttribute("data-target");
let type = button.getAttribute("data-type");
let targetElement = document.querySelector(`#id_${target}`);
button.addEventListener("click", (event) => {
event.preventDefault();
if (type == "now") {
targetElement.value = toISOUTCString(new Date());
} else if (type == "copy") {
const oppositeName =
targetElement.name == "timestamp_start"
? "timestamp_end"
: "timestamp_start";
document.querySelector(`[name='${oppositeName}']`).value =
targetElement.value;
} else if (type == "toggle") {
if (targetElement.type == "datetime-local") targetElement.type = "text";
else targetElement.type = "datetime-local";
}
});
}

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/**
* @description Formats Date to a UTC string accepted by the datetime-local input field.
* @param {Date} date
* @returns {string}
*/
function toISOUTCString(date) {
function stringAndPad(number) {
return number.toString().padStart(2, 0);
}
const year = date.getFullYear();
const month = stringAndPad(date.getMonth() + 1);
const day = stringAndPad(date.getDate());
const hours = stringAndPad(date.getHours());
const minutes = stringAndPad(date.getMinutes());
return `${year}-${month}-${day}T${hours}:${minutes}`;
}
/**
* @description Sync values between source and target elements based on syncData configuration.
* @param {Array} syncData - Array of objects to define source and target elements with their respective value types.
*/
function syncSelectInputUntilChanged(syncData, parentSelector = document) {
const parentElement =
parentSelector === document
? document
: document.querySelector(parentSelector);
if (!parentElement) {
console.error(`The parent selector "${parentSelector}" is not valid.`);
return;
}
// Set up a single change event listener on the document for handling all source changes
parentElement.addEventListener("change", function (event) {
// Loop through each sync configuration item
syncData.forEach((syncItem) => {
// Check if the change event target matches the source selector
if (event.target.matches(syncItem.source)) {
const sourceElement = event.target;
const valueToSync = getValueFromProperty(
sourceElement,
syncItem.source_value
);
const targetElement = document.querySelector(syncItem.target);
if (targetElement && valueToSync !== null) {
targetElement[syncItem.target_value] = valueToSync;
}
}
});
});
// Set up a single focus event listener on the document for handling all target focuses
parentElement.addEventListener(
"focus",
function (event) {
// Loop through each sync configuration item
syncData.forEach((syncItem) => {
// Check if the focus event target matches the target selector
if (event.target.matches(syncItem.target)) {
// Remove the change event listener to stop syncing
// This assumes you want to stop syncing once any target receives focus
// You may need a more sophisticated way to remove listeners if you want to stop
// syncing selectively based on other conditions
document.removeEventListener("change", syncSelectInputUntilChanged);
}
});
},
true
); // Use capture phase to ensure the event is captured during focus, not bubble
}
/**
* @description Retrieve the value from the source element based on the provided property.
* @param {Element} sourceElement - The source HTML element.
* @param {string} property - The property to retrieve the value from.
*/
function getValueFromProperty(sourceElement, property) {
let source =
sourceElement instanceof HTMLSelectElement
? sourceElement.selectedOptions[0]
: sourceElement;
if (property.startsWith("dataset.")) {
let datasetKey = property.slice(8); // Remove 'dataset.' part
return source.dataset[datasetKey];
} else if (property in source) {
return source[property];
} else {
console.error(`Property ${property} is not valid for the option element.`);
return null;
}
}
/**
* @description Returns a single element by name.
* @param {string} selector The selector to look for.
*/
function getEl(selector) {
if (selector.startsWith("#")) {
return document.getElementById(selector.slice(1));
} else if (selector.startsWith(".")) {
return document.getElementsByClassName(selector);
} else {
return document.getElementsByTagName(selector);
}
}
/**
* @description Applies different behaviors to elements based on multiple conditional configurations.
* Each configuration is an array containing a condition function, an array of target element selectors,
* and two callback functions for handling matched and unmatched conditions.
* @param {...Array} configs Each configuration is an array of the form:
* - 0: {function(): boolean} condition - Function that returns true or false based on a condition.
* - 1: {string[]} targetElements - Array of CSS selectors for target elements.
* - 2: {function(HTMLElement): void} callbackfn1 - Function to execute when condition is true.
* - 3: {function(HTMLElement): void} callbackfn2 - Function to execute when condition is false.
*/
function conditionalElementHandler(...configs) {
configs.forEach(([condition, targetElements, callbackfn1, callbackfn2]) => {
if (condition()) {
targetElements.forEach((elementName) => {
let el = getEl(elementName);
if (el === null) {
console.error(`Element ${elementName} doesn't exist.`);
} else {
callbackfn1(el);
}
});
} else {
targetElements.forEach((elementName) => {
let el = getEl(elementName);
if (el === null) {
console.error(`Element ${elementName} doesn't exist.`);
} else {
callbackfn2(el);
}
});
}
});
}
function disableElementsWhenValueNotEqual(
targetSelect,
targetValue,
elementList
) {
return conditionalElementHandler([
() => {
let target = getEl(targetSelect);
console.debug(
`${disableElementsWhenTrue.name}: triggered on ${target.id}`
);
console.debug(`
${disableElementsWhenTrue.name}: matching against value(s): ${targetValue}`);
if (targetValue instanceof Array) {
if (targetValue.every((value) => target.value != value)) {
console.debug(
`${disableElementsWhenTrue.name}: none of the values is equal to ${target.value}, returning true.`
);
return true;
}
} else {
console.debug(
`${disableElementsWhenTrue.name}: none of the values is equal to ${target.value}, returning true.`
);
return target.value != targetValue;
}
},
elementList,
(el) => {
console.debug(
`${disableElementsWhenTrue.name}: evaluated true, disabling ${el.id}.`
);
el.disabled = "disabled";
},
(el) => {
console.debug(
`${disableElementsWhenTrue.name}: evaluated false, NOT disabling ${el.id}.`
);
el.disabled = "";
},
]);
}
function disableElementsWhenTrue(targetSelect, targetValue, elementList) {
return conditionalElementHandler([
() => {
return getEl(targetSelect).value == targetValue;
},
elementList,
(el) => {
el.disabled = "disabled";
},
(el) => {
el.disabled = "";
},
]);
}
export {
toISOUTCString,
syncSelectInputUntilChanged,
getEl,
conditionalElementHandler,
disableElementsWhenValueNotEqual,
disableElementsWhenTrue,
getValueFromProperty,
};

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function elt(type, props, ...children) {
let dom = document.createElement(type);
if (props) Object.assign(dom, props);
for (let child of children) {
if (typeof child != "string") dom.appendChild(child);
else dom.appendChild(document.createTextNode(child));
}
return dom;
}
/**
* @param {Node} targetNode
*/
function addToggleButton(targetNode) {
let manualToggleButton = elt(
"td",
{},
elt(
"div",
{ className: "basic-button" },
elt(
"button",
{
onclick: (event) => {
let textInputField = elt("input", { type: "text", id: targetNode.id });
targetNode.replaceWith(textInputField);
event.target.addEventListener("click", (event) => {
textInputField.replaceWith(targetNode);
});
},
},
"Toggle manual"
)
)
);
targetNode.parentElement.appendChild(manualToggleButton);
}
const toggleableFields = ["#id_games", "#id_platform"];
toggleableFields.map((selector) => {
addToggleButton(document.querySelector(selector));
});

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User-agent: *
Disallow: /

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games/tasks.py Normal file
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import requests
from django.db.models import ExpressionWrapper, F, FloatField, Q
from django.template.defaultfilters import floatformat
from django.utils.timezone import now
from django_q.models import Task
from games.models import ExchangeRate, Purchase
# fixme: save preferred currency in user model
currency_to = "CZK"
currency_to = currency_to.upper()
def save_converted_info(purchase, converted_price, converted_currency):
print(
f"Changing converted price of {purchase} to {converted_price} {converted_currency} "
)
purchase.converted_price = converted_price
purchase.converted_currency = converted_currency
purchase.save()
def convert_prices():
purchases = Purchase.objects.filter(
converted_price__isnull=True, converted_currency__isnull=True
)
for purchase in purchases:
if purchase.price_currency.upper() == currency_to or purchase.price == 0:
save_converted_info(purchase, purchase.price, currency_to)
continue
year = purchase.date_purchased.year
currency_from = purchase.price_currency.upper()
exchange_rate = ExchangeRate.objects.filter(
currency_from=currency_from, currency_to=currency_to, year=year
).first()
if not exchange_rate:
print(
f"Getting exchange rate from {currency_from} to {currency_to} for {year}..."
)
try:
# this API endpoint only accepts lowercase currency string
response = requests.get(
f"https://cdn.jsdelivr.net/npm/@fawazahmed0/currency-api@{year}-01-01/v1/currencies/{currency_from.lower()}.json"
)
response.raise_for_status()
data = response.json()
currency_from_data = data.get(currency_from.lower())
rate = currency_from_data.get(currency_to.lower())
if rate:
print(f"Got {rate}, saving...")
exchange_rate = ExchangeRate.objects.create(
currency_from=currency_from,
currency_to=currency_to,
year=year,
rate=floatformat(rate, 2),
)
else:
print("Could not get an exchange rate.")
except requests.RequestException as e:
print(
f"Failed to fetch exchange rate for {currency_from}->{currency_to} in {year}: {e}"
)
if exchange_rate:
save_converted_info(
purchase,
floatformat(purchase.price * exchange_rate.rate, 0),
currency_to,
)
def calculate_price_per_game():
try:
last_task = Task.objects.filter(group="Update price per game").first()
last_run = last_task.started
except Task.DoesNotExist or AttributeError:
last_run = now()
purchases = Purchase.objects.filter(converted_price__isnull=False).filter(
Q(updated_at__gte=last_run) | Q(price_per_game__isnull=True)
)
print(f"Updating {purchases.count()} purchases.")
purchases.update(
price_per_game=ExpressionWrapper(
F("converted_price") / F("num_purchases"), output_field=FloatField()
)
)

2
games/templates/add.html Normal file
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<c-layouts.add>
</c-layouts.add>

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<c-layouts.add>
<c-slot name="additional_row">
<input type="submit"
name="submit_and_redirect"
value="Submit & Create Purchase" />
</c-slot>
</c-layouts.add>

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<c-layouts.add>
<c-slot name="additional_row">
<tr>
<td></td>
<td>
<input type="submit"
name="submit_and_redirect"
value="Submit & Create Session" />
</td>
</tr>
</c-slot>
</c-layouts.add>

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<c-layouts.add>
<c-slot name="form_content">
<form method="post" enctype="multipart/form-data">
<table class="mx-auto">
{% csrf_token %}
{% for field in form %}
<tr>
<th>{{ field.label_tag }}</th>
{% if field.name == "note" %}
<td>{{ field }}</td>
{% else %}
<td>{{ field }}</td>
{% endif %}
{% if field.name == "timestamp_start" or field.name == "timestamp_end" %}
<td>
<div class="basic-button-container" hx-boost="false">
<button class="basic-button" data-target="{{ field.name }}" data-type="now">Set to now</button>
<button class="basic-button"
data-target="{{ field.name }}"
data-type="toggle">Toggle text</button>
<button class="basic-button" data-target="{{ field.name }}" data-type="copy">Copy</button>
</div>
</td>
{% endif %}
</tr>
{% endfor %}
<tr>
<td></td>
<td>
<input type="submit" value="Submit" />
</td>
</tr>
</table>
</form>
</c-slot>
</c-layouts.add>

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<c-vars color="blue" size="base" />
<button type="button"
title="{{ title }}"
class=" {% if color == "blue" %} bg-blue-700 dark:bg-blue-600 dark:focus:ring-blue-800 dark:hover:bg-blue-700 focus:ring-blue-300 hover:bg-blue-800 text-white {% elif color == "red" %} bg-red-700 dark:bg-red-600 dark:focus:ring-red-900 dark:hover:bg-red-700 focus:ring-red-300 hover:bg-red-800 text-white {% elif color == "gray" %} bg-white border-gray-200 dark:bg-gray-800 dark:border-gray-600 dark:focus:ring-gray-700 dark:hover:bg-gray-700 dark:hover:text-white dark:text-gray-400 focus:ring-gray-100 hover:bg-gray-100 hover:text-blue-700 text-gray-900 border {% elif color == "green" %} bg-green-700 dark:bg-green-600 dark:focus:ring-green-800 dark:hover:bg-green-700 focus:ring-green-300 hover:bg-green-800 text-white {% endif %} focus:outline-none focus:ring-4 font-medium mb-2 me-2 rounded-lg {% if size == "xs" %} px-3 py-2 text-xs {% elif size == "sm" %} px-3 py-2 text-sm {% elif size == "base" %} px-5 py-2.5 text-sm {% elif size == "lg" %} px-5 py-3 text-base {% elif size == "xl" %} px-6 py-3.5 text-base {% endif %} {% if icon %} inline-flex text-center items-center gap-2 {% else %} {% endif %} ">
{{ slot }}
</button>

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<div class="inline-flex rounded-md shadow-sm" role="group">
{% if slot %}{{ slot }}{% endif %}
{% for button in buttons %}
{% if button.slot %}
<c-button-group-button-sm :href=button.href :slot=button.slot :color=button.color :hover=button.hover :title=button.title />
{% endif %}
{% endfor %}
</div>

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<c-vars color="gray" />
<a href="{{ href }}"
class="[&:first-of-type_button]:rounded-s-lg [&:last-of-type_button]:rounded-e-lg">
{% if color == "gray" %}
<button type="button"
title="{{ title }}"
class="px-2 py-1 text-xs font-medium text-gray-900 bg-white border border-gray-200 hover:bg-gray-100 hover:text-blue-700 focus:z-10 focus:ring-2 focus:ring-blue-700 focus:text-blue-700 dark:bg-gray-800 dark:border-gray-700 dark:text-white dark:hover:text-white dark:hover:bg-gray-700 dark:focus:ring-blue-500 dark:focus:text-white">
{{ slot }}
</button>
{% elif color == "red" %}
<button type="button"
title="{{ title }}"
class="px-2 py-1 text-xs font-medium text-gray-900 bg-white border border-gray-200 hover:bg-red-500 hover:text-white focus:z-10 focus:ring-2 focus:ring-blue-700 focus:text-blue-700 dark:bg-gray-800 dark:border-gray-700 dark:text-white dark:hover:text-white dark:hover:border-red-700 dark:hover:bg-red-700 dark:focus:ring-blue-500 dark:focus:text-white">
{{ slot }}
</button>
{% elif color == "green" %}
<button type="button"
title="{{ title }}"
class="px-2 py-1 text-xs font-medium text-gray-900 bg-white border border-gray-200 hover:bg-green-500 hover:border-green-600 hover:text-white focus:z-10 focus:ring-2 focus:ring-green-700 focus:text-blue-700 dark:bg-gray-800 dark:border-gray-700 dark:text-white dark:hover:text-white dark:hover:border-green-700 dark:hover:bg-green-600 dark:focus:ring-green-500 dark:focus:text-white">
{{ slot }}
</button>
{% endif %}
</a>

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{% comment %}
title
text
{% endcomment %}
<a href="{{ link }}"
title="{{ title }}"
class="truncate max-w-xs py-1 px-2 text-xs bg-green-600 hover:bg-green-700 focus:ring-green-500 focus:ring-offset-blue-200 text-white transition ease-in duration-200 text-center font-semibold shadow-md focus:outline-none focus:ring-2 focus:ring-offset-2 rounded-sm">
{% comment %} <svg xmlns="http://www.w3.org/2000/svg" fill="none" viewBox="0 0 24 24" stroke-width="1.5" stroke="currentColor" class="self-center w-6 h-6 inline">
<path stroke-linecap="round" stroke-linejoin="round" d="M5.25 5.653c0-.856.917-1.398 1.667-.986l11.54 6.348a1.125 1.125 0 010 1.971l-11.54 6.347a1.125 1.125 0 01-1.667-.985V5.653z" />
</svg>
{% endcomment %}
{{ text }}
</a>

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{% comment %}
title
text
{% endcomment %}
<button type="button"
title="{{ title }}"
autofocus
class="truncate max-w-xs sm:max-w-md lg:max-w-lg py-1 px-2 bg-green-600 hover:bg-green-700 focus:ring-green-500 focus:ring-offset-blue-200 text-white transition ease-in duration-200 text-center text-base font-semibold shadow-md focus:outline-none focus:ring-2 focus:ring-offset-2 rounded-lg">
<svg xmlns="http://www.w3.org/2000/svg"
fill="none"
viewBox="0 0 24 24"
stroke-width="1.5"
stroke="currentColor"
class="self-center w-6 h-6 inline">
<path stroke-linecap="round" stroke-linejoin="round" d="M5.25 5.653c0-.856.917-1.398 1.667-.986l11.54 6.348a1.125 1.125 0 010 1.971l-11.54 6.347a1.125 1.125 0 01-1.667-.985V5.653z" />
</svg>
{{ text }}
</button>

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<span class="truncate-container">
<a class="underline decoration-slate-500 sm:decoration-2"
href="{% url 'view_game' game_id %}">
{% if slot %}
{{ slot }}
{% else %}
{{ name }}
{% endif %}
</a>
</span>

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<div class="relative ml-3">
<span class="rounded-xl w-2 h-2 absolute -left-3 top-2
{% if status == "u" %}
bg-gray-500
{% elif status == "p" %}
bg-orange-400
{% elif status == "f" %}
bg-green-500
{% elif status == "a" %}
bg-red-500
{% elif status == "r" %}
bg-purple-500
{% endif %}
">&nbsp;</span>
{{ slot }}
</div>

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<h1 class="{% if badge %}flex items-center {% endif %}mb-4 text-3xl font-extrabold leading-none tracking-tight text-gray-900 dark:text-white">
{{ slot }}
{% if badge %}
<span class="bg-blue-100 text-blue-800 text-2xl font-semibold me-2 px-2.5 py-0.5 rounded dark:bg-blue-200 dark:text-blue-800 ms-2">
{{ badge }}
</span>
{% endif %}
</h1>

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<c-slot name="path">
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<title>EA/Origin</title>
<g>
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